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- [02-23-2014 15:53:30]> SourceEngine dumper by buFFy
- [02-23-2014 15:53:30]> Creating dump for Counter-Strike Global Offensive..
- DT_TestTraceline
- (CTestTraceline)
- m_angRotation[2] = 0x130
- m_angRotation[1] = 0x12C
- m_angRotation[0] = 0x128
- m_vecOrigin = 0x134
- m_clrRender = 0x70
- DT_TEWorldDecal
- (CTEWorldDecal)
- m_nIndex = 0x1C
- m_vecOrigin = 0x10
- DT_TESpriteSpray
- (CTESpriteSpray)
- m_nSpeed = 0x2C
- m_nCount = 0x34
- m_fNoise = 0x30
- m_nModelIndex = 0x28
- m_vecDirection = 0x1C
- m_vecOrigin = 0x10
- DT_TESprite
- (CTESprite)
- m_nBrightness = 0x24
- m_fScale = 0x20
- m_nModelIndex = 0x1C
- m_vecOrigin = 0x10
- DT_TESparks
- (CTESparks)
- m_vecDir = 0x24
- m_nTrailLength = 0x20
- m_nMagnitude = 0x1C
- DT_TESmoke
- (CTESmoke)
- m_nFrameRate = 0x24
- m_fScale = 0x20
- m_nModelIndex = 0x1C
- m_vecOrigin = 0x10
- DT_TEShowLine
- (CTEShowLine)
- m_vecEnd = 0x1C
- DT_TEProjectedDecal
- (CTEProjectedDecal)
- m_nIndex = 0x2C
- m_flDistance = 0x28
- m_angRotation = 0x1C
- m_vecOrigin = 0x10
- DT_TEPlayerDecal
- (CTEPlayerDecal)
- m_nPlayer = 0x10
- m_nEntity = 0x20
- m_vecOrigin = 0x14
- DT_TEPhysicsProp
- (CTEPhysicsProp)
- m_clrRender = 0x44
- m_nEffects = 0x40
- m_nSkin = 0x38
- m_nFlags = 0x3C
- m_nModelIndex = 0x34
- m_vecVelocity = 0x28
- m_angRotation[2] = 0x24
- m_angRotation[1] = 0x20
- m_angRotation[0] = 0x1C
- m_vecOrigin = 0x10
- DT_TEParticleSystem
- (CTEParticleSystem)
- m_vecOrigin[2] = 0x18
- m_vecOrigin[1] = 0x14
- m_vecOrigin[0] = 0x10
- DT_TEMuzzleFlash
- (CTEMuzzleFlash)
- m_nType = 0x2C
- m_flScale = 0x28
- m_vecAngles = 0x1C
- m_vecOrigin = 0x10
- DT_TELargeFunnel
- (CTELargeFunnel)
- m_nReversed = 0x20
- m_nModelIndex = 0x1C
- DT_TEKillPlayerAttachments
- (CTEKillPlayerAttachments)
- m_nPlayer = 0x10
- DT_TEImpact
- (CTEImpact)
- m_ucFlags = 0x2C
- m_iType = 0x28
- m_vecNormal = 0x1C
- m_vecOrigin = 0x10
- DT_TEGlowSprite
- (CTEGlowSprite)
- m_nBrightness = 0x28
- m_fLife = 0x24
- m_fScale = 0x20
- m_nModelIndex = 0x1C
- m_vecOrigin = 0x10
- DT_TEShatterSurface
- (CTEShatterSurface)
- m_uchBackColor[2] = 0x59
- m_uchBackColor[1] = 0x58
- m_uchBackColor[0] = 0x57
- m_uchFrontColor[2] = 0x56
- m_uchFrontColor[1] = 0x55
- m_uchFrontColor[0] = 0x54
- m_nSurfaceType = 0x50
- m_flShardSize = 0x48
- m_flHeight = 0x44
- m_flWidth = 0x40
- m_vecForcePos = 0x34
- m_vecForce = 0x28
- m_vecAngles = 0x1C
- m_vecOrigin = 0x10
- DT_TEFootprintDecal
- (CTEFootprintDecal)
- m_chMaterialType = 0x3C
- m_nIndex = 0x38
- m_nEntity = 0x34
- m_vecDirection = 0x1C
- m_vecOrigin = 0x10
- DT_TEFizz
- (CTEFizz)
- m_nCurrent = 0x1C
- m_nDensity = 0x18
- m_nModelIndex = 0x14
- m_nEntity = 0x10
- DT_TEExplosion
- (CTEExplosion)
- m_nMagnitude = 0x40
- m_nRadius = 0x3C
- m_chMaterialType = 0x38
- m_vecNormal = 0x2C
- m_nFlags = 0x28
- m_nFrameRate = 0x24
- m_fScale = 0x20
- m_nModelIndex = 0x1C
- DT_TEEnergySplash
- (CTEEnergySplash)
- m_bExplosive = 0x28
- m_vecDir = 0x1C
- m_vecPos = 0x10
- DT_TEEffectDispatch
- (CTEEffectDispatch)
- m_EffectData = 0x10
- DT_TEDynamicLight
- (CTEDynamicLight)
- m_fDecay = 0x34
- m_fTime = 0x30
- m_fRadius = 0x1C
- m_vecOrigin = 0x10
- DT_TEDecal
- (CTEDecal)
- m_nIndex = 0x30
- m_nHitbox = 0x2C
- m_nEntity = 0x28
- m_vecStart = 0x1C
- m_vecOrigin = 0x10
- DT_TEClientProjectile
- (CTEClientProjectile)
- m_hOwner = 0x30
- m_nLifeTime = 0x2C
- m_nModelIndex = 0x28
- m_vecVelocity = 0x1C
- m_vecOrigin = 0x10
- DT_TEBubbleTrail
- (CTEBubbleTrail)
- m_fSpeed = 0x34
- m_nCount = 0x30
- m_flWaterZ = 0x28
- m_nModelIndex = 0x2C
- m_vecMaxs = 0x1C
- m_vecMins = 0x10
- DT_TEBubbles
- (CTEBubbles)
- m_fSpeed = 0x34
- m_nCount = 0x30
- m_fHeight = 0x28
- m_nModelIndex = 0x2C
- m_vecMaxs = 0x1C
- m_vecMins = 0x10
- DT_TEBSPDecal
- (CTEBSPDecal)
- m_nIndex = 0x20
- m_nEntity = 0x1C
- m_vecOrigin = 0x10
- DT_TEBreakModel
- (CTEBreakModel)
- m_nFlags = 0x50
- m_fTime = 0x4C
- m_nCount = 0x48
- m_nRandomization = 0x40
- m_nModelIndex = 0x44
- m_vecVelocity = 0x34
- m_vecSize = 0x28
- m_angRotation[2] = 0x24
- m_angRotation[1] = 0x20
- m_angRotation[0] = 0x1C
- m_vecOrigin = 0x10
- DT_TEBloodStream
- (CTEBloodStream)
- m_nAmount = 0x38
- m_vecDirection = 0x1C
- DT_TEBloodSprite
- (CTEBloodSprite)
- m_nSize = 0x40
- m_nDropModel = 0x38
- m_nSprayModel = 0x3C
- m_vecDirection = 0x1C
- m_vecOrigin = 0x10
- DT_TEBeamSpline
- (CTEBeamSpline)
- m_vecPoints[0] = 0x10
- m_nPoints = 0xD0
- DT_TEBeamRingPoint
- (CTEBeamRingPoint)
- m_flEndRadius = 0x5C
- m_flStartRadius = 0x58
- m_vecCenter = 0x4C
- DT_TEBeamRing
- (CTEBeamRing)
- m_nEndEntity = 0x50
- m_nStartEntity = 0x4C
- DT_TEBeamPoints
- (CTEBeamPoints)
- m_vecEndPoint = 0x58
- m_vecStartPoint = 0x4C
- DT_TEBeamLaser
- (CTEBeamLaser)
- m_nEndEntity = 0x50
- m_nStartEntity = 0x4C
- DT_TEBeamFollow
- (CTEBeamFollow)
- m_iEntIndex = 0x4C
- DT_TEBeamEnts
- (CTEBeamEnts)
- m_nEndEntity = 0x50
- m_nStartEntity = 0x4C
- DT_TEBeamEntPoint
- (CTEBeamEntPoint)
- m_vecEndPoint = 0x60
- m_vecStartPoint = 0x54
- m_nEndEntity = 0x50
- m_nStartEntity = 0x4C
- DT_BaseBeam
- (CBaseBeam)
- m_nFlags = 0x48
- m_nSpeed = 0x44
- m_fAmplitude = 0x30
- m_nFadeLength = 0x2C
- m_fEndWidth = 0x28
- m_fWidth = 0x24
- m_fLife = 0x20
- m_nFrameRate = 0x1C
- m_nStartFrame = 0x18
- m_nHaloIndex = 0x14
- m_nModelIndex = 0x10
- DT_TEMetalSparks
- (CTEMetalSparks)
- m_vecDir = 0x1C
- m_vecPos = 0x10
- DT_TEArmorRicochet
- (CTEArmorRicochet)
- DT_SteamJet
- (CSteamJet)
- m_flRollSpeed = 0xA9C
- m_spawnflags = 0xA98
- m_nType = 0xA90
- m_bFaceLeft = 0xA94
- m_bEmit = 0xA8C
- m_JetLength = 0xA88
- m_Rate = 0xA84
- m_EndSize = 0xA80
- m_StartSize = 0xA7C
- m_Speed = 0xA78
- m_SpreadSpeed = 0xA74
- DT_SmokeStack
- (CSmokeStack)
- m_vWind = 0xB28
- m_DirLight.m_flIntensity = 0xB18
- m_DirLight.m_vColor = 0xB0C
- m_DirLight.m_vPos = 0xB00
- m_AmbientLight.m_flIntensity = 0xAFC
- m_AmbientLight.m_vColor = 0xAF0
- m_AmbientLight.m_vPos = 0xAE4
- m_iMaterialModel = 0xB38
- m_flRollSpeed = 0xB70
- m_flTwist = 0xB34
- m_flBaseSpread = 0xAE0
- m_bEmit = 0xADC
- m_JetLength = 0xAD8
- m_Rate = 0xAD4
- m_EndSize = 0xAD0
- m_StartSize = 0xACC
- m_Speed = 0xAC8
- m_SpreadSpeed = 0xAC4
- DT_SporeTrail
