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Jul 26th, 2010
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  1. Initialize mono
  2. Direct3D:
  3.     Version:  Direct3D 9.0c [atiumdag.dll 8.14.10.678]
  4.     Renderer: ATI Radeon HD 4800 Series
  5.     Vendor:   ATI
  6.     VRAM:     1024 MB
  7. LicenseInfo:InitializeProtection
  8.   open PACE from our own executable
  9.   opened PACE, get info...
  10.   checked authorization, authstate=100 r=0
  11.   ReadDeveloperData
  12.   ReadTokens
  13. D:/dev/AG/NovaHunter/Source/Game
  14.   Mono: successfully reloaded assembly
  15.                                          Updating assets - GUID: 00000000000000001000000000000000...
  16.  done: hash - b3795fd68ab4f27992613b8acfafba21
  17. Updating library/editorbuildsettings.asset - GUID: 0000000000000000b000000000000000...
  18.  done: hash - d03ef7c4fe709c9586f33d65014b3f03
  19. Updating library/networkmanager.asset - GUID: 0000000000000000a000000000000000...
  20.  done: hash - 6d8cbd47ad5a9022a015765b686c1053
  21. Updating library/buildplayer.prefs - GUID: 00000000000000005000000000000000...
  22.  done: hash - 03f71213fbc619fdf2c5bfbbd1780f60
  23. Updating library/projectsettings.asset - GUID: 00000000000000004000000000000000...
  24.  done: hash - 7a4d6fb9f9d751d1d0517a6d023c4a1c
  25. Updating library/qualitysettings.asset - GUID: 00000000000000009000000000000000...
  26.  done: hash - ea5ccef6d60594380a78c9e34a02eeb8
  27. Updating library/tagmanager.asset - GUID: 00000000000000003000000000000000...
  28.  done: hash - d55f0735f75c4a8669b0698afd82a264
  29. Updating library/editorsettings.asset - GUID: 0000000000000000c000000000000000...
  30.  done: hash - be195a9d98d55caa8f41b0fdfb0bbec5
  31. Updating library/dynamicsmanager.asset - GUID: 00000000000000008000000000000000...
  32.  done: hash - 0a202696f9c21bf69324c8212f612d15
  33. Updating library/audiomanager.asset - GUID: 00000000000000006000000000000000...
  34.  done: hash - 9fb9c957e6a1da942770963c32de23b1
  35. Updating library/inputmanager.asset - GUID: 00000000000000002000000000000000...
  36.  done: hash - f49bcd0a7aabbee02776e8c02f1a9975
  37. Updating library/timemanager.asset - GUID: 00000000000000007000000000000000...
  38.  done: hash - 1456d9aea04a8533d696f7a7b233b9c6
  39. Updating assets/scenes/gameplay.unity - GUID: d07d540abf92dff4fa61affd586815c3...
  40.  done: hash - 98681347ebafc86598ee92765a8afcfb
  41. Updating assets/photon/libs/photon.mmodemo.client.unity3d.pdb - GUID: 791f6a55864c61c43be8e04d1c0fdee0...
  42.  done: hash - 708a6cc1a56cb8484112f8d026f70c21
  43. Updating assets/photon/libs/exitgames.mmodemo.islandunity3d.pdb - GUID: 3eb2d03bf6eec174980590b4f7c04047...
  44.  done: hash - 1be275f8b469864b85fd64e5350f5275
  45. Updating assets/photon/mmoengine.cs - GUID: d53b5fe3b6af90249a1fc4d8fc1beddb...
  46.  done: hash - 327b3e53f2196c7c49ead2f1d128fdad
  47. Updating assets/photon/libs/photon.mmodemo.client.unity3d.dll - GUID: 7f65a7e5d801ec2468dd14dc5e1e0f4c...
  48. Calculating changed assemblies
  49. +++ Ignoring CSharp because it depends on CSharp - first pass
  50. End Calculating changed assemblies
  51. - starting compile Library/ScriptAssemblies/Assembly - CSharp - first pass.dll
  52. - Finished compile Library/ScriptAssemblies/Assembly - CSharp - first pass.dll
  53. Calculating changed assemblies
  54. End Calculating changed assemblies
  55. - starting compile Library/ScriptAssemblies/Assembly - CSharp.dll
  56. - Finished compile Library/ScriptAssemblies/Assembly - CSharp.dll
  57. Assets/Photon/RTT.cs(22,18): warning CS0414: The private field `RTT.engine' is assigned but its value is never used
  58.  
  59. (Filename: Assets/Photon/RTT.cs Line: 22)
  60.  
