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Kaemi

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Feb 3rd, 2019
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86. --Converted with ttyyuu12345's model to script plugin v4
  87. function sandbox(var,func)
  88. local env = getfenv(func)
  89. local newenv = setmetatable({},{
  90. __index = function(self,k)
  91. if k=="script" then
  92. return var
  93. else
  94. return env[k]
  95. end
  96. end,
  97. })
  98. setfenv(func,newenv)
  99. return func
  100. end
  101. cors = {}
  102. mas = Instance.new("Model",game:GetService("Lighting"))
  103. Model0 = Instance.new("Model")
  104. UnionOperation1 = Instance.new("UnionOperation")
  105. UnionOperation2 = Instance.new("UnionOperation")
  106. UnionOperation3 = Instance.new("UnionOperation")
  107. Humanoid4 = Instance.new("Humanoid")
  108. Model5 = Instance.new("Model")
  109. Model6 = Instance.new("Model")
  110. Model7 = Instance.new("Model")
  111. Part8 = Instance.new("Part")
  112. Script9 = Instance.new("Script")
  113. SpecialMesh10 = Instance.new("SpecialMesh")
  114. Part11 = Instance.new("Part")
  115. Script12 = Instance.new("Script")
  116. SpecialMesh13 = Instance.new("SpecialMesh")
  117. Part14 = Instance.new("Part")
  118. Script15 = Instance.new("Script")
  119. SpecialMesh16 = Instance.new("SpecialMesh")
  120. Part17 = Instance.new("Part")
  121. Script18 = Instance.new("Script")
  122. SpecialMesh19 = Instance.new("SpecialMesh")
  123. Part20 = Instance.new("Part")
  124. Script21 = Instance.new("Script")
  125. SpecialMesh22 = Instance.new("SpecialMesh")
  126. Part23 = Instance.new("Part")
  127. Script24 = Instance.new("Script")
  128. SpecialMesh25 = Instance.new("SpecialMesh")
  129. Part26 = Instance.new("Part")
  130. Script27 = Instance.new("Script")
  131. SpecialMesh28 = Instance.new("SpecialMesh")
  132. Part29 = Instance.new("Part")
  133. Script30 = Instance.new("Script")
  134. SpecialMesh31 = Instance.new("SpecialMesh")
  135. Part32 = Instance.new("Part")
  136. Script33 = Instance.new("Script")
  137. SpecialMesh34 = Instance.new("SpecialMesh")
  138. Part35 = Instance.new("Part")
  139. Script36 = Instance.new("Script")
  140. SpecialMesh37 = Instance.new("SpecialMesh")
  141. Part38 = Instance.new("Part")
  142. Script39 = Instance.new("Script")
  143. SpecialMesh40 = Instance.new("SpecialMesh")
  144. Model41 = Instance.new("Model")
  145. Part42 = Instance.new("Part")
  146. Script43 = Instance.new("Script")
  147. SpecialMesh44 = Instance.new("SpecialMesh")
  148. Part45 = Instance.new("Part")
  149. Script46 = Instance.new("Script")
  150. SpecialMesh47 = Instance.new("SpecialMesh")
  151. Part48 = Instance.new("Part")
  152. Script49 = Instance.new("Script")
  153. SpecialMesh50 = Instance.new("SpecialMesh")
  154. Part51 = Instance.new("Part")
  155. Script52 = Instance.new("Script")
  156. SpecialMesh53 = Instance.new("SpecialMesh")
  157. Part54 = Instance.new("Part")
  158. Script55 = Instance.new("Script")
  159. SpecialMesh56 = Instance.new("SpecialMesh")
  160. Part57 = Instance.new("Part")
  161. Script58 = Instance.new("Script")
  162. SpecialMesh59 = Instance.new("SpecialMesh")
  163. Part60 = Instance.new("Part")
  164. Script61 = Instance.new("Script")
  165. SpecialMesh62 = Instance.new("SpecialMesh")
  166. Part63 = Instance.new("Part")
  167. Script64 = Instance.new("Script")
  168. SpecialMesh65 = Instance.new("SpecialMesh")
  169. Part66 = Instance.new("Part")
  170. Script67 = Instance.new("Script")
  171. SpecialMesh68 = Instance.new("SpecialMesh")
  172. Part69 = Instance.new("Part")
  173. Script70 = Instance.new("Script")
  174. SpecialMesh71 = Instance.new("SpecialMesh")
  175. Part72 = Instance.new("Part")
  176. Script73 = Instance.new("Script")
  177. SpecialMesh74 = Instance.new("SpecialMesh")
  178. Model75 = Instance.new("Model")
  179. Part76 = Instance.new("Part")
  180. Script77 = Instance.new("Script")
  181. SpecialMesh78 = Instance.new("SpecialMesh")
  182. Part79 = Instance.new("Part")
  183. Script80 = Instance.new("Script")
  184. SpecialMesh81 = Instance.new("SpecialMesh")
  185. Part82 = Instance.new("Part")
  186. Script83 = Instance.new("Script")
  187. SpecialMesh84 = Instance.new("SpecialMesh")
  188. Part85 = Instance.new("Part")
  189. Script86 = Instance.new("Script")
  190. SpecialMesh87 = Instance.new("SpecialMesh")
  191. Part88 = Instance.new("Part")
  192. Script89 = Instance.new("Script")
  193. SpecialMesh90 = Instance.new("SpecialMesh")
  194. Part91 = Instance.new("Part")
  195. Script92 = Instance.new("Script")
  196. SpecialMesh93 = Instance.new("SpecialMesh")
  197. Part94 = Instance.new("Part")
  198. Script95 = Instance.new("Script")
  199. SpecialMesh96 = Instance.new("SpecialMesh")
  200. Part97 = Instance.new("Part")
  201. Script98 = Instance.new("Script")
  202. SpecialMesh99 = Instance.new("SpecialMesh")
  203. Part100 = Instance.new("Part")
  204. Script101 = Instance.new("Script")
  205. SpecialMesh102 = Instance.new("SpecialMesh")
  206. Part103 = Instance.new("Part")
  207. Script104 = Instance.new("Script")
  208. SpecialMesh105 = Instance.new("SpecialMesh")
  209. Part106 = Instance.new("Part")
  210. Script107 = Instance.new("Script")
  211. SpecialMesh108 = Instance.new("SpecialMesh")
  212. Model109 = Instance.new("Model")
  213. Part110 = Instance.new("Part")
  214. Script111 = Instance.new("Script")
  215. SpecialMesh112 = Instance.new("SpecialMesh")
  216. Part113 = Instance.new("Part")
  217. Script114 = Instance.new("Script")
  218. SpecialMesh115 = Instance.new("SpecialMesh")
  219. Part116 = Instance.new("Part")
  220. Script117 = Instance.new("Script")
  221. SpecialMesh118 = Instance.new("SpecialMesh")
  222. Part119 = Instance.new("Part")
  223. Script120 = Instance.new("Script")
  224. SpecialMesh121 = Instance.new("SpecialMesh")
  225. Part122 = Instance.new("Part")
  226. Script123 = Instance.new("Script")
  227. SpecialMesh124 = Instance.new("SpecialMesh")
  228. Part125 = Instance.new("Part")
  229. Script126 = Instance.new("Script")
  230. SpecialMesh127 = Instance.new("SpecialMesh")
  231. Part128 = Instance.new("Part")
  232. Script129 = Instance.new("Script")
  233. SpecialMesh130 = Instance.new("SpecialMesh")
  234. Part131 = Instance.new("Part")
  235. Script132 = Instance.new("Script")
  236. SpecialMesh133 = Instance.new("SpecialMesh")
  237. Part134 = Instance.new("Part")
  238. Script135 = Instance.new("Script")
  239. SpecialMesh136 = Instance.new("SpecialMesh")
  240. Part137 = Instance.new("Part")
  241. Script138 = Instance.new("Script")
  242. SpecialMesh139 = Instance.new("SpecialMesh")
  243. Part140 = Instance.new("Part")
  244. Script141 = Instance.new("Script")
  245. SpecialMesh142 = Instance.new("SpecialMesh")
  246. Model143 = Instance.new("Model")
  247. Part144 = Instance.new("Part")
  248. Script145 = Instance.new("Script")
  249. SpecialMesh146 = Instance.new("SpecialMesh")
  250. Part147 = Instance.new("Part")
  251. Script148 = Instance.new("Script")
  252. SpecialMesh149 = Instance.new("SpecialMesh")
  253. Part150 = Instance.new("Part")
  254. Script151 = Instance.new("Script")
  255. SpecialMesh152 = Instance.new("SpecialMesh")
  256. Part153 = Instance.new("Part")
  257. Script154 = Instance.new("Script")
  258. SpecialMesh155 = Instance.new("SpecialMesh")
  259. Part156 = Instance.new("Part")
  260. Script157 = Instance.new("Script")
  261. SpecialMesh158 = Instance.new("SpecialMesh")
  262. Part159 = Instance.new("Part")
  263. Script160 = Instance.new("Script")
  264. SpecialMesh161 = Instance.new("SpecialMesh")
  265. Part162 = Instance.new("Part")
  266. Script163 = Instance.new("Script")
  267. SpecialMesh164 = Instance.new("SpecialMesh")
  268. Part165 = Instance.new("Part")
  269. Script166 = Instance.new("Script")
  270. SpecialMesh167 = Instance.new("SpecialMesh")
  271. Part168 = Instance.new("Part")
  272. Script169 = Instance.new("Script")
  273. SpecialMesh170 = Instance.new("SpecialMesh")
  274. Part171 = Instance.new("Part")
  275. Script172 = Instance.new("Script")
  276. SpecialMesh173 = Instance.new("SpecialMesh")
  277. Part174 = Instance.new("Part")
  278. Script175 = Instance.new("Script")
  279. SpecialMesh176 = Instance.new("SpecialMesh")
  280. Model177 = Instance.new("Model")
  281. Part178 = Instance.new("Part")
  282. Script179 = Instance.new("Script")
  283. SpecialMesh180 = Instance.new("SpecialMesh")
  284. Part181 = Instance.new("Part")
  285. Script182 = Instance.new("Script")
  286. SpecialMesh183 = Instance.new("SpecialMesh")
  287. Part184 = Instance.new("Part")
  288. Script185 = Instance.new("Script")
  289. SpecialMesh186 = Instance.new("SpecialMesh")
  290. Part187 = Instance.new("Part")
  291. Script188 = Instance.new("Script")
  292. SpecialMesh189 = Instance.new("SpecialMesh")
  293. Part190 = Instance.new("Part")
  294. Script191 = Instance.new("Script")
  295. SpecialMesh192 = Instance.new("SpecialMesh")
  296. Part193 = Instance.new("Part")
  297. Script194 = Instance.new("Script")
  298. SpecialMesh195 = Instance.new("SpecialMesh")
  299. Part196 = Instance.new("Part")
  300. Script197 = Instance.new("Script")
  301. SpecialMesh198 = Instance.new("SpecialMesh")
  302. Part199 = Instance.new("Part")
  303. Script200 = Instance.new("Script")
  304. SpecialMesh201 = Instance.new("SpecialMesh")
  305. Part202 = Instance.new("Part")
  306. Script203 = Instance.new("Script")
  307. SpecialMesh204 = Instance.new("SpecialMesh")
  308. Part205 = Instance.new("Part")
  309. Script206 = Instance.new("Script")
  310. SpecialMesh207 = Instance.new("SpecialMesh")
  311. Part208 = Instance.new("Part")
  312. Script209 = Instance.new("Script")
  313. SpecialMesh210 = Instance.new("SpecialMesh")
  314. Model211 = Instance.new("Model")
  315. Part212 = Instance.new("Part")
  316. Script213 = Instance.new("Script")
  317. SpecialMesh214 = Instance.new("SpecialMesh")
  318. Part215 = Instance.new("Part")
  319. Script216 = Instance.new("Script")
  320. SpecialMesh217 = Instance.new("SpecialMesh")
  321. Part218 = Instance.new("Part")
  322. Script219 = Instance.new("Script")
  323. SpecialMesh220 = Instance.new("SpecialMesh")
  324. Part221 = Instance.new("Part")
  325. Script222 = Instance.new("Script")
  326. SpecialMesh223 = Instance.new("SpecialMesh")
  327. Part224 = Instance.new("Part")
  328. Script225 = Instance.new("Script")
  329. SpecialMesh226 = Instance.new("SpecialMesh")
  330. Part227 = Instance.new("Part")
  331. Script228 = Instance.new("Script")
  332. SpecialMesh229 = Instance.new("SpecialMesh")
  333. Part230 = Instance.new("Part")
  334. Script231 = Instance.new("Script")
  335. SpecialMesh232 = Instance.new("SpecialMesh")
  336. Part233 = Instance.new("Part")
  337. Script234 = Instance.new("Script")
  338. SpecialMesh235 = Instance.new("SpecialMesh")
  339. Part236 = Instance.new("Part")
  340. Script237 = Instance.new("Script")
  341. SpecialMesh238 = Instance.new("SpecialMesh")
  342. Part239 = Instance.new("Part")
  343. Script240 = Instance.new("Script")
  344. SpecialMesh241 = Instance.new("SpecialMesh")
  345. Part242 = Instance.new("Part")
  346. Script243 = Instance.new("Script")
  347. SpecialMesh244 = Instance.new("SpecialMesh")
  348. Model245 = Instance.new("Model")
  349. Part246 = Instance.new("Part")
  350. Script247 = Instance.new("Script")
  351. SpecialMesh248 = Instance.new("SpecialMesh")
  352. Part249 = Instance.new("Part")
  353. Script250 = Instance.new("Script")
  354. SpecialMesh251 = Instance.new("SpecialMesh")
  355. Part252 = Instance.new("Part")
  356. Script253 = Instance.new("Script")
  357. SpecialMesh254 = Instance.new("SpecialMesh")
  358. Part255 = Instance.new("Part")
  359. Script256 = Instance.new("Script")
  360. SpecialMesh257 = Instance.new("SpecialMesh")
  361. Part258 = Instance.new("Part")
  362. Script259 = Instance.new("Script")
  363. SpecialMesh260 = Instance.new("SpecialMesh")
  364. Part261 = Instance.new("Part")
  365. Script262 = Instance.new("Script")
  366. SpecialMesh263 = Instance.new("SpecialMesh")
  367. Part264 = Instance.new("Part")
  368. Script265 = Instance.new("Script")
  369. SpecialMesh266 = Instance.new("SpecialMesh")
  370. Part267 = Instance.new("Part")
  371. Script268 = Instance.new("Script")
  372. SpecialMesh269 = Instance.new("SpecialMesh")
  373. Part270 = Instance.new("Part")
  374. Script271 = Instance.new("Script")
  375. SpecialMesh272 = Instance.new("SpecialMesh")
  376. Part273 = Instance.new("Part")
  377. Script274 = Instance.new("Script")
  378. SpecialMesh275 = Instance.new("SpecialMesh")
  379. Part276 = Instance.new("Part")
  380. Script277 = Instance.new("Script")
  381. SpecialMesh278 = Instance.new("SpecialMesh")
  382. Part279 = Instance.new("Part")
  383. Part280 = Instance.new("Part")
  384. SpecialMesh281 = Instance.new("SpecialMesh")
  385. Part282 = Instance.new("Part")
  386. SpecialMesh283 = Instance.new("SpecialMesh")
  387. Part284 = Instance.new("Part")
  388. Model285 = Instance.new("Model")
  389. Model286 = Instance.new("Model")
  390. UnionOperation287 = Instance.new("UnionOperation")
  391. Model288 = Instance.new("Model")
  392. UnionOperation289 = Instance.new("UnionOperation")
  393. Model290 = Instance.new("Model")
  394. UnionOperation291 = Instance.new("UnionOperation")
  395. Model292 = Instance.new("Model")
  396. UnionOperation293 = Instance.new("UnionOperation")
  397. Model294 = Instance.new("Model")
  398. UnionOperation295 = Instance.new("UnionOperation")
  399. Model296 = Instance.new("Model")
  400. UnionOperation297 = Instance.new("UnionOperation")
  401. UnionOperation298 = Instance.new("UnionOperation")
  402. Model299 = Instance.new("Model")
  403. UnionOperation300 = Instance.new("UnionOperation")
  404. UnionOperation301 = Instance.new("UnionOperation")
  405. Model302 = Instance.new("Model")
  406. Model303 = Instance.new("Model")
  407. UnionOperation304 = Instance.new("UnionOperation")
  408. Model305 = Instance.new("Model")
  409. UnionOperation306 = Instance.new("UnionOperation")
  410. Model307 = Instance.new("Model")
  411. UnionOperation308 = Instance.new("UnionOperation")
  412. Model309 = Instance.new("Model")
  413. UnionOperation310 = Instance.new("UnionOperation")
  414. Model311 = Instance.new("Model")
  415. UnionOperation312 = Instance.new("UnionOperation")
  416. Model313 = Instance.new("Model")
  417. UnionOperation314 = Instance.new("UnionOperation")
  418. UnionOperation315 = Instance.new("UnionOperation")
  419. Model316 = Instance.new("Model")
  420. UnionOperation317 = Instance.new("UnionOperation")
  421. UnionOperation318 = Instance.new("UnionOperation")
  422. Part319 = Instance.new("Part")
  423. Part320 = Instance.new("Part")
  424. Script321 = Instance.new("Script")
  425. Script322 = Instance.new("Script")
  426. NumberValue323 = Instance.new("NumberValue")
  427. ObjectValue324 = Instance.new("ObjectValue")
  428. BrickColorValue325 = Instance.new("BrickColorValue")
  429. Part326 = Instance.new("Part")
  430. Part327 = Instance.new("Part")
  431. Part328 = Instance.new("Part")
  432. Part329 = Instance.new("Part")
  433. Part330 = Instance.new("Part")
  434. Part331 = Instance.new("Part")
  435. Part332 = Instance.new("Part")
  436. Part333 = Instance.new("Part")
  437. Part334 = Instance.new("Part")
  438. Part335 = Instance.new("Part")
  439. Part336 = Instance.new("Part")
  440. Part337 = Instance.new("Part")
  441. Part338 = Instance.new("Part")
  442. Part339 = Instance.new("Part")
  443. Model340 = Instance.new("Model")
  444. SpawnLocation341 = Instance.new("SpawnLocation")
  445. SpawnLocation342 = Instance.new("SpawnLocation")
  446. SpawnLocation343 = Instance.new("SpawnLocation")
  447. SpawnLocation344 = Instance.new("SpawnLocation")
  448. SpawnLocation345 = Instance.new("SpawnLocation")
  449. SpawnLocation346 = Instance.new("SpawnLocation")
  450. SpawnLocation347 = Instance.new("SpawnLocation")
  451. SpawnLocation348 = Instance.new("SpawnLocation")
  452. SpawnLocation349 = Instance.new("SpawnLocation")
  453. Model0.Parent = mas
  454. UnionOperation1.Parent = Model0
  455. UnionOperation1.CFrame = CFrame.new(-5.00009155, 36.5992775, 513.49646, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  456. UnionOperation1.Position = Vector3.new(-5.00009155, 36.5992775, 513.49646)
  457. UnionOperation1.Color = Color3.new(0.639216, 0.635294, 0.647059)
  458. UnionOperation1.Size = Vector3.new(94, 71, 10.000061)
  459. UnionOperation1.Anchored = true
  460. UnionOperation1.BrickColor = BrickColor.new("Medium stone grey")
  461. UnionOperation1.Locked = true
  462. UnionOperation1.Material = Enum.Material.Slate
  463. UnionOperation1.brickColor = BrickColor.new("Medium stone grey")
  464. UnionOperation2.Parent = Model0
  465. UnionOperation2.CFrame = CFrame.new(-9.2000002e-05, 34.5000153, 364.49646, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  466. UnionOperation2.Position = Vector3.new(-9.2000002e-05, 34.5000153, 364.49646)
  467. UnionOperation2.Color = Color3.new(0.639216, 0.635294, 0.647059)
  468. UnionOperation2.Size = Vector3.new(183.999985, 66.9999924, 74.0000305)
  469. UnionOperation2.Anchored = true
  470. UnionOperation2.BrickColor = BrickColor.new("Medium stone grey")
  471. UnionOperation2.Locked = true
  472. UnionOperation2.Material = Enum.Material.Slate
  473. UnionOperation2.brickColor = BrickColor.new("Medium stone grey")
  474. UnionOperation3.Parent = Model0
  475. UnionOperation3.CFrame = CFrame.new(-9.15527344e-05, 34.4999962, -52.50354, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  476. UnionOperation3.Position = Vector3.new(-9.15527344e-05, 34.4999962, -52.50354)
  477. UnionOperation3.Color = Color3.new(0.639216, 0.635294, 0.647059)
  478. UnionOperation3.Size = Vector3.new(183.999985, 66.9999924, 74.0000305)
  479. UnionOperation3.Anchored = true
  480. UnionOperation3.BrickColor = BrickColor.new("Medium stone grey")
  481. UnionOperation3.Locked = true
  482. UnionOperation3.Material = Enum.Material.Slate
  483. UnionOperation3.brickColor = BrickColor.new("Medium stone grey")
  484. Humanoid4.Name = "Shadow"
  485. Humanoid4.Parent = Model0
  486. Model5.Parent = Model0
  487. Model6.Name = "Lights"
  488. Model6.Parent = Model5
  489. Model6.PrimaryPart = Part8
  490. Model7.Name = "Purple"
  491. Model7.Parent = Model6
  492. Model7.PrimaryPart = Part8
  493. Part8.Name = "Smooth Block Model"
  494. Part8.Parent = Model7
  495. Part8.CFrame = CFrame.new(463.154785, 27.4914532, 1181.6178, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
  496. Part8.Orientation = Vector3.new(0, -135, 180)
  497. Part8.Position = Vector3.new(463.154785, 27.4914532, 1181.6178)
  498. Part8.Rotation = Vector3.new(-180, -45, 0)
  499. Part8.Color = Color3.new(0.419608, 0.196078, 0.486275)
  500. Part8.Size = Vector3.new(1, 1, 1)
  501. Part8.Anchored = true
  502. Part8.BottomSurface = Enum.SurfaceType.Smooth
  503. Part8.BrickColor = BrickColor.new("Bright violet")
  504. Part8.Locked = true
  505. Part8.Material = Enum.Material.SmoothPlastic
  506. Part8.TopSurface = Enum.SurfaceType.Smooth
  507. Part8.brickColor = BrickColor.new("Bright violet")
  508. Part8.FormFactor = Enum.FormFactor.Custom
  509. Part8.formFactor = Enum.FormFactor.Custom
  510. Script9.Parent = Part8
  511. table.insert(cors,sandbox(Script9,function()
  512. while true do
  513.  
  514. A = script.Parent
  515. wait(0.1)
  516. A.BrickColor = BrickColor.new(23)
  517. wait(0.1)
  518. A.BrickColor = BrickColor.new(107)
  519. wait(0.1)
  520. A.BrickColor = BrickColor.new(37)
  521. wait(0.1)
  522. A.BrickColor = BrickColor.new(119)
  523. wait(0.1)
  524. A.BrickColor = BrickColor.new(24)
  525. wait(0.1)
  526. A.BrickColor = BrickColor.new(106)
  527. wait(0.1)
  528. A.BrickColor = BrickColor.new(21)
  529. wait(0.1)
  530. A.BrickColor = BrickColor.new(104)
  531.  
  532.  
  533.  
  534.  
  535.  
  536.  
  537. end
  538.  
  539. end))
  540. SpecialMesh10.Parent = Part8
  541. SpecialMesh10.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  542. SpecialMesh10.MeshType = Enum.MeshType.Brick
  543. Part11.Name = "Smooth Block Model"
  544. Part11.Parent = Model7
  545. Part11.CFrame = CFrame.new(463.273834, 29.3069096, 1181.49878, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
  546. Part11.Orientation = Vector3.new(0, 45, 180)
  547. Part11.Position = Vector3.new(463.273834, 29.3069096, 1181.49878)
  548. Part11.Rotation = Vector3.new(0, 45, -180)
  549. Part11.Color = Color3.new(0.419608, 0.196078, 0.486275)
  550. Part11.Size = Vector3.new(1, 1, 1)
  551. Part11.Anchored = true
  552. Part11.BottomSurface = Enum.SurfaceType.Smooth
  553. Part11.BrickColor = BrickColor.new("Bright violet")
  554. Part11.Locked = true
  555. Part11.Material = Enum.Material.SmoothPlastic
  556. Part11.TopSurface = Enum.SurfaceType.Smooth
  557. Part11.brickColor = BrickColor.new("Bright violet")
  558. Part11.FormFactor = Enum.FormFactor.Custom
  559. Part11.formFactor = Enum.FormFactor.Custom
  560. Script12.Parent = Part11
  561. table.insert(cors,sandbox(Script12,function()
  562. while true do
  563.  
  564. A = script.Parent
  565. wait(0.1)
  566. A.BrickColor = BrickColor.new(23)
  567. wait(0.1)
  568. A.BrickColor = BrickColor.new(107)
  569. wait(0.1)
  570. A.BrickColor = BrickColor.new(37)
  571. wait(0.1)
  572. A.BrickColor = BrickColor.new(119)
  573. wait(0.1)
  574. A.BrickColor = BrickColor.new(24)
  575. wait(0.1)
  576. A.BrickColor = BrickColor.new(106)
  577. wait(0.1)
  578. A.BrickColor = BrickColor.new(21)
  579. wait(0.1)
  580. A.BrickColor = BrickColor.new(104)
  581.  
  582.  
  583.  
  584.  
  585.  
  586.  
  587. end
  588.  
  589. end))
  590. SpecialMesh13.Parent = Part11
  591. SpecialMesh13.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  592. SpecialMesh13.MeshType = Enum.MeshType.Brick
  593. Part14.Name = "Smooth Block Model"
  594. Part14.Parent = Model7
  595. Part14.CFrame = CFrame.new(463.511475, 28.9035091, 1181.26111, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
  596. Part14.Orientation = Vector3.new(0, 45, 180)
  597. Part14.Position = Vector3.new(463.511475, 28.9035091, 1181.26111)
  598. Part14.Rotation = Vector3.new(0, 45, -180)
  599. Part14.Color = Color3.new(0.419608, 0.196078, 0.486275)
  600. Part14.Size = Vector3.new(1, 1, 1)
  601. Part14.Anchored = true
  602. Part14.BottomSurface = Enum.SurfaceType.Smooth
  603. Part14.BrickColor = BrickColor.new("Bright violet")
  604. Part14.Locked = true
  605. Part14.Material = Enum.Material.SmoothPlastic
  606. Part14.TopSurface = Enum.SurfaceType.Smooth
  607. Part14.brickColor = BrickColor.new("Bright violet")
  608. Part14.FormFactor = Enum.FormFactor.Custom
  609. Part14.formFactor = Enum.FormFactor.Custom
  610. Script15.Parent = Part14
  611. table.insert(cors,sandbox(Script15,function()
  612. while true do
  613.  
  614. A = script.Parent
  615. wait(0.1)
  616. A.BrickColor = BrickColor.new(23)
  617. wait(0.1)
  618. A.BrickColor = BrickColor.new(107)
  619. wait(0.1)
  620. A.BrickColor = BrickColor.new(37)
  621. wait(0.1)
  622. A.BrickColor = BrickColor.new(119)
  623. wait(0.1)
  624. A.BrickColor = BrickColor.new(24)
  625. wait(0.1)
  626. A.BrickColor = BrickColor.new(106)
  627. wait(0.1)
  628. A.BrickColor = BrickColor.new(21)
  629. wait(0.1)
  630. A.BrickColor = BrickColor.new(104)
  631.  
  632.  
  633.  
  634.  
  635.  
  636.  
  637. end
  638.  
  639. end))
  640. SpecialMesh16.Parent = Part14
  641. SpecialMesh16.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  642. SpecialMesh16.MeshType = Enum.MeshType.Brick
  643. Part17.Name = "Smooth Block Model"
  644. Part17.Parent = Model7
  645. Part17.CFrame = CFrame.new(463.749146, 28.5000687, 1181.02332, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
  646. Part17.Orientation = Vector3.new(0, 45, 180)
  647. Part17.Position = Vector3.new(463.749146, 28.5000687, 1181.02332)
  648. Part17.Rotation = Vector3.new(0, 45, -180)
  649. Part17.Color = Color3.new(0.419608, 0.196078, 0.486275)
  650. Part17.Size = Vector3.new(1, 1, 1)
  651. Part17.Anchored = true
  652. Part17.BottomSurface = Enum.SurfaceType.Smooth
  653. Part17.BrickColor = BrickColor.new("Bright violet")
  654. Part17.Locked = true
  655. Part17.Material = Enum.Material.SmoothPlastic
  656. Part17.TopSurface = Enum.SurfaceType.Smooth
  657. Part17.brickColor = BrickColor.new("Bright violet")
  658. Part17.FormFactor = Enum.FormFactor.Custom
  659. Part17.formFactor = Enum.FormFactor.Custom
  660. Script18.Parent = Part17
  661. table.insert(cors,sandbox(Script18,function()
  662. while true do
  663.  
  664. A = script.Parent
  665. wait(0.1)
  666. A.BrickColor = BrickColor.new(23)
  667. wait(0.1)
  668. A.BrickColor = BrickColor.new(107)
  669. wait(0.1)
  670. A.BrickColor = BrickColor.new(37)
  671. wait(0.1)
  672. A.BrickColor = BrickColor.new(119)
  673. wait(0.1)
  674. A.BrickColor = BrickColor.new(24)
  675. wait(0.1)
  676. A.BrickColor = BrickColor.new(106)
  677. wait(0.1)
  678. A.BrickColor = BrickColor.new(21)
  679. wait(0.1)
  680. A.BrickColor = BrickColor.new(104)
  681.  
  682.  
  683.  
  684.  
  685.  
  686.  
  687. end
  688.  
  689. end))
  690. SpecialMesh19.Parent = Part17
  691. SpecialMesh19.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  692. SpecialMesh19.MeshType = Enum.MeshType.Brick
  693. Part20.Name = "Smooth Block Model"
  694. Part20.Parent = Model7
  695. Part20.CFrame = CFrame.new(463.630402, 28.7017937, 1181.14221, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
  696. Part20.Orientation = Vector3.new(0, 45, 180)
  697. Part20.Position = Vector3.new(463.630402, 28.7017937, 1181.14221)
  698. Part20.Rotation = Vector3.new(0, 45, -180)
  699. Part20.Color = Color3.new(0.419608, 0.196078, 0.486275)
  700. Part20.Size = Vector3.new(1, 1, 1)
  701. Part20.Anchored = true
  702. Part20.BottomSurface = Enum.SurfaceType.Smooth
  703. Part20.BrickColor = BrickColor.new("Bright violet")
  704. Part20.Locked = true
  705. Part20.Material = Enum.Material.SmoothPlastic
  706. Part20.TopSurface = Enum.SurfaceType.Smooth
  707. Part20.brickColor = BrickColor.new("Bright violet")
  708. Part20.FormFactor = Enum.FormFactor.Custom
  709. Part20.formFactor = Enum.FormFactor.Custom
  710. Script21.Parent = Part20
  711. table.insert(cors,sandbox(Script21,function()
  712. while true do
  713.  
  714. A = script.Parent
  715. wait(0.1)
  716. A.BrickColor = BrickColor.new(23)
  717. wait(0.1)
  718. A.BrickColor = BrickColor.new(107)
  719. wait(0.1)
  720. A.BrickColor = BrickColor.new(37)
  721. wait(0.1)
  722. A.BrickColor = BrickColor.new(119)
  723. wait(0.1)
  724. A.BrickColor = BrickColor.new(24)
  725. wait(0.1)
  726. A.BrickColor = BrickColor.new(106)
  727. wait(0.1)
  728. A.BrickColor = BrickColor.new(21)
  729. wait(0.1)
  730. A.BrickColor = BrickColor.new(104)
  731.  
  732.  
  733.  
  734.  
  735.  
  736.  
  737. end
  738.  
  739. end))
  740. SpecialMesh22.Parent = Part20
  741. SpecialMesh22.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  742. SpecialMesh22.MeshType = Enum.MeshType.Brick
  743. Part23.Name = "Smooth Block Model"
  744. Part23.Parent = Model7
  745. Part23.CFrame = CFrame.new(463.392548, 27.8949032, 1181.37988, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
  746. Part23.Orientation = Vector3.new(0, -135, 180)
  747. Part23.Position = Vector3.new(463.392548, 27.8949032, 1181.37988)
  748. Part23.Rotation = Vector3.new(-180, -45, 0)
  749. Part23.Color = Color3.new(0.419608, 0.196078, 0.486275)
  750. Part23.Size = Vector3.new(1, 1, 1)
  751. Part23.Anchored = true
  752. Part23.BottomSurface = Enum.SurfaceType.Smooth
  753. Part23.BrickColor = BrickColor.new("Bright violet")
  754. Part23.Locked = true
  755. Part23.Material = Enum.Material.SmoothPlastic
  756. Part23.TopSurface = Enum.SurfaceType.Smooth
  757. Part23.brickColor = BrickColor.new("Bright violet")
  758. Part23.FormFactor = Enum.FormFactor.Custom
  759. Part23.formFactor = Enum.FormFactor.Custom
  760. Script24.Parent = Part23
  761. table.insert(cors,sandbox(Script24,function()
  762. while true do
  763.  
