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  1. alias_heal sp 28
  2.  
  3. allowedMaps
  4. allowedMaps_reaction 1
  5.  
  6. attackAuto 2
  7. attackAuto_party 1
  8. attackAuto_onlyWhenSafe 0
  9. attackAuto_followTarget 1
  10. attackAuto_inLockOnly 1
  11. attackDistance 1
  12. attackDistanceAuto 1
  13. attackMaxDistance 1
  14. attackMaxRouteDistance 100
  15. attackMaxRouteTime 4
  16. attackMinPlayerDistance 4
  17. attackMinPortalDistance 4
  18. attackUseWeapon 1
  19. attackNoGiveup 0
  20. attackCanSnipe 1
  21. attackCheckLOS 1
  22. attackLooters 1
  23. attackChangeTarget 1
  24. aggressiveAntiKS 0
  25.  
  26. autoMoveOnDeath 0
  27. autoMoveOnDeath_x
  28. autoMoveOnDeath_y
  29. autoMoveOnDeath_map
  30.  
  31. attackEquip_topHead
  32. attackEquip_midHead
  33. attackEquip_lowHead
  34. attackEquip_leftHand
  35. attackEquip_rightHand
  36. attackEquip_leftAccessory
  37. attackEquip_rightAccessory
  38. attackEquip_robe
  39. attackEquip_armor
  40. attackEquip_shoes
  41. attackEquip_arrow
  42.  
  43. #You need the breakTime plugin: http://wiki.openkore.com/index.php?title=BreakTime
  44. autoBreakTime {
  45. startTime
  46. stopTime
  47. }
  48.  
  49. autoConfChange {
  50. minTime
  51. varTime
  52. lvl
  53. joblvl
  54. }
  55.  
  56. autoMakeArrows 0
  57.  
  58. autoRestart 0
  59.  
  60. autoRestartMin 10800
  61. autoRestartSeed 3600
  62.  
  63. autoRestartSleep 1
  64. autoSleepMin 900
  65. autoSleepSeed 900
  66.  
  67. autoResponse 0
  68.  
  69. autoSpell
  70.  
  71. avoidGM_near 0
  72. avoidGM_near_inTown 0
  73. avoidGM_talk 0
  74. avoidGM_reconnect 1800
  75. avoidGM_ignoreList
  76.  
  77. avoidList 1
  78. avoidList_inLockOnly 0
  79. avoidList_reconnect 1800
  80.  
  81. cachePlayerNames 1
  82. cachePlayerNames_duration 900
  83. cachePlayerNames_maxSize 100
  84.  
  85. clientSight 20
  86.  
  87. dcOnDeath 0
  88. dcOnDualLogin 0
  89. dcOnDisconnect 0
  90. dcOnEmptyArrow 0
  91. dcOnMaxReconnections 0
  92. dcOnMute 0
  93. dcOnPM 0
  94. dcOnZeny 0
  95. dcOnStorageFull 1
  96. dcOnPlayer 0
  97.  
  98. follow 0
  99. followTarget
  100. followEmotion 1
  101. followEmotion_distance 4
  102. followFaceDirection 0
  103. followDistanceMax 6
  104. followDistanceMin 3
  105. followLostStep 12
  106. followSitAuto 0
  107. followBot 0
  108.  
  109. #gather your items
  110. itemsTakeAuto 1
  111. itemsTakeAuto_party 0
  112. #Gather others items
  113. itemsGatherAuto 0
  114. itemsMaxWeight 89
  115. itemsMaxWeight_sellOrStore 48
  116. itemsMaxNum_sellOrStore 99
  117. cartMaxWeight 7900
  118. itemsTakeAuto_new 0
  119.  
  120.  
  121. lockMap
  122. lockMap_x
  123. lockMap_y
  124. lockMap_randX
  125. lockMap_randY
  126.  
