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Factorio Error MP/SSP

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Oct 12th, 2015
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  1. 0.001 2015-10-12 11:46:46; Factorio 0.12.10 (Build 17003, win64)
  2. 0.002 Operating system: Windows 7 Service Pack 1
  3. 0.002 Program arguments: "C:\Program Files\Factorio\bin\x64\Factorio.exe"
  4. 0.002 Read data path: C:/Program Files/Factorio/data
  5. 0.002 Write data path: C:/Users/*****/AppData/Roaming/Factorio
  6. 0.002 Binaries path: C:/Program Files/Factorio/bin
  7. 0.026 Available display adapters: 2
  8. 0.027 [0]: \\.\DISPLAY1 - NVIDIA GeForce GT 640 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
  9. 0.027 [1]: \\.\DISPLAY2 - NVIDIA GeForce GT 640 {0x01, [1920,0], 1920x1080, 32bit, 60Hz}
  10. 0.027 Create display on adapter 0. Size 1280x720 at position [310, 162]. Monitor 0
  11. 0.103 Initialised Direct3D:[0] NVIDIA GeForce GT 640 ; driver: nvd3dumx.dll 10.18.13.5582
  12. 0.193 Desktop composition is active.
  13. 0.193 Graphics options: [FullScreen: true] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: all] [Screen: 0]
  14. 0.372 Loading mod core 0.0.0 (data.lua)
  15. 0.377 Loading mod base 0.12.10 (data.lua)
  16. 0.490 Loading mod advanced-logistics-system 0.2.5 (data.lua)
  17. 0.548 Loading mod AdvancedEquipment 0.4.0 (data.lua)
  18. 0.616 Loading mod air-filtering 0.3.1 (data.lua)
  19. 0.680 Loading mod Aircraft 1.0.0 (data.lua)
  20. 0.750 Loading mod Alien Oil 1.0.7 (data.lua)
  21. 0.802 Loading mod AmmoBox 0.1.2 (data.lua)
  22. 0.864 Loading mod AutoTrash 0.0.3 (data.lua)
  23. 0.934 Loading mod Bergius_Process 0.1.0 (data.lua)
  24. 0.990 Loading mod BigDrill 0.3.3 (data.lua)
  25. 1.057 Loading mod blueprint_flipper 0.1.0 (data.lua)
  26. 1.115 Loading mod bobenemies 0.12.5 (data.lua)
  27. 1.178 Loading mod boblibrary 0.12.1 (data.lua)
  28. 1.256 Loading mod Cannon-Turret 0.0.1 (data.lua)
  29. 1.333 Loading mod Compression Chests 1.3.7 (data.lua)
  30. 1.404 Loading mod craftfaster 0.0.3 (data.lua)
  31. 1.477 Loading mod Cursed-PI 0.0.3 (data.lua)
  32. 1.558 Loading mod CyberChest 0.9.1 (data.lua)
  33. 1.646 Loading mod Electric Furnaces 1.1.0 (data.lua)
  34. 1.719 Loading mod Equalizer_Chests 1.1.1 (data.lua)
  35. 1.811 Loading mod EvoGUI 0.3.3 (data.lua)
  36. 1.914 Loading mod Evolution 2.0.2 (data.lua)
  37. 2.000 Loading mod Expanded_Robot_Tech 0.3.0 (data.lua)
  38. 2.083 Loading mod expanded_tools 1.0.1 (data.lua)
  39. 2.191 Loading mod Explosive Termites 1.1.6 (data.lua)
  40. 2.269 Loading mod F-ItemDestroyer 1.0.0 (data.lua)
  41. 2.347 Loading mod F-ResourcePiles 1.0.0 (data.lua)
  42. 2.442 Loading mod fluid-barrel 1.0.0 (data.lua)
  43. 2.524 Loading mod Fluid Void 1.0.1 (data.lua)
  44. 2.623 Loading mod greenhouse 0.1.0 (data.lua)
  45. 2.700 Loading mod Item Collectors 1.1.4 (data.lua)
  46. 2.777 Loading mod Landfill 2.1.6 (data.lua)
  47. 2.872 Loading mod Larger Inventory 1.0.0 (data.lua)
  48. 2.984 Loading mod logistic-combinators 0.1.1 (data.lua)
  49. 3.060 Loading mod LongElectricBoiler 0.12.3 (data.lua)
  50. 3.148 Loading mod moindustry 0.1.0 (data.lua)
  51. 3.248 Loading mod motrans 0.1.7 (data.lua)
  52. 3.328 Loading mod multishotrocket 0.0.1 (data.lua)
  53. 3.419 Loading mod N.Tech-Chemistry 1.3.4 (data.lua)
  54. 3.525 Loading mod nixie-tubes 0.1.6 (data.lua)
  55. 3.628 Loading mod Q2Weapons 1.0.1 (data.lua)
  56. 3.712 Loading mod radar-two 0.2.0 (data.lua)
  57. 3.798 Loading mod RAGE-Ore-Processing 0.1.2 (data.lua)
  58. 3.891 Loading mod RailLogicSystem 0.0.8 (data.lua)
  59. 4.032 Loading mod RailTanker 1.1.0 (data.lua)
  60. 4.137 Loading mod RoadWorks 3.0.0 (data.lua)
  61. 4.266 Loading mod Side Inserters 1.0.3 (data.lua)
  62. 4.360 Loading mod spring-water 0.1.1 (data.lua)
  63. 4.477 Loading mod steel_manufacturing_unit 0.1.3 (data.lua)
  64. 4.590 Loading mod Terraforming 0.12.1 (data.lua)
  65. 4.686 Loading mod Treefarm-Lite 0.2.0 (data.lua)
  66. 4.798 Loading mod tree_collision 0.2.0 (data.lua)
  67. 4.927 Loading mod turrets-range 1.1.1 (data.lua)
  68. 5.024 Loading mod upgrade-planner 1.1.6 (data.lua)
  69. 5.124 Loading mod UraniumPower 0.6.2 (data.lua)
  70. 5.280 Loading mod usefulSpace 0.1.5 (data.lua)
  71. 5.398 Loading mod Yuoki 0.2.36 (data.lua)
  72. 5.572 Loading mod AlienPlant 0.1.4 (data.lua)
  73. 5.735 Loading mod AlienWall 0.2.1 (data.lua)
  74. 5.866 Loading mod bobassembly 0.12.4 (data.lua)
  75. 6.019 Loading mod bobtech 0.12.3 (data.lua)
  76. 6.188 Loading mod CORE-DyTech-Core 1.3.0 (data.lua)
  77. 6.375 Loading mod mopower 0.3.3 (data.lua)
  78. 6.549 Loading mod Treefarm-AC 0.2.1 (data.lua)
  79. 6.703 Loading mod yi_engines 0.1.6 (data.lua)
  80. 6.883 Loading mod bobores 0.12.6 (data.lua)
  81. 7.031 Loading mod MAIN-DyTech-Machine 1.1.1 (data.lua)
  82. 7.334 Loading mod MAIN-DyTech-Power 1.1.2 (data.lua)
  83. 7.556 Loading mod MAIN-DyTech-War 1.1.1 (data.lua)
  84. 7.895 Loading mod mocombat 0.5.6 (data.lua)
  85. 8.130 Loading mod mofarm 0.1.1 (data.lua)
  86. 8.429 Loading mod yi_pfw 0.0.6 (data.lua)
  87. 8.663 Loading mod 5dim_core 2.0.0 (data.lua)
  88. 8.912 Loading mod bobplates 0.12.8 (data.lua)
  89. 9.244 Loading mod Dytech_Corpse_Collector 1.13.0 (data.lua)
  90. 9.489 Loading mod SupremeWarfare 1.0.5 (data.lua)
  91. 9.793 Loading mod 5dim_automatization 2.0.0 (data.lua)
  92. 10.068 Loading mod 5dim_energy 2.0.0 (data.lua)
  93. 10.336 Loading mod 5dim_logistic 2.0.0 (data.lua)
  94. 10.676 Loading mod 5dim_mining 2.0.0 (data.lua)
  95. 10.934 Loading mod 5dim_resources 2.0.0 (data.lua)
  96. 11.253 Loading mod 5dim_trains 2.0.0 (data.lua)
  97. 11.519 Loading mod 5dim_transport 2.0.0 (data.lua)
  98. 11.805 Loading mod bobelectronics 0.12.4 (data.lua)
  99. 12.134 Loading mod boblogistics 0.12.7 (data.lua)
  100. 12.433 Loading mod bobmining 0.12.2 (data.lua)
  101. 12.763 Loading mod bobpower 0.12.5 (data.lua)
  102. 13.058 Loading mod bobwarfare 0.12.6 (data.lua)
  103. 13.437 Loading mod Natural-Evolution 4.3.5 (data.lua)
  104. 13.744 Loading mod bobmodules 0.12.6 (data.lua)
  105. 14.072 Loading mod endless-resources 0.3.0 (data.lua)
  106. 14.455 Loading mod LogicBelt 0.2.2 (data.lua)
  107. 14.791 Loading mod dark-matter-replicators 0.5.4 (data.lua)
  108. 15.198 Loading mod AmmoBox 0.1.2 (data-updates.lua)
  109. 15.554 Loading mod bobenemies 0.12.5 (data-updates.lua)
  110. 15.956 Loading mod bobassembly 0.12.4 (data-updates.lua)
  111. 16.288 Loading mod bobtech 0.12.3 (data-updates.lua)
  112. 16.687 Loading mod bobores 0.12.6 (data-updates.lua)
  113. 17.026 Loading mod MAIN-DyTech-War 1.1.1 (data-updates.lua)
  114. 17.427 Loading mod bobplates 0.12.8 (data-updates.lua)
  115. 17.769 Loading mod rso-mod 1.4.1 (data-updates.lua)
  116. 18.163 Loading mod bobelectronics 0.12.4 (data-updates.lua)
  117. 18.487 Loading mod boblogistics 0.12.7 (data-updates.lua)
  118. 18.835 Loading mod bobmining 0.12.2 (data-updates.lua)
  119. 19.237 Loading mod bobpower 0.12.5 (data-updates.lua)
  120. 19.552 Loading mod bobwarfare 0.12.6 (data-updates.lua)
  121. 19.889 Loading mod Natural-Evolution 4.3.5 (data-updates.lua)
  122. 20.308 Loading mod bobmodules 0.12.6 (data-updates.lua)
  123. 20.634 Loading mod advanced-logistics-system 0.2.5 (data-final-fixes.lua)
