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Ritchie

Pokémon Shuffle Mobile update 1.2.4

Nov 24th, 2015
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  1. StageDataEvent #92/1. (1.2.4)
  2. --Pokémon data--
  3. Victini, Psychic, Base 80, Dex #245
  4. Ability: Hitting Streak (60%, 100%, 100%, damage, x1.2, Does more damage the more times in a row it is triggered.)
  5.  
  6. --Stage data--
  7. Area: Special Stages
  8. Background ID: 13
  9. HP: 2016
  10. Moves: 7
  11. Experience: +400
  12. Catch rate: 2% (+3% per every remaining move)
  13. Playing cost: 1 heart
  14. Pokémon count: 4 (4 elegible)
  15.  
  16. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  17. This stage has got a predefined layout
  18. Coins reward: 200 for the first time, 10 for every repeat
  19.  
  20. --Countdown 1--
  21. *After 1 move, choose an action:
  22. -Fill 2 random blocks with Rocks
  23. -Fill 2 random blocks with Rocks
  24. -Fill 3 random blocks with Rocks
  25. -Fill 4 random blocks with Rocks
  26. *Repeat every 1 move.
  27.  
  28.  
  29.  
  30. StageDataEvent #93/4. (1.2.4)
  31. --Pokémon data--
  32. Machamp, Fighting, Base 70, Dex #345
  33. Ability: Eject (100%, 100%, 100%, other, Removes one non-Support Pokémon icon without fail.)
  34.  
  35. --Stage data--
  36. Area: Special Stages
  37. Background ID: 13
  38. HP: 18800
  39. Moves: 20
  40. Experience: +5
  41. Catch rate: 12% (+2% per every remaining move)
  42. Playing cost: 1 heart
  43. Pokémon count: 4 (4 elegible)
  44.  
  45. Default Pokémon: Pidgey, Espurr, Togepi, Swablu
  46. This stage has got a predefined layout
  47. Coins reward: 200 for the first time, 30 for every repeat
  48.  
  49. --Countdown 1--
  50. *After 3 moves, choose an action:
  51. -Fill the 2x2 block starting at 1:1 with Rocks
  52. -Fill the 2x2 block starting at 5:5 with Rocks
  53. -Fill the 2x2 block starting at 4:2 with Rocks
  54. -Fill the 2x2 block starting at 2:4 with Rocks
  55. *After 2 times, switch countdown.
  56. *Repeat every 3 moves.
  57.  
  58. --Countdown 2--
  59. *After 0 moves, choose an action:
  60. -Fill the 2x2 block starting at 1:1 with Rocks
  61. -Fill the 2x2 block starting at 5:5 with Rocks
  62. -Fill the 2x2 block starting at 4:2 with Rocks
  63. -Fill the 2x2 block starting at 2:4 with Rocks
  64. *After 3 times, switch countdown.
  65. *Repeat every 0 moves.
  66.  
  67.  
  68.  
  69. StageDataEvent #94/10. (1.2.4)
  70. --Pokémon data--
  71. Mega Lucario, Fighting, Base 70, Dex #78
  72. Ability: Erases all Pokémon five rows above and five rows below.
  73. Mega-Bar: 14 icons, 4 speedups available
  74.  
  75. --Stage data--
  76. Area: Special Stages
  77. Background ID: 14
  78. HP: 1
  79. Moves: 23
  80. Experience: +10
  81. Catch rate: Not catchable
  82. Playing cost: 2 hearts
  83. Pokémon count: 4 (4 elegible)
  84.  
  85. Default Pokémon: Riolu, Lucario, Sawk, Amaura
  86. This stage has got a predefined layout
  87.  
  88. --No countdowns--
  89.  
  90.  
  91.  
  92. StageDataEvent #95/15. (1.2.4)
  93. --Pokémon data--
  94. Latias, Dragon, Base 80, Dex #315
  95. Ability: Swap (30%, 50%, 100%, other, Can replace a disruption with this Pokémon.)
  96.  
  97. --Stage data--
  98. Area: Special Stages
  99. Background ID: 13
  100. HP: 4368 (+121/level)
  101. Moves: 18
  102. Experience: +5
  103. Catch rate: Not catchable
  104. Playing cost: 1 heart
  105. Pokémon count: 4 (4 elegible)
  106.  
  107. Default Pokémon: Goomy, Pidgey, Happiny, Azurill
  108. Coins reward: 200 for the first time, 30 for every repeat
  109.  
  110. --Countdown 1--
  111. *After 3 moves, choose an action:
  112. -Fill 3 random blocks with Rocks
  113. *Repeat every 3 moves.
  114.  
  115.  
  116.  
  117. StageDataEvent #96/16. (1.2.4)
  118. --Pokémon data--
  119. Latias, Dragon, Base 80, Dex #315
  120. Ability: Swap (30%, 50%, 100%, other, Can replace a disruption with this Pokémon.)
  121.  
  122. --Stage data--
  123. Area: Special Stages
  124. Background ID: 13
  125. HP: 5014 (+186/level)
  126. Moves: 18
  127. Experience: +5
  128. Catch rate: Not catchable
  129. Playing cost: 1 heart
  130. Pokémon count: 4 (4 elegible)
  131.  
  132. Default Pokémon: Goomy, Pidgey, Happiny, Azurill
  133. Coins reward: 30 for the first time, 30 for every repeat
  134.  
  135. --Countdown 1--
  136. *After 3 moves, choose an action:
  137. -Fill rows 4 and 5 with [Ice,nothing,Ice,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing]
  138. -Fill rows 4 and 5 with [nothing,Ice,nothing,Ice,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing]
  139. -Fill rows 4 and 5 with [nothing,nothing,Ice,nothing,Ice,nothing,nothing,nothing,nothing,nothing,nothing,nothing]
  140. -Fill rows 4 and 5 with [nothing,nothing,nothing,Ice,nothing,Ice,nothing,nothing,nothing,nothing,nothing,nothing]
  141. -Fill rows 4 and 5 with [Ice,nothing,nothing,nothing,nothing,Ice,nothing,nothing,nothing,nothing,nothing,nothing]
  142. -Fill rows 4 and 5 with [nothing,Ice,nothing,nothing,Ice,nothing,nothing,nothing,nothing,nothing,nothing,nothing]
  143. *Repeat every 3 moves.
  144.  
  145.  
  146.  
