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- Greetings /mlp/.
- I am looking for valid partners for my project: A pony-based Online Survival RPG.
- I actually wanted to seek for partners after i had already put together some basic stuff but I realised that alone i wasn't going anywhere.
- I won't give out many details in here, just if you have any of the skills listed below and/or you are interested in knowing more please join the IRC or send me an eMail with a little presentation and the reason you would like to join in short.
- I am looking for:
- >General skills (Required for everything):
- >Being able to use IRC and Teamspeak.
- >Having an email you check often.
- >Being able to speak and write in fluent english.
- >Being able to keep a decent working pacing (Having a good amount of free time)
- >Being at least 16 and not being a manchild.
- >Client Dev:
- >Having decent C# or Javascript knowledge.
- >Being able to familiarize with wichever engine the team picks (Unity3D being the most likely nominee)
- >Being able to communicate and work together with the guys from the ServerCore Dev.
- >ServerCore Dev:
- >Having decent knowledge of C++.
- >Having good knowledge of SQL Syntax and how a SQL database works.
- >Having some slight background experience with gameservers
- >Being able to communicate and work together with the guys from the Client Dev.
- >Worldbuilding Team:
- >Knowing heightmaps and worldbuilding basics.
- >Being able to communicate your needs and work together with the art team.
- >Being Creative and artistic // This IS important.
- >3D Art Graphic Team:
- >Being able to shape decent 3D inanimated objects models (Houses rocks and shit)
- >Or/And Being able to shape decent character models (Something like the ones from the crappy gameloft iphone game is a good reference, altough we need something that doesn't look retarded from the front.)
- >Being able to build decent animations (Only required for the 2nd point)
- >Being able to keep a decent working pacing x2.
- >Being Creative and artistic // This IS important.
- >2D Art Graphic Team: //I have little personal knowledge about this.
- >Being able to draw decent cartoon gameobject textures AND/OR terrain textures. For both Dragon Quest VIII art style is a great reference.
- >Being able to put yourself at the service of the Worldbuilding team and the 3d graphic team.
- >Being Creative and artistic // This IS important.
- >Music and SFX team: //I have no knowledge in person about this.
- >Music:
- >Having a few works to show off.
- >No dubstep. Period.
- >Being Creative and artistic // This IS important.
- >SFX Team:
- >Having good communication with the rest of the Art Team.
- >Being able to produce realistic and cartoonish sounds.
- That's all for now folks. I am waiting for you.
- IRC: QuakeNet #LiE
- eMail: LiEmmo.project@Gmail.com
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