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MLSTRM

Hecaton calculations

Jan 10th, 2015
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  1. Hecatonchier
  2.  
  3. According to game mechanics, the chain bonus for RAV and SAB are scaled the same way in eidolon fights, so just calculating the chain bonus increase for each string.
  4.  
  5. Chain Resist: 90%
  6.  
  7. These both assume all debuffs are inflicted (Deprotect/Deshell/Imperil)
  8.  
  9. SAB
  10.  
  11. Deprotect:
  12. [(4.0)*0.1 + (0.5)]*1 = 0.9
  13. (re-inflict +0.5)
  14. (Conditional: SAB/First stock/3 debuffs)
  15.  
  16. Deshell:
  17. [(4.0)*0.1 + (0.2)]*1 = 0.6
  18. (re-inflict +0.5)
  19. (Conditional: All/Different)
  20.  
  21. Imperil:
  22. [(4.0)*0.1 + (0.2)]*1 = 0.6
  23. (re-inflict +0.5)
  24. (Conditional: All/Different)
  25.  
  26. Total: 0.9+0.6+0.6 = 2.1 (+1.5 = 3.6 max)
  27.  
  28. RAV (spell choice is arbitrary as long as alternates and not aero)
  29.  
  30. Fire:
  31. [(10.0+1.5)*0.1+(0.1)] = 1.25
  32. (Conditional: Weakness)
  33.  
  34. Thunder:
  35. [(10.0+1.5)*0.1+(0.2+0.7+0.1+0.5)] = 2.65
  36. (Conditional: Difference+Weakness+RAV/3 debuffs)
  37.  
  38. Fire:
  39. [(10.0+1.5)*0.1+(0.2+0.7+0.1+0.5)] = 2.65
  40. (Conditional: Difference+Weakness+RAV/3 debuffs)
  41.  
  42. Total: 1.25+2.65+2.65 = 6.45
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