  124. 20.991 Loading mod AutoTrash 0.0.3 (data-final-fixes.lua)
  125. 21.491 Loading mod CORE-DyTech-Core 1.3.0 (data-final-fixes.lua)
  126. 21.910 Loading mod MAIN-DyTech-War 1.1.1 (data-final-fixes.lua)
  127. 22.342 Loading mod bobelectronics 0.12.4 (data-final-fixes.lua)
  128. 22.850 Loading mod Natural-Evolution 4.3.5 (data-final-fixes.lua)
  129. 28.703 Initial atlas bitmap size is 16384
  130. 28.750 Created atlas bitmap 16384x16383
  131. 29.970 Created atlas bitmap 16384x5765
  132. 59.920 Info Updater.cpp:720: Downloading https://www.factorio.com/updater/get-available-versions?username=bsaa&token=<private>&apiVersion=2
  133. 60.978 0 packages available to download (experimental updates enabled).
  134. 61.042 Factorio initialised
  135. 81.913 Info Router.cpp:557: Router peerID(65535) shutting down.
  136. 81.913 Info Router.cpp:583: Router state -> Disconnected
  137. 81.913 Joining game 85.25.214.4:34197 at port 34197
  138. 81.913 Info WindowsUDPSocket.cpp:73: Opening socket at port (34197)
  139. 81.913 Info Router.cpp:583: Router state -> Connecting
  140. 81.914 Verbose Router.cpp:198: Started router thread.
  141. 81.914 Info MultiplayerManager.cpp:865: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
  142. 81.996 Info Router.cpp:583: Router state -> WaitingForAccept
  143. 82.096 Info Synchronizer.cpp:54: NetworkTick(36721) initialized Synchronizer local peer(2) latency(6).
  144. 82.096 Info Synchronizer.cpp:494: networkTick(36721) adding peer(0) success(true).
  145. 82.096 Info Router.cpp:583: Router state -> Connected
  146. 82.096 Info Router.cpp:766: ConnectionAccepted ownPeerID(2) nextPeerID(3)
  147. 82.096 Info MultiplayerManager.cpp:865: networkTick(36721) mapTick(-1) changing state from(Connecting) to(VerifyingConnection)
  148. 82.180 Verbose Synchronizer.cpp:290: NetworkTick(36721) Processing synchronizer action(PeerConnect) from peer(0)
  149. 82.180 Info Router.cpp:778: Received onPeerConnected for already connected peer(2)
  150. 82.313 Verbose Synchronizer.cpp:290: NetworkTick(36727) Processing synchronizer action(PeerInfo) from peer(0)
  151. 82.313 Info MultiplayerManager.cpp:1327: Received peer info for peer(0) username(<server>).
  152. 82.313 Verbose Synchronizer.cpp:290: NetworkTick(36727) Processing synchronizer action(PeerStateChanged) from peer(0)
  153. 82.313 Info MultiplayerManager.cpp:1002: networkTick(36727) mapTick(-1) received stateChanged peerID(0) oldState(Ready) newState(InGame)
  154. 82.313 Verbose Synchronizer.cpp:290: NetworkTick(36727) Processing synchronizer action(PeerInfo) from peer(2) (local)
  155. 82.313 Info MultiplayerManager.cpp:1327: Received peer info for peer(2) username(Bsaa).
  156. 82.313 Verbose Synchronizer.cpp:290: NetworkTick(36727) Processing synchronizer action(PeerStateChanged) from peer(2) (local)
  157. 82.313 Info MultiplayerManager.cpp:1002: networkTick(36727) mapTick(-1) received stateChanged peerID(2) oldState(Ready) newState(Connecting)
  158. 82.313 Verbose Synchronizer.cpp:290: NetworkTick(36727) Processing synchronizer action(PeerInfo) from peer(2) (local)
  159. 82.313 Info MultiplayerManager.cpp:1327: Received peer info for peer(2) username(Bsaa).
  160. 82.313 Verbose Synchronizer.cpp:290: NetworkTick(36727) Processing synchronizer action(PeerStateChanged) from peer(2) (local)
  161. 82.313 Info MultiplayerManager.cpp:1002: networkTick(36727) mapTick(-1) received stateChanged peerID(2) oldState(Connecting) newState(Connecting)
  162. 82.313 Verbose Synchronizer.cpp:290: NetworkTick(36727) Processing synchronizer action(PeerStateChanged) from peer(2) (local)
  163. 82.313 Info MultiplayerManager.cpp:1002: networkTick(36727) mapTick(-1) received stateChanged peerID(2) oldState(Connecting) newState(VerifyingConnection)
  164. 82.429 Info MultiplayerManager.cpp:865: networkTick(36734) mapTick(-1) changing state from(VerifyingConnection) to(ConnectedWaitingForMap)
  165. 82.529 Verbose Synchronizer.cpp:290: NetworkTick(36740) Processing synchronizer action(PeerStateChanged) from peer(2) (local)
  166. 82.529 Info MultiplayerManager.cpp:1002: networkTick(36740) mapTick(-1) received stateChanged peerID(2) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
  167. 82.629 Verbose Synchronizer.cpp:290: NetworkTick(36746) Processing synchronizer action(PeerStateChanged) from peer(0)
  168. 82.629 Info MultiplayerManager.cpp:1002: networkTick(36746) mapTick(-1) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  169. 82.730 Verbose Synchronizer.cpp:290: NetworkTick(36752) Processing synchronizer action(MapAlign) from peer(0)
  170. 82.847 Verbose Synchronizer.cpp:290: NetworkTick(36759) Processing synchronizer action(PeerStateChanged) from peer(0)
  171. 82.848 Info MultiplayerManager.cpp:1002: networkTick(36759) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  172. 82.848 Verbose Synchronizer.cpp:290: NetworkTick(36759) Processing synchronizer action(PeerStateChanged) from peer(0)
  173. 82.848 Info MultiplayerManager.cpp:1002: networkTick(36759) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  174. 83.196 Verbose Synchronizer.cpp:290: NetworkTick(36780) Processing synchronizer action(MapSavingProgressUpdate) from peer(0)
  175. 83.215 Verbose Synchronizer.cpp:290: NetworkTick(36781) Processing synchronizer action(MapSavingProgressUpdate) from peer(0)
  176. 83.216 Verbose Synchronizer.cpp:290: NetworkTick(36782) Processing synchronizer action(MapSavingProgressUpdate) from peer(0)
  177. 83.246 Verbose Synchronizer.cpp:290: NetworkTick(36783) Processing synchronizer action(MapSavingProgressUpdate) from peer(0)
  178. 83.263 Verbose Synchronizer.cpp:290: NetworkTick(36784) Processing synchronizer action(MapSavingProgressUpdate) from peer(0)
  179. 83.279 Verbose Synchronizer.cpp:290: NetworkTick(36785) Processing synchronizer action(MapSavingProgressUpdate) from peer(0)
  180. 83.313 Verbose Synchronizer.cpp:290: NetworkTick(36787) Processing synchronizer action(MapSavingProgressUpdate) from peer(0)
  181. 83.330 Verbose Synchronizer.cpp:290: NetworkTick(36788) Processing synchronizer action(MapSavingProgressUpdate) from peer(0)
  182. 83.346 Verbose Synchronizer.cpp:290: NetworkTick(36789) Processing synchronizer action(MapSavingProgressUpdate) from peer(0)
  183. 83.364 Verbose Synchronizer.cpp:290: NetworkTick(36790) Processing synchronizer action(MapSavingProgressUpdate) from peer(0)
  184. 83.396 Verbose Synchronizer.cpp:290: NetworkTick(36792) Processing synchronizer action(MapSavingProgressUpdate) from peer(0)
  185. 83.396 Verbose Synchronizer.cpp:290: NetworkTick(36792) Processing synchronizer action(PeerStateChanged) from peer(0)
  186. 83.396 Info MultiplayerManager.cpp:1002: networkTick(36792) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  187. 83.396 Verbose Synchronizer.cpp:290: NetworkTick(36792) Processing synchronizer action(MapReadyForDownload) from peer(0)
  188. 83.396 Downloading file C:/Users\Jonni\AppData\Roaming\Factorio\temp\mp-download.zip (3206491 B, 6375 blocks)
  189. 83.397 Info MultiplayerManager.cpp:865: networkTick(36792) mapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
  190. 83.397 Info NetworkInputHandler.cpp:40: mapTick(2628025) networkTick(36792) initialized NetworkInputHandler local peer(2).