- (CSporeTrail)
- m_bEmit = 0xA9C
- m_flSpawnRadius = 0xA8C
- m_flEndSize = 0xA88
- m_flStartSize = 0xA84
- m_flParticleLifetime = 0xA80
- m_vecEndColor = 0xA70
- m_flSpawnRate = 0xA7C
- DT_SporeExplosion
- (CSporeExplosion)
- m_bDontRemove = 0xA8D
- m_bEmit = 0xA8C
- m_flSpawnRadius = 0xA84
- m_flEndSize = 0xA80
- m_flStartSize = 0xA7C
- m_flParticleLifetime = 0xA78
- m_flSpawnRate = 0xA74
- DT_SmokeTrail
- (CSmokeTrail)
- m_Opacity = 0xA90
- m_nAttachment = 0xAC8
- m_bEmit = 0xAC4
- m_SpawnRadius = 0xAB4
- m_EndSize = 0xAB0
- m_StartSize = 0xAAC
- m_MaxDirectedSpeed = 0xAA8
- m_MinDirectedSpeed = 0xAA4
- m_MaxSpeed = 0xAA0
- m_MinSpeed = 0xA9C
- m_StopEmitTime = 0xA98
- m_ParticleLifetime = 0xA94
- m_EndColor = 0xA84
- m_StartColor = 0xA78
- m_SpawnRate = 0xA74
- DT_RocketTrail
- (CRocketTrail)
- m_flFlareScale = 0xAD0
- m_bDamaged = 0xABD
- m_Opacity = 0xA90
- m_nAttachment = 0xAC0
- m_bEmit = 0xABC
- m_SpawnRadius = 0xAAC
- m_EndSize = 0xAA8
- m_StartSize = 0xAA4
- m_MaxSpeed = 0xAA0
- m_MinSpeed = 0xA9C
- m_StopEmitTime = 0xA98
- m_ParticleLifetime = 0xA94
- m_EndColor = 0xA84
- m_StartColor = 0xA78
- m_SpawnRate = 0xA74
- DT_FireTrail
- (CFireTrail)
- m_flLifetime = 0xA78
- m_nAttachment = 0xA74
- DT_DustTrail
- (CDustTrail)
- m_Opacity = 0xA84
- m_bEmit = 0xABC
- m_SpawnRadius = 0xAAC
- m_EndSize = 0xAA8
- m_StartSize = 0xAA4
- m_MaxDirectedSpeed = 0xAA0
- m_MinDirectedSpeed = 0xA9C
- m_MaxSpeed = 0xA98
- m_MinSpeed = 0xA94
- m_StopEmitTime = 0xA90
- m_ParticleLifetime = 0xA88
- m_Color = 0xA78
- m_SpawnRate = 0xA74
- DT_PropVehicleDriveable
- (CPropVehicleDriveable)
- m_vecGunCrosshair = 0xD50
- m_bHasGun = 0xD94
- m_vecEyeExitEndpoint = 0xD88
- m_bUnableToFire = 0xD95
- m_bExitAnimOn = 0xD49
- m_bEnterAnimOn = 0xD48
- m_nScannerDisabledVehicle = 0xD28
- m_nScannerDisabledWeapons = 0xD24
- m_nHasBoost = 0xD20
- m_nBoostTimeLeft = 0xD1C
- m_flThrottle = 0xD18
- m_nRPM = 0xD14
- m_nSpeed = 0xD10
- m_hPlayer = 0xD0C
- DT_ParticleSmokeGrenade
- (CParticleSmokeGrenade)
- m_CurrentStage = 0xA74
- m_MaxColor = 0xAA0
- m_MinColor = 0xA94
- m_FadeEndTime = 0xA8C
- m_FadeStartTime = 0xA88
- m_flSpawnTime = 0xA84
- DT_ParticleFire
- (CParticleFire)
- m_vDirection = 0xA88
- m_vOrigin = 0xA7C
- DT_MovieExplosion
- (CMovieExplosion)
- DT_TEGaussExplosion
- (CTEGaussExplosion)
- m_vecDirection = 0x20
- m_nType = 0x1C
- DT_QuadraticBeam
- (CQuadraticBeam)
- m_flWidth = 0x9A4
- m_scrollRate = 0x9A0
- m_controlPosition = 0x994
- m_targetPosition = 0x988
- DT_PrecipitationBlocker
- (CPrecipitationBlocker)
- DT_Precipitation
- (CPrecipitation)
- m_nPrecipType = 0x9B0
- DT_EnvWindShared
- (CEnvWindShared)
- m_flGustDuration = 0x28
- m_flStartTime = 0x4
- m_flInitialWindSpeed = 0x70
- m_iInitialWindDir = 0x6C
- m_iWindSeed = 0x8
- m_iGustDirChange = 0x2C
- m_flMaxGustDelay = 0x24
- m_flMinGustDelay = 0x20
- m_iMaxGust = 0x1C
- m_iMinGust = 0x18
- m_iMaxWind = 0x10
- m_iMinWind = 0xC
- DT_EnvWind
- (CEnvWind)
- m_EnvWindShared = 0x988
- DT_Embers
- (CEmbers)
- m_bEmit = 0x994
- m_nSpeed = 0x990
- m_nLifetime = 0x98C
- m_nDensity = 0x988
- DT_NextBot
- (CNextBot)
- DT_ScriptCreatedItem
- (CScriptCreatedItem)
- m_NetworkedDynamicAttributesForDemos = 0x100
- m_bInitialized = 0xB4
- m_iEntityQuality = 0x8C
- m_iAccountID = 0xA8
- m_iItemIDLow = 0xA4
- m_iItemIDHigh = 0xA0
- m_iEntityLevel = 0x90
- m_iItemDefinitionIndex = 0x88
- DT_ScriptCreatedAttribute
- (CScriptCreatedAttribute)
- m_bSetBonus = 0x14
- m_nRefundableCurrency = 0x10
- m_iRawInitialValue32 = 0xC
- m_flValue = 0x8
- m_iRawValue32 = 0x8
- m_iAttributeDefinitionIndex = 0x4
- DT_AttributeList
- (CAttributeList)
- DT_EconEntity
- (CEconEntity)
- m_nFallbackStatTrak = 0x1314
- m_flFallbackWear = 0x1310
- m_nFallbackSeed = 0x130C
- m_nFallbackPaintKit = 0x1308
- m_OriginalOwnerXuidHigh = 0x1304
- m_OriginalOwnerXuidLow = 0x1300
- m_AttributeManager = 0x1100
- DT_BaseAttributableItem
- (CBaseAttributableItem)
- m_nFallbackStatTrak = 0x1314
- m_flFallbackWear = 0x1310
- m_nFallbackSeed = 0x130C
- m_nFallbackPaintKit = 0x1308
- m_OriginalOwnerXuidHigh = 0x1304
- m_OriginalOwnerXuidLow = 0x1300
- m_AttributeManager = 0x1100
- DT_AttributeManager
- (CAttributeManager)
- m_iReapplyProvisionParity = 0x18
- m_ProviderType = 0x24
- m_hOuter = 0x1C
- DT_AttributeContainerPlayer
- (CAttributeContainerPlayer)
- m_hPlayer = 0x40
- m_iReapplyProvisionParity = 0x18
- m_ProviderType = 0x24
- m_hOuter = 0x1C
- DT_AttributeContainer
- (CAttributeContainer)
- m_Item = 0x40
- m_iReapplyProvisionParity = 0x18
- m_ProviderType = 0x24
- m_hOuter = 0x1C
- DT_WeaponXM1014
- (CWeaponXM1014)
- m_reloadState = 0x14F4
- DT_WeaponTaser
- (CWeaponTaser)
- DT_SmokeGrenade
- (CSmokeGrenade)
- DT_WeaponSG552
- (CWeaponSG552)
- DT_WeaponSawedoff
- (CWeaponSawedoff)
- m_reloadState = 0x14F4
- DT_WeaponNOVA
- (CWeaponNOVA)
- m_reloadState = 0x14F4
- DT_MolotovGrenade
- (CMolotovGrenade)
- DT_IncendiaryGrenade
- (CIncendiaryGrenade)
- DT_WeaponM3
- (CWeaponM3)
- m_reloadState = 0x14F4
- DT_WeaponKnifeGG
- (CWeaponKnifeGG)
- DT_WeaponKnife
- (CWeaponKnife)
- DT_HEGrenade
- (CHEGrenade)
- DT_Flashbang
- (CFlashbang)
- DT_WeaponElite
- (CWeaponElite)
- DT_DecoyGrenade
- (CDecoyGrenade)
- DT_WeaponDEagle
- (CWeaponDEagle)
- DT_WeaponUSP
- (CWeaponUSP)
- DT_WeaponUMP45
- (CWeaponUMP45)
- DT_WeaponTec9
- (CWeaponTec9)
- DT_WeaponTMP
- (CWeaponTMP)
- DT_WeaponScout
- (CWeaponScout)
- DT_WeaponSSG08
- (CWeaponSSG08)
- DT_WeaponSG556
- (CWeaponSG556)
- DT_WeaponSG550
- (CWeaponSG550)
- DT_WeaponSCAR20
- (CWeaponSCAR20)
- DT_WeaponSCAR17
- (CWeaponSCAR17)
- DT_WeaponP90
- (CWeaponP90)
- DT_WeaponP250
- (CWeaponP250)
- DT_WeaponP228
- (CWeaponP228)
- DT_WeaponNegev
- (CWeaponNegev)
- DT_WeaponMag7
- (CWeaponMag7)
- DT_WeaponMP9
- (CWeaponMP9)
- DT_WeaponMP7
- (CWeaponMP7)
- DT_WeaponMP5Navy
- (CWeaponMP5Navy)
- DT_WeaponMAC10
- (CWeaponMAC10)
- DT_WeaponM4A1
- (CWeaponM4A1)
- DT_WeaponM249
- (CWeaponM249)
- DT_WeaponHKP2000
- (CWeaponHKP2000)
- DT_WeaponGlock
- (CWeaponGlock)
- DT_WeaponGalilAR
- (CWeaponGalilAR)
- DT_WeaponGalil
- (CWeaponGalil)
- DT_WeaponG3SG1
- (CWeaponG3SG1)
- DT_WeaponFiveSeven
- (CWeaponFiveSeven)
- DT_WeaponFamas
- (CWeaponFamas)
- DT_WeaponCSBaseGun