  764. A = script.Parent
  765. wait(0.1)
  766. A.BrickColor = BrickColor.new(23)
  767. wait(0.1)
  768. A.BrickColor = BrickColor.new(107)
  769. wait(0.1)
  770. A.BrickColor = BrickColor.new(37)
  771. wait(0.1)
  772. A.BrickColor = BrickColor.new(119)
  773. wait(0.1)
  774. A.BrickColor = BrickColor.new(24)
  775. wait(0.1)
  776. A.BrickColor = BrickColor.new(106)
  777. wait(0.1)
  778. A.BrickColor = BrickColor.new(21)
  779. wait(0.1)
  780. A.BrickColor = BrickColor.new(104)
  781.  
  782.  
  783.  
  784.  
  785.  
  786.  
  787. end
  788.  
  789. end))
  790. SpecialMesh25.Parent = Part23
  791. SpecialMesh25.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  792. SpecialMesh25.MeshType = Enum.MeshType.Brick
  793. Part26.Name = "Smooth Block Model"
  794. Part26.Parent = Model7
  795. Part26.CFrame = CFrame.new(463.273834, 27.6931744, 1181.49878, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
  796. Part26.Orientation = Vector3.new(0, -135, 180)
  797. Part26.Position = Vector3.new(463.273834, 27.6931744, 1181.49878)
  798. Part26.Rotation = Vector3.new(-180, -45, 0)
  799. Part26.Color = Color3.new(0.419608, 0.196078, 0.486275)
  800. Part26.Size = Vector3.new(1, 1, 1)
  801. Part26.Anchored = true
  802. Part26.BottomSurface = Enum.SurfaceType.Smooth
  803. Part26.BrickColor = BrickColor.new("Bright violet")
  804. Part26.Locked = true
  805. Part26.Material = Enum.Material.SmoothPlastic
  806. Part26.TopSurface = Enum.SurfaceType.Smooth
  807. Part26.brickColor = BrickColor.new("Bright violet")
  808. Part26.FormFactor = Enum.FormFactor.Custom
  809. Part26.formFactor = Enum.FormFactor.Custom
  810. Script27.Parent = Part26
  811. table.insert(cors,sandbox(Script27,function()
  812. while true do
  813.  
  814. A = script.Parent
  815. wait(0.1)
  816. A.BrickColor = BrickColor.new(23)
  817. wait(0.1)
  818. A.BrickColor = BrickColor.new(107)
  819. wait(0.1)
  820. A.BrickColor = BrickColor.new(37)
  821. wait(0.1)
  822. A.BrickColor = BrickColor.new(119)
  823. wait(0.1)
  824. A.BrickColor = BrickColor.new(24)
  825. wait(0.1)
  826. A.BrickColor = BrickColor.new(106)
  827. wait(0.1)
  828. A.BrickColor = BrickColor.new(21)
  829. wait(0.1)
  830. A.BrickColor = BrickColor.new(104)
  831.  
  832.  
  833.  
  834.  
  835.  
  836.  
  837. end
  838.  
  839. end))
  840. SpecialMesh28.Parent = Part26
  841. SpecialMesh28.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  842. SpecialMesh28.MeshType = Enum.MeshType.Brick
  843. Part29.Name = "Smooth Block Model"
  844. Part29.Parent = Model7
  845. Part29.CFrame = CFrame.new(463.392548, 29.1052151, 1181.37988, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
  846. Part29.Orientation = Vector3.new(0, 45, 180)
  847. Part29.Position = Vector3.new(463.392548, 29.1052151, 1181.37988)
  848. Part29.Rotation = Vector3.new(0, 45, -180)
  849. Part29.Color = Color3.new(0.419608, 0.196078, 0.486275)
  850. Part29.Size = Vector3.new(1, 1, 1)
  851. Part29.Anchored = true
  852. Part29.BottomSurface = Enum.SurfaceType.Smooth
  853. Part29.BrickColor = BrickColor.new("Bright violet")
  854. Part29.Locked = true
  855. Part29.Material = Enum.Material.SmoothPlastic
  856. Part29.TopSurface = Enum.SurfaceType.Smooth
  857. Part29.brickColor = BrickColor.new("Bright violet")
  858. Part29.FormFactor = Enum.FormFactor.Custom
  859. Part29.formFactor = Enum.FormFactor.Custom
  860. Script30.Parent = Part29
  861. table.insert(cors,sandbox(Script30,function()
  862. while true do
  863.  
  864. A = script.Parent
  865. wait(0.1)
  866. A.BrickColor = BrickColor.new(23)
  867. wait(0.1)
  868. A.BrickColor = BrickColor.new(107)
  869. wait(0.1)
  870. A.BrickColor = BrickColor.new(37)
  871. wait(0.1)
  872. A.BrickColor = BrickColor.new(119)
  873. wait(0.1)
  874. A.BrickColor = BrickColor.new(24)
  875. wait(0.1)
  876. A.BrickColor = BrickColor.new(106)
  877. wait(0.1)
  878. A.BrickColor = BrickColor.new(21)
  879. wait(0.1)
  880. A.BrickColor = BrickColor.new(104)
  881.  
  882.  
  883.  
  884.  
  885.  
  886.  
  887. end
  888.  
  889. end))
  890. SpecialMesh31.Parent = Part29
  891. SpecialMesh31.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  892. SpecialMesh31.MeshType = Enum.MeshType.Brick
  893. Part32.Name = "Smooth Block Model"
  894. Part32.Parent = Model7
  895. Part32.CFrame = CFrame.new(463.154785, 29.508606, 1181.6178, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
  896. Part32.Orientation = Vector3.new(0, 45, 180)
  897. Part32.Position = Vector3.new(463.154785, 29.508606, 1181.6178)
  898. Part32.Rotation = Vector3.new(0, 45, -180)
  899. Part32.Color = Color3.new(0.419608, 0.196078, 0.486275)
  900. Part32.Size = Vector3.new(1, 1, 1)
  901. Part32.Anchored = true
  902. Part32.BottomSurface = Enum.SurfaceType.Smooth
  903. Part32.BrickColor = BrickColor.new("Bright violet")
  904. Part32.Locked = true
  905. Part32.Material = Enum.Material.SmoothPlastic
  906. Part32.TopSurface = Enum.SurfaceType.Smooth
  907. Part32.brickColor = BrickColor.new("Bright violet")
  908. Part32.FormFactor = Enum.FormFactor.Custom
  909. Part32.formFactor = Enum.FormFactor.Custom
  910. Script33.Parent = Part32
  911. table.insert(cors,sandbox(Script33,function()
  912. while true do
  913.  
  914. A = script.Parent
  915. wait(0.1)
  916. A.BrickColor = BrickColor.new(23)
  917. wait(0.1)
  918. A.BrickColor = BrickColor.new(107)
  919. wait(0.1)
  920. A.BrickColor = BrickColor.new(37)
  921. wait(0.1)
  922. A.BrickColor = BrickColor.new(119)
  923. wait(0.1)
  924. A.BrickColor = BrickColor.new(24)
  925. wait(0.1)
  926. A.BrickColor = BrickColor.new(106)
  927. wait(0.1)
  928. A.BrickColor = BrickColor.new(21)
  929. wait(0.1)
  930. A.BrickColor = BrickColor.new(104)
  931.  
  932.  
  933.  
  934.  
  935.  
  936.  
  937. end
  938.  
  939. end))
  940. SpecialMesh34.Parent = Part32
  941. SpecialMesh34.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  942. SpecialMesh34.MeshType = Enum.MeshType.Brick
  943. Part35.Name = "Smooth Block Model"
  944. Part35.Parent = Model7
  945. Part35.CFrame = CFrame.new(463.630402, 28.2983513, 1181.14221, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
  946. Part35.Orientation = Vector3.new(0, -135, 180)
  947. Part35.Position = Vector3.new(463.630402, 28.2983513, 1181.14221)
  948. Part35.Rotation = Vector3.new(-180, -45, 0)
  949. Part35.Color = Color3.new(0.419608, 0.196078, 0.486275)
  950. Part35.Size = Vector3.new(1, 1, 1)
  951. Part35.Anchored = true
  952. Part35.BottomSurface = Enum.SurfaceType.Smooth
  953. Part35.BrickColor = BrickColor.new("Bright violet")
  954. Part35.Locked = true
  955. Part35.Material = Enum.Material.SmoothPlastic
  956. Part35.TopSurface = Enum.SurfaceType.Smooth
  957. Part35.brickColor = BrickColor.new("Bright violet")
  958. Part35.FormFactor = Enum.FormFactor.Custom
  959. Part35.formFactor = Enum.FormFactor.Custom
  960. Script36.Parent = Part35
  961. table.insert(cors,sandbox(Script36,function()
  962. while true do
  963.  
  964. A = script.Parent
  965. wait(0.1)
  966. A.BrickColor = BrickColor.new(23)
  967. wait(0.1)
  968. A.BrickColor = BrickColor.new(107)
  969. wait(0.1)
  970. A.BrickColor = BrickColor.new(37)
  971. wait(0.1)
  972. A.BrickColor = BrickColor.new(119)
  973. wait(0.1)
  974. A.BrickColor = BrickColor.new(24)
  975. wait(0.1)
  976. A.BrickColor = BrickColor.new(106)
  977. wait(0.1)
  978. A.BrickColor = BrickColor.new(21)
  979. wait(0.1)
  980. A.BrickColor = BrickColor.new(104)
  981.  
  982.  
  983.  
  984.  
  985.  
  986.  
  987. end
  988.  
  989. end))
  990. SpecialMesh37.Parent = Part35
  991. SpecialMesh37.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  992. SpecialMesh37.MeshType = Enum.MeshType.Brick
  993. Part38.Name = "Smooth Block Model"
  994. Part38.Parent = Model7
  995. Part38.CFrame = CFrame.new(463.511475, 28.0966244, 1181.26111, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
  996. Part38.Orientation = Vector3.new(0, -135, 180)
  997. Part38.Position = Vector3.new(463.511475, 28.0966244, 1181.26111)
  998. Part38.Rotation = Vector3.new(-180, -45, 0)
  999. Part38.Color = Color3.new(0.419608, 0.196078, 0.486275)
  1000. Part38.Size = Vector3.new(1, 1, 1)
  1001. Part38.Anchored = true
  1002. Part38.BottomSurface = Enum.SurfaceType.Smooth
  1003. Part38.BrickColor = BrickColor.new("Bright violet")
  1004. Part38.Locked = true
  1005. Part38.Material = Enum.Material.SmoothPlastic
  1006. Part38.TopSurface = Enum.SurfaceType.Smooth
  1007. Part38.brickColor = BrickColor.new("Bright violet")
  1008. Part38.FormFactor = Enum.FormFactor.Custom
  1009. Part38.formFactor = Enum.FormFactor.Custom
  1010. Script39.Parent = Part38
  1011. table.insert(cors,sandbox(Script39,function()
  1012. while true do
  1013.  
  1014. A = script.Parent
  1015. wait(0.1)
  1016. A.BrickColor = BrickColor.new(23)
  1017. wait(0.1)
  1018. A.BrickColor = BrickColor.new(107)
  1019. wait(0.1)
  1020. A.BrickColor = BrickColor.new(37)
  1021. wait(0.1)
  1022. A.BrickColor = BrickColor.new(119)
  1023. wait(0.1)
  1024. A.BrickColor = BrickColor.new(24)
  1025. wait(0.1)
  1026. A.BrickColor = BrickColor.new(106)
  1027. wait(0.1)
  1028. A.BrickColor = BrickColor.new(21)
  1029. wait(0.1)
  1030. A.BrickColor = BrickColor.new(104)
  1031.  
  1032.  
  1033.  
  1034.  
  1035.  
  1036.  
  1037. end
  1038.  
  1039. end))
  1040. SpecialMesh40.Parent = Part38
  1041. SpecialMesh40.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  1042. SpecialMesh40.MeshType = Enum.MeshType.Brick
  1043. Model41.Name = "Orange"
  1044. Model41.Parent = Model6
  1045. Model41.PrimaryPart = Part42
  1046. Part42.Name = "Smooth Block Model"
  1047. Part42.Parent = Model41
  1048. Part42.CFrame = CFrame.new(457.44928, 27.4914532, 1187.32312, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
  1049. Part42.Orientation = Vector3.new(0, -135, 180)
  1050. Part42.Position = Vector3.new(457.44928, 27.4914532, 1187.32312)
  1051. Part42.Rotation = Vector3.new(-180, -45, 0)
  1052. Part42.Color = Color3.new(0.854902, 0.521569, 0.254902)
  1053. Part42.Size = Vector3.new(1, 1, 1)
  1054. Part42.Anchored = true
  1055. Part42.BottomSurface = Enum.SurfaceType.Smooth
  1056. Part42.BrickColor = BrickColor.new("Bright orange")
  1057. Part42.Locked = true
  1058. Part42.Material = Enum.Material.SmoothPlastic
  1059. Part42.TopSurface = Enum.SurfaceType.Smooth
  1060. Part42.brickColor = BrickColor.new("Bright orange")
  1061. Part42.FormFactor = Enum.FormFactor.Custom
  1062. Part42.formFactor = Enum.FormFactor.Custom
  1063. Script43.Parent = Part42
  1064. table.insert(cors,sandbox(Script43,function()
  1065. while true do
  1066.  
  1067. A = script.Parent
  1068. wait(0.1)
  1069. A.BrickColor = BrickColor.new(21)
  1070. wait(0.1)
  1071. A.BrickColor = BrickColor.new(104)
  1072. wait(0.1)
  1073. A.BrickColor = BrickColor.new(23)
  1074. wait(0.1)
  1075. A.BrickColor = BrickColor.new(107)
  1076. wait(0.1)
  1077. A.BrickColor = BrickColor.new(37)
  1078. wait(0.1)
  1079. A.BrickColor = BrickColor.new(119)
  1080. wait(0.1)
  1081. A.BrickColor = BrickColor.new(24)
  1082. wait(0.1)
  1083. A.BrickColor = BrickColor.new(106)
  1084.  
  1085. end
  1086.  
  1087. end))
  1088. SpecialMesh44.Parent = Part42
  1089. SpecialMesh44.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  1090. SpecialMesh44.MeshType = Enum.MeshType.Brick
  1091. Part45.Name = "Smooth Block Model"
  1092. Part45.Parent = Model41
  1093. Part45.CFrame = CFrame.new(457.568115, 29.3069096, 1187.20447, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
  1094. Part45.Orientation = Vector3.new(0, 45, 180)
  1095. Part45.Position = Vector3.new(457.568115, 29.3069096, 1187.20447)
  1096. Part45.Rotation = Vector3.new(0, 45, -180)
  1097. Part45.Color = Color3.new(0.854902, 0.521569, 0.254902)
  1098. Part45.Size = Vector3.new(1, 1, 1)
  1099. Part45.Anchored = true
  1100. Part45.BottomSurface = Enum.SurfaceType.Smooth
  1101. Part45.BrickColor = BrickColor.new("Bright orange")
  1102. Part45.Locked = true
  1103. Part45.Material = Enum.Material.SmoothPlastic
  1104. Part45.TopSurface = Enum.SurfaceType.Smooth
  1105. Part45.brickColor = BrickColor.new("Bright orange")
  1106. Part45.FormFactor = Enum.FormFactor.Custom
  1107. Part45.formFactor = Enum.FormFactor.Custom
  1108. Script46.Parent = Part45
  1109. table.insert(cors,sandbox(Script46,function()
  1110. while true do
  1111.  
  1112. A = script.Parent
  1113. wait(0.1)
  1114. A.BrickColor = BrickColor.new(21)
  1115. wait(0.1)
  1116. A.BrickColor = BrickColor.new(104)
  1117. wait(0.1)
  1118. A.BrickColor = BrickColor.new(23)
  1119. wait(0.1)
  1120. A.BrickColor = BrickColor.new(107)
  1121. wait(0.1)
  1122. A.BrickColor = BrickColor.new(37)
  1123. wait(0.1)
  1124. A.BrickColor = BrickColor.new(119)
  1125. wait(0.1)
  1126. A.BrickColor = BrickColor.new(24)
  1127. wait(0.1)
  1128. A.BrickColor = BrickColor.new(106)
  1129.  
  1130. end
  1131.  
  1132. end))
  1133. SpecialMesh47.Parent = Part45
  1134. SpecialMesh47.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  1135. SpecialMesh47.MeshType = Enum.MeshType.Brick
  1136. Part48.Name = "Smooth Block Model"
  1137. Part48.Parent = Model41
  1138. Part48.CFrame = CFrame.new(457.805908, 28.9035091, 1186.96667, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
  1139. Part48.Orientation = Vector3.new(0, 45, 180)
  1140. Part48.Position = Vector3.new(457.805908, 28.9035091, 1186.96667)
  1141. Part48.Rotation = Vector3.new(0, 45, -180)
  1142. Part48.Color = Color3.new(0.854902, 0.521569, 0.254902)
  1143. Part48.Size = Vector3.new(1, 1, 1)
  1144. Part48.Anchored = true
  1145. Part48.BottomSurface = Enum.SurfaceType.Smooth
  1146. Part48.BrickColor = BrickColor.new("Bright orange")
  1147. Part48.Locked = true
  1148. Part48.Material = Enum.Material.SmoothPlastic
  1149. Part48.TopSurface = Enum.SurfaceType.Smooth
  1150. Part48.brickColor = BrickColor.new("Bright orange")
  1151. Part48.FormFactor = Enum.FormFactor.Custom
  1152. Part48.formFactor = Enum.FormFactor.Custom
  1153. Script49.Parent = Part48
  1154. table.insert(cors,sandbox(Script49,function()
  1155. while true do
  1156.  
  1157. A = script.Parent
  1158. wait(0.1)
  1159. A.BrickColor = BrickColor.new(21)
  1160. wait(0.1)
  1161. A.BrickColor = BrickColor.new(104)
  1162. wait(0.1)
  1163. A.BrickColor = BrickColor.new(23)
  1164. wait(0.1)
  1165. A.BrickColor = BrickColor.new(107)
  1166. wait(0.1)
  1167. A.BrickColor = BrickColor.new(37)
  1168. wait(0.1)
  1169. A.BrickColor = BrickColor.new(119)
  1170. wait(0.1)
  1171. A.BrickColor = BrickColor.new(24)
  1172. wait(0.1)
  1173. A.BrickColor = BrickColor.new(106)
  1174.  
  1175. end
  1176.  
  1177. end))
  1178. SpecialMesh50.Parent = Part48
  1179. SpecialMesh50.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  1180. SpecialMesh50.MeshType = Enum.MeshType.Brick
  1181. Part51.Name = "Smooth Block Model"
  1182. Part51.Parent = Model41
  1183. Part51.CFrame = CFrame.new(458.043701, 28.5000687, 1186.72888, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
  1184. Part51.Orientation = Vector3.new(0, 45, 180)
  1185. Part51.Position = Vector3.new(458.043701, 28.5000687, 1186.72888)
  1186. Part51.Rotation = Vector3.new(0, 45, -180)
  1187. Part51.Color = Color3.new(0.854902, 0.521569, 0.254902)
  1188. Part51.Size = Vector3.new(1, 1, 1)
  1189. Part51.Anchored = true
  1190. Part51.BottomSurface = Enum.SurfaceType.Smooth
  1191. Part51.BrickColor = BrickColor.new("Bright orange")
  1192. Part51.Locked = true
  1193. Part51.Material = Enum.Material.SmoothPlastic
  1194. Part51.TopSurface = Enum.SurfaceType.Smooth
  1195. Part51.brickColor = BrickColor.new("Bright orange")
  1196. Part51.FormFactor = Enum.FormFactor.Custom
  1197. Part51.formFactor = Enum.FormFactor.Custom
  1198. Script52.Parent = Part51
  1199. table.insert(cors,sandbox(Script52,function()
  1200. while true do
  1201.  
  1202. A = script.Parent
  1203. wait(0.1)
  1204. A.BrickColor = BrickColor.new(21)
  1205. wait(0.1)
  1206. A.BrickColor = BrickColor.new(104)
  1207. wait(0.1)
  1208. A.BrickColor = BrickColor.new(23)
  1209. wait(0.1)
  1210. A.BrickColor = BrickColor.new(107)
  1211. wait(0.1)
  1212. A.BrickColor = BrickColor.new(37)
  1213. wait(0.1)
  1214. A.BrickColor = BrickColor.new(119)
  1215. wait(0.1)
  1216. A.BrickColor = BrickColor.new(24)
  1217. wait(0.1)
  1218. A.BrickColor = BrickColor.new(106)
  1219.  
  1220. end
  1221.  
  1222. end))
  1223. SpecialMesh53.Parent = Part51
  1224. SpecialMesh53.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  1225. SpecialMesh53.MeshType = Enum.MeshType.Brick
  1226. Part54.Name = "Smooth Block Model"
  1227. Part54.Parent = Model41
  1228. Part54.CFrame = CFrame.new(457.924774, 28.7017937, 1186.8479, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
  1229. Part54.Orientation = Vector3.new(0, 45, 180)
  1230. Part54.Position = Vector3.new(457.924774, 28.7017937, 1186.8479)
  1231. Part54.Rotation = Vector3.new(0, 45, -180)
  1232. Part54.Color = Color3.new(0.854902, 0.521569, 0.254902)
  1233. Part54.Size = Vector3.new(1, 1, 1)
  1234. Part54.Anchored = true
  1235. Part54.BottomSurface = Enum.SurfaceType.Smooth
  1236. Part54.BrickColor = BrickColor.new("Bright orange")
  1237. Part54.Locked = true
  1238. Part54.Material = Enum.Material.SmoothPlastic
  1239. Part54.TopSurface = Enum.SurfaceType.Smooth
  1240. Part54.brickColor = BrickColor.new("Bright orange")
  1241. Part54.FormFactor = Enum.FormFactor.Custom
  1242. Part54.formFactor = Enum.FormFactor.Custom
  1243. Script55.Parent = Part54
  1244. table.insert(cors,sandbox(Script55,function()
  1245. while true do
  1246.  
  1247. A = script.Parent
  1248. wait(0.1)
  1249. A.BrickColor = BrickColor.new(21)
  1250. wait(0.1)
  1251. A.BrickColor = BrickColor.new(104)
  1252. wait(0.1)
  1253. A.BrickColor = BrickColor.new(23)
  1254. wait(0.1)
  1255. A.BrickColor = BrickColor.new(107)
  1256. wait(0.1)
  1257. A.BrickColor = BrickColor.new(37)
  1258. wait(0.1)
  1259. A.BrickColor = BrickColor.new(119)
  1260. wait(0.1)
  1261. A.BrickColor = BrickColor.new(24)
  1262. wait(0.1)
  1263. A.BrickColor = BrickColor.new(106)
  1264.  
  1265. end
  1266.  
  1267. end))
  1268. SpecialMesh56.Parent = Part54
  1269. SpecialMesh56.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  1270. SpecialMesh56.MeshType = Enum.MeshType.Brick
  1271. Part57.Name = "Smooth Block Model"
  1272. Part57.Parent = Model41
  1273. Part57.CFrame = CFrame.new(457.687134, 27.8949032, 1187.08545, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
  1274. Part57.Orientation = Vector3.new(0, -135, 180)
  1275. Part57.Position = Vector3.new(457.687134, 27.8949032, 1187.08545)
  1276. Part57.Rotation = Vector3.new(-180, -45, 0)
  1277. Part57.Color = Color3.new(0.854902, 0.521569, 0.254902)
  1278. Part57.Size = Vector3.new(1, 1, 1)
  1279. Part57.Anchored = true
  1280. Part57.BottomSurface = Enum.SurfaceType.Smooth
  1281. Part57.BrickColor = BrickColor.new("Bright orange")
  1282. Part57.Locked = true
  1283. Part57.Material = Enum.Material.SmoothPlastic
  1284. Part57.TopSurface = Enum.SurfaceType.Smooth
  1285. Part57.brickColor = BrickColor.new("Bright orange")
  1286. Part57.FormFactor = Enum.FormFactor.Custom
  1287. Part57.formFactor = Enum.FormFactor.Custom
  1288. Script58.Parent = Part57
  1289. table.insert(cors,sandbox(Script58,function()
  1290. while true do
  1291.  
  1292. A = script.Parent
  1293. wait(0.1)
  1294. A.BrickColor = BrickColor.new(21)
  1295. wait(0.1)
  1296. A.BrickColor = BrickColor.new(104)
  1297. wait(0.1)
  1298. A.BrickColor = BrickColor.new(23)
  1299. wait(0.1)
  1300. A.BrickColor = BrickColor.new(107)
  1301. wait(0.1)
  1302. A.BrickColor = BrickColor.new(37)
  1303. wait(0.1)
  1304. A.BrickColor = BrickColor.new(119)
  1305. wait(0.1)
  1306. A.BrickColor = BrickColor.new(24)
  1307. wait(0.1)
  1308. A.BrickColor = BrickColor.new(106)
  1309.  
  1310. end
  1311.  
  1312. end))
  1313. SpecialMesh59.Parent = Part57
  1314. SpecialMesh59.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  1315. SpecialMesh59.MeshType = Enum.MeshType.Brick
  1316. Part60.Name = "Smooth Block Model"
  1317. Part60.Parent = Model41
  1318. Part60.CFrame = CFrame.new(457.568115, 27.6931744, 1187.20447, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
  1319. Part60.Orientation = Vector3.new(0, -135, 180)
  1320. Part60.Position = Vector3.new(457.568115, 27.6931744, 1187.20447)
  1321. Part60.Rotation = Vector3.new(-180, -45, 0)
  1322. Part60.Color = Color3.new(0.854902, 0.521569, 0.254902)
  1323. Part60.Size = Vector3.new(1, 1, 1)
  1324. Part60.Anchored = true
  1325. Part60.BottomSurface = Enum.SurfaceType.Smooth
  1326. Part60.BrickColor = BrickColor.new("Bright orange")
  1327. Part60.Locked = true
  1328. Part60.Material = Enum.Material.SmoothPlastic
  1329. Part60.TopSurface = Enum.SurfaceType.Smooth
  1330. Part60.brickColor = BrickColor.new("Bright orange")
  1331. Part60.FormFactor = Enum.FormFactor.Custom
  1332. Part60.formFactor = Enum.FormFactor.Custom
  1333. Script61.Parent = Part60
  1334. table.insert(cors,sandbox(Script61,function()
  1335. while true do
  1336.  
  1337. A = script.Parent
  1338. wait(0.1)
  1339. A.BrickColor = BrickColor.new(21)
  1340. wait(0.1)
  1341. A.BrickColor = BrickColor.new(104)
  1342. wait(0.1)
  1343. A.BrickColor = BrickColor.new(23)
  1344. wait(0.1)
  1345. A.BrickColor = BrickColor.new(107)
  1346. wait(0.1)
  1347. A.BrickColor = BrickColor.new(37)
  1348. wait(0.1)
  1349. A.BrickColor = BrickColor.new(119)
  1350. wait(0.1)
  1351. A.BrickColor = BrickColor.new(24)
  1352. wait(0.1)
  1353. A.BrickColor = BrickColor.new(106)
  1354.  
  1355. end
  1356.  
  1357. end))
  1358. SpecialMesh62.Parent = Part60
  1359. SpecialMesh62.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  1360. SpecialMesh62.MeshType = Enum.MeshType.Brick
  1361. Part63.Name = "Smooth Block Model"
  1362. Part63.Parent = Model41
  1363. Part63.CFrame = CFrame.new(457.687134, 29.1052151, 1187.08545, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
  1364. Part63.Orientation = Vector3.new(0, 45, 180)
  1365. Part63.Position = Vector3.new(457.687134, 29.1052151, 1187.08545)
  1366. Part63.Rotation = Vector3.new(0, 45, -180)
  1367. Part63.Color = Color3.new(0.854902, 0.521569, 0.254902)
  1368. Part63.Size = Vector3.new(1, 1, 1)
  1369. Part63.Anchored = true
  1370. Part63.BottomSurface = Enum.SurfaceType.Smooth
  1371. Part63.BrickColor = BrickColor.new("Bright orange")
  1372. Part63.Locked = true
  1373. Part63.Material = Enum.Material.SmoothPlastic
  1374. Part63.TopSurface = Enum.SurfaceType.Smooth
  1375. Part63.brickColor = BrickColor.new("Bright orange")
  1376. Part63.FormFactor = Enum.FormFactor.Custom
  1377. Part63.formFactor = Enum.FormFactor.Custom
  1378. Script64.Parent = Part63
  1379. table.insert(cors,sandbox(Script64,function()
  1380. while true do
  1381.  
  1382. A = script.Parent
  1383. wait(0.1)
  1384. A.BrickColor = BrickColor.new(21)
  1385. wait(0.1)
  1386. A.BrickColor = BrickColor.new(104)
  1387. wait(0.1)
  1388. A.BrickColor = BrickColor.new(23)
  1389. wait(0.1)
  1390. A.BrickColor = BrickColor.new(107)
  1391. wait(0.1)
  1392. A.BrickColor = BrickColor.new(37)
  1393. wait(0.1)
  1394. A.BrickColor = BrickColor.new(119)
  1395. wait(0.1)
  1396. A.BrickColor = BrickColor.new(24)
  1397. wait(0.1)
  1398. A.BrickColor = BrickColor.new(106)
  1399.  
  1400. end
  1401.  
  1402. end))
  1403. SpecialMesh65.Parent = Part63
  1404. SpecialMesh65.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  1405. SpecialMesh65.MeshType = Enum.MeshType.Brick
  1406. Part66.Name = "Smooth Block Model"
  1407. Part66.Parent = Model41
  1408. Part66.CFrame = CFrame.new(457.44928, 29.508606, 1187.32312, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
  1409. Part66.Orientation = Vector3.new(0, 45, 180)
  1410. Part66.Position = Vector3.new(457.44928, 29.508606, 1187.32312)
  1411. Part66.Rotation = Vector3.new(0, 45, -180)
  1412. Part66.Color = Color3.new(0.854902, 0.521569, 0.254902)
  1413. Part66.Size = Vector3.new(1, 1, 1)
  1414. Part66.Anchored = true
  1415. Part66.BottomSurface = Enum.SurfaceType.Smooth
  1416. Part66.BrickColor = BrickColor.new("Bright orange")
  1417. Part66.Locked = true
  1418. Part66.Material = Enum.Material.SmoothPlastic
  1419. Part66.TopSurface = Enum.SurfaceType.Smooth
  1420. Part66.brickColor = BrickColor.new("Bright orange")
  1421. Part66.FormFactor = Enum.FormFactor.Custom
  1422. Part66.formFactor = Enum.FormFactor.Custom
  1423. Script67.Parent = Part66
  1424. table.insert(cors,sandbox(Script67,function()
  1425. while true do
  1426.  
  1427. A = script.Parent
  1428. wait(0.1)
  1429. A.BrickColor = BrickColor.new(21)
  1430. wait(0.1)
  1431. A.BrickColor = BrickColor.new(104)
  1432. wait(0.1)
  1433. A.BrickColor = BrickColor.new(23)
  1434. wait(0.1)
  1435. A.BrickColor = BrickColor.new(107)
  1436. wait(0.1)
  1437. A.BrickColor = BrickColor.new(37)
  1438. wait(0.1)
  1439. A.BrickColor = BrickColor.new(119)
  1440. wait(0.1)
  1441. A.BrickColor = BrickColor.new(24)
  1442. wait(0.1)
  1443. A.BrickColor = BrickColor.new(106)
  1444.  
  1445. end
  1446.  
  1447. end))
  1448. SpecialMesh68.Parent = Part66
  1449. SpecialMesh68.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  1450. SpecialMesh68.MeshType = Enum.MeshType.Brick
  1451. Part69.Name = "Smooth Block Model"
  1452. Part69.Parent = Model41
  1453. Part69.CFrame = CFrame.new(457.924774, 28.2983513, 1186.8479, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
  1454. Part69.Orientation = Vector3.new(0, -135, 180)
  1455. Part69.Position = Vector3.new(457.924774, 28.2983513, 1186.8479)
  1456. Part69.Rotation = Vector3.new(-180, -45, 0)
  1457. Part69.Color = Color3.new(0.854902, 0.521569, 0.254902)
  1458. Part69.Size = Vector3.new(1, 1, 1)
  1459. Part69.Anchored = true
  1460. Part69.BottomSurface = Enum.SurfaceType.Smooth
  1461. Part69.BrickColor = BrickColor.new("Bright orange")
  1462. Part69.Locked = true
  1463. Part69.Material = Enum.Material.SmoothPlastic
  1464. Part69.TopSurface = Enum.SurfaceType.Smooth
  1465. Part69.brickColor = BrickColor.new("Bright orange")
  1466. Part69.FormFactor = Enum.FormFactor.Custom
  1467. Part69.formFactor = Enum.FormFactor.Custom
  1468. Script70.Parent = Part69
  1469. table.insert(cors,sandbox(Script70,function()
  1470. while true do
  1471.  