  147. StageDataEvent #97/17. (1.2.4)
  148. --Pokémon data--
  149. Latias, Dragon, Base 80, Dex #315
  150. Ability: Swap (30%, 50%, 100%, other, Can replace a disruption with this Pokémon.)
  151.  
  152. --Stage data--
  153. Area: Special Stages
  154. Background ID: 13
  155. HP: 8640 (+154/level)
  156. Moves: 18
  157. Experience: +5
  158. Catch rate: Not catchable
  159. Playing cost: 1 heart
  160. Pokémon count: 4 (4 elegible)
  161.  
  162. Default Pokémon: Goomy, Pidgey, Happiny, Azurill
  163. Coins reward: 30 for the first time, 30 for every repeat
  164.  
  165. --Countdown 1--
  166. *After 3 moves, choose an action:
  167. -Fill a random 2x2 block with Rocks
  168. *Repeat every 3 moves.
  169.  
  170.  
  171.  
  172. StageDataEvent #98/18. (1.2.4)
  173. --Pokémon data--
  174. Latias, Dragon, Base 80, Dex #315
  175. Ability: Swap (30%, 50%, 100%, other, Can replace a disruption with this Pokémon.)
  176.  
  177. --Stage data--
  178. Area: Special Stages
  179. Background ID: 13
  180. HP: 7613 (+156/level)
  181. Moves: 18
  182. Experience: +5
  183. Catch rate: Not catchable
  184. Playing cost: 1 heart
  185. Pokémon count: 4 (4 elegible)
  186.  
  187. Default Pokémon: Goomy, Pidgey, Happiny, Azurill
  188. Coins reward: 30 for the first time, 30 for every repeat
  189.  
  190. --Countdown 1--
  191. *After 3 moves, choose an action:
  192. -Fill 3 random blocks with Ice
  193. *Repeat every 3 moves.
  194.  
  195.  
  196.  
  197. StageDataEvent #99/19. (1.2.4)
  198. --Pokémon data--
  199. Latias, Dragon, Base 80, Dex #315
  200. Ability: Swap (30%, 50%, 100%, other, Can replace a disruption with this Pokémon.)
  201.  
  202. --Stage data--
  203. Area: Special Stages
  204. Background ID: 13
  205. HP: 9856 (+342/level)
  206. Moves: 18
  207. Experience: +5
  208. Catch rate: Not catchable
  209. Playing cost: 1 heart
  210. Pokémon count: 4 (4 elegible)
  211.  
  212. Default Pokémon: Goomy, Pidgey, Happiny, Azurill
  213. Coins reward: 30 for the first time, 30 for every repeat
  214.  
  215. --Countdown 1--
  216. *After 3 moves, choose an action:
  217. -Fill the 3x3 block starting at 1:1 with [Rocks,Rocks,Rocks,Rocks,nothing,Rocks,Rocks,Rocks,Rocks]
  218. -Fill the 3x3 block starting at 4:1 with [Rocks,Rocks,Rocks,Rocks,nothing,Rocks,Rocks,Rocks,Rocks]
  219. -Fill the 3x3 block starting at 4:1 with [Rocks,Rocks,Rocks,Rocks,nothing,Rocks,Rocks,Rocks,Rocks]
  220. -Fill the 3x3 block starting at 4:4 with [Rocks,Rocks,Rocks,Rocks,nothing,Rocks,Rocks,Rocks,Rocks]
  221. *Repeat every 3 moves.
  222.  
  223.  
  224.  
  225. StageDataEvent #100/20. (1.2.4)
  226. --Pokémon data--
  227. Latias, Dragon, Base 80, Dex #315
  228. Ability: Swap (30%, 50%, 100%, other, Can replace a disruption with this Pokémon.)
  229.  
  230. --Stage data--
  231. Area: Special Stages
  232. Background ID: 13
  233. HP: 12936 (+578/level)
  234. Moves: 18
  235. Experience: +5
  236. Catch rate: Not catchable
  237. Playing cost: 1 heart
  238. Pokémon count: 4 (4 elegible)
  239.  
  240. Default Pokémon: Goomy, Pidgey, Happiny, Azurill
  241. Coins reward: 30 for the first time, 30 for every repeat
  242.  
  243. --Countdown 1--
  244. *After making a move, if there is not a 4+ lines combo, choose an action:
  245. -Fill 1 random block with Rocks
  246. -Fill 3 random blocks with Rocks
  247. -Fill 3 random blocks with Rocks
  248. -Fill 5 random blocks with Rocks
  249. *If HP <= 6000 (~46%) / Damage >= 6936, switch countdown.
  250.  
  251. --Countdown 2--
  252. *After making a move, if there is not a 4+ lines combo, choose an action:
  253. -Fill 1 random block with Ice
  254. -Fill 2 random blocks with Ice
  255. -Fill 3 random blocks with Ice
  256. -Fill 5 random blocks with Ice
  257.  
  258.  
  259.  
  260. StageDataEvent #101/21. (1.2.4)
  261. --Pokémon data--
  262. Latias, Dragon, Base 80, Dex #315
  263. Ability: Swap (30%, 50%, 100%, other, Can replace a disruption with this Pokémon.)
  264.  
  265. --Stage data--
  266. Area: Special Stages
  267. Background ID: 13
  268. HP: 14784 (+411/level)
  269. Moves: 18
  270. Experience: +5
  271. Catch rate: Not catchable
  272. Playing cost: 1 heart
  273. Pokémon count: 4 (4 elegible)
  274.  
  275. Default Pokémon: Goomy, Pidgey, Happiny, Azurill
  276. Coins reward: 30 for the first time, 30 for every repeat
  277.  
  278. --Countdown 1--
  279. *After making a move, if there is not a 4+ lines combo, choose an action:
  280. -Fill 1 random block with Rocks
  281. -Fill 3 random blocks with Rocks
  282. -Fill 3 random blocks with Rocks
  283. -Fill 5 random blocks with Rocks
  284. *If HP <= 6000 (~41%) / Damage >= 8784, switch countdown.
  285.  
  286. --Countdown 2--
  287. *After making a move, if there is not a 4+ lines combo, choose an action:
  288. -Fill 1 random block with Ice
  289. -Fill 2 random blocks with Ice
  290. -Fill 3 random blocks with Ice
  291. -Fill 5 random blocks with Ice
  292.  
  293.  
  294.  
  295. StageDataEvent #102/22. (1.2.4)
  296. --Pokémon data--
  297. Latias, Dragon, Base 80, Dex #315
  298. Ability: Swap (30%, 50%, 100%, other, Can replace a disruption with this Pokémon.)
  299.  