  191. 83.397 Info NetworkInputHandler.cpp:491: expectedMapTick(2628025) adding peer(0).
  192. 83.397 Info Synchronizer.cpp:407: NetworkTick(36792) mapTick(2628025) applying 14 pending tickClosures
  193. 83.397 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(0)
  194. 83.397 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(2)
  195. 83.397 Info MultiplayerManager.cpp:1514: networkTick(36792) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
  196. 83.496 Verbose Synchronizer.cpp:290: NetworkTick(36798) Processing synchronizer action(PeerStateChanged) from peer(2) (local)
  197. 83.496 Info MultiplayerManager.cpp:1002: networkTick(36798) mapTick(-1) received stateChanged peerID(2) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
  198. 97.331 Finished download (13 s, 3.2 MB, 230 kB/s)
  199. 97.346 Info MultiplayerManager.cpp:1061: networkTick(37570) mapTick(-1) map download finished creating scenario
  200. 97.346 Info MultiplayerManager.cpp:865: networkTick(37570) mapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
  201. 97.346 Loading map C:/Users\Jonni\AppData\Roaming\Factorio\temp\mp-download.zip
  202. 97.381 Info Scenario.cpp:123: Map version 0.12.10-2
  203. 97.449 Verbose Synchronizer.cpp:290: NetworkTick(37576) Processing synchronizer action(PeerStateChanged) from peer(2) (local)
  204. 97.449 Info MultiplayerManager.cpp:1002: networkTick(37576) mapTick(-1) received stateChanged peerID(2) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
  205. 97.551 Verbose Synchronizer.cpp:290: NetworkTick(37582) Processing synchronizer action(PeerStateChanged) from peer(0)
  206. 97.551 Info MultiplayerManager.cpp:1002: networkTick(37582) mapTick(-1) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  207. 97.721 Verbose Synchronizer.cpp:290: NetworkTick(37592) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  208. 97.738 Verbose Synchronizer.cpp:290: NetworkTick(37593) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  209. 97.755 Verbose Synchronizer.cpp:290: NetworkTick(37594) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  210. 97.772 Verbose Synchronizer.cpp:290: NetworkTick(37595) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  211. 97.789 Verbose Synchronizer.cpp:290: NetworkTick(37596) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  212. 97.806 Verbose Synchronizer.cpp:290: NetworkTick(37597) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  213. 97.823 Verbose Synchronizer.cpp:290: NetworkTick(37598) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  214. 97.840 Verbose Synchronizer.cpp:290: NetworkTick(37599) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  215. 97.857 Verbose Synchronizer.cpp:290: NetworkTick(37600) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  216. 97.874 Verbose Synchronizer.cpp:290: NetworkTick(37601) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  217. 97.891 Verbose Synchronizer.cpp:290: NetworkTick(37602) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  218. 97.908 Verbose Synchronizer.cpp:290: NetworkTick(37603) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  219. 97.925 Verbose Synchronizer.cpp:290: NetworkTick(37604) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  220. 97.942 Verbose Synchronizer.cpp:290: NetworkTick(37605) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  221. 97.959 Verbose Synchronizer.cpp:290: NetworkTick(37606) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  222. 97.977 Verbose Synchronizer.cpp:290: NetworkTick(37607) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  223. 104.446 Info MultiplayerManager.cpp:865: networkTick(37992) mapTick(2628025) changing state from(ConnectedLoadingMap) to(InGameWaitingForOthers)
  224. 104.583 Verbose Synchronizer.cpp:290: NetworkTick(37998) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  225. 104.583 Verbose Synchronizer.cpp:290: NetworkTick(37998) Processing synchronizer action(PeerStateChanged) from peer(2) (local)
  226. 104.583 Info MultiplayerManager.cpp:1002: networkTick(37998) mapTick(2628025) received stateChanged peerID(2) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
  227. 104.583 Info MultiplayerManager.cpp:1173: networkTick(37998) mapTick(2628025) stopping mapAlign
  228. 104.583 Info MultiplayerManager.cpp:1666: performing map align task (SendPlayerJoinGameAlignTask)
  229. 104.583 Verbose MultiplayerManager.cpp:1702: NetworkTick(37998) performing SendPlayerJoinGameMapAlignTask
  230. 104.583 Info MultiplayerManager.cpp:865: networkTick(37998) mapTick(2628025) changing state from(InGameWaitingForOthers) to(InGame)
  231. 104.583 Info MultiplayerManager.cpp:1488: networkTick(37998) mapTick(2628025) peerID(2) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  232. ((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
  233. )
  234. 104.583 Verbose NetworkInputHandler.cpp:547: expectedMapTick(2628025) NetworkTick(37998) lastTickApplied(-1) tickCloseFailuresCount(2) dumping tickclosure queues ...
  235. 104.583 Verbose NetworkInputHandler.cpp:557: peer(0) playerIndex(255) tickClosures()
  236. 104.583 Verbose NetworkInputHandler.cpp:557: local peer(2) playerIndex(255) tickClosures([tick(2628025) inputActions((PlayerJoinGame) ) ] )
  237. 104.583 Verbose Synchronizer.cpp:471: NetworkTick(37998) notClosedTickStreak(0) dumping heartbeat queues ...
  238. 104.584 Verbose Synchronizer.cpp:483: peer(0) dropDetectionState(6) heartbeats([networkTick(37992) closedTick(true) ] [networkTick(37993) closedTick(true) ] [networkTick(37994) closedTick(true) ] [networkTick(37995) closedTick(true) ] [networkTick(37996) closedTick(true) ] [networkTick(37997) closedTick(true) ] [networkTick(37998) closedTick(false) ] )
  239. 104.584 Verbose Synchronizer.cpp:483: local peer(2) heartbeats([networkTick(37992) closedTick(true) synchronizerActions((MapLoadingProgressUpdate) (PeerStateChanged) ) ] [networkTick(37993) closedTick(true) ] [networkTick(37994) closedTick(true) ] [networkTick(37995) closedTick(true) ] [networkTick(37996) closedTick(true) ] [networkTick(37997) closedTick(true) ] [networkTick(37998) closedTick(false) synchronizerActions((PeerStateChanged) ) ] )
  240. 104.780 Verbose Synchronizer.cpp:290: NetworkTick(38004) Processing synchronizer action(PeerStateChanged) from peer(0)
  241. 104.780 Info MultiplayerManager.cpp:1002: networkTick(38004) mapTick(2628026) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  242. 104.780 Verbose Synchronizer.cpp:290: NetworkTick(38004) Processing synchronizer action(PeerStateChanged) from peer(2) (local)
  243. 104.780 Info MultiplayerManager.cpp:1002: networkTick(38004) mapTick(2628026) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
  244. 104.895 Info NetworkInputHandler.cpp:712: mapTick(2628034) networkTick(38015) connecting to player(Bsaa).