- (CWeaponCSBaseGun)
- m_iBurstShotsRemaining = 0x14F4
- m_zoomLevel = 0x14F0
- DT_WeaponBizon
- (CWeaponBizon)
- DT_WeaponAug
- (CWeaponAug)
- DT_WeaponAWP
- (CWeaponAWP)
- DT_WeaponAK47
- (CWeaponAK47)
- DT_WeaponCSBase
- (CWeaponCSBase)
- m_iIronSightMode = 0x14E8
- m_flDoneSwitchingSilencer = 0x1494
- m_bSilencerOn = 0x1492
- m_bReloadVisuallyComplete = 0x1491
- m_bBurstMode = 0x1490
- m_hPrevOwner = 0x14AC
- m_iRecoilIndex = 0x148C
- m_fLastShotTime = 0x14D0
- m_fAccuracyPenalty = 0x1480
- m_weaponMode = 0x147C
- DT_WeaponC4
- (CWeaponC4)
- m_bIsPlantingViaUse = 0x152A
- m_bShowC4LED = 0x1529
- m_fArmedTime = 0x1524
- m_bBombPlacedAnimation = 0x1528
- m_bStartedArming = 0x1520
- DT_BaseCSGrenade
- (CBaseCSGrenade)
- m_flThrowStrength = 0x14FC
- m_bLoopingSoundPlaying = 0x14F8
- m_fThrowTime = 0x14F4
- m_bPinPulled = 0x14F2
- m_bIsHeldByPlayer = 0x14F1
- m_bRedraw = 0x14F0
- DT_MolotovProjectile
- (CMolotovProjectile)
- m_bIsIncGrenade = 0xD40
- DT_DecoyProjectile
- (CDecoyProjectile)
- m_customaccel_exponent = 0x1
- DT_Inferno
- (CInferno)
- m_fireCount = 0x14E8
- m_bFireIsBurning = 0xE44
- m_bFireIsBurning[0] = 0xE44
- m_fireZDelta = 0xCB4
- m_fireZDelta[0] = 0xCB4
- m_fireYDelta = 0xB24
- m_fireYDelta[0] = 0xB24
- m_fireXDelta = 0x994
- m_fireXDelta[0] = 0x994
- DT_FireCrackerBlast
- (CFireCrackerBlast)
- DT_CChicken
- (CCChicken)
- DT_FootstepControl
- (CFootstepControl)
- m_destination = 0x9D0
- m_source = 0x9C0
- DT_CSGameRulesProxy
- (CCSGameRulesProxy)
- DT_CSGameRules
- (CCSGameRules)
- m_arrFeaturedGiftersGifts = 0x6B0
- m_arrFeaturedGiftersGifts[0] = 0x6B0
- m_arrFeaturedGiftersAccounts[0] = 0x6A0
- m_numGlobalGiftsPeriodSeconds = 0x69C
- m_numGlobalGifters = 0x698
- m_numGlobalGiftsGiven = 0x694
- m_szTournamentEventStage = 0x584
- m_szTournamentEventName = 0x480
- m_fMatchStartTime = 0x34
- m_bIsDroppingItems = 0x690
- m_nEndMatchMapGroupVoteOptions = 0x844
- m_nEndMatchMapGroupVoteOptions[0] = 0x844
- m_nNextMapInMapgroup = 0x47C
- m_flNextRespawnWave = 0x7C4
- m_flNextRespawnWave[0] = 0x7C4
- m_TeamRespawnWaveTimes = 0x744
- m_TeamRespawnWaveTimes[0] = 0x744
- m_bHasMatchStarted = 0x46B
- m_bRandomWeaponsAllowed[0] = 0x434
- m_MatchDevice = 0x430
- m_GGProgressiveWeaponKillUpgradeOrderT = 0x340
- m_GGProgressiveWeaponKillUpgradeOrderT[0] = 0x340
- m_GGProgressiveWeaponKillUpgradeOrderCT = 0x250
- m_GGProgressiveWeaponKillUpgradeOrderCT[0] = 0x250
- m_GGProgressiveWeaponOrderT = 0x160
- m_GGProgressiveWeaponOrderT[0] = 0x160
- m_GGProgressiveWeaponOrderCT = 0x70
- m_iMatchStats_RoundResults = 0x6CC
- m_iMatchStats_RoundResults[0] = 0x6CC
- m_bCTCantBuy = 0x6C9
- m_bTCantBuy = 0x6C8
- m_bDMBonusActive = 0x478
- m_iDMBonusWeaponID = 0x474
- m_flDMBonusTimeLength = 0x470
- m_flDMBonusStartTime = 0x46C
- m_iRoundWinStatus = 0x6C4
- m_bBombPlanted = 0x6C1
- m_bBombDropped = 0x6C0
- m_iSpectatorSlotCount = 0x6C
- m_iNumGunGameProgressiveWeaponsT = 0x68
- m_iNumGunGameProgressiveWeaponsCT = 0x64
- m_bLogoMap = 0x61
- m_bIsQueuedMatchmaking = 0x60
- m_bMapHasBuyZone = 0x5F
- m_bMapHasRescueZone = 0x5E
- m_bMapHasBombTarget = 0x5D
- m_bAnyHostageReached = 0x5C
- m_iHostagesRemaining = 0x58
- m_flGameStartTime = 0x44
- m_flRestartRoundTime = 0x3C
- m_bGameRestart = 0x40
- m_fRoundStartTime = 0x38
- m_flCMMItemDropRevealEndTime = 0x68C
- m_flCMMItemDropRevealStartTime = 0x688
- m_timeUntilNextPhaseStarts = 0x48
- m_nOvertimePlaying = 0x54
- m_totalRoundsPlayed = 0x50
- m_gamePhase = 0x4C
- m_iRoundTime = 0x30
- m_fWarmupPeriodStart = 0x28
- m_fWarmupPeriodEnd = 0x24
- m_bWarmupPeriod = 0x21
- m_bMatchWaitingForResume = 0x2C
- m_bFreezePeriod = 0x20
- DT_WeaponCycler
- (CWeaponCycler)
- DT_WeaponCubemap
- (CWeaponCubemap)
- DT_TEPlantBomb
- (CTEPlantBomb)
- m_option = 0x20
- m_iPlayer = 0x10
- m_vecOrigin = 0x14
- DT_TEFireBullets
- (CTEFireBullets)
- m_iSoundType = 0x44
- m_nItemDefIndex = 0x14
- m_fSpread = 0x40
- m_fInaccuracy = 0x3C
- m_iPlayer = 0x10
- m_iSeed = 0x38
- m_iMode = 0x34
- m_iWeaponID = 0x30
- m_vecAngles[1] = 0x28
- m_vecAngles[0] = 0x24
- m_vecOrigin = 0x18
- DT_TERadioIcon
- (CTERadioIcon)
- m_iAttachToClient = 0x10
- DT_PlantedC4
- (CPlantedC4)
- m_bBombDefused = 0xD30
- m_flDefuseCountDown = 0xD2C
- m_flDefuseLength = 0xD28
- m_flTimerLength = 0xD18
- m_flC4Blow = 0xD14
- m_bBombTicking = 0xD08
- DT_CSTeam
- (CCSTeam)
- DT_CSPlayerResource
- (CCSPlayerResource)
- m_nActiveCoinRank = 0x47EC
- m_nActiveCoinRank[0] = 0x47EC
- m_bEndMatchNextMapAllVoted = 0x47E8
- m_nEndMatchNextMapVotes[0] = 0x46E4
- m_iCashSpentThisRound = 0x45E0
- m_iCashSpentThisRound[0] = 0x45E0
- m_iTotalCashSpent = 0x44DC
- m_iTotalCashSpent[0] = 0x44DC
- m_szClan[0] = 0x40CC
- m_iBotDifficulty = 0x3FC8
- m_iBotDifficulty[0] = 0x3FC8
- m_iControlledByPlayer = 0x1E44
- m_iControlledByPlayer[0] = 0x1E44
- m_iControlledPlayer = 0x1D40
- m_iControlledPlayer[0] = 0x1D40
- m_bControllingBot = 0x1CFC
- m_bControllingBot[0] = 0x1CFC
- m_iCompTeammateColor = 0x1BF8
- m_iCompTeammateColor[0] = 0x1BF8
- m_iCompetitiveWins = 0x1AF4
- m_iCompetitiveWins[0] = 0x1AF4
- m_iCompetitiveRanking = 0x19F0
- m_iCompetitiveRanking[0] = 0x19F0
- m_iScore = 0x18EC
- m_iScore[0] = 0x18EC
- m_bHasDefuser = 0x1764
- m_bHasDefuser[0] = 0x1764
- m_bHasHelmet = 0x17A5
- m_bHasHelmet[0] = 0x17A5
- m_iArmor = 0x17E8
- m_iArmor[0] = 0x17E8
- m_iMVPs = 0x1660
- m_iMVPs[0] = 0x1660
- m_hostageRescueZ = 0x1650
- m_hostageRescueZ[0] = 0x1650
- m_hostageRescueY = 0x1640
- m_hostageRescueY[0] = 0x1640
- m_hostageRescueX = 0x1630
- m_hostageRescueX[0] = 0x1630
- m_bombsiteCenterB = 0x15DC
- m_bombsiteCenterA = 0x15D0
- m_iHostageEntityIDs = 0x1600
- m_iHostageEntityIDs[0] = 0x1600
- m_isHostageFollowingSomeone = 0x15F4
- m_isHostageFollowingSomeone[0] = 0x15F4
- m_bHostageAlive = 0x15E8
- m_bHostageAlive[0] = 0x15E8
- m_iPlayerVIP = 0x15CC
- m_iPlayerC4 = 0x15C8
- DT_TEPlayerAnimEvent
- (CTEPlayerAnimEvent)
- m_nData = 0x18
- m_iEvent = 0x14
- m_hPlayer = 0x10
- DT_CSRagdoll
- (CCSRagdoll)
- m_bClientSideAnimation = 0xC28
- m_iTeamNum = 0xF0
- m_iDeathFrame = 0xD98
- m_iDeathPose = 0xD94
- m_vecRagdollVelocity = 0xD7C
- m_vecForce = 0xA08
- m_nForceBone = 0xA14
- m_nModelIndex = 0x254
- m_hPlayer = 0xD70
- m_vecRagdollOrigin = 0xD88
