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- Latest log:
- [29.08.2015 12:07:24.061] Started new log on 29.08.2015 12:07:24.061
- [29.08.2015 12:07:24.061] ====================================================================================================
- [29.08.2015 12:07:24.057] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
- [29.08.2015 12:07:24.061] Log verbosity: Verbose
- [29.08.2015 12:07:24.062] Initializing input system
- [29.08.2015 12:07:24.064] Initializing game console
- [29.08.2015 12:07:24.069] Console key has been set to F4 (key code: 115)
- [29.08.2015 12:07:24.089] Initializing console variable "SkipGameIntro".
- [29.08.2015 12:07:24.089] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
- [29.08.2015 12:07:24.092] Read value: <null>
- [29.08.2015 12:07:24.092] Initializing console variable "DisableRenderVersionText".
- [29.08.2015 12:07:24.092] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
- [29.08.2015 12:07:24.095] Read value: False
- [29.08.2015 12:07:24.095] Setting value of console variable "DisableRenderVersionText" to stored value.
- [29.08.2015 12:07:24.095] Initializing console variable "DisableCustomLoadingScreen".
- [29.08.2015 12:07:24.095] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableCustomLoadingScreen
- [29.08.2015 12:07:24.096] Read value: True
- [29.08.2015 12:07:24.096] Setting value of console variable "DisableCustomLoadingScreen" to stored value.
- [29.08.2015 12:07:24.096] Initializing console variable "ConsoleKey".
- [29.08.2015 12:07:24.096] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
- [29.08.2015 12:07:24.096] Read value: <null>
- [29.08.2015 12:07:24.096] Initializing console variable "PluginTimeoutThreshold".
- [29.08.2015 12:07:24.096] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
- [29.08.2015 12:07:24.096] Read value: 10000
- [29.08.2015 12:07:24.096] Setting value of console variable "PluginTimeoutThreshold" to stored value.
- [29.08.2015 12:07:24.096] Initializing console variable "AlwaysShowConsoleOutput".
- [29.08.2015 12:07:24.096] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
- [29.08.2015 12:07:24.096] Read value: <null>
- [29.08.2015 12:07:24.096] Initializing console variable "WarnOnPluginLoad".
- [29.08.2015 12:07:24.096] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
- [29.08.2015 12:07:24.096] Read value: True
- [29.08.2015 12:07:24.096] Setting value of console variable "WarnOnPluginLoad" to stored value.
- [29.08.2015 12:07:24.096] Initializing console variable "ShowOnScreenWarnings".
- [29.08.2015 12:07:24.096] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
- [29.08.2015 12:07:24.097] Read value: <null>
- [29.08.2015 12:07:24.097] Console initialized
- [29.08.2015 12:07:24.097] Initializing forms manager
- [29.08.2015 12:07:24.098] Version: RAGE Plugin Hook v0.22.681.4717 PUBLIC ALPHA for Grand Theft Auto V
- [29.08.2015 12:07:24.103] ================ RAGE Plugin Hook ================
- [29.08.2015 12:07:24.105] Checking game support
- [29.08.2015 12:07:24.107] Product name: Grand Theft Auto V
- [29.08.2015 12:07:24.107] Product version: 1.0.393.4
- [29.08.2015 12:07:24.107] Is steam version: False
- [29.08.2015 12:07:24.107] Initializing DirectX
- [29.08.2015 12:07:24.109] Initializing Direct3D
- [29.08.2015 12:07:24.109] Loading C:\WINDOWS\system32\d3d11.dll
- [29.08.2015 12:07:24.109] Loaded at 0x7FFCADE60000
- [29.08.2015 12:07:24.109] D3D11CreateDeviceAndSwapChain at 0x7FFCADE78100
- [29.08.2015 12:07:24.109] Creating Direct3D 11 device and swap chain
- [29.08.2015 12:07:24.116] Swap Chain created: 0x84FCE57460
- [29.08.2015 12:07:24.116] Swap Chain VTable: 0x84FCE57460
- [29.08.2015 12:07:24.116] Swap Chain VTable_2: 0x7FFCADDFEF40
- [29.08.2015 12:07:24.116] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
- [29.08.2015 12:07:24.116] D3D11Present: 0x7FFCADDB1DA0
- [29.08.2015 12:07:24.116] D3D11ResizeBuffers: 0x7FFCADDB5D10
- [29.08.2015 12:07:24.116] D3D11ResizeTarget: 0x7FFCADDF0E90
- [29.08.2015 12:07:24.116] D3D11SetFullscreenState: 0x7FFCADDBC730
- [29.08.2015 12:07:24.122] Direct3D initialized
- [29.08.2015 12:07:24.122] Initialized DirectX
- [29.08.2015 12:07:24.122] Direct3D watcher thread spawned
- [29.08.2015 12:07:24.138] Waiting for CurrentGame->ShouldInitializeNow()
- [29.08.2015 12:07:26.421] Getting device
- [29.08.2015 12:07:26.421] Retrieved device
- [29.08.2015 12:07:26.421] Creating wrapper
- [29.08.2015 12:07:26.468] Wrapper created
- [29.08.2015 12:07:26.472] Effect created
- [29.08.2015 12:07:26.472] Creating buffer
- [29.08.2015 12:07:26.472] Created buffer
- [29.08.2015 12:07:26.472] Creating blend state
- [29.08.2015 12:07:26.472] Created blend state
- [29.08.2015 12:07:26.472] Done with creation
- [29.08.2015 12:07:26.487] Initializing texture system.