  245. 104.895 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(2)
  246. 104.895 Info GameActionHandler.cpp:1939: MapTick(2628034) processed PlayerJoinGame peerID(2) playerIndex(1) mode(connect)
  247. 105.670 Verbose NetworkInputHandler.cpp:206: Map tick(2628054) not closed failedCount(1)
  248. 105.946 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(2628060) peer(2) testCrc(-83085760) testCrcPeerID(0) currentCrc(-1750560251)
  249. 105.946 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 4211881536, reference peers = {0}; desynced CRC = 2544407045, desynced peers = {2 (Bsaa)}
  250. 105.946 Info MultiplayerManager.cpp:865: networkTick(38065) mapTick(2628069) changing state from(InGame) to(Desynced)
  251. 106.061 Verbose Synchronizer.cpp:290: NetworkTick(38071) Processing synchronizer action(PeerStateChanged) from peer(2) (local)
  252. 106.061 Info MultiplayerManager.cpp:1002: networkTick(38071) mapTick(2628069) received stateChanged peerID(2) oldState(InGame) newState(Desynced)
  253. 106.061 Info MultiplayerManager.cpp:865: networkTick(38071) mapTick(2628069) changing state from(Desynced) to(DesyncedAligning)
  254. 106.061 Info MultiplayerManager.cpp:1600: networkTick(38071) mapTick(2628069) starting mapAlign
  255. 106.161 Verbose Synchronizer.cpp:290: NetworkTick(38077) Processing synchronizer action(PeerStateChanged) from peer(0)
  256. 106.161 Info MultiplayerManager.cpp:1002: networkTick(38077) mapTick(2628069) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  257. 106.161 Verbose Synchronizer.cpp:290: NetworkTick(38077) Processing synchronizer action(PeerStateChanged) from peer(2) (local)
  258. 106.161 Info MultiplayerManager.cpp:1002: networkTick(38077) mapTick(2628069) received stateChanged peerID(2) oldState(Desynced) newState(DesyncedAligning)
  259. 106.161 Info MultiplayerManager.cpp:1534: networkTick(38077) mapTick(2628069) sending mapAlignAction
  260. 106.397 Verbose Synchronizer.cpp:290: NetworkTick(38083) Processing synchronizer action(MapAlign) from peer(0)
  261. 106.397 Info MultiplayerManager.cpp:1221: networkTick(38083) mapTick(2628069) received MapAlignAction from peer(0), mapAlignTick(2628075) appliedTickClosuresCount(12)
  262. 106.397 Verbose Synchronizer.cpp:290: NetworkTick(38083) Processing synchronizer action(MapAlign) from peer(2) (local)
  263. 106.397 Info MultiplayerManager.cpp:1221: networkTick(38083) mapTick(2628069) received MapAlignAction from peer(2), mapAlignTick(2628070) appliedTickClosuresCount(0)
  264. 106.397 Info MultiplayerManager.cpp:1616: networkTick(38084) mapTick(2628069) mapAlign finished targetTick(2628075) updating map and running the tasks ...
  265. 106.397 Info MultiplayerManager.cpp:1488: networkTick(38084) mapTick(2628069) peerID(2) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(2628075))
  266. ((peerID(2) state(DesyncedAligning) mapAlignTick(2628070))
  267. )
  268. 106.397 Verbose NetworkInputHandler.cpp:547: expectedMapTick(2628069) NetworkTick(38084) lastTickApplied(2628060) tickCloseFailuresCount(26) dumping tickclosure queues ...
  269. 106.397 Verbose NetworkInputHandler.cpp:557: peer(0) playerIndex(255) tickClosures([tick(2628061) inputActions() ] [tick(2628062) inputActions() ] [tick(2628063) inputActions() ] [tick(2628064) inputActions() ] [tick(2628065) inputActions() ] [tick(2628066) inputActions() ] [tick(2628067) inputActions() ] [tick(2628068) inputActions() ] [tick(2628069) inputActions() ] [tick(2628070) inputActions() ] [tick(2628071) inputActions() ] [tick(2628072) inputActions() ] [tick(2628073) inputActions() ] [tick(2628074) inputActions() ] )
  270. 106.397 Verbose NetworkInputHandler.cpp:557: local peer(2) playerIndex(1) tickClosures([tick(2628061) inputActions() ] [tick(2628062) inputActions() ] [tick(2628063) inputActions() ] [tick(2628064) inputActions() ] [tick(2628065) inputActions() ] [tick(2628066) inputActions() ] [tick(2628067) inputActions((SelectedEntityCleared) ) ] [tick(2628068) inputActions((SelectedEntityCleared) ) ] [tick(2628069) inputActions() ] )
  271. 106.398 Verbose Synchronizer.cpp:471: NetworkTick(38084) notClosedTickStreak(0) dumping heartbeat queues ...
  272. 106.398 Verbose Synchronizer.cpp:483: peer(0) dropDetectionState(1) heartbeats([networkTick(38078) closedTick(true) ] [networkTick(38079) closedTick(true) ] [networkTick(38080) closedTick(true) ] [networkTick(38081) closedTick(true) ] [networkTick(38082) closedTick(true) ] )
  273. 106.398 Verbose Synchronizer.cpp:483: local peer(2) heartbeats([networkTick(38078) closedTick(true) ] [networkTick(38079) closedTick(true) ] [networkTick(38080) closedTick(true) ] [networkTick(38081) closedTick(true) ] [networkTick(38082) closedTick(true) ] [networkTick(38083) closedTick(true) ] [networkTick(38084) closedTick(false) ] )
  274. 106.422 Info MultiplayerManager.cpp:1635: maptick(2628075) crc before applying all ticks: -1415652083
  275. 106.422 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(2628075) lastTickApplied(2628066) referenceMapTick(2628075) networkTick(38084)
  276. 106.422 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(2628067) inputActions((SelectedEntityCleared) ) ) for peer(2)
  277. 106.422 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(2628068) inputActions((SelectedEntityCleared) ) ) for peer(2)
  278. 106.422 Verbose NetworkInputHandler.cpp:547: expectedMapTick(2628075) NetworkTick(38084) lastTickApplied(2628074) tickCloseFailuresCount(0) dumping tickclosure queues ...
  279. 106.422 Verbose NetworkInputHandler.cpp:557: peer(0) playerIndex(255) tickClosures()
  280. 106.422 Verbose NetworkInputHandler.cpp:557: local peer(2) playerIndex(1) tickClosures([tick(2628075) inputActions() ] )
  281. 106.423 Info MultiplayerManager.cpp:1643: maptick(2628075) crc after applying all ticks: -1415652083
  282. 106.423 Info MultiplayerManager.cpp:865: networkTick(38084) mapTick(2628075) changing state from(DesyncedAligning) to(DesyncedAligned)
  283. 106.508 Verbose Synchronizer.cpp:290: NetworkTick(38090) Processing synchronizer action(PeerStateChanged) from peer(0)
  284. 106.508 Info MultiplayerManager.cpp:1002: networkTick(38090) mapTick(2628075) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  285. 106.509 Verbose Synchronizer.cpp:290: NetworkTick(38090) Processing synchronizer action(PeerStateChanged) from peer(2) (local)
  286. 106.509 Info MultiplayerManager.cpp:1002: networkTick(38090) mapTick(2628075) received stateChanged peerID(2) oldState(DesyncedAligning) newState(DesyncedAligned)
  287. 106.509 Info MultiplayerManager.cpp:1830: NetworkTick(38090) reconnecting after map desync.
  288. 106.509 Info MultiplayerManager.cpp:1977: NetworkTick(38090) MapTick(2628075) disconnecting player(1) from the user.