  127. route_escape_reachedNoPortal 1
  128. route_escape_randomWalk 1
  129. route_escape_shout
  130. route_avoidWalls 1
  131. route_randomWalk 1
  132. route_randomWalk_inTown 0
  133. route_randomWalk_maxRouteTime 75
  134. route_maxWarpFee
  135. route_maxNpcTries 5
  136. route_teleport 0
  137. route_teleport_minDistance 150
  138. route_teleport_maxTries 8
  139. route_teleport_notInMaps
  140. route_step 15
  141.  
  142. runFromTarget 0
  143. runFromTarget_dist 4
  144.  
  145. saveMap payon
  146. saveMap_warpToBuyOrSell 1
  147. saveMap_warpChatCommand
  148.  
  149. shopAuto_open 0
  150. shop_random 0
  151.  
  152. sitAuto_hp_lower
  153. sitAuto_hp_upper
  154. sitAuto_sp_lower
  155. sitAuto_sp_upper
  156. sitAuto_follow 0
  157. sitAuto_over_50 0
  158. sitAuto_idle 1
  159. sitAuto_look
  160. sitAuto_look_from_wall 1
  161.  
  162.  
  163. statsAddAuto 0
  164. statsAddAuto_list
  165. statsAddAuto_dontUseBonus 0
  166. statsAdd_over_99 0
  167.  
  168. skillsAddAuto 0
  169. skillsAddAuto_list
  170.  
  171. tankMode 0
  172. tankModeTarget
  173.  
  174. teleportAuto_hp < 10%
  175. teleportAuto_sp 0
  176. teleportAuto_idle 0
  177. teleportAuto_portal 0
  178. teleportAuto_search 0
  179. teleportAuto_minAggressives 4
  180. teleportAuto_minAggressivesInLock 0
  181. teleportAuto_onlyWhenSafe 0
  182. teleportAuto_maxDmg 500
  183. teleportAuto_maxDmgInLock 0
  184. teleportAuto_deadly 1
  185. teleportAuto_useSkill 3
  186. teleportAuto_useChatCommand
  187. teleportAuto_allPlayers 0
  188. teleportAuto_notPlayers
  189. teleportAuto_atkCount 0
  190. teleportAuto_atkMiss 10
  191. teleportAuto_unstuck 0
  192. teleportAuto_lostTarget 0
  193. teleportAuto_dropTarget 0
  194. teleportAuto_dropTargetKS 0
  195. teleportAuto_attackedWhenSitting 0
  196. teleportAuto_totalDmg 0
  197. teleportAuto_totalDmgInLock 0
  198. teleportAuto_equip_leftAccessory
  199. teleportAuto_equip_rightAccessory
  200. teleportAuto_lostHomunculus
  201. teleportAuto_useItemForRespawn
  202.  
  203. dealAuto 1
  204. dealAuto_names
  205. partyAuto 1
  206. partyAutoShare 1
  207. guildAutoDeny 1
  208.  
  209. verbose 1
  210. showDomain 0
  211. squelchDomains
  212. verboseDomains
  213. beepDomains
  214. beepDomains_notInTown
  215.  
  216. logChat 0
  217. logPrivateChat 1
  218. logPartyChat 1
  219. logGuildChat 1
  220. logSystemChat 1
  221. logEmoticons
  222. logConsole 0
  223. logAppendUsername 1
  224.  
  225. chatTitleOversize 0
  226. shopTitleOversize 0
  227.  
  228. sleepTime 10000
  229.  
  230. ignoreAll 0
  231. itemHistory 0
  232. autoTalkCont 1
  233. noAutoSkill 0
  234. portalCompile 1
  235. portalRecord 2
  236. missDamage 0
  237.  
  238. tankersList
  239.  
  240. repairAuto 0
  241. repairAuto_list
  242.  
  243. status_mapProperty 0
  244. status_mapType 0
  245.  
  246. removeActorWithDistance
  247.  
  248. ######## Mercenary Support ########
  249.  
