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  1. 19:54:49: Open Broadcaster Software v0.656b - 32bit (´・ω・`)
  2. 19:54:49: -------------------------------
  3. 19:54:49: CPU Name: Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz
  4. 19:54:49: CPU Speed: 3499MHz
  5. 19:54:49: Physical Memory: 4095MB Total, 4095MB Free
  6. 19:54:49: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
  7. 19:54:49: monitor 1: pos={0, 0}, size={1920, 1080}
  8. 19:54:49: monitor 2: pos={1920, 0}, size={1600, 900}
  9. 19:54:49: Windows Version: 6.1 Build 7601 (revision 18939)
  10. 19:54:49: Aero is Disabled
  11. 19:54:49: -------------------------------
  12. 19:54:49: OBS Modules:
  13. 19:54:49: Base Address Module
  14. 19:54:49: 010E0000 OBS.exe
  15. 19:54:49: 6C9A0000 OBSApi.dll
  16. 19:54:49: 71650000 DShowPlugin.dll
  17. 19:54:49: 71550000 GraphicsCapture.dll
  18. 19:54:49: 716C0000 NoiseGate.dll
  19. 19:54:49: 716A0000 PSVPlugin.dll
  20. 19:54:49: 6CEA0000 scenesw.dll
  21. 19:54:49: ------------------------------------------
  22. 19:54:49: Adapter 1
  23. 19:54:49: Video Adapter: NVIDIA GeForce GTX 970
  24. 19:54:49: Video Adapter Dedicated Video Memory: 3221225472
  25. 19:54:49: Video Adapter Shared System Memory: 1073676288
  26. 19:54:49: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  27. 19:54:49: Video Adapter Output 2: pos={1920, 0}, size={1600, 900}, attached=true
  28. 19:55:41: =====Stream Start: 2015-10-08, 19:55:41===============================================
  29. 19:55:41: Multithreaded optimizations: On
  30. 19:55:41: Base resolution: 1920x1080
  31. 19:55:41: Output resolution: 1920x1080
  32. 19:55:41: ------------------------------------------
  33. 19:55:41: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
  34. 19:55:42: ------------------------------------------
  35. 19:55:42: Audio Format: 48000 Hz
  36. 19:55:42: ------------------------------------------
  37. 19:55:42: Audio Channels: 2 Ch
  38. 19:55:42: Playback device Default
  39. 19:55:42: ------------------------------------------
  40. 19:55:42: Using desktop audio input: Speakers (Realtek High Definition Audio)
  41. 19:55:42: Global Audio time adjust: 0
  42. 19:55:42: ------------------------------------------
  43. 19:55:42: Audio Encoding: AAC
  44. 19:55:42: bitrate: 128
  45. 19:55:42: Scene buffering time set to 700
  46. 19:55:42: ------------------------------------------
  47. 19:55:42: Video Encoding: x264
  48. 19:55:42: fps: 30
  49. 19:55:42: width: 1920, height: 1080
  50. 19:55:42: preset: veryfast
  51. 19:55:42: profile: high
  52. 19:55:42: keyint: 120
  53. 19:55:42: CBR: yes
  54. 19:55:42: CFR: no
  55. 19:55:42: max bitrate: 1000
  56. 19:55:42: buffer size: 1000
  57. 19:55:42: ------------------------------------------
  58. 19:55:46: FlushBufferedVideo: Flushing 1 packets over 0 ms
  59. 19:55:46: Total frames encoded: 112, total frames duplicated: 0 (0.00%)
  60. 19:55:46: Total frames rendered: 136, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  61. 19:55:46:
  62. 19:55:46: Profiler time results:
  63. 19:55:46:
  64. 19:55:46: ==============================================================
  65. 19:55:46: video thread frame - [100%] [avg time: 0.877 ms] [children: 23.5%] [unaccounted: 76.5%]
  66. 19:55:46: | scene->Preprocess - [0.228%] [avg time: 0.002 ms]
  67. 19:55:46: | GPU download and conversion - [23.3%] [avg time: 0.204 ms] [children: 22.6%] [unaccounted: 0.684%]
  68. 19:55:46: | | flush - [21.6%] [avg time: 0.189 ms]
  69. 19:55:46: | | CopyResource - [0.798%] [avg time: 0.007 ms]
  70. 19:55:46: | | conversion to 4:2:0 - [0.228%] [avg time: 0.002 ms]
  71. 19:55:46: Convert444Threads - [100%] [avg time: 1.087 ms] [children: 99.4%] [unaccounted: 0.552%]
  72. 19:55:46: | Convert444toNV12 - [99.4%] [avg time: 1.081 ms]
  73. 19:55:46: encoder thread frame - [100%] [avg time: 2.275 ms] [children: 0.0879%] [unaccounted: 99.9%]
  74. 19:55:46: | sending stuff out - [0.0879%] [avg time: 0.002 ms]
  75. 19:55:46: ==============================================================
  76. 19:55:46:
  77. 19:55:46:
  78. 19:55:46: Profiler CPU results:
  79. 19:55:46:
  80. 19:55:46: ==============================================================
  81. 19:55:46: video thread frame - [cpu time: avg 0.114 ms, total 15.6 ms] [avg calls per frame: 1]
  82. 19:55:46: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  83. 19:55:46: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  84. 19:55:46: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  85. 19:55:46: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  86. 19:55:46: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  87. 19:55:46: Convert444Threads - [cpu time: avg 0.835 ms, total 187.2 ms] [avg calls per frame: 2]
  88. 19:55:46: | Convert444toNV12 - [cpu time: avg 0.835 ms, total 187.2 ms] [avg calls per frame: 2]
  89. 19:55:46: encoder thread frame - [cpu time: avg 1.686 ms, total 187.201 ms] [avg calls per frame: 1]
  90. 19:55:46: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  91. 19:55:46: ==============================================================
  92. 19:55:46:
  93. 19:55:46: =====Stream End: 2015-10-08, 19:55:46=================================================
  94. 19:57:57: =====Stream Start: 2015-10-08, 19:57:57===============================================
  95. 19:57:57: Multithreaded optimizations: On
  96. 19:57:57: Base resolution: 1920x1080
  97. 19:57:57: Output resolution: 1920x1080
  98. 19:57:57: ------------------------------------------
  99. 19:57:57: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
  100. 19:57:57: ------------------------------------------
  101. 19:57:57: Audio Format: 48000 Hz
  102. 19:57:57: ------------------------------------------
  103. 19:57:57: Audio Channels: 2 Ch
  104. 19:57:57: Playback device Default
  105. 19:57:57: ------------------------------------------
  106. 19:57:57: Using desktop audio input: Speakers (Realtek High Definition Audio)
  107. 19:57:57: Global Audio time adjust: 0
  108. 19:57:57: ------------------------------------------
  109. 19:57:57: Audio Encoding: AAC
  110. 19:57:57: bitrate: 128
  111. 19:57:57: Using graphics capture
  112. 19:57:57: Trying to hook process: Dwarf Fortress.exe
  113. 19:57:57: Scene buffering time set to 700
  114. 19:57:57: ------------------------------------------
  115. 19:57:57: Video Encoding: x264
  116. 19:57:57: fps: 30
  117. 19:57:57: width: 1920, height: 1080
  118. 19:57:57: preset: veryfast
  119. 19:57:57: profile: high
  120. 19:57:57: keyint: 120
  121. 19:57:57: CBR: yes
  122. 19:57:57: CFR: no
  123. 19:57:57: max bitrate: 1000
  124. 19:57:57: buffer size: 1000
  125. 19:57:57: ------------------------------------------
  126. 19:57:58: SharedTexCapture hooked
  127. 19:59:06: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
  128. 19:59:06: CUDA loaded successfully
  129. 19:59:06: 1 CUDA capable devices found
  130. 19:59:06: [ GPU #0 - < GeForce GTX 970 > has Compute SM 5.2, NVENC Available ]