- [29.08.2015 12:07:26.487] Initializing texture system; phase 1
- [29.08.2015 12:07:26.487] Initializing texture system; phase 2
- [29.08.2015 12:07:26.487] Initializing texture system; phase 3
- [29.08.2015 12:07:26.488] Initializing texture system; phase 4
- [29.08.2015 12:07:26.488] Initializing texture system; phase 5
- [29.08.2015 12:07:26.488] Initializing texture system; phase 6
- [29.08.2015 12:07:26.488] Initializing texture system; phase 7
- [29.08.2015 12:07:26.490] Initializing texture system; phase 8
- [29.08.2015 12:07:26.490] Initializing texture system; phase 9
- [29.08.2015 12:07:26.490] Initializing texture system; phase 10
- [29.08.2015 12:07:26.492] Initializing texture system; phase 11
- [29.08.2015 12:07:26.492] Initializing texture system; phase 12
- [29.08.2015 12:07:26.492] Initializing texture system; phase 13
- [29.08.2015 12:07:26.492] Initializing texture system; phase 14
- [29.08.2015 12:07:29.122] Direct3D watcher thread ended
- [29.08.2015 12:07:57.842] Initializing game support
- [29.08.2015 12:08:02.820] Compatibility level: 0
- [29.08.2015 12:08:02.820] Supported version detected
- [29.08.2015 12:08:02.820] ==================================================
- [29.08.2015 12:08:03.071] Patched IsDebuggerPresent
- [29.08.2015 12:08:03.322] Waiting for game initialization
- [29.08.2015 12:08:03.674] Initializing hook
- [29.08.2015 12:08:03.924] Completing interoperability
- [29.08.2015 12:08:03.924] Initialization code 1.
- [29.08.2015 12:08:03.924] Initialization code 2.
- [29.08.2015 12:08:03.924] Initialization code 3.
- [29.08.2015 12:08:03.926] 1 Address: 0x00007FF6A078340C
- [29.08.2015 12:08:03.926] Calling func 1
- [29.08.2015 12:08:03.930] 2 Address: 0x00007FF6A120DCB2
- [29.08.2015 12:08:03.930] 3 Address: 0x00007FF69FDD5D0E
- [29.08.2015 12:08:03.933] Address: 0x00007FF6A120DC50
- [29.08.2015 12:08:03.933] Unknown var: 0x00007FF6A20DD310
- [29.08.2015 12:08:03.933] Initialization code 4.
- [29.08.2015 12:08:03.933] Completing interoperability, phase 1
- [29.08.2015 12:08:03.933] Completing interoperability, phase 2
- [29.08.2015 12:08:03.933] Completing interoperability, phase 3
- [29.08.2015 12:08:03.933] Completing interoperability, phase 4
- [29.08.2015 12:08:03.933] Completing interoperability, phase 5
- [29.08.2015 12:08:03.933] Completing interoperability, phase 6
- [29.08.2015 12:08:03.933] Completing interoperability, phase 7
- [29.08.2015 12:08:41.925] Initializing console variable "IsDeveloperModeEnabled".
- [29.08.2015 12:08:41.925] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
- [29.08.2015 12:08:41.925] Read value: True
- [29.08.2015 12:08:41.925] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
- [29.08.2015 12:08:41.942] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
- [29.08.2015 12:08:41.942] Initializing console variable "TimeScale".