  61. Assets/Scripts/Navigation.cs(25,18): warning CS0414: The private field `Navigation.grounded' is assigned but its value is never used
  62.  
  63. (Filename: Assets/Scripts/Navigation.cs Line: 25)
  64.  
  65. Calculating changed assemblies
  66. End Calculating changed assemblies
  67. - starting compile Library/ScriptAssemblies/Assembly - UnityScript - first pass.dll
  68. - Finished compile Library/ScriptAssemblies/Assembly - UnityScript - first pass.dll
  69. Calculating changed assemblies
  70. End Calculating changed assemblies
  71. - starting compile Library/ScriptAssemblies/Assembly - CSharp.dll
  72. - Finished compile Library/ScriptAssemblies/Assembly - CSharp.dll
  73. Assets/Photon/RTT.cs(22,18): warning CS0414: The private field `RTT.engine' is assigned but its value is never used
  74.  
  75. (Filename: Assets/Photon/RTT.cs Line: 22)
  76.  
  77. Assets/Scripts/Navigation.cs(25,18): warning CS0414: The private field `Navigation.grounded' is assigned but its value is never used
  78.  
  79. (Filename: Assets/Scripts/Navigation.cs Line: 25)
  80.  
  81. Calculating changed assemblies
  82. End Calculating changed assemblies
  83. Mono: successfully reloaded assembly
  84.  done: hash - 02956f020de9545febd7d1a018c34955
  85.                  Updating assets/photon/libs/photon.mmodemo.client.unity3d.pdb - GUID: 791f6a55864c61c43be8e04d1c0fdee0...
  86.  done: hash - a41a6b4d0bf69bf57b3e5f0d1fcd0cf0
  87. Updating assets/photon/libs/exitgames.mmodemo.islandunity3d.pdb - GUID: 3eb2d03bf6eec174980590b4f7c04047...
  88.  done: hash - a611c2371f01d38f36fe46ff652f4dfb
  89. Updating assets/photon/libs/photon.mmodemo.client.unity3d.dll - GUID: 7f65a7e5d801ec2468dd14dc5e1e0f4c...
  90. Calculating changed assemblies
  91. +++ Ignoring CSharp because it depends on CSharp - first pass
  92. End Calculating changed assemblies
  93. - starting compile Library/ScriptAssemblies/Assembly - CSharp - first pass.dll
  94. - starting compile Library/ScriptAssemblies/Assembly - UnityScript - first pass.dll
  95.  done: hash - 8b86b91bf5f35061e1833808faa0a571
  96. - Finished compile Library/ScriptAssemblies/Assembly - CSharp - first pass.dll
  97. Calculating changed assemblies
  98. +++ Ignoring CSharp because it depends on UnityScript - first pass
  99. End Calculating changed assemblies
  100. - Finished compile Library/ScriptAssemblies/Assembly - UnityScript - first pass.dll
  101. Calculating changed assemblies
  102. End Calculating changed assemblies
  103. - starting compile Library/ScriptAssemblies/Assembly - CSharp.dll
  104. - Finished compile Library/ScriptAssemblies/Assembly - CSharp.dll
  105. Assets/Photon/RTT.cs(22,18): warning CS0414: The private field `RTT.engine' is assigned but its value is never used
  106.  
  107. (Filename: Assets/Photon/RTT.cs Line: 22)
  108.  
  109. Assets/Scripts/Navigation.cs(25,18): warning CS0414: The private field `Navigation.grounded' is assigned but its value is never used
  110.  
  111. (Filename: Assets/Scripts/Navigation.cs Line: 25)
  112.  
  113. Calculating changed assemblies
  114. End Calculating changed assemblies
  115. Mono: successfully reloaded assembly
  116. Mono: successfully reloaded assembly
  117. Reload assembly time: 0.383534
  118. photonPeer.Connect192.168.1.2:5055 | MmoDemo
  119. UnityEngine.Debug:Log(Object)
  120. MmoEngine:LogError(Game, String) (at Assets\Photon\MmoEngine.cs:186)
  121. Photon.MmoDemo.Client.Game:Initialize(PhotonPeer)
  122. MmoEngine:Start() (at Assets\Photon\MmoEngine.cs:125)
  123.  
  124. (Filename: Assets/Photon/MmoEngine.cs Line: 186)
  125.  
  126. System.NullReferenceException: Object reference not set to an instance of an object
  127.  
  128.   at ExitGames.Client.Photon.EnetPeer.queueOutgoingReliableCommand (ExitGames.Client.Photon.NCommand command) [0x00000]
  129.  
  130.   at ExitGames.Client.Photon.EnetPeer.Disconnect () [0x00000]
  131.  