  289. 106.512 Verbose Scenario.cpp:493: Saving game as C:/Users\Jonni\AppData\Roaming\Factorio\temp\desync-report/desynced-level 106.512 Info MultiplayerManager.cpp:865: networkTick(38090) mapTick(2628075) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
  290.  
  291. 106.608 Verbose Synchronizer.cpp:290: NetworkTick(38096) Processing synchronizer action(PlayerReconnectAction) from peer(2) (local)
  292. 106.608 Verbose Synchronizer.cpp:290: NetworkTick(38096) Processing synchronizer action(PeerStateChanged) from peer(2) (local)
  293. 106.608 Info MultiplayerManager.cpp:1002: networkTick(38096) mapTick(2628075) received stateChanged peerID(2) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
  294. 107.108 Verbose Synchronizer.cpp:290: NetworkTick(38126) Processing synchronizer action(MapSavingProgressUpdate) from peer(2) (local)
  295. 107.124 Verbose Synchronizer.cpp:290: NetworkTick(38127) Processing synchronizer action(MapSavingProgressUpdate) from peer(2) (local)
  296. 107.141 Verbose Synchronizer.cpp:290: NetworkTick(38128) Processing synchronizer action(MapSavingProgressUpdate) from peer(2) (local)
  297. 107.158 Verbose Synchronizer.cpp:290: NetworkTick(38129) Processing synchronizer action(MapSavingProgressUpdate) from peer(2) (local)
  298. 107.175 Verbose Synchronizer.cpp:290: NetworkTick(38130) Processing synchronizer action(MapSavingProgressUpdate) from peer(2) (local)
  299. 107.191 Verbose Synchronizer.cpp:290: NetworkTick(38131) Processing synchronizer action(MapSavingProgressUpdate) from peer(2) (local)
  300. 107.208 Verbose Synchronizer.cpp:290: NetworkTick(38132) Processing synchronizer action(MapSavingProgressUpdate) from peer(2) (local)
  301. 107.225 Verbose Synchronizer.cpp:290: NetworkTick(38133) Processing synchronizer action(MapSavingProgressUpdate) from peer(2) (local)
  302. 107.242 Verbose Synchronizer.cpp:290: NetworkTick(38134) Processing synchronizer action(MapSavingProgressUpdate) from peer(2) (local)
  303. 107.242 Info MultiplayerManager.cpp:865: networkTick(38135) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
  304. 107.275 Info NetworkInputHandler.cpp:729: mapTick(2628075) networkTick(38135) disconnecting from player.
  305. 108.979 Verbose Synchronizer.cpp:290: NetworkTick(38135) Processing synchronizer action(MapSavingProgressUpdate) from peer(2) (local)
  306. 108.979 Verbose Synchronizer.cpp:290: NetworkTick(38136) Processing synchronizer action(MapSavingProgressUpdate) from peer(2) (local)
  307. 108.980 Verbose Synchronizer.cpp:290: NetworkTick(38137) Processing synchronizer action(MapSavingProgressUpdate) from peer(2) (local)
  308. 108.980 Verbose Synchronizer.cpp:290: NetworkTick(38139) Processing synchronizer action(MapSavingProgressUpdate) from peer(2) (local)
  309. 108.980 Verbose Synchronizer.cpp:290: NetworkTick(38141) Processing synchronizer action(MapSavingProgressUpdate) from peer(2) (local)
  310. 108.980 Verbose Synchronizer.cpp:290: NetworkTick(38141) Processing synchronizer action(PeerStateChanged) from peer(2) (local)
  311. 108.980 Info MultiplayerManager.cpp:1002: networkTick(38141) mapTick(-1) received stateChanged peerID(2) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
  312. 108.982 Info Synchronizer.cpp:438: NetworkTick(38147) peer(0) drop detection state(100/900).
  313. 109.033 Info Synchronizer.cpp:438: NetworkTick(38147) peer(0) drop detection state(100/900).
  314. 109.169 Verbose Synchronizer.cpp:290: NetworkTick(38147) Processing synchronizer action(PeerStateChanged) from peer(0)
  315. 109.169 Info MultiplayerManager.cpp:1002: networkTick(38147) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  316. 109.526 Verbose Synchronizer.cpp:290: NetworkTick(38163) Processing synchronizer action(MapSavingProgressUpdate) from peer(0)
  317. 109.543 Verbose Synchronizer.cpp:290: NetworkTick(38164) Processing synchronizer action(MapSavingProgressUpdate) from peer(0)
  318. 109.559 Verbose Synchronizer.cpp:290: NetworkTick(38165) Processing synchronizer action(MapSavingProgressUpdate) from peer(0)
  319. 109.577 Verbose Synchronizer.cpp:290: NetworkTick(38166) Processing synchronizer action(MapSavingProgressUpdate) from peer(0)
  320. 109.594 Verbose Synchronizer.cpp:290: NetworkTick(38167) Processing synchronizer action(MapSavingProgressUpdate) from peer(0)
  321. 109.611 Verbose Synchronizer.cpp:290: NetworkTick(38168) Processing synchronizer action(MapSavingProgressUpdate) from peer(0)
  322. 109.628 Verbose Synchronizer.cpp:290: NetworkTick(38169) Processing synchronizer action(MapSavingProgressUpdate) from peer(0)
  323. 109.645 Verbose Synchronizer.cpp:290: NetworkTick(38170) Processing synchronizer action(MapSavingProgressUpdate) from peer(0)
  324. 109.662 Verbose Synchronizer.cpp:290: NetworkTick(38171) Processing synchronizer action(MapSavingProgressUpdate) from peer(0)
  325. 109.679 Verbose Synchronizer.cpp:290: NetworkTick(38172) Processing synchronizer action(MapSavingProgressUpdate) from peer(0)
  326. 109.695 Verbose Synchronizer.cpp:290: NetworkTick(38173) Processing synchronizer action(MapSavingProgressUpdate) from peer(0)
  327. 109.747 Verbose Synchronizer.cpp:290: NetworkTick(38175) Processing synchronizer action(MapSavingProgressUpdate) from peer(0)
  328. 109.747 Verbose Synchronizer.cpp:290: NetworkTick(38175) Processing synchronizer action(PeerStateChanged) from peer(0)
  329. 109.747 Info MultiplayerManager.cpp:1002: networkTick(38175) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  330. 109.747 Verbose Synchronizer.cpp:290: NetworkTick(38175) Processing synchronizer action(MapReadyForDownload) from peer(0)
  331. 109.747 Downloading file C:/Users\Jonni\AppData\Roaming\Factorio\temp\mp-download.zip (3206300 B, 6375 blocks)
  332. 109.748 Info MultiplayerManager.cpp:865: networkTick(38175) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
  333. 109.748 Info NetworkInputHandler.cpp:40: mapTick(2628075) networkTick(38175) initialized NetworkInputHandler local peer(2).
  334. 109.748 Info NetworkInputHandler.cpp:491: expectedMapTick(2628075) adding peer(0).