  131. 19:59:57: FlushBufferedVideo: Flushing 2 packets over 34 ms
  132. 19:59:57: Total frames encoded: 3556, total frames duplicated: 0 (0.00%)
  133. 19:59:57: Total frames rendered: 3580, number of late frames: 1 (0.03%) (it's okay for some frames to be late)
  134. 19:59:57:
  135. 19:59:57: Profiler time results:
  136. 19:59:57:
  137. 19:59:57: ==============================================================
  138. 19:59:57: video thread frame - [100%] [avg time: 0.348 ms] [children: 26.7%] [unaccounted: 73.3%]
  139. 19:59:57: | scene->Preprocess - [0.575%] [avg time: 0.002 ms]
  140. 19:59:57: | GPU download and conversion - [26.1%] [avg time: 0.091 ms] [children: 24.4%] [unaccounted: 1.72%]
  141. 19:59:57: | | flush - [22.7%] [avg time: 0.079 ms]
  142. 19:59:57: | | CopyResource - [1.15%] [avg time: 0.004 ms]
  143. 19:59:57: | | conversion to 4:2:0 - [0.575%] [avg time: 0.002 ms]
  144. 19:59:57: Convert444Threads - [100%] [avg time: 0.682 ms] [children: 99.3%] [unaccounted: 0.733%]
  145. 19:59:57: | Convert444toNV12 - [99.3%] [avg time: 0.677 ms]
  146. 19:59:57: encoder thread frame - [100%] [avg time: 1.552 ms] [children: 0.129%] [unaccounted: 99.9%]
  147. 19:59:57: | sending stuff out - [0.129%] [avg time: 0.002 ms]
  148. 19:59:57: ==============================================================
  149. 19:59:57:
  150. 19:59:57:
  151. 19:59:57: Profiler CPU results:
  152. 19:59:57:
  153. 19:59:57: ==============================================================
  154. 19:59:57: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  155. 19:59:57: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  156. 19:59:57: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  157. 19:59:57: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  158. 19:59:57: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  159. 19:59:57: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  160. 19:59:57: Convert444Threads - [cpu time: avg 0.39 ms, total 2776.82 ms] [avg calls per frame: 2]
  161. 19:59:57: | Convert444toNV12 - [cpu time: avg 0.383 ms, total 2730.02 ms] [avg calls per frame: 2]
  162. 19:59:57: encoder thread frame - [cpu time: avg 1.119 ms, total 3978.03 ms] [avg calls per frame: 1]
  163. 19:59:57: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  164. 19:59:57: ==============================================================
  165. 19:59:57:
  166. 19:59:57: =====Stream End: 2015-10-08, 19:59:57=================================================
  167. 19:59:58: =====Stream Start: 2015-10-08, 19:59:58===============================================
  168. 19:59:58: Multithreaded optimizations: On
  169. 19:59:58: Base resolution: 1920x1080
  170. 19:59:58: Output resolution: 1920x1080
  171. 19:59:58: ------------------------------------------
  172. 19:59:58: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
  173. 19:59:58: ------------------------------------------
  174. 19:59:58: Audio Format: 48000 Hz
  175. 19:59:58: ------------------------------------------
  176. 19:59:58: Audio Channels: 2 Ch
  177. 19:59:58: Playback device Default
  178. 19:59:58: ------------------------------------------
  179. 19:59:58: Using desktop audio input: Speakers (Realtek High Definition Audio)
  180. 19:59:58: Global Audio time adjust: 0
  181. 19:59:58: ------------------------------------------
  182. 19:59:58: Using auxilary audio input: Microphone (3- USB Audio Class 1.0 and 2.0 DAC Device Driver)
  183. Warning -- MMDeviceAudioSource::Initialize(1): Could not initialize audio client, result = E_INVALIDARG
  184. 20:00:03: ------------------------------------------
  185. 20:00:03: Audio Encoding: AAC
  186. 20:00:03: bitrate: 128
  187. 20:00:03: Using graphics capture
  188. 20:00:03: Trying to hook process: Dwarf Fortress.exe
  189. 20:00:03: Scene buffering time set to 700
  190. 20:00:03: ------------------------------------------
  191. 20:00:03: Video Encoding: x264
  192. 20:00:03: fps: 30
  193. 20:00:03: width: 1920, height: 1080
  194. 20:00:03: preset: veryfast
  195. 20:00:03: profile: high
  196. 20:00:03: keyint: 120
  197. 20:00:03: CBR: yes
  198. 20:00:03: CFR: no
  199. 20:00:03: max bitrate: 1000
  200. 20:00:03: buffer size: 1000
  201. 20:00:03: ------------------------------------------
  202. 20:00:03: SharedTexCapture hooked
  203. 20:00:06: FlushBufferedVideo: Flushing 1 packets over 0 ms
  204. 20:00:06: Total frames encoded: 91, total frames duplicated: 0 (0.00%)
  205. 20:00:06: Total frames rendered: 116, number of late frames: 1 (0.86%) (it's okay for some frames to be late)
  206. 20:00:06:
  207. 20:00:06: Profiler time results:
  208. 20:00:06:
  209. 20:00:06: ==============================================================
  210. 20:00:06: video thread frame - [100%] [avg time: 0.656 ms] [children: 35.1%] [unaccounted: 64.9%]
  211. 20:00:06: | scene->Preprocess - [0.305%] [avg time: 0.002 ms]
  212. 20:00:06: | GPU download and conversion - [34.8%] [avg time: 0.228 ms] [children: 34%] [unaccounted: 0.762%]
  213. 20:00:06: | | flush - [32%] [avg time: 0.21 ms]
  214. 20:00:06: | | CopyResource - [0.762%] [avg time: 0.005 ms]
  215. 20:00:06: | | conversion to 4:2:0 - [1.22%] [avg time: 0.008 ms]
  216. 20:00:06: Convert444Threads - [100%] [avg time: 1.503 ms] [children: 99.5%] [unaccounted: 0.466%]
  217. 20:00:06: | Convert444toNV12 - [99.5%] [avg time: 1.496 ms]
  218. 20:00:06: encoder thread frame - [100%] [avg time: 2.585 ms] [children: 0.0774%] [unaccounted: 99.9%]
  219. 20:00:06: | sending stuff out - [0.0774%] [avg time: 0.002 ms]
  220. 20:00:06: ==============================================================
  221. 20:00:06:
  222. 20:00:06:
  223. 20:00:06: Profiler CPU results:
  224. 20:00:06:
  225. 20:00:06: ==============================================================
  226. 20:00:06: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  227. 20:00:06: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  228. 20:00:06: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  229. 20:00:06: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  230. 20:00:06: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  231. 20:00:06: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  232. 20:00:06: Convert444Threads - [cpu time: avg 1.628 ms, total 296.401 ms] [avg calls per frame: 2]
  233. 20:00:06: | Convert444toNV12 - [cpu time: avg 1.628 ms, total 296.401 ms] [avg calls per frame: 2]
  234. 20:00:06: encoder thread frame - [cpu time: avg 1.906 ms, total 171.601 ms] [avg calls per frame: 1]
  235. 20:00:06: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  236. 20:00:06: ==============================================================
  237. 20:00:06:
  238. 20:00:06: =====Stream End: 2015-10-08, 20:00:06=================================================
  239. 20:00:16: =====Stream Start: 2015-10-08, 20:00:16===============================================
  240. 20:00:16: Multithreaded optimizations: On
  241. 20:00:16: Base resolution: 1920x1080
