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- Non documented
- --------------------------------------------
- ==== Models.txt commands
- move_noatk_factor (works like min_noatk_chance ?)
- group_noatk_factor
- agg_noatk_factor
- ==== Model (entity text file) commands
- fireb
- playshotw
- summonkill
- dive1
- dive2
- pshotframew & pshotframeno - As of version 2.0691, playshot is no longer supported
- custpshotw & custpshotno - same as above?
- bboxz
- attackz
- pfstep
- subclass
- aiattack (aiflag too?)
- ==== Level file commands
- itemalpha
- ==== Levels.txt commands
- blendfx - this were removed by uTunnels - http://www.chronocrash.com/forum/index.php?topic=1453.msg16918#msg16918
- disablehof
- olicon (opponent life icon?) - and what is the difference from e{#}icon?
- lbartext
- mpbartext
- single
- maxwallheight
- skiptoset (just few info here http://www.chronocrash.com/forum/index.php?topic=676.msg5309#msg5309)
- ==== Script functions
- getanimationproperty (not finished, as far as I know)
- fademusic
- setmusictempo
- pausemusic - oh, so we CAN do it? Nice.
- querychannel & stopchannel (seams to be broken)
- fadeout
- changeattackproperty
- getlayerproperty
- changelayerproperty (small info http://www.chronocrash.com/forum/index.php?topic=649.msg4829#msg4829)
- getlevelproperty (It can get any of the level property or just few options from a specific list?)
- changelevelproperty
- checkhole
- checkwall - I use it but I don't have the specifications
- checkplatformbelow - its checkplatformbelow(x,z,y) ?
- openfilestream - I already saw all of those, but no documentation
- getfilestreamline
- getfilestreamargument
- filestreamnextline
- getfilestreamposition
- setfilestreamposition
- filestreamappend
- createfilestream
- closefilestream
- savefilestream
- shutdown - Closes the engine, right? shutdown(1, "Error: unknown cached background '%s'", filename);
- changelight & changeshadowcolor - Kinda self explanatory, but no documentation
- size
- get
- set
- reset
- options
- playg - to handle gif animations, but no documentation
- openanig
- decodeanig
- getaniginfo
- strinfirst - to handle strings, bu no documentation
- strinlast
- strleft
- strlength
- strwidth
- strright
- rgbcolor - ?
- finditem
- pickup
- waypoints - ?
- allocscript
- loadscript
- compilescript
- executescript
- loadgamefile
- playgame
- getsaveinfo
- not in your list (most are aiflags)
- --------------------------------------------
- attackthrottletime
- autokill
- title.txt (data/scenes/title.txt)
- titleb.txt (data/scenes/titleb.txt)
- questions
- --------------------------------------------
- notgrab x cantgrab: both does the same thing, but notgrab is a subtype.
- stealth (perception) is broken. Stealth works, but not perception
- title_R.png, title_G.png, title_B.png - utunnels had a demo once with a custom openbor that could do the RGB trick for images. more info here http://www.chronocrash.com/forum/index.php?topic=1345.msg23028#msg23028
- we already have info, but we need to be added into the manual (I will handle this)
- --------------------------------------------
- layer
- priority http://www.chronocrash.com/forum/index.php?topic=312.msg2010#msg2010
- sync http://www.caskeys.com/arc/games/openbor/wiki/index.php?title=Sync (ok in Wikia)
- nofadeout http://www.chronocrash.com/forum/index.php?topic=1690.msg20873#msg20873
- alphamask http://www.caskeys.com/arc/games/openbor/wiki/index.php?title=Alphamask
- updatescript, updatedscript & endlevelscript (stage header)
- nohit (just a small tip here http://www.chronocrash.com/forum/index.php?topic=1628.msg19828#msg19828) - ok in Wikia
- spawnoverride http://www.chronocrash.com/forum/index.php?topic=312.msg1987#msg1987
- querychannel http://www.chronocrash.com/forum/index.php?topic=734.msg6226#msg6226
- gettextobjproperty and all textobj - http://www.caskeys.com/arc/games/openbor/wiki/index.php?title=Text_Object
- getmodelproperty & changemodelproperty - http://www.chronocrash.com/forum/index.php?topic=1955.msg26253#msg26253
- Rgbcolor http://www.caskeys.com/arc/games/openbor/wiki/index.php?title=Rgbcolor
- drawspriteq - http://www.chronocrash.com/forum/index.php?topic=1806.msg22997#msg22997
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