  335. 109.748 Info Synchronizer.cpp:407: NetworkTick(38175) mapTick(2628075) applying 14 pending tickClosures
  336. 109.748 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(0)
  337. 109.748 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(2)
  338. 109.748 Info MultiplayerManager.cpp:1514: networkTick(38175) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
  339. 109.832 Verbose Synchronizer.cpp:290: NetworkTick(38181) Processing synchronizer action(PeerStateChanged) from peer(2) (local)
  340. 109.832 Info MultiplayerManager.cpp:1002: networkTick(38181) mapTick(-1) received stateChanged peerID(2) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
  341. 124.906 Finished download (15 s, 3.2 MB, 212 kB/s)
  342. 124.913 Info MultiplayerManager.cpp:1061: networkTick(39037) mapTick(-1) map download finished creating scenario
  343. 124.913 Info MultiplayerManager.cpp:865: networkTick(39037) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
  344. 124.913 Loading map C:/Users\Jonni\AppData\Roaming\Factorio\temp\mp-download.zip
  345. 124.947 Info Scenario.cpp:123: Map version 0.12.10-2
  346. 125.034 Verbose Synchronizer.cpp:290: NetworkTick(39043) Processing synchronizer action(PeerStateChanged) from peer(2) (local)
  347. 125.034 Info MultiplayerManager.cpp:1002: networkTick(39043) mapTick(-1) received stateChanged peerID(2) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
  348. 125.136 Verbose Synchronizer.cpp:290: NetworkTick(39049) Processing synchronizer action(PeerStateChanged) from peer(0)
  349. 125.136 Info MultiplayerManager.cpp:1002: networkTick(39049) mapTick(-1) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  350. 125.238 Verbose Synchronizer.cpp:290: NetworkTick(39055) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  351. 125.272 Verbose Synchronizer.cpp:290: NetworkTick(39057) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  352. 125.289 Verbose Synchronizer.cpp:290: NetworkTick(39058) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  353. 125.306 Verbose Synchronizer.cpp:290: NetworkTick(39059) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  354. 125.323 Verbose Synchronizer.cpp:290: NetworkTick(39060) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  355. 125.340 Verbose Synchronizer.cpp:290: NetworkTick(39061) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  356. 125.356 Verbose Synchronizer.cpp:290: NetworkTick(39062) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  357. 125.372 Verbose Synchronizer.cpp:290: NetworkTick(39063) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  358. 125.389 Verbose Synchronizer.cpp:290: NetworkTick(39064) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  359. 125.406 Verbose Synchronizer.cpp:290: NetworkTick(39065) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  360. 125.423 Verbose Synchronizer.cpp:290: NetworkTick(39066) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  361. 125.440 Verbose Synchronizer.cpp:290: NetworkTick(39067) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  362. 125.446 Verbose Synchronizer.cpp:290: NetworkTick(39068) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  363. 125.466 Verbose Synchronizer.cpp:290: NetworkTick(39069) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  364. 125.480 Verbose Synchronizer.cpp:290: NetworkTick(39070) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  365. 132.098 Info MultiplayerManager.cpp:1777: networkTick(39450) mapTick(2628075) created desync report(C:/Users\Jonni\AppData\Roaming\Factorio\archive\desync-report-2015-10-12-11-48-58)
  366. 132.098 Info MultiplayerManager.cpp:865: networkTick(39450) mapTick(2628075) changing state from(DesyncedLoadingMap) to(InGameWaitingForOthers)
  367. 132.236 Verbose Synchronizer.cpp:290: NetworkTick(39456) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  368. 132.236 Verbose Synchronizer.cpp:290: NetworkTick(39456) Processing synchronizer action(PeerStateChanged) from peer(2) (local)
  369. 132.236 Info MultiplayerManager.cpp:1002: networkTick(39456) mapTick(2628075) received stateChanged peerID(2) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
  370. 132.236 Info MultiplayerManager.cpp:1173: networkTick(39456) mapTick(2628075) stopping mapAlign
  371. 132.236 Info MultiplayerManager.cpp:1666: performing map align task (SendPlayerJoinGameAlignTask)
  372. 132.236 Verbose MultiplayerManager.cpp:1702: NetworkTick(39456) performing SendPlayerJoinGameMapAlignTask
  373. 132.236 Info MultiplayerManager.cpp:865: networkTick(39456) mapTick(2628075) changing state from(InGameWaitingForOthers) to(InGame)
  374. 132.236 Info MultiplayerManager.cpp:1488: networkTick(39456) mapTick(2628075) peerID(2) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  375. ((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
  376. )
  377. 132.236 Verbose NetworkInputHandler.cpp:547: expectedMapTick(2628075) NetworkTick(39456) lastTickApplied(-1) tickCloseFailuresCount(1) dumping tickclosure queues ...
  378. 132.236 Verbose NetworkInputHandler.cpp:557: peer(0) playerIndex(255) tickClosures()
  379. 132.236 Verbose NetworkInputHandler.cpp:557: local peer(2) playerIndex(255) tickClosures([tick(2628075) inputActions((PlayerJoinGame) ) ] )
  380. 132.236 Verbose Synchronizer.cpp:471: NetworkTick(39456) notClosedTickStreak(0) dumping heartbeat queues ...
  381. 132.236 Verbose Synchronizer.cpp:483: peer(0) dropDetectionState(6) heartbeats([networkTick(39450) closedTick(true) ] [networkTick(39451) closedTick(true) ] )
  382. 132.236 Verbose Synchronizer.cpp:483: local peer(2) heartbeats([networkTick(39450) closedTick(true) synchronizerActions((MapLoadingProgressUpdate) (PeerStateChanged) ) ] [networkTick(39451) closedTick(true) ] [networkTick(39452) closedTick(true) ] [networkTick(39453) closedTick(true) ] [networkTick(39454) closedTick(true) ] [networkTick(39455) closedTick(true) ] [networkTick(39456) closedTick(false) synchronizerActions((PeerStateChanged) ) ] )
  383. 132.428 Verbose Synchronizer.cpp:290: NetworkTick(39462) Processing synchronizer action(PeerStateChanged) from peer(0)
  384. 132.428 Info MultiplayerManager.cpp:1002: networkTick(39462) mapTick(2628076) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  385. 132.428 Verbose Synchronizer.cpp:290: NetworkTick(39462) Processing synchronizer action(PeerStateChanged) from peer(2) (local)
  386. 132.428 Info MultiplayerManager.cpp:1002: networkTick(39462) mapTick(2628076) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
  387. 132.551 Info NetworkInputHandler.cpp:712: mapTick(2628084) networkTick(39474) connecting to player(Bsaa).
  388. 132.551 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(2)
  389. 132.551 Info GameActionHandler.cpp:1939: MapTick(2628084) processed PlayerJoinGame peerID(2) playerIndex(1) mode(connect)
  390. 133.234 Verbose NetworkInputHandler.cpp:206: Map tick(2628102) not closed failedCount(1)
  391. 133.284 Verbose NetworkInputHandler.cpp:206: Map tick(2628103) not closed failedCount(1)
  392. 134.069 Verbose NetworkInputHandler.cpp:206: Map tick(2628148) not closed failedCount(1)
  393. 134.098 Verbose NetworkInputHandler.cpp:206: Map tick(2628148) not closed failedCount(3)
  394. 134.131 Verbose NetworkInputHandler.cpp:206: Map tick(2628148) not closed failedCount(5)
  395. 135.969 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(2628240) peer(2) testCrc(1936813619) testCrcPeerID(0) currentCrc(-1650631702)
  396. 135.969 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 1936813619, reference peers = {0}; desynced CRC = 2644335594, desynced peers = {2 (Bsaa)}
  397. 135.969 Info MultiplayerManager.cpp:865: networkTick(39658) mapTick(2628249) changing state from(InGame) to(Desynced)
  398. 136.084 Verbose Synchronizer.cpp:290: NetworkTick(39664) Processing synchronizer action(PeerStateChanged) from peer(2) (local)
  399. 136.084 Info MultiplayerManager.cpp:1002: networkTick(39664) mapTick(2628249) received stateChanged peerID(2) oldState(InGame) newState(Desynced)
  400. 136.084 Info MultiplayerManager.cpp:865: networkTick(39664) mapTick(2628249) changing state from(Desynced) to(DesyncedAligning)
  401. 136.084 Info MultiplayerManager.cpp:1600: networkTick(39664) mapTick(2628249) starting mapAlign
  402. 136.184 Verbose Synchronizer.cpp:290: NetworkTick(39670) Processing synchronizer action(PeerStateChanged) from peer(0)
  403. 136.184 Info MultiplayerManager.cpp:1002: networkTick(39670) mapTick(2628249) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  404. 136.184 Verbose Synchronizer.cpp:290: NetworkTick(39670) Processing synchronizer action(PeerStateChanged) from peer(2) (local)
  405. 136.184 Info MultiplayerManager.cpp:1002: networkTick(39670) mapTick(2628249) received stateChanged peerID(2) oldState(Desynced) newState(DesyncedAligning)
  406. 136.184 Info MultiplayerManager.cpp:1534: networkTick(39670) mapTick(2628249) sending mapAlignAction
  407. 136.284 Verbose Synchronizer.cpp:290: NetworkTick(39676) Processing synchronizer action(MapAlign) from peer(0)
  408. 136.284 Info MultiplayerManager.cpp:1221: networkTick(39676) mapTick(2628249) received MapAlignAction from peer(0), mapAlignTick(2628256) appliedTickClosuresCount(11)
  409. 136.284 Verbose Synchronizer.cpp:290: NetworkTick(39676) Processing synchronizer action(MapAlign) from peer(2) (local)
  410. 136.284 Info MultiplayerManager.cpp:1221: networkTick(39676) mapTick(2628249) received MapAlignAction from peer(2), mapAlignTick(2628250) appliedTickClosuresCount(0)
  411. 136.284 Info MultiplayerManager.cpp:1616: networkTick(39677) mapTick(2628249) mapAlign finished targetTick(2628256) updating map and running the tasks ...