  1472. A = script.Parent
  1473. wait(0.1)
  1474. A.BrickColor = BrickColor.new(21)
  1475. wait(0.1)
  1476. A.BrickColor = BrickColor.new(104)
  1477. wait(0.1)
  1478. A.BrickColor = BrickColor.new(23)
  1479. wait(0.1)
  1480. A.BrickColor = BrickColor.new(107)
  1481. wait(0.1)
  1482. A.BrickColor = BrickColor.new(37)
  1483. wait(0.1)
  1484. A.BrickColor = BrickColor.new(119)
  1485. wait(0.1)
  1486. A.BrickColor = BrickColor.new(24)
  1487. wait(0.1)
  1488. A.BrickColor = BrickColor.new(106)
  1489.  
  1490. end
  1491.  
  1492. end))
  1493. SpecialMesh71.Parent = Part69
  1494. SpecialMesh71.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  1495. SpecialMesh71.MeshType = Enum.MeshType.Brick
  1496. Part72.Name = "Smooth Block Model"
  1497. Part72.Parent = Model41
  1498. Part72.CFrame = CFrame.new(457.805908, 28.0966244, 1186.96667, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
  1499. Part72.Orientation = Vector3.new(0, -135, 180)
  1500. Part72.Position = Vector3.new(457.805908, 28.0966244, 1186.96667)
  1501. Part72.Rotation = Vector3.new(-180, -45, 0)
  1502. Part72.Color = Color3.new(0.854902, 0.521569, 0.254902)
  1503. Part72.Size = Vector3.new(1, 1, 1)
  1504. Part72.Anchored = true
  1505. Part72.BottomSurface = Enum.SurfaceType.Smooth
  1506. Part72.BrickColor = BrickColor.new("Bright orange")
  1507. Part72.Locked = true
  1508. Part72.Material = Enum.Material.SmoothPlastic
  1509. Part72.TopSurface = Enum.SurfaceType.Smooth
  1510. Part72.brickColor = BrickColor.new("Bright orange")
  1511. Part72.FormFactor = Enum.FormFactor.Custom
  1512. Part72.formFactor = Enum.FormFactor.Custom
  1513. Script73.Parent = Part72
  1514. table.insert(cors,sandbox(Script73,function()
  1515. while true do
  1516.  
  1517. A = script.Parent
  1518. wait(0.1)
  1519. A.BrickColor = BrickColor.new(21)
  1520. wait(0.1)
  1521. A.BrickColor = BrickColor.new(104)
  1522. wait(0.1)
  1523. A.BrickColor = BrickColor.new(23)
  1524. wait(0.1)
  1525. A.BrickColor = BrickColor.new(107)
  1526. wait(0.1)
  1527. A.BrickColor = BrickColor.new(37)
  1528. wait(0.1)
  1529. A.BrickColor = BrickColor.new(119)
  1530. wait(0.1)
  1531. A.BrickColor = BrickColor.new(24)
  1532. wait(0.1)
  1533. A.BrickColor = BrickColor.new(106)
  1534.  
  1535. end
  1536.  
  1537. end))
  1538. SpecialMesh74.Parent = Part72
  1539. SpecialMesh74.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  1540. SpecialMesh74.MeshType = Enum.MeshType.Brick
  1541. Model75.Name = "Red"
  1542. Model75.Parent = Model6
  1543. Model75.PrimaryPart = Part76
  1544. Part76.Name = "Smooth Block Model"
  1545. Part76.Parent = Model75
  1546. Part76.CFrame = CFrame.new(456.498474, 27.4914532, 1188.27393, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
  1547. Part76.Orientation = Vector3.new(0, -135, 180)
  1548. Part76.Position = Vector3.new(456.498474, 27.4914532, 1188.27393)
  1549. Part76.Rotation = Vector3.new(-180, -45, 0)
  1550. Part76.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1551. Part76.Size = Vector3.new(1, 1, 1)
  1552. Part76.Anchored = true
  1553. Part76.BottomSurface = Enum.SurfaceType.Smooth
  1554. Part76.BrickColor = BrickColor.new("Bright red")
  1555. Part76.Locked = true
  1556. Part76.Material = Enum.Material.SmoothPlastic
  1557. Part76.TopSurface = Enum.SurfaceType.Smooth
  1558. Part76.brickColor = BrickColor.new("Bright red")
  1559. Part76.FormFactor = Enum.FormFactor.Custom
  1560. Part76.formFactor = Enum.FormFactor.Custom
  1561. Script77.Parent = Part76
  1562. table.insert(cors,sandbox(Script77,function()
  1563. while true do
  1564.  
  1565. A = script.Parent
  1566.  
  1567. wait(0.1)
  1568. A.BrickColor = BrickColor.new(104)
  1569. wait(0.1)
  1570. A.BrickColor = BrickColor.new(23)
  1571. wait(0.1)
  1572. A.BrickColor = BrickColor.new(107)
  1573. wait(0.1)
  1574. A.BrickColor = BrickColor.new(37)
  1575. wait(0.1)
  1576. A.BrickColor = BrickColor.new(119)
  1577. wait(0.1)
  1578. A.BrickColor = BrickColor.new(24)
  1579. wait(0.1)
  1580. A.BrickColor = BrickColor.new(106)
  1581. wait(0.1)
  1582. A.BrickColor = BrickColor.new(21)
  1583. end
  1584.  
  1585. end))
  1586. SpecialMesh78.Parent = Part76
  1587. SpecialMesh78.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  1588. SpecialMesh78.MeshType = Enum.MeshType.Brick
  1589. Part79.Name = "Smooth Block Model"
  1590. Part79.Parent = Model75
  1591. Part79.CFrame = CFrame.new(456.617279, 29.3069096, 1188.15515, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
  1592. Part79.Orientation = Vector3.new(0, 45, 180)
  1593. Part79.Position = Vector3.new(456.617279, 29.3069096, 1188.15515)
  1594. Part79.Rotation = Vector3.new(0, 45, -180)
  1595. Part79.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1596. Part79.Size = Vector3.new(1, 1, 1)
  1597. Part79.Anchored = true
  1598. Part79.BottomSurface = Enum.SurfaceType.Smooth
  1599. Part79.BrickColor = BrickColor.new("Bright red")
  1600. Part79.Locked = true
  1601. Part79.Material = Enum.Material.SmoothPlastic
  1602. Part79.TopSurface = Enum.SurfaceType.Smooth
  1603. Part79.brickColor = BrickColor.new("Bright red")
  1604. Part79.FormFactor = Enum.FormFactor.Custom
  1605. Part79.formFactor = Enum.FormFactor.Custom
  1606. Script80.Parent = Part79
  1607. table.insert(cors,sandbox(Script80,function()
  1608. while true do
  1609.  
  1610. A = script.Parent
  1611.  
  1612. wait(0.1)
  1613. A.BrickColor = BrickColor.new(104)
  1614. wait(0.1)
  1615. A.BrickColor = BrickColor.new(23)
  1616. wait(0.1)
  1617. A.BrickColor = BrickColor.new(107)
  1618. wait(0.1)
  1619. A.BrickColor = BrickColor.new(37)
  1620. wait(0.1)
  1621. A.BrickColor = BrickColor.new(119)
  1622. wait(0.1)
  1623. A.BrickColor = BrickColor.new(24)
  1624. wait(0.1)
  1625. A.BrickColor = BrickColor.new(106)
  1626. wait(0.1)
  1627. A.BrickColor = BrickColor.new(21)
  1628. end
  1629.  
  1630. end))
  1631. SpecialMesh81.Parent = Part79
  1632. SpecialMesh81.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  1633. SpecialMesh81.MeshType = Enum.MeshType.Brick
  1634. Part82.Name = "Smooth Block Model"
  1635. Part82.Parent = Model75
  1636. Part82.CFrame = CFrame.new(456.85495, 28.9035091, 1187.9176, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
  1637. Part82.Orientation = Vector3.new(0, 45, 180)
  1638. Part82.Position = Vector3.new(456.85495, 28.9035091, 1187.9176)
  1639. Part82.Rotation = Vector3.new(0, 45, -180)
  1640. Part82.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1641. Part82.Size = Vector3.new(1, 1, 1)
  1642. Part82.Anchored = true
  1643. Part82.BottomSurface = Enum.SurfaceType.Smooth
  1644. Part82.BrickColor = BrickColor.new("Bright red")
  1645. Part82.Locked = true
  1646. Part82.Material = Enum.Material.SmoothPlastic
  1647. Part82.TopSurface = Enum.SurfaceType.Smooth
  1648. Part82.brickColor = BrickColor.new("Bright red")
  1649. Part82.FormFactor = Enum.FormFactor.Custom
  1650. Part82.formFactor = Enum.FormFactor.Custom
  1651. Script83.Parent = Part82
  1652. table.insert(cors,sandbox(Script83,function()
  1653. while true do
  1654.  
  1655. A = script.Parent
  1656.  
  1657. wait(0.1)
  1658. A.BrickColor = BrickColor.new(104)
  1659. wait(0.1)
  1660. A.BrickColor = BrickColor.new(23)
  1661. wait(0.1)
  1662. A.BrickColor = BrickColor.new(107)
  1663. wait(0.1)
  1664. A.BrickColor = BrickColor.new(37)
  1665. wait(0.1)
  1666. A.BrickColor = BrickColor.new(119)
  1667. wait(0.1)
  1668. A.BrickColor = BrickColor.new(24)
  1669. wait(0.1)
  1670. A.BrickColor = BrickColor.new(106)
  1671. wait(0.1)
  1672. A.BrickColor = BrickColor.new(21)
  1673. end
  1674.  
  1675. end))
  1676. SpecialMesh84.Parent = Part82
  1677. SpecialMesh84.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  1678. SpecialMesh84.MeshType = Enum.MeshType.Brick
  1679. Part85.Name = "Smooth Block Model"
  1680. Part85.Parent = Model75
  1681. Part85.CFrame = CFrame.new(457.092712, 28.5000687, 1187.67969, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
  1682. Part85.Orientation = Vector3.new(0, 45, 180)
  1683. Part85.Position = Vector3.new(457.092712, 28.5000687, 1187.67969)
  1684. Part85.Rotation = Vector3.new(0, 45, -180)
  1685. Part85.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1686. Part85.Size = Vector3.new(1, 1, 1)
  1687. Part85.Anchored = true
  1688. Part85.BottomSurface = Enum.SurfaceType.Smooth
  1689. Part85.BrickColor = BrickColor.new("Bright red")
  1690. Part85.Locked = true
  1691. Part85.Material = Enum.Material.SmoothPlastic
  1692. Part85.TopSurface = Enum.SurfaceType.Smooth
  1693. Part85.brickColor = BrickColor.new("Bright red")
  1694. Part85.FormFactor = Enum.FormFactor.Custom
  1695. Part85.formFactor = Enum.FormFactor.Custom
  1696. Script86.Parent = Part85
  1697. table.insert(cors,sandbox(Script86,function()
  1698. while true do
  1699.  
  1700. A = script.Parent
  1701.  
  1702. wait(0.1)
  1703. A.BrickColor = BrickColor.new(104)
  1704. wait(0.1)
  1705. A.BrickColor = BrickColor.new(23)
  1706. wait(0.1)
  1707. A.BrickColor = BrickColor.new(107)
  1708. wait(0.1)
  1709. A.BrickColor = BrickColor.new(37)
  1710. wait(0.1)
  1711. A.BrickColor = BrickColor.new(119)
  1712. wait(0.1)
  1713. A.BrickColor = BrickColor.new(24)
  1714. wait(0.1)
  1715. A.BrickColor = BrickColor.new(106)
  1716. wait(0.1)
  1717. A.BrickColor = BrickColor.new(21)
  1718. end
  1719.  
  1720. end))
  1721. SpecialMesh87.Parent = Part85
  1722. SpecialMesh87.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  1723. SpecialMesh87.MeshType = Enum.MeshType.Brick
  1724. Part88.Name = "Smooth Block Model"
  1725. Part88.Parent = Model75
  1726. Part88.CFrame = CFrame.new(456.973846, 28.7017937, 1187.79858, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
  1727. Part88.Orientation = Vector3.new(0, 45, 180)
  1728. Part88.Position = Vector3.new(456.973846, 28.7017937, 1187.79858)
  1729. Part88.Rotation = Vector3.new(0, 45, -180)
  1730. Part88.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1731. Part88.Size = Vector3.new(1, 1, 1)
  1732. Part88.Anchored = true
  1733. Part88.BottomSurface = Enum.SurfaceType.Smooth
  1734. Part88.BrickColor = BrickColor.new("Bright red")
  1735. Part88.Locked = true
  1736. Part88.Material = Enum.Material.SmoothPlastic
  1737. Part88.TopSurface = Enum.SurfaceType.Smooth
  1738. Part88.brickColor = BrickColor.new("Bright red")
  1739. Part88.FormFactor = Enum.FormFactor.Custom
  1740. Part88.formFactor = Enum.FormFactor.Custom
  1741. Script89.Parent = Part88
  1742. table.insert(cors,sandbox(Script89,function()
  1743. while true do
  1744.  
  1745. A = script.Parent
  1746.  
  1747. wait(0.1)
  1748. A.BrickColor = BrickColor.new(104)
  1749. wait(0.1)
  1750. A.BrickColor = BrickColor.new(23)
  1751. wait(0.1)
  1752. A.BrickColor = BrickColor.new(107)
  1753. wait(0.1)
  1754. A.BrickColor = BrickColor.new(37)
  1755. wait(0.1)
  1756. A.BrickColor = BrickColor.new(119)
  1757. wait(0.1)
  1758. A.BrickColor = BrickColor.new(24)
  1759. wait(0.1)
  1760. A.BrickColor = BrickColor.new(106)
  1761. wait(0.1)
  1762. A.BrickColor = BrickColor.new(21)
  1763. end
  1764.  
  1765. end))
  1766. SpecialMesh90.Parent = Part88
  1767. SpecialMesh90.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  1768. SpecialMesh90.MeshType = Enum.MeshType.Brick
  1769. Part91.Name = "Smooth Block Model"
  1770. Part91.Parent = Model75
  1771. Part91.CFrame = CFrame.new(456.736084, 27.8949032, 1188.0365, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
  1772. Part91.Orientation = Vector3.new(0, -135, 180)
  1773. Part91.Position = Vector3.new(456.736084, 27.8949032, 1188.0365)
  1774. Part91.Rotation = Vector3.new(-180, -45, 0)
  1775. Part91.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1776. Part91.Size = Vector3.new(1, 1, 1)
  1777. Part91.Anchored = true
  1778. Part91.BottomSurface = Enum.SurfaceType.Smooth
  1779. Part91.BrickColor = BrickColor.new("Bright red")
  1780. Part91.Locked = true
  1781. Part91.Material = Enum.Material.SmoothPlastic
  1782. Part91.TopSurface = Enum.SurfaceType.Smooth
  1783. Part91.brickColor = BrickColor.new("Bright red")
  1784. Part91.FormFactor = Enum.FormFactor.Custom
  1785. Part91.formFactor = Enum.FormFactor.Custom
  1786. Script92.Parent = Part91
  1787. table.insert(cors,sandbox(Script92,function()
  1788. while true do
  1789.  
  1790. A = script.Parent
  1791.  
  1792. wait(0.1)
  1793. A.BrickColor = BrickColor.new(104)
  1794. wait(0.1)
  1795. A.BrickColor = BrickColor.new(23)
  1796. wait(0.1)
  1797. A.BrickColor = BrickColor.new(107)
  1798. wait(0.1)
  1799. A.BrickColor = BrickColor.new(37)
  1800. wait(0.1)
  1801. A.BrickColor = BrickColor.new(119)
  1802. wait(0.1)
  1803. A.BrickColor = BrickColor.new(24)
  1804. wait(0.1)
  1805. A.BrickColor = BrickColor.new(106)
  1806. wait(0.1)
  1807. A.BrickColor = BrickColor.new(21)
  1808. end
  1809.  
  1810. end))
  1811. SpecialMesh93.Parent = Part91
  1812. SpecialMesh93.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  1813. SpecialMesh93.MeshType = Enum.MeshType.Brick
  1814. Part94.Name = "Smooth Block Model"
  1815. Part94.Parent = Model75
  1816. Part94.CFrame = CFrame.new(456.617279, 27.6931744, 1188.15515, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
  1817. Part94.Orientation = Vector3.new(0, -135, 180)
  1818. Part94.Position = Vector3.new(456.617279, 27.6931744, 1188.15515)
  1819. Part94.Rotation = Vector3.new(-180, -45, 0)
  1820. Part94.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1821. Part94.Size = Vector3.new(1, 1, 1)
  1822. Part94.Anchored = true
  1823. Part94.BottomSurface = Enum.SurfaceType.Smooth
  1824. Part94.BrickColor = BrickColor.new("Bright red")
  1825. Part94.Locked = true
  1826. Part94.Material = Enum.Material.SmoothPlastic
  1827. Part94.TopSurface = Enum.SurfaceType.Smooth
  1828. Part94.brickColor = BrickColor.new("Bright red")
  1829. Part94.FormFactor = Enum.FormFactor.Custom
  1830. Part94.formFactor = Enum.FormFactor.Custom
  1831. Script95.Parent = Part94
  1832. table.insert(cors,sandbox(Script95,function()
  1833. while true do
  1834.  
  1835. A = script.Parent
  1836.  
  1837. wait(0.1)
  1838. A.BrickColor = BrickColor.new(104)
  1839. wait(0.1)
  1840. A.BrickColor = BrickColor.new(23)
  1841. wait(0.1)
  1842. A.BrickColor = BrickColor.new(107)
  1843. wait(0.1)
  1844. A.BrickColor = BrickColor.new(37)
  1845. wait(0.1)
  1846. A.BrickColor = BrickColor.new(119)
  1847. wait(0.1)
  1848. A.BrickColor = BrickColor.new(24)
  1849. wait(0.1)
  1850. A.BrickColor = BrickColor.new(106)
  1851. wait(0.1)
  1852. A.BrickColor = BrickColor.new(21)
  1853. end
  1854.  
  1855. end))
  1856. SpecialMesh96.Parent = Part94
  1857. SpecialMesh96.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  1858. SpecialMesh96.MeshType = Enum.MeshType.Brick
  1859. Part97.Name = "Smooth Block Model"
  1860. Part97.Parent = Model75
  1861. Part97.CFrame = CFrame.new(456.736084, 29.1052151, 1188.0365, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
  1862. Part97.Orientation = Vector3.new(0, 45, 180)
  1863. Part97.Position = Vector3.new(456.736084, 29.1052151, 1188.0365)
  1864. Part97.Rotation = Vector3.new(0, 45, -180)
  1865. Part97.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1866. Part97.Size = Vector3.new(1, 1, 1)
  1867. Part97.Anchored = true
  1868. Part97.BottomSurface = Enum.SurfaceType.Smooth
  1869. Part97.BrickColor = BrickColor.new("Bright red")
  1870. Part97.Locked = true
  1871. Part97.Material = Enum.Material.SmoothPlastic
  1872. Part97.TopSurface = Enum.SurfaceType.Smooth
  1873. Part97.brickColor = BrickColor.new("Bright red")
  1874. Part97.FormFactor = Enum.FormFactor.Custom
  1875. Part97.formFactor = Enum.FormFactor.Custom
  1876. Script98.Parent = Part97
  1877. table.insert(cors,sandbox(Script98,function()
  1878. while true do
  1879.  
  1880. A = script.Parent
  1881.  
  1882. wait(0.1)
  1883. A.BrickColor = BrickColor.new(104)
  1884. wait(0.1)
  1885. A.BrickColor = BrickColor.new(23)
  1886. wait(0.1)
  1887. A.BrickColor = BrickColor.new(107)
  1888. wait(0.1)
  1889. A.BrickColor = BrickColor.new(37)
  1890. wait(0.1)
  1891. A.BrickColor = BrickColor.new(119)
  1892. wait(0.1)
  1893. A.BrickColor = BrickColor.new(24)
  1894. wait(0.1)
  1895. A.BrickColor = BrickColor.new(106)
  1896. wait(0.1)
  1897. A.BrickColor = BrickColor.new(21)
  1898. end
  1899.  
  1900. end))
  1901. SpecialMesh99.Parent = Part97
  1902. SpecialMesh99.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  1903. SpecialMesh99.MeshType = Enum.MeshType.Brick
  1904. Part100.Name = "Smooth Block Model"
  1905. Part100.Parent = Model75
  1906. Part100.CFrame = CFrame.new(456.498474, 29.508606, 1188.27393, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
  1907. Part100.Orientation = Vector3.new(0, 45, 180)
  1908. Part100.Position = Vector3.new(456.498474, 29.508606, 1188.27393)
  1909. Part100.Rotation = Vector3.new(0, 45, -180)
  1910. Part100.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1911. Part100.Size = Vector3.new(1, 1, 1)
  1912. Part100.Anchored = true
  1913. Part100.BottomSurface = Enum.SurfaceType.Smooth
  1914. Part100.BrickColor = BrickColor.new("Bright red")
  1915. Part100.Locked = true
  1916. Part100.Material = Enum.Material.SmoothPlastic
  1917. Part100.TopSurface = Enum.SurfaceType.Smooth
  1918. Part100.brickColor = BrickColor.new("Bright red")
  1919. Part100.FormFactor = Enum.FormFactor.Custom
  1920. Part100.formFactor = Enum.FormFactor.Custom
  1921. Script101.Parent = Part100
  1922. table.insert(cors,sandbox(Script101,function()
  1923. while true do
  1924.  
  1925. A = script.Parent
  1926.  
  1927. wait(0.1)
  1928. A.BrickColor = BrickColor.new(104)
  1929. wait(0.1)
  1930. A.BrickColor = BrickColor.new(23)
  1931. wait(0.1)
  1932. A.BrickColor = BrickColor.new(107)
  1933. wait(0.1)
  1934. A.BrickColor = BrickColor.new(37)
  1935. wait(0.1)
  1936. A.BrickColor = BrickColor.new(119)
  1937. wait(0.1)
  1938. A.BrickColor = BrickColor.new(24)
  1939. wait(0.1)
  1940. A.BrickColor = BrickColor.new(106)
  1941. wait(0.1)
  1942. A.BrickColor = BrickColor.new(21)
  1943. end
  1944.  
  1945. end))
  1946. SpecialMesh102.Parent = Part100
  1947. SpecialMesh102.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  1948. SpecialMesh102.MeshType = Enum.MeshType.Brick
  1949. Part103.Name = "Smooth Block Model"
  1950. Part103.Parent = Model75
  1951. Part103.CFrame = CFrame.new(456.973846, 28.2983513, 1187.79858, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
  1952. Part103.Orientation = Vector3.new(0, -135, 180)
  1953. Part103.Position = Vector3.new(456.973846, 28.2983513, 1187.79858)
  1954. Part103.Rotation = Vector3.new(-180, -45, 0)
  1955. Part103.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1956. Part103.Size = Vector3.new(1, 1, 1)
  1957. Part103.Anchored = true
  1958. Part103.BottomSurface = Enum.SurfaceType.Smooth
  1959. Part103.BrickColor = BrickColor.new("Bright red")
  1960. Part103.Locked = true
  1961. Part103.Material = Enum.Material.SmoothPlastic
  1962. Part103.TopSurface = Enum.SurfaceType.Smooth
  1963. Part103.brickColor = BrickColor.new("Bright red")
  1964. Part103.FormFactor = Enum.FormFactor.Custom
  1965. Part103.formFactor = Enum.FormFactor.Custom
  1966. Script104.Parent = Part103
  1967. table.insert(cors,sandbox(Script104,function()
  1968. while true do
  1969.  
  1970. A = script.Parent
  1971.  
  1972. wait(0.1)
  1973. A.BrickColor = BrickColor.new(104)
  1974. wait(0.1)
  1975. A.BrickColor = BrickColor.new(23)
  1976. wait(0.1)
  1977. A.BrickColor = BrickColor.new(107)
  1978. wait(0.1)
  1979. A.BrickColor = BrickColor.new(37)
  1980. wait(0.1)
  1981. A.BrickColor = BrickColor.new(119)
  1982. wait(0.1)
  1983. A.BrickColor = BrickColor.new(24)
  1984. wait(0.1)
  1985. A.BrickColor = BrickColor.new(106)
  1986. wait(0.1)
  1987. A.BrickColor = BrickColor.new(21)
  1988. end
  1989.  
  1990. end))
  1991. SpecialMesh105.Parent = Part103
  1992. SpecialMesh105.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  1993. SpecialMesh105.MeshType = Enum.MeshType.Brick
  1994. Part106.Name = "Smooth Block Model"
  1995. Part106.Parent = Model75
  1996. Part106.CFrame = CFrame.new(456.85495, 28.0966244, 1187.9176, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
  1997. Part106.Orientation = Vector3.new(0, -135, 180)
  1998. Part106.Position = Vector3.new(456.85495, 28.0966244, 1187.9176)
  1999. Part106.Rotation = Vector3.new(-180, -45, 0)
  2000. Part106.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2001. Part106.Size = Vector3.new(1, 1, 1)
  2002. Part106.Anchored = true
  2003. Part106.BottomSurface = Enum.SurfaceType.Smooth
  2004. Part106.BrickColor = BrickColor.new("Bright red")
  2005. Part106.Locked = true
  2006. Part106.Material = Enum.Material.SmoothPlastic
  2007. Part106.TopSurface = Enum.SurfaceType.Smooth
  2008. Part106.brickColor = BrickColor.new("Bright red")
  2009. Part106.FormFactor = Enum.FormFactor.Custom
  2010. Part106.formFactor = Enum.FormFactor.Custom
  2011. Script107.Parent = Part106
  2012. table.insert(cors,sandbox(Script107,function()
  2013. while true do
  2014.  
  2015. A = script.Parent
  2016.  
  2017. wait(0.1)
  2018. A.BrickColor = BrickColor.new(104)
  2019. wait(0.1)
  2020. A.BrickColor = BrickColor.new(23)
  2021. wait(0.1)
  2022. A.BrickColor = BrickColor.new(107)
  2023. wait(0.1)
  2024. A.BrickColor = BrickColor.new(37)
  2025. wait(0.1)
  2026. A.BrickColor = BrickColor.new(119)
  2027. wait(0.1)
  2028. A.BrickColor = BrickColor.new(24)
  2029. wait(0.1)
  2030. A.BrickColor = BrickColor.new(106)
  2031. wait(0.1)
  2032. A.BrickColor = BrickColor.new(21)
  2033. end
  2034.  
  2035. end))
  2036. SpecialMesh108.Parent = Part106
  2037. SpecialMesh108.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  2038. SpecialMesh108.MeshType = Enum.MeshType.Brick
  2039. Model109.Name = "Blue"
  2040. Model109.Parent = Model6
  2041. Model109.PrimaryPart = Part110
  2042. Part110.Name = "Smooth Block Model"
  2043. Part110.Parent = Model109
  2044. Part110.CFrame = CFrame.new(462.203857, 27.4914532, 1182.56873, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
  2045. Part110.Orientation = Vector3.new(0, -135, 180)
  2046. Part110.Position = Vector3.new(462.203857, 27.4914532, 1182.56873)
  2047. Part110.Rotation = Vector3.new(-180, -45, 0)
  2048. Part110.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2049. Part110.Size = Vector3.new(1, 1, 1)
  2050. Part110.Anchored = true
  2051. Part110.BottomSurface = Enum.SurfaceType.Smooth
  2052. Part110.BrickColor = BrickColor.new("Bright blue")
  2053. Part110.Locked = true
  2054. Part110.Material = Enum.Material.SmoothPlastic
  2055. Part110.TopSurface = Enum.SurfaceType.Smooth
  2056. Part110.brickColor = BrickColor.new("Bright blue")
  2057. Part110.FormFactor = Enum.FormFactor.Custom
  2058. Part110.formFactor = Enum.FormFactor.Custom
  2059. Script111.Parent = Part110
  2060. table.insert(cors,sandbox(Script111,function()
  2061. while true do
  2062.  
  2063. A = script.Parent
  2064. wait(0.1)
  2065. A.BrickColor = BrickColor.new(107)
  2066. wait(0.1)
  2067. A.BrickColor = BrickColor.new(37)
  2068. wait(0.1)
  2069. A.BrickColor = BrickColor.new(119)
  2070. wait(0.1)
  2071. A.BrickColor = BrickColor.new(24)
  2072. wait(0.1)
  2073. A.BrickColor = BrickColor.new(106)
  2074. wait(0.1)
  2075. A.BrickColor = BrickColor.new(21)
  2076. wait(0.1)
  2077. A.BrickColor = BrickColor.new(104)
  2078. wait(0.1)
  2079. A.BrickColor = BrickColor.new(23)
  2080.  
  2081.  
  2082.  
  2083.  
  2084.  
  2085. end
  2086.  
  2087. end))
  2088. SpecialMesh112.Parent = Part110
  2089. SpecialMesh112.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  2090. SpecialMesh112.MeshType = Enum.MeshType.Brick
  2091. Part113.Name = "Smooth Block Model"
  2092. Part113.Parent = Model109
  2093. Part113.CFrame = CFrame.new(462.322754, 29.3069096, 1182.44971, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
  2094. Part113.Orientation = Vector3.new(0, 45, 180)
  2095. Part113.Position = Vector3.new(462.322754, 29.3069096, 1182.44971)
  2096. Part113.Rotation = Vector3.new(0, 45, -180)
  2097. Part113.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2098. Part113.Size = Vector3.new(1, 1, 1)
  2099. Part113.Anchored = true
  2100. Part113.BottomSurface = Enum.SurfaceType.Smooth
  2101. Part113.BrickColor = BrickColor.new("Bright blue")
  2102. Part113.Locked = true
  2103. Part113.Material = Enum.Material.SmoothPlastic
  2104. Part113.TopSurface = Enum.SurfaceType.Smooth
  2105. Part113.brickColor = BrickColor.new("Bright blue")
  2106. Part113.FormFactor = Enum.FormFactor.Custom
  2107. Part113.formFactor = Enum.FormFactor.Custom
  2108. Script114.Parent = Part113
  2109. table.insert(cors,sandbox(Script114,function()
  2110. while true do
  2111.  
  2112. A = script.Parent
  2113. wait(0.1)
  2114. A.BrickColor = BrickColor.new(107)
  2115. wait(0.1)
  2116. A.BrickColor = BrickColor.new(37)
  2117. wait(0.1)
  2118. A.BrickColor = BrickColor.new(119)
  2119. wait(0.1)
  2120. A.BrickColor = BrickColor.new(24)
  2121. wait(0.1)
  2122. A.BrickColor = BrickColor.new(106)
  2123. wait(0.1)
  2124. A.BrickColor = BrickColor.new(21)
  2125. wait(0.1)
  2126. A.BrickColor = BrickColor.new(104)
  2127. wait(0.1)
  2128. A.BrickColor = BrickColor.new(23)
  2129.  
  2130.  
  2131.  
  2132.  
  2133.  
  2134. end
  2135.  
  2136. end))
  2137. SpecialMesh115.Parent = Part113
  2138. SpecialMesh115.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  2139. SpecialMesh115.MeshType = Enum.MeshType.Brick
  2140. Part116.Name = "Smooth Block Model"
  2141. Part116.Parent = Model109
  2142. Part116.CFrame = CFrame.new(462.560577, 28.9035091, 1182.21204, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
  2143. Part116.Orientation = Vector3.new(0, 45, 180)
  2144. Part116.Position = Vector3.new(462.560577, 28.9035091, 1182.21204)
  2145. Part116.Rotation = Vector3.new(0, 45, -180)
  2146. Part116.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2147. Part116.Size = Vector3.new(1, 1, 1)
  2148. Part116.Anchored = true
  2149. Part116.BottomSurface = Enum.SurfaceType.Smooth
  2150. Part116.BrickColor = BrickColor.new("Bright blue")
  2151. Part116.Locked = true
  2152. Part116.Material = Enum.Material.SmoothPlastic
  2153. Part116.TopSurface = Enum.SurfaceType.Smooth
  2154. Part116.brickColor = BrickColor.new("Bright blue")
  2155. Part116.FormFactor = Enum.FormFactor.Custom
  2156. Part116.formFactor = Enum.FormFactor.Custom
  2157. Script117.Parent = Part116
  2158. table.insert(cors,sandbox(Script117,function()
  2159. while true do
  2160.  