  242. 20:00:16: Output resolution: 1920x1080
  243. 20:00:16: ------------------------------------------
  244. 20:00:16: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
  245. 20:00:16: ------------------------------------------
  246. 20:00:16: Audio Format: 48000 Hz
  247. 20:00:16: ------------------------------------------
  248. 20:00:16: Audio Channels: 2 Ch
  249. 20:00:16: Playback device Default
  250. 20:00:16: ------------------------------------------
  251. 20:00:16: Using desktop audio input: Speakers (Realtek High Definition Audio)
  252. 20:00:16: Global Audio time adjust: 0
  253. 20:00:16: ------------------------------------------
  254. 20:00:16: Using auxilary audio input: Microphone (3- USB Audio Class 1.0 and 2.0 DAC Device Driver)
  255. 20:00:16: Mic time offset: 0
  256. 20:00:16: ------------------------------------------
  257. 20:00:16: Audio Encoding: AAC
  258. 20:00:16: bitrate: 128
  259. 20:00:16: Using graphics capture
  260. 20:00:16: Trying to hook process: Dwarf Fortress.exe
  261. 20:00:16: Scene buffering time set to 700
  262. 20:00:16: ------------------------------------------
  263. 20:00:16: Video Encoding: x264
  264. 20:00:16: fps: 30
  265. 20:00:16: width: 1920, height: 1080
  266. 20:00:16: preset: veryfast
  267. 20:00:16: profile: high
  268. 20:00:16: keyint: 120
  269. 20:00:16: CBR: yes
  270. 20:00:16: CFR: no
  271. 20:00:16: max bitrate: 1000
  272. 20:00:16: buffer size: 1000
  273. 20:00:16: ------------------------------------------
  274. 20:00:16: SharedTexCapture hooked
  275. 20:00:22: FlushBufferedVideo: Flushing 1 packets over 0 ms
  276. 20:00:22: Total frames encoded: 152, total frames duplicated: 0 (0.00%)
  277. 20:00:22: Total frames rendered: 177, number of late frames: 1 (0.56%) (it's okay for some frames to be late)
  278. 20:00:22:
  279. 20:00:22: Profiler time results:
  280. 20:00:22:
  281. 20:00:22: ==============================================================
  282. 20:00:22: video thread frame - [100%] [avg time: 0.482 ms] [children: 29%] [unaccounted: 71%]
  283. 20:00:22: | scene->Preprocess - [0.415%] [avg time: 0.002 ms]
  284. 20:00:22: | GPU download and conversion - [28.6%] [avg time: 0.138 ms] [children: 27.6%] [unaccounted: 1.04%]
  285. 20:00:22: | | flush - [25.1%] [avg time: 0.121 ms]
  286. 20:00:22: | | CopyResource - [0.83%] [avg time: 0.004 ms]
  287. 20:00:22: | | conversion to 4:2:0 - [1.66%] [avg time: 0.008 ms]
  288. 20:00:22: Convert444Threads - [100%] [avg time: 0.934 ms] [children: 99.4%] [unaccounted: 0.642%]
  289. 20:00:22: | Convert444toNV12 - [99.4%] [avg time: 0.928 ms]
  290. 20:00:22: encoder thread frame - [100%] [avg time: 1.778 ms] [children: 0.112%] [unaccounted: 99.9%]
  291. 20:00:22: | sending stuff out - [0.112%] [avg time: 0.002 ms]
  292. 20:00:22: ==============================================================
  293. 20:00:22:
  294. 20:00:22:
  295. 20:00:22: Profiler CPU results:
  296. 20:00:22:
  297. 20:00:22: ==============================================================
  298. 20:00:22: video thread frame - [cpu time: avg 0.088 ms, total 15.6 ms] [avg calls per frame: 1]
  299. 20:00:22: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  300. 20:00:22: | GPU download and conversion - [cpu time: avg 0.088 ms, total 15.6 ms] [avg calls per frame: 1]
  301. 20:00:22: | | flush - [cpu time: avg 0.088 ms, total 15.6 ms] [avg calls per frame: 1]
  302. 20:00:22: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  303. 20:00:22: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  304. 20:00:22: Convert444Threads - [cpu time: avg 1.026 ms, total 312.002 ms] [avg calls per frame: 2]
  305. 20:00:22: | Convert444toNV12 - [cpu time: avg 1.026 ms, total 312.002 ms] [avg calls per frame: 2]
  306. 20:00:22: encoder thread frame - [cpu time: avg 1.136 ms, total 171.601 ms] [avg calls per frame: 1]
  307. 20:00:22: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  308. 20:00:22: ==============================================================
  309. 20:00:22:
  310. 20:00:22: =====Stream End: 2015-10-08, 20:00:22=================================================
  311. 20:01:36: =====Stream Start: 2015-10-08, 20:01:36===============================================
  312. 20:01:36: Multithreaded optimizations: On
  313. 20:01:36: Base resolution: 1920x1080
  314. 20:01:36: Output resolution: 1920x1080
  315. 20:01:36: ------------------------------------------
  316. 20:01:36: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
  317. 20:01:36: ------------------------------------------
  318. 20:01:36: Audio Format: 48000 Hz
  319. 20:01:36: ------------------------------------------
  320. 20:01:36: Audio Channels: 2 Ch
  321. 20:01:36: Playback device Default
  322. 20:01:36: ------------------------------------------
  323. 20:01:36: Using desktop audio input: Speakers (Realtek High Definition Audio)
  324. 20:01:36: Global Audio time adjust: 0
  325. 20:01:36: ------------------------------------------
  326. 20:01:36: Using auxilary audio input: Microphone (3- USB Audio Class 1.0 and 2.0 DAC Device Driver)
  327. 20:01:36: Mic time offset: 0
  328. 20:01:36: ------------------------------------------
  329. 20:01:36: Audio Encoding: AAC
  330. 20:01:36: bitrate: 128
  331. 20:01:36: Using graphics capture
  332. 20:01:36: Trying to hook process: Dwarf Fortress.exe
  333. 20:01:36: Scene buffering time set to 700
  334. 20:01:36: ------------------------------------------
  335. 20:01:36: Video Encoding: x264
  336. 20:01:36: fps: 30
  337. 20:01:36: width: 1920, height: 1080
  338. 20:01:36: preset: veryfast
  339. 20:01:36: profile: high
  340. 20:01:36: keyint: 120
  341. 20:01:36: CBR: yes
  342. 20:01:36: CFR: no
  343. 20:01:36: max bitrate: 1000
  344. 20:01:36: buffer size: 1000
  345. 20:01:36: ------------------------------------------
  346. 20:01:36: SharedTexCapture hooked
  347. 20:01:37: Audio timestamp for device 'Microphone (3- USB Audio Class 1.0 and 2.0 DAC Device Driver)' was behind target timestamp by 41021258
  348. 20:01:43: FlushBufferedVideo: Flushing 2 packets over 33 ms
  349. 20:01:43: Total frames encoded: 202, total frames duplicated: 0 (0.00%)
  350. 20:01:43: Total frames rendered: 226, number of late frames: 1 (0.44%) (it's okay for some frames to be late)
  351. 20:01:44:
  352. 20:01:44: Profiler time results:
  353. 20:01:44:
  354. 20:01:44: ==============================================================
  355. 20:01:44: video thread frame - [100%] [avg time: 0.507 ms] [children: 29.2%] [unaccounted: 70.8%]
  356. 20:01:44: | scene->Preprocess - [0.592%] [avg time: 0.003 ms]
  357. 20:01:44: | GPU download and conversion - [28.6%] [avg time: 0.145 ms] [children: 27.2%] [unaccounted: 1.38%]
  358. 20:01:44: | | flush - [25%] [avg time: 0.127 ms]
  359. 20:01:44: | | CopyResource - [0.789%] [avg time: 0.004 ms]
  360. 20:01:44: | | conversion to 4:2:0 - [1.38%] [avg time: 0.007 ms]
  361. 20:01:44: Convert444Threads - [100%] [avg time: 1.109 ms] [children: 99.4%] [unaccounted: 0.631%]
