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- 13:29:11: Settings::Video: Disabling Aero
- 13:30:24: Failed loading CUDA dll
- 13:47:02: Open Broadcaster Software v0.625b - 64bit ( ^ω^)
- 13:47:02: -------------------------------
- 13:47:02: CPU Name: Intel(R) Core(TM) i7-2670QM CPU @ 2.20GHz
- 13:47:02: CPU Speed: 2195MHz
- 13:47:02: Physical Memory: 8139MB Total, 5166MB Free
- 13:47:02: stepping id: 7, model 42, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
- 13:47:02: monitor 1: pos={0, 0}, size={1600, 900}
- 13:47:02: Windows Version: 6.1 Build 7601 S
- 13:47:02: Aero is Disabled
- 13:47:02: -------------------------------
- 13:47:02: OBS Modules:
- 13:47:02: Base Address Module
- 13:47:02: 000000003F530000 OBS.exe
- 13:47:02: 00000000D9C20000 OBSApi.dll
- 13:47:02: 00000000F12B0000 DShowPlugin.dll
- 13:47:02: 00000000F1280000 GraphicsCapture.dll
- 13:47:02: 00000000F1250000 NoiseGate.dll
- 13:47:02: 00000000EF400000 PSVPlugin.dll
- 13:47:02: ------------------------------------------
- 13:47:02: Adapter 1
- 13:47:02: Video Adapter: Intel(R) HD Graphics 3000
- 13:47:02: Video Adapter Dedicated Video Memory: 1127948288
- 13:47:02: Video Adapter Shared System Memory: 3999195136
- 13:47:02: Video Adapter Output 1: pos={0, 0}, size={1280, 720}, attached=true
- 13:47:02: =====Stream Start: 2014-09-01, 13:47:02===============================================
- 13:47:02: Multithreaded optimizations: On
- 13:47:02: Base resolution: 1900x1080
- 13:47:02: Output resolution: 1900x1080
- 13:47:02: ------------------------------------------
- 13:47:02: Loading up D3D10 on Intel(R) HD Graphics 3000 (Adapter 1)...
- 13:47:02: ------------------------------------------
- 13:47:02: Audio Format: 48000 Hz
- 13:47:02: ------------------------------------------
- 13:47:02: Audio Channels: 2 Ch
- 13:47:02: Playback device Default
- 13:47:02: ------------------------------------------
- 13:47:02: Using desktop audio input: Speakers and Headphones (IDT High Definition Audio CODEC)
- 13:47:02: Global Audio time adjust: 0
- 13:47:02: ------------------------------------------
- 13:47:02: Using auxilary audio input: Integrated Microphone Array (IDT High Definition Audio CODEC)
- 13:47:03: Mic time offset: 0
- 13:47:03: ------------------------------------------
- 13:47:03: Audio Encoding: AAC
- 13:47:03: bitrate: 192
- 13:47:03: Using graphics capture
- 13:47:03: Trying to hook process: Isaac.exe
- 13:47:03: Scene buffering time set to 700
- 13:47:03: ------------------------------------------
- 13:47:03: Video Encoding: x264
- 13:47:03: fps: 30
- 13:47:03: width: 1900, height: 1080
- 13:47:03: preset: veryfast
- 13:47:03: profile: high
- 13:47:03: keyint: 250
- 13:47:03: CBR: yes
- 13:47:03: CFR: yes
- 13:47:03: max bitrate: 2000
- 13:47:03: buffer size: 2000
- 13:47:03: ------------------------------------------
- 13:47:44: Total frames encoded: 1211, total frames duplicated: 0 (0.00%)
- 13:47:44: Total frames rendered: 1236, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
- 13:47:44:
- 13:47:44: Profiler time results:
- 13:47:44:
- 13:47:44: ==============================================================
- 13:47:44: video thread frame - [100%] [avg time: 0.611 ms] [children: 26.2%] [unaccounted: 73.8%]
- 13:47:44: | scene->Preprocess - [0.655%] [avg time: 0.004 ms]
- 13:47:44: | GPU download and conversion - [25.5%] [avg time: 0.156 ms] [children: 23.6%] [unaccounted: 1.96%]
- 13:47:44: | | flush - [11.5%] [avg time: 0.07 ms]
- 13:47:44: | | CopyResource - [11.8%] [avg time: 0.072 ms]
- 13:47:44: | | conversion to 4:2:0 - [0.327%] [avg time: 0.002 ms]
- 13:47:44: Convert444Threads - [100%] [avg time: 1.925 ms] [children: 99.4%] [unaccounted: 0.623%]
- 13:47:44: | Convert444toNV12 - [99.4%] [avg time: 1.913 ms]
- 13:47:44: encoder thread frame - [100%] [avg time: 2.166 ms] [children: 0.416%] [unaccounted: 99.6%]
- 13:47:44: | sending stuff out - [0.416%] [avg time: 0.009 ms]
- 13:47:44: ==============================================================
- 13:47:44:
- 13:47:44:
- 13:47:44: Profiler CPU results:
- 13:47:44:
- 13:47:44: ==============================================================
- 13:47:44: video thread frame - [cpu time: avg 0.063 ms, total 78 ms] [avg calls per frame: 1]
- 13:47:44: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 13:47:44: | GPU download and conversion - [cpu time: avg 0.037 ms, total 46.8 ms] [avg calls per frame: 1]
- 13:47:44: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 13:47:44: | | CopyResource - [cpu time: avg 0.025 ms, total 31.2 ms] [avg calls per frame: 1]
- 13:47:44: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 13:47:44: Convert444Threads - [cpu time: avg 2.052 ms, total 4976.43 ms] [avg calls per frame: 2]
- 13:47:44: | Convert444toNV12 - [cpu time: avg 2.052 ms, total 4976.43 ms] [avg calls per frame: 2]
- 13:47:44: encoder thread frame - [cpu time: avg 1.378 ms, total 1669.21 ms] [avg calls per frame: 1]
- 13:47:44: | sending stuff out - [cpu time: avg 0.012 ms, total 15.6 ms] [avg calls per frame: 1]
- 13:47:44: ==============================================================
- 13:47:44:
- 13:47:44: =====Stream End: 2014-09-01, 13:47:44=================================================
- 13:50:39: =====Stream Start: 2014-09-01, 13:50:39===============================================
- 13:50:39: Multithreaded optimizations: On
- 13:50:39: Base resolution: 1900x1080
- 13:50:39: Output resolution: 1900x1080
- 13:50:39: ------------------------------------------
- 13:50:39: Loading up D3D10 on Intel(R) HD Graphics 3000 (Adapter 1)...