- m_vecOrigin = 0x134
- DT_CSPlayer
- (CCSPlayer)
- m_iNumRoundKillsHeadshots = 0x1BB4
- m_bIsLookingAtWeapon = 0x25CC
- m_bIsHoldingLookAtWeapon = 0x25CD
- m_nDeathCamMusic = 0x2344
- m_nLastConcurrentKilled = 0x2340
- m_nLastKillerIndex = 0x233C
- m_bHud_RadarHidden = 0x2338
- m_bHud_MiniScoreHidden = 0x2337
- m_iControlledBotEntIndex = 0x262C
- m_bCanControlObservedBot = 0x2629
- m_bIsControllingBot = 0x2628
- m_unFreezetimeEndEquipmentValue = 0x22F2
- m_unRoundStartEquipmentValue = 0x22F0
- m_unCurrentEquipmentValue = 0x22EE
- m_cycleLatch = 0x2438
- m_hRagdoll = 0x1D08
- m_flProgressBarStartTime = 0x1CDC
- m_iProgressBarDuration = 0x1CD8
- m_flFlashMaxAlpha = 0x1D2C
- m_flFlashDuration = 0x1D30
- m_bHasHelmet = 0x2310
- m_rank = 0x22F4
- m_rank[0] = 0x22F4
- m_iMatchStats_CashEarned = 0x2224
- m_iMatchStats_CashEarned[0] = 0x2224
- m_iMatchStats_Objective = 0x21AC
- m_iMatchStats_Objective[0] = 0x21AC
- m_iMatchStats_HeadShotKills = 0x2134
- m_iMatchStats_HeadShotKills[0] = 0x2134
- m_iMatchStats_Assists = 0x20BC
- m_iMatchStats_Assists[0] = 0x20BC
- m_iMatchStats_Deaths[0] = 0x2044
- m_iMatchStats_LiveTime = 0x1FCC
- m_iMatchStats_LiveTime[0] = 0x1FCC
- m_iMatchStats_KillReward = 0x1F54
- m_iMatchStats_KillReward[0] = 0x1F54
- m_iMatchStats_MoneySaved[0] = 0x1EDC
- m_iMatchStats_EquipmentValue = 0x1E64
- m_iMatchStats_EquipmentValue[0] = 0x1E64
- m_iMatchStats_Damage = 0x1DEC
- m_iMatchStats_Damage[0] = 0x1DEC
- m_iMatchStats_Kills[0] = 0x1D74
- m_flGroundAccelLinearFracLastTime = 0x1CF8
- m_bIsRescuing = 0x1B9A
- m_hCarriedHostageProp = 0x1D10
- m_hCarriedHostage = 0x1D0C
- m_szArmsModel = 0x1BCC
- m_fMolotovUseTime = 0x1BB8
- m_iNumRoundKills = 0x1BB0
- m_iNumGunGameTRKillPoints = 0x1BAC
- m_iGunGameProgressiveWeaponIndex = 0x1BA8
- m_bMadeFinalGunGameProgressiveKill = 0x1BA6
- m_bHasMovedSinceSpawn = 0x1BA5
- m_bGunGameImmunity = 0x1BA4
- m_fImmuneToGunGameDamageTime = 0x1B9C
- m_bResumeZoom = 0x1B92
- m_bIsWalking = 0x1B91
- m_bIsScoped = 0x1B90
- m_bIsGrabbingHostage = 0x1B99
- m_bIsDefusing = 0x1B98
- m_bInHostageRescueZone = 0x2329
- m_bHasNightVision = 0x1CF2
- m_bNightVisionOn = 0x1CF1
- m_bHasDefuser = 0x2328
- m_angEyeAngles = 0x231C
- m_ArmorValue = 0x2318
- m_iClass = 0x2314
- m_iMoveState = 0x1BC8
- m_bKilledByTaser = 0x1BC6
- m_bInNoDefuseArea = 0x1BBE
- m_bInBuyZone = 0x1BBD
- m_bInBombZone = 0x1BBC
- m_totalHitsOnServer = 0x1D00
- m_iStartAccount = 0x1CFC
- m_iAccount = 0x230C
- m_iPlayerState = 0x1B94
- m_bIsRespawningForDMBonus = 0x1BC5
- m_bWaitForNoAttack = 0x1BC4
- m_iThrowGrenadeCounter = 0x1BC0
- m_iSecondaryAddon = 0x1CD4
- m_iPrimaryAddon = 0x1CD0
- m_iAddonBits = 0x1CCC
- m_angEyeAngles[1] = 0x2320
- m_angEyeAngles[0] = 0x231C
- DT_CSNonLocalPlayerExclusive
- (CCSNonLocalPlayerExclusive)
- m_vecOrigin[2] = 0x13C
- m_vecOrigin = 0x134
- DT_CSLocalPlayerExclusive
- (CCSLocalPlayerExclusive)
- m_iWeaponPurchasesThisRound = 0x24C4
- m_iWeaponPurchasesThisRound[0] = 0x24C4
- m_bPlayerDominatingMe = 0x2481
- m_bPlayerDominatingMe[0] = 0x2481
- m_bPlayerDominated[0] = 0x2440
- m_flVelocityModifier = 0x1CF4
- m_bDuckOverride = 0x1CF0
- m_nNumFastDucks = 0x1CEC
- m_iShotsFired = 0x1CE8
- m_iDirection = 0x1CE4
- m_flStamina = 0x1CE0
- m_vecOrigin[2] = 0x13C
- m_vecOrigin = 0x134
- DT_HostageCarriableProp
- (CHostageCarriableProp)
- DT_CHostage
- (CCHostage)
- m_leader = 0x1298
- m_vel = 0x129C
- m_flDropStartTime = 0x12B8
- m_flGrabSuccessTime = 0x12B4
- m_flRescueStartTime = 0x12B0
- m_nHostageState = 0x12AC
- m_fFlags = 0x100
- m_lifeState = 0x25B
- m_iMaxHealth = 0x1290
- m_iHealth = 0xFC
- m_jumpedThisFrame = 0x12A9
- m_isRescued = 0x12A8
- DT_BaseCSGrenadeProjectile
- (CBaseCSGrenadeProjectile)
- m_vInitialVelocity = 0xD30
- DT_Timeline
- (CTimeline)
- m_bStopped = 0x218
- m_nCompressionType = 0x214
- m_flFinalValue = 0x210
- m_flInterval = 0x20C
- m_nBucketCount = 0x208
- m_nValueCounts = 0x108
- m_nValueCounts[0] = 0x108
- m_flValues = 0x8
- DT_IntervalTimer
- (CIntervalTimer)
- m_timestamp = 0x4
- DT_CountdownTimer
- (CCountdownTimer)
- m_timestamp = 0x8
- m_duration = 0x4
- DT_HandleTest
- (CHandleTest)
- m_bSendHandle = 0x98C
- m_Handle = 0x988
- DT_TeamplayRoundBasedRulesProxy
- (CTeamplayRoundBasedRulesProxy)
- DT_TeamplayRoundBasedRules
- (CTeamplayRoundBasedRules)
- m_bStopWatch = 0xE4
- m_bTeamReady = 0xC4
- m_bTeamReady[0] = 0xC4
- m_TeamRespawnWaveTimes = 0xE8
- m_TeamRespawnWaveTimes[0] = 0xE8
- m_flNextRespawnWave[0] = 0x44
- m_flMapResetTime = 0x40
- m_flRestartRoundTime = 0x3C
- m_bAwaitingReadyRestart = 0x39
- m_bSwitchedTeamsThisRound = 0x2E
- m_bInSetup = 0x2D
- m_bInOvertime = 0x2C
- m_iWinningTeam = 0x30
- m_bInWaitingForPlayers = 0x38
- m_iRoundState = 0x28
- DT_SpriteTrail
- (CSpriteTrail)
- m_flSkyboxScale = 0x1048
- m_vecSkyboxOrigin = 0x103C
- m_flMinFadeLength = 0x1038
- m_flTextureRes = 0x1034
- m_flStartWidthVariance = 0x1030
- m_flEndWidth = 0x102C
- m_flStartWidth = 0x1028
- m_flLifeTime = 0x1024
- DT_SpriteOriented
- (CSpriteOriented)
- DT_Sprite
- (CSprite)
- m_bWorldSpaceScale = 0x9BC
- m_nBrightness = 0x9AC
- m_flBrightnessTime = 0x9B0
- m_flFrame = 0x9A4
- m_flHDRColorScale = 0x9C4
- m_flGlowProxySize = 0x9C0
- m_flSpriteFramerate = 0x9A0
- m_flSpriteScale = 0x9B4
- m_flScaleTime = 0x9B8
- m_nAttachment = 0x99C
- m_hAttachedToEntity = 0x998
- DT_Ragdoll_Attached
- (CRagdoll_Attached)
- m_attachmentPointRagdollSpace = 0x1030
- m_attachmentPointBoneSpace = 0x1018
- m_ragdollAttachedObjectIndex = 0x103C
- m_boneIndexAttached = 0x1040
- DT_Ragdoll
- (CRagdoll)
- m_nOverlaySequence = 0x1010
- m_flBlendWeight = 0x1008
- m_hUnragdoll = 0x1004
- m_ragPos[0] = 0xD08
- m_ragAngles[0] = 0xE28
- DT_PredictedViewModel
- (CPredictedViewModel)
- DT_PoseController
- (CPoseController)
- m_fFModAmplitude = 0x9BC
- m_fFModRate = 0x9B8
- m_fFModTimeOffset = 0x9B4
- m_nFModType = 0x9B0
- m_fCycleFrequency = 0x9AC
- m_bInterpolationWrap = 0x9A8
- m_fInterpolationTime = 0x9A4
- m_fPoseValue = 0x9A0
- m_bPoseValueParity = 0x99C
- m_chPoseIndex = 0x998
- m_chPoseIndex[0] = 0x998
- m_hProps = 0x988
- m_hProps[0] = 0x988
- DT_InfoLadderDismount
- (CInfoLadderDismount)
- DT_FuncLadder
- (CFuncLadder)
- m_bFakeLadder = 0x9C1
