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Dec 18th, 2015
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  1. Current Haunters:
  2.  
  3. #1
  4. Name: Hector
  5. Haunter Class: Disturbance
  6. Haunter Type: Spook
  7. Rank: 4
  8.  
  9. Fetter: Anywhere with people
  10.  
  11. Abilities:
  12. Telekinesis
  13. Audio Projection
  14.  
  15. High Plasm Ability:
  16. Incarnate
  17.  
  18. Ultimate Plasm Ability:
  19. Telekinetic Storm (High Belief, High Scare)
  20.  
  21. Epitaph:
  22. Hector was a pitch man back in the 50s. A con man to the last, he made his living selling cheap merchandise at high markups. His ultimate demise came at the hands of a knife in the back, and his spirit is unable to move on until he learns the idenity of the man who killed him. Recruited by the Bureau of the Paranormal due to abnormally high mortal-world interaction capability.
  23.  
  24.  
  25.  
  26. #2
  27. Name: Skitter
  28. Haunter Class: Sprite
  29. Haunter Type: Horde
  30. Rank: 3
  31.  
  32. Fetter: Anywhere spiders can be
  33.  
  34. Abilities:
  35. Spawn Horde
  36. Spawn Webs
  37. Limited mortal interaction
  38.  
  39. High Plasm Ability:
  40. Incarnate
  41.  
  42. Ultimate Plasm Ability:
  43. Crawling Legion (High Madness)
  44.  
  45. Epitaph:
  46. A haunter assigned to you by the Bureau of the Paranormal when you first became a Ghost Master. A spirit given form by the mortal fear of spiders, Skitter has great potential for inducing madness, but prefers to stay in the attic of your Haunted Mansion spinning massive webs of ecto-silk and tending to thousands of little ecto-spiders. Skitter's loyalty cannot be broken.
  47.  
  48.  
  49.  
  50. #3
  51. Name: Gail
  52. Haunter Class: Elemental
  53. Haunter Type: Storm
  54. Rank: 4
  55.  
  56. Fetter: Any outside
  57.  
  58. Abilities:
  59. Summon storm
  60. Whispering Wind
  61. Cloud Visage
  62.  
  63. High Plasm Ability:
  64. Lightning Strike
  65.  
  66. Ultimate Plasm Ability:
  67. Shape Rain (Cause it to rain in strange shapes. Very High Belief, Little Madness)
  68.  
  69.  
  70. Epitaph:
  71. The third and final haunter assigned to you by the Bureau, Gail is your weather expert. A flighty and airy personality when things go her way, she is quick to gather a stormy temprament. Under your guidance, she seeks to rise in ranks as fast as she can, and was recently granted rank 4. You have not thought to ask why an air spirit has such ambition.
  72.  
  73.  
  74.  
  75. #4
  76. Name: Nixie
  77. Haunter Class: Elemental
  78. Haunter Type: River
  79. Rank: Unranked
  80.  
  81. Fetter: Any fresh water
  82.  
  83. Abilities:
  84. Haunting Music
  85. Water Leak
  86.  
  87. High Plasm Ability:
  88. Siren's Call (Beckon 1 mortal to Haunter's Fetter)
  89.  
  90. Ultimate Plasm Ability:
  91. Haunted Cacophony (Moderate Madness)
  92.  
  93.  
  94. Epitaph:
  95. Nixie is the first haunter you actually freed, having been bound to a pool. Her spirit form is that of a river mermaid, and she loves to sing to mortals. Her personality is calm and collected, never complaining or getting upset. Her haunted singing can be soft and alluring, or it can be terrifying and maddening, depending on how much plasm she exerts. She joined you for the chance to once again travel the waterways, and share her songs with mortals.
  96.  
  97.  
  98. #5
  99. Name: Dream Eater
  100. Haunter Class: Demon
  101. Haunter Type: Sandman
  102. Rank: Unranked
  103.  
  104. Fetter: Sleep
  105.  
  106. Abilities:
  107. Read Fear
  108. Dream Sight
  109. Induce Sleep
  110.  
  111. High Plasm Ability:
  112. Dream Suggestion
  113.  
  114. Ultimate Plasm Ability:
  115. Dream Possession
  116.  
  117.  
  118. Epitaph:
  119. A demon you freed from the binds of a cursed teddy bear, Dream Eater is in your debt. Choosing to work with a demon has gained you some minor notoriety, given that demons are known to eat spirits. Dream Eater is a minor demon, and you are certain that any treachery on his part would be inconsequential. Still, Dream Eater has proven himself to be helpful and nothing but an ally in your travels.
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