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Aug 11th, 2012
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  1. ############################################################
  2. # +------------------------------------------------------+ #
  3. # | EssentialsChat | #
  4. # +------------------------------------------------------+ #
  5. ############################################################
  6.  
  7. chat:
  8.  
  9. # If EssentialsChat is installed, this will define how far a player's voice travels, in blocks. Set to 0 to make all chat global.
  10. # Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.
  11. # Users with essentials.chat.shout can override this by prefixing text with an exclamation mark (!)
  12. # Or with essentials.chat.question can override this by prefixing text with a question mark (?)
  13. # You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section."
  14. radius: 0
  15.  
  16. # Chat formatting can be done in two ways, you can either define a standard format for all chat
  17. # Or you can give a group specific chat format, to give some extra variation.
  18. # If set to the default chat format which "should" be compatible with ichat.
  19. # For more information of chat formatting, check out the wiki: http://ess.khhq.net/wiki/Chat_Formatting
  20.  
  21. #format: '{DISPLAYNAME}: {MESSAGE}'
  22. #format: '&7[{GROUP}]&f {DISPLAYNAME}&7:&f {MESSAGE}'
  23.  
  24. group-formats:
  25. Guest: ' &f[&eGuest&f] {DISPLAYNAME}&7:&f {MESSAGE}'
  26. Member: ' &f[&aMember&f] {DISPLAYNAME}&7:&f {MESSAGE}'
  27. Mod: ' &f[&1Mod&f] {DISPLAYNAME}&7:&f {MESSAGE}'
  28. Admin: ' &f[&4Admin&f] {DISPLAYNAME}&7:&f {MESSAGE}'
  29. Elite Admin: ' &f[&4Elite Admin&f] {DISPLAYNAME}&7:&f {MESSAGE}'
  30.  
  31. # If your using group formats make sure to remove the '#' to allow the setting to be read.
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