  300. --Stage data--
  301. Area: Special Stages
  302. Background ID: 13
  303. HP: 9240 (+274/level)
  304. Moves: 18
  305. Experience: +5
  306. Catch rate: Not catchable
  307. Playing cost: 1 heart
  308. Pokémon count: 4 (4 elegible)
  309.  
  310. Default Pokémon: Goomy, Pidgey, Happiny, Azurill
  311. This stage has got a predefined layout
  312. Coins reward: 30 for the first time, 30 for every repeat
  313.  
  314. --Countdown 1--
  315. *If moves <= 12, switch countdown.
  316.  
  317. --Countdown 2--
  318. *After 2 moves, choose an action:
  319. -Fill 3 random blocks with Rocks
  320. *Repeat every 2 moves.
  321.  
  322.  
  323.  
  324. StageDataEvent #103/23. (1.2.4)
  325. --Pokémon data--
  326. Latias, Dragon, Base 80, Dex #315
  327. Ability: Swap (30%, 50%, 100%, other, Can replace a disruption with this Pokémon.)
  328.  
  329. --Stage data--
  330. Area: Special Stages
  331. Background ID: 13
  332. HP: 9856 (+308/level)
  333. Moves: 18
  334. Experience: +5
  335. Catch rate: Not catchable
  336. Playing cost: 1 heart
  337. Pokémon count: 4 (4 elegible)
  338.  
  339. Default Pokémon: Goomy, Pidgey, Happiny, Azurill
  340. This stage has got a predefined layout
  341. Coins reward: 30 for the first time, 30 for every repeat
  342.  
  343. --Countdown 1--
  344. *If moves <= 12, switch countdown.
  345.  
  346. --Countdown 2--
  347. *After 2 moves, choose an action:
  348. -Fill 3 random blocks with Rocks
  349. *Repeat every 2 moves.
  350.  
  351.  
  352.  
  353. StageDataEvent #104/24. (1.2.4)
  354. --Pokémon data--
  355. Latias, Dragon, Base 80, Dex #315
  356. Ability: Swap (30%, 50%, 100%, other, Can replace a disruption with this Pokémon.)
  357.  
  358. --Stage data--
  359. Area: Special Stages
  360. Background ID: 13
  361. HP: 10080 (+448/level)
  362. Moves: 18
  363. Experience: +5
  364. Catch rate: Not catchable
  365. Playing cost: 1 heart
  366. Pokémon count: 4 (4 elegible)
  367.  
  368. Default Pokémon: Goomy, Pidgey, Happiny, Azurill
  369. This stage has got a predefined layout
  370. Coins reward: 30 for the first time, 30 for every repeat
  371.  
  372. --Countdown 1--
  373. *After 3 moves, choose an action:
  374. -Fill 3 random blocks with Rocks
  375. -Fill 3 random blocks with Rocks
  376. -Fill 5 random blocks with Rocks
  377. *Repeat every 3 moves.
  378.  
  379.  
  380.  
  381. StageDataEvent #105/25. (1.2.4)
  382. --Pokémon data--
  383. Latias, Dragon, Base 80, Dex #315
  384. Ability: Swap (30%, 50%, 100%, other, Can replace a disruption with this Pokémon.)
  385.  
  386. --Stage data--
  387. Area: Special Stages
  388. Background ID: 13
  389. HP: 10752 (+384/level)
  390. Moves: 18
  391. Experience: +5
  392. Catch rate: Not catchable
  393. Playing cost: 1 heart
  394. Pokémon count: 4 (4 elegible)
  395.  
  396. Default Pokémon: Goomy, Pidgey, Happiny, Azurill
  397. This stage has got a predefined layout
  398. Coins reward: 30 for the first time, 30 for every repeat
  399.  
  400. --Countdown 1--
  401. *After 3 moves, choose an action:
  402. -Fill 3 random blocks with Rocks
  403. -Fill 3 random blocks with Rocks
  404. -Fill 5 random blocks with Rocks
  405. *Repeat every 3 moves.
  406.  
  407.  
  408.  
  409. StageDataEvent #106/26. (1.2.4)
  410. --Pokémon data--
  411. Latias, Dragon, Base 80, Dex #315
  412. Ability: Swap (30%, 50%, 100%, other, Can replace a disruption with this Pokémon.)
  413.  
  414. --Stage data--
  415. Area: Special Stages
  416. Background ID: 13
  417. HP: 10752 (+373/level)
  418. Moves: 18
  419. Experience: +5
  420. Catch rate: Not catchable
  421. Playing cost: 1 heart
  422. Pokémon count: 4 (4 elegible)
  423.  
  424. Default Pokémon: Goomy, Pidgey, Happiny, Azurill
  425. This stage has got a predefined layout
  426. Coins reward: 30 for the first time, 30 for every repeat
  427.  
  428. --Countdown 1--
  429. *After 3 moves, choose an action:
  430. -Fill 3 random blocks with Ice
  431. *Repeat every 3 moves.
  432.  
  433.  
  434.  
  435. StageDataEvent #107/27. (1.2.4)
  436. --Pokémon data--
  437. Latias, Dragon, Base 80, Dex #315
  438. Ability: Swap (30%, 50%, 100%, other, Can replace a disruption with this Pokémon.)
  439.  
  440. --Stage data--
  441. Area: Special Stages
  442. Background ID: 13
  443. HP: 11424 (+465/level)
  444. Moves: 18
  445. Experience: +5
  446. Catch rate: Not catchable
  447. Playing cost: 1 heart
  448. Pokémon count: 4 (4 elegible)
  449.  
  450. Default Pokémon: Goomy, Pidgey, Happiny, Azurill
  451. This stage has got a predefined layout
  452. Coins reward: 30 for the first time, 30 for every repeat
  453.  
  454. --Countdown 1--
  455. *After 3 moves, choose an action:
  456. -Fill 3 random blocks with Ice
  457. *Repeat every 3 moves.
  458.  
  459.  
  460.  
  461. StageDataEvent #108/28. (1.2.4)
  462. --Pokémon data--
  463. Latias, Dragon, Base 80, Dex #315
  464. Ability: Swap (30%, 50%, 100%, other, Can replace a disruption with this Pokémon.)
  465.  
  466. --Stage data--
  467. Area: Special Stages
  468. Background ID: 13
  469. HP: 10080 (+373/level)
  470. Moves: 18
  471. Experience: +5
  472. Catch rate: Not catchable
  473. Playing cost: 1 heart
  474. Pokémon count: 4 (4 elegible)
  475.  
