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- [08:01:53.953 PM] Broadcasting world info.
- [08:01:58.305 PM] Updating NPC Elliott
- [08:01:58.305 PM] Dating: False -> False
- [08:01:58.305 PM] Married: True -> True
- [08:01:58.306 PM] Default Pos: (64, 320) -> (64 , 320)
- [08:01:58.305 PM] Default Map: ElliottHouse -> FarmHouse_Abi
- [08:02:01.787 PM] [] Scott is in bed.
- [08:02:05.954 PM] [] Abi is in bed.
- [08:02:10.171 PM] Got farmer data for client 1
- [08:02:10.265 PM] Adding: FarmHouse -> FarmHouse_Abi (StardewValley.Locations.Fa
- rmHouse)
- [08:02:10.265 PM] Broadcasting on save.
- [08:02:10.265 PM] Broadcasting world info.
- [08:02:14.740 PM] Updating NPC Elliott
- [08:02:14.742 PM] Default Pos: (64, 320) -> (64 , 320)
- [08:02:14.741 PM] Default Map: FarmHouse_Abi -> FarmHouse_Abi
- [08:02:14.741 PM] Married: False -> True
- [08:02:14.741 PM] Dating: False -> False
- [08:02:15.725 PM] Failed to call base method: UpdateControlInput
- [08:02:15.741 PM] Failed to call base method: UpdateControlInput
- [08:02:15.758 PM] Failed to call base method: UpdateControlInput
- [08:02:15.775 PM] Failed to call base method: UpdateControlInput
- [08:02:15.791 PM] Failed to call base method: UpdateControlInput
- [08:02:15.808 PM] Failed to call base method: UpdateControlInput
- [08:02:15.825 PM] Failed to call base method: UpdateControlInput
- [08:02:16.092 PM] Failed to call base method: UpdateControlInput
- [08:02:16.108 PM] Failed to call base method: UpdateControlInput
- [08:02:16.125 PM] Failed to call base method: UpdateControlInput
- [08:02:16.141 PM] Failed to call base method: UpdateControlInput
- [08:02:16.159 PM] Failed to call base method: UpdateControlInput
- [08:02:16.175 PM] Failed to call base method: UpdateControlInput
- [08:02:18.587 PM] [] Scott is in bed.
- [08:02:21.905 PM] [] Abi is in bed.
- [08:02:26.042 PM] [ERROR] An error occurred in the overridden update loop: Syste
- m.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.NPC.Halt()
- at StardewValley.NPC.dayUpdate(Int32 dayOfMonth)
- at StardewValley.Game1.newDayAfterFade()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewModdingAPI.Inheritance.SGame.Update(GameTime gameTime)
- [08:02:26.320 PM] [ERROR] An error occurred in the overridden update loop: Syste
- m.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.NPC.Halt()
- at StardewValley.NPC.dayUpdate(Int32 dayOfMonth)
- at StardewValley.Game1.newDayAfterFade()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewModdingAPI.Inheritance.SGame.Update(GameTime gameTime)
- [08:02:26.603 PM] [ERROR] An error occurred in the overridden update loop: Syste
- m.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.NPC.Halt()
- at StardewValley.NPC.dayUpdate(Int32 dayOfMonth)
- at StardewValley.Game1.newDayAfterFade()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewModdingAPI.Inheritance.SGame.Update(GameTime gameTime)
- [08:02:26.809 PM] [ERROR] An error occurred in the overridden update loop: Syste
- m.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.NPC.Halt()
- at StardewValley.NPC.dayUpdate(Int32 dayOfMonth)
- at StardewValley.Game1.newDayAfterFade()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewModdingAPI.Inheritance.SGame.Update(GameTime gameTime)
- [08:02:27.150 PM] [ERROR] An error occurred in the overridden update loop: Syste
- m.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.NPC.Halt()
- at StardewValley.NPC.dayUpdate(Int32 dayOfMonth)
- at StardewValley.Game1.newDayAfterFade()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewModdingAPI.Inheritance.SGame.Update(GameTime gameTime)
- [08:02:27.401 PM] [ERROR] An error occurred in the overridden update loop: Syste
- m.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.NPC.Halt()
- at StardewValley.NPC.dayUpdate(Int32 dayOfMonth)
- at StardewValley.Game1.newDayAfterFade()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewModdingAPI.Inheritance.SGame.Update(GameTime gameTime)
- [08:02:27.639 PM] [ERROR] An error occurred in the overridden update loop: Syste
- m.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.NPC.Halt()
- at StardewValley.NPC.dayUpdate(Int32 dayOfMonth)
- at StardewValley.Game1.newDayAfterFade()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewModdingAPI.Inheritance.SGame.Update(GameTime gameTime)
- [08:02:27.905 PM] [ERROR] An error occurred in the overridden update loop: Syste
- m.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.NPC.Halt()
- at StardewValley.NPC.dayUpdate(Int32 dayOfMonth)
- at StardewValley.Game1.newDayAfterFade()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewModdingAPI.Inheritance.SGame.Update(GameTime gameTime)
- [08:02:28.202 PM] [ERROR] An error occurred in the overridden update loop: Syste
- m.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.NPC.Halt()
- at StardewValley.NPC.dayUpdate(Int32 dayOfMonth)
- at StardewValley.Game1.newDayAfterFade()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewModdingAPI.Inheritance.SGame.Update(GameTime gameTime)
- [08:02:28.489 PM] [ERROR] An error occurred in the overridden update loop: Syste