- [29.08.2015 12:08:41.942] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
- [29.08.2015 12:08:41.942] Read value: <null>
- [29.08.2015 12:08:42.021] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
- [29.08.2015 12:09:04.238] Game is shutting down
- [29.08.2015 12:09:34.639]
- [29.08.2015 12:09:34.639] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
- [29.08.2015 12:09:34.640] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
- [29.08.2015 12:09:35.502] <UNLOADED PLUGIN>: Initializing input system
- [29.08.2015 12:09:35.504] <UNLOADED PLUGIN>: Initializing game console
- [29.08.2015 12:09:35.506] <UNLOADED PLUGIN>: Initializing forms manager
- [29.08.2015 12:09:35.548] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
- [29.08.2015 12:09:35.563] ---------------------------------------------------------------------
- [29.08.2015 12:09:35.563] LSPD FIRST RESPONSE
- [29.08.2015 12:09:35.563] Version 0.2b
- [29.08.2015 12:09:35.563] A G17 Media Modification
- [29.08.2015 12:09:35.563] - Developed by LMS & Sam
- [29.08.2015 12:09:35.563] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
- [29.08.2015 12:09:35.563] � Copyright 2015, G17 Media, www.lspdfr.com
- [29.08.2015 12:09:35.563] ---------------------------------------------------------------------
- [29.08.2015 12:09:35.563] LSPD First Response: Running LSPD First Response 0.2b
- [29.08.2015 12:09:35.563] LSPD First Response: Copyright � 2015, G17 Media, www.lspdfr.com
- [29.08.2015 12:09:35.675] Cached police
- [29.08.2015 12:09:35.675] Cached police2
- [29.08.2015 12:09:35.675] Cached policet
- [29.08.2015 12:09:35.675] Cached sheriff2
- [29.08.2015 12:09:35.675] Cached sheriff
- [29.08.2015 12:09:35.675] Cached police4
- [29.08.2015 12:09:35.675] Cached policeb
- [29.08.2015 12:09:35.675] Cached policeb
- [29.08.2015 12:09:35.675] Cached policeb
- [29.08.2015 12:09:35.675] Cached fbi2
- [29.08.2015 12:09:35.675] Cached policeold1
- [29.08.2015 12:09:35.675] Cached policeold2
- [29.08.2015 12:09:35.675] Cached policeold2
- [29.08.2015 12:09:35.676] Cached buzzard
- [29.08.2015 12:09:35.676] Cached polmav
- [29.08.2015 12:09:35.676] Cached frogger2
- [29.08.2015 12:09:35.676] Cached ambulance
- [29.08.2015 12:09:35.676] Cached firetruk
- [29.08.2015 12:09:35.719] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
- [29.08.2015 12:09:35.720] LSPD First Response: We have 1 callouts registered
- [29.08.2015 12:09:35.720] LSPD First Response: CalloutManager initialized
- [29.08.2015 12:09:49.744] Compilation successful.
- [29.08.2015 12:09:50.573] <UNLOADED PLUGIN>: Initializing input system
- [29.08.2015 12:09:50.575] <UNLOADED PLUGIN>: Initializing game console
- [29.08.2015 12:09:50.577] <UNLOADED PLUGIN>: Initializing forms manager
- [29.08.2015 12:11:03.757] LSPD First Response: Creating ?
- [29.08.2015 12:11:03.877]
- [29.08.2015 12:11:03.877] ==============================
- [29.08.2015 12:11:03.877] UNHANDLED EXCEPTION OCCURRED
- [29.08.2015 12:11:03.877] ------------------------------
- [29.08.2015 12:11:03.877] Origin: HOOK
- [29.08.2015 12:11:03.877] ------------------------------
- [29.08.2015 12:11:03.877] Exception type: System.Runtime.Serialization.SerializationException
- [29.08.2015 12:11:03.877] Exception message: Der Typ "SlimDX.Result" in Assembly "SlimDX, Version=4.0.13.43, Culture=neutral, PublicKeyToken=b1b0c32fd1ffe4f9" ist nicht als serialisierbar gekennzeichnet.
- [29.08.2015 12:11:03.877] ------------------------------
- [29.08.2015 12:11:03.877] Inner exceptions:
- [29.08.2015 12:11:03.877] ------------------------------
- [29.08.2015 12:11:03.877] Stack trace:
- [29.08.2015 12:11:03.878] bei System.Runtime.Serialization.FormatterServices.InternalGetSerializableMembers(RuntimeType type)
- [29.08.2015 12:11:03.878] bei System.Runtime.Serialization.FormatterServices.GetSerializableMembers(Type type, StreamingContext context)
- [29.08.2015 12:11:03.878] bei System.Runtime.Serialization.Formatters.Binary.WriteObjectInfo.InitMemberInfo()
- [29.08.2015 12:11:03.878] bei System.Runtime.Serialization.Formatters.Binary.WriteObjectInfo.InitSerialize(Object obj, ISurrogateSelector surrogateSelector, StreamingContext context, SerObjectInfoInit serObjectInfoInit, IFormatterConverter converter, ObjectWriter objectWriter, SerializationBinder binder)
- [29.08.2015 12:11:03.878] bei System.Runtime.Serialization.Formatters.Binary.ObjectWriter.Write(WriteObjectInfo objectInfo, NameInfo memberNameInfo, NameInfo typeNameInfo)
- [29.08.2015 12:11:03.878] bei System.Runtime.Serialization.Formatters.Binary.ObjectWriter.Serialize(Object graph, Header[] inHeaders, __BinaryWriter serWriter, Boolean fCheck)
- [29.08.2015 12:11:03.878] bei System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Serialize(Stream serializationStream, Object graph, Header[] headers, Boolean fCheck)
- [29.08.2015 12:11:03.878] bei System.Runtime.Remoting.Channels.CrossAppDomainSerializer.SerializeObject(Object obj, MemoryStream stm)
- [29.08.2015 12:11:03.878] bei System.AppDomain.Serialize(Object o)
- [29.08.2015 12:11:03.878] bei System.AppDomain.MarshalObject(Object o)
- [29.08.2015 12:11:03.878] ==============================
- [29.08.2015 12:11:03.878]
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