  476. Default Pokémon: Goomy, Pidgey, Happiny, Azurill
  477. Coins reward: 30 for the first time, 30 for every repeat
  478.  
  479. --Countdown 1--
  480. *After 2 moves, choose an action:
  481. -Fill 3 random blocks with Rocks
  482. *After 1 time, switch countdown.
  483. *Repeat every 2 moves.
  484.  
  485. --Countdown 2--
  486. *After 2 moves, choose an action:
  487. -Fill 2 random blocks with Ice
  488. *After 1 time, switch countdown.
  489. *Repeat every 2 moves.
  490.  
  491.  
  492.  
  493. StageDataEvent #109/29. (1.2.4)
  494. --Pokémon data--
  495. Latias, Dragon, Base 80, Dex #315
  496. Ability: Swap (30%, 50%, 100%, other, Can replace a disruption with this Pokémon.)
  497.  
  498. --Stage data--
  499. Area: Special Stages
  500. Background ID: 13
  501. HP: 10752 (+480/level)
  502. Moves: 18
  503. Experience: +5
  504. Catch rate: Not catchable
  505. Playing cost: 1 heart
  506. Pokémon count: 4 (4 elegible)
  507.  
  508. Default Pokémon: Goomy, Pidgey, Happiny, Azurill
  509. Coins reward: 30 for the first time, 30 for every repeat
  510.  
  511. --Countdown 1--
  512. *After 2 moves, choose an action:
  513. -Fill 3 random blocks with Rocks
  514. *After 1 time, switch countdown.
  515. *Repeat every 2 moves.
  516.  
  517. --Countdown 2--
  518. *After 2 moves, choose an action:
  519. -Fill 2 random blocks with Ice
  520. *After 1 time, switch countdown.
  521. *Repeat every 2 moves.
  522.  
  523.  
  524.  
  525. StageDataEvent #110/30. (1.2.4)
  526. --Pokémon data--
  527. Latias, Dragon, Base 80, Dex #315
  528. Ability: Swap (30%, 50%, 100%, other, Can replace a disruption with this Pokémon.)
  529.  
  530. --Stage data--
  531. Area: Special Stages
  532. Background ID: 13
  533. HP: 18816 (+653/level)
  534. Moves: 18
  535. Experience: +5
  536. Catch rate: Not catchable
  537. Playing cost: 1 heart
  538. Pokémon count: 4 (4 elegible)
  539.  
  540. Default Pokémon: Goomy, Pidgey, Happiny, Azurill
  541. Coins reward: 30 for the first time, 30 for every repeat
  542.  
  543. --Countdown 1--
  544. *After making a move, if there is not a 4+ lines combo, choose an action:
  545. -Fill 1 random block with Rocks
  546. -Fill 3 random blocks with Rocks
  547. -Fill 3 random blocks with Rocks
  548. -Fill 5 random blocks with Rocks
  549. *If moves <= 10, switch countdown.
  550.  
  551. --Countdown 2--
  552. *After making a move, if there is not a 4+ lines combo, choose an action:
  553. -Fill 1 random block with Ice
  554. -Fill 2 random blocks with Ice
  555. -Fill 3 random blocks with Ice
  556. -Fill 5 random blocks with Ice
  557.  
  558.  
  559.  
  560. StageDataEvent #111/31. (1.2.4)
  561. --Pokémon data--
  562. Latias, Dragon, Base 80, Dex #315
  563. Ability: Swap (30%, 50%, 100%, other, Can replace a disruption with this Pokémon.)
  564.  
  565. --Stage data--
  566. Area: Special Stages
  567. Background ID: 13
  568. HP: 19992 (+995/level)
  569. Moves: 18
  570. Experience: +5
  571. Catch rate: Not catchable
  572. Playing cost: 1 heart
  573. Pokémon count: 4 (4 elegible)
  574.  
  575. Default Pokémon: Goomy, Pidgey, Happiny, Azurill
  576. Coins reward: 30 for the first time, 30 for every repeat
  577.  
  578. --Countdown 1--
  579. *After making a move, if there is not a 4+ lines combo, choose an action:
  580. -Fill 1 random block with Rocks
  581. -Fill 3 random blocks with Rocks
  582. -Fill 3 random blocks with Rocks
  583. -Fill 5 random blocks with Rocks
  584. *If moves <= 10, switch countdown.
  585.  
  586. --Countdown 2--
  587. *After making a move, if there is not a 4+ lines combo, choose an action:
  588. -Fill 1 random block with Ice
  589. -Fill 2 random blocks with Ice
  590. -Fill 3 random blocks with Ice
  591. -Fill 5 random blocks with Ice
  592.  
  593.  
  594.  
  595. StageDataEvent #112/32. (1.2.4)
  596. --Pokémon data--
  597. Latias, Dragon, Base 80, Dex #315
  598. Ability: Swap (30%, 50%, 100%, other, Can replace a disruption with this Pokémon.)
  599.  
  600. --Stage data--
  601. Area: Special Stages
  602. Background ID: 13
  603. HP: 17400
  604. Moves: 18
  605. Experience: +5
  606. Catch rate: Not catchable
  607. Playing cost: 1 heart
  608. Pokémon count: 4 (4 elegible)
  609.  
  610. Default Pokémon: Goomy, Pidgey, Happiny, Azurill
  611. This stage has got a predefined layout
  612. Coins reward: 30 for the first time, 30 for every repeat
  613.  
  614. --Countdown 1--
  615. *After 3 moves, choose an action:
  616. -Fill columns 1 and 2 with [Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks]
  617. *After 1 time, switch countdown.
  618. *Repeat every 3 moves.
  619.  
  620. --Countdown 2--
  621. *After 0 moves, choose an action:
  622. -Fill columns 5 and 6 with [Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks]
  623. -Fill 5 random blocks with Ice
  624. *After 2 times, switch countdown.
  625. *Repeat every 0 moves.
  626.  
  627.  
  628.  
  629. StageDataEvent #113/33. (1.2.4)
  630. --Pokémon data--
  631. Latias, Dragon, Base 80, Dex #315
  632. Ability: Swap (30%, 50%, 100%, other, Can replace a disruption with this Pokémon.)
  633.  
  634. --Stage data--
  635. Area: Special Stages
  636. Background ID: 13
  637. HP: 20752
  638. Moves: 18
  639. Experience: +5
  640. Catch rate: Not catchable
  641. Playing cost: 1 heart
  642. Pokémon count: 4 (4 elegible)
  643.  