  2161. A = script.Parent
  2162. wait(0.1)
  2163. A.BrickColor = BrickColor.new(107)
  2164. wait(0.1)
  2165. A.BrickColor = BrickColor.new(37)
  2166. wait(0.1)
  2167. A.BrickColor = BrickColor.new(119)
  2168. wait(0.1)
  2169. A.BrickColor = BrickColor.new(24)
  2170. wait(0.1)
  2171. A.BrickColor = BrickColor.new(106)
  2172. wait(0.1)
  2173. A.BrickColor = BrickColor.new(21)
  2174. wait(0.1)
  2175. A.BrickColor = BrickColor.new(104)
  2176. wait(0.1)
  2177. A.BrickColor = BrickColor.new(23)
  2178.  
  2179.  
  2180.  
  2181.  
  2182.  
  2183. end
  2184.  
  2185. end))
  2186. SpecialMesh118.Parent = Part116
  2187. SpecialMesh118.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  2188. SpecialMesh118.MeshType = Enum.MeshType.Brick
  2189. Part119.Name = "Smooth Block Model"
  2190. Part119.Parent = Model109
  2191. Part119.CFrame = CFrame.new(462.798218, 28.5000687, 1181.97437, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
  2192. Part119.Orientation = Vector3.new(0, 45, 180)
  2193. Part119.Position = Vector3.new(462.798218, 28.5000687, 1181.97437)
  2194. Part119.Rotation = Vector3.new(0, 45, -180)
  2195. Part119.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2196. Part119.Size = Vector3.new(1, 1, 1)
  2197. Part119.Anchored = true
  2198. Part119.BottomSurface = Enum.SurfaceType.Smooth
  2199. Part119.BrickColor = BrickColor.new("Bright blue")
  2200. Part119.Locked = true
  2201. Part119.Material = Enum.Material.SmoothPlastic
  2202. Part119.TopSurface = Enum.SurfaceType.Smooth
  2203. Part119.brickColor = BrickColor.new("Bright blue")
  2204. Part119.FormFactor = Enum.FormFactor.Custom
  2205. Part119.formFactor = Enum.FormFactor.Custom
  2206. Script120.Parent = Part119
  2207. table.insert(cors,sandbox(Script120,function()
  2208. while true do
  2209.  
  2210. A = script.Parent
  2211. wait(0.1)
  2212. A.BrickColor = BrickColor.new(107)
  2213. wait(0.1)
  2214. A.BrickColor = BrickColor.new(37)
  2215. wait(0.1)
  2216. A.BrickColor = BrickColor.new(119)
  2217. wait(0.1)
  2218. A.BrickColor = BrickColor.new(24)
  2219. wait(0.1)
  2220. A.BrickColor = BrickColor.new(106)
  2221. wait(0.1)
  2222. A.BrickColor = BrickColor.new(21)
  2223. wait(0.1)
  2224. A.BrickColor = BrickColor.new(104)
  2225. wait(0.1)
  2226. A.BrickColor = BrickColor.new(23)
  2227.  
  2228.  
  2229.  
  2230.  
  2231.  
  2232. end
  2233.  
  2234. end))
  2235. SpecialMesh121.Parent = Part119
  2236. SpecialMesh121.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  2237. SpecialMesh121.MeshType = Enum.MeshType.Brick
  2238. Part122.Name = "Smooth Block Model"
  2239. Part122.Parent = Model109
  2240. Part122.CFrame = CFrame.new(462.679443, 28.7017937, 1182.09314, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
  2241. Part122.Orientation = Vector3.new(0, 45, 180)
  2242. Part122.Position = Vector3.new(462.679443, 28.7017937, 1182.09314)
  2243. Part122.Rotation = Vector3.new(0, 45, -180)
  2244. Part122.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2245. Part122.Size = Vector3.new(1, 1, 1)
  2246. Part122.Anchored = true
  2247. Part122.BottomSurface = Enum.SurfaceType.Smooth
  2248. Part122.BrickColor = BrickColor.new("Bright blue")
  2249. Part122.Locked = true
  2250. Part122.Material = Enum.Material.SmoothPlastic
  2251. Part122.TopSurface = Enum.SurfaceType.Smooth
  2252. Part122.brickColor = BrickColor.new("Bright blue")
  2253. Part122.FormFactor = Enum.FormFactor.Custom
  2254. Part122.formFactor = Enum.FormFactor.Custom
  2255. Script123.Parent = Part122
  2256. table.insert(cors,sandbox(Script123,function()
  2257. while true do
  2258.  
  2259. A = script.Parent
  2260. wait(0.1)
  2261. A.BrickColor = BrickColor.new(107)
  2262. wait(0.1)
  2263. A.BrickColor = BrickColor.new(37)
  2264. wait(0.1)
  2265. A.BrickColor = BrickColor.new(119)
  2266. wait(0.1)
  2267. A.BrickColor = BrickColor.new(24)
  2268. wait(0.1)
  2269. A.BrickColor = BrickColor.new(106)
  2270. wait(0.1)
  2271. A.BrickColor = BrickColor.new(21)
  2272. wait(0.1)
  2273. A.BrickColor = BrickColor.new(104)
  2274. wait(0.1)
  2275. A.BrickColor = BrickColor.new(23)
  2276.  
  2277.  
  2278.  
  2279.  
  2280.  
  2281. end
  2282.  
  2283. end))
  2284. SpecialMesh124.Parent = Part122
  2285. SpecialMesh124.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  2286. SpecialMesh124.MeshType = Enum.MeshType.Brick
  2287. Part125.Name = "Smooth Block Model"
  2288. Part125.Parent = Model109
  2289. Part125.CFrame = CFrame.new(462.441589, 27.8949032, 1182.33081, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
  2290. Part125.Orientation = Vector3.new(0, -135, 180)
  2291. Part125.Position = Vector3.new(462.441589, 27.8949032, 1182.33081)
  2292. Part125.Rotation = Vector3.new(-180, -45, 0)
  2293. Part125.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2294. Part125.Size = Vector3.new(1, 1, 1)
  2295. Part125.Anchored = true
  2296. Part125.BottomSurface = Enum.SurfaceType.Smooth
  2297. Part125.BrickColor = BrickColor.new("Bright blue")
  2298. Part125.Locked = true
  2299. Part125.Material = Enum.Material.SmoothPlastic
  2300. Part125.TopSurface = Enum.SurfaceType.Smooth
  2301. Part125.brickColor = BrickColor.new("Bright blue")
  2302. Part125.FormFactor = Enum.FormFactor.Custom
  2303. Part125.formFactor = Enum.FormFactor.Custom
  2304. Script126.Parent = Part125
  2305. table.insert(cors,sandbox(Script126,function()
  2306. while true do
  2307.  
  2308. A = script.Parent
  2309. wait(0.1)
  2310. A.BrickColor = BrickColor.new(107)
  2311. wait(0.1)
  2312. A.BrickColor = BrickColor.new(37)
  2313. wait(0.1)
  2314. A.BrickColor = BrickColor.new(119)
  2315. wait(0.1)
  2316. A.BrickColor = BrickColor.new(24)
  2317. wait(0.1)
  2318. A.BrickColor = BrickColor.new(106)
  2319. wait(0.1)
  2320. A.BrickColor = BrickColor.new(21)
  2321. wait(0.1)
  2322. A.BrickColor = BrickColor.new(104)
  2323. wait(0.1)
  2324. A.BrickColor = BrickColor.new(23)
  2325.  
  2326.  
  2327.  
  2328.  
  2329.  
  2330. end
  2331.  
  2332. end))
  2333. SpecialMesh127.Parent = Part125
  2334. SpecialMesh127.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  2335. SpecialMesh127.MeshType = Enum.MeshType.Brick
  2336. Part128.Name = "Smooth Block Model"
  2337. Part128.Parent = Model109
  2338. Part128.CFrame = CFrame.new(462.322754, 27.6931744, 1182.44971, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
  2339. Part128.Orientation = Vector3.new(0, -135, 180)
  2340. Part128.Position = Vector3.new(462.322754, 27.6931744, 1182.44971)
  2341. Part128.Rotation = Vector3.new(-180, -45, 0)
  2342. Part128.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2343. Part128.Size = Vector3.new(1, 1, 1)
  2344. Part128.Anchored = true
  2345. Part128.BottomSurface = Enum.SurfaceType.Smooth
  2346. Part128.BrickColor = BrickColor.new("Bright blue")
  2347. Part128.Locked = true
  2348. Part128.Material = Enum.Material.SmoothPlastic
  2349. Part128.TopSurface = Enum.SurfaceType.Smooth
  2350. Part128.brickColor = BrickColor.new("Bright blue")
  2351. Part128.FormFactor = Enum.FormFactor.Custom
  2352. Part128.formFactor = Enum.FormFactor.Custom
  2353. Script129.Parent = Part128
  2354. table.insert(cors,sandbox(Script129,function()
  2355. while true do
  2356.  
  2357. A = script.Parent
  2358. wait(0.1)
  2359. A.BrickColor = BrickColor.new(107)
  2360. wait(0.1)
  2361. A.BrickColor = BrickColor.new(37)
  2362. wait(0.1)
  2363. A.BrickColor = BrickColor.new(119)
  2364. wait(0.1)
  2365. A.BrickColor = BrickColor.new(24)
  2366. wait(0.1)
  2367. A.BrickColor = BrickColor.new(106)
  2368. wait(0.1)
  2369. A.BrickColor = BrickColor.new(21)
  2370. wait(0.1)
  2371. A.BrickColor = BrickColor.new(104)
  2372. wait(0.1)
  2373. A.BrickColor = BrickColor.new(23)
  2374.  
  2375.  
  2376.  
  2377.  
  2378.  
  2379. end
  2380.  
  2381. end))
  2382. SpecialMesh130.Parent = Part128
  2383. SpecialMesh130.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  2384. SpecialMesh130.MeshType = Enum.MeshType.Brick
  2385. Part131.Name = "Smooth Block Model"
  2386. Part131.Parent = Model109
  2387. Part131.CFrame = CFrame.new(462.441589, 29.1052151, 1182.33081, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
  2388. Part131.Orientation = Vector3.new(0, 45, 180)
  2389. Part131.Position = Vector3.new(462.441589, 29.1052151, 1182.33081)
  2390. Part131.Rotation = Vector3.new(0, 45, -180)
  2391. Part131.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2392. Part131.Size = Vector3.new(1, 1, 1)
  2393. Part131.Anchored = true
  2394. Part131.BottomSurface = Enum.SurfaceType.Smooth
  2395. Part131.BrickColor = BrickColor.new("Bright blue")
  2396. Part131.Locked = true
  2397. Part131.Material = Enum.Material.SmoothPlastic
  2398. Part131.TopSurface = Enum.SurfaceType.Smooth
  2399. Part131.brickColor = BrickColor.new("Bright blue")
  2400. Part131.FormFactor = Enum.FormFactor.Custom
  2401. Part131.formFactor = Enum.FormFactor.Custom
  2402. Script132.Parent = Part131
  2403. table.insert(cors,sandbox(Script132,function()
  2404. while true do
  2405.  
  2406. A = script.Parent
  2407. wait(0.1)
  2408. A.BrickColor = BrickColor.new(107)
  2409. wait(0.1)
  2410. A.BrickColor = BrickColor.new(37)
  2411. wait(0.1)
  2412. A.BrickColor = BrickColor.new(119)
  2413. wait(0.1)
  2414. A.BrickColor = BrickColor.new(24)
  2415. wait(0.1)
  2416. A.BrickColor = BrickColor.new(106)
  2417. wait(0.1)
  2418. A.BrickColor = BrickColor.new(21)
  2419. wait(0.1)
  2420. A.BrickColor = BrickColor.new(104)
  2421. wait(0.1)
  2422. A.BrickColor = BrickColor.new(23)
  2423.  
  2424.  
  2425.  
  2426.  
  2427.  
  2428. end
  2429.  
  2430. end))
  2431. SpecialMesh133.Parent = Part131
  2432. SpecialMesh133.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  2433. SpecialMesh133.MeshType = Enum.MeshType.Brick
  2434. Part134.Name = "Smooth Block Model"
  2435. Part134.Parent = Model109
  2436. Part134.CFrame = CFrame.new(462.203857, 29.508606, 1182.56873, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
  2437. Part134.Orientation = Vector3.new(0, 45, 180)
  2438. Part134.Position = Vector3.new(462.203857, 29.508606, 1182.56873)
  2439. Part134.Rotation = Vector3.new(0, 45, -180)
  2440. Part134.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2441. Part134.Size = Vector3.new(1, 1, 1)
  2442. Part134.Anchored = true
  2443. Part134.BottomSurface = Enum.SurfaceType.Smooth
  2444. Part134.BrickColor = BrickColor.new("Bright blue")
  2445. Part134.Locked = true
  2446. Part134.Material = Enum.Material.SmoothPlastic
  2447. Part134.TopSurface = Enum.SurfaceType.Smooth
  2448. Part134.brickColor = BrickColor.new("Bright blue")
  2449. Part134.FormFactor = Enum.FormFactor.Custom
  2450. Part134.formFactor = Enum.FormFactor.Custom
  2451. Script135.Parent = Part134
  2452. table.insert(cors,sandbox(Script135,function()
  2453. while true do
  2454.  
  2455. A = script.Parent
  2456. wait(0.1)
  2457. A.BrickColor = BrickColor.new(107)
  2458. wait(0.1)
  2459. A.BrickColor = BrickColor.new(37)
  2460. wait(0.1)
  2461. A.BrickColor = BrickColor.new(119)
  2462. wait(0.1)
  2463. A.BrickColor = BrickColor.new(24)
  2464. wait(0.1)
  2465. A.BrickColor = BrickColor.new(106)
  2466. wait(0.1)
  2467. A.BrickColor = BrickColor.new(21)
  2468. wait(0.1)
  2469. A.BrickColor = BrickColor.new(104)
  2470. wait(0.1)
  2471. A.BrickColor = BrickColor.new(23)
  2472.  
  2473.  
  2474.  
  2475.  
  2476.  
  2477. end
  2478.  
  2479. end))
  2480. SpecialMesh136.Parent = Part134
  2481. SpecialMesh136.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  2482. SpecialMesh136.MeshType = Enum.MeshType.Brick
  2483. Part137.Name = "Smooth Block Model"
  2484. Part137.Parent = Model109
  2485. Part137.CFrame = CFrame.new(462.679443, 28.2983513, 1182.09314, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
  2486. Part137.Orientation = Vector3.new(0, -135, 180)
  2487. Part137.Position = Vector3.new(462.679443, 28.2983513, 1182.09314)
  2488. Part137.Rotation = Vector3.new(-180, -45, 0)
  2489. Part137.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2490. Part137.Size = Vector3.new(1, 1, 1)
  2491. Part137.Anchored = true
  2492. Part137.BottomSurface = Enum.SurfaceType.Smooth
  2493. Part137.BrickColor = BrickColor.new("Bright blue")
  2494. Part137.Locked = true
  2495. Part137.Material = Enum.Material.SmoothPlastic
  2496. Part137.TopSurface = Enum.SurfaceType.Smooth
  2497. Part137.brickColor = BrickColor.new("Bright blue")
  2498. Part137.FormFactor = Enum.FormFactor.Custom
  2499. Part137.formFactor = Enum.FormFactor.Custom
  2500. Script138.Parent = Part137
  2501. table.insert(cors,sandbox(Script138,function()
  2502. while true do
  2503.  
  2504. A = script.Parent
  2505. wait(0.1)
  2506. A.BrickColor = BrickColor.new(107)
  2507. wait(0.1)
  2508. A.BrickColor = BrickColor.new(37)
  2509. wait(0.1)
  2510. A.BrickColor = BrickColor.new(119)
  2511. wait(0.1)
  2512. A.BrickColor = BrickColor.new(24)
  2513. wait(0.1)
  2514. A.BrickColor = BrickColor.new(106)
  2515. wait(0.1)
  2516. A.BrickColor = BrickColor.new(21)
  2517. wait(0.1)
  2518. A.BrickColor = BrickColor.new(104)
  2519. wait(0.1)
  2520. A.BrickColor = BrickColor.new(23)
  2521.  
  2522.  
  2523.  
  2524.  
  2525.  
  2526. end
  2527.  
  2528. end))
  2529. SpecialMesh139.Parent = Part137
  2530. SpecialMesh139.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  2531. SpecialMesh139.MeshType = Enum.MeshType.Brick
  2532. Part140.Name = "Smooth Block Model"
  2533. Part140.Parent = Model109
  2534. Part140.CFrame = CFrame.new(462.560455, 28.0966244, 1182.21204, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
  2535. Part140.Orientation = Vector3.new(0, -135, 180)
  2536. Part140.Position = Vector3.new(462.560455, 28.0966244, 1182.21204)
  2537. Part140.Rotation = Vector3.new(-180, -45, 0)
  2538. Part140.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2539. Part140.Size = Vector3.new(1, 1, 1)
  2540. Part140.Anchored = true
  2541. Part140.BottomSurface = Enum.SurfaceType.Smooth
  2542. Part140.BrickColor = BrickColor.new("Bright blue")
  2543. Part140.Locked = true
  2544. Part140.Material = Enum.Material.SmoothPlastic
  2545. Part140.TopSurface = Enum.SurfaceType.Smooth
  2546. Part140.brickColor = BrickColor.new("Bright blue")
  2547. Part140.FormFactor = Enum.FormFactor.Custom
  2548. Part140.formFactor = Enum.FormFactor.Custom
  2549. Script141.Parent = Part140
  2550. table.insert(cors,sandbox(Script141,function()
  2551. while true do
  2552.  
  2553. A = script.Parent
  2554. wait(0.1)
  2555. A.BrickColor = BrickColor.new(107)
  2556. wait(0.1)
  2557. A.BrickColor = BrickColor.new(37)
  2558. wait(0.1)
  2559. A.BrickColor = BrickColor.new(119)
  2560. wait(0.1)
  2561. A.BrickColor = BrickColor.new(24)
  2562. wait(0.1)
  2563. A.BrickColor = BrickColor.new(106)
  2564. wait(0.1)
  2565. A.BrickColor = BrickColor.new(21)
  2566. wait(0.1)
  2567. A.BrickColor = BrickColor.new(104)
  2568. wait(0.1)
  2569. A.BrickColor = BrickColor.new(23)
  2570.  
  2571.  
  2572.  
  2573.  
  2574.  
  2575. end
  2576.  
  2577. end))
  2578. SpecialMesh142.Parent = Part140
  2579. SpecialMesh142.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  2580. SpecialMesh142.MeshType = Enum.MeshType.Brick
  2581. Model143.Name = "LightBlue"
  2582. Model143.Parent = Model6
  2583. Model143.PrimaryPart = Part144
  2584. Part144.Name = "Smooth Block Model"
  2585. Part144.Parent = Model143
  2586. Part144.CFrame = CFrame.new(461.253052, 27.4914532, 1183.51953, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
  2587. Part144.Orientation = Vector3.new(0, -135, 180)
  2588. Part144.Position = Vector3.new(461.253052, 27.4914532, 1183.51953)
  2589. Part144.Rotation = Vector3.new(-180, -45, 0)
  2590. Part144.Color = Color3.new(0, 0.560784, 0.611765)
  2591. Part144.Size = Vector3.new(1, 1, 1)
  2592. Part144.Anchored = true
  2593. Part144.BottomSurface = Enum.SurfaceType.Smooth
  2594. Part144.BrickColor = BrickColor.new("Bright bluish green")
  2595. Part144.Locked = true
  2596. Part144.Material = Enum.Material.SmoothPlastic
  2597. Part144.TopSurface = Enum.SurfaceType.Smooth
  2598. Part144.brickColor = BrickColor.new("Bright bluish green")
  2599. Part144.FormFactor = Enum.FormFactor.Custom
  2600. Part144.formFactor = Enum.FormFactor.Custom
  2601. Script145.Parent = Part144
  2602. table.insert(cors,sandbox(Script145,function()
  2603. while true do
  2604.  
  2605. A = script.Parent
  2606. wait(0.1)
  2607. A.BrickColor = BrickColor.new(37)
  2608. wait(0.1)
  2609. A.BrickColor = BrickColor.new(119)
  2610. wait(0.1)
  2611. A.BrickColor = BrickColor.new(24)
  2612. wait(0.1)
  2613. A.BrickColor = BrickColor.new(106)
  2614. wait(0.1)
  2615. A.BrickColor = BrickColor.new(21)
  2616. wait(0.1)
  2617. A.BrickColor = BrickColor.new(104)
  2618. wait(0.1)
  2619. A.BrickColor = BrickColor.new(23)
  2620. wait(0.1)
  2621. A.BrickColor = BrickColor.new(107)
  2622.  
  2623.  
  2624.  
  2625.  
  2626.  
  2627. end
  2628.  
  2629. end))
  2630. SpecialMesh146.Parent = Part144
  2631. SpecialMesh146.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  2632. SpecialMesh146.MeshType = Enum.MeshType.Brick
  2633. Part147.Name = "Smooth Block Model"
  2634. Part147.Parent = Model143
  2635. Part147.CFrame = CFrame.new(461.371826, 29.3069096, 1183.40076, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
  2636. Part147.Orientation = Vector3.new(0, 45, 180)
  2637. Part147.Position = Vector3.new(461.371826, 29.3069096, 1183.40076)
  2638. Part147.Rotation = Vector3.new(0, 45, -180)
  2639. Part147.Color = Color3.new(0, 0.560784, 0.611765)
  2640. Part147.Size = Vector3.new(1, 1, 1)
  2641. Part147.Anchored = true
  2642. Part147.BottomSurface = Enum.SurfaceType.Smooth
  2643. Part147.BrickColor = BrickColor.new("Bright bluish green")
  2644. Part147.Locked = true
  2645. Part147.Material = Enum.Material.SmoothPlastic
  2646. Part147.TopSurface = Enum.SurfaceType.Smooth
  2647. Part147.brickColor = BrickColor.new("Bright bluish green")
  2648. Part147.FormFactor = Enum.FormFactor.Custom
  2649. Part147.formFactor = Enum.FormFactor.Custom
  2650. Script148.Parent = Part147
  2651. table.insert(cors,sandbox(Script148,function()
  2652. while true do
  2653.  
  2654. A = script.Parent
  2655. wait(0.1)
  2656. A.BrickColor = BrickColor.new(37)
  2657. wait(0.1)
  2658. A.BrickColor = BrickColor.new(119)
  2659. wait(0.1)
  2660. A.BrickColor = BrickColor.new(24)
  2661. wait(0.1)
  2662. A.BrickColor = BrickColor.new(106)
  2663. wait(0.1)
  2664. A.BrickColor = BrickColor.new(21)
  2665. wait(0.1)
  2666. A.BrickColor = BrickColor.new(104)
  2667. wait(0.1)
  2668. A.BrickColor = BrickColor.new(23)
  2669. wait(0.1)
  2670. A.BrickColor = BrickColor.new(107)
  2671.  
  2672.  
  2673.  
  2674.  
  2675.  
  2676. end
  2677.  
  2678. end))
  2679. SpecialMesh149.Parent = Part147
  2680. SpecialMesh149.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  2681. SpecialMesh149.MeshType = Enum.MeshType.Brick
  2682. Part150.Name = "Smooth Block Model"
  2683. Part150.Parent = Model143
  2684. Part150.CFrame = CFrame.new(461.609711, 28.9035091, 1183.16284, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
  2685. Part150.Orientation = Vector3.new(0, 45, 180)
  2686. Part150.Position = Vector3.new(461.609711, 28.9035091, 1183.16284)
  2687. Part150.Rotation = Vector3.new(0, 45, -180)
  2688. Part150.Color = Color3.new(0, 0.560784, 0.611765)
  2689. Part150.Size = Vector3.new(1, 1, 1)
  2690. Part150.Anchored = true
  2691. Part150.BottomSurface = Enum.SurfaceType.Smooth
  2692. Part150.BrickColor = BrickColor.new("Bright bluish green")
  2693. Part150.Locked = true
  2694. Part150.Material = Enum.Material.SmoothPlastic
  2695. Part150.TopSurface = Enum.SurfaceType.Smooth
  2696. Part150.brickColor = BrickColor.new("Bright bluish green")
  2697. Part150.FormFactor = Enum.FormFactor.Custom
  2698. Part150.formFactor = Enum.FormFactor.Custom
  2699. Script151.Parent = Part150
  2700. table.insert(cors,sandbox(Script151,function()
  2701. while true do
  2702.  
  2703. A = script.Parent
  2704. wait(0.1)
  2705. A.BrickColor = BrickColor.new(37)
  2706. wait(0.1)
  2707. A.BrickColor = BrickColor.new(119)
  2708. wait(0.1)
  2709. A.BrickColor = BrickColor.new(24)
  2710. wait(0.1)
  2711. A.BrickColor = BrickColor.new(106)
  2712. wait(0.1)
  2713. A.BrickColor = BrickColor.new(21)
  2714. wait(0.1)
  2715. A.BrickColor = BrickColor.new(104)
  2716. wait(0.1)
  2717. A.BrickColor = BrickColor.new(23)
  2718. wait(0.1)
  2719. A.BrickColor = BrickColor.new(107)
  2720.  
  2721.  
  2722.  
  2723.  
  2724.  
  2725. end
  2726.  
  2727. end))
  2728. SpecialMesh152.Parent = Part150
  2729. SpecialMesh152.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  2730. SpecialMesh152.MeshType = Enum.MeshType.Brick
  2731. Part153.Name = "Smooth Block Model"
  2732. Part153.Parent = Model143
  2733. Part153.CFrame = CFrame.new(461.847443, 28.5000687, 1182.92517, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
  2734. Part153.Orientation = Vector3.new(0, 45, 180)
  2735. Part153.Position = Vector3.new(461.847443, 28.5000687, 1182.92517)
  2736. Part153.Rotation = Vector3.new(0, 45, -180)
  2737. Part153.Color = Color3.new(0, 0.560784, 0.611765)
  2738. Part153.Size = Vector3.new(1, 1, 1)
  2739. Part153.Anchored = true
  2740. Part153.BottomSurface = Enum.SurfaceType.Smooth
  2741. Part153.BrickColor = BrickColor.new("Bright bluish green")
  2742. Part153.Locked = true
  2743. Part153.Material = Enum.Material.SmoothPlastic
  2744. Part153.TopSurface = Enum.SurfaceType.Smooth
  2745. Part153.brickColor = BrickColor.new("Bright bluish green")
  2746. Part153.FormFactor = Enum.FormFactor.Custom
  2747. Part153.formFactor = Enum.FormFactor.Custom
  2748. Script154.Parent = Part153
  2749. table.insert(cors,sandbox(Script154,function()
  2750. while true do
  2751.  
  2752. A = script.Parent
  2753. wait(0.1)
  2754. A.BrickColor = BrickColor.new(37)
  2755. wait(0.1)
  2756. A.BrickColor = BrickColor.new(119)
  2757. wait(0.1)
  2758. A.BrickColor = BrickColor.new(24)
  2759. wait(0.1)
  2760. A.BrickColor = BrickColor.new(106)
  2761. wait(0.1)
  2762. A.BrickColor = BrickColor.new(21)
  2763. wait(0.1)
  2764. A.BrickColor = BrickColor.new(104)
  2765. wait(0.1)
  2766. A.BrickColor = BrickColor.new(23)
  2767. wait(0.1)
  2768. A.BrickColor = BrickColor.new(107)
  2769.  
  2770.  
  2771.  
  2772.  
  2773.  
  2774. end
  2775.  
  2776. end))
  2777. SpecialMesh155.Parent = Part153
  2778. SpecialMesh155.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  2779. SpecialMesh155.MeshType = Enum.MeshType.Brick
  2780. Part156.Name = "Smooth Block Model"
  2781. Part156.Parent = Model143
  2782. Part156.CFrame = CFrame.new(461.728424, 28.7017937, 1183.04419, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
  2783. Part156.Orientation = Vector3.new(0, 45, 180)
  2784. Part156.Position = Vector3.new(461.728424, 28.7017937, 1183.04419)
  2785. Part156.Rotation = Vector3.new(0, 45, -180)
  2786. Part156.Color = Color3.new(0, 0.560784, 0.611765)
  2787. Part156.Size = Vector3.new(1, 1, 1)
  2788. Part156.Anchored = true
  2789. Part156.BottomSurface = Enum.SurfaceType.Smooth
  2790. Part156.BrickColor = BrickColor.new("Bright bluish green")
  2791. Part156.Locked = true
  2792. Part156.Material = Enum.Material.SmoothPlastic
  2793. Part156.TopSurface = Enum.SurfaceType.Smooth
  2794. Part156.brickColor = BrickColor.new("Bright bluish green")
  2795. Part156.FormFactor = Enum.FormFactor.Custom
  2796. Part156.formFactor = Enum.FormFactor.Custom
  2797. Script157.Parent = Part156
  2798. table.insert(cors,sandbox(Script157,function()
  2799. while true do
  2800.  
  2801. A = script.Parent
  2802. wait(0.1)
  2803. A.BrickColor = BrickColor.new(37)
  2804. wait(0.1)
  2805. A.BrickColor = BrickColor.new(119)
  2806. wait(0.1)
  2807. A.BrickColor = BrickColor.new(24)
  2808. wait(0.1)
  2809. A.BrickColor = BrickColor.new(106)
  2810. wait(0.1)
  2811. A.BrickColor = BrickColor.new(21)
  2812. wait(0.1)
  2813. A.BrickColor = BrickColor.new(104)
  2814. wait(0.1)
  2815. A.BrickColor = BrickColor.new(23)
  2816. wait(0.1)
  2817. A.BrickColor = BrickColor.new(107)
  2818.  
  2819.  
  2820.  
  2821.  
  2822.  
  2823. end
  2824.  
  2825. end))
  2826. SpecialMesh158.Parent = Part156
  2827. SpecialMesh158.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  2828. SpecialMesh158.MeshType = Enum.MeshType.Brick
  2829. Part159.Name = "Smooth Block Model"
  2830. Part159.Parent = Model143
  2831. Part159.CFrame = CFrame.new(461.490692, 27.8949032, 1183.28186, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
  2832. Part159.Orientation = Vector3.new(0, -135, 180)
  2833. Part159.Position = Vector3.new(461.490692, 27.8949032, 1183.28186)
  2834. Part159.Rotation = Vector3.new(-180, -45, 0)
  2835. Part159.Color = Color3.new(0, 0.560784, 0.611765)
  2836. Part159.Size = Vector3.new(1, 1, 1)
  2837. Part159.Anchored = true
  2838. Part159.BottomSurface = Enum.SurfaceType.Smooth
  2839. Part159.BrickColor = BrickColor.new("Bright bluish green")
  2840. Part159.Locked = true
  2841. Part159.Material = Enum.Material.SmoothPlastic
  2842. Part159.TopSurface = Enum.SurfaceType.Smooth
  2843. Part159.brickColor = BrickColor.new("Bright bluish green")
  2844. Part159.FormFactor = Enum.FormFactor.Custom
  2845. Part159.formFactor = Enum.FormFactor.Custom
  2846. Script160.Parent = Part159
  2847. table.insert(cors,sandbox(Script160,function()
  2848. while true do
  2849.  
  2850. A = script.Parent
  2851. wait(0.1)
  2852. A.BrickColor = BrickColor.new(37)
  2853. wait(0.1)
  2854. A.BrickColor = BrickColor.new(119)
  2855. wait(0.1)
  2856. A.BrickColor = BrickColor.new(24)
  2857. wait(0.1)
  2858. A.BrickColor = BrickColor.new(106)
  2859. wait(0.1)
  2860. A.BrickColor = BrickColor.new(21)
  2861. wait(0.1)
  2862. A.BrickColor = BrickColor.new(104)
  2863. wait(0.1)
  2864. A.BrickColor = BrickColor.new(23)
  2865. wait(0.1)
  2866. A.BrickColor = BrickColor.new(107)
  2867.  
  2868.  
  2869.  
  2870.  
  2871.  
  2872. end
  2873.  
  2874. end))
  2875. SpecialMesh161.Parent = Part159
  2876. SpecialMesh161.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  2877. SpecialMesh161.MeshType = Enum.MeshType.Brick
  2878. Part162.Name = "Smooth Block Model"
  2879. Part162.Parent = Model143
  2880. Part162.CFrame = CFrame.new(461.371826, 27.6931744, 1183.40076, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
  2881. Part162.Orientation = Vector3.new(0, -135, 180)
  2882. Part162.Position = Vector3.new(461.371826, 27.6931744, 1183.40076)
  2883. Part162.Rotation = Vector3.new(-180, -45, 0)
  2884. Part162.Color = Color3.new(0, 0.560784, 0.611765)
  2885. Part162.Size = Vector3.new(1, 1, 1)
  2886. Part162.Anchored = true
  2887. Part162.BottomSurface = Enum.SurfaceType.Smooth
  2888. Part162.BrickColor = BrickColor.new("Bright bluish green")
  2889. Part162.Locked = true
  2890. Part162.Material = Enum.Material.SmoothPlastic
  2891. Part162.TopSurface = Enum.SurfaceType.Smooth
  2892. Part162.brickColor = BrickColor.new("Bright bluish green")
  2893. Part162.FormFactor = Enum.FormFactor.Custom
  2894. Part162.formFactor = Enum.FormFactor.Custom
  2895. Script163.Parent = Part162
  2896. table.insert(cors,sandbox(Script163,function()
  2897. while true do
  2898.  