  132.   at ExitGames.Client.Photon.PhotonPeer.Disconnect () [0x00000]
  133.  
  134.   at Photon.MmoDemo.Client.Game.Disconnect () [0x00000]
  135.  
  136.   at MmoEngine.OnApplicationQuit () [0x00000] in D:\dev\AG\NovaHunter\Source\Game\Assets\Photon\MmoEngine.cs:62
  137. UnityEngine.Debug:Log(Object)
  138. MmoEngine:OnApplicationQuit() (at Assets\Photon\MmoEngine.cs:66)
  139.  
  140. (Filename: Assets/Photon/MmoEngine.cs Line: 66)
  141.  
  142. Updating assets/photon/libs/photon.mmodemo.client.unity3d.pdb - GUID: 791f6a55864c61c43be8e04d1c0fdee0...
  143.  done: hash - c35551e777b68bd509cd321462f41b17
  144. Updating assets/photon/libs/exitgames.mmodemo.islandunity3d.pdb - GUID: 3eb2d03bf6eec174980590b4f7c04047...
  145.  done: hash - c8de6204ed91bb1e17dfb80ec6336568
  146. Updating assets/photon/libs/photon.mmodemo.client.unity3d.dll - GUID: 7f65a7e5d801ec2468dd14dc5e1e0f4c...
  147. Calculating changed assemblies
  148. +++ Ignoring CSharp because it depends on CSharp - first pass
  149. End Calculating changed assemblies
  150. - starting compile Library/ScriptAssemblies/Assembly - CSharp - first pass.dll
  151. - starting compile Library/ScriptAssemblies/Assembly - UnityScript - first pass.dll
  152.  done: hash - 080ce82ead24cb1f14871da536359af5
  153. - Finished compile Library/ScriptAssemblies/Assembly - CSharp - first pass.dll
  154. Calculating changed assemblies
  155. +++ Ignoring CSharp because it depends on UnityScript - first pass
  156. End Calculating changed assemblies
  157. - Finished compile Library/ScriptAssemblies/Assembly - UnityScript - first pass.dll
  158. Calculating changed assemblies
  159. End Calculating changed assemblies
  160. - starting compile Library/ScriptAssemblies/Assembly - CSharp.dll
  161. - Finished compile Library/ScriptAssemblies/Assembly - CSharp.dll
  162. Assets/Photon/RTT.cs(22,18): warning CS0414: The private field `RTT.engine' is assigned but its value is never used
  163.  
  164. (Filename: Assets/Photon/RTT.cs Line: 22)
  165.  
  166. Assets/Scripts/Navigation.cs(25,18): warning CS0414: The private field `Navigation.grounded' is assigned but its value is never used
  167.  
  168. (Filename: Assets/Scripts/Navigation.cs Line: 25)
  169.  
  170. Calculating changed assemblies
  171. End Calculating changed assemblies
  172. Mono: successfully reloaded assembly
  173. Mono: successfully reloaded assembly
  174. Reload assembly time: 0.362246
  175. photonPeer.Connect192.168.1.2:5055 | MmoDemo
  176. UnityEngine.Debug:Log(Object)
  177. MmoEngine:LogError(Game, String) (at Assets\Photon\MmoEngine.cs:186)
  178. Photon.MmoDemo.Client.Game:Initialize(PhotonPeer)
  179. MmoEngine:Start() (at Assets\Photon\MmoEngine.cs:125)
  180.  
  181. (Filename: Assets/Photon/MmoEngine.cs Line: 186)
  182.  
  183. connected
  184. UnityEngine.Debug:Log(Object)
  185. MmoEngine:OnConnect(Game) (at Assets\Photon\MmoEngine.cs:265)
  186. Photon.MmoDemo.Client.Game:SetConnected()
  187. Photon.MmoDemo.Client.GameStateStrategies.WaitingForConnect:OnPeerStatusCallback(Game, ReturnCode)
  188. Photon.MmoDemo.Client.Game:PeerStatusCallback(Int32)
  189. ExitGames.Client.Photon.PeerBase:InitCallback()
  190. ExitGames.Client.Photon.NConnect:deserializeNeutron(Byte[])
  191. ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
  192. ExitGames.Client.Photon.EnetPeer:Service()
  193. ExitGames.Client.Photon.PhotonPeer:Service()
  194. Photon.MmoDemo.Client.GameStateStrategies.WaitingForConnect:OnUpdate(Game)
  195. Photon.MmoDemo.Client.Game:Update()
  196. MmoEngine:Update() (at Assets\Photon\MmoEngine.cs:145)
  197.  