- m_vecLadderDir = 0x988
- m_vecPlayerMountPositionBottom = 0x9B4
- m_vecPlayerMountPositionTop = 0x9A8
- DT_TEFoundryHelpers
- (CTEFoundryHelpers)
- m_iEntity = 0x10
- DT_DetailController
- (CDetailController)
- m_flFadeEndDist = 0x98C
- m_flFadeStartDist = 0x988
- DT_EntityParticleTrailInfo
- (CEntityParticleTrailInfo)
- m_flEndSize = 0x10
- m_flStartSize = 0xC
- m_flLifetime = 0x8
- DT_EffectData
- (CEffectData)
- m_flRadius = 0x40
- m_nColor = 0x5C
- m_nOtherEntIndex = 0x58
- m_nHitBox = 0x54
- m_nDamageType = 0x50
- m_nMaterial = 0x4C
- m_iEffectName = 0x60
- m_nSurfaceProp = 0x48
- m_nAttachmentIndex = 0x44
- m_flScale = 0x38
- m_flMagnitude = 0x3C
- m_fFlags = 0x30
- m_vNormal = 0x18
- m_vAngles = 0x24
- m_vStart.z = 0x14
- m_vStart.y = 0x10
- m_vStart.x = 0xC
- m_vOrigin.z = 0x8
- m_vOrigin.y = 0x4
- DT_CollisionProperty
- (CCollisionProperty)
- m_vecSpecifiedSurroundingMaxs = 0x38
- m_vecSpecifiedSurroundingMins = 0x2C
- m_triggerBloat = 0x23
- m_nSurroundType = 0x2A
- m_usSolidFlags = 0x20
- m_nSolidType = 0x22
- m_vecMaxs = 0x14
- m_vecMins = 0x8
- DT_World
- (CWorld)
- m_iTimeOfDay = 0x9BC
- m_bColdWorld = 0x9B8
- m_iszDetailSpriteMaterial = 0x9C0
- m_flMinPropScreenSpaceWidth = 0x9B0
- m_flMaxPropScreenSpaceWidth = 0x9B4
- m_flMinOccluderArea = 0x9AC
- m_flMaxOccludeeArea = 0x9A8
- m_bStartDark = 0x9A4
- m_WorldMaxs = 0x998
- m_WorldMins = 0x98C
- m_flWaveHeight = 0x988
- DT_WaterLODControl
- (CWaterLODControl)
- m_flCheapWaterEndDistance = 0x98C
- m_flCheapWaterStartDistance = 0x988
- DT_WaterBullet
- (CWaterBullet)
- DT_VoteController
- (CVoteController)
- m_bIsYesNoVote = 0x9BA
- m_nPotentialVotes = 0x9B4
- m_nVoteOptionCount = 0x99C
- m_nVoteOptionCount[0] = 0x99C
- m_iOnlyTeamToVote = 0x998
- m_iActiveIssueIndex = 0x994
- DT_VGuiScreen
- (CVGuiScreen)
- m_hPlayerOwner = 0xA18
- m_nOverlayMaterial = 0x9B8
- m_nAttachmentIndex = 0x9B4
- m_nPanelName = 0x998
- m_fScreenFlags = 0x9BC
- m_flHeight = 0x994
- m_flWidth = 0x990
- DT_PropJeep
- (CPropJeep)
- m_bHeadlightIsOn = 0xE54
- DT_PropVehicleChoreoGeneric
- (CPropVehicleChoreoGeneric)
- m_vehicleView.flPitchMax = 0xE24
- m_vehicleView.flPitchMin = 0xE20
- m_vehicleView.flYawMax = 0xE1C
- m_vehicleView.flYawMin = 0xE18
- m_vehicleView.flFOV = 0xE14
- m_vehicleView.flRollCurveLinear = 0xE10
- m_vehicleView.flRollCurveZero = 0xE0C
- m_vehicleView.flPitchCurveLinear = 0xE08
- m_vehicleView.flPitchCurveZero = 0xE04
- m_vehicleView.bClampEyeAngles = 0xE00
- m_vecEyeExitEndpoint = 0xD70
- m_bForceEyesToAttachment = 0xD7C
- m_bExitAnimOn = 0xD6D
- m_bEnterAnimOn = 0xD6C
- m_hPlayer = 0xD64
- DT_TriggerPlayerMovement
- (CTriggerPlayerMovement)
- DT_BaseVPhysicsTrigger
- (CBaseVPhysicsTrigger)
- DT_BaseTrigger
- (CBaseTrigger)
- m_spawnflags = 0x2C4
- m_bClientSidePredicted = 0x9B8
- DT_ProxyToggle_ProxiedData
- (CProxyToggle_ProxiedData)
- m_WithProxy = 0x988
- DT_ProxyToggle
- (CProxyToggle)
- DT_Tesla
- (CTesla)
- m_iszSpriteName = 0x9F0
- m_SoundName = 0x9B0
- DT_BaseTeamObjectiveResource
- (CBaseTeamObjectiveResource)
- m_pszCapLayoutInHUD = 0x1C9C
- m_iOwner = 0x1C14
- m_iOwner[0] = 0x1C14
- m_bBlocked = 0x1C0C
- m_bBlocked[0] = 0x1C0C
- m_iTeamInZone = 0x1BEC
- m_iTeamInZone[0] = 0x1BEC
- m_iCappingTeam = 0x1BCC
- m_iCappingTeam[0] = 0x1BCC
- m_iNumTeamMembers = 0x1ACC
- m_iNumTeamMembers[0] = 0x1ACC
- m_flPathDistance = 0x1AAC
- m_flPathDistance[0] = 0x1AAC
- m_iszWarnSound[0] = 0x12B4
- m_iWarnOnCap = 0x1294
- m_iWarnOnCap[0] = 0x1294
- m_bInMiniRound = 0x128C
- m_bInMiniRound[0] = 0x128C
- m_iBaseControlPoints[0] = 0x120C
- m_iTeamBaseIcons = 0x118C
- m_iTeamBaseIcons[0] = 0x118C
- m_bTeamCanCap = 0x114C
- m_bTeamCanCap[0] = 0x114C
- m_iPreviousPoints[0] = 0xE4C
- m_flTeamCapTime = 0xD4C
- m_flTeamCapTime[0] = 0xD4C
- m_iTeamReqCappers = 0xC4C
- m_iTeamReqCappers[0] = 0xC4C
- m_iTeamOverlays[0] = 0xB4C
- m_iTeamIcons = 0xA4C
- m_iTeamIcons[0] = 0xA4C
- m_flLazyCapPerc = 0xA0C
- m_flLazyCapPerc[0] = 0xA0C
- m_bCPIsVisible = 0xA04
- m_bCPIsVisible[0] = 0xA04
- m_vCPPositions[0] = 0x9A4
- m_iUpdateCapHudParity = 0x99C
- m_bControlPointsReset = 0x999
- m_bPlayingMiniRounds = 0x998
- m_iNumControlPoints = 0x990
- m_iStopWatchTimer = 0x98C
- m_iTimerToShowInHUD = 0x988
- DT_Team
- (CTeam)
- m_szTeamFlagImage = 0x9DC
- m_szClanTeamname = 0x9BC
- m_szTeamname = 0x99C
- m_scoreOvertime = 0x9F0
- m_scoreSecondHalf = 0x9EC
- m_scoreFirstHalf = 0x9E8
- m_scoreTotal = 0x9E4
- m_bSurrendered = 0xA04
- m_iTeamNum = 0xA00
- DT_SunlightShadowControl
- (CSunlightShadowControl)
- m_bEnableShadows = 0xAC8
- m_flNorthOffset = 0xAC4
- m_flNearZ = 0xAC0
- m_flFOV = 0xABC
- m_flSunDistance = 0xAB8
- m_flColorTransitionTime = 0xAB4
- m_LightColor = 0xAA0
- m_TextureName = 0x995
- m_bEnabled = 0x994
- m_shadowDirection = 0x988
- DT_Sun
- (CSun)
- m_nOverlayMaterial = 0xAF8
- m_nMaterial = 0xAF4
- m_nOverlaySize = 0xAE0
- m_nSize = 0xADC
- m_bOn = 0xAF0
- m_vDirection = 0xAE4
- m_clrOverlay = 0xAD8
- m_clrRender = 0x70
- DT_ParticlePerformanceMonitor
- (CParticlePerformanceMonitor)
- m_bDisplayPerf = 0x988
- m_bMeasurePerf = 0x989
- DT_SpotlightEnd
- (CSpotlightEnd)
- m_Radius = 0x98C
- m_flLightScale = 0x988
- DT_SpatialEntity
- (CSpatialEntity)
- m_bEnabled = 0xAA4
- m_flCurWeight = 0x99C
- m_maxFalloff = 0x998
- m_minFalloff = 0x994
- m_vecOrigin = 0x988
- DT_SlideshowDisplay
- (CSlideshowDisplay)
- m_bNoListRepeats = 0xAC8
- m_iCycleType = 0xAC4
- m_fMaxSlideTime = 0xABC
- m_fMinSlideTime = 0xAB8
- m_chCurrentSlideLists = 0xAA0
- m_chCurrentSlideLists[0] = 0xAA0
- m_szSlideshowDirectory = 0xA09
- m_szDisplayText = 0x989
- m_bEnabled = 0x988
- DT_ShadowControl
- (CShadowControl)
- m_bEnableLocalLightShadows = 0x99D
- m_bDisableShadows = 0x99C
- m_flShadowMaxDist = 0x998
- m_shadowColor = 0x994
- m_shadowDirection = 0x988
- DT_SceneEntity
- (CSceneEntity)
- m_flForceClientTime = 0x994
- m_bMultiplayer = 0x98E
- m_bPaused = 0x98D
- m_bIsPlayingBack = 0x98C
- m_nSceneStringIndex = 0x998
- DT_RopeKeyframe
- (CRopeKeyframe)
- m_nMaxGPULevel = 0x939
- m_nMinGPULevel = 0x938
- m_nMaxCPULevel = 0x937
- m_nMinCPULevel = 0x936
- m_iDefaultRopeMaterialModelIndex = 0x9C8
- m_iParentAttachment = 0x2E4
- m_vecOrigin = 0x134
- m_flScrollSpeed = 0x9BC