- m.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.NPC.Halt()
- at StardewValley.NPC.dayUpdate(Int32 dayOfMonth)
- at StardewValley.Game1.newDayAfterFade()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewModdingAPI.Inheritance.SGame.Update(GameTime gameTime)
- [08:02:28.684 PM] [ERROR] An error occurred in the overridden update loop: Syste
- m.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.NPC.Halt()
- at StardewValley.NPC.dayUpdate(Int32 dayOfMonth)
- at StardewValley.Game1.newDayAfterFade()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewModdingAPI.Inheritance.SGame.Update(GameTime gameTime)
- [08:02:29.027 PM] [ERROR] An error occurred in the overridden update loop: Syste
- m.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.NPC.Halt()
- at StardewValley.NPC.dayUpdate(Int32 dayOfMonth)
- at StardewValley.Game1.newDayAfterFade()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewModdingAPI.Inheritance.SGame.Update(GameTime gameTime)
- [08:02:29.287 PM] [ERROR] An error occurred in the overridden update loop: Syste
- m.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.NPC.Halt()
- at StardewValley.NPC.dayUpdate(Int32 dayOfMonth)
- at StardewValley.Game1.newDayAfterFade()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewModdingAPI.Inheritance.SGame.Update(GameTime gameTime)
- [08:02:29.524 PM] [ERROR] An error occurred in the overridden update loop: Syste
- m.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.NPC.Halt()
- at StardewValley.NPC.dayUpdate(Int32 dayOfMonth)
- at StardewValley.Game1.newDayAfterFade()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewModdingAPI.Inheritance.SGame.Update(GameTime gameTime)
- [08:02:29.791 PM] [ERROR] An error occurred in the overridden update loop: Syste
- m.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.NPC.Halt()
- at StardewValley.NPC.dayUpdate(Int32 dayOfMonth)
- at StardewValley.Game1.newDayAfterFade()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewModdingAPI.Inheritance.SGame.Update(GameTime gameTime)
- [08:02:30.074 PM] [ERROR] An error occurred in the overridden update loop: Syste
- m.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.NPC.Halt()
- at StardewValley.NPC.dayUpdate(Int32 dayOfMonth)
- at StardewValley.Game1.newDayAfterFade()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewModdingAPI.Inheritance.SGame.Update(GameTime gameTime)
- [08:02:30.362 PM] [ERROR] An error occurred in the overridden update loop: Syste
- m.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.NPC.Halt()
- at StardewValley.NPC.dayUpdate(Int32 dayOfMonth)
- at StardewValley.Game1.newDayAfterFade()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewModdingAPI.Inheritance.SGame.Update(GameTime gameTime)
- [08:02:30.585 PM] [ERROR] An error occurred in the overridden update loop: Syste
- m.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.NPC.Halt()
- at StardewValley.NPC.dayUpdate(Int32 dayOfMonth)
- at StardewValley.Game1.newDayAfterFade()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewModdingAPI.Inheritance.SGame.Update(GameTime gameTime)
- [08:02:30.930 PM] [ERROR] An error occurred in the overridden update loop: Syste
- m.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.NPC.Halt()
- at StardewValley.NPC.dayUpdate(Int32 dayOfMonth)
- at StardewValley.Game1.newDayAfterFade()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewModdingAPI.Inheritance.SGame.Update(GameTime gameTime)
- [08:02:31.186 PM] [ERROR] An error occurred in the overridden update loop: Syste
- m.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.NPC.Halt()
- at StardewValley.NPC.dayUpdate(Int32 dayOfMonth)
- at StardewValley.Game1.newDayAfterFade()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewModdingAPI.Inheritance.SGame.Update(GameTime gameTime)
- [08:02:31.426 PM] [ERROR] An error occurred in the overridden update loop: Syste
- m.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.NPC.Halt()
- at StardewValley.NPC.dayUpdate(Int32 dayOfMonth)
- at StardewValley.Game1.newDayAfterFade()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewModdingAPI.Inheritance.SGame.Update(GameTime gameTime)
- [08:02:31.694 PM] [ERROR] An error occurred in the overridden update loop: Syste
- m.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.NPC.Halt()
- at StardewValley.NPC.dayUpdate(Int32 dayOfMonth)
- at StardewValley.Game1.newDayAfterFade()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewModdingAPI.Inheritance.SGame.Update(GameTime gameTime)
- [08:02:31.981 PM] [ERROR] An error occurred in the overridden update loop: Syste
- m.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.NPC.Halt()
- at StardewValley.NPC.dayUpdate(Int32 dayOfMonth)
- at StardewValley.Game1.newDayAfterFade()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewModdingAPI.Inheritance.SGame.Update(GameTime gameTime)
- [08:02:32.273 PM] [ERROR] An error occurred in the overridden update loop: Syste
- m.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.NPC.Halt()
- at StardewValley.NPC.dayUpdate(Int32 dayOfMonth)