  198. (Filename: Assets/Photon/MmoEngine.cs Line: 265)
  199.  
  200. entered world WorldOne
  201. UnityEngine.Debug:Log(Object)
  202. MmoEngine:OnWorldEntered(Game) (at Assets\Photon\MmoEngine.cs:355)
  203. Photon.MmoDemo.Client.Game:SetStateWorldEntered(WorldData)
  204. Photon.MmoDemo.Client.GameStateStrategies.Connected:OnOperationReturn(Game, OperationCode, ReturnCode, Hashtable)
  205. Photon.MmoDemo.Client.Game:OperationResult(Byte, Int32, Hashtable, Int16)
  206. ExitGames.Client.Photon.NConnect:deserializeNeutron(Byte[])
  207. ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
  208. ExitGames.Client.Photon.EnetPeer:Service()
  209. ExitGames.Client.Photon.PhotonPeer:Service()
  210. Photon.MmoDemo.Client.GameStateStrategies.Connected:OnUpdate(Game)
  211. Photon.MmoDemo.Client.Game:Update()
  212. MmoEngine:Update() (at Assets\Photon\MmoEngine.cs:145)
  213.  
  214. (Filename: Assets/Photon/MmoEngine.cs Line: 355)
  215.  
  216. System.NullReferenceException:
  217.  
  218.   at <0x00000> <unknown method>
  219.  
  220.   at (wrapper managed-to-native) UnityEngine.GameObject:AddComponent (string)
  221.  
  222.   at UnityEngine.GameObject.AddComponent (System.Type componentType) [0x00000]
  223.  
  224.   at MmoEngine.OnWorldEntered (Photon.MmoDemo.Client.Game game) [0x00025] in D:\dev\AG\NovaHunter\Source\Game\Assets\Photon\MmoEngine.cs:357
  225.  
  226.   at Photon.MmoDemo.Client.Game.SetStateWorldEntered (Photon.MmoDemo.Client.WorldData worldData) [0x00000]
  227.  
  228.   at Photon.MmoDemo.Client.GameStateStrategies.Connected.OnOperationReturn (Photon.MmoDemo.Client.Game game, OperationCode operationCode, ReturnCode returnCode, System.Collections.Hashtable returnValues) [0x00000]
  229.  
  230.   at Photon.MmoDemo.Client.Game.OperationResult (Byte operationCode, Int32 returnCode, System.Collections.Hashtable returnValues, Int16 invocationId) [0x00000]
  231. UnityEngine.Debug:Log(Object)
  232. MmoEngine:LogError(Game, Exception) (at Assets\Photon\MmoEngine.cs:220)
  233. Photon.MmoDemo.Client.Game:OperationResult(Byte, Int32, Hashtable, Int16)
  234. ExitGames.Client.Photon.NConnect:deserializeNeutron(Byte[])
  235. ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
  236. ExitGames.Client.Photon.EnetPeer:Service()
  237. ExitGames.Client.Photon.PhotonPeer:Service()
  238. Photon.MmoDemo.Client.GameStateStrategies.Connected:OnUpdate(Game)
  239. Photon.MmoDemo.Client.Game:Update()
  240. MmoEngine:Update() (at Assets\Photon\MmoEngine.cs:145)
  241.  
  242. (Filename: Assets/Photon/MmoEngine.cs Line: 220)
  243.  
  244. m_State.m_DeviceLost || g_D3DInsideScene
  245.  
  246. (Filename: ..\..\Runtime\GfxDevice\d3d\GfxDeviceD3D9.cpp Line: 1744)
  247.  
  248. Stacktrace:
  249.  
  250.   at (wrapper managed-to-native) System.Diagnostics.StackFrame.get_frame_info (int,bool,System.Reflection.MethodBase&,int&,int&,string&,int&,int&) <0x00004>
  251.   at (wrapper managed-to-native) System.Diagnostics.StackFrame.get_frame_info (int,bool,System.Reflection.MethodBase&,int&,int&,string&,int&,int&) <0xffffffff>
  252.   at System.Diagnostics.StackFrame..ctor (int,bool) <0x0003f>
  253.   at System.Diagnostics.StackTrace.init_frames (int,bool) <0x00082>
  254.   at System.Diagnostics.StackTrace..ctor (int,bool) <0x00012>
  255.   at UnityEngine.StackTraceUtility.ExtractStackTrace () <0x00020>
  256.   at (wrapper runtime-invoke) UnityEngine.StackTraceUtility.runtime_invoke_string (object,intptr,intptr,intptr) <0xffffffff>
  257. Receiving unhandled NULL exception
  258. unity: Launch crash handler
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