  362. 20:01:44: | Convert444toNV12 - [99.4%] [avg time: 1.102 ms]
  363. 20:01:44: encoder thread frame - [100%] [avg time: 2.047 ms] [children: 0.0977%] [unaccounted: 99.9%]
  364. 20:01:44: | sending stuff out - [0.0977%] [avg time: 0.002 ms]
  365. 20:01:44: ==============================================================
  366. 20:01:44:
  367. 20:01:44:
  368. 20:01:44: Profiler CPU results:
  369. 20:01:44:
  370. 20:01:44: ==============================================================
  371. 20:01:44: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  372. 20:01:44: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  373. 20:01:44: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  374. 20:01:44: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  375. 20:01:44: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  376. 20:01:44: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  377. 20:01:44: Convert444Threads - [cpu time: avg 1.125 ms, total 452.402 ms] [avg calls per frame: 2]
  378. 20:01:44: | Convert444toNV12 - [cpu time: avg 1.125 ms, total 452.402 ms] [avg calls per frame: 2]
  379. 20:01:44: encoder thread frame - [cpu time: avg 1.326 ms, total 265.201 ms] [avg calls per frame: 1]
  380. 20:01:44: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  381. 20:01:44: ==============================================================
  382. 20:01:44:
  383. 20:01:44: =====Stream End: 2015-10-08, 20:01:44=================================================
  384. 20:02:27: =====Stream Start: 2015-10-08, 20:02:27===============================================
  385. 20:02:27: Multithreaded optimizations: On
  386. 20:02:27: Base resolution: 1920x1080
  387. 20:02:27: Output resolution: 1920x1080
  388. 20:02:27: ------------------------------------------
  389. 20:02:27: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
  390. 20:02:27: ------------------------------------------
  391. 20:02:27: Audio Format: 48000 Hz
  392. 20:02:27: ------------------------------------------
  393. 20:02:27: Audio Channels: 2 Ch
  394. 20:02:27: Playback device Default
  395. 20:02:27: ------------------------------------------
  396. 20:02:27: Using desktop audio input: Speakers (Realtek High Definition Audio)
  397. 20:02:27: Global Audio time adjust: 0
  398. 20:02:27: ------------------------------------------
  399. 20:02:27: Using auxilary audio input: Microphone (3- USB Audio Class 1.0 and 2.0 DAC Device Driver)
  400. 20:02:27: Mic time offset: 0
  401. 20:02:27: ------------------------------------------
  402. 20:02:27: Audio Encoding: AAC
  403. 20:02:27: bitrate: 128
  404. 20:02:27: Using graphics capture
  405. 20:02:27: Trying to hook process: Dwarf Fortress.exe
  406. 20:02:27: Scene buffering time set to 700
  407. 20:02:27: ------------------------------------------
  408. 20:02:27: Video Encoding: x264
  409. 20:02:27: fps: 30
  410. 20:02:27: width: 1920, height: 1080
  411. 20:02:27: preset: veryfast
  412. 20:02:27: profile: high
  413. 20:02:27: keyint: 120
  414. 20:02:27: CBR: yes
  415. 20:02:27: CFR: no
  416. 20:02:27: max bitrate: 1000
  417. 20:02:27: buffer size: 1000
  418. 20:02:27: ------------------------------------------
  419. 20:02:27: SharedTexCapture hooked
  420. 20:02:28: Audio timestamp for device 'Microphone (3- USB Audio Class 1.0 and 2.0 DAC Device Driver)' was behind target timestamp by 41072688
  421. 20:02:38: FlushBufferedVideo: Flushing 1 packets over 0 ms
  422. 20:02:38: Total frames encoded: 285, total frames duplicated: 0 (0.00%)
  423. 20:02:38: Total frames rendered: 310, number of late frames: 1 (0.32%) (it's okay for some frames to be late)
  424. 20:02:38:
  425. 20:02:38: Profiler time results:
  426. 20:02:38:
  427. 20:02:38: ==============================================================
  428. 20:02:38: video thread frame - [100%] [avg time: 0.463 ms] [children: 28.7%] [unaccounted: 71.3%]
  429. 20:02:38: | scene->Preprocess - [0.648%] [avg time: 0.003 ms]
  430. 20:02:38: | GPU download and conversion - [28.1%] [avg time: 0.13 ms] [children: 25.9%] [unaccounted: 2.16%]
  431. 20:02:38: | | flush - [22.7%] [avg time: 0.105 ms]
  432. 20:02:38: | | CopyResource - [1.08%] [avg time: 0.005 ms]
  433. 20:02:38: | | conversion to 4:2:0 - [2.16%] [avg time: 0.01 ms]
  434. 20:02:38: Convert444Threads - [100%] [avg time: 0.878 ms] [children: 99.3%] [unaccounted: 0.683%]
  435. 20:02:38: | Convert444toNV12 - [99.3%] [avg time: 0.872 ms]
  436. 20:02:38: encoder thread frame - [100%] [avg time: 2.013 ms] [children: 0.0994%] [unaccounted: 99.9%]
  437. 20:02:38: | sending stuff out - [0.0994%] [avg time: 0.002 ms]
  438. 20:02:38: ==============================================================
  439. 20:02:38:
  440. 20:02:38:
  441. 20:02:38: Profiler CPU results:
  442. 20:02:38:
  443. 20:02:38: ==============================================================
  444. 20:02:38: video thread frame - [cpu time: avg 0.1 ms, total 31.2 ms] [avg calls per frame: 1]
  445. 20:02:38: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  446. 20:02:38: | GPU download and conversion - [cpu time: avg 0.05 ms, total 15.6 ms] [avg calls per frame: 1]
  447. 20:02:38: | | flush - [cpu time: avg 0.05 ms, total 15.6 ms] [avg calls per frame: 1]
  448. 20:02:38: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  449. 20:02:38: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  450. 20:02:38: Convert444Threads - [cpu time: avg 0.793 ms, total 452.402 ms] [avg calls per frame: 2]
  451. 20:02:38: | Convert444toNV12 - [cpu time: avg 0.793 ms, total 452.402 ms] [avg calls per frame: 2]
  452. 20:02:38: encoder thread frame - [cpu time: avg 1.592 ms, total 452.402 ms] [avg calls per frame: 1]
  453. 20:02:38: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  454. 20:02:38: ==============================================================
  455. 20:02:38:
  456. 20:02:38: =====Stream End: 2015-10-08, 20:02:38=================================================
  457. 20:03:44: =====Stream Start: 2015-10-08, 20:03:44===============================================
  458. 20:03:44: Multithreaded optimizations: On
  459. 20:03:44: Base resolution: 1920x1080
  460. 20:03:44: Output resolution: 1920x1080
  461. 20:03:44: ------------------------------------------
  462. 20:03:44: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
  463. 20:03:44: ------------------------------------------
  464. 20:03:44: Audio Format: 48000 Hz
  465. 20:03:44: ------------------------------------------
  466. 20:03:44: Audio Channels: 2 Ch
  467. 20:03:44: Playback device Default
  468. 20:03:44: ------------------------------------------
  469. 20:03:44: Using desktop audio input: Speakers (Realtek High Definition Audio)
  470. 20:03:44: Global Audio time adjust: 0
  471. 20:03:44: ------------------------------------------
  472. 20:03:44: Using auxilary audio input: Microphone (3- USB Audio Class 1.0 and 2.0 DAC Device Driver)
  473. 20:03:44: Mic time offset: 0
  474. 20:03:44: ------------------------------------------
