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Volstead Act Run: The Saint Side

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Nov 19th, 2013
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  1. Weapon rules: No weapons. You're a pacifist. You don't even touch weapons (which means you never loot or sell them). Your willpower is your weapon.
  2. Armor rules: No restrictions
  3. Special/skills rules: STR 3 END 3 max. CHA 10. the rest is up to you. No combat skills.
  4. Perks/traits rules: No perks or traits that affect combat. Good Natured required. All dialogue perks required.
  5. Food/drugs/healing rules: No drugs at all, not even touching them (like the weapons). NO ALCOHOL EVER. Bottled demons of the Wastelands. You will, however, collect alcohol, to trash in your house.
  6. Companion rules: No companion that even mentions alcohol at one point allowed. Cass totally forbidden.
  7. Gameplay rules:
  8. - You must purge the wasteland of the dangers of alcohol. You will buy and loot or even steal every single alcoholic drink from the wastes to store in your house or dump them in the Devil's Gullet. Every single drop of alcohol.
  9. - Obviously you will never drink anything alcoholic or use any drugs.
  10. Required mods: any mods that stop merchants from respawning stocks.
  11. Difficulty rules: Very Hard
  12. Completion rules: Complete all 4 dlcs and the main quest while following the rules of the run.
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