- m_Width = 0xC80
- m_Subdiv = 0xC68
- m_bConstrainBetweenEndpoints = 0xD00
- m_nSegments = 0xC58
- m_TextureScale = 0xC74
- m_RopeFlags = 0x9C0
- m_RopeLength = 0xC6C
- m_Slack = 0xC70
- m_fLockedPoints = 0xC78
- m_iEndAttachment = 0xC66
- m_iStartAttachment = 0xC64
- m_hEndPoint = 0xC60
- m_hStartPoint = 0xC5C
- m_iRopeMaterialModelIndex = 0x9C4
- m_nChangeCount = 0xC7C
- DT_RagdollManager
- (CRagdollManager)
- m_iCurrentMaxRagdollCount = 0x988
- DT_PropDoorRotating
- (CPropDoorRotating)
- DT_PhysicsPropMultiplayer
- (CPhysicsPropMultiplayer)
- m_collisionMaxs = 0xD58
- m_collisionMins = 0xD4C
- m_fMass = 0xD48
- m_iPhysicsMode = 0xD44
- DT_PhysBoxMultiplayer
- (CPhysBoxMultiplayer)
- m_fMass = 0x998
- m_iPhysicsMode = 0x994
- DT_DynamicProp
- (CDynamicProp)
- m_clrGlow = 0xD45
- m_bShouldGlow = 0xD44
- m_bUseHitboxesForRenderBox = 0xD24
- DT_BasePropDoor
- (CBasePropDoor)
- DT_Prop_Hallucination
- (CProp_Hallucination)
- m_fRechargeTime = 0xD28
- m_fVisibleTime = 0xD24
- m_bEnabled = 0xD21
- DT_PostProcessController
- (CPostProcessController)
- m_bMaster = 0x9B4
- m_flPostProcessParameters = 0x988
- m_flPostProcessParameters[0] = 0x988
- DT_PointCommentaryNode
- (CPointCommentaryNode)
- m_hViewPosition = 0x1024
- m_iNodeNumberMax = 0x101C
- m_iNodeNumber = 0x1018
- m_iszSpeakers = 0xF18
- m_iszCommentaryFileNoHDR = 0xE14
- m_iszCommentaryFile = 0xD10
- m_flStartTime = 0xD0C
- m_bActive = 0xD08
- DT_PointCamera
- (CPointCamera)
- m_bUseScreenAspectRatio = 0x9A5
- m_bActive = 0x9A4
- m_flFogMaxDensity = 0x9A0
- m_flFogEnd = 0x99C
- m_flFogStart = 0x998
- m_FogColor = 0x991
- m_bFogEnable = 0x990
- m_Resolution = 0x98C
- m_FOV = 0x988
- DT_PlayerResource
- (CPlayerResource)
- m_iCoachingTeam = 0x12B8
- m_iCoachingTeam[0] = 0x12B8
- m_iHealth = 0x1134
- m_iHealth[0] = 0x1134
- m_bAlive = 0x10F0
- m_bAlive[0] = 0x10F0
- m_iPendingTeam = 0xFEC
- m_iPendingTeam[0] = 0xFEC
- m_iTeam[0] = 0xEE8
- m_bConnected = 0xEA4
- m_bConnected[0] = 0xEA4
- m_iDeaths = 0xDA0
- m_iDeaths[0] = 0xDA0
- m_iAssists[0] = 0xC9C
- m_iKills = 0xB98
- m_iKills[0] = 0xB98
- m_iPing = 0xA94
- m_iPing[0] = 0xA94
- DT_Plasma
- (CPlasma)
- m_nGlowModelIndex = 0x9A0
- m_nPlasmaModelIndex2 = 0x99C
- m_nPlasmaModelIndex = 0x998
- m_nFlags = 0x994
- m_flScaleTime = 0x990
- m_flScale = 0x98C
- m_flStartScale = 0x988
- DT_PhysMagnet
- (CPhysMagnet)
- DT_PhysicsProp
- (CPhysicsProp)
- m_spawnflags = 0x2C4
- m_bAwake = 0xD20
- DT_StatueProp
- (CStatueProp)
- m_vShatterForce = 0xD58
- m_vShatterPosition = 0xD4C
- m_nShatterFlags = 0xD48
- m_bShatter = 0xD44
- m_hInitBaseAnimating = 0xD40
- DT_PhysBox
- (CPhysBox)
- m_mass = 0x988
- DT_ParticleSystem
- (CParticleSystem)
- m_iControlPointParents = 0xBDC
- m_iControlPointParents[0] = 0xBDC
- m_hControlPointEnts = 0xAE0
- m_hControlPointEnts[0] = 0xAE0
- m_iServerControlPointAssignments = 0xACC
- m_iServerControlPointAssignments[0] = 0xACC
- m_vServerControlPoints = 0xA9C
- m_vServerControlPoints[0] = 0xA9C
- m_szSnapshotFileName = 0x998
- m_flStartTime = 0x994
- m_nStopType = 0x98C
- m_bActive = 0x990
- m_iEffectIndex = 0x988
- m_angRotation = 0x128
- m_iParentAttachment = 0x2E4
- m_hOwnerEntity = 0x148
- m_fEffects = 0xEC
- m_vecOrigin = 0x134
- DT_MovieDisplay
- (CMovieDisplay)
- m_flVMax = 0xA9C
- m_flVMin = 0xA98
- m_flUMax = 0xA94
- m_flUMin = 0xA90
- m_bUseCustomUVs = 0xA8C
- m_bForcedSlave = 0xA8B
- m_bStretchToFill = 0xA8A
- m_szGroupName = 0xA0A
- m_szMovieFilename = 0x98A
- m_bLooping = 0x989
- m_bEnabled = 0x988
- DT_MaterialModifyControl
- (CMaterialModifyControl)
- m_nModifyMode = 0xCB8
- m_bFloatLerpWrap = 0xCB0
- m_flFloatLerpTransitionTime = 0xCAC
- m_flFloatLerpEndValue = 0xCA8
- m_flFloatLerpStartValue = 0xCA4
- m_bNewAnimCommandsSemaphore = 0xCA0
- m_flFramerate = 0xC9C
- m_bWrap = 0xC98
- m_iFrameEnd = 0xC94
- m_iFrameStart = 0xC90
- m_szMaterialVarValue = 0xB86
- m_szMaterialVar = 0xA87
- m_szMaterialName = 0x988
- DT_LightGlow
- (CLightGlow)
- m_flGlowProxySize = 0xA6C
- m_angRotation = 0x128
- m_vecOrigin = 0x134
- m_spawnflags = 0x99C
- m_nOuterMaxDist = 0x998
- m_nMaxDist = 0x994
- m_nMinDist = 0x990
- m_nVerticalSize = 0x98C
- m_nHorizontalSize = 0x988
- m_clrRender = 0x70
- DT_InfoOverlayAccessor
- (CInfoOverlayAccessor)
- m_iOverlayID = 0x988
- m_iTextureFrameIndex = 0x93A
- DT_FuncTrackTrain
- (CFuncTrackTrain)
- DT_FuncSmokeVolume
- (CFuncSmokeVolume)
- m_Collision = 0x314
- m_spawnflags = 0xB98
- m_maxDrawDistance = 0xB94
- m_Density = 0xB90
- m_MovementSpeed = 0xB8C
- m_RotationSpeed = 0xB88
- m_DensityRampSpeed = 0xB84
- m_ParticleSpacingDistance = 0xB80
- m_ParticleDrawWidth = 0xB7C
- m_MaterialName = 0xA7C
- m_Color2 = 0xA78
- m_Color1 = 0xA74
- DT_FuncRotating
- (CFuncRotating)
- m_flSimulationTime = 0x264
- m_angRotation[2] = 0x130
- m_angRotation[1] = 0x12C
- m_angRotation[0] = 0x128
- m_vecOrigin = 0x134
- DT_FuncReflectiveGlass
- (CFuncReflectiveGlass)
- DT_FuncOccluder
- (CFuncOccluder)
- m_nOccluderIndex = 0x988
- m_bActive = 0x98C
- DT_FuncMoveLinear
- (CFuncMoveLinear)
- m_fFlags = 0x100
- m_vecVelocity = 0x110
- DT_FuncMonitor
- (CFuncMonitor)
- DT_Func_LOD
- (CFunc_LOD)
- m_nDisappearMaxDist = 0x98C
- m_nDisappearMinDist = 0x988
- DT_TEDust
- (CTEDust)
- m_vecDirection = 0x24
- m_flSpeed = 0x20
- m_flSize = 0x1C
- DT_Func_Dust
- (CFunc_Dust)
- m_Collision = 0x314
- m_bAffectedByWind = 0x9AC
- m_FallSpeed = 0x9A8
- m_nModelIndex = 0x254
- m_DistMax = 0x9A4
- m_SpeedMax = 0x998
- m_DustFlags = 0x9B0
- m_LifetimeMax = 0x9A0
- m_LifetimeMin = 0x99C
- m_flSizeMax = 0x994
- m_flSizeMin = 0x990
- m_SpawnRate = 0x98C
- m_Color = 0x988
- DT_FuncConveyor
- (CFuncConveyor)
- m_flConveyorSpeed = 0x988
- DT_FuncBrush
- (CFuncBrush)
- DT_BreakableSurface
- (CBreakableSurface)
- m_RawPanelBitVec = 0x9DC
- m_RawPanelBitVec[ 0 ] = 0x9DC
- m_nSurfaceType = 0x9B8
- m_bIsBroken = 0x9B4
- m_vCorner = 0x9A8
- m_vNormal = 0x99C
- m_flPanelHeight = 0x998
- m_flPanelWidth = 0x994
- m_nNumHigh = 0x990
- m_nNumWide = 0x98C
- DT_FuncAreaPortalWindow
- (CFuncAreaPortalWindow)
- m_iBackgroundModelIndex = 0x994
- m_flTranslucencyLimit = 0x990
- m_flFadeDist = 0x98C
- m_flFadeStartDist = 0x988
- DT_CFish
- (CCFish)
- m_waterLevel = 0xD74