  475. 20:03:44: Audio Encoding: AAC
  476. 20:03:44: bitrate: 128
  477. 20:03:44: Using graphics capture
  478. 20:03:44: Trying to hook process: Dwarf Fortress.exe
  479. 20:03:44: Scene buffering time set to 700
  480. 20:03:44: ------------------------------------------
  481. 20:03:44: Video Encoding: x264
  482. 20:03:44: fps: 30
  483. 20:03:44: width: 1920, height: 1080
  484. 20:03:44: preset: veryfast
  485. 20:03:44: profile: high
  486. 20:03:44: keyint: 120
  487. 20:03:44: CBR: yes
  488. 20:03:44: CFR: no
  489. 20:03:44: max bitrate: 1000
  490. 20:03:44: buffer size: 1000
  491. 20:03:44: ------------------------------------------
  492. 20:03:44: SharedTexCapture hooked
  493. 20:04:06: FlushBufferedVideo: Flushing 2 packets over 33 ms
  494. 20:04:06: Total frames encoded: 615, total frames duplicated: 0 (0.00%)
  495. 20:04:06: Total frames rendered: 639, number of late frames: 1 (0.16%) (it's okay for some frames to be late)
  496. 20:04:06:
  497. 20:04:06: Profiler time results:
  498. 20:04:06:
  499. 20:04:06: ==============================================================
  500. 20:04:06: video thread frame - [100%] [avg time: 0.393 ms] [children: 27%] [unaccounted: 73%]
  501. 20:04:06: | scene->Preprocess - [0.509%] [avg time: 0.002 ms]
  502. 20:04:06: | GPU download and conversion - [26.5%] [avg time: 0.104 ms] [children: 24.9%] [unaccounted: 1.53%]
  503. 20:04:06: | | flush - [22.4%] [avg time: 0.088 ms]
  504. 20:04:06: | | CopyResource - [1.02%] [avg time: 0.004 ms]
  505. 20:04:06: | | conversion to 4:2:0 - [1.53%] [avg time: 0.006 ms]
  506. 20:04:06: Convert444Threads - [100%] [avg time: 0.748 ms] [children: 99.3%] [unaccounted: 0.668%]
  507. 20:04:06: | Convert444toNV12 - [99.3%] [avg time: 0.743 ms]
  508. 20:04:06: encoder thread frame - [100%] [avg time: 1.735 ms] [children: 0.115%] [unaccounted: 99.9%]
  509. 20:04:06: | sending stuff out - [0.115%] [avg time: 0.002 ms]
  510. 20:04:06: ==============================================================
  511. 20:04:06:
  512. 20:04:06:
  513. 20:04:06: Profiler CPU results:
  514. 20:04:06:
  515. 20:04:06: ==============================================================
  516. 20:04:06: video thread frame - [cpu time: avg 0.024 ms, total 15.6 ms] [avg calls per frame: 1]
  517. 20:04:06: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  518. 20:04:06: | GPU download and conversion - [cpu time: avg 0.024 ms, total 15.6 ms] [avg calls per frame: 1]
  519. 20:04:06: | | flush - [cpu time: avg 0.024 ms, total 15.6 ms] [avg calls per frame: 1]
  520. 20:04:06: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  521. 20:04:06: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  522. 20:04:06: Convert444Threads - [cpu time: avg 0.546 ms, total 670.804 ms] [avg calls per frame: 2]
  523. 20:04:06: | Convert444toNV12 - [cpu time: avg 0.52 ms, total 639.604 ms] [avg calls per frame: 2]
  524. 20:04:06: encoder thread frame - [cpu time: avg 1.246 ms, total 764.404 ms] [avg calls per frame: 1]
  525. 20:04:06: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  526. 20:04:06: ==============================================================
  527. 20:04:06:
  528. 20:04:06: =====Stream End: 2015-10-08, 20:04:06=================================================
  529. 20:04:06: =====Stream Start: 2015-10-08, 20:04:06===============================================
  530. 20:04:06: Multithreaded optimizations: On
  531. 20:04:06: Base resolution: 1920x1080
  532. 20:04:06: Output resolution: 1920x1080
  533. 20:04:06: ------------------------------------------
  534. 20:04:06: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
  535. 20:04:06: ------------------------------------------
  536. 20:04:06: Audio Format: 48000 Hz
  537. 20:04:06: ------------------------------------------
  538. 20:04:06: Audio Channels: 2 Ch
  539. 20:04:06: Playback device Default
  540. 20:04:06: ------------------------------------------
  541. 20:04:06: Using desktop audio input: Speakers (Realtek High Definition Audio)
  542. 20:04:06: Global Audio time adjust: 0
  543. 20:04:06: ------------------------------------------
  544. 20:04:06: Using auxilary audio input: Microphone (3- USB Audio Class 1.0 and 2.0 DAC Device Driver)
  545. 20:04:06: Mic time offset: 0
  546. 20:04:06: ------------------------------------------
  547. 20:04:06: Audio Encoding: AAC
  548. 20:04:06: bitrate: 128
  549. 20:04:06: Using graphics capture
  550. 20:04:06: Trying to hook process: Dwarf Fortress.exe
  551. 20:04:06: Scene buffering time set to 700
  552. 20:04:06: ------------------------------------------
  553. 20:04:06: Video Encoding: x264
  554. 20:04:06: fps: 30
  555. 20:04:06: width: 1920, height: 1080
  556. 20:04:06: preset: veryfast
  557. 20:04:06: profile: high
  558. 20:04:06: keyint: 120
  559. 20:04:06: CBR: yes
  560. 20:04:06: CFR: no
  561. 20:04:06: max bitrate: 1000
  562. 20:04:06: buffer size: 1000
  563. 20:04:06: ------------------------------------------
  564. 20:04:06: SharedTexCapture hooked
  565. 20:04:07: Audio timestamp for device 'Microphone (3- USB Audio Class 1.0 and 2.0 DAC Device Driver)' was behind target timestamp by 41171657
  566. 20:04:09: FlushBufferedVideo: Flushing 1 packets over 0 ms
  567. 20:04:09: Total frames encoded: 67, total frames duplicated: 0 (0.00%)
  568. 20:04:09: Total frames rendered: 92, number of late frames: 1 (1.09%) (it's okay for some frames to be late)
  569. 20:04:09:
  570. 20:04:09: Profiler time results:
  571. 20:04:09:
  572. 20:04:09: ==============================================================
  573. 20:04:09: video thread frame - [100%] [avg time: 0.651 ms] [children: 29.2%] [unaccounted: 70.8%]
  574. 20:04:09: | scene->Preprocess - [0.307%] [avg time: 0.002 ms]
  575. 20:04:09: | GPU download and conversion - [28.9%] [avg time: 0.188 ms] [children: 28.1%] [unaccounted: 0.768%]
  576. 20:04:09: | | flush - [26.9%] [avg time: 0.175 ms]
  577. 20:04:09: | | CopyResource - [0.768%] [avg time: 0.005 ms]
  578. 20:04:09: | | conversion to 4:2:0 - [0.461%] [avg time: 0.003 ms]
  579. 20:04:09: Convert444Threads - [100%] [avg time: 1.378 ms] [children: 99.4%] [unaccounted: 0.581%]
  580. 20:04:09: | Convert444toNV12 - [99.4%] [avg time: 1.37 ms]
  581. 20:04:09: encoder thread frame - [100%] [avg time: 2.703 ms] [children: 0.074%] [unaccounted: 99.9%]
  582. 20:04:09: | sending stuff out - [0.074%] [avg time: 0.002 ms]
  583. 20:04:09: ==============================================================
  584. 20:04:09:
  585. 20:04:09:
  586. 20:04:09: Profiler CPU results:
  587. 20:04:09:
  588. 20:04:09: ==============================================================
  589. 20:04:09: video thread frame - [cpu time: avg 0.508 ms, total 46.8 ms] [avg calls per frame: 1]
  590. 20:04:09: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  591. 20:04:09: | GPU download and conversion - [cpu time: avg 0.169 ms, total 15.6 ms] [avg calls per frame: 1]
