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- function gravel()
- sleep(0.25)
- if turtle.detect() == true then
- turtle.dig()
- turtle.forward()
- else
- turtle.forward()
- end
- end
- function mine()
- turtle.dig()
- mine.gravel()
- turtle.digUp()
- end
- function goback()
- turtle.turnLeft()
- turtle.turnLeft()
- turtle.up()
- te = 3*3
- for i = 1,te do
- turtle.forward()
- end
- turtle.down()
- end
- function bridge()
- if turtle.detectDown() == false then
- turtle.select(16)
- turtle.placeDown()
- end
- end
- function clear()
- drop = 0
- for i = 1,16 do
- drop = drop + 1
- turtle.select(drop)
- turtle.drop()
- end
- end
- function torch()
- turtle.select(15)
- count = turtle.getItemCount()
- if count >= 1 == true then
- local item = turtle.getItemDetail()
- if item.name == "minecraft:torch" == true then
- turtle.turnLeft()
- turtle.turnLeft()
- turtle.select(15)
- turtle.place()
- turtle.select(1)
- turtle.turnLeft()
- turtle.turnLeft()
- end
- end
- end
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