- m_lifeState = 0x25B
- m_nModelIndex = 0x254
- m_angle = 0xD60
- m_z = 0xD58
- m_y = 0xD54
- m_x = 0xD50
- m_poolOrigin = 0xD68
- DT_FireSmoke
- (CFireSmoke)
- m_nFlameFromAboveModelIndex = 0x99C
- m_nFlameModelIndex = 0x998
- m_nFlags = 0x994
- m_flScaleTime = 0x990
- m_flScale = 0x98C
- m_flStartScale = 0x988
- DT_EnvTonemapController
- (CEnvTonemapController)
- m_flTonemapRate = 0x9B0
- m_flTonemapMinAvgLum = 0x9AC
- m_flTonemapPercentBrightPixels = 0x9A8
- m_flTonemapPercentTarget = 0x9A4
- m_flBloomSaturation = 0x9A0
- m_flBloomExponent = 0x99C
- m_flCustomBloomScaleMinimum = 0x998
- m_flCustomBloomScale = 0x994
- m_flCustomAutoExposureMax = 0x990
- m_flCustomAutoExposureMin = 0x98C
- m_bUseCustomBloomScale = 0x98A
- m_bUseCustomAutoExposureMax = 0x989
- m_bUseCustomAutoExposureMin = 0x988
- DT_EnvScreenOverlay
- (CEnvScreenOverlay)
- m_bIsActive = 0x13B0
- m_iDesiredOverlay = 0x13AC
- m_flStartTime = 0x13A8
- m_flOverlayTimes[0] = 0x1380
- m_iszOverlayNames[0] = 0x988
- DT_EnvScreenEffect
- (CEnvScreenEffect)
- m_nType = 0x98C
- m_flDuration = 0x988
- DT_EnvProjectedTexture
- (CEnvProjectedTexture)
- m_iStyle = 0xADC
- m_flRotation = 0xAEC
- m_flProjectionSize = 0xAE8
- m_nShadowQuality = 0xAD8
- m_flFarZ = 0x9C4
- m_flNearZ = 0x9C0
- m_nSpotlightTextureFrame = 0xAD4
- m_SpotlightTextureName = 0x9C8
- m_flAmbient = 0x9BC
- m_flColorTransitionTime = 0x9B8
- m_LightColor = 0x9A4
- m_flBrightnessScale = 0x9A0
- m_bCameraSpace = 0x99C
- m_bLightWorld = 0x99B
- m_bLightOnlyTarget = 0x99A
- m_bSimpleProjection = 0x999
- m_bEnableShadows = 0x998
- m_flLightFOV = 0x994
- m_bAlwaysUpdate = 0x991
- m_bState = 0x990
- m_hTargetEntity = 0x98C
- DT_EnvParticleScript
- (CEnvParticleScript)
- m_flSequenceScale = 0xDEC
- DT_FogController
- (CFogController)
- m_fog.HDRColorScale = 0x9D0
- m_fog.duration = 0x9C8
- m_fog.lerptime = 0x9C4
- m_fog.maxdensityLerpTo = 0x9C0
- m_fog.endLerpTo = 0x9BC
- m_fog.startLerpTo = 0x9B8
- m_fog.colorSecondaryLerpTo = 0x9A4
- m_fog.colorPrimaryLerpTo = 0x9A0
- m_fog.maxdensity = 0x9B4
- m_fog.farz = 0x9B0
- m_fog.end = 0x9AC
- m_fog.start = 0x9A8
- m_fog.colorSecondary = 0x99C
- m_fog.colorPrimary = 0x998
- m_fog.dirPrimary = 0x98C
- m_fog.blend = 0x9CD
- m_fog.enable = 0x9CC
- DT_EnvDOFController
- (CEnvDOFController)
- m_flFarBlurRadius = 0x9A0
- m_flNearBlurRadius = 0x99C
- m_flFarBlurDepth = 0x998
- m_flFarFocusDepth = 0x994
- m_flNearFocusDepth = 0x990
- m_flNearBlurDepth = 0x98C
- m_bDOFEnabled = 0x988
- DT_CascadeLight
- (CCascadeLight)
- m_flMaxShadowDist = 0x9A8
- m_LightColor = 0x9A2
- m_bUseLightEnvAngles = 0x9A1
- m_bEnabled = 0x9A0
- m_envLightShadowDirection = 0x994
- m_shadowDirection = 0x988
- DT_EnvAmbientLight
- (CEnvAmbientLight)
- m_vecColor = 0xAB0
- DT_EntityParticleTrail
- (CEntityParticleTrail)
- m_hConstraintEntity = 0xA88
- m_Info = 0xA74
- m_iMaterialName = 0xA70
- DT_EntityFreezing
- (CEntityFreezing)
- m_bFinishFreezing = 0xA60
- m_flFrozen = 0xA5C
- m_flFrozenPerHitbox = 0x994
- m_flFrozenPerHitbox[0] = 0x994
- m_vFreezingOrigin = 0x988
- DT_EntityFlame
- (CEntityFlame)
- m_bCheapEffect = 0x99C
- m_hEntAttached = 0x988
- DT_EntityDissolve
- (CEntityDissolve)
- m_nMagnitude = 0x9BC
- m_vDissolverOrigin = 0x9B0
- m_nDissolveType = 0x9A8
- m_flFadeInLength = 0x9A4
- m_flFadeInStart = 0x9A0
- m_flFadeOutModelLength = 0x99C
- m_flFadeOutModelStart = 0x998
- m_flFadeOutLength = 0x994
- m_flFadeOutStart = 0x990
- m_flStartTime = 0x98C
- DT_DynamicLight
- (CDynamicLight)
- m_SpotRadius = 0x99C
- m_OuterAngle = 0x998
- m_InnerAngle = 0x994
- m_Exponent = 0x990
- m_Radius = 0x98C
- m_LightStyle = 0x989
- m_Flags = 0x988
- DT_ColorCorrectionVolume
- (CColorCorrectionVolume)
- m_lookupFilename = 0x9E0
- m_Weight = 0x9DC
- m_FadeDuration = 0x9D8
- m_MaxWeight = 0x9D4
- m_bEnabled = 0x9D0
- DT_ColorCorrection
- (CColorCorrection)
- m_bExclusive = 0xAB3
- m_bClientSide = 0xAB2
- m_bMaster = 0xAB1
- m_bEnabled = 0xAB0
- m_netLookupFilename = 0x9AC
- m_flFadeOutDuration = 0x9A0
- m_flFadeInDuration = 0x99C
- m_flMaxWeight = 0x9A4
- m_flCurWeight = 0x9A8
- m_maxFalloff = 0x998
- m_minFalloff = 0x994
- m_vecOrigin = 0x988
- DT_BreakableProp
- (CBreakableProp)
- m_bClientPhysics = 0xD18
- m_qPreferredPlayerCarryAngles = 0xD0C
- DT_BeamSpotlight
- (CBeamSpotlight)
- m_flRotationSpeed = 0x990
- m_nRotationAxis = 0x98C
- m_flHDRColorScale = 0x9A0
- m_flSpotlightGoalWidth = 0x99C
- m_flSpotlightMaxLength = 0x998
- m_bHasDynamicLight = 0x995
- m_bSpotlightOn = 0x994
- m_nHaloIndex = 0x988
- DT_BaseToggle
- (CBaseToggle)
- m_flMoveTargetTime = 0x9AC
- m_movementType = 0x9A8
- m_vecFinalDest = 0x99C
- DT_BaseButton
- (CBaseButton)
- m_usable = 0x9B8
- DT_PlayerState
- (CPlayerState)
- DT_LocalPlayerExclusive
- (CLocalPlayerExclusive)
- m_hTonemapController = 0x1524
- m_flLaggedMovementValue = 0x18C8
- m_nWaterLevel = 0x25A
- m_fForceTeam = 0x1700
- m_flDeathTime = 0x16FC
- m_bConstraintPastRadius = 0x16C0
- m_flConstraintSpeedFactor = 0x16BC
- m_flConstraintWidth = 0x16B8
- m_flConstraintRadius = 0x16B4
- m_vecConstraintCenter = 0x16A8
- m_hConstraintEntity = 0x16A4
- m_vecBaseVelocity = 0x11C
- m_vecVelocity[2] = 0x118
- m_vecVelocity[1] = 0x114
- m_vecVelocity[0] = 0x110
- m_hLastWeapon = 0x165C
- m_nNextThinkTick = 0xF8
- m_nTickBase = 0x1764
- m_fOnTarget = 0x1688
- m_flFriction = 0x140
- m_vecViewOffset[2] = 0x10C
- m_vecViewOffset[1] = 0x108
- m_vecViewOffset[0] = 0x104
- m_Local = 0x1320
- DT_Local
- (CLocal)
- m_audio.entIndex = 0x1F8
- m_audio.localBits = 0x1F4
- m_audio.soundscapeIndex = 0x1F0
- m_audio.localSound[7] = 0x1E4
- m_audio.localSound[6] = 0x1D8
- m_audio.localSound[5] = 0x1CC
- m_audio.localSound[4] = 0x1C0
- m_audio.localSound[3] = 0x1B4
- m_audio.localSound[2] = 0x1A8
- m_audio.localSound[1] = 0x19C
- m_audio.localSound[0] = 0x190
- m_skybox3d.fog.HDRColorScale = 0x188
- m_skybox3d.fog.maxdensity = 0x16C
- m_skybox3d.fog.end = 0x164
- m_skybox3d.fog.start = 0x160
- m_skybox3d.fog.colorSecondary = 0x154
- m_skybox3d.fog.colorPrimary = 0x150
- m_skybox3d.fog.dirPrimary = 0x144
- m_skybox3d.fog.blend = 0x185
- m_skybox3d.fog.enable = 0x184
- m_skybox3d.area = 0x13C
- m_skybox3d.origin = 0x130
- m_skybox3d.scale = 0x12C