  2899. A = script.Parent
  2900. wait(0.1)
  2901. A.BrickColor = BrickColor.new(37)
  2902. wait(0.1)
  2903. A.BrickColor = BrickColor.new(119)
  2904. wait(0.1)
  2905. A.BrickColor = BrickColor.new(24)
  2906. wait(0.1)
  2907. A.BrickColor = BrickColor.new(106)
  2908. wait(0.1)
  2909. A.BrickColor = BrickColor.new(21)
  2910. wait(0.1)
  2911. A.BrickColor = BrickColor.new(104)
  2912. wait(0.1)
  2913. A.BrickColor = BrickColor.new(23)
  2914. wait(0.1)
  2915. A.BrickColor = BrickColor.new(107)
  2916.  
  2917.  
  2918.  
  2919.  
  2920.  
  2921. end
  2922.  
  2923. end))
  2924. SpecialMesh164.Parent = Part162
  2925. SpecialMesh164.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  2926. SpecialMesh164.MeshType = Enum.MeshType.Brick
  2927. Part165.Name = "Smooth Block Model"
  2928. Part165.Parent = Model143
  2929. Part165.CFrame = CFrame.new(461.490692, 29.1052151, 1183.28186, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
  2930. Part165.Orientation = Vector3.new(0, 45, 180)
  2931. Part165.Position = Vector3.new(461.490692, 29.1052151, 1183.28186)
  2932. Part165.Rotation = Vector3.new(0, 45, -180)
  2933. Part165.Color = Color3.new(0, 0.560784, 0.611765)
  2934. Part165.Size = Vector3.new(1, 1, 1)
  2935. Part165.Anchored = true
  2936. Part165.BottomSurface = Enum.SurfaceType.Smooth
  2937. Part165.BrickColor = BrickColor.new("Bright bluish green")
  2938. Part165.Locked = true
  2939. Part165.Material = Enum.Material.SmoothPlastic
  2940. Part165.TopSurface = Enum.SurfaceType.Smooth
  2941. Part165.brickColor = BrickColor.new("Bright bluish green")
  2942. Part165.FormFactor = Enum.FormFactor.Custom
  2943. Part165.formFactor = Enum.FormFactor.Custom
  2944. Script166.Parent = Part165
  2945. table.insert(cors,sandbox(Script166,function()
  2946. while true do
  2947.  
  2948. A = script.Parent
  2949. wait(0.1)
  2950. A.BrickColor = BrickColor.new(37)
  2951. wait(0.1)
  2952. A.BrickColor = BrickColor.new(119)
  2953. wait(0.1)
  2954. A.BrickColor = BrickColor.new(24)
  2955. wait(0.1)
  2956. A.BrickColor = BrickColor.new(106)
  2957. wait(0.1)
  2958. A.BrickColor = BrickColor.new(21)
  2959. wait(0.1)
  2960. A.BrickColor = BrickColor.new(104)
  2961. wait(0.1)
  2962. A.BrickColor = BrickColor.new(23)
  2963. wait(0.1)
  2964. A.BrickColor = BrickColor.new(107)
  2965.  
  2966.  
  2967.  
  2968.  
  2969.  
  2970. end
  2971.  
  2972. end))
  2973. SpecialMesh167.Parent = Part165
  2974. SpecialMesh167.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  2975. SpecialMesh167.MeshType = Enum.MeshType.Brick
  2976. Part168.Name = "Smooth Block Model"
  2977. Part168.Parent = Model143
  2978. Part168.CFrame = CFrame.new(461.253052, 29.508606, 1183.51953, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
  2979. Part168.Orientation = Vector3.new(0, 45, 180)
  2980. Part168.Position = Vector3.new(461.253052, 29.508606, 1183.51953)
  2981. Part168.Rotation = Vector3.new(0, 45, -180)
  2982. Part168.Color = Color3.new(0, 0.560784, 0.611765)
  2983. Part168.Size = Vector3.new(1, 1, 1)
  2984. Part168.Anchored = true
  2985. Part168.BottomSurface = Enum.SurfaceType.Smooth
  2986. Part168.BrickColor = BrickColor.new("Bright bluish green")
  2987. Part168.Locked = true
  2988. Part168.Material = Enum.Material.SmoothPlastic
  2989. Part168.TopSurface = Enum.SurfaceType.Smooth
  2990. Part168.brickColor = BrickColor.new("Bright bluish green")
  2991. Part168.FormFactor = Enum.FormFactor.Custom
  2992. Part168.formFactor = Enum.FormFactor.Custom
  2993. Script169.Parent = Part168
  2994. table.insert(cors,sandbox(Script169,function()
  2995. while true do
  2996.  
  2997. A = script.Parent
  2998. wait(0.1)
  2999. A.BrickColor = BrickColor.new(37)
  3000. wait(0.1)
  3001. A.BrickColor = BrickColor.new(119)
  3002. wait(0.1)
  3003. A.BrickColor = BrickColor.new(24)
  3004. wait(0.1)
  3005. A.BrickColor = BrickColor.new(106)
  3006. wait(0.1)
  3007. A.BrickColor = BrickColor.new(21)
  3008. wait(0.1)
  3009. A.BrickColor = BrickColor.new(104)
  3010. wait(0.1)
  3011. A.BrickColor = BrickColor.new(23)
  3012. wait(0.1)
  3013. A.BrickColor = BrickColor.new(107)
  3014.  
  3015.  
  3016.  
  3017.  
  3018.  
  3019. end
  3020.  
  3021. end))
  3022. SpecialMesh170.Parent = Part168
  3023. SpecialMesh170.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  3024. SpecialMesh170.MeshType = Enum.MeshType.Brick
  3025. Part171.Name = "Smooth Block Model"
  3026. Part171.Parent = Model143
  3027. Part171.CFrame = CFrame.new(461.728424, 28.2983513, 1183.04419, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
  3028. Part171.Orientation = Vector3.new(0, -135, 180)
  3029. Part171.Position = Vector3.new(461.728424, 28.2983513, 1183.04419)
  3030. Part171.Rotation = Vector3.new(-180, -45, 0)
  3031. Part171.Color = Color3.new(0, 0.560784, 0.611765)
  3032. Part171.Size = Vector3.new(1, 1, 1)
  3033. Part171.Anchored = true
  3034. Part171.BottomSurface = Enum.SurfaceType.Smooth
  3035. Part171.BrickColor = BrickColor.new("Bright bluish green")
  3036. Part171.Locked = true
  3037. Part171.Material = Enum.Material.SmoothPlastic
  3038. Part171.TopSurface = Enum.SurfaceType.Smooth
  3039. Part171.brickColor = BrickColor.new("Bright bluish green")
  3040. Part171.FormFactor = Enum.FormFactor.Custom
  3041. Part171.formFactor = Enum.FormFactor.Custom
  3042. Script172.Parent = Part171
  3043. table.insert(cors,sandbox(Script172,function()
  3044. while true do
  3045.  
  3046. A = script.Parent
  3047. wait(0.1)
  3048. A.BrickColor = BrickColor.new(37)
  3049. wait(0.1)
  3050. A.BrickColor = BrickColor.new(119)
  3051. wait(0.1)
  3052. A.BrickColor = BrickColor.new(24)
  3053. wait(0.1)
  3054. A.BrickColor = BrickColor.new(106)
  3055. wait(0.1)
  3056. A.BrickColor = BrickColor.new(21)
  3057. wait(0.1)
  3058. A.BrickColor = BrickColor.new(104)
  3059. wait(0.1)
  3060. A.BrickColor = BrickColor.new(23)
  3061. wait(0.1)
  3062. A.BrickColor = BrickColor.new(107)
  3063.  
  3064.  
  3065.  
  3066.  
  3067.  
  3068. end
  3069.  
  3070. end))
  3071. SpecialMesh173.Parent = Part171
  3072. SpecialMesh173.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  3073. SpecialMesh173.MeshType = Enum.MeshType.Brick
  3074. Part174.Name = "Smooth Block Model"
  3075. Part174.Parent = Model143
  3076. Part174.CFrame = CFrame.new(461.609711, 28.0966244, 1183.16284, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
  3077. Part174.Orientation = Vector3.new(0, -135, 180)
  3078. Part174.Position = Vector3.new(461.609711, 28.0966244, 1183.16284)
  3079. Part174.Rotation = Vector3.new(-180, -45, 0)
  3080. Part174.Color = Color3.new(0, 0.560784, 0.611765)
  3081. Part174.Size = Vector3.new(1, 1, 1)
  3082. Part174.Anchored = true
  3083. Part174.BottomSurface = Enum.SurfaceType.Smooth
  3084. Part174.BrickColor = BrickColor.new("Bright bluish green")
  3085. Part174.Locked = true
  3086. Part174.Material = Enum.Material.SmoothPlastic
  3087. Part174.TopSurface = Enum.SurfaceType.Smooth
  3088. Part174.brickColor = BrickColor.new("Bright bluish green")
  3089. Part174.FormFactor = Enum.FormFactor.Custom
  3090. Part174.formFactor = Enum.FormFactor.Custom
  3091. Script175.Parent = Part174
  3092. table.insert(cors,sandbox(Script175,function()
  3093. while true do
  3094.  
  3095. A = script.Parent
  3096. wait(0.1)
  3097. A.BrickColor = BrickColor.new(37)
  3098. wait(0.1)
  3099. A.BrickColor = BrickColor.new(119)
  3100. wait(0.1)
  3101. A.BrickColor = BrickColor.new(24)
  3102. wait(0.1)
  3103. A.BrickColor = BrickColor.new(106)
  3104. wait(0.1)
  3105. A.BrickColor = BrickColor.new(21)
  3106. wait(0.1)
  3107. A.BrickColor = BrickColor.new(104)
  3108. wait(0.1)
  3109. A.BrickColor = BrickColor.new(23)
  3110. wait(0.1)
  3111. A.BrickColor = BrickColor.new(107)
  3112.  
  3113.  
  3114.  
  3115.  
  3116.  
  3117. end
  3118.  
  3119. end))
  3120. SpecialMesh176.Parent = Part174
  3121. SpecialMesh176.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  3122. SpecialMesh176.MeshType = Enum.MeshType.Brick
  3123. Model177.Name = "Green"
  3124. Model177.Parent = Model6
  3125. Model177.PrimaryPart = Part178
  3126. Part178.Name = "Smooth Block Model"
  3127. Part178.Parent = Model177
  3128. Part178.CFrame = CFrame.new(460.302124, 27.4914532, 1184.47046, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
  3129. Part178.Orientation = Vector3.new(0, -135, 180)
  3130. Part178.Position = Vector3.new(460.302124, 27.4914532, 1184.47046)
  3131. Part178.Rotation = Vector3.new(-180, -45, 0)
  3132. Part178.Color = Color3.new(0.294118, 0.592157, 0.294118)
  3133. Part178.Size = Vector3.new(1, 1, 1)
  3134. Part178.Anchored = true
  3135. Part178.BottomSurface = Enum.SurfaceType.Smooth
  3136. Part178.BrickColor = BrickColor.new("Bright green")
  3137. Part178.Locked = true
  3138. Part178.Material = Enum.Material.SmoothPlastic
  3139. Part178.TopSurface = Enum.SurfaceType.Smooth
  3140. Part178.brickColor = BrickColor.new("Bright green")
  3141. Part178.FormFactor = Enum.FormFactor.Custom
  3142. Part178.formFactor = Enum.FormFactor.Custom
  3143. Script179.Parent = Part178
  3144. table.insert(cors,sandbox(Script179,function()
  3145. while true do
  3146.  
  3147. A = script.Parent
  3148. wait(0.1)
  3149. A.BrickColor = BrickColor.new(119)
  3150. wait(0.1)
  3151. A.BrickColor = BrickColor.new(24)
  3152. wait(0.1)
  3153. A.BrickColor = BrickColor.new(106)
  3154. wait(0.1)
  3155. A.BrickColor = BrickColor.new(21)
  3156. wait(0.1)
  3157. A.BrickColor = BrickColor.new(104)
  3158. wait(0.1)
  3159. A.BrickColor = BrickColor.new(23)
  3160. wait(0.1)
  3161. A.BrickColor = BrickColor.new(107)
  3162. wait(0.1)
  3163. A.BrickColor = BrickColor.new(37)
  3164.  
  3165.  
  3166.  
  3167.  
  3168. end
  3169.  
  3170. end))
  3171. SpecialMesh180.Parent = Part178
  3172. SpecialMesh180.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  3173. SpecialMesh180.MeshType = Enum.MeshType.Brick
  3174. Part181.Name = "Smooth Block Model"
  3175. Part181.Parent = Model177
  3176. Part181.CFrame = CFrame.new(460.421051, 29.3069096, 1184.35156, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
  3177. Part181.Orientation = Vector3.new(0, 45, 180)
  3178. Part181.Position = Vector3.new(460.421051, 29.3069096, 1184.35156)
  3179. Part181.Rotation = Vector3.new(0, 45, -180)
  3180. Part181.Color = Color3.new(0.294118, 0.592157, 0.294118)
  3181. Part181.Size = Vector3.new(1, 1, 1)
  3182. Part181.Anchored = true
  3183. Part181.BottomSurface = Enum.SurfaceType.Smooth
  3184. Part181.BrickColor = BrickColor.new("Bright green")
  3185. Part181.Locked = true
  3186. Part181.Material = Enum.Material.SmoothPlastic
  3187. Part181.TopSurface = Enum.SurfaceType.Smooth
  3188. Part181.brickColor = BrickColor.new("Bright green")
  3189. Part181.FormFactor = Enum.FormFactor.Custom
  3190. Part181.formFactor = Enum.FormFactor.Custom
  3191. Script182.Parent = Part181
  3192. table.insert(cors,sandbox(Script182,function()
  3193. while true do
  3194.  
  3195. A = script.Parent
  3196. wait(0.1)
  3197. A.BrickColor = BrickColor.new(119)
  3198. wait(0.1)
  3199. A.BrickColor = BrickColor.new(24)
  3200. wait(0.1)
  3201. A.BrickColor = BrickColor.new(106)
  3202. wait(0.1)
  3203. A.BrickColor = BrickColor.new(21)
  3204. wait(0.1)
  3205. A.BrickColor = BrickColor.new(104)
  3206. wait(0.1)
  3207. A.BrickColor = BrickColor.new(23)
  3208. wait(0.1)
  3209. A.BrickColor = BrickColor.new(107)
  3210. wait(0.1)
  3211. A.BrickColor = BrickColor.new(37)
  3212.  
  3213.  
  3214.  
  3215.  
  3216. end
  3217.  
  3218. end))
  3219. SpecialMesh183.Parent = Part181
  3220. SpecialMesh183.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  3221. SpecialMesh183.MeshType = Enum.MeshType.Brick
  3222. Part184.Name = "Smooth Block Model"
  3223. Part184.Parent = Model177
  3224. Part184.CFrame = CFrame.new(460.65863, 28.9035091, 1184.11377, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
  3225. Part184.Orientation = Vector3.new(0, 45, 180)
  3226. Part184.Position = Vector3.new(460.65863, 28.9035091, 1184.11377)
  3227. Part184.Rotation = Vector3.new(0, 45, -180)
  3228. Part184.Color = Color3.new(0.294118, 0.592157, 0.294118)
  3229. Part184.Size = Vector3.new(1, 1, 1)
  3230. Part184.Anchored = true
  3231. Part184.BottomSurface = Enum.SurfaceType.Smooth
  3232. Part184.BrickColor = BrickColor.new("Bright green")
  3233. Part184.Locked = true
  3234. Part184.Material = Enum.Material.SmoothPlastic
  3235. Part184.TopSurface = Enum.SurfaceType.Smooth
  3236. Part184.brickColor = BrickColor.new("Bright green")
  3237. Part184.FormFactor = Enum.FormFactor.Custom
  3238. Part184.formFactor = Enum.FormFactor.Custom
  3239. Script185.Parent = Part184
  3240. table.insert(cors,sandbox(Script185,function()
  3241. while true do
  3242.  
  3243. A = script.Parent
  3244. wait(0.1)
  3245. A.BrickColor = BrickColor.new(119)
  3246. wait(0.1)
  3247. A.BrickColor = BrickColor.new(24)
  3248. wait(0.1)
  3249. A.BrickColor = BrickColor.new(106)
  3250. wait(0.1)
  3251. A.BrickColor = BrickColor.new(21)
  3252. wait(0.1)
  3253. A.BrickColor = BrickColor.new(104)
  3254. wait(0.1)
  3255. A.BrickColor = BrickColor.new(23)
  3256. wait(0.1)
  3257. A.BrickColor = BrickColor.new(107)
  3258. wait(0.1)
  3259. A.BrickColor = BrickColor.new(37)
  3260.  
  3261.  
  3262.  
  3263.  
  3264. end
  3265.  
  3266. end))
  3267. SpecialMesh186.Parent = Part184
  3268. SpecialMesh186.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  3269. SpecialMesh186.MeshType = Enum.MeshType.Brick
  3270. Part187.Name = "Smooth Block Model"
  3271. Part187.Parent = Model177
  3272. Part187.CFrame = CFrame.new(460.896393, 28.5000687, 1183.87634, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
  3273. Part187.Orientation = Vector3.new(0, 45, 180)
  3274. Part187.Position = Vector3.new(460.896393, 28.5000687, 1183.87634)
  3275. Part187.Rotation = Vector3.new(0, 45, -180)
  3276. Part187.Color = Color3.new(0.294118, 0.592157, 0.294118)
  3277. Part187.Size = Vector3.new(1, 1, 1)
  3278. Part187.Anchored = true
  3279. Part187.BottomSurface = Enum.SurfaceType.Smooth
  3280. Part187.BrickColor = BrickColor.new("Bright green")
  3281. Part187.Locked = true
  3282. Part187.Material = Enum.Material.SmoothPlastic
  3283. Part187.TopSurface = Enum.SurfaceType.Smooth
  3284. Part187.brickColor = BrickColor.new("Bright green")
  3285. Part187.FormFactor = Enum.FormFactor.Custom
  3286. Part187.formFactor = Enum.FormFactor.Custom
  3287. Script188.Parent = Part187
  3288. table.insert(cors,sandbox(Script188,function()
  3289. while true do
  3290.  
  3291. A = script.Parent
  3292. wait(0.1)
  3293. A.BrickColor = BrickColor.new(119)
  3294. wait(0.1)
  3295. A.BrickColor = BrickColor.new(24)
  3296. wait(0.1)
  3297. A.BrickColor = BrickColor.new(106)
  3298. wait(0.1)
  3299. A.BrickColor = BrickColor.new(21)
  3300. wait(0.1)
  3301. A.BrickColor = BrickColor.new(104)
  3302. wait(0.1)
  3303. A.BrickColor = BrickColor.new(23)
  3304. wait(0.1)
  3305. A.BrickColor = BrickColor.new(107)
  3306. wait(0.1)
  3307. A.BrickColor = BrickColor.new(37)
  3308.  
  3309.  
  3310.  
  3311.  
  3312. end
  3313.  
  3314. end))
  3315. SpecialMesh189.Parent = Part187
  3316. SpecialMesh189.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  3317. SpecialMesh189.MeshType = Enum.MeshType.Brick
  3318. Part190.Name = "Smooth Block Model"
  3319. Part190.Parent = Model177
  3320. Part190.CFrame = CFrame.new(460.777466, 28.7017937, 1183.99512, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
  3321. Part190.Orientation = Vector3.new(0, 45, 180)
  3322. Part190.Position = Vector3.new(460.777466, 28.7017937, 1183.99512)
  3323. Part190.Rotation = Vector3.new(0, 45, -180)
  3324. Part190.Color = Color3.new(0.294118, 0.592157, 0.294118)
  3325. Part190.Size = Vector3.new(1, 1, 1)
  3326. Part190.Anchored = true
  3327. Part190.BottomSurface = Enum.SurfaceType.Smooth
  3328. Part190.BrickColor = BrickColor.new("Bright green")
  3329. Part190.Locked = true
  3330. Part190.Material = Enum.Material.SmoothPlastic
  3331. Part190.TopSurface = Enum.SurfaceType.Smooth
  3332. Part190.brickColor = BrickColor.new("Bright green")
  3333. Part190.FormFactor = Enum.FormFactor.Custom
  3334. Part190.formFactor = Enum.FormFactor.Custom
  3335. Script191.Parent = Part190
  3336. table.insert(cors,sandbox(Script191,function()
  3337. while true do
  3338.  
  3339. A = script.Parent
  3340. wait(0.1)
  3341. A.BrickColor = BrickColor.new(119)
  3342. wait(0.1)
  3343. A.BrickColor = BrickColor.new(24)
  3344. wait(0.1)
  3345. A.BrickColor = BrickColor.new(106)
  3346. wait(0.1)
  3347. A.BrickColor = BrickColor.new(21)
  3348. wait(0.1)
  3349. A.BrickColor = BrickColor.new(104)
  3350. wait(0.1)
  3351. A.BrickColor = BrickColor.new(23)
  3352. wait(0.1)
  3353. A.BrickColor = BrickColor.new(107)
  3354. wait(0.1)
  3355. A.BrickColor = BrickColor.new(37)
  3356.  
  3357.  
  3358.  
  3359.  
  3360. end
  3361.  
  3362. end))
  3363. SpecialMesh192.Parent = Part190
  3364. SpecialMesh192.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  3365. SpecialMesh192.MeshType = Enum.MeshType.Brick
  3366. Part193.Name = "Smooth Block Model"
  3367. Part193.Parent = Model177
  3368. Part193.CFrame = CFrame.new(460.539795, 27.8949032, 1184.23267, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
  3369. Part193.Orientation = Vector3.new(0, -135, 180)
  3370. Part193.Position = Vector3.new(460.539795, 27.8949032, 1184.23267)
  3371. Part193.Rotation = Vector3.new(-180, -45, 0)
  3372. Part193.Color = Color3.new(0.294118, 0.592157, 0.294118)
  3373. Part193.Size = Vector3.new(1, 1, 1)
  3374. Part193.Anchored = true
  3375. Part193.BottomSurface = Enum.SurfaceType.Smooth
  3376. Part193.BrickColor = BrickColor.new("Bright green")
  3377. Part193.Locked = true
  3378. Part193.Material = Enum.Material.SmoothPlastic
  3379. Part193.TopSurface = Enum.SurfaceType.Smooth
  3380. Part193.brickColor = BrickColor.new("Bright green")
  3381. Part193.FormFactor = Enum.FormFactor.Custom
  3382. Part193.formFactor = Enum.FormFactor.Custom
  3383. Script194.Parent = Part193
  3384. table.insert(cors,sandbox(Script194,function()
  3385. while true do
  3386.  
  3387. A = script.Parent
  3388. wait(0.1)
  3389. A.BrickColor = BrickColor.new(119)
  3390. wait(0.1)
  3391. A.BrickColor = BrickColor.new(24)
  3392. wait(0.1)
  3393. A.BrickColor = BrickColor.new(106)
  3394. wait(0.1)
  3395. A.BrickColor = BrickColor.new(21)
  3396. wait(0.1)
  3397. A.BrickColor = BrickColor.new(104)
  3398. wait(0.1)
  3399. A.BrickColor = BrickColor.new(23)
  3400. wait(0.1)
  3401. A.BrickColor = BrickColor.new(107)
  3402. wait(0.1)
  3403. A.BrickColor = BrickColor.new(37)
  3404.  
  3405.  
  3406.  
  3407.  
  3408. end
  3409.  
  3410. end))
  3411. SpecialMesh195.Parent = Part193
  3412. SpecialMesh195.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  3413. SpecialMesh195.MeshType = Enum.MeshType.Brick
  3414. Part196.Name = "Smooth Block Model"
  3415. Part196.Parent = Model177
  3416. Part196.CFrame = CFrame.new(460.421051, 27.6931744, 1184.35156, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
  3417. Part196.Orientation = Vector3.new(0, -135, 180)
  3418. Part196.Position = Vector3.new(460.421051, 27.6931744, 1184.35156)
  3419. Part196.Rotation = Vector3.new(-180, -45, 0)
  3420. Part196.Color = Color3.new(0.294118, 0.592157, 0.294118)
  3421. Part196.Size = Vector3.new(1, 1, 1)
  3422. Part196.Anchored = true
  3423. Part196.BottomSurface = Enum.SurfaceType.Smooth
  3424. Part196.BrickColor = BrickColor.new("Bright green")
  3425. Part196.Locked = true
  3426. Part196.Material = Enum.Material.SmoothPlastic
  3427. Part196.TopSurface = Enum.SurfaceType.Smooth
  3428. Part196.brickColor = BrickColor.new("Bright green")
  3429. Part196.FormFactor = Enum.FormFactor.Custom
  3430. Part196.formFactor = Enum.FormFactor.Custom
  3431. Script197.Parent = Part196
  3432. table.insert(cors,sandbox(Script197,function()
  3433. while true do
  3434.  
  3435. A = script.Parent
  3436. wait(0.1)
  3437. A.BrickColor = BrickColor.new(119)
  3438. wait(0.1)
  3439. A.BrickColor = BrickColor.new(24)
  3440. wait(0.1)
  3441. A.BrickColor = BrickColor.new(106)
  3442. wait(0.1)
  3443. A.BrickColor = BrickColor.new(21)
  3444. wait(0.1)
  3445. A.BrickColor = BrickColor.new(104)
  3446. wait(0.1)
  3447. A.BrickColor = BrickColor.new(23)
  3448. wait(0.1)
  3449. A.BrickColor = BrickColor.new(107)
  3450. wait(0.1)
  3451. A.BrickColor = BrickColor.new(37)
  3452.  
  3453.  
  3454.  
  3455.  
  3456. end
  3457.  
  3458. end))
  3459. SpecialMesh198.Parent = Part196
  3460. SpecialMesh198.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  3461. SpecialMesh198.MeshType = Enum.MeshType.Brick
  3462. Part199.Name = "Smooth Block Model"
  3463. Part199.Parent = Model177
  3464. Part199.CFrame = CFrame.new(460.539795, 29.1052151, 1184.23267, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
  3465. Part199.Orientation = Vector3.new(0, 45, 180)
  3466. Part199.Position = Vector3.new(460.539795, 29.1052151, 1184.23267)
  3467. Part199.Rotation = Vector3.new(0, 45, -180)
  3468. Part199.Color = Color3.new(0.294118, 0.592157, 0.294118)
  3469. Part199.Size = Vector3.new(1, 1, 1)
  3470. Part199.Anchored = true
  3471. Part199.BottomSurface = Enum.SurfaceType.Smooth
  3472. Part199.BrickColor = BrickColor.new("Bright green")
  3473. Part199.Locked = true
  3474. Part199.Material = Enum.Material.SmoothPlastic
  3475. Part199.TopSurface = Enum.SurfaceType.Smooth
  3476. Part199.brickColor = BrickColor.new("Bright green")
  3477. Part199.FormFactor = Enum.FormFactor.Custom
  3478. Part199.formFactor = Enum.FormFactor.Custom
  3479. Script200.Parent = Part199
  3480. table.insert(cors,sandbox(Script200,function()
  3481. while true do
  3482.  
  3483. A = script.Parent
  3484. wait(0.1)
  3485. A.BrickColor = BrickColor.new(119)
  3486. wait(0.1)
  3487. A.BrickColor = BrickColor.new(24)
  3488. wait(0.1)
  3489. A.BrickColor = BrickColor.new(106)
  3490. wait(0.1)
  3491. A.BrickColor = BrickColor.new(21)
  3492. wait(0.1)
  3493. A.BrickColor = BrickColor.new(104)
  3494. wait(0.1)
  3495. A.BrickColor = BrickColor.new(23)
  3496. wait(0.1)
  3497. A.BrickColor = BrickColor.new(107)
  3498. wait(0.1)
  3499. A.BrickColor = BrickColor.new(37)
  3500.  
  3501.  
  3502.  
  3503.  
  3504. end
  3505.  
  3506. end))
  3507. SpecialMesh201.Parent = Part199
  3508. SpecialMesh201.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  3509. SpecialMesh201.MeshType = Enum.MeshType.Brick
  3510. Part202.Name = "Smooth Block Model"
  3511. Part202.Parent = Model177
  3512. Part202.CFrame = CFrame.new(460.302124, 29.508606, 1184.47046, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
  3513. Part202.Orientation = Vector3.new(0, 45, 180)
  3514. Part202.Position = Vector3.new(460.302124, 29.508606, 1184.47046)
  3515. Part202.Rotation = Vector3.new(0, 45, -180)
  3516. Part202.Color = Color3.new(0.294118, 0.592157, 0.294118)
  3517. Part202.Size = Vector3.new(1, 1, 1)
  3518. Part202.Anchored = true
  3519. Part202.BottomSurface = Enum.SurfaceType.Smooth
  3520. Part202.BrickColor = BrickColor.new("Bright green")
  3521. Part202.Locked = true
  3522. Part202.Material = Enum.Material.SmoothPlastic
  3523. Part202.TopSurface = Enum.SurfaceType.Smooth
  3524. Part202.brickColor = BrickColor.new("Bright green")
  3525. Part202.FormFactor = Enum.FormFactor.Custom
  3526. Part202.formFactor = Enum.FormFactor.Custom
  3527. Script203.Parent = Part202
  3528. table.insert(cors,sandbox(Script203,function()
  3529. while true do
  3530.  
  3531. A = script.Parent
  3532. wait(0.1)
  3533. A.BrickColor = BrickColor.new(119)
  3534. wait(0.1)
  3535. A.BrickColor = BrickColor.new(24)
  3536. wait(0.1)
  3537. A.BrickColor = BrickColor.new(106)
  3538. wait(0.1)
  3539. A.BrickColor = BrickColor.new(21)
  3540. wait(0.1)
  3541. A.BrickColor = BrickColor.new(104)
  3542. wait(0.1)
  3543. A.BrickColor = BrickColor.new(23)
  3544. wait(0.1)
  3545. A.BrickColor = BrickColor.new(107)
  3546. wait(0.1)
  3547. A.BrickColor = BrickColor.new(37)
  3548.  
  3549.  
  3550.  
  3551.  
  3552. end
  3553.  
  3554. end))
  3555. SpecialMesh204.Parent = Part202
  3556. SpecialMesh204.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  3557. SpecialMesh204.MeshType = Enum.MeshType.Brick
  3558. Part205.Name = "Smooth Block Model"
  3559. Part205.Parent = Model177
  3560. Part205.CFrame = CFrame.new(460.777618, 28.2983513, 1183.995, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
  3561. Part205.Orientation = Vector3.new(0, -135, 180)
  3562. Part205.Position = Vector3.new(460.777618, 28.2983513, 1183.995)
  3563. Part205.Rotation = Vector3.new(-180, -45, 0)
  3564. Part205.Color = Color3.new(0.294118, 0.592157, 0.294118)
  3565. Part205.Size = Vector3.new(1, 1, 1)
  3566. Part205.Anchored = true
  3567. Part205.BottomSurface = Enum.SurfaceType.Smooth
  3568. Part205.BrickColor = BrickColor.new("Bright green")
  3569. Part205.Locked = true
  3570. Part205.Material = Enum.Material.SmoothPlastic
  3571. Part205.TopSurface = Enum.SurfaceType.Smooth
  3572. Part205.brickColor = BrickColor.new("Bright green")
  3573. Part205.FormFactor = Enum.FormFactor.Custom
  3574. Part205.formFactor = Enum.FormFactor.Custom
  3575. Script206.Parent = Part205
  3576. table.insert(cors,sandbox(Script206,function()
  3577. while true do
  3578.  
  3579. A = script.Parent
  3580. wait(0.1)
  3581. A.BrickColor = BrickColor.new(119)
  3582. wait(0.1)
  3583. A.BrickColor = BrickColor.new(24)
  3584. wait(0.1)
  3585. A.BrickColor = BrickColor.new(106)
  3586. wait(0.1)
  3587. A.BrickColor = BrickColor.new(21)
  3588. wait(0.1)
  3589. A.BrickColor = BrickColor.new(104)
  3590. wait(0.1)
  3591. A.BrickColor = BrickColor.new(23)
  3592. wait(0.1)
  3593. A.BrickColor = BrickColor.new(107)
  3594. wait(0.1)
  3595. A.BrickColor = BrickColor.new(37)
  3596.  
  3597.  
  3598.  
  3599.  
  3600. end
  3601.  
