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- /*
- |TEXTDRAW| Server & Igracev nick
- ______________________
- By:Wang */
- #define FILTERSCRIPT
- //-------Include-----------//
- #include <a_samp>
- //---------Textdraw-------//
- new Text:Server;
- new Text:Igracevnick[MAX_PLAYERS];
- //-----------------------------------------------------------------//
- public OnPlayerConnect(playerid)
- {
- Server = TextDrawCreate(518.000000,5.000000,"Server");
- TextDrawAlignment(Server,1);
- TextDrawBackgroundColor(Server,0x000000ff);
- TextDrawFont(Server,2);
- TextDrawLetterSize(Server,0.577777, 1.777777);
- TextDrawColor(Server,0xffffffff);
- TextDrawSetProportional(Server,1);
- Igracevnick[playerid] = TextDrawCreate(566.000000, 20.000000, " ");
- TextDrawBackgroundColor(Igracevnick[playerid], 0x000000ff);
- TextDrawFont(Igracevnick[playerid], 2);
- TextDrawLetterSize(Igracevnick[playerid], 0.220000, 1.400000);
- TextDrawColor(Igracevnick[playerid], 0x318CE7FF);
- TextDrawSetOutline(Igracevnick[playerid], 1);
- TextDrawSetProportional(Igracevnick[playerid], 1);
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- TextDrawShowForPlayer(playerid, Server);
- TextDrawShowForPlayer(playerid, Igracevnick[playerid]);
- new name[MAX_PLAYER_NAME];
- GetPlayerName(playerid, name, sizeof(name));
- TextDrawSetString(Igracevnick[playerid], name);
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- TextDrawHideForPlayer(playerid, Server);
- TextDrawHideForPlayer(playerid, Igracevnick[playerid]);
- return 1;
- }
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