  412. 136.284 Info MultiplayerManager.cpp:1488: networkTick(39677) mapTick(2628249) peerID(2) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(2628256))
  413. ((peerID(2) state(DesyncedAligning) mapAlignTick(2628250))
  414. )
  415. 136.284 Verbose NetworkInputHandler.cpp:547: expectedMapTick(2628249) NetworkTick(39677) lastTickApplied(2628240) tickCloseFailuresCount(18) dumping tickclosure queues ...
  416. 136.284 Verbose NetworkInputHandler.cpp:557: peer(0) playerIndex(255) tickClosures([tick(2628241) inputActions() ] [tick(2628242) inputActions() ] [tick(2628243) inputActions() ] [tick(2628244) inputActions() ] [tick(2628245) inputActions() ] [tick(2628246) inputActions() ] [tick(2628247) inputActions() ] [tick(2628248) inputActions() ] [tick(2628249) inputActions() ] [tick(2628250) inputActions() ] [tick(2628251) inputActions() ] [tick(2628252) inputActions() ] [tick(2628253) inputActions() ] [tick(2628254) inputActions() ] [tick(2628255) inputActions() ] )
  417. 136.284 Verbose NetworkInputHandler.cpp:557: local peer(2) playerIndex(1) tickClosures([tick(2628241) inputActions() ] [tick(2628242) inputActions() ] [tick(2628243) inputActions() ] [tick(2628244) inputActions() ] [tick(2628245) inputActions() ] [tick(2628246) inputActions() ] [tick(2628247) inputActions() ] [tick(2628248) inputActions() ] [tick(2628249) inputActions() ] )
  418. 136.284 Verbose Synchronizer.cpp:471: NetworkTick(39677) notClosedTickStreak(0) dumping heartbeat queues ...
  419. 136.284 Verbose Synchronizer.cpp:483: peer(0) dropDetectionState(1) heartbeats([networkTick(39671) closedTick(true) ] [networkTick(39672) closedTick(true) ] [networkTick(39673) closedTick(true) ] [networkTick(39674) closedTick(true) ] )
  420. 136.284 Verbose Synchronizer.cpp:483: local peer(2) heartbeats([networkTick(39671) closedTick(true) ] [networkTick(39672) closedTick(true) ] [networkTick(39673) closedTick(true) ] [networkTick(39674) closedTick(true) ] [networkTick(39675) closedTick(true) ] [networkTick(39676) closedTick(true) ] [networkTick(39677) closedTick(false) ] )
  421. 136.303 Info MultiplayerManager.cpp:1635: maptick(2628256) crc before applying all ticks: 923543744
  422. 136.303 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(2628256) lastTickApplied(2628247) referenceMapTick(2628256) networkTick(39677)
  423. 136.303 Verbose NetworkInputHandler.cpp:547: expectedMapTick(2628256) NetworkTick(39677) lastTickApplied(2628255) tickCloseFailuresCount(0) dumping tickclosure queues ...
  424. 136.303 Verbose NetworkInputHandler.cpp:557: peer(0) playerIndex(255) tickClosures()
  425. 136.303 Verbose NetworkInputHandler.cpp:557: local peer(2) playerIndex(1) tickClosures([tick(2628256) inputActions() ] )
  426. 136.303 Info MultiplayerManager.cpp:1643: maptick(2628256) crc after applying all ticks: 923543744
  427. 136.303 Info MultiplayerManager.cpp:865: networkTick(39677) mapTick(2628256) changing state from(DesyncedAligning) to(DesyncedAligned)
  428. 136.406 Verbose Synchronizer.cpp:290: NetworkTick(39683) Processing synchronizer action(PeerStateChanged) from peer(0)
  429. 136.406 Info MultiplayerManager.cpp:1002: networkTick(39683) mapTick(2628256) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  430. 136.406 Verbose Synchronizer.cpp:290: NetworkTick(39683) Processing synchronizer action(PeerStateChanged) from peer(2) (local)
  431. 136.406 Info MultiplayerManager.cpp:1002: networkTick(39683) mapTick(2628256) received stateChanged peerID(2) oldState(DesyncedAligning) newState(DesyncedAligned)
  432. 136.406 Info MultiplayerManager.cpp:1830: NetworkTick(39683) reconnecting after map desync.
  433. 136.406 Info MultiplayerManager.cpp:1977: NetworkTick(39683) MapTick(2628256) disconnecting player(1) from the user.
  434. 136.409 Info MultiplayerManager.cpp:865: networkTick(39683) mapTick(2628256) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
  435. 136.410 Verbose Scenario.cpp:493: Saving game as C:/Users\Jonni\AppData\Roaming\Factorio\temp\desync-report/desynced-level
  436. 136.505 Verbose Synchronizer.cpp:290: NetworkTick(39689) Processing synchronizer action(PlayerReconnectAction) from peer(2) (local)
  437. 136.505 Verbose Synchronizer.cpp:290: NetworkTick(39689) Processing synchronizer action(PeerStateChanged) from peer(2) (local)
  438. 136.505 Info MultiplayerManager.cpp:1002: networkTick(39689) mapTick(2628256) received stateChanged peerID(2) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
  439. 137.056 Verbose Synchronizer.cpp:290: NetworkTick(39722) Processing synchronizer action(MapSavingProgressUpdate) from peer(2) (local)
  440. 137.072 Verbose Synchronizer.cpp:290: NetworkTick(39723) Processing synchronizer action(MapSavingProgressUpdate) from peer(2) (local)
  441. 137.088 Verbose Synchronizer.cpp:290: NetworkTick(39724) Processing synchronizer action(MapSavingProgressUpdate) from peer(2) (local)
  442. 137.105 Verbose Synchronizer.cpp:290: NetworkTick(39725) Processing synchronizer action(MapSavingProgressUpdate) from peer(2) (local)
  443. 137.122 Verbose Synchronizer.cpp:290: NetworkTick(39726) Processing synchronizer action(MapSavingProgressUpdate) from peer(2) (local)
  444. 137.138 Verbose Synchronizer.cpp:290: NetworkTick(39727) Processing synchronizer action(MapSavingProgressUpdate) from peer(2) (local)
  445. 137.172 Verbose Synchronizer.cpp:290: NetworkTick(39729) Processing synchronizer action(MapSavingProgressUpdate) from peer(2) (local)
  446. 137.206 Verbose Synchronizer.cpp:290: NetworkTick(39731) Processing synchronizer action(MapSavingProgressUpdate) from peer(2) (local)
  447. 137.206 Info MultiplayerManager.cpp:865: networkTick(39732) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
  448. 137.238 Info NetworkInputHandler.cpp:729: mapTick(2628256) networkTick(39732) disconnecting from player.
  449. 139.008 Verbose Synchronizer.cpp:290: NetworkTick(39733) Processing synchronizer action(MapSavingProgressUpdate) from peer(2) (local)
  450. 139.008 Verbose Synchronizer.cpp:290: NetworkTick(39734) Processing synchronizer action(MapSavingProgressUpdate) from peer(2) (local)
  451. 139.008 Verbose Synchronizer.cpp:290: NetworkTick(39735) Processing synchronizer action(MapSavingProgressUpdate) from peer(2) (local)
  452. 139.008 Verbose Synchronizer.cpp:290: NetworkTick(39736) Processing synchronizer action(MapSavingProgressUpdate) from peer(2) (local)
  453. 139.008 Verbose Synchronizer.cpp:290: NetworkTick(39738) Processing synchronizer action(MapSavingProgressUpdate) from peer(2) (local)
  454. 139.008 Verbose Synchronizer.cpp:290: NetworkTick(39738) Processing synchronizer action(PeerStateChanged) from peer(2) (local)
  455. 139.008 Info MultiplayerManager.cpp:1002: networkTick(39738) mapTick(-1) received stateChanged peerID(2) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
  456. 139.010 Info Synchronizer.cpp:438: NetworkTick(39744) peer(0) drop detection state(100/900).
  457. 139.096 Info Synchronizer.cpp:438: NetworkTick(39744) peer(0) drop detection state(100/900).
  458. 139.129 Info Synchronizer.cpp:438: NetworkTick(39744) peer(0) drop detection state(100/900).