  644. Default Pokémon: Goomy, Pidgey, Happiny, Azurill
  645. This stage has got a predefined layout
  646. Coins reward: 30 for the first time, 30 for every repeat
  647.  
  648. --Countdown 1--
  649. *After 3 moves, choose an action:
  650. -Fill columns 1 and 2 with [Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks]
  651. *After 1 time, switch countdown.
  652. *Repeat every 3 moves.
  653.  
  654. --Countdown 2--
  655. *After 0 moves, choose an action:
  656. -Fill columns 5 and 6 with [Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks]
  657. -Fill 5 random blocks with Ice
  658. *After 2 times, switch countdown.
  659. *Repeat every 0 moves.
  660.  
  661.  
  662.  
  663. StageDataEvent #114/34. (1.2.4)
  664. --Pokémon data--
  665. Latias, Dragon, Base 80, Dex #315
  666. Ability: Swap (30%, 50%, 100%, other, Can replace a disruption with this Pokémon.)
  667.  
  668. --Stage data--
  669. Area: Special Stages
  670. Background ID: 13
  671. HP: 44044
  672. Moves: 18
  673. Experience: +5
  674. Catch rate: Not catchable
  675. Playing cost: 1 heart
  676. Pokémon count: 4 (4 elegible)
  677.  
  678. Default Pokémon: Goomy, Pidgey, Happiny, Azurill
  679. This stage has got a predefined layout
  680. Coins reward: 30 for the first time, 30 for every repeat
  681.  
  682. --Countdown 1--
  683. *After 3 moves, choose an action:
  684. -Fill columns 1 and 2 with [Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks]
  685. *After 1 time, switch countdown.
  686. *Repeat every 3 moves.
  687.  
  688. --Countdown 2--
  689. *After 0 moves, choose an action:
  690. -Fill columns 5 and 6 with [Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks]
  691. -Fill 5 random blocks with Ice
  692. *After 2 times, switch countdown.
  693. *Repeat every 0 moves.
  694.  
  695.  
  696.  
  697. StageDataEvent #115/35. (1.2.4)
  698. --Pokémon data--
  699. Latias, Dragon, Base 80, Dex #315
  700. Ability: Swap (30%, 50%, 100%, other, Can replace a disruption with this Pokémon.)
  701.  
  702. --Stage data--
  703. Area: Special Stages
  704. Background ID: 13
  705. HP: 49896
  706. Moves: 18
  707. Experience: +5
  708. Catch rate: Not catchable
  709. Playing cost: 1 heart
  710. Pokémon count: 5 (4 elegible)
  711.  
  712. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  713. Additional Pokémon (not from countdowns or maps): Goomy
  714. This stage has got a predefined layout
  715. Coins reward: 30 for the first time, 30 for every repeat
  716.  
  717. --Countdown 1--
  718. *After 3 moves, choose an action:
  719. -Fill columns 1 and 2 with [Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks]
  720. *After 1 time, switch countdown.
  721. *Repeat every 3 moves.
  722.  
  723. --Countdown 2--
  724. *After 0 moves, choose an action:
  725. -Fill columns 5 and 6 with [Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks]
  726. -Fill 5 random blocks with Ice
  727. *After 2 times, switch countdown.
  728. *Repeat every 0 moves.
  729.  
  730.  
  731.  
  732. StageDataEvent #116/36. (1.2.4)
  733. --Pokémon data--
  734. Latias, Dragon, Base 80, Dex #315
  735. Ability: Swap (30%, 50%, 100%, other, Can replace a disruption with this Pokémon.)
  736.  
  737. --Stage data--
  738. Area: Special Stages
  739. Background ID: 13
  740. HP: 51744
  741. Moves: 18
  742. Experience: +5
  743. Catch rate: Not catchable
  744. Playing cost: 1 heart
  745. Pokémon count: 5 (4 elegible)
  746.  
  747. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  748. Additional Pokémon (not from countdowns or maps): Goomy
  749. This stage has got a predefined layout
  750. Coins reward: 30 for the first time, 30 for every repeat
  751.  
  752. --Countdown 1--
  753. *After 3 moves, choose an action:
  754. -Fill columns 1 and 2 with [Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks]
  755. *After 1 time, switch countdown.
  756. *Repeat every 3 moves.
  757.  
  758. --Countdown 2--
  759. *After 0 moves, choose an action:
  760. -Fill columns 5 and 6 with [Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks]
  761. -Fill 5 random blocks with Ice
  762. *After 2 times, switch countdown.
  763. *Repeat every 0 moves.
  764.  
  765.  
  766.  
  767. StageDataEvent #117/37. (1.2.4)
  768. --Pokémon data--
  769. Thundurus (Incarnate Forme), Electric, Base 70, Dex #338
  770. Ability: Power of 5+ (0%, 0%, 80%, damage, x3, Attacks do even more damage when you make a match of five.)
  771.  
  772. --Stage data--
  773. Area: Special Stages
  774. Background ID: 13
  775. HP: 7963
  776. Moves: 14
  777. Experience: +5
  778. Catch rate: 9% (+2% per every remaining move)
  779. Playing cost: 1 heart
  780. Pokémon count: 5 (4 elegible)
  781.  
  782. Default Pokémon: Happiny, Azurill, Pichu, Togepi
  783. Additional Pokémon (not from countdowns or maps): Tornadus (Incarnate Forme)
  784. This stage has got a predefined layout
  785. Coins reward: 200 for the first time, 30 for every repeat
  786.  
  787. --Countdown 1--
  788. *After 5 moves, choose an action:
  789. -Fill a random 3x1 block with Metal
  790. *If HP <= 7900 (~99%) / Damage >= 63, switch countdown.
  791. *Repeat every 5 moves.
  792.  
  793. --Countdown 2--
  794. *After 2 moves, choose an action:
  795. -Fill a random 3x1 block with Metal
  796. *After 3 times, switch countdown.
  797. *Repeat every 2 moves.
  798.  
  799.  
  800.  
  801. StageDataEvent #118/38. (1.2.4)
  802. --Pokémon data--
  803. Thundurus (Incarnate Forme), Electric, Base 70, Dex #338
  804. Ability: Power of 5+ (0%, 0%, 80%, damage, x3, Attacks do even more damage when you make a match of five.)
  805.  