  592. 20:04:09: | | flush - [cpu time: avg 0.169 ms, total 15.6 ms] [avg calls per frame: 1]
  593. 20:04:09: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  594. 20:04:09: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  595. 20:04:09: Convert444Threads - [cpu time: avg 1.047 ms, total 140.4 ms] [avg calls per frame: 2]
  596. 20:04:09: | Convert444toNV12 - [cpu time: avg 1.047 ms, total 140.4 ms] [avg calls per frame: 2]
  597. 20:04:09: encoder thread frame - [cpu time: avg 2.363 ms, total 156.001 ms] [avg calls per frame: 1]
  598. 20:04:09: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  599. 20:04:09: ==============================================================
  600. 20:04:09:
  601. 20:04:09: =====Stream End: 2015-10-08, 20:04:09=================================================
  602. 20:08:49: =====Stream Start: 2015-10-08, 20:08:49===============================================
  603. 20:08:49: Multithreaded optimizations: On
  604. 20:08:49: Base resolution: 1920x1080
  605. 20:08:49: Output resolution: 1920x1080
  606. 20:08:49: ------------------------------------------
  607. 20:08:49: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
  608. 20:08:49: ------------------------------------------
  609. 20:08:49: Audio Format: 48000 Hz
  610. 20:08:49: ------------------------------------------
  611. 20:08:49: Audio Channels: 2 Ch
  612. 20:08:49: Playback device {0.0.0.00000000}.{fce44ff8-f4a3-4950-b9a2-dbdc97ce7b54}
  613. 20:08:49: ------------------------------------------
  614. 20:08:49: Using desktop audio input: Realtek Digital Output (Realtek High Definition Audio)
  615. 20:08:49: Global Audio time adjust: 0
  616. 20:08:49: ------------------------------------------
  617. 20:08:49: Using auxilary audio input: Microphone (3- USB Audio Class 1.0 and 2.0 DAC Device Driver)
  618. 20:08:49: Mic time offset: 0
  619. 20:08:49: ------------------------------------------
  620. 20:08:49: Audio Encoding: AAC
  621. 20:08:49: bitrate: 128
  622. 20:08:49: Using graphics capture
  623. 20:08:49: Trying to hook process: Dwarf Fortress.exe
  624. 20:08:49: Scene buffering time set to 700
  625. 20:08:49: ------------------------------------------
  626. 20:08:49: Video Encoding: x264
  627. 20:08:49: fps: 30
  628. 20:08:49: width: 1920, height: 1080
  629. 20:08:49: preset: veryfast
  630. 20:08:49: profile: high
  631. 20:08:49: keyint: 120
  632. 20:08:49: CBR: yes
  633. 20:08:49: CFR: no
  634. 20:08:49: max bitrate: 1000
  635. 20:08:49: buffer size: 1000
  636. 20:08:49: ------------------------------------------
  637. 20:08:49: SharedTexCapture hooked
  638. 20:09:00: FlushBufferedVideo: Flushing 1 packets over 0 ms
  639. 20:09:00: Total frames encoded: 291, total frames duplicated: 0 (0.00%)
  640. 20:09:00: Total frames rendered: 316, number of late frames: 1 (0.32%) (it's okay for some frames to be late)
  641. 20:09:00:
  642. 20:09:00: Profiler time results:
  643. 20:09:00:
  644. 20:09:00: ==============================================================
  645. 20:09:00: video thread frame - [100%] [avg time: 0.423 ms] [children: 29.6%] [unaccounted: 70.4%]
  646. 20:09:00: | scene->Preprocess - [0.236%] [avg time: 0.001 ms]
  647. 20:09:00: | GPU download and conversion - [29.3%] [avg time: 0.124 ms] [children: 28.1%] [unaccounted: 1.18%]
  648. 20:09:00: | | flush - [23.9%] [avg time: 0.101 ms]
  649. 20:09:00: | | CopyResource - [0.946%] [avg time: 0.004 ms]
  650. 20:09:00: | | conversion to 4:2:0 - [3.31%] [avg time: 0.014 ms]
  651. 20:09:00: Convert444Threads - [100%] [avg time: 0.821 ms] [children: 99.3%] [unaccounted: 0.731%]
  652. 20:09:00: | Convert444toNV12 - [99.3%] [avg time: 0.815 ms]
  653. 20:09:00: encoder thread frame - [100%] [avg time: 1.697 ms] [children: 0.118%] [unaccounted: 99.9%]
  654. 20:09:00: | sending stuff out - [0.118%] [avg time: 0.002 ms]
  655. 20:09:00: ==============================================================
  656. 20:09:00:
  657. 20:09:00:
  658. 20:09:00: Profiler CPU results:
  659. 20:09:00:
  660. 20:09:00: ==============================================================
  661. 20:09:00: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  662. 20:09:00: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  663. 20:09:00: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  664. 20:09:00: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  665. 20:09:00: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  666. 20:09:00: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  667. 20:09:00: Convert444Threads - [cpu time: avg 0.643 ms, total 374.402 ms] [avg calls per frame: 2]
  668. 20:09:00: | Convert444toNV12 - [cpu time: avg 0.643 ms, total 374.402 ms] [avg calls per frame: 2]
  669. 20:09:00: encoder thread frame - [cpu time: avg 1.344 ms, total 390.002 ms] [avg calls per frame: 1]
  670. 20:09:00: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  671. 20:09:00: ==============================================================
  672. 20:09:00:
  673. 20:09:00: =====Stream End: 2015-10-08, 20:09:00=================================================
  674. 20:09:08: =====Stream Start: 2015-10-08, 20:09:08===============================================
  675. 20:09:08: Multithreaded optimizations: On
  676. 20:09:08: Base resolution: 1920x1080
  677. 20:09:08: Output resolution: 1920x1080
  678. 20:09:08: ------------------------------------------
  679. 20:09:08: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
  680. 20:09:08: ------------------------------------------
  681. 20:09:08: Audio Format: 48000 Hz
  682. 20:09:08: ------------------------------------------
  683. 20:09:08: Audio Channels: 2 Ch
  684. 20:09:08: Playback device Default
  685. 20:09:08: ------------------------------------------
  686. 20:09:08: Using desktop audio input: Speakers (Realtek High Definition Audio)
  687. 20:09:08: Global Audio time adjust: 0
  688. 20:09:08: ------------------------------------------
  689. 20:09:08: Using auxilary audio input: Microphone (3- USB Audio Class 1.0 and 2.0 DAC Device Driver)
  690. 20:09:08: Mic time offset: 0
  691. 20:09:08: ------------------------------------------
  692. 20:09:08: Audio Encoding: AAC
  693. 20:09:08: bitrate: 128
  694. 20:09:08: Using graphics capture
  695. 20:09:08: Trying to hook process: Dwarf Fortress.exe
  696. 20:09:08: Scene buffering time set to 700
  697. 20:09:08: ------------------------------------------
  698. 20:09:08: Video Encoding: x264
  699. 20:09:08: fps: 30
  700. 20:09:08: width: 1920, height: 1080
  701. 20:09:08: preset: veryfast
  702. 20:09:08: profile: high
  703. 20:09:08: keyint: 120
  704. 20:09:08: CBR: yes
  705. 20:09:08: CFR: no
  706. 20:09:08: max bitrate: 1000
  707. 20:09:08: buffer size: 1000
  708. 20:09:08: ------------------------------------------
  709. 20:09:09: SharedTexCapture hooked
  710. 20:09:11: FlushBufferedVideo: Flushing 1 packets over 0 ms
  711. 20:09:11: Total frames encoded: 47, total frames duplicated: 0 (0.00%)