- 13:50:39: ------------------------------------------
- 13:50:39: Audio Format: 48000 Hz
- 13:50:39: ------------------------------------------
- 13:50:39: Audio Channels: 2 Ch
- 13:50:39: Playback device Default
- 13:50:39: ------------------------------------------
- 13:50:39: Using desktop audio input: Speakers and Headphones (IDT High Definition Audio CODEC)
- 13:50:39: Global Audio time adjust: 0
- 13:50:39: ------------------------------------------
- 13:50:39: Using auxilary audio input: Integrated Microphone Array (IDT High Definition Audio CODEC)
- 13:50:39: Mic time offset: 0
- 13:50:39: ------------------------------------------
- 13:50:39: Audio Encoding: AAC
- 13:50:39: bitrate: 192
- 13:50:39: Using graphics capture
- 13:50:39: Trying to hook process: Isaac.exe
- 13:50:39: Scene buffering time set to 700
- 13:50:39: ------------------------------------------
- 13:50:39: Video Encoding: x264
- 13:50:39: fps: 30
- 13:50:39: width: 1900, height: 1080
- 13:50:39: preset: veryfast
- 13:50:39: profile: high
- 13:50:39: keyint: 250
- 13:50:39: CBR: yes
- 13:50:39: CFR: yes
- 13:50:39: max bitrate: 2000
- 13:50:39: buffer size: 2000
- 13:50:39: ------------------------------------------
- 13:51:03: Total frames encoded: 687, total frames duplicated: 17 (2.47%)
- 13:51:03: Total frames rendered: 698, number of late frames: 5 (0.72%) (it's okay for some frames to be late)
- 13:51:03:
- 13:51:03: Profiler time results:
- 13:51:03:
- 13:51:03: ==============================================================
- 13:51:03: video thread frame - [100%] [avg time: 1.447 ms] [children: 12%] [unaccounted: 88%]
- 13:51:03: | scene->Preprocess - [0.415%] [avg time: 0.006 ms]
- 13:51:03: | GPU download and conversion - [11.6%] [avg time: 0.168 ms] [children: 9.88%] [unaccounted: 1.73%]
- 13:51:03: | | flush - [4.01%] [avg time: 0.058 ms]
- 13:51:03: | | CopyResource - [5.67%] [avg time: 0.082 ms]
- 13:51:03: | | conversion to 4:2:0 - [0.207%] [avg time: 0.003 ms]
- 13:51:03: Convert444Threads - [100%] [avg time: 1.756 ms] [children: 99.5%] [unaccounted: 0.513%]
- 13:51:03: | Convert444toNV12 - [99.5%] [avg time: 1.747 ms]
- 13:51:03: encoder thread frame - [100%] [avg time: 2.173 ms] [children: 0.598%] [unaccounted: 99.4%]
- 13:51:03: | sending stuff out - [0.598%] [avg time: 0.013 ms]
- 13:51:03: ==============================================================
- 13:51:03:
- 13:51:03:
- 13:51:03: Profiler CPU results:
- 13:51:03:
- 13:51:03: ==============================================================
- 13:51:03: video thread frame - [cpu time: avg 0.044 ms, total 31.2 ms] [avg calls per frame: 1]
- 13:51:03: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 13:51:03: | GPU download and conversion - [cpu time: avg 0.022 ms, total 15.6 ms] [avg calls per frame: 1]
- 13:51:03: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 13:51:03: | | CopyResource - [cpu time: avg 0.023 ms, total 15.6 ms] [avg calls per frame: 1]
- 13:51:03: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 13:51:03: Convert444Threads - [cpu time: avg 2.005 ms, total 2698.82 ms] [avg calls per frame: 2]
- 13:51:03: | Convert444toNV12 - [cpu time: avg 2.005 ms, total 2698.82 ms] [avg calls per frame: 2]
- 13:51:03: encoder thread frame - [cpu time: avg 1.528 ms, total 1045.21 ms] [avg calls per frame: 1]
- 13:51:03: | sending stuff out - [cpu time: avg 0.045 ms, total 31.2 ms] [avg calls per frame: 1]
- 13:51:03: ==============================================================
- 13:51:03:
- 13:51:03: =====Stream End: 2014-09-01, 13:51:03=================================================
- Last game capture log:
- 2014-09-01, 13:50:39: we're booting up:
- 13:50:39: CaptureThread: attached to process Isaac.exe
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