  250. mercenary_attackAuto 2
  251. mercenary_attackAuto_party 1
  252. mercenary_attackAuto_notInTown 1
  253. mercenary_attackAuto_onlyWhenSafe 0
  254. mercenary_attackDistance 1.5
  255. mercenary_attackMaxDistance 2.5
  256. mercenary_attackMaxRouteTime 4
  257. mercenary_attackCanSnipe 0
  258. mercenary_attackCheckLOS 0
  259. mercenary_attackNoGiveup 0
  260. mercenary_attackChangeTarget 1
  261.  
  262. mercenary_followDistanceMax 10
  263. mercenary_followDistanceMin 3
  264.  
  265. mercenary_route_step 15
  266.  
  267. mercenary_tankMode 0
  268. mercenary_tankModeTarget
  269.  
  270. mercenary_teleportAuto_hp 10
  271. mercenary_teleportAuto_maxDmg 500
  272. mercenary_teleportAuto_maxDmgInLock 0
  273. mercenary_teleportAuto_deadly 1
  274. mercenary_teleportAuto_unstuck 0
  275. mercenary_teleportAuto_dropTarget 0
  276. mercenary_teleportAuto_dropTargetKS 0
  277. mercenary_teleportAuto_totalDmg 0
  278. mercenary_teleportAuto_totalDmgInLock 0
  279.  
  280. ######## Homunculus Support ########
  281.  
  282. homunculus_attackAuto 2
  283. homunculus_attackAuto_party 1
  284. homunculus_attackAuto_notInTown 1
  285. homunculus_attackAuto_onlyWhenSafe 0
  286. homunculus_attackDistance 1.5
  287. homunculus_attackMaxDistance 2.5
  288. homunculus_attackMaxRouteTime 4
  289. homunculus_attackCanSnipe 0
  290. homunculus_attackCheckLOS 0
  291. homunculus_attackNoGiveup 0
  292. homunculus_attackChangeTarget 1
  293.  
  294. homunculus_followDistanceMax 10
  295. homunculus_followDistanceMin 3
  296.  
  297. homunculus_route_step 15
  298.  
  299. homunculus_tankMode 0
  300. homunculus_tankModeTarget
  301.  
  302. homunculus_teleportAuto_hp 10
  303. homunculus_teleportAuto_maxDmg 500
  304. homunculus_teleportAuto_maxDmgInLock 0
  305. homunculus_teleportAuto_deadly 1
  306. homunculus_teleportAuto_unstuck 0
  307. homunculus_teleportAuto_dropTarget 0
  308. homunculus_teleportAuto_dropTargetKS 0
  309. homunculus_teleportAuto_totalDmg 0
  310. homunculus_teleportAuto_totalDmgInLock 0
  311.  
  312. # intimacyMax / Min sets a threshhold of when not to feed your homunculus
  313. # If intimacy is HIGHER than the minimum or LOWER/EQUAL to the max, we wont feed.
  314. homunculus_intimacyMax 999
  315. homunculus_intimacyMin 911
  316.  
  317. # How long should we wait between feeding? default: random between 10 and 60 seconds
  318. homunculus_hungerTimeoutMax 60
  319. homunculus_hungerTimeoutMin 10
  320.  
  321. # Turn on/off homunculus autofeeding
  322. homunculus_autoFeed 1
  323. # In Wich maps should we allow feeding? (leave empty for any map)
  324. homunculus_autoFeedAllowedMaps
  325.  
  326. # Feed homunculus between MIN and MAX value (example: between 11 and 25)
  327. homunculus_hungerMin 11
  328. homunculus_hungerMax 24
  329.  
  330. ######## Block options ########
  331. # You can copy & paste any block multiple times. So if you want to
  332. # configure two attack skills, just duplicate the attackSkillSlot block.
  333.  
  334.  
  335. attackSkillSlot {
  336. lvl 10
  337. dist 1.5
  338. maxCastTime 0
  339. minCastTime 0
  340. hp
  341. sp > 10
  342. homunculus_hp
  343. homunculus_sp
  344. homunculus_dead
  345. onAction
  346. whenStatusActive
  347. whenStatusInactive
  348. whenFollowing
  349. spirit
  350. aggressives
  351. previousDamage
  352. stopWhenHit 0
  353. inLockOnly 0
  354. notInTown 0
  355. timeout 0
  356. disabled 0
  357. monsters
  358. notMonsters
  359. maxAttempts 0
  360. maxUses 0
  361. target_whenStatusActive
  362. target_whenStatusInactive
  363. target_deltaHp
  364. inInventory
  365. isSelfSkill 0
  366. equip_topHead
  367. equip_midHead
  368. equip_lowHead
  369. equip_leftHand
  370. equip_rightHand
  371. equip_leftAccessory
  372. equip_rightAccessory
  373. equip_robe
  374. equip_armor
  375. equip_shoes
  376. equip_arrow
  377. manualAI 0
  378. }
  379.  
  380. attackComboSlot {
  381. afterSkill
  382. waitBeforeUse
  383. dist 1.5
  384. isSelfSkill 1
  385. target_deltaHp
  386. }
  387.  
  388. doCommand {
  389. hp
  390. sp
  391. homunculus_hp
  392. homunculus_sp
  393. homunculus_dead
  394. onAction
  395. whenStatusActive
  396. whenStatusInactive
  397. whenFollowing
  398. spirit
  399. aggressives
  400. monsters
  401. notMonsters
  402. stopWhenHit 0
  403. inLockOnly 0
  404. notWhileSitting 0
  405. notInTown 0
  406. timeout
  407. disabled 0
  408. inInventory
  409. inCart
  410. inMap
  411. manualAI 0
  412. }
  413.  
  414.  
  415.  
  416. useSelf_skill {
  417. lvl 10
  418. maxCastTime 0
  419. minCastTime 0
  420. hp
  421. sp
  422. homunculus_hp
  423. homunculus_sp
  424. homunculus_dead
  425. onAction
  426. whenStatusActive
  427. whenStatusInactive
  428. whenFollowing
  429. spirit
  430. aggressives
  431. monsters
  432. notMonsters
  433. stopWhenHit 0
  434. inLockOnly 0
  435. notWhileSitting 0
  436. notInTown 0
  437. timeout 0
  438. disabled 0
  439. inInventory
  440. manualAI 0
  441. }
  442.  
  443.  
  444. partySkill {
  445. lvl 10
  446. dist 3
  447. maxCastTime 0
  448. minCastTime 0
  449. hp
  450. sp
  451. homunculus_hp
  452. homunculus_sp
  453. homunculus_dead
  454. onAction
  455. whenStatusActive
  456. whenStatusInactive
  457. whenFollowing
  458. spirit
  459. aggressives
  460. monsters
  461. notMonsters
  462. stopWhenHit 0
  463. inLockOnly 0
  464. notWhileSitting 0
  465. notInTown 0
  466. timeout 0
  467. disabled 0
  468. manualAI 0
  469. target
  470. target_hp
  471. target_isJob
  472. target_isNotJob
  473. target_whenStatusActive
  474. target_whenStatusInactive
  475. target_aggressives
  476. target_monsters
  477. target_timeout 0
  478. target_deltaHp
  479. target_dead 0
  480. inInventory
  481. isSelfSkill 0
  482. }
  483.  
  484.  
  485. autoSwitch_default_rightHand [VVS Fire Damascus]
  486. autoSwitch_default_leftHand Eden Dagger 3
  487. autoSwitch_default_arrow
  488.  
  489. # NOTE: In the case of two handed weapons, or no Shield,
  490. # duplicate the weapon name for 'rightHand'
  491. # To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand
  492.  
  493. autoSwitch {
  494. rightHand
  495. leftHand
  496. arrow
  497. distance
  498. useWeapon
  499. }
  500.  