  712. 20:09:11: Total frames rendered: 72, number of late frames: 1 (1.39%) (it's okay for some frames to be late)
  713. 20:09:11:
  714. 20:09:11: Profiler time results:
  715. 20:09:11:
  716. 20:09:11: ==============================================================
  717. 20:09:11: video thread frame - [100%] [avg time: 0.897 ms] [children: 25.5%] [unaccounted: 74.5%]
  718. 20:09:11: | scene->Preprocess - [0.223%] [avg time: 0.002 ms]
  719. 20:09:11: | GPU download and conversion - [25.3%] [avg time: 0.227 ms] [children: 24.9%] [unaccounted: 0.446%]
  720. 20:09:11: | | flush - [23.6%] [avg time: 0.212 ms]
  721. 20:09:11: | | CopyResource - [0.669%] [avg time: 0.006 ms]
  722. 20:09:11: | | conversion to 4:2:0 - [0.557%] [avg time: 0.005 ms]
  723. 20:09:11: Convert444Threads - [100%] [avg time: 2.115 ms] [children: 99.6%] [unaccounted: 0.426%]
  724. 20:09:11: | Convert444toNV12 - [99.6%] [avg time: 2.106 ms]
  725. 20:09:11: encoder thread frame - [100%] [avg time: 3.886 ms] [children: 0.0772%] [unaccounted: 99.9%]
  726. 20:09:11: | sending stuff out - [0.0772%] [avg time: 0.003 ms]
  727. 20:09:11: ==============================================================
  728. 20:09:11:
  729. 20:09:11:
  730. 20:09:11: Profiler CPU results:
  731. 20:09:11:
  732. 20:09:11: ==============================================================
  733. 20:09:11: video thread frame - [cpu time: avg 0.433 ms, total 31.2 ms] [avg calls per frame: 1]
  734. 20:09:11: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  735. 20:09:11: | GPU download and conversion - [cpu time: avg 0.433 ms, total 31.2 ms] [avg calls per frame: 1]
  736. 20:09:11: | | flush - [cpu time: avg 0.433 ms, total 31.2 ms] [avg calls per frame: 1]
  737. 20:09:11: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  738. 20:09:11: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  739. 20:09:11: Convert444Threads - [cpu time: avg 1.991 ms, total 187.2 ms] [avg calls per frame: 2]
  740. 20:09:11: | Convert444toNV12 - [cpu time: avg 1.991 ms, total 187.2 ms] [avg calls per frame: 2]
  741. 20:09:11: encoder thread frame - [cpu time: avg 4.069 ms, total 187.201 ms] [avg calls per frame: 1]
  742. 20:09:11: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  743. 20:09:11: ==============================================================
  744. 20:09:11:
  745. 20:09:11: =====Stream End: 2015-10-08, 20:09:11=================================================
  746. 20:09:23: =====Stream Start: 2015-10-08, 20:09:23===============================================
  747. 20:09:23: Multithreaded optimizations: On
  748. 20:09:23: Base resolution: 1920x1080
  749. 20:09:23: Output resolution: 1920x1080
  750. 20:09:23: ------------------------------------------
  751. 20:09:23: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
  752. 20:09:24: ------------------------------------------
  753. 20:09:24: Audio Format: 48000 Hz
  754. 20:09:24: ------------------------------------------
  755. 20:09:24: Audio Channels: 2 Ch
  756. 20:09:24: Playback device Default
  757. 20:09:24: ------------------------------------------
  758. 20:09:24: Using desktop audio input: Speakers (Realtek High Definition Audio)
  759. 20:09:24: Global Audio time adjust: 0
  760. 20:09:24: ------------------------------------------
  761. 20:09:24: Using auxilary audio input: Microphone (3- USB Audio Class 1.0 and 2.0 DAC Device Driver)
  762. 20:09:24: Mic time offset: 0
  763. 20:09:24: ------------------------------------------
  764. 20:09:24: Audio Encoding: AAC
  765. 20:09:24: bitrate: 128
  766. 20:09:24: Using graphics capture
  767. 20:09:24: Trying to hook process: Dwarf Fortress.exe
  768. 20:09:24: Scene buffering time set to 700
  769. 20:09:24: ------------------------------------------
  770. 20:09:24: Video Encoding: x264
  771. 20:09:24: fps: 30
  772. 20:09:24: width: 1920, height: 1080
  773. 20:09:24: preset: veryfast
  774. 20:09:24: profile: high
  775. 20:09:24: keyint: 120
  776. 20:09:24: CBR: yes
  777. 20:09:24: CFR: no
  778. 20:09:24: max bitrate: 1000
  779. 20:09:24: buffer size: 1000
  780. 20:09:24: ------------------------------------------
  781. 20:09:24: SharedTexCapture hooked
  782. 20:09:28: FlushBufferedVideo: Flushing 1 packets over 0 ms
  783. 20:09:28: Total frames encoded: 97, total frames duplicated: 0 (0.00%)
  784. 20:09:28: Total frames rendered: 122, number of late frames: 1 (0.82%) (it's okay for some frames to be late)
  785. 20:09:28:
  786. 20:09:28: Profiler time results:
  787. 20:09:28:
  788. 20:09:28: ==============================================================
  789. 20:09:28: video thread frame - [100%] [avg time: 0.558 ms] [children: 29.6%] [unaccounted: 70.4%]
  790. 20:09:28: | scene->Preprocess - [0.717%] [avg time: 0.004 ms]
  791. 20:09:28: | GPU download and conversion - [28.9%] [avg time: 0.161 ms] [children: 28%] [unaccounted: 0.896%]
  792. 20:09:28: | | flush - [26.7%] [avg time: 0.149 ms]
  793. 20:09:28: | | CopyResource - [0.896%] [avg time: 0.005 ms]
  794. 20:09:28: | | conversion to 4:2:0 - [0.358%] [avg time: 0.002 ms]
  795. 20:09:28: Convert444Threads - [100%] [avg time: 1.228 ms] [children: 99.5%] [unaccounted: 0.489%]
  796. 20:09:28: | Convert444toNV12 - [99.5%] [avg time: 1.222 ms]
  797. 20:09:28: encoder thread frame - [100%] [avg time: 2.322 ms] [children: 0.0861%] [unaccounted: 99.9%]
  798. 20:09:28: | sending stuff out - [0.0861%] [avg time: 0.002 ms]
  799. 20:09:28: ==============================================================
  800. 20:09:28:
  801. 20:09:28:
  802. 20:09:28: Profiler CPU results:
  803. 20:09:28:
  804. 20:09:28: ==============================================================
  805. 20:09:28: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  806. 20:09:28: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  807. 20:09:28: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  808. 20:09:28: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  809. 20:09:28: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  810. 20:09:28: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  811. 20:09:28: Convert444Threads - [cpu time: avg 1.206 ms, total 234 ms] [avg calls per frame: 2]
  812. 20:09:28: | Convert444toNV12 - [cpu time: avg 1.206 ms, total 234 ms] [avg calls per frame: 2]
  813. 20:09:28: encoder thread frame - [cpu time: avg 1.462 ms, total 140.4 ms] [avg calls per frame: 1]
  814. 20:09:28: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  815. 20:09:28: ==============================================================
  816. 20:09:28:
  817. 20:09:28: =====Stream End: 2015-10-08, 20:09:28=================================================
  818. 20:09:35: Terminating 0x1d1c
  819. 20:09:35: Terminating 0x125c
  820. 20:09:35: Terminating 0x1eb4
  821. 20:09:35: Terminating 0x1a4c
  822. 20:09:35: Terminating 0x1870
  823. 20:09:35: Terminating 0x16c8
  824. 20:09:35: Terminating 0x1c38
  825. 20:09:35: Terminating 0x1ec8
  826. 20:09:35: Terminating 0x15d0
  827. 20:09:35: Terminating 0x1adc
  828. 20:09:35: Terminating 0x8a0
  829.  