- m_bAllowAutoMovement = 0x8E
- m_flStepSize = 0x60
- m_bPoisoned = 0x8D
- m_bWearingSuit = 0x8C
- m_bDrawViewmodel = 0x8B
- m_aimPunchAngleVel = 0x7C
- m_aimPunchAngle = 0x70
- m_viewPunchAngle = 0x64
- m_flFallVelocity = 0x58
- m_nJumpTimeMsecs = 0x54
- m_nDuckJumpTimeMsecs = 0x50
- m_nDuckTimeMsecs = 0x4C
- m_bInDuckJump = 0x8A
- m_bDucking = 0x89
- m_bDucked = 0x88
- m_flFOVRate = 0x44
- m_iHideHUD = 0x48
- m_chAreaPortalBits = 0x24
- m_chAreaBits = 0x4
- DT_BasePlayer
- (CBasePlayer)
- m_bShouldDrawPlayerWhileUsingViewEntity = 0x16A0
- m_hViewEntity = 0x169C
- m_vphysicsCollisionState = 0x15C4
- m_PlayerFog.m_hCtrl = 0x1AD8
- m_hColorCorrectionCtrl = 0x1AD0
- m_hPostProcessCtrl = 0x1ACC
- m_ubEFNoInterpParity = 0x190C
- m_ladderSurfaceProps = 0x1558
- m_vecLadderNormal = 0x1578
- m_szLastPlaceName = 0x18E8
- m_iCoachingTeam = 0x12C8
- m_hViewModel[0] = 0x1660
- m_hObserverTarget = 0x16D4
- m_iObserverMode = 0x16CC
- m_fFlags = 0x100
- m_flMaxspeed = 0x15B0
- m_iBonusChallenge = 0x15AC
- m_iBonusProgress = 0x15A8
- m_iAmmo = 0x10F8
- m_iAmmo[0] = 0x10F8
- m_lifeState = 0x25B
- m_iHealth = 0xFC
- m_hGroundEntity = 0x14C
- m_hUseEntity = 0x168C
- m_hVehicle = 0x1658
- m_afPhysicsFlags = 0x1654
- m_hZoomOwner = 0x15B4
- m_iDefaultFOV = 0x1690
- m_flFOVTime = 0x1560
- m_iFOVStart = 0x1540
- m_iFOV = 0x153C
- DT_BaseFlex
- (CBaseFlex)
- m_viewtarget = 0xD70
- m_blinktoggle = 0xF54
- m_flexWeight = 0xDA8
- m_flexWeight[0] = 0xDA8
- DT_BaseEntity
- (CBaseEntity)
- m_nMaxGPULevel = 0x939
- m_nMinGPULevel = 0x938
- m_nMaxCPULevel = 0x937
- m_nMinCPULevel = 0x936
- m_flFadeScale = 0x2F4
- m_fadeMaxDist = 0x2F0
- m_fadeMinDist = 0x2EC
- m_bIsAutoaimTarget = 0x60
- m_bSpotted = 0x935
- m_bAlternateSorting = 0x934
- m_bAnimatedEveryTick = 0x933
- m_bSimulatedEveryTick = 0x932
- m_iTextureFrameIndex = 0x93A
- m_Collision = 0x314
- m_iName = 0x150
- m_iParentAttachment = 0x2E4
- m_hEffectEntity = 0x948
- m_hOwnerEntity = 0x148
- m_flShadowCastDistance = 0x398
- m_flElasticity = 0x394
- m_CollisionGroup = 0x46C
- m_iPendingTeamNum = 0xF4
- m_iTeamNum = 0xF0
- m_clrRender = 0x70
- m_nRenderFX = 0x256
- m_nRenderMode = 0x257
- m_fEffects = 0xEC
- m_nModelIndex = 0x254
- m_angRotation = 0x128
- m_vecOrigin = 0x134
- m_cellZ = 0x84
- m_cellY = 0x80
- m_cellX = 0x7C
- m_cellbits = 0x74
- m_flSimulationTime = 0x264
- DT_AnimTimeMustBeFirst
- (CAnimTimeMustBeFirst)
- m_flAnimTime = 0x25C
- DT_BaseDoor
- (CBaseDoor)
- m_flWaveHeight = 0x9B8
- DT_BaseCombatCharacter
- (CBaseCombatCharacter)
- m_nRelativeDirectionOfLastInjury = 0x1280
- m_flTimeOfLastInjury = 0x127C
- m_hActiveWeapon = 0x1278
- m_LastHitGroup = 0x10F4
- DT_BCCNonLocalPlayerExclusive
- (CBCCNonLocalPlayerExclusive)
- m_hMyWeapons = 0x1178
- m_hMyWeapons[0] = 0x1178
- DT_BCCLocalPlayerExclusive
- (CBCCLocalPlayerExclusive)
- m_hMyWeapons = 0x1178
- m_hMyWeapons[0] = 0x1178
- m_flNextAttack = 0x10F0
- DT_OverlayVars
- (COverlayVars)
- DT_BaseAnimatingOverlay
- (CBaseAnimatingOverlay)
- DT_Animationlayer
- (CAnimationlayer)
- m_nOrder = 0x14
- m_flWeight = 0x20
- m_flPrevCycle = 0x1C
- m_flCycle = 0x28
- m_nSequence = 0x18
- DT_ServerAnimationData
- (CServerAnimationData)
- m_flCycle = 0x9C4
- DT_BoneFollower
- (CBoneFollower)
- m_solidIndex = 0x98C
- m_modelIndex = 0x988
- DT_BaseAnimating
- (CBaseAnimating)
- m_bSuppressAnimSounds = 0xCD6
- m_ScaleType = 0xAD4
- m_flFrozen = 0xA80
- m_hLightingOrigin = 0xCD0
- m_nMuzzleFlashParity = 0x9F4
- m_nResetEventsParity = 0x9D8
- m_nNewSequenceParity = 0x9D4
- m_bClientSideRagdoll = 0x275
- m_bClientSideFrameReset = 0xA48
- m_bClientSideAnimation = 0xC28
- m_flEncodedController = 0x9E4
- m_flEncodedController[0] = 0x9E4
- m_flPlaybackRate = 0x9C8
- m_flPoseParameter[0] = 0xB00
- m_flModelScale = 0xAD0
- m_nHitboxSet = 0x9A8
- m_nBody = 0x9D0
- m_nSkin = 0x9CC
- m_vecForce = 0xA08
- m_nForceBone = 0xA14
- m_nSequence = 0xC48
- DT_AI_BaseNPC
- (CAI_BaseNPC)
- m_flTimePingEffect = 0x1288
- m_bImportanRagdoll = 0x12A0
- m_bSpeedModActive = 0x129F
- m_iSpeedModSpeed = 0x1298
- m_iSpeedModRadius = 0x1294
- m_iDeathFrame = 0x1290
- m_iDeathPose = 0x128C
- m_bFadeCorpse = 0x129E
- m_bIsMoving = 0x129D
- m_bPerformAvoidance = 0x129C
- m_lifeState = 0x25B
- DT_Beam
- (CBeam)
- m_vecOrigin = 0x134
- m_nModelIndex = 0x254
- m_vecEndPos = 0xA20
- m_nClipStyle = 0xA1C
- m_flFrame = 0xA18
- m_nRenderMode = 0x257
- m_nRenderFX = 0x256
- m_clrRender = 0x70
- m_flHDRColorScale = 0x98C
- m_flFrameRate = 0x988
- m_fSpeed = 0xA14
- m_fStartFrame = 0xA10
- m_fAmplitude = 0xA0C
- m_fFadeLength = 0xA04
- m_fEndWidth = 0xA00
- m_fWidth = 0x9FC
- m_fHaloScale = 0xA08
- m_nHaloIndex = 0x9A0
- m_nAttachIndex = 0x9D4
- m_nAttachIndex[0] = 0x9D4
- m_hAttachEntity = 0x9AC
- m_hAttachEntity[0] = 0x9AC
- m_nNumBeamEnts = 0x998
- m_nBeamFlags = 0x9A8
- m_nBeamType = 0x9A4
- DT_BaseViewModel
- (CBaseViewModel)
- m_bShouldIgnoreOffsetAndAccuracy = 0xD18
- m_nMuzzleFlashParity = 0x9F4
- m_nResetEventsParity = 0x9D8
- m_nNewSequenceParity = 0x9D4
- m_hOwner = 0xD34
- m_nAnimationParity = 0xD2C
- m_fEffects = 0xEC
- m_flPlaybackRate = 0x9C8
- m_nViewModelIndex = 0xD28
- m_nSequence = 0xC48
- m_nBody = 0x9D0
- m_nSkin = 0x9CC
- m_hWeapon = 0xD30
- m_nModelIndex = 0x254
- DT_BaseParticleEntity
- (CBaseParticleEntity)
- DT_BaseGrenade
- (CBaseGrenade)
- m_fFlags = 0x100
- m_vecVelocity = 0x110
- m_hThrower = 0xD28
- m_bIsLive = 0xD09
- m_DmgRadius = 0xD0C
- m_flDamage = 0xD20
- DT_LocalWeaponData
- (CLocalWeaponData)
- m_iWeaponModule = 0x13B8
- m_iWeaponOrigin = 0x142C
- m_bFlipViewModel = 0x1428
- m_nViewModelIndex = 0x13A4
- m_iSecondaryAmmoType = 0x13C8
- m_iPrimaryAmmoType = 0x13C4
- DT_LocalActiveWeaponData
- (CLocalActiveWeaponData)
- m_flTimeWeaponIdle = 0x13D4
- m_nNextThinkTick = 0xF8
- m_flNextSecondaryAttack = 0x13AC
- m_flNextPrimaryAttack = 0x13A8
- DT_BaseCombatWeapon
- (CBaseCombatWeapon)
- m_iClip2 = 0x13D0
- m_iClip1 = 0x13CC
- m_hOwner = 0x13A0
- m_iState = 0x13C0
- m_iWorldModelIndex = 0x13B4
- m_iViewModelIndex = 0x13B0
- DT_BaseTempEntity
- (CBaseTempEntity)
- DT_ParticleProperty
- (CParticleProperty)
- m_customaccel_scale = 0x1C
- DT_GameRulesProxy
- (CGameRulesProxy)
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