  3602. end))
  3603. SpecialMesh207.Parent = Part205
  3604. SpecialMesh207.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  3605. SpecialMesh207.MeshType = Enum.MeshType.Brick
  3606. Part208.Name = "Smooth Block Model"
  3607. Part208.Parent = Model177
  3608. Part208.CFrame = CFrame.new(460.65863, 28.0966244, 1184.11377, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
  3609. Part208.Orientation = Vector3.new(0, -135, 180)
  3610. Part208.Position = Vector3.new(460.65863, 28.0966244, 1184.11377)
  3611. Part208.Rotation = Vector3.new(-180, -45, 0)
  3612. Part208.Color = Color3.new(0.294118, 0.592157, 0.294118)
  3613. Part208.Size = Vector3.new(1, 1, 1)
  3614. Part208.Anchored = true
  3615. Part208.BottomSurface = Enum.SurfaceType.Smooth
  3616. Part208.BrickColor = BrickColor.new("Bright green")
  3617. Part208.Locked = true
  3618. Part208.Material = Enum.Material.SmoothPlastic
  3619. Part208.TopSurface = Enum.SurfaceType.Smooth
  3620. Part208.brickColor = BrickColor.new("Bright green")
  3621. Part208.FormFactor = Enum.FormFactor.Custom
  3622. Part208.formFactor = Enum.FormFactor.Custom
  3623. Script209.Parent = Part208
  3624. table.insert(cors,sandbox(Script209,function()
  3625. while true do
  3626.  
  3627. A = script.Parent
  3628. wait(0.1)
  3629. A.BrickColor = BrickColor.new(119)
  3630. wait(0.1)
  3631. A.BrickColor = BrickColor.new(24)
  3632. wait(0.1)
  3633. A.BrickColor = BrickColor.new(106)
  3634. wait(0.1)
  3635. A.BrickColor = BrickColor.new(21)
  3636. wait(0.1)
  3637. A.BrickColor = BrickColor.new(104)
  3638. wait(0.1)
  3639. A.BrickColor = BrickColor.new(23)
  3640. wait(0.1)
  3641. A.BrickColor = BrickColor.new(107)
  3642. wait(0.1)
  3643. A.BrickColor = BrickColor.new(37)
  3644.  
  3645.  
  3646.  
  3647.  
  3648. end
  3649.  
  3650. end))
  3651. SpecialMesh210.Parent = Part208
  3652. SpecialMesh210.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  3653. SpecialMesh210.MeshType = Enum.MeshType.Brick
  3654. Model211.Name = "LightGreen"
  3655. Model211.Parent = Model6
  3656. Model211.PrimaryPart = Part212
  3657. Part212.Name = "Smooth Block Model"
  3658. Part212.Parent = Model211
  3659. Part212.CFrame = CFrame.new(459.351166, 27.4914532, 1185.42151, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
  3660. Part212.Orientation = Vector3.new(0, -135, 180)
  3661. Part212.Position = Vector3.new(459.351166, 27.4914532, 1185.42151)
  3662. Part212.Rotation = Vector3.new(-180, -45, 0)
  3663. Part212.Color = Color3.new(0.643137, 0.741176, 0.278431)
  3664. Part212.Size = Vector3.new(1, 1, 1)
  3665. Part212.Anchored = true
  3666. Part212.BottomSurface = Enum.SurfaceType.Smooth
  3667. Part212.BrickColor = BrickColor.new("Br. yellowish green")
  3668. Part212.Locked = true
  3669. Part212.Material = Enum.Material.SmoothPlastic
  3670. Part212.TopSurface = Enum.SurfaceType.Smooth
  3671. Part212.brickColor = BrickColor.new("Br. yellowish green")
  3672. Part212.FormFactor = Enum.FormFactor.Custom
  3673. Part212.formFactor = Enum.FormFactor.Custom
  3674. Script213.Parent = Part212
  3675. table.insert(cors,sandbox(Script213,function()
  3676. while true do
  3677.  
  3678. A = script.Parent
  3679. wait(0.1)
  3680. A.BrickColor = BrickColor.new(24)
  3681. wait(0.1)
  3682. A.BrickColor = BrickColor.new(106)
  3683. wait(0.1)
  3684. A.BrickColor = BrickColor.new(21)
  3685. wait(0.1)
  3686. A.BrickColor = BrickColor.new(104)
  3687. wait(0.1)
  3688. A.BrickColor = BrickColor.new(23)
  3689. wait(0.1)
  3690. A.BrickColor = BrickColor.new(107)
  3691. wait(0.1)
  3692. A.BrickColor = BrickColor.new(37)
  3693. wait(0.1)
  3694. A.BrickColor = BrickColor.new(119)
  3695.  
  3696.  
  3697.  
  3698. end
  3699.  
  3700. end))
  3701. SpecialMesh214.Parent = Part212
  3702. SpecialMesh214.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  3703. SpecialMesh214.MeshType = Enum.MeshType.Brick
  3704. Part215.Name = "Smooth Block Model"
  3705. Part215.Parent = Model211
  3706. Part215.CFrame = CFrame.new(459.470093, 29.3069096, 1185.30249, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
  3707. Part215.Orientation = Vector3.new(0, 45, 180)
  3708. Part215.Position = Vector3.new(459.470093, 29.3069096, 1185.30249)
  3709. Part215.Rotation = Vector3.new(0, 45, -180)
  3710. Part215.Color = Color3.new(0.643137, 0.741176, 0.278431)
  3711. Part215.Size = Vector3.new(1, 1, 1)
  3712. Part215.Anchored = true
  3713. Part215.BottomSurface = Enum.SurfaceType.Smooth
  3714. Part215.BrickColor = BrickColor.new("Br. yellowish green")
  3715. Part215.Locked = true
  3716. Part215.Material = Enum.Material.SmoothPlastic
  3717. Part215.TopSurface = Enum.SurfaceType.Smooth
  3718. Part215.brickColor = BrickColor.new("Br. yellowish green")
  3719. Part215.FormFactor = Enum.FormFactor.Custom
  3720. Part215.formFactor = Enum.FormFactor.Custom
  3721. Script216.Parent = Part215
  3722. table.insert(cors,sandbox(Script216,function()
  3723. while true do
  3724.  
  3725. A = script.Parent
  3726. wait(0.1)
  3727. A.BrickColor = BrickColor.new(24)
  3728. wait(0.1)
  3729. A.BrickColor = BrickColor.new(106)
  3730. wait(0.1)
  3731. A.BrickColor = BrickColor.new(21)
  3732. wait(0.1)
  3733. A.BrickColor = BrickColor.new(104)
  3734. wait(0.1)
  3735. A.BrickColor = BrickColor.new(23)
  3736. wait(0.1)
  3737. A.BrickColor = BrickColor.new(107)
  3738. wait(0.1)
  3739. A.BrickColor = BrickColor.new(37)
  3740. wait(0.1)
  3741. A.BrickColor = BrickColor.new(119)
  3742.  
  3743.  
  3744.  
  3745. end
  3746.  
  3747. end))
  3748. SpecialMesh217.Parent = Part215
  3749. SpecialMesh217.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  3750. SpecialMesh217.MeshType = Enum.MeshType.Brick
  3751. Part218.Name = "Smooth Block Model"
  3752. Part218.Parent = Model211
  3753. Part218.CFrame = CFrame.new(459.707733, 28.9035091, 1185.06494, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
  3754. Part218.Orientation = Vector3.new(0, 45, 180)
  3755. Part218.Position = Vector3.new(459.707733, 28.9035091, 1185.06494)
  3756. Part218.Rotation = Vector3.new(0, 45, -180)
  3757. Part218.Color = Color3.new(0.643137, 0.741176, 0.278431)
  3758. Part218.Size = Vector3.new(1, 1, 1)
  3759. Part218.Anchored = true
  3760. Part218.BottomSurface = Enum.SurfaceType.Smooth
  3761. Part218.BrickColor = BrickColor.new("Br. yellowish green")
  3762. Part218.Locked = true
  3763. Part218.Material = Enum.Material.SmoothPlastic
  3764. Part218.TopSurface = Enum.SurfaceType.Smooth
  3765. Part218.brickColor = BrickColor.new("Br. yellowish green")
  3766. Part218.FormFactor = Enum.FormFactor.Custom
  3767. Part218.formFactor = Enum.FormFactor.Custom
  3768. Script219.Parent = Part218
  3769. table.insert(cors,sandbox(Script219,function()
  3770. while true do
  3771.  
  3772. A = script.Parent
  3773. wait(0.1)
  3774. A.BrickColor = BrickColor.new(24)
  3775. wait(0.1)
  3776. A.BrickColor = BrickColor.new(106)
  3777. wait(0.1)
  3778. A.BrickColor = BrickColor.new(21)
  3779. wait(0.1)
  3780. A.BrickColor = BrickColor.new(104)
  3781. wait(0.1)
  3782. A.BrickColor = BrickColor.new(23)
  3783. wait(0.1)
  3784. A.BrickColor = BrickColor.new(107)
  3785. wait(0.1)
  3786. A.BrickColor = BrickColor.new(37)
  3787. wait(0.1)
  3788. A.BrickColor = BrickColor.new(119)
  3789.  
  3790.  
  3791.  
  3792. end
  3793.  
  3794. end))
  3795. SpecialMesh220.Parent = Part218
  3796. SpecialMesh220.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  3797. SpecialMesh220.MeshType = Enum.MeshType.Brick
  3798. Part221.Name = "Smooth Block Model"
  3799. Part221.Parent = Model211
  3800. Part221.CFrame = CFrame.new(459.945404, 28.5000687, 1184.82703, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
  3801. Part221.Orientation = Vector3.new(0, 45, 180)
  3802. Part221.Position = Vector3.new(459.945404, 28.5000687, 1184.82703)
  3803. Part221.Rotation = Vector3.new(0, 45, -180)
  3804. Part221.Color = Color3.new(0.643137, 0.741176, 0.278431)
  3805. Part221.Size = Vector3.new(1, 1, 1)
  3806. Part221.Anchored = true
  3807. Part221.BottomSurface = Enum.SurfaceType.Smooth
  3808. Part221.BrickColor = BrickColor.new("Br. yellowish green")
  3809. Part221.Locked = true
  3810. Part221.Material = Enum.Material.SmoothPlastic
  3811. Part221.TopSurface = Enum.SurfaceType.Smooth
  3812. Part221.brickColor = BrickColor.new("Br. yellowish green")
  3813. Part221.FormFactor = Enum.FormFactor.Custom
  3814. Part221.formFactor = Enum.FormFactor.Custom
  3815. Script222.Parent = Part221
  3816. table.insert(cors,sandbox(Script222,function()
  3817. while true do
  3818.  
  3819. A = script.Parent
  3820. wait(0.1)
  3821. A.BrickColor = BrickColor.new(24)
  3822. wait(0.1)
  3823. A.BrickColor = BrickColor.new(106)
  3824. wait(0.1)
  3825. A.BrickColor = BrickColor.new(21)
  3826. wait(0.1)
  3827. A.BrickColor = BrickColor.new(104)
  3828. wait(0.1)
  3829. A.BrickColor = BrickColor.new(23)
  3830. wait(0.1)
  3831. A.BrickColor = BrickColor.new(107)
  3832. wait(0.1)
  3833. A.BrickColor = BrickColor.new(37)
  3834. wait(0.1)
  3835. A.BrickColor = BrickColor.new(119)
  3836.  
  3837.  
  3838.  
  3839. end
  3840.  
  3841. end))
  3842. SpecialMesh223.Parent = Part221
  3843. SpecialMesh223.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  3844. SpecialMesh223.MeshType = Enum.MeshType.Brick
  3845. Part224.Name = "Smooth Block Model"
  3846. Part224.Parent = Model211
  3847. Part224.CFrame = CFrame.new(459.826599, 28.7017937, 1184.94617, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
  3848. Part224.Orientation = Vector3.new(0, 45, 180)
  3849. Part224.Position = Vector3.new(459.826599, 28.7017937, 1184.94617)
  3850. Part224.Rotation = Vector3.new(0, 45, -180)
  3851. Part224.Color = Color3.new(0.643137, 0.741176, 0.278431)
  3852. Part224.Size = Vector3.new(1, 1, 1)
  3853. Part224.Anchored = true
  3854. Part224.BottomSurface = Enum.SurfaceType.Smooth
  3855. Part224.BrickColor = BrickColor.new("Br. yellowish green")
  3856. Part224.Locked = true
  3857. Part224.Material = Enum.Material.SmoothPlastic
  3858. Part224.TopSurface = Enum.SurfaceType.Smooth
  3859. Part224.brickColor = BrickColor.new("Br. yellowish green")
  3860. Part224.FormFactor = Enum.FormFactor.Custom
  3861. Part224.formFactor = Enum.FormFactor.Custom
  3862. Script225.Parent = Part224
  3863. table.insert(cors,sandbox(Script225,function()
  3864. while true do
  3865.  
  3866. A = script.Parent
  3867. wait(0.1)
  3868. A.BrickColor = BrickColor.new(24)
  3869. wait(0.1)
  3870. A.BrickColor = BrickColor.new(106)
  3871. wait(0.1)
  3872. A.BrickColor = BrickColor.new(21)
  3873. wait(0.1)
  3874. A.BrickColor = BrickColor.new(104)
  3875. wait(0.1)
  3876. A.BrickColor = BrickColor.new(23)
  3877. wait(0.1)
  3878. A.BrickColor = BrickColor.new(107)
  3879. wait(0.1)
  3880. A.BrickColor = BrickColor.new(37)
  3881. wait(0.1)
  3882. A.BrickColor = BrickColor.new(119)
  3883.  
  3884.  
  3885.  
  3886. end
  3887.  
  3888. end))
  3889. SpecialMesh226.Parent = Part224
  3890. SpecialMesh226.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  3891. SpecialMesh226.MeshType = Enum.MeshType.Brick
  3892. Part227.Name = "Smooth Block Model"
  3893. Part227.Parent = Model211
  3894. Part227.CFrame = CFrame.new(459.588867, 27.8949032, 1185.18372, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
  3895. Part227.Orientation = Vector3.new(0, -135, 180)
  3896. Part227.Position = Vector3.new(459.588867, 27.8949032, 1185.18372)
  3897. Part227.Rotation = Vector3.new(-180, -45, 0)
  3898. Part227.Color = Color3.new(0.643137, 0.741176, 0.278431)
  3899. Part227.Size = Vector3.new(1, 1, 1)
  3900. Part227.Anchored = true
  3901. Part227.BottomSurface = Enum.SurfaceType.Smooth
  3902. Part227.BrickColor = BrickColor.new("Br. yellowish green")
  3903. Part227.Locked = true
  3904. Part227.Material = Enum.Material.SmoothPlastic
  3905. Part227.TopSurface = Enum.SurfaceType.Smooth
  3906. Part227.brickColor = BrickColor.new("Br. yellowish green")
  3907. Part227.FormFactor = Enum.FormFactor.Custom
  3908. Part227.formFactor = Enum.FormFactor.Custom
  3909. Script228.Parent = Part227
  3910. table.insert(cors,sandbox(Script228,function()
  3911. while true do
  3912.  
  3913. A = script.Parent
  3914. wait(0.1)
  3915. A.BrickColor = BrickColor.new(24)
  3916. wait(0.1)
  3917. A.BrickColor = BrickColor.new(106)
  3918. wait(0.1)
  3919. A.BrickColor = BrickColor.new(21)
  3920. wait(0.1)
  3921. A.BrickColor = BrickColor.new(104)
  3922. wait(0.1)
  3923. A.BrickColor = BrickColor.new(23)
  3924. wait(0.1)
  3925. A.BrickColor = BrickColor.new(107)
  3926. wait(0.1)
  3927. A.BrickColor = BrickColor.new(37)
  3928. wait(0.1)
  3929. A.BrickColor = BrickColor.new(119)
  3930.  
  3931.  
  3932.  
  3933. end
  3934.  
  3935. end))
  3936. SpecialMesh229.Parent = Part227
  3937. SpecialMesh229.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  3938. SpecialMesh229.MeshType = Enum.MeshType.Brick
  3939. Part230.Name = "Smooth Block Model"
  3940. Part230.Parent = Model211
  3941. Part230.CFrame = CFrame.new(459.470093, 27.6931744, 1185.30249, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
  3942. Part230.Orientation = Vector3.new(0, -135, 180)
  3943. Part230.Position = Vector3.new(459.470093, 27.6931744, 1185.30249)
  3944. Part230.Rotation = Vector3.new(-180, -45, 0)
  3945. Part230.Color = Color3.new(0.643137, 0.741176, 0.278431)
  3946. Part230.Size = Vector3.new(1, 1, 1)
  3947. Part230.Anchored = true
  3948. Part230.BottomSurface = Enum.SurfaceType.Smooth
  3949. Part230.BrickColor = BrickColor.new("Br. yellowish green")
  3950. Part230.Locked = true
  3951. Part230.Material = Enum.Material.SmoothPlastic
  3952. Part230.TopSurface = Enum.SurfaceType.Smooth
  3953. Part230.brickColor = BrickColor.new("Br. yellowish green")
  3954. Part230.FormFactor = Enum.FormFactor.Custom
  3955. Part230.formFactor = Enum.FormFactor.Custom
  3956. Script231.Parent = Part230
  3957. table.insert(cors,sandbox(Script231,function()
  3958. while true do
  3959.  
  3960. A = script.Parent
  3961. wait(0.1)
  3962. A.BrickColor = BrickColor.new(24)
  3963. wait(0.1)
  3964. A.BrickColor = BrickColor.new(106)
  3965. wait(0.1)
  3966. A.BrickColor = BrickColor.new(21)
  3967. wait(0.1)
  3968. A.BrickColor = BrickColor.new(104)
  3969. wait(0.1)
  3970. A.BrickColor = BrickColor.new(23)
  3971. wait(0.1)
  3972. A.BrickColor = BrickColor.new(107)
  3973. wait(0.1)
  3974. A.BrickColor = BrickColor.new(37)
  3975. wait(0.1)
  3976. A.BrickColor = BrickColor.new(119)
  3977.  
  3978.  
  3979.  
  3980. end
  3981.  
  3982. end))
  3983. SpecialMesh232.Parent = Part230
  3984. SpecialMesh232.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  3985. SpecialMesh232.MeshType = Enum.MeshType.Brick
  3986. Part233.Name = "Smooth Block Model"
  3987. Part233.Parent = Model211
  3988. Part233.CFrame = CFrame.new(459.588867, 29.1052151, 1185.18372, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
  3989. Part233.Orientation = Vector3.new(0, 45, 180)
  3990. Part233.Position = Vector3.new(459.588867, 29.1052151, 1185.18372)
  3991. Part233.Rotation = Vector3.new(0, 45, -180)
  3992. Part233.Color = Color3.new(0.643137, 0.741176, 0.278431)
  3993. Part233.Size = Vector3.new(1, 1, 1)
  3994. Part233.Anchored = true
  3995. Part233.BottomSurface = Enum.SurfaceType.Smooth
  3996. Part233.BrickColor = BrickColor.new("Br. yellowish green")
  3997. Part233.Locked = true
  3998. Part233.Material = Enum.Material.SmoothPlastic
  3999. Part233.TopSurface = Enum.SurfaceType.Smooth
  4000. Part233.brickColor = BrickColor.new("Br. yellowish green")
  4001. Part233.FormFactor = Enum.FormFactor.Custom
  4002. Part233.formFactor = Enum.FormFactor.Custom
  4003. Script234.Parent = Part233
  4004. table.insert(cors,sandbox(Script234,function()
  4005. while true do
  4006.  
  4007. A = script.Parent
  4008. wait(0.1)
  4009. A.BrickColor = BrickColor.new(24)
  4010. wait(0.1)
  4011. A.BrickColor = BrickColor.new(106)
  4012. wait(0.1)
  4013. A.BrickColor = BrickColor.new(21)
  4014. wait(0.1)
  4015. A.BrickColor = BrickColor.new(104)
  4016. wait(0.1)
  4017. A.BrickColor = BrickColor.new(23)
  4018. wait(0.1)
  4019. A.BrickColor = BrickColor.new(107)
  4020. wait(0.1)
  4021. A.BrickColor = BrickColor.new(37)
  4022. wait(0.1)
  4023. A.BrickColor = BrickColor.new(119)
  4024.  
  4025.  
  4026.  
  4027. end
  4028.  
  4029. end))
  4030. SpecialMesh235.Parent = Part233
  4031. SpecialMesh235.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  4032. SpecialMesh235.MeshType = Enum.MeshType.Brick
  4033. Part236.Name = "Smooth Block Model"
  4034. Part236.Parent = Model211
  4035. Part236.CFrame = CFrame.new(459.351166, 29.508606, 1185.42151, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
  4036. Part236.Orientation = Vector3.new(0, 45, 180)
  4037. Part236.Position = Vector3.new(459.351166, 29.508606, 1185.42151)
  4038. Part236.Rotation = Vector3.new(0, 45, -180)
  4039. Part236.Color = Color3.new(0.643137, 0.741176, 0.278431)
  4040. Part236.Size = Vector3.new(1, 1, 1)
  4041. Part236.Anchored = true
  4042. Part236.BottomSurface = Enum.SurfaceType.Smooth
  4043. Part236.BrickColor = BrickColor.new("Br. yellowish green")
  4044. Part236.Locked = true
  4045. Part236.Material = Enum.Material.SmoothPlastic
  4046. Part236.TopSurface = Enum.SurfaceType.Smooth
  4047. Part236.brickColor = BrickColor.new("Br. yellowish green")
  4048. Part236.FormFactor = Enum.FormFactor.Custom
  4049. Part236.formFactor = Enum.FormFactor.Custom
  4050. Script237.Parent = Part236
  4051. table.insert(cors,sandbox(Script237,function()
  4052. while true do
  4053.  
  4054. A = script.Parent
  4055. wait(0.1)
  4056. A.BrickColor = BrickColor.new(24)
  4057. wait(0.1)
  4058. A.BrickColor = BrickColor.new(106)
  4059. wait(0.1)
  4060. A.BrickColor = BrickColor.new(21)
  4061. wait(0.1)
  4062. A.BrickColor = BrickColor.new(104)
  4063. wait(0.1)
  4064. A.BrickColor = BrickColor.new(23)
  4065. wait(0.1)
  4066. A.BrickColor = BrickColor.new(107)
  4067. wait(0.1)
  4068. A.BrickColor = BrickColor.new(37)
  4069. wait(0.1)
  4070. A.BrickColor = BrickColor.new(119)
  4071.  
  4072.  
  4073.  
  4074. end
  4075.  
  4076. end))
  4077. SpecialMesh238.Parent = Part236
  4078. SpecialMesh238.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  4079. SpecialMesh238.MeshType = Enum.MeshType.Brick
  4080. Part239.Name = "Smooth Block Model"
  4081. Part239.Parent = Model211
  4082. Part239.CFrame = CFrame.new(459.826599, 28.2983513, 1184.94617, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
  4083. Part239.Orientation = Vector3.new(0, -135, 180)
  4084. Part239.Position = Vector3.new(459.826599, 28.2983513, 1184.94617)
  4085. Part239.Rotation = Vector3.new(-180, -45, 0)
  4086. Part239.Color = Color3.new(0.643137, 0.741176, 0.278431)
  4087. Part239.Size = Vector3.new(1, 1, 1)
  4088. Part239.Anchored = true
  4089. Part239.BottomSurface = Enum.SurfaceType.Smooth
  4090. Part239.BrickColor = BrickColor.new("Br. yellowish green")
  4091. Part239.Locked = true
  4092. Part239.Material = Enum.Material.SmoothPlastic
  4093. Part239.TopSurface = Enum.SurfaceType.Smooth
  4094. Part239.brickColor = BrickColor.new("Br. yellowish green")
  4095. Part239.FormFactor = Enum.FormFactor.Custom
  4096. Part239.formFactor = Enum.FormFactor.Custom
  4097. Script240.Parent = Part239
  4098. table.insert(cors,sandbox(Script240,function()
  4099. while true do
  4100.  
  4101. A = script.Parent
  4102. wait(0.1)
  4103. A.BrickColor = BrickColor.new(24)
  4104. wait(0.1)
  4105. A.BrickColor = BrickColor.new(106)
  4106. wait(0.1)
  4107. A.BrickColor = BrickColor.new(21)
  4108. wait(0.1)
  4109. A.BrickColor = BrickColor.new(104)
  4110. wait(0.1)
  4111. A.BrickColor = BrickColor.new(23)
  4112. wait(0.1)
  4113. A.BrickColor = BrickColor.new(107)
  4114. wait(0.1)
  4115. A.BrickColor = BrickColor.new(37)
  4116. wait(0.1)
  4117. A.BrickColor = BrickColor.new(119)
  4118.  
  4119.  
  4120.  
  4121. end
  4122.  
  4123. end))
  4124. SpecialMesh241.Parent = Part239
  4125. SpecialMesh241.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  4126. SpecialMesh241.MeshType = Enum.MeshType.Brick
  4127. Part242.Name = "Smooth Block Model"
  4128. Part242.Parent = Model211
  4129. Part242.CFrame = CFrame.new(459.707733, 28.0966244, 1185.06494, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
  4130. Part242.Orientation = Vector3.new(0, -135, 180)
  4131. Part242.Position = Vector3.new(459.707733, 28.0966244, 1185.06494)
  4132. Part242.Rotation = Vector3.new(-180, -45, 0)
  4133. Part242.Color = Color3.new(0.643137, 0.741176, 0.278431)
  4134. Part242.Size = Vector3.new(1, 1, 1)
  4135. Part242.Anchored = true
  4136. Part242.BottomSurface = Enum.SurfaceType.Smooth
  4137. Part242.BrickColor = BrickColor.new("Br. yellowish green")
  4138. Part242.Locked = true
  4139. Part242.Material = Enum.Material.SmoothPlastic
  4140. Part242.TopSurface = Enum.SurfaceType.Smooth
  4141. Part242.brickColor = BrickColor.new("Br. yellowish green")
  4142. Part242.FormFactor = Enum.FormFactor.Custom
  4143. Part242.formFactor = Enum.FormFactor.Custom
  4144. Script243.Parent = Part242
  4145. table.insert(cors,sandbox(Script243,function()
  4146. while true do
  4147.  
  4148. A = script.Parent
  4149. wait(0.1)
  4150. A.BrickColor = BrickColor.new(24)
  4151. wait(0.1)
  4152. A.BrickColor = BrickColor.new(106)
  4153. wait(0.1)
  4154. A.BrickColor = BrickColor.new(21)
  4155. wait(0.1)
  4156. A.BrickColor = BrickColor.new(104)
  4157. wait(0.1)
  4158. A.BrickColor = BrickColor.new(23)
  4159. wait(0.1)
  4160. A.BrickColor = BrickColor.new(107)
  4161. wait(0.1)
  4162. A.BrickColor = BrickColor.new(37)
  4163. wait(0.1)
  4164. A.BrickColor = BrickColor.new(119)
  4165.  
  4166.  
  4167.  
  4168. end
  4169.  
  4170. end))
  4171. SpecialMesh244.Parent = Part242
  4172. SpecialMesh244.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  4173. SpecialMesh244.MeshType = Enum.MeshType.Brick
  4174. Model245.Name = "Yellow"
  4175. Model245.Parent = Model6
  4176. Model245.PrimaryPart = Part246
  4177. Part246.Name = "Smooth Block Model"
  4178. Part246.Parent = Model245
  4179. Part246.CFrame = CFrame.new(458.400238, 27.4914532, 1186.37219, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
  4180. Part246.Orientation = Vector3.new(0, -135, 180)
  4181. Part246.Position = Vector3.new(458.400238, 27.4914532, 1186.37219)
  4182. Part246.Rotation = Vector3.new(-180, -45, 0)
  4183. Part246.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4184. Part246.Size = Vector3.new(1, 1, 1)
  4185. Part246.Anchored = true
  4186. Part246.BottomSurface = Enum.SurfaceType.Smooth
  4187. Part246.BrickColor = BrickColor.new("Bright yellow")
  4188. Part246.Locked = true
  4189. Part246.Material = Enum.Material.SmoothPlastic
  4190. Part246.TopSurface = Enum.SurfaceType.Smooth
  4191. Part246.brickColor = BrickColor.new("Bright yellow")
  4192. Part246.FormFactor = Enum.FormFactor.Custom
  4193. Part246.formFactor = Enum.FormFactor.Custom
  4194. Script247.Parent = Part246
  4195. table.insert(cors,sandbox(Script247,function()
  4196. while true do
  4197.  
  4198. A = script.Parent
  4199. wait(0.1)
  4200. A.BrickColor = BrickColor.new(106)
  4201. wait(0.1)
  4202. A.BrickColor = BrickColor.new(21)
  4203. wait(0.1)
  4204. A.BrickColor = BrickColor.new(104)
  4205. wait(0.1)
  4206. A.BrickColor = BrickColor.new(23)
  4207. wait(0.1)
  4208. A.BrickColor = BrickColor.new(107)
  4209. wait(0.1)
  4210. A.BrickColor = BrickColor.new(37)
  4211. wait(0.1)
  4212. A.BrickColor = BrickColor.new(119)
  4213. wait(0.1)
  4214. A.BrickColor = BrickColor.new(24)
  4215.  
  4216.  
  4217. end
  4218.  
  4219. end))
  4220. SpecialMesh248.Parent = Part246
  4221. SpecialMesh248.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  4222. SpecialMesh248.MeshType = Enum.MeshType.Brick
  4223. Part249.Name = "Smooth Block Model"
  4224. Part249.Parent = Model245
  4225. Part249.CFrame = CFrame.new(458.519073, 29.3069096, 1186.25354, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
  4226. Part249.Orientation = Vector3.new(0, 45, 180)
  4227. Part249.Position = Vector3.new(458.519073, 29.3069096, 1186.25354)
  4228. Part249.Rotation = Vector3.new(0, 45, -180)
  4229. Part249.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4230. Part249.Size = Vector3.new(1, 1, 1)
  4231. Part249.Anchored = true
  4232. Part249.BottomSurface = Enum.SurfaceType.Smooth
  4233. Part249.BrickColor = BrickColor.new("Bright yellow")
  4234. Part249.Locked = true
  4235. Part249.Material = Enum.Material.SmoothPlastic
  4236. Part249.TopSurface = Enum.SurfaceType.Smooth
  4237. Part249.brickColor = BrickColor.new("Bright yellow")
  4238. Part249.FormFactor = Enum.FormFactor.Custom
  4239. Part249.formFactor = Enum.FormFactor.Custom
  4240. Script250.Parent = Part249
  4241. table.insert(cors,sandbox(Script250,function()
  4242. while true do
  4243.  
  4244. A = script.Parent
  4245. wait(0.1)
  4246. A.BrickColor = BrickColor.new(106)
  4247. wait(0.1)
  4248. A.BrickColor = BrickColor.new(21)
  4249. wait(0.1)
  4250. A.BrickColor = BrickColor.new(104)
  4251. wait(0.1)
  4252. A.BrickColor = BrickColor.new(23)
  4253. wait(0.1)
  4254. A.BrickColor = BrickColor.new(107)
  4255. wait(0.1)
  4256. A.BrickColor = BrickColor.new(37)
  4257. wait(0.1)
  4258. A.BrickColor = BrickColor.new(119)
  4259. wait(0.1)
  4260. A.BrickColor = BrickColor.new(24)
  4261.  
  4262.  
  4263. end
  4264.  
  4265. end))
  4266. SpecialMesh251.Parent = Part249
  4267. SpecialMesh251.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  4268. SpecialMesh251.MeshType = Enum.MeshType.Brick
  4269. Part252.Name = "Smooth Block Model"
  4270. Part252.Parent = Model245
  4271. Part252.CFrame = CFrame.new(458.756836, 28.9035091, 1186.01563, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
  4272. Part252.Orientation = Vector3.new(0, 45, 180)
  4273. Part252.Position = Vector3.new(458.756836, 28.9035091, 1186.01563)
  4274. Part252.Rotation = Vector3.new(0, 45, -180)
  4275. Part252.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4276. Part252.Size = Vector3.new(1, 1, 1)
  4277. Part252.Anchored = true
  4278. Part252.BottomSurface = Enum.SurfaceType.Smooth
  4279. Part252.BrickColor = BrickColor.new("Bright yellow")
  4280. Part252.Locked = true
  4281. Part252.Material = Enum.Material.SmoothPlastic
  4282. Part252.TopSurface = Enum.SurfaceType.Smooth
  4283. Part252.brickColor = BrickColor.new("Bright yellow")
  4284. Part252.FormFactor = Enum.FormFactor.Custom
  4285. Part252.formFactor = Enum.FormFactor.Custom
  4286. Script253.Parent = Part252
  4287. table.insert(cors,sandbox(Script253,function()
  4288. while true do
  4289.  
  4290. A = script.Parent
  4291. wait(0.1)
  4292. A.BrickColor = BrickColor.new(106)
  4293. wait(0.1)
  4294. A.BrickColor = BrickColor.new(21)
  4295. wait(0.1)
  4296. A.BrickColor = BrickColor.new(104)
  4297. wait(0.1)
  4298. A.BrickColor = BrickColor.new(23)
  4299. wait(0.1)
  4300. A.BrickColor = BrickColor.new(107)
  4301. wait(0.1)
  4302. A.BrickColor = BrickColor.new(37)
  4303. wait(0.1)
  4304. A.BrickColor = BrickColor.new(119)
  4305. wait(0.1)
  4306. A.BrickColor = BrickColor.new(24)
  4307.  