- at StardewValley.Game1.newDayAfterFade()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewModdingAPI.Inheritance.SGame.Update(GameTime gameTime)
- [08:02:32.478 PM] [ERROR] An error occurred in the overridden update loop: Syste
- m.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.NPC.Halt()
- at StardewValley.NPC.dayUpdate(Int32 dayOfMonth)
- at StardewValley.Game1.newDayAfterFade()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewModdingAPI.Inheritance.SGame.Update(GameTime gameTime)
- [08:02:32.827 PM] [ERROR] An error occurred in the overridden update loop: Syste
- m.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.NPC.Halt()
- at StardewValley.NPC.dayUpdate(Int32 dayOfMonth)
- at StardewValley.Game1.newDayAfterFade()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewModdingAPI.Inheritance.SGame.Update(GameTime gameTime)
- [08:02:33.091 PM] [ERROR] An error occurred in the overridden update loop: Syste
- m.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.NPC.Halt()
- at StardewValley.NPC.dayUpdate(Int32 dayOfMonth)
- at StardewValley.Game1.newDayAfterFade()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewModdingAPI.Inheritance.SGame.Update(GameTime gameTime)
- [08:02:33.345 PM] [ERROR] An error occurred in the overridden update loop: Syste
- m.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.NPC.Halt()
- at StardewValley.NPC.dayUpdate(Int32 dayOfMonth)
- at StardewValley.Game1.newDayAfterFade()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewModdingAPI.Inheritance.SGame.Update(GameTime gameTime)
- [08:02:33.961 PM] [ERROR] An error occurred in the overridden update loop: Syste
- m.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.NPC.Halt()
- at StardewValley.NPC.dayUpdate(Int32 dayOfMonth)
- at StardewValley.Game1.newDayAfterFade()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewModdingAPI.Inheritance.SGame.Update(GameTime gameTime)
- [08:02:34.287 PM] [ERROR] An error occurred in the overridden update loop: Syste
- m.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.NPC.Halt()
- at StardewValley.NPC.dayUpdate(Int32 dayOfMonth)
- at StardewValley.Game1.newDayAfterFade()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewModdingAPI.Inheritance.SGame.Update(GameTime gameTime)
- [08:02:34.506 PM] [ERROR] An error occurred in the overridden update loop: Syste
- m.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.NPC.Halt()
- at StardewValley.NPC.dayUpdate(Int32 dayOfMonth)
- at StardewValley.Game1.newDayAfterFade()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewModdingAPI.Inheritance.SGame.Update(GameTime gameTime)
- [08:02:34.750 PM] [ERROR] An error occurred in the overridden update loop: Syste
- m.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.NPC.Halt()
- at StardewValley.NPC.dayUpdate(Int32 dayOfMonth)
- at StardewValley.Game1.newDayAfterFade()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewModdingAPI.Inheritance.SGame.Update(GameTime gameTime)
- [08:02:35.153 PM] [ERROR] An error occurred in the overridden update loop: Syste
- m.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.NPC.Halt()
- at StardewValley.NPC.dayUpdate(Int32 dayOfMonth)
- at StardewValley.Game1.newDayAfterFade()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewModdingAPI.Inheritance.SGame.Update(GameTime gameTime)
- [08:02:35.371 PM] [ERROR] An error occurred in the overridden update loop: Syste
- m.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.NPC.Halt()
- at StardewValley.NPC.dayUpdate(Int32 dayOfMonth)
- at StardewValley.Game1.newDayAfterFade()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewModdingAPI.Inheritance.SGame.Update(GameTime gameTime)
- [08:02:35.684 PM] [ERROR] An error occurred in the overridden update loop: Syste
- m.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.NPC.Halt()
- at StardewValley.NPC.dayUpdate(Int32 dayOfMonth)
- at StardewValley.Game1.newDayAfterFade()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewModdingAPI.Inheritance.SGame.Update(GameTime gameTime)
- [08:02:35.974 PM] [ERROR] An error occurred in the overridden update loop: Syste
- m.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.NPC.Halt()
- at StardewValley.NPC.dayUpdate(Int32 dayOfMonth)
- at StardewValley.Game1.newDayAfterFade()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewModdingAPI.Inheritance.SGame.Update(GameTime gameTime)
- [08:02:36.321 PM] [ERROR] An error occurred in the overridden update loop: Syste
- m.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.NPC.Halt()
- at StardewValley.NPC.dayUpdate(Int32 dayOfMonth)
- at StardewValley.Game1.newDayAfterFade()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewModdingAPI.Inheritance.SGame.Update(GameTime gameTime)
- [08:02:36.679 PM] [ERROR] An error occurred in the overridden update loop: Syste
- m.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.NPC.Halt()
- at StardewValley.NPC.dayUpdate(Int32 dayOfMonth)
- at StardewValley.Game1.newDayAfterFade()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewModdingAPI.Inheritance.SGame.Update(GameTime gameTime)
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