  806. --Stage data--
  807. Area: Special Stages
  808. Background ID: 13
  809. HP: 7963
  810. Moves: 14
  811. Experience: +5
  812. Catch rate: 14% (+2% per every remaining move)
  813. Playing cost: 1 heart
  814. Pokémon count: 5 (4 elegible)
  815.  
  816. Default Pokémon: Happiny, Azurill, Pichu, Togepi
  817. Additional Pokémon (not from countdowns or maps): Tornadus (Incarnate Forme)
  818. This stage has got a predefined layout
  819. Coins reward: 200 for the first time, 30 for every repeat
  820.  
  821. --Countdown 1--
  822. *After 5 moves, choose an action:
  823. -Fill a random 3x1 block with Metal
  824. *If HP <= 7900 (~99%) / Damage >= 63, switch countdown.
  825. *Repeat every 5 moves.
  826.  
  827. --Countdown 2--
  828. *After 2 moves, choose an action:
  829. -Fill a random 3x1 block with Metal
  830. *After 3 times, switch countdown.
  831. *Repeat every 2 moves.
  832.  
  833.  
  834.  
  835. StageDataEvent #119/39. (1.2.4)
  836. --Pokémon data--
  837. Thundurus (Incarnate Forme), Electric, Base 70, Dex #338
  838. Ability: Power of 5+ (0%, 0%, 80%, damage, x3, Attacks do even more damage when you make a match of five.)
  839.  
  840. --Stage data--
  841. Area: Special Stages
  842. Background ID: 13
  843. HP: 7963
  844. Moves: 14
  845. Experience: +5
  846. Catch rate: 19% (+2% per every remaining move)
  847. Playing cost: 1 heart
  848. Pokémon count: 5 (4 elegible)
  849.  
  850. Default Pokémon: Happiny, Azurill, Pichu, Togepi
  851. Additional Pokémon (not from countdowns or maps): Tornadus (Incarnate Forme)
  852. This stage has got a predefined layout
  853. Coins reward: 200 for the first time, 30 for every repeat
  854.  
  855. --Countdown 1--
  856. *After 5 moves, choose an action:
  857. -Fill a random 3x1 block with Metal
  858. *If HP <= 7900 (~99%) / Damage >= 63, switch countdown.
  859. *Repeat every 5 moves.
  860.  
  861. --Countdown 2--
  862. *After 2 moves, choose an action:
  863. -Fill a random 3x1 block with Metal
  864. *After 3 times, switch countdown.
  865. *Repeat every 2 moves.
  866.  
  867.  
  868.  
  869. StageDataEvent #120/40. (1.2.4)
  870. --Pokémon data--
  871. Thundurus (Incarnate Forme), Electric, Base 70, Dex #338
  872. Ability: Power of 5+ (0%, 0%, 80%, damage, x3, Attacks do even more damage when you make a match of five.)
  873.  
  874. --Stage data--
  875. Area: Special Stages
  876. Background ID: 13
  877. HP: 7963
  878. Moves: 14
  879. Experience: +5
  880. Catch rate: 24% (+2% per every remaining move)
  881. Playing cost: 1 heart
  882. Pokémon count: 5 (4 elegible)
  883.  
  884. Default Pokémon: Happiny, Azurill, Pichu, Togepi
  885. Additional Pokémon (not from countdowns or maps): Tornadus (Incarnate Forme)
  886. This stage has got a predefined layout
  887. Coins reward: 200 for the first time, 30 for every repeat
  888.  
  889. --Countdown 1--
  890. *After 5 moves, choose an action:
  891. -Fill a random 3x1 block with Metal
  892. *If HP <= 7900 (~99%) / Damage >= 63, switch countdown.
  893. *Repeat every 5 moves.
  894.  
  895. --Countdown 2--
  896. *After 2 moves, choose an action:
  897. -Fill a random 3x1 block with Metal
  898. *After 3 times, switch countdown.
  899. *Repeat every 2 moves.
  900.  
  901.  
  902.  
  903. StageDataEvent #121/41. (1.2.4)
  904. --Pokémon data--
  905. Thundurus (Incarnate Forme), Electric, Base 70, Dex #338
  906. Ability: Power of 5+ (0%, 0%, 80%, damage, x3, Attacks do even more damage when you make a match of five.)
  907.  
  908. --Stage data--
  909. Area: Special Stages
  910. Background ID: 13
  911. HP: 7963
  912. Moves: 14
  913. Experience: +5
  914. Catch rate: 29% (+2% per every remaining move)
  915. Playing cost: 1 heart
  916. Pokémon count: 5 (4 elegible)
  917.  
  918. Default Pokémon: Happiny, Azurill, Pichu, Togepi
  919. Additional Pokémon (not from countdowns or maps): Tornadus (Incarnate Forme)
  920. This stage has got a predefined layout
  921. Coins reward: 200 for the first time, 30 for every repeat
  922.  
  923. --Countdown 1--
  924. *After 5 moves, choose an action:
  925. -Fill a random 3x1 block with Metal
  926. *If HP <= 7900 (~99%) / Damage >= 63, switch countdown.
  927. *Repeat every 5 moves.
  928.  
  929. --Countdown 2--
  930. *After 2 moves, choose an action:
  931. -Fill a random 3x1 block with Metal
  932. *After 3 times, switch countdown.
  933. *Repeat every 2 moves.
  934.  
  935.  
  936.  
  937. StageDataEvent #122/42. (1.2.4)
  938. --Pokémon data--
  939. Thundurus (Incarnate Forme), Electric, Base 70, Dex #338
  940. Ability: Power of 5+ (0%, 0%, 80%, damage, x3, Attacks do even more damage when you make a match of five.)
  941.  
  942. --Stage data--
  943. Area: Special Stages
  944. Background ID: 13
  945. HP: 7963
  946. Moves: 14
  947. Experience: +5
  948. Catch rate: 34% (+2% per every remaining move)
  949. Playing cost: 1 heart
  950. Pokémon count: 5 (4 elegible)
  951.  
  952. Default Pokémon: Happiny, Azurill, Pichu, Togepi
  953. Additional Pokémon (not from countdowns or maps): Tornadus (Incarnate Forme)
  954. This stage has got a predefined layout
  955. Coins reward: 200 for the first time, 30 for every repeat
  956.  
  957. --Countdown 1--
  958. *After 5 moves, choose an action:
  959. -Fill a random 3x1 block with Metal
  960. *If HP <= 7900 (~99%) / Damage >= 63, switch countdown.
  961. *Repeat every 5 moves.
  962.  
