Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _GUICAMERAVIEW_H_
- #define _GUICAMERAVIEW_H_
- #ifndef _GAMETSCTRL_H_ //_GUITSCONTROL_H_
- #include "T3D/gameTSCtrl.h"//"gui/3d/guiTSControl.h"
- #endif
- //----------------------------------------------------------------------------
- class GuiCameraView : public GameTSCtrl//GuiTSCtrl
- {
- private:
- typedef GameTSCtrl Parent;//GuiTSCtrl Parent;
- protected:
- StringTableEntry mCameraName;
- bool mOrthoMode;
- F32 mCam_nearPlane;
- F32 mCam_farPlane;
- bool mPostFX;
- public:
- GuiCameraView();
- static void initPersistFields();
- DECLARE_CONOBJECT(GuiCameraView);
- DECLARE_DESCRIPTION( "A control that renders a 3D view from a selected camera." );
- F32 getFOVdata();
- bool processCameraQuery(CameraQuery *query);
- void renderWorld(const RectI &updateRect);
- };
- #endif
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement