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- #include <a_samp>
- new Portao;
- forward ClosePortao(playerid);
- public OnGameModeInit()
- {
- Portao = CreateObject(970, 1, 2, 3, 0, 0, 0);
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- if (strcmp("/portao", cmdtext, true, 10) == 0)
- {
- if(IsPlayerInRangeOfPoint(playerid,7.0, 1, 2, 3))
- {
- SendClientMessage(playerid, -1, "Portão Aberto, irá Fechar em 5 Segundos");
- MoveObject(Portao, 1, 2, 2, 1.0, 0.0, 0.0, 0.0);
- SetTimer("ClosePortao", 5000, false);
- }
- return 1;
- }
- return 0;
- }
- public ClosePortao(playerid)
- {
- MoveObject(Portao, 1, 2, 3, 1.0, 0.0, 0.0, 0.0);
- return 1;
- }
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- if ((newkeys==KEY_JUMP))
- {
- OnPlayerCommandText(playerid,"/portao");
- }
- return 1;
- }
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