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- #include <pebble.h>
- static Window *s_main_window;
- static BitmapLayer *s_background_layer;
- static GBitmap *s_background_bitmap;
- static int hour;
- static void update_time() {
- // Get a tm structure
- time_t temp = time(NULL);
- struct tm *tick_time = localtime(&temp);
- // Create a long-lived buffer
- static char buffer[] = "00:00";
- // Write the current hours and minutes into the buffer
- if(clock_is_24h_style() == true) {
- //Use 2h hour format
- strftime(buffer, sizeof("00:00"), "%H:%M", tick_time);
- } else {
- //Use 12 hour format
- strftime(buffer, sizeof("00:00"), "%I:%M", tick_time);
- hour = &ticktime.tm_hour;
- }
- static void main_window_load(Window *window) {
- //Create GBitmap, then set to created BitmapLayer
- switch(hour){
- case 00:
- s_background_bitmap = gbitmap_create_with_resource(RESOURCE_ID_IMAGE_12);
- break;
- case 01:
- s_background_bitmap = gbitmap_create_with_resource(RESOURCE_ID_IMAGE_12);
- break;
- case 02:
- s_background_bitmap = gbitmap_create_with_resource(RESOURCE_ID_IMAGE_12);
- break;
- case 03:
- s_background_bitmap = gbitmap_create_with_resource(RESOURCE_ID_IMAGE_12);
- break;
- default:
- break;
- }
- s_background_layer = bitmap_layer_create(GRect(0, 0, 144, 168));
- bitmap_layer_set_bitmap(s_background_layer, s_background_bitmap);
- layer_add_child(window_get_root_layer(window), bitmap_layer_get_layer(s_background_layer));
- }
- static void main_window_unload(Window *window) {
- //Destroy GBitmap
- gbitmap_destroy(s_background_bitmap);
- //Destroy BitmapLayer
- bitmap_layer_destroy(s_background_layer);
- // Make sure the time is displayed from the start
- update_time();
- }
- static void init() {
- // Create main Window element and assign to pointer
- s_main_window = window_create();
- // Set handlers to manage the elements inside the Window
- window_set_window_handlers(s_main_window, (WindowHandlers) {
- .load = main_window_load,
- .unload = main_window_unload
- });
- // Show the Window on the watch, with animated=true
- window_stack_push(s_main_window, true);
- }
- static void deinit() {
- // Destroy Window
- window_destroy(s_main_window);
- }
- int main(void) {
- init();
- app_event_loop();
- deinit();
- }
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