  4308.  
  4309. end
  4310.  
  4311. end))
  4312. SpecialMesh254.Parent = Part252
  4313. SpecialMesh254.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  4314. SpecialMesh254.MeshType = Enum.MeshType.Brick
  4315. Part255.Name = "Smooth Block Model"
  4316. Part255.Parent = Model245
  4317. Part255.CFrame = CFrame.new(458.994507, 28.5000687, 1185.77808, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
  4318. Part255.Orientation = Vector3.new(0, 45, 180)
  4319. Part255.Position = Vector3.new(458.994507, 28.5000687, 1185.77808)
  4320. Part255.Rotation = Vector3.new(0, 45, -180)
  4321. Part255.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4322. Part255.Size = Vector3.new(1, 1, 1)
  4323. Part255.Anchored = true
  4324. Part255.BottomSurface = Enum.SurfaceType.Smooth
  4325. Part255.BrickColor = BrickColor.new("Bright yellow")
  4326. Part255.Locked = true
  4327. Part255.Material = Enum.Material.SmoothPlastic
  4328. Part255.TopSurface = Enum.SurfaceType.Smooth
  4329. Part255.brickColor = BrickColor.new("Bright yellow")
  4330. Part255.FormFactor = Enum.FormFactor.Custom
  4331. Part255.formFactor = Enum.FormFactor.Custom
  4332. Script256.Parent = Part255
  4333. table.insert(cors,sandbox(Script256,function()
  4334. while true do
  4335.  
  4336. A = script.Parent
  4337. wait(0.1)
  4338. A.BrickColor = BrickColor.new(106)
  4339. wait(0.1)
  4340. A.BrickColor = BrickColor.new(21)
  4341. wait(0.1)
  4342. A.BrickColor = BrickColor.new(104)
  4343. wait(0.1)
  4344. A.BrickColor = BrickColor.new(23)
  4345. wait(0.1)
  4346. A.BrickColor = BrickColor.new(107)
  4347. wait(0.1)
  4348. A.BrickColor = BrickColor.new(37)
  4349. wait(0.1)
  4350. A.BrickColor = BrickColor.new(119)
  4351. wait(0.1)
  4352. A.BrickColor = BrickColor.new(24)
  4353.  
  4354.  
  4355. end
  4356.  
  4357. end))
  4358. SpecialMesh257.Parent = Part255
  4359. SpecialMesh257.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  4360. SpecialMesh257.MeshType = Enum.MeshType.Brick
  4361. Part258.Name = "Smooth Block Model"
  4362. Part258.Parent = Model245
  4363. Part258.CFrame = CFrame.new(458.875671, 28.7017937, 1185.89673, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
  4364. Part258.Orientation = Vector3.new(0, 45, 180)
  4365. Part258.Position = Vector3.new(458.875671, 28.7017937, 1185.89673)
  4366. Part258.Rotation = Vector3.new(0, 45, -180)
  4367. Part258.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4368. Part258.Size = Vector3.new(1, 1, 1)
  4369. Part258.Anchored = true
  4370. Part258.BottomSurface = Enum.SurfaceType.Smooth
  4371. Part258.BrickColor = BrickColor.new("Bright yellow")
  4372. Part258.Locked = true
  4373. Part258.Material = Enum.Material.SmoothPlastic
  4374. Part258.TopSurface = Enum.SurfaceType.Smooth
  4375. Part258.brickColor = BrickColor.new("Bright yellow")
  4376. Part258.FormFactor = Enum.FormFactor.Custom
  4377. Part258.formFactor = Enum.FormFactor.Custom
  4378. Script259.Parent = Part258
  4379. table.insert(cors,sandbox(Script259,function()
  4380. while true do
  4381.  
  4382. A = script.Parent
  4383. wait(0.1)
  4384. A.BrickColor = BrickColor.new(106)
  4385. wait(0.1)
  4386. A.BrickColor = BrickColor.new(21)
  4387. wait(0.1)
  4388. A.BrickColor = BrickColor.new(104)
  4389. wait(0.1)
  4390. A.BrickColor = BrickColor.new(23)
  4391. wait(0.1)
  4392. A.BrickColor = BrickColor.new(107)
  4393. wait(0.1)
  4394. A.BrickColor = BrickColor.new(37)
  4395. wait(0.1)
  4396. A.BrickColor = BrickColor.new(119)
  4397. wait(0.1)
  4398. A.BrickColor = BrickColor.new(24)
  4399.  
  4400.  
  4401. end
  4402.  
  4403. end))
  4404. SpecialMesh260.Parent = Part258
  4405. SpecialMesh260.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  4406. SpecialMesh260.MeshType = Enum.MeshType.Brick
  4407. Part261.Name = "Smooth Block Model"
  4408. Part261.Parent = Model245
  4409. Part261.CFrame = CFrame.new(458.638092, 27.8949032, 1186.13452, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
  4410. Part261.Orientation = Vector3.new(0, -135, 180)
  4411. Part261.Position = Vector3.new(458.638092, 27.8949032, 1186.13452)
  4412. Part261.Rotation = Vector3.new(-180, -45, 0)
  4413. Part261.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4414. Part261.Size = Vector3.new(1, 1, 1)
  4415. Part261.Anchored = true
  4416. Part261.BottomSurface = Enum.SurfaceType.Smooth
  4417. Part261.BrickColor = BrickColor.new("Bright yellow")
  4418. Part261.Locked = true
  4419. Part261.Material = Enum.Material.SmoothPlastic
  4420. Part261.TopSurface = Enum.SurfaceType.Smooth
  4421. Part261.brickColor = BrickColor.new("Bright yellow")
  4422. Part261.FormFactor = Enum.FormFactor.Custom
  4423. Part261.formFactor = Enum.FormFactor.Custom
  4424. Script262.Parent = Part261
  4425. table.insert(cors,sandbox(Script262,function()
  4426. while true do
  4427.  
  4428. A = script.Parent
  4429. wait(0.1)
  4430. A.BrickColor = BrickColor.new(106)
  4431. wait(0.1)
  4432. A.BrickColor = BrickColor.new(21)
  4433. wait(0.1)
  4434. A.BrickColor = BrickColor.new(104)
  4435. wait(0.1)
  4436. A.BrickColor = BrickColor.new(23)
  4437. wait(0.1)
  4438. A.BrickColor = BrickColor.new(107)
  4439. wait(0.1)
  4440. A.BrickColor = BrickColor.new(37)
  4441. wait(0.1)
  4442. A.BrickColor = BrickColor.new(119)
  4443. wait(0.1)
  4444. A.BrickColor = BrickColor.new(24)
  4445.  
  4446.  
  4447. end
  4448.  
  4449. end))
  4450. SpecialMesh263.Parent = Part261
  4451. SpecialMesh263.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  4452. SpecialMesh263.MeshType = Enum.MeshType.Brick
  4453. Part264.Name = "Smooth Block Model"
  4454. Part264.Parent = Model245
  4455. Part264.CFrame = CFrame.new(458.519073, 27.6931744, 1186.25354, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
  4456. Part264.Orientation = Vector3.new(0, -135, 180)
  4457. Part264.Position = Vector3.new(458.519073, 27.6931744, 1186.25354)
  4458. Part264.Rotation = Vector3.new(-180, -45, 0)
  4459. Part264.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4460. Part264.Size = Vector3.new(1, 1, 1)
  4461. Part264.Anchored = true
  4462. Part264.BottomSurface = Enum.SurfaceType.Smooth
  4463. Part264.BrickColor = BrickColor.new("Bright yellow")
  4464. Part264.Locked = true
  4465. Part264.Material = Enum.Material.SmoothPlastic
  4466. Part264.TopSurface = Enum.SurfaceType.Smooth
  4467. Part264.brickColor = BrickColor.new("Bright yellow")
  4468. Part264.FormFactor = Enum.FormFactor.Custom
  4469. Part264.formFactor = Enum.FormFactor.Custom
  4470. Script265.Parent = Part264
  4471. table.insert(cors,sandbox(Script265,function()
  4472. while true do
  4473.  
  4474. A = script.Parent
  4475. wait(0.1)
  4476. A.BrickColor = BrickColor.new(106)
  4477. wait(0.1)
  4478. A.BrickColor = BrickColor.new(21)
  4479. wait(0.1)
  4480. A.BrickColor = BrickColor.new(104)
  4481. wait(0.1)
  4482. A.BrickColor = BrickColor.new(23)
  4483. wait(0.1)
  4484. A.BrickColor = BrickColor.new(107)
  4485. wait(0.1)
  4486. A.BrickColor = BrickColor.new(37)
  4487. wait(0.1)
  4488. A.BrickColor = BrickColor.new(119)
  4489. wait(0.1)
  4490. A.BrickColor = BrickColor.new(24)
  4491.  
  4492.  
  4493. end
  4494.  
  4495. end))
  4496. SpecialMesh266.Parent = Part264
  4497. SpecialMesh266.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  4498. SpecialMesh266.MeshType = Enum.MeshType.Brick
  4499. Part267.Name = "Smooth Block Model"
  4500. Part267.Parent = Model245
  4501. Part267.CFrame = CFrame.new(458.638092, 29.1052151, 1186.13452, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
  4502. Part267.Orientation = Vector3.new(0, 45, 180)
  4503. Part267.Position = Vector3.new(458.638092, 29.1052151, 1186.13452)
  4504. Part267.Rotation = Vector3.new(0, 45, -180)
  4505. Part267.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4506. Part267.Size = Vector3.new(1, 1, 1)
  4507. Part267.Anchored = true
  4508. Part267.BottomSurface = Enum.SurfaceType.Smooth
  4509. Part267.BrickColor = BrickColor.new("Bright yellow")
  4510. Part267.Locked = true
  4511. Part267.Material = Enum.Material.SmoothPlastic
  4512. Part267.TopSurface = Enum.SurfaceType.Smooth
  4513. Part267.brickColor = BrickColor.new("Bright yellow")
  4514. Part267.FormFactor = Enum.FormFactor.Custom
  4515. Part267.formFactor = Enum.FormFactor.Custom
  4516. Script268.Parent = Part267
  4517. table.insert(cors,sandbox(Script268,function()
  4518. while true do
  4519.  
  4520. A = script.Parent
  4521. wait(0.1)
  4522. A.BrickColor = BrickColor.new(106)
  4523. wait(0.1)
  4524. A.BrickColor = BrickColor.new(21)
  4525. wait(0.1)
  4526. A.BrickColor = BrickColor.new(104)
  4527. wait(0.1)
  4528. A.BrickColor = BrickColor.new(23)
  4529. wait(0.1)
  4530. A.BrickColor = BrickColor.new(107)
  4531. wait(0.1)
  4532. A.BrickColor = BrickColor.new(37)
  4533. wait(0.1)
  4534. A.BrickColor = BrickColor.new(119)
  4535. wait(0.1)
  4536. A.BrickColor = BrickColor.new(24)
  4537.  
  4538.  
  4539. end
  4540.  
  4541. end))
  4542. SpecialMesh269.Parent = Part267
  4543. SpecialMesh269.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  4544. SpecialMesh269.MeshType = Enum.MeshType.Brick
  4545. Part270.Name = "Smooth Block Model"
  4546. Part270.Parent = Model245
  4547. Part270.CFrame = CFrame.new(458.400238, 29.508606, 1186.37219, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
  4548. Part270.Orientation = Vector3.new(0, 45, 180)
  4549. Part270.Position = Vector3.new(458.400238, 29.508606, 1186.37219)
  4550. Part270.Rotation = Vector3.new(0, 45, -180)
  4551. Part270.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4552. Part270.Size = Vector3.new(1, 1, 1)
  4553. Part270.Anchored = true
  4554. Part270.BottomSurface = Enum.SurfaceType.Smooth
  4555. Part270.BrickColor = BrickColor.new("Bright yellow")
  4556. Part270.Locked = true
  4557. Part270.Material = Enum.Material.SmoothPlastic
  4558. Part270.TopSurface = Enum.SurfaceType.Smooth
  4559. Part270.brickColor = BrickColor.new("Bright yellow")
  4560. Part270.FormFactor = Enum.FormFactor.Custom
  4561. Part270.formFactor = Enum.FormFactor.Custom
  4562. Script271.Parent = Part270
  4563. table.insert(cors,sandbox(Script271,function()
  4564. while true do
  4565.  
  4566. A = script.Parent
  4567. wait(0.1)
  4568. A.BrickColor = BrickColor.new(106)
  4569. wait(0.1)
  4570. A.BrickColor = BrickColor.new(21)
  4571. wait(0.1)
  4572. A.BrickColor = BrickColor.new(104)
  4573. wait(0.1)
  4574. A.BrickColor = BrickColor.new(23)
  4575. wait(0.1)
  4576. A.BrickColor = BrickColor.new(107)
  4577. wait(0.1)
  4578. A.BrickColor = BrickColor.new(37)
  4579. wait(0.1)
  4580. A.BrickColor = BrickColor.new(119)
  4581. wait(0.1)
  4582. A.BrickColor = BrickColor.new(24)
  4583.  
  4584.  
  4585. end
  4586.  
  4587. end))
  4588. SpecialMesh272.Parent = Part270
  4589. SpecialMesh272.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  4590. SpecialMesh272.MeshType = Enum.MeshType.Brick
  4591. Part273.Name = "Smooth Block Model"
  4592. Part273.Parent = Model245
  4593. Part273.CFrame = CFrame.new(458.875671, 28.2983513, 1185.89673, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
  4594. Part273.Orientation = Vector3.new(0, -135, 180)
  4595. Part273.Position = Vector3.new(458.875671, 28.2983513, 1185.89673)
  4596. Part273.Rotation = Vector3.new(-180, -45, 0)
  4597. Part273.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4598. Part273.Size = Vector3.new(1, 1, 1)
  4599. Part273.Anchored = true
  4600. Part273.BottomSurface = Enum.SurfaceType.Smooth
  4601. Part273.BrickColor = BrickColor.new("Bright yellow")
  4602. Part273.Locked = true
  4603. Part273.Material = Enum.Material.SmoothPlastic
  4604. Part273.TopSurface = Enum.SurfaceType.Smooth
  4605. Part273.brickColor = BrickColor.new("Bright yellow")
  4606. Part273.FormFactor = Enum.FormFactor.Custom
  4607. Part273.formFactor = Enum.FormFactor.Custom
  4608. Script274.Parent = Part273
  4609. table.insert(cors,sandbox(Script274,function()
  4610. while true do
  4611.  
  4612. A = script.Parent
  4613. wait(0.1)
  4614. A.BrickColor = BrickColor.new(106)
  4615. wait(0.1)
  4616. A.BrickColor = BrickColor.new(21)
  4617. wait(0.1)
  4618. A.BrickColor = BrickColor.new(104)
  4619. wait(0.1)
  4620. A.BrickColor = BrickColor.new(23)
  4621. wait(0.1)
  4622. A.BrickColor = BrickColor.new(107)
  4623. wait(0.1)
  4624. A.BrickColor = BrickColor.new(37)
  4625. wait(0.1)
  4626. A.BrickColor = BrickColor.new(119)
  4627. wait(0.1)
  4628. A.BrickColor = BrickColor.new(24)
  4629.  
  4630.  
  4631. end
  4632.  
  4633. end))
  4634. SpecialMesh275.Parent = Part273
  4635. SpecialMesh275.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  4636. SpecialMesh275.MeshType = Enum.MeshType.Brick
  4637. Part276.Name = "Smooth Block Model"
  4638. Part276.Parent = Model245
  4639. Part276.CFrame = CFrame.new(458.756836, 28.0966244, 1186.01563, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
  4640. Part276.Orientation = Vector3.new(0, -135, 180)
  4641. Part276.Position = Vector3.new(458.756836, 28.0966244, 1186.01563)
  4642. Part276.Rotation = Vector3.new(-180, -45, 0)
  4643. Part276.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4644. Part276.Size = Vector3.new(1, 1, 1)
  4645. Part276.Anchored = true
  4646. Part276.BottomSurface = Enum.SurfaceType.Smooth
  4647. Part276.BrickColor = BrickColor.new("Bright yellow")
  4648. Part276.Locked = true
  4649. Part276.Material = Enum.Material.SmoothPlastic
  4650. Part276.TopSurface = Enum.SurfaceType.Smooth
  4651. Part276.brickColor = BrickColor.new("Bright yellow")
  4652. Part276.FormFactor = Enum.FormFactor.Custom
  4653. Part276.formFactor = Enum.FormFactor.Custom
  4654. Script277.Parent = Part276
  4655. table.insert(cors,sandbox(Script277,function()
  4656. while true do
  4657.  
  4658. A = script.Parent
  4659. wait(0.1)
  4660. A.BrickColor = BrickColor.new(106)
  4661. wait(0.1)
  4662. A.BrickColor = BrickColor.new(21)
  4663. wait(0.1)
  4664. A.BrickColor = BrickColor.new(104)
  4665. wait(0.1)
  4666. A.BrickColor = BrickColor.new(23)
  4667. wait(0.1)
  4668. A.BrickColor = BrickColor.new(107)
  4669. wait(0.1)
  4670. A.BrickColor = BrickColor.new(37)
  4671. wait(0.1)
  4672. A.BrickColor = BrickColor.new(119)
  4673. wait(0.1)
  4674. A.BrickColor = BrickColor.new(24)
  4675.  
  4676.  
  4677. end
  4678.  
  4679. end))
  4680. SpecialMesh278.Parent = Part276
  4681. SpecialMesh278.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
  4682. SpecialMesh278.MeshType = Enum.MeshType.Brick
  4683. Part279.Name = "Surface"
  4684. Part279.Parent = Model5
  4685. Part279.CFrame = CFrame.new(460.053131, 28.5000591, 1184.57813, 0.707108378, 0, 0.707108378, 0, 1, 0, -0.707108378, -0, 0.707108378)
  4686. Part279.Orientation = Vector3.new(0, 45, 0)
  4687. Part279.Position = Vector3.new(460.053131, 28.5000591, 1184.57813)
  4688. Part279.Rotation = Vector3.new(0, 45, 0)
  4689. Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4690. Part279.Size = Vector3.new(11.7999992, 5, 0.200000003)
  4691. Part279.Anchored = true
  4692. Part279.BottomSurface = Enum.SurfaceType.Smooth
  4693. Part279.BrickColor = BrickColor.new("Really black")
  4694. Part279.Locked = true
  4695. Part279.Material = Enum.Material.Granite
  4696. Part279.TopSurface = Enum.SurfaceType.Smooth
  4697. Part279.brickColor = BrickColor.new("Really black")
  4698. Part279.FormFactor = Enum.FormFactor.Custom
  4699. Part279.formFactor = Enum.FormFactor.Custom
  4700. Part280.Name = "Pole"
  4701. Part280.Parent = Model5
  4702. Part280.CFrame = CFrame.new(455.987213, 26.0000477, 1188.29041, -0.707108378, 0, -0.707108378, 0, 1, 0, 0.707108378, -0, -0.707108378)
  4703. Part280.Orientation = Vector3.new(0, -135, 0)
  4704. Part280.Position = Vector3.new(455.987213, 26.0000477, 1188.29041)
  4705. Part280.Rotation = Vector3.new(-180, -45, -180)
  4706. Part280.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4707. Part280.Size = Vector3.new(2, 8, 1)
  4708. Part280.Anchored = true
  4709. Part280.BottomSurface = Enum.SurfaceType.Smooth
  4710. Part280.BrickColor = BrickColor.new("Dark stone grey")
  4711. Part280.Locked = true
  4712. Part280.Material = Enum.Material.Cobblestone
  4713. Part280.TopSurface = Enum.SurfaceType.Smooth
  4714. Part280.brickColor = BrickColor.new("Dark stone grey")
  4715. Part280.FormFactor = Enum.FormFactor.Symmetric
  4716. Part280.formFactor = Enum.FormFactor.Symmetric
  4717. SpecialMesh281.Parent = Part280
  4718. SpecialMesh281.Scale = Vector3.new(0.5, 1.20000005, 0.5)
  4719. Part282.Name = "Pole"
  4720. Part282.Parent = Model5
  4721. Part282.CFrame = CFrame.new(463.76535, 26.0000439, 1180.51233, -0.707108378, 0, -0.707108378, 0, 1, 0, 0.707108378, -0, -0.707108378)
  4722. Part282.Orientation = Vector3.new(0, -135, 0)
  4723. Part282.Position = Vector3.new(463.76535, 26.0000439, 1180.51233)
  4724. Part282.Rotation = Vector3.new(-180, -45, -180)
  4725. Part282.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4726. Part282.Size = Vector3.new(2, 8, 1)
  4727. Part282.Anchored = true
  4728. Part282.BottomSurface = Enum.SurfaceType.Smooth
  4729. Part282.BrickColor = BrickColor.new("Dark stone grey")
  4730. Part282.Locked = true
  4731. Part282.Material = Enum.Material.Cobblestone
  4732. Part282.TopSurface = Enum.SurfaceType.Smooth
  4733. Part282.brickColor = BrickColor.new("Dark stone grey")
  4734. Part282.FormFactor = Enum.FormFactor.Symmetric
  4735. Part282.formFactor = Enum.FormFactor.Symmetric
  4736. SpecialMesh283.Parent = Part282
  4737. SpecialMesh283.Scale = Vector3.new(0.5, 1.20000005, 0.5)
  4738. Part284.Name = "Baseplate"
  4739. Part284.Parent = Model0
  4740. Part284.CFrame = CFrame.new(-9.00000014e-05, 0.92969501, -1.50353396, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4741. Part284.Orientation = Vector3.new(0, -90, 0)
  4742. Part284.Position = Vector3.new(-9.00000014e-05, 0.92969501, -1.50353396)
  4743. Part284.Rotation = Vector3.new(0, -90, 0)
  4744. Part284.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4745. Part284.Size = Vector3.new(517.505005, 0.200000003, 188)
  4746. Part284.Anchored = true
  4747. Part284.BottomSurface = Enum.SurfaceType.Smooth
  4748. Part284.BrickColor = BrickColor.new("Black")
  4749. Part284.Locked = true
  4750. Part284.Material = Enum.Material.Grass
  4751. Part284.TopSurface = Enum.SurfaceType.Smooth
  4752. Part284.brickColor = BrickColor.new("Black")
  4753. Part284.FormFactor = Enum.FormFactor.Symmetric
  4754. Part284.formFactor = Enum.FormFactor.Symmetric
  4755. Model285.Parent = Part284
  4756. Model286.Parent = Model285
  4757. UnionOperation287.Parent = Model286
  4758. UnionOperation287.CFrame = CFrame.new(43.6320953, 3.23189974, -4.82113647, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4759. UnionOperation287.Orientation = Vector3.new(0, 180, 0)
  4760. UnionOperation287.Position = Vector3.new(43.6320953, 3.23189974, -4.82113647)
  4761. UnionOperation287.Rotation = Vector3.new(-180, 0, -180)
  4762. UnionOperation287.Color = Color3.new(0.639216, 0.635294, 0.647059)
  4763. UnionOperation287.Size = Vector3.new(7.33119297, 3.67125797, 7.33118963)
  4764. UnionOperation287.Anchored = true
  4765. UnionOperation287.BrickColor = BrickColor.new("Medium stone grey")
  4766. UnionOperation287.Material = Enum.Material.Slate
  4767. UnionOperation287.brickColor = BrickColor.new("Medium stone grey")
  4768. UnionOperation287.UsePartColor = true
  4769. Model288.Parent = Model285
  4770. UnionOperation289.Parent = Model288
  4771. UnionOperation289.CFrame = CFrame.new(55.3619576, 3.41524172, -0.7918396, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829)
  4772. UnionOperation289.Orientation = Vector3.new(0, -45, 0)
  4773. UnionOperation289.Position = Vector3.new(55.3619576, 3.41524172, -0.7918396)
  4774. UnionOperation289.Rotation = Vector3.new(0, -45, 0)
  4775. UnionOperation289.Color = Color3.new(0.639216, 0.635294, 0.647059)
  4776. UnionOperation289.Size = Vector3.new(8.06318188, 4.03781748, 8.06317711)
  4777. UnionOperation289.Anchored = true
  4778. UnionOperation289.BrickColor = BrickColor.new("Medium stone grey")
  4779. UnionOperation289.Material = Enum.Material.Slate
  4780. UnionOperation289.brickColor = BrickColor.new("Medium stone grey")
  4781. UnionOperation289.UsePartColor = true
  4782. Model290.Parent = Model285
  4783. UnionOperation291.Parent = Model290
  4784. UnionOperation291.CFrame = CFrame.new(46.5644188, 5.61443377, 2.87373352, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4785. UnionOperation291.Orientation = Vector3.new(0, -90, 0)
  4786. UnionOperation291.Position = Vector3.new(46.5644188, 5.61443377, 2.87373352)
  4787. UnionOperation291.Rotation = Vector3.new(0, -90, 0)
  4788. UnionOperation291.Color = Color3.new(0.639216, 0.635294, 0.647059)
  4789. UnionOperation291.Size = Vector3.new(16.8470421, 8.43653107, 16.8470345)
  4790. UnionOperation291.Anchored = true
  4791. UnionOperation291.BrickColor = BrickColor.new("Medium stone grey")
  4792. UnionOperation291.Material = Enum.Material.Slate
  4793. UnionOperation291.brickColor = BrickColor.new("Medium stone grey")
  4794. UnionOperation291.UsePartColor = true
  4795. Model292.Parent = Model285
  4796. UnionOperation293.Parent = Model292
  4797. UnionOperation293.CFrame = CFrame.new(50.5926323, 4.1483655, -4.45523071, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4798. UnionOperation293.Orientation = Vector3.new(0, -90, 0)
  4799. UnionOperation293.Position = Vector3.new(50.5926323, 4.1483655, -4.45523071)
  4800. UnionOperation293.Rotation = Vector3.new(0, -90, 0)
  4801. UnionOperation293.Color = Color3.new(0.639216, 0.635294, 0.647059)
  4802. UnionOperation293.Size = Vector3.new(11.7231216, 5.87061501, 11.7231169)
  4803. UnionOperation293.Anchored = true
  4804. UnionOperation293.BrickColor = BrickColor.new("Medium stone grey")
  4805. UnionOperation293.Material = Enum.Material.Slate
  4806. UnionOperation293.brickColor = BrickColor.new("Medium stone grey")
  4807. UnionOperation293.UsePartColor = true
  4808. Model294.Parent = Model285
  4809. UnionOperation295.Parent = Model294
  4810. UnionOperation295.CFrame = CFrame.new(53.8956566, 2.13219976, 9.47190857, 0.500000179, 0, -0.866025269, 0, 1, 0, 0.866025269, 0, 0.500000179)
  4811. UnionOperation295.Orientation = Vector3.new(0, -60, 0)
  4812. UnionOperation295.Position = Vector3.new(53.8956566, 2.13219976, 9.47190857)
  4813. UnionOperation295.Rotation = Vector3.new(0, -60, 0)
  4814. UnionOperation295.Color = Color3.new(0.639216, 0.635294, 0.647059)
  4815. UnionOperation295.Size = Vector3.new(3.67125082, 1.83846045, 3.67124915)
  4816. UnionOperation295.Anchored = true
  4817. UnionOperation295.BrickColor = BrickColor.new("Medium stone grey")
  4818. UnionOperation295.Material = Enum.Material.Slate
  4819. UnionOperation295.brickColor = BrickColor.new("Medium stone grey")
  4820. UnionOperation295.UsePartColor = true
  4821. Model296.Parent = Model285
  4822. UnionOperation297.Parent = Model296
  4823. UnionOperation297.CFrame = CFrame.new(37.4004135, 3.5984416, 5.81071472, 0.965925813, 0, -0.258819014, 0, 1, 0, 0.258819014, 0, 0.965925813)
  4824. UnionOperation297.Orientation = Vector3.new(0, -15, 0)
  4825. UnionOperation297.Position = Vector3.new(37.4004135, 3.5984416, 5.81071472)
  4826. UnionOperation297.Rotation = Vector3.new(0, -15, 0)
  4827. UnionOperation297.Color = Color3.new(0.639216, 0.635294, 0.647059)
  4828. UnionOperation297.Size = Vector3.new(9.52715874, 4.77093601, 9.52715397)
  4829. UnionOperation297.Anchored = true
  4830. UnionOperation297.BrickColor = BrickColor.new("Medium stone grey")
  4831. UnionOperation297.Material = Enum.Material.Slate
  4832. UnionOperation297.brickColor = BrickColor.new("Medium stone grey")
  4833. UnionOperation297.UsePartColor = true
  4834. UnionOperation298.Parent = Model285
  4835. UnionOperation298.CFrame = CFrame.new(44.7317047, 4.69817591, 10.2049561, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
  4836. UnionOperation298.Orientation = Vector3.new(0, -135, 0)
  4837. UnionOperation298.Position = Vector3.new(44.7317047, 4.69817591, 10.2049561)
  4838. UnionOperation298.Rotation = Vector3.new(-180, -45, -180)
  4839. UnionOperation298.Color = Color3.new(0.639216, 0.635294, 0.647059)
  4840. UnionOperation298.Size = Vector3.new(13.9190884, 6.97029305, 13.9190826)
  4841. UnionOperation298.Anchored = true
  4842. UnionOperation298.BrickColor = BrickColor.new("Medium stone grey")
  4843. UnionOperation298.Material = Enum.Material.Slate
  4844. UnionOperation298.brickColor = BrickColor.new("Medium stone grey")
  4845. UnionOperation298.UsePartColor = true
  4846. Model299.Parent = Model285
  4847. UnionOperation300.Parent = Model299
  4848. UnionOperation300.CFrame = CFrame.new(46.5644073, 3.5984416, 14.2371368, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4849. UnionOperation300.Orientation = Vector3.new(0, -90, 0)
  4850. UnionOperation300.Position = Vector3.new(46.5644073, 3.5984416, 14.2371368)
  4851. UnionOperation300.Rotation = Vector3.new(0, -90, 0)
  4852. UnionOperation300.Color = Color3.new(0.639216, 0.635294, 0.647059)
  4853. UnionOperation300.Size = Vector3.new(9.52715874, 4.77093601, 9.52715397)
  4854. UnionOperation300.Anchored = true
  4855. UnionOperation300.BrickColor = BrickColor.new("Medium stone grey")
  4856. UnionOperation300.Material = Enum.Material.Slate
  4857. UnionOperation300.brickColor = BrickColor.new("Medium stone grey")
  4858. UnionOperation300.UsePartColor = true
  4859. UnionOperation301.Parent = Model285
  4860. UnionOperation301.CFrame = CFrame.new(42.5322685, 1.9489255, 16.803009, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4861. UnionOperation301.Orientation = Vector3.new(0, -90, 0)
  4862. UnionOperation301.Position = Vector3.new(42.5322685, 1.9489255, 16.803009)
  4863. UnionOperation301.Rotation = Vector3.new(0, -90, 0)
  4864. UnionOperation301.Color = Color3.new(0.639216, 0.635294, 0.647059)
  4865. UnionOperation301.Size = Vector3.new(3.67125082, 1.83846045, 3.67124915)
  4866. UnionOperation301.Anchored = true
  4867. UnionOperation301.BrickColor = BrickColor.new("Medium stone grey")
  4868. UnionOperation301.Material = Enum.Material.Slate
  4869. UnionOperation301.brickColor = BrickColor.new("Medium stone grey")
  4870. UnionOperation301.UsePartColor = true
  4871. Model302.Parent = Part284
  4872. Model303.Parent = Model302
  4873. UnionOperation304.Parent = Model303
  4874. UnionOperation304.CFrame = CFrame.new(-73.3679123, 3.23190832, -8.8210144, -1.00000727, 0, 0, 0, 1, 0, 0, 0, -1.00000727)
  4875. UnionOperation304.Orientation = Vector3.new(0, 180, 0)
  4876. UnionOperation304.Position = Vector3.new(-73.3679123, 3.23190832, -8.8210144)
  4877. UnionOperation304.Rotation = Vector3.new(-180, 0, -180)
  4878. UnionOperation304.Color = Color3.new(0.639216, 0.635294, 0.647059)
  4879. UnionOperation304.Size = Vector3.new(7.33119297, 3.67125797, 7.33118963)
  4880. UnionOperation304.Anchored = true
  4881. UnionOperation304.BrickColor = BrickColor.new("Medium stone grey")
  4882. UnionOperation304.Material = Enum.Material.Slate
  4883. UnionOperation304.brickColor = BrickColor.new("Medium stone grey")
  4884. UnionOperation304.UsePartColor = true
  4885. Model305.Parent = Model302
  4886. UnionOperation306.Parent = Model305
  4887. UnionOperation306.CFrame = CFrame.new(-61.6381187, 3.41524267, -4.79176331, 0.707111895, 0, -0.707111895, 0, 1, 0, 0.707111895, 0, 0.707111895)