  830.  
  831. Last game capture log:
  832. 2015-10-08, 19:57:57: we're booting up:
  833. 19:57:57: CaptureThread: attached to process Dwarf Fortress.exe
  834. 19:57:57: GL Present
  835. 19:57:57: SwapBuffers(72638) Called
  836. 19:57:57: NV Capture available
  837. 19:57:57: FBO available
  838. 19:57:57: setting up gl data
  839. 19:57:57: DirectDraw Present
  840. 19:57:57: (half life scientist) everything.. seems to be in order
  841. 19:57:57: share device: 143846772
  842. 19:57:57: share texture: 144784760
  843. 19:57:57: share device handle: 3558383006
  844. 19:57:57: share texture handle: 3681568418
  845. 19:57:57: DoGLGPUHook: success
  846. 19:57:57: wglSwapBuffers(72638) Called
  847. 19:59:57: stop requested, terminating gl capture
  848. 19:59:57: ---------------------- Cleared OpenGL Capture ----------------------
  849. 19:59:57: wglSwapBuffers(72638) Called
  850. 19:59:57: setting up gl data
  851. 19:59:57: SwapBuffers(72638) Called
  852. 20:00:03: share device: 143846772
  853. 20:00:03: share texture: 144576888
  854. 20:00:03: share device handle: 3558383006
  855. 20:00:03: share texture handle: 3678416818
  856. 20:00:03: DoGLGPUHook: success
  857. 20:00:06: stop requested, terminating gl capture
  858. 20:00:06: ---------------------- Cleared OpenGL Capture ----------------------
  859. 20:00:06: wglSwapBuffers(72638) Called
  860. 20:00:06: setting up gl data
  861. 20:00:06: SwapBuffers(72638) Called
  862. 20:00:16: share device: 143846772
  863. 20:00:16: share texture: 144755064
  864. 20:00:16: share device handle: 3558382902
  865. 20:00:16: share texture handle: 3678720834
  866. 20:00:16: DoGLGPUHook: success
  867. 20:00:22: stop requested, terminating gl capture
  868. 20:00:22: ---------------------- Cleared OpenGL Capture ----------------------
  869. 20:00:22: wglSwapBuffers(72638) Called
  870. 20:00:22: setting up gl data
  871. 20:00:22: SwapBuffers(72638) Called
  872. 20:01:36: share device: 143846772
  873. 20:01:36: share texture: 144755064
  874. 20:01:36: share device handle: 3558380270
  875. 20:01:36: share texture handle: 3678720834
  876. 20:01:36: DoGLGPUHook: success
  877. 20:01:43: stop requested, terminating gl capture
  878. 20:01:43: ---------------------- Cleared OpenGL Capture ----------------------
  879. 20:01:43: wglSwapBuffers(72638) Called
  880. 20:01:43: setting up gl data
  881. 20:01:44: SwapBuffers(72638) Called
  882. 20:02:27: share device: 143846772
  883. 20:02:27: share texture: 144755064
  884. 20:02:27: share device handle: 3558381174
  885. 20:02:27: share texture handle: 3678720834
  886. 20:02:27: DoGLGPUHook: success
  887. 20:02:38: stop requested, terminating gl capture
  888. 20:02:38: ---------------------- Cleared OpenGL Capture ----------------------
  889. 20:02:38: wglSwapBuffers(72638) Called
  890. 20:02:38: setting up gl data
  891. 20:02:38: SwapBuffers(72638) Called
  892. 20:03:44: share device: 143846772
  893. 20:03:44: share texture: 144005944
  894. 20:03:44: share device handle: 3558381694
  895. 20:03:44: share texture handle: 3679359058
  896. 20:03:44: DoGLGPUHook: success
  897. 20:04:06: stop requested, terminating gl capture
  898. 20:04:06: ---------------------- Cleared OpenGL Capture ----------------------
  899. 20:04:06: wglSwapBuffers(72638) Called
  900. 20:04:06: setting up gl data
  901. 20:04:06: SwapBuffers(72638) Called
  902. 20:04:06: share device: 143846772
  903. 20:04:06: share texture: 144005944
  904. 20:04:06: share device handle: 3558383006
  905. 20:04:06: share texture handle: 3679359058
  906. 20:04:06: DoGLGPUHook: success
  907. 20:04:09: stop requested, terminating gl capture
  908. 20:04:09: ---------------------- Cleared OpenGL Capture ----------------------
  909. 20:04:09: wglSwapBuffers(72638) Called
  910. 20:04:09: setting up gl data
  911. 20:04:09: SwapBuffers(72638) Called
  912. 20:08:49: share device: 143846772
  913. 20:08:49: share texture: 144755064
  914. 20:08:49: share device handle: 3558380270
  915. 20:08:49: share texture handle: 3678720834
  916. 20:08:49: DoGLGPUHook: success
  917. 20:09:00: stop requested, terminating gl capture
  918. 20:09:00: ---------------------- Cleared OpenGL Capture ----------------------
  919. 20:09:00: wglSwapBuffers(72638) Called
  920. 20:09:00: setting up gl data
  921. 20:09:00: SwapBuffers(72638) Called
  922. 20:09:08: share device: 143846772
  923. 20:09:08: share texture: 144755064
  924. 20:09:08: share device handle: 3558381278
  925. 20:09:08: share texture handle: 3678720834
  926. 20:09:08: DoGLGPUHook: success
  927. 20:09:11: stop requested, terminating gl capture
  928. 20:09:11: ---------------------- Cleared OpenGL Capture ----------------------
  929. 20:09:11: wglSwapBuffers(72638) Called
  930. 20:09:11: setting up gl data
  931. 20:09:11: SwapBuffers(72638) Called
  932. 20:09:24: share device: 143846772
  933. 20:09:24: share texture: 144638712
  934. 20:09:24: share device handle: 3558381278
  935. 20:09:24: share texture handle: 3678730234
  936. 20:09:24: DoGLGPUHook: success
  937. 20:09:28: stop requested, terminating gl capture
  938. 20:09:28: ---------------------- Cleared OpenGL Capture ----------------------
  939. 20:09:28: wglSwapBuffers(72638) Called
  940. 20:09:28: setting up gl data
  941. 20:09:28: SwapBuffers(72638) Called
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