  963. --Countdown 2--
  964. *After 2 moves, choose an action:
  965. -Fill a random 3x1 block with Metal
  966. *After 3 times, switch countdown.
  967. *Repeat every 2 moves.
  968.  
  969.  
  970.  
  971. StageDataEvent #123/43. (1.2.4)
  972. --Pokémon data--
  973. Thundurus (Incarnate Forme), Electric, Base 70, Dex #338
  974. Ability: Power of 5+ (0%, 0%, 80%, damage, x3, Attacks do even more damage when you make a match of five.)
  975.  
  976. --Stage data--
  977. Area: Special Stages
  978. Background ID: 13
  979. HP: 7963
  980. Moves: 14
  981. Experience: +5
  982. Catch rate: 39% (+2% per every remaining move)
  983. Playing cost: 1 heart
  984. Pokémon count: 5 (4 elegible)
  985.  
  986. Default Pokémon: Happiny, Azurill, Pichu, Togepi
  987. Additional Pokémon (not from countdowns or maps): Tornadus (Incarnate Forme)
  988. This stage has got a predefined layout
  989. Coins reward: 200 for the first time, 30 for every repeat
  990.  
  991. --Countdown 1--
  992. *After 5 moves, choose an action:
  993. -Fill a random 3x1 block with Metal
  994. *If HP <= 7900 (~99%) / Damage >= 63, switch countdown.
  995. *Repeat every 5 moves.
  996.  
  997. --Countdown 2--
  998. *After 2 moves, choose an action:
  999. -Fill a random 3x1 block with Metal
  1000. *After 3 times, switch countdown.
  1001. *Repeat every 2 moves.
  1002.  
  1003.  
  1004.  
  1005. EventStage #92/3. (1.2.4)
  1006. --Event data--
  1007. Start date: 2015/12/5 (Sat), 15h JST
  1008. End date: 2015/12/6 (Sun), 15h JST
  1009. Type: normal event
  1010.  
  1011. Stage: StageDataEvent #92 (Victini)
  1012. Only available once per day
  1013.  
  1014. Allowed items:
  1015.  
  1016. --Event text--
  1017. Title 1: Tons of Exp. Points
  1018. Title 2: Exp. Points from Victini!
  1019. Description:
  1020.  
  1021. The Mythical Pokémon Victini
  1022. appears!
  1023. It rarely appears, so don't miss
  1024. this chance!
  1025.  
  1026. In this stage, you can earn
  1027. a lot of Exp. Points.
  1028. Try it with Pokémon you want to
  1029. level up!
  1030.  
  1031. You can only play this stage once
  1032. per 24-hour period without
  1033. spending any Jewels.
  1034.  
  1035. You can spend Jewels to play
  1036. up to two more times per period.
  1037. Each of these additional attempts
  1038. will require a Jewel.
  1039.  
  1040. Event Period:
  1041. From 06:00 (UTC) on Saturdays
  1042. until 06:00 (UTC) on Sundays
  1043.  
  1044.  
  1045. EventStage #93/4. (1.2.4)
  1046. --Event data--
  1047. Start date: 2015/12/6 (Sun), 15h JST
  1048. End date: 2015/12/7 (Mon), 15h JST
  1049. Type: normal event
  1050.  
  1051. Stage: StageDataEvent #1 (Meowth)
  1052. Only available once per day
  1053.  
  1054. Allowed items:
  1055.  
  1056. --Event text--
  1057. Title 1: Meowth's Coin Mania
  1058. Title 2: A Chance for Coins!
  1059. Description:
  1060.  
  1061. A mighty rich Meowth has appeared!
  1062.  
  1063. The more Coins that you match,
  1064. the more Coins you will receive
  1065. after clearing the stage!
  1066.  
  1067. Available from 06:00 (UTC) on
  1068. Sunday until 06:00 (UTC) Monday.
  1069.  
  1070. You can only play this stage once
  1071. per 24-hour period.
  1072. You can attempt this stage one time
  1073. during each of these periods
  1074. without spending Jewels. You can
  1075. spend Jewels to attempt up to two
  1076. more times per period.
  1077. Each attempt will need a Jewel.
  1078.  
  1079.  
  1080. EventStage #2/6. (1.2.4)
  1081. --Event data--
  1082. Start date: 2015/11/24 (Tue), 15h JST
  1083. End date: 2015/12/8 (Tue), 15h JST
  1084. Type: normal event
  1085.  
  1086. Stage: StageDataEvent #93 (Machamp)
  1087.  
  1088. Allowed items:
  1089.  
  1090. --Event text--
  1091. Title 1: Great Challenge
  1092. Title 2: Machamp Appears!
  1093. Description:
  1094.  
  1095. Take on Machamp here!
  1096. This powerful foe cannot be
  1097. encountered in main stages.
  1098. Don't let this one pass you by.
  1099.  
  1100. If you use an Attack Power ↑ item,
  1101. you will have a better chance of
  1102. beating and catching your opponent!
  1103.  
  1104. Event Period:
  1105. Until 12/08/2015 06:00 AM UTC
  1106. (US date format)
  1107.  
  1108.  
  1109. EventStage #94/7. (1.2.4)
  1110. --Event data--
  1111. Start date: 2015/11/24 (Tue), 15h JST
  1112. End date: 2015/12/8 (Tue), 15h JST
  1113. Type: escalation battles
  1114.  
  1115. Level 1+: StageDataEvent #95 (Latias)
  1116. Level 11+: StageDataEvent #96 (Latias)
  1117. Level 21+: StageDataEvent #97 (Latias)
  1118. Level 36+: StageDataEvent #98 (Latias)
  1119. Level 50+: StageDataEvent #112 (Latias)
  1120. Level 51+: StageDataEvent #99 (Latias)
  1121. Level 61+: StageDataEvent #100 (Latias)
  1122. Level 70+: StageDataEvent #113 (Latias)
  1123. Level 71+: StageDataEvent #101 (Latias)
  1124. Level 81+: StageDataEvent #102 (Latias)
  1125. Level 91+: StageDataEvent #103 (Latias)
  1126. Level 100+: StageDataEvent #114 (Latias)
  1127. Level 101+: StageDataEvent #104 (Latias)
  1128. Level 111+: StageDataEvent #105 (Latias)
  1129. Level 126+: StageDataEvent #106 (Latias)
  1130. Level 136+: StageDataEvent #107 (Latias)
  1131. Level 150+: StageDataEvent #115 (Latias)
  1132. Level 151+: StageDataEvent #108 (Latias)
  1133. Level 161+: StageDataEvent #109 (Latias)
  1134. Level 176+: StageDataEvent #110 (Latias)
  1135. Level 186+: StageDataEvent #111 (Latias)
  1136. Level 200+: StageDataEvent #116 (Latias)
  1137.  