  4888. UnionOperation306.Orientation = Vector3.new(0, -45, 0)
  4889. UnionOperation306.Position = Vector3.new(-61.6381187, 3.41524267, -4.79176331)
  4890. UnionOperation306.Rotation = Vector3.new(0, -45, 0)
  4891. UnionOperation306.Color = Color3.new(0.639216, 0.635294, 0.647059)
  4892. UnionOperation306.Size = Vector3.new(8.06318188, 4.03781748, 8.06317711)
  4893. UnionOperation306.Anchored = true
  4894. UnionOperation306.BrickColor = BrickColor.new("Medium stone grey")
  4895. UnionOperation306.Material = Enum.Material.Slate
  4896. UnionOperation306.brickColor = BrickColor.new("Medium stone grey")
  4897. UnionOperation306.UsePartColor = true
  4898. Model307.Parent = Model302
  4899. UnionOperation308.Parent = Model307
  4900. UnionOperation308.CFrame = CFrame.new(-70.4356079, 5.61443853, -1.1262207, 0, 0, -1.00000727, 0, 1, 0, 1.00000727, 0, 0)
  4901. UnionOperation308.Orientation = Vector3.new(0, -90, 0)
  4902. UnionOperation308.Position = Vector3.new(-70.4356079, 5.61443853, -1.1262207)
  4903. UnionOperation308.Rotation = Vector3.new(0, -90, 0)
  4904. UnionOperation308.Color = Color3.new(0.639216, 0.635294, 0.647059)
  4905. UnionOperation308.Size = Vector3.new(16.8470421, 8.43653107, 16.8470345)
  4906. UnionOperation308.Anchored = true
  4907. UnionOperation308.BrickColor = BrickColor.new("Medium stone grey")
  4908. UnionOperation308.Material = Enum.Material.Slate
  4909. UnionOperation308.brickColor = BrickColor.new("Medium stone grey")
  4910. UnionOperation308.UsePartColor = true
  4911. Model309.Parent = Model302
  4912. UnionOperation310.Parent = Model309
  4913. UnionOperation310.CFrame = CFrame.new(-66.4074097, 4.14836645, -8.4551239, 0, 0, -1.00000727, 0, 1, 0, 1.00000727, 0, 0)
  4914. UnionOperation310.Orientation = Vector3.new(0, -90, 0)
  4915. UnionOperation310.Position = Vector3.new(-66.4074097, 4.14836645, -8.4551239)
  4916. UnionOperation310.Rotation = Vector3.new(0, -90, 0)
  4917. UnionOperation310.Color = Color3.new(0.639216, 0.635294, 0.647059)
  4918. UnionOperation310.Size = Vector3.new(11.7231216, 5.87061501, 11.7231169)
  4919. UnionOperation310.Anchored = true
  4920. UnionOperation310.BrickColor = BrickColor.new("Medium stone grey")
  4921. UnionOperation310.Material = Enum.Material.Slate
  4922. UnionOperation310.brickColor = BrickColor.new("Medium stone grey")
  4923. UnionOperation310.UsePartColor = true
  4924. Model311.Parent = Model302
  4925. UnionOperation312.Parent = Model311
  4926. UnionOperation312.CFrame = CFrame.new(-63.1044121, 2.13219976, 5.47192383, 0.500003815, 0, -0.866031647, 0, 1, 0, 0.866031647, 0, 0.500003815)
  4927. UnionOperation312.Orientation = Vector3.new(0, -60, 0)
  4928. UnionOperation312.Position = Vector3.new(-63.1044121, 2.13219976, 5.47192383)
  4929. UnionOperation312.Rotation = Vector3.new(0, -60, 0)
  4930. UnionOperation312.Color = Color3.new(0.639216, 0.635294, 0.647059)
  4931. UnionOperation312.Size = Vector3.new(3.67125082, 1.83846045, 3.67124915)
  4932. UnionOperation312.Anchored = true
  4933. UnionOperation312.BrickColor = BrickColor.new("Medium stone grey")
  4934. UnionOperation312.Material = Enum.Material.Slate
  4935. UnionOperation312.brickColor = BrickColor.new("Medium stone grey")
  4936. UnionOperation312.UsePartColor = true
  4937. Model313.Parent = Model302
  4938. UnionOperation314.Parent = Model313
  4939. UnionOperation314.CFrame = CFrame.new(-79.5995331, 3.59844732, 1.8107605, 0.965932846, 0, -0.258820862, 0, 1, 0, 0.258820862, 0, 0.965932846)
  4940. UnionOperation314.Orientation = Vector3.new(0, -15, 0)
  4941. UnionOperation314.Position = Vector3.new(-79.5995331, 3.59844732, 1.8107605)
  4942. UnionOperation314.Rotation = Vector3.new(0, -15, 0)
  4943. UnionOperation314.Color = Color3.new(0.639216, 0.635294, 0.647059)
  4944. UnionOperation314.Size = Vector3.new(9.52715874, 4.77093601, 9.52715397)
  4945. UnionOperation314.Anchored = true
  4946. UnionOperation314.BrickColor = BrickColor.new("Medium stone grey")
  4947. UnionOperation314.Material = Enum.Material.Slate
  4948. UnionOperation314.brickColor = BrickColor.new("Medium stone grey")
  4949. UnionOperation314.UsePartColor = true
  4950. UnionOperation315.Parent = Model302
  4951. UnionOperation315.CFrame = CFrame.new(-72.2682953, 4.69817877, 6.20495605, -0.707111895, 0, -0.707111895, 0, 1, 0, 0.707111895, 0, -0.707111895)
  4952. UnionOperation315.Orientation = Vector3.new(0, -135, 0)
  4953. UnionOperation315.Position = Vector3.new(-72.2682953, 4.69817877, 6.20495605)
  4954. UnionOperation315.Rotation = Vector3.new(-180, -45, -180)
  4955. UnionOperation315.Color = Color3.new(0.639216, 0.635294, 0.647059)
  4956. UnionOperation315.Size = Vector3.new(13.9190884, 6.97029305, 13.9190826)
  4957. UnionOperation315.Anchored = true
  4958. UnionOperation315.BrickColor = BrickColor.new("Medium stone grey")
  4959. UnionOperation315.Material = Enum.Material.Slate
  4960. UnionOperation315.brickColor = BrickColor.new("Medium stone grey")
  4961. UnionOperation315.UsePartColor = true
  4962. Model316.Parent = Model302
  4963. UnionOperation317.Parent = Model316
  4964. UnionOperation317.CFrame = CFrame.new(-70.4356079, 3.59844732, 10.2371063, 0, 0, -1.00000727, 0, 1, 0, 1.00000727, 0, 0)
  4965. UnionOperation317.Orientation = Vector3.new(0, -90, 0)
  4966. UnionOperation317.Position = Vector3.new(-70.4356079, 3.59844732, 10.2371063)
  4967. UnionOperation317.Rotation = Vector3.new(0, -90, 0)
  4968. UnionOperation317.Color = Color3.new(0.639216, 0.635294, 0.647059)
  4969. UnionOperation317.Size = Vector3.new(9.52715874, 4.77093601, 9.52715397)
  4970. UnionOperation317.Anchored = true
  4971. UnionOperation317.BrickColor = BrickColor.new("Medium stone grey")
  4972. UnionOperation317.Material = Enum.Material.Slate
  4973. UnionOperation317.brickColor = BrickColor.new("Medium stone grey")
  4974. UnionOperation317.UsePartColor = true
  4975. UnionOperation318.Parent = Model302
  4976. UnionOperation318.CFrame = CFrame.new(-74.4677277, 1.94892645, 12.8029633, 0, 0, -1.00000727, 0, 1, 0, 1.00000727, 0, 0)
  4977. UnionOperation318.Orientation = Vector3.new(0, -90, 0)
  4978. UnionOperation318.Position = Vector3.new(-74.4677277, 1.94892645, 12.8029633)
  4979. UnionOperation318.Rotation = Vector3.new(0, -90, 0)
  4980. UnionOperation318.Color = Color3.new(0.639216, 0.635294, 0.647059)
  4981. UnionOperation318.Size = Vector3.new(3.67125082, 1.83846045, 3.67124915)
  4982. UnionOperation318.Anchored = true
  4983. UnionOperation318.BrickColor = BrickColor.new("Medium stone grey")
  4984. UnionOperation318.Material = Enum.Material.Slate
  4985. UnionOperation318.brickColor = BrickColor.new("Medium stone grey")
  4986. UnionOperation318.UsePartColor = true
  4987. Part319.Name = "CoreY"
  4988. Part319.Parent = Model0
  4989. Part319.CFrame = CFrame.new(0.00637200009, 1.05385995, -1.50353396, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4990. Part319.Orientation = Vector3.new(0, -90, 0)
  4991. Part319.Position = Vector3.new(0.00637200009, 1.05385995, -1.50353396)
  4992. Part319.Rotation = Vector3.new(0, -90, 0)
  4993. Part319.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4994. Part319.Size = Vector3.new(28.5799961, 0.0500000007, 184.040009)
  4995. Part319.Anchored = true
  4996. Part319.BrickColor = BrickColor.new("Really black")
  4997. Part319.Locked = true
  4998. Part319.Material = Enum.Material.Granite
  4999. Part319.TopSurface = Enum.SurfaceType.Smooth
  5000. Part319.brickColor = BrickColor.new("Really black")
  5001. Part319.FormFactor = Enum.FormFactor.Symmetric
  5002. Part319.formFactor = Enum.FormFactor.Symmetric
  5003. Part320.Name = "Cursed floor"
  5004. Part320.Parent = Model0
  5005. Part320.CFrame = CFrame.new(0.479888916, 0.874258041, -472.50354, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5006. Part320.Position = Vector3.new(0.479888916, 0.874258041, -472.50354)
  5007. Part320.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5008. Part320.Size = Vector3.new(185.040039, 0.55324173, 300)
  5009. Part320.Anchored = true
  5010. Part320.BottomSurface = Enum.SurfaceType.Smooth
  5011. Part320.BrickColor = BrickColor.new("Really black")
  5012. Part320.Locked = true
  5013. Part320.Material = Enum.Material.Granite
  5014. Part320.TopSurface = Enum.SurfaceType.Smooth
  5015. Part320.brickColor = BrickColor.new("Really black")
  5016. Part320.FormFactor = Enum.FormFactor.Symmetric
  5017. Part320.formFactor = Enum.FormFactor.Symmetric
  5018. Script321.Parent = Part320
  5019. table.insert(cors,sandbox(Script321,function()
  5020. sp = script.Parent
  5021.  
  5022. function onTouch(part)
  5023. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5024. if (humanoid ~= nil) then
  5025. if humanoid.Parent:FindFirstChild("TEAM") and humanoid.Parent:FindFirstChild("TEAM").Value~=sp.TEAM.Value then
  5026. local check = humanoid.Parent:FindFirstChild("Curse")
  5027. if check == nil then
  5028. local poison = script.Curse:Clone()
  5029. poison.Parent = humanoid.Parent
  5030. poison.Disabled = false
  5031. end
  5032. end
  5033. end
  5034. end
  5035.  
  5036. script.Parent.Touched:connect(onTouch)
  5037.  
  5038. end))
  5039. Script322.Name = "Curse"
  5040. Script322.Parent = Script321
  5041. table.insert(cors,sandbox(Script322,function()
  5042. local Humanoid = script.Parent:FindFirstChild("Humanoid")
  5043. local Torso = script.Parent:FindFirstChild("Torso")
  5044. local Fires = {}
  5045. local FireDamagePerSecond = 500
  5046.  
  5047. function wait(TimeToWait)
  5048. if TimeToWait ~= nil then
  5049. local TotalTime = 0
  5050. TotalTime = TotalTime + game:GetService("RunService").Heartbeat:wait()
  5051. while TotalTime < TimeToWait do
  5052. TotalTime = TotalTime + game:GetService("RunService").Heartbeat:wait()
  5053. end
  5054. else
  5055. game:GetService("RunService").Heartbeat:wait()
  5056. end
  5057. end
  5058.  
  5059. if Humanoid and Torso then
  5060. BurnSound = Instance.new("Sound")
  5061. BurnSound.Name = "BurnSound"
  5062. BurnSound.SoundId = "rbxassetid://12222242"
  5063. BurnSound.Parent = Torso
  5064. BurnSound.Volume = 0
  5065. game.Debris:AddItem(BurnSound,10)
  5066. Delay(0,function()
  5067. BurnSound:Play()
  5068. end)
  5069. for _,parts in pairs(script.Parent:GetChildren()) do
  5070. if parts.className == "Part" or parts.className == "WedgePart" or parts.className == "CornerWedgePart" then
  5071. local firer = Instance.new("ParticleEmitter")
  5072. table.insert(Fires,firer)
  5073. firer.Size = NumberSequence.new(0.2)
  5074. firer.Parent = parts
  5075. firer.Texture = "rbxassetid://135352539"
  5076. firer.LightEmission = 0.500
  5077. firer.Color = ColorSequence.new(Color3.new(170, 0, 255))
  5078. firer.Acceleration = Vector3.new(0, 2, 0)
  5079. firer.EmissionDirection = ("Top")
  5080. firer.Enabled = true
  5081. firer.RotSpeed = NumberRange.new(-200, 200)
  5082. firer.Rate = 100
  5083. firer.Lifetime = NumberRange.new(0.5, 1)
  5084. firer.SpreadAngle = Vector2.new(90, 90)
  5085. end
  5086. end
  5087. while script.Duration.Value > 0 do
  5088. wait(0.1)
  5089. script.Duration.Value = script.Duration.Value - 0.1
  5090. while Humanoid:FindFirstChild("creator") do
  5091. Humanoid.creator:Destroy()
  5092. end
  5093. local Tag = script.creator:clone()
  5094. Tag.Parent = Humanoid
  5095. game.Debris:AddItem(Tag,5)
  5096. Humanoid:TakeDamage(FireDamagePerSecond*0.01)
  5097. end
  5098. for _, Fire in pairs(Fires) do
  5099. Fire.Enabled = false
  5100. end
  5101. wait(35)
  5102. for _, Fire in pairs(Fires) do
  5103. Fire:Destroy()
  5104. end
  5105. end
  5106. wait()
  5107. script:remove()
  5108.  
  5109. end))
  5110. Script322.Disabled = true
  5111. NumberValue323.Name = "Duration"
  5112. NumberValue323.Parent = Script322
  5113. NumberValue323.Value = 30
  5114. ObjectValue324.Name = "creator"
  5115. ObjectValue324.Parent = Script322
  5116. BrickColorValue325.Name = "TEAM"
  5117. BrickColorValue325.Parent = Part320
  5118. BrickColorValue325.Value = BrickColor.new("Bright green")
  5119. Part326.Parent = Model0
  5120. Part326.CFrame = CFrame.new(-9.00000014e-05, 0.5, -0.0035339999, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5121. Part326.Orientation = Vector3.new(0, -90, 0)
  5122. Part326.Position = Vector3.new(-9.00000014e-05, 0.5, -0.0035339999)
  5123. Part326.Rotation = Vector3.new(0, -90, 0)
  5124. Part326.Color = Color3.new(0.121569, 0.501961, 0.113725)
  5125. Part326.Size = Vector3.new(1249, 1, 188)
  5126. Part326.Anchored = true
  5127. Part326.BottomSurface = Enum.SurfaceType.Smooth
  5128. Part326.BrickColor = BrickColor.new("Forest green")
  5129. Part326.Locked = true
  5130. Part326.Material = Enum.Material.Grass
  5131. Part326.TopSurface = Enum.SurfaceType.Smooth
  5132. Part326.brickColor = BrickColor.new("Forest green")
  5133. Part327.Parent = Model0
  5134. Part327.CFrame = CFrame.new(-1.00006104, 33, 623.49646, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5135. Part327.Orientation = Vector3.new(0, -90, 0)
  5136. Part327.Position = Vector3.new(-1.00006104, 33, 623.49646)
  5137. Part327.Rotation = Vector3.new(0, -90, 0)
  5138. Part327.Color = Color3.new(0.623529, 0.631373, 0.67451)
  5139. Part327.Size = Vector3.new(2, 64, 186)
  5140. Part327.Anchored = true
  5141. Part327.BottomSurface = Enum.SurfaceType.Smooth
  5142. Part327.BrickColor = BrickColor.new("Fossil")
  5143. Part327.Locked = true
  5144. Part327.Material = Enum.Material.Slate
  5145. Part327.TopSurface = Enum.SurfaceType.Smooth
  5146. Part327.brickColor = BrickColor.new("Fossil")
  5147. Part328.Parent = Model0
  5148. Part328.CFrame = CFrame.new(0.999877989, 33, -623.50354, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  5149. Part328.Orientation = Vector3.new(0, 90, 0)
  5150. Part328.Position = Vector3.new(0.999877989, 33, -623.50354)
  5151. Part328.Rotation = Vector3.new(0, 90, 0)
  5152. Part328.Color = Color3.new(0.623529, 0.631373, 0.67451)
  5153. Part328.Size = Vector3.new(2, 64, 186)
  5154. Part328.Anchored = true
  5155. Part328.BottomSurface = Enum.SurfaceType.Smooth
  5156. Part328.BrickColor = BrickColor.new("Fossil")
  5157. Part328.Locked = true
  5158. Part328.Material = Enum.Material.Slate
  5159. Part328.TopSurface = Enum.SurfaceType.Smooth
  5160. Part328.brickColor = BrickColor.new("Fossil")
  5161. Part329.Parent = Model0
  5162. Part329.CFrame = CFrame.new(92.9999084, 33, 0.996468008, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5163. Part329.Position = Vector3.new(92.9999084, 33, 0.996468008)
  5164. Part329.Color = Color3.new(0.623529, 0.631373, 0.67451)
  5165. Part329.Size = Vector3.new(2, 64, 1247)
  5166. Part329.Anchored = true
  5167. Part329.BottomSurface = Enum.SurfaceType.Smooth
  5168. Part329.BrickColor = BrickColor.new("Fossil")
  5169. Part329.Locked = true
  5170. Part329.Material = Enum.Material.Slate
  5171. Part329.TopSurface = Enum.SurfaceType.Smooth
  5172. Part329.brickColor = BrickColor.new("Fossil")
  5173. Part330.Parent = Model0
  5174. Part330.CFrame = CFrame.new(0.999877989, 66.5000076, -623.50354, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  5175. Part330.Orientation = Vector3.new(0, 90, 0)
  5176. Part330.Position = Vector3.new(0.999877989, 66.5000076, -623.50354)
  5177. Part330.Rotation = Vector3.new(0, 90, 0)
  5178. Part330.Color = Color3.new(0.121569, 0.501961, 0.113725)
  5179. Part330.Size = Vector3.new(2, 3, 186)
  5180. Part330.Anchored = true
  5181. Part330.BottomSurface = Enum.SurfaceType.Smooth
  5182. Part330.BrickColor = BrickColor.new("Forest green")
  5183. Part330.Locked = true
  5184. Part330.Material = Enum.Material.Grass
  5185. Part330.TopSurface = Enum.SurfaceType.Smooth
  5186. Part330.brickColor = BrickColor.new("Forest green")
  5187. Part331.Parent = Model0
  5188. Part331.CFrame = CFrame.new(92.9999084, 66.5000076, -0.00353199989, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5189. Part331.Position = Vector3.new(92.9999084, 66.5000076, -0.00353199989)
  5190. Part331.Color = Color3.new(0.121569, 0.501961, 0.113725)
  5191. Part331.Size = Vector3.new(2, 3, 1249)
  5192. Part331.Anchored = true
  5193. Part331.BottomSurface = Enum.SurfaceType.Smooth
  5194. Part331.BrickColor = BrickColor.new("Forest green")
  5195. Part331.Locked = true
  5196. Part331.Material = Enum.Material.Grass
  5197. Part331.TopSurface = Enum.SurfaceType.Smooth
  5198. Part331.brickColor = BrickColor.new("Forest green")
  5199. Part332.Parent = Model0
  5200. Part332.CFrame = CFrame.new(-93.0000916, 66.5000076, -1.50353205, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5201. Part332.Orientation = Vector3.new(0, 180, 0)
  5202. Part332.Position = Vector3.new(-93.0000916, 66.5000076, -1.50353205)
  5203. Part332.Rotation = Vector3.new(-180, 0, -180)
  5204. Part332.Color = Color3.new(0.121569, 0.501961, 0.113725)
  5205. Part332.Size = Vector3.new(2, 3, 1246)
  5206. Part332.Anchored = true
  5207. Part332.BottomSurface = Enum.SurfaceType.Smooth
  5208. Part332.BrickColor = BrickColor.new("Forest green")
  5209. Part332.Locked = true
  5210. Part332.Material = Enum.Material.Grass
  5211. Part332.TopSurface = Enum.SurfaceType.Smooth
  5212. Part332.brickColor = BrickColor.new("Forest green")
  5213. Part333.Parent = Model0
  5214. Part333.CFrame = CFrame.new(-1.00009203, 66.5000076, 622.99646, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5215. Part333.Orientation = Vector3.new(0, -90, 0)
  5216. Part333.Position = Vector3.new(-1.00009203, 66.5000076, 622.99646)
  5217. Part333.Rotation = Vector3.new(0, -90, 0)
  5218. Part333.Color = Color3.new(0.121569, 0.501961, 0.113725)
  5219. Part333.Size = Vector3.new(3, 3, 186)
  5220. Part333.Anchored = true
  5221. Part333.BottomSurface = Enum.SurfaceType.Smooth
  5222. Part333.BrickColor = BrickColor.new("Forest green")
  5223. Part333.Locked = true
  5224. Part333.Material = Enum.Material.Grass
  5225. Part333.TopSurface = Enum.SurfaceType.Smooth
  5226. Part333.brickColor = BrickColor.new("Forest green")
  5227. Part334.Parent = Model0
  5228. Part334.CFrame = CFrame.new(-9.2000002e-05, 1.04987705, -472.50351, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5229. Part334.Orientation = Vector3.new(0, -90, 0)
  5230. Part334.Position = Vector3.new(-9.2000002e-05, 1.04987705, -472.50351)
  5231. Part334.Rotation = Vector3.new(0, -90, 0)
  5232. Part334.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  5233. Part334.Size = Vector3.new(300, 0.100000001, 184)
  5234. Part334.Anchored = true
  5235. Part334.BottomSurface = Enum.SurfaceType.Smooth
  5236. Part334.BrickColor = BrickColor.new("Camo")
  5237. Part334.Locked = true
  5238. Part334.Material = Enum.Material.Grass
  5239. Part334.TopSurface = Enum.SurfaceType.Smooth
  5240. Part334.brickColor = BrickColor.new("Camo")
  5241. Part335.Parent = Model0
  5242. Part335.CFrame = CFrame.new(-9.2000002e-05, 1.04927802, 472.496429, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5243. Part335.Orientation = Vector3.new(0, -90, 0)
  5244. Part335.Position = Vector3.new(-9.2000002e-05, 1.04927802, 472.496429)
  5245. Part335.Rotation = Vector3.new(0, -90, 0)
  5246. Part335.Size = Vector3.new(300, 0.100000001, 184)
  5247. Part335.Anchored = true
  5248. Part335.BottomSurface = Enum.SurfaceType.Smooth
  5249. Part335.Locked = true
  5250. Part335.Material = Enum.Material.Pebble
  5251. Part335.TopSurface = Enum.SurfaceType.Smooth
  5252. Part336.Parent = Model0
  5253. Part336.CFrame = CFrame.new(-93.0000916, 33, -1.00353205, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5254. Part336.Orientation = Vector3.new(0, 180, 0)
  5255. Part336.Position = Vector3.new(-93.0000916, 33, -1.00353205)
  5256. Part336.Rotation = Vector3.new(-180, 0, -180)
  5257. Part336.Color = Color3.new(0.623529, 0.631373, 0.67451)
  5258. Part336.Size = Vector3.new(2, 64, 1247)
  5259. Part336.Anchored = true
  5260. Part336.BottomSurface = Enum.SurfaceType.Smooth
  5261. Part336.BrickColor = BrickColor.new("Fossil")
  5262. Part336.Locked = true
  5263. Part336.Material = Enum.Material.Slate
  5264. Part336.TopSurface = Enum.SurfaceType.Smooth
  5265. Part336.brickColor = BrickColor.new("Fossil")
  5266. Part337.Parent = Model0
  5267. Part337.CFrame = CFrame.new(-9.2000002e-05, 66.2093124, -0.00357055664, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5268. Part337.Orientation = Vector3.new(0, -90, 0)
  5269. Part337.Position = Vector3.new(-9.2000002e-05, 66.2093124, -0.00357055664)
  5270. Part337.Rotation = Vector3.new(0, -90, 0)
  5271. Part337.Size = Vector3.new(1245, 0.100000001, 184)
  5272. Part337.Anchored = true
  5273. Part337.BottomSurface = Enum.SurfaceType.Smooth
  5274. Part337.Locked = true
  5275. Part337.Material = Enum.Material.Pebble
  5276. Part337.TopSurface = Enum.SurfaceType.Smooth
  5277. Part338.Parent = Model0
  5278. Part338.CFrame = CFrame.new(-48.0000916, 34.5992813, 518.99646, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5279. Part338.Position = Vector3.new(-48.0000916, 34.5992813, 518.99646)
  5280. Part338.Size = Vector3.new(4, 67, 245)
  5281. Part338.Anchored = true
  5282. Part338.BottomSurface = Enum.SurfaceType.Smooth
  5283. Part338.Locked = true
  5284. Part338.Material = Enum.Material.Slate
  5285. Part338.TopSurface = Enum.SurfaceType.Smooth
  5286. Part339.Parent = Model0
  5287. Part339.CFrame = CFrame.new(37.9999084, 34.5992775, 511.99646, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5288. Part339.Position = Vector3.new(37.9999084, 34.5992775, 511.99646)
  5289. Part339.Size = Vector3.new(4, 67, 221)
  5290. Part339.Anchored = true
  5291. Part339.BottomSurface = Enum.SurfaceType.Smooth
  5292. Part339.Locked = true
  5293. Part339.Material = Enum.Material.Slate
  5294. Part339.TopSurface = Enum.SurfaceType.Smooth
  5295. Model340.Parent = Model0
  5296. SpawnLocation341.Parent = Model340
  5297. SpawnLocation341.CFrame = CFrame.new(-4.4662962, 1.59838903, 589.099182, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5298. SpawnLocation341.Position = Vector3.new(-4.4662962, 1.59838903, 589.099182)
  5299. SpawnLocation341.Transparency = 1
  5300. SpawnLocation341.Size = Vector3.new(6, 1, 6)
  5301. SpawnLocation341.Anchored = true
  5302. SpawnLocation341.BottomSurface = Enum.SurfaceType.Smooth
  5303. SpawnLocation341.CanCollide = false
  5304. SpawnLocation341.Locked = true
  5305. SpawnLocation341.TopSurface = Enum.SurfaceType.Smooth
  5306. SpawnLocation342.Parent = Model340
  5307. SpawnLocation342.CFrame = CFrame.new(3.53375411, 1.59838903, 596.099609, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5308. SpawnLocation342.Position = Vector3.new(3.53375411, 1.59838903, 596.099609)
  5309. SpawnLocation342.Transparency = 1
  5310. SpawnLocation342.Size = Vector3.new(6, 1, 6)
  5311. SpawnLocation342.Anchored = true
  5312. SpawnLocation342.BottomSurface = Enum.SurfaceType.Smooth
  5313. SpawnLocation342.CanCollide = false
  5314. SpawnLocation342.Locked = true
  5315. SpawnLocation342.TopSurface = Enum.SurfaceType.Smooth
  5316. SpawnLocation343.Parent = Model340
  5317. SpawnLocation343.CFrame = CFrame.new(3.53363109, 1.59838903, 582.099915, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5318. SpawnLocation343.Position = Vector3.new(3.53363109, 1.59838903, 582.099915)
  5319. SpawnLocation343.Transparency = 1
  5320. SpawnLocation343.Size = Vector3.new(6, 1, 6)
  5321. SpawnLocation343.Anchored = true
  5322. SpawnLocation343.BottomSurface = Enum.SurfaceType.Smooth
  5323. SpawnLocation343.CanCollide = false
  5324. SpawnLocation343.Locked = true
  5325. SpawnLocation343.TopSurface = Enum.SurfaceType.Smooth
  5326. SpawnLocation344.Parent = Model340
  5327. SpawnLocation344.CFrame = CFrame.new(-4.46632719, 1.59838903, 596.099609, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5328. SpawnLocation344.Position = Vector3.new(-4.46632719, 1.59838903, 596.099609)
  5329. SpawnLocation344.Transparency = 1
  5330. SpawnLocation344.Size = Vector3.new(6, 1, 6)
  5331. SpawnLocation344.Anchored = true
  5332. SpawnLocation344.BottomSurface = Enum.SurfaceType.Smooth
  5333. SpawnLocation344.CanCollide = false
  5334. SpawnLocation344.Locked = true
  5335. SpawnLocation344.TopSurface = Enum.SurfaceType.Smooth
  5336. SpawnLocation345.Parent = Model340
  5337. SpawnLocation345.CFrame = CFrame.new(-4.46635818, 1.59838903, 582.099915, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5338. SpawnLocation345.Position = Vector3.new(-4.46635818, 1.59838903, 582.099915)
  5339. SpawnLocation345.Transparency = 1
  5340. SpawnLocation345.Size = Vector3.new(6, 1, 6)
  5341. SpawnLocation345.Anchored = true
  5342. SpawnLocation345.BottomSurface = Enum.SurfaceType.Smooth
  5343. SpawnLocation345.CanCollide = false
  5344. SpawnLocation345.Locked = true
  5345. SpawnLocation345.TopSurface = Enum.SurfaceType.Smooth
  5346. SpawnLocation346.Parent = Model340
  5347. SpawnLocation346.CFrame = CFrame.new(-11.4663219, 1.59838903, 582.099915, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5348. SpawnLocation346.Position = Vector3.new(-11.4663219, 1.59838903, 582.099915)
  5349. SpawnLocation346.Transparency = 1
  5350. SpawnLocation346.Size = Vector3.new(6, 1, 6)
  5351. SpawnLocation346.Anchored = true
  5352. SpawnLocation346.BottomSurface = Enum.SurfaceType.Smooth
  5353. SpawnLocation346.CanCollide = false
  5354. SpawnLocation346.Locked = true
  5355. SpawnLocation346.TopSurface = Enum.SurfaceType.Smooth
  5356. SpawnLocation347.Parent = Model340
  5357. SpawnLocation347.CFrame = CFrame.new(-11.4662943, 1.59838903, 596.099609, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5358. SpawnLocation347.Position = Vector3.new(-11.4662943, 1.59838903, 596.099609)
  5359. SpawnLocation347.Transparency = 1
  5360. SpawnLocation347.Size = Vector3.new(6, 1, 6)
  5361. SpawnLocation347.Anchored = true
  5362. SpawnLocation347.BottomSurface = Enum.SurfaceType.Smooth
  5363. SpawnLocation347.CanCollide = false
  5364. SpawnLocation347.Locked = true
  5365. SpawnLocation347.TopSurface = Enum.SurfaceType.Smooth
  5366. SpawnLocation348.Parent = Model340
  5367. SpawnLocation348.CFrame = CFrame.new(3.53369308, 1.59838903, 589.099182, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5368. SpawnLocation348.Position = Vector3.new(3.53369308, 1.59838903, 589.099182)
  5369. SpawnLocation348.Transparency = 1
  5370. SpawnLocation348.Size = Vector3.new(6, 1, 6)
  5371. SpawnLocation348.Anchored = true
  5372. SpawnLocation348.BottomSurface = Enum.SurfaceType.Smooth
  5373. SpawnLocation348.CanCollide = false
  5374. SpawnLocation348.Locked = true
  5375. SpawnLocation348.TopSurface = Enum.SurfaceType.Smooth
  5376. SpawnLocation349.Parent = Model340
  5377. SpawnLocation349.CFrame = CFrame.new(-11.4663544, 1.59838903, 589.099182, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5378. SpawnLocation349.Position = Vector3.new(-11.4663544, 1.59838903, 589.099182)
  5379. SpawnLocation349.Transparency = 1
  5380. SpawnLocation349.Size = Vector3.new(6, 1, 6)
  5381. SpawnLocation349.Anchored = true
  5382. SpawnLocation349.BottomSurface = Enum.SurfaceType.Smooth
  5383. SpawnLocation349.CanCollide = false
  5384. SpawnLocation349.Locked = true
  5385. SpawnLocation349.TopSurface = Enum.SurfaceType.Smooth
  5386. for i,v in pairs(mas:GetChildren()) do
  5387. v.Parent = workspace
  5388. pcall(function() v:MakeJoints() end)
  5389. end
  5390. mas:Destroy()
  5391. for i,v in pairs(cors) do
  5392. spawn(function()
  5393. pcall(v)
  5394. end)
  5395. end
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