  501. autoSwitch [Wooden Golem, Wootan Shooter, Wild Rose] {
  502. rightHand [VVS Fire Damascus]
  503. leftHand
  504. arrow
  505. distance
  506. useWeapon
  507. }
  508.  
  509. autoSwitch [Choco, Stone Shooter, Wootan Fighter] {
  510. rightHand [VVS Wind Damascus]
  511. leftHand
  512. arrow
  513. distance
  514. useWeapon
  515. }
  516.  
  517.  
  518. equipAuto {
  519. topHead
  520. midHead
  521. lowHead
  522. leftHand
  523. rightHand
  524. leftAccessory
  525. rightAccessory
  526. robe
  527. armor
  528. shoes
  529. arrow
  530. monsters
  531. weight 0
  532. whileSitting 0
  533. hp
  534. sp
  535. homunculus_hp
  536. homunculus_sp
  537. homunculus_dead
  538. onAction
  539. whenStatusActive
  540. whenStatusInactive
  541. whenFollowing
  542. spirit
  543. aggressives
  544. stopWhenHit 0
  545. in
  546.  
  547.  
  548. Only 0
  549. notWhileSitting 0
  550. notInTown 0
  551. timeout 0
  552. disabled 0
  553. inInventory
  554. manualAI 0
  555. }
  556.  
  557. useSelf_item {
  558. hp
  559. sp
  560. homunculus_hp
  561. homunculus_sp
  562. homunculus_dead
  563. onAction
  564. whenStatusActive
  565. whenStatusInactive
  566. whenFollowing
  567. spirit
  568. aggressives
  569. monsters
  570. notMonsters
  571. stopWhenHit 0
  572. inLockOnly 0
  573. notWhileSitting 0
  574. notInTown 0
  575. timeout 0
  576. disabled 0
  577. inInventory
  578. manualAI 0
  579. }
  580. #Novice Potion
  581. useSelf_item Red Potion {
  582. hp <70%
  583. sp
  584. homunculus_hp
  585. homunculus_sp
  586. homunculus_dead
  587. onAction
  588. whenStatusActive
  589. whenStatusInactive
  590. whenFollowing
  591. spirit
  592. aggressives
  593. monsters
  594. notMonsters
  595. stopWhenHit 0
  596. inLockOnly 0
  597. notWhileSitting 0
  598. notInTown 0
  599. timeout 0
  600. disabled 0
  601. inInventory
  602. manualAI 2
  603. }
  604.  
  605. ######## Autostorage/autosell ########
  606.  
  607. buyAuto {
  608. npc
  609. npc_steps
  610. standpoint
  611. distance 5
  612. price
  613. minAmount 2
  614. maxAmount 3
  615. }
  616.  
  617. sellAuto 0
  618. sellAuto_npc
  619. sellAuto_npc_steps
  620. sellAuto_standpoint
  621. sellAuto_distance 5
  622.  
  623. storageAuto 0
  624. storageAuto_npc
  625. storageAuto_distance 5
  626. storageAuto_npc_type 1
  627. storageAuto_npc_steps
  628. storageAuto_password
  629. storageAuto_keepOpen 0
  630. storageAuto_useChatCommand
  631. relogAfterStorage 1
  632. minStorageZeny 50
  633.  
  634. npcTimeResponse
  635.  
  636. getAuto {
  637. minAmount
  638. maxAmount
  639. passive
  640. }
  641.  
  642. ######## Debugging options; only useful for developers ########
  643.  
  644. debug 0
  645. debugPacket_unparsed 0
  646. debugPacket_received 0
  647. debugPacket_ro_sent 0
  648. debugPacket_sent 0
  649. debugPacket_exclude
  650. debugPacket_include
  651. debugPacket_include_dumpMethod
  652. debugDomains
  653. charBlockSize 112
  654. serverEncoding Western
  655. wx_npcTalk 1
  656. wx_captcha 1
  657. wx_map_route 1
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