  1138. Prize for first beating level 5: 1 Exp. Points x1.5
  1139. Prize for first beating level 10: 1 Disruption Delay
  1140. Prize for first beating level 25: 1 Mega Start
  1141. Prize for first beating level 35: 1000 Coins
  1142. Prize for first beating level 50: 1 Latiasite
  1143. Prize for first beating level 60: 1000 Coins
  1144. Prize for first beating level 70: 1 Mega Speedup
  1145. Prize for first beating level 80: 2000 Coins
  1146. Prize for first beating level 90: 2000 Coins
  1147. Prize for first beating level 100: 1 Mega Speedup
  1148. Prize for first beating level 110: 2000 Coins
  1149. Prize for first beating level 125: 2000 Coins
  1150. Prize for first beating level 135: 2000 Coins
  1151. Prize for first beating level 150: 1 Mega Speedup
  1152. Prize for first beating level 200: 1 Mega Speedup
  1153.  
  1154. Allowed items:
  1155.  
  1156. --Event text--
  1157. Title 1: Escalation Battles
  1158. Title 2: Take on Escalation Battles
  1159. Description:
  1160.  
  1161. Latias appears for a limited time
  1162. in an escalation battle!
  1163.  
  1164. In escalation battles, the stage level
  1165. goes up every time you win. As the
  1166. level increases, it becomes ever
  1167. easier to catch Latias!
  1168. Plus, you can receive rewards for
  1169. reaching certain levels!
  1170.  
  1171. Stage Level Rewards:
  1172. Level 5: 1 Exp. Points x1.5
  1173. Level 10: 1 Disruption Delay
  1174. Level 25: 1 Mega Start
  1175. Level 50: 1 Latiasite Mega Stone
  1176. Level 70: 1 Mega Speedup
  1177. And even more!
  1178.  
  1179. Event Period:
  1180. Until 12/08/2015 06:00 AM UTC
  1181. (US date format)
  1182.  
  1183.  
  1184. EventStage #117/8. (1.2.4)
  1185. --Event data--
  1186. Start date: 2015/11/24 (Tue), 15h JST
  1187. End date: 2015/12/8 (Tue), 15h JST
  1188. Type: normal event
  1189.  
  1190. Stage: StageDataEvent #19 (Keldeo (Ordinary Form))
  1191.  
  1192. Allowed items:
  1193.  
  1194. --Event text--
  1195. Title 1: Great Challenge
  1196. Title 2: Keldeo Rears Its Head
  1197. Description:
  1198.  
  1199. This is your chance to take on the
  1200. Mythical Pokémon Keldeo.
  1201. This powerful foe can only be
  1202. encountered in this stage.
  1203. Don't let this one pass you by!
  1204.  
  1205. Use Disruption Delay or skills that
  1206. can leave the foe paralyzed to
  1207. fend off Keldeo's disruptions, and
  1208. it'll be easier to clear the stage.
  1209.  
  1210. Event Period:
  1211. Until 12/08/2015 06:00 AM UTC
  1212. (US date format)
  1213.  
  1214.  
  1215. EventStage #20/9. (1.2.4)
  1216. --Event data--
  1217. Start date: 2015/12/1 (Tue), 15h JST
  1218. End date: 2015/12/8 (Tue), 15h JST
  1219. Type: stage depends on the day
  1220.  
  1221. Tuesday: StageDataEvent #123 (Thundurus (Incarnate Forme))
  1222. Wednesday: StageDataEvent #117 (Thundurus (Incarnate Forme))
  1223. Thursday: StageDataEvent #118 (Thundurus (Incarnate Forme))
  1224. Friday: StageDataEvent #119 (Thundurus (Incarnate Forme))
  1225. Saturday: StageDataEvent #120 (Thundurus (Incarnate Forme))
  1226. Sunday: StageDataEvent #121 (Thundurus (Incarnate Forme))
  1227. Monday: StageDataEvent #122 (Thundurus (Incarnate Forme))
  1228.  
  1229. Allowed items:
  1230.  
  1231. --Event text--
  1232. Title 1: A Great Chance a Day!
  1233. Title 2: Thundurus Appears!
  1234. Description:
  1235.  
  1236. Once per day, beginning
  1237. at 06:00 UTC, you can
  1238. play this special stage to
  1239. face Thundurus.
  1240.  
  1241. Thundurus will become a little
  1242. bit easier to catch with each
  1243. day that goes by, so don't
  1244. give up on catching it before
  1245. the end of the event period!
  1246.  
  1247. Using Attack Power ↑ items and
  1248. Mega Starts might also give
  1249. you a better shot at beating and
  1250. catching this tough Pokémon!
  1251.  
  1252. Event Period:
  1253. Until 12/08/2015 06:00 AM UTC
  1254. (US date format)
  1255.  
  1256.  
  1257. EventStage #123/10. (1.2.4)
  1258. --Event data--
  1259. Start date: 2015/12/1 (Tue), 15h JST
  1260. End date: 2015/12/8 (Tue), 14h JST
  1261. Type: competition
  1262.  
  1263. Stage: StageDataEvent #94 (Mega Lucario)
  1264.  
  1265. Allowed items:
  1266.  
  1267. --Event text--
  1268. Title 1: Competitive Stage
  1269. Title 2: Competitive Stage Now Live!
  1270. Description:
  1271.  
  1272. This time, you cannot use items.
  1273.  
  1274. Prizes by Place
  1275. 1–10,000: Lucarionite and
  1276. 1 Mega Speedup
  1277. 10,001–100,000: Lucarionite
  1278.  
  1279. If you already have a Lucarionite,
  1280. you will get a Jewel instead.
  1281. And everyone else who participates
  1282. still gets 1 Exp. Points x1.5!
  1283.  
  1284. Event Period:
  1285. Until 12/08/2015 05:00 AM UTC
  1286. Reward Period:
  1287. From 12/15/2015 06:00 AM UTC
  1288. until 12/22/2015 06:00 AM UTC
  1289. (US date format)
  1290.  
  1291. Please note that at least
  1292. 8 days must pass from this
  1293. application's initial launch before
  1294. you can participate in
  1295. competitive stage events.
  1296. Please also note that the
  1297. top five scores will only be
  1298. updated at various times
  1299. throughout these events.
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