  459. 139.265 Verbose Synchronizer.cpp:290: NetworkTick(39744) Processing synchronizer action(PeerStateChanged) from peer(0)
  460. 139.265 Info MultiplayerManager.cpp:1002: networkTick(39744) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  461. 139.741 Verbose Synchronizer.cpp:290: NetworkTick(39756) Processing synchronizer action(MapSavingProgressUpdate) from peer(0)
  462. 139.758 Verbose Synchronizer.cpp:290: NetworkTick(39757) Processing synchronizer action(MapSavingProgressUpdate) from peer(0)
  463. 139.792 Verbose Synchronizer.cpp:290: NetworkTick(39759) Processing synchronizer action(MapSavingProgressUpdate) from peer(0)
  464. 139.810 Verbose Synchronizer.cpp:290: NetworkTick(39760) Processing synchronizer action(MapSavingProgressUpdate) from peer(0)
  465. 139.826 Verbose Synchronizer.cpp:290: NetworkTick(39761) Processing synchronizer action(MapSavingProgressUpdate) from peer(0)
  466. 139.843 Verbose Synchronizer.cpp:290: NetworkTick(39762) Processing synchronizer action(MapSavingProgressUpdate) from peer(0)
  467. 139.861 Verbose Synchronizer.cpp:290: NetworkTick(39763) Processing synchronizer action(MapSavingProgressUpdate) from peer(0)
  468. 139.878 Verbose Synchronizer.cpp:290: NetworkTick(39764) Processing synchronizer action(MapSavingProgressUpdate) from peer(0)
  469. 139.878 Verbose Synchronizer.cpp:290: NetworkTick(39764) Processing synchronizer action(PeerStateChanged) from peer(0)
  470. 139.878 Info MultiplayerManager.cpp:1002: networkTick(39764) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  471. 139.878 Verbose Synchronizer.cpp:290: NetworkTick(39764) Processing synchronizer action(MapReadyForDownload) from peer(0)
  472. 139.878 Downloading file C:/Users\Jonni\AppData\Roaming\Factorio\temp\mp-download.zip (3206089 B, 6374 blocks)
  473. 139.880 Info MultiplayerManager.cpp:865: networkTick(39764) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
  474. 139.880 Info NetworkInputHandler.cpp:40: mapTick(2628256) networkTick(39764) initialized NetworkInputHandler local peer(2).
  475. 139.880 Info NetworkInputHandler.cpp:491: expectedMapTick(2628256) adding peer(0).
  476. 139.880 Info Synchronizer.cpp:407: NetworkTick(39764) mapTick(2628256) applying 14 pending tickClosures
  477. 139.880 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(0)
  478. 139.880 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(2)
  479. 139.880 Info MultiplayerManager.cpp:1514: networkTick(39764) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
  480. 139.981 Verbose Synchronizer.cpp:290: NetworkTick(39770) Processing synchronizer action(PeerStateChanged) from peer(2) (local)
  481. 139.981 Info MultiplayerManager.cpp:1002: networkTick(39770) mapTick(-1) received stateChanged peerID(2) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
  482. 152.343 Finished download (12 s, 3.2 MB, 257 kB/s)
  483. 152.347 Info MultiplayerManager.cpp:1061: networkTick(40488) mapTick(-1) map download finished creating scenario
  484. 152.347 Info MultiplayerManager.cpp:865: networkTick(40488) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
  485. 152.348 Loading map C:/Users\Jonni\AppData\Roaming\Factorio\temp\mp-download.zip
  486. 152.387 Info Scenario.cpp:123: Map version 0.12.10-2
  487. 152.468 Verbose Synchronizer.cpp:290: NetworkTick(40494) Processing synchronizer action(PeerStateChanged) from peer(2) (local)
  488. 152.468 Info MultiplayerManager.cpp:1002: networkTick(40494) mapTick(-1) received stateChanged peerID(2) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
  489. 152.570 Verbose Synchronizer.cpp:290: NetworkTick(40500) Processing synchronizer action(PeerStateChanged) from peer(0)
  490. 152.570 Info MultiplayerManager.cpp:1002: networkTick(40500) mapTick(-1) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  491. 152.672 Verbose Synchronizer.cpp:290: NetworkTick(40506) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  492. 152.706 Verbose Synchronizer.cpp:290: NetworkTick(40508) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  493. 152.723 Verbose Synchronizer.cpp:290: NetworkTick(40509) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  494. 152.740 Verbose Synchronizer.cpp:290: NetworkTick(40510) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  495. 152.757 Verbose Synchronizer.cpp:290: NetworkTick(40511) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  496. 152.774 Verbose Synchronizer.cpp:290: NetworkTick(40512) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  497. 152.808 Verbose Synchronizer.cpp:290: NetworkTick(40514) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  498. 152.825 Verbose Synchronizer.cpp:290: NetworkTick(40515) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  499. 152.842 Verbose Synchronizer.cpp:290: NetworkTick(40516) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  500. 152.860 Verbose Synchronizer.cpp:290: NetworkTick(40517) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  501. 152.876 Verbose Synchronizer.cpp:290: NetworkTick(40518) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  502. 152.893 Verbose Synchronizer.cpp:290: NetworkTick(40519) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  503. 152.910 Verbose Synchronizer.cpp:290: NetworkTick(40520) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  504. 152.927 Verbose Synchronizer.cpp:290: NetworkTick(40521) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  505. 159.460 Info MultiplayerManager.cpp:1777: networkTick(40914) mapTick(2628256) created desync report(C:/Users\Jonni\AppData\Roaming\Factorio\archive\desync-report-2015-10-12-11-49-26)
  506. 159.460 Info MultiplayerManager.cpp:865: networkTick(40914) mapTick(2628256) changing state from(DesyncedLoadingMap) to(InGameWaitingForOthers)
  507. 159.604 Verbose Synchronizer.cpp:290: NetworkTick(40920) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  508. 159.604 Verbose Synchronizer.cpp:290: NetworkTick(40920) Processing synchronizer action(PeerStateChanged) from peer(2) (local)
  509. 159.604 Info MultiplayerManager.cpp:1002: networkTick(40920) mapTick(2628256) received stateChanged peerID(2) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
  510. 159.604 Info MultiplayerManager.cpp:1173: networkTick(40920) mapTick(2628256) stopping mapAlign
  511. 159.604 Info MultiplayerManager.cpp:1666: performing map align task (SendPlayerJoinGameAlignTask)
  512. 159.604 Verbose MultiplayerManager.cpp:1702: NetworkTick(40920) performing SendPlayerJoinGameMapAlignTask
  513. 159.604 Info MultiplayerManager.cpp:865: networkTick(40920) mapTick(2628256) changing state from(InGameWaitingForOthers) to(InGame)
  514. 159.604 Info MultiplayerManager.cpp:1488: networkTick(40920) mapTick(2628256) peerID(2) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  515. ((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
  516. )
  517. 159.604 Verbose NetworkInputHandler.cpp:547: expectedMapTick(2628256) NetworkTick(40920) lastTickApplied(-1) tickCloseFailuresCount(2) dumping tickclosure queues ...
  518. 159.604 Verbose NetworkInputHandler.cpp:557: peer(0) playerIndex(255) tickClosures()
  519. 159.604 Verbose NetworkInputHandler.cpp:557: local peer(2) playerIndex(255) tickClosures([tick(2628256) inputActions((PlayerJoinGame) ) ] )
  520. 159.604 Verbose Synchronizer.cpp:471: NetworkTick(40920) notClosedTickStreak(0) dumping heartbeat queues ...
  521. 159.604 Verbose Synchronizer.cpp:483: peer(0) dropDetectionState(6) heartbeats([networkTick(40914) closedTick(true) ] [networkTick(40915) closedTick(true) ] [networkTick(40916) closedTick(true) ] [networkTick(40917) closedTick(true) ] [networkTick(40918) closedTick(true) ] [networkTick(40919) closedTick(true) ] [networkTick(40920) closedTick(false) ] )
  522. 159.604 Verbose Synchronizer.cpp:483: local peer(2) heartbeats([networkTick(40914) closedTick(true) synchronizerActions((MapLoadingProgressUpdate) (PeerStateChanged) ) ] [networkTick(40915) closedTick(true) ] [networkTick(40916) closedTick(true) ] [networkTick(40917) closedTick(true) ] [networkTick(40918) closedTick(true) ] [networkTick(40919) closedTick(true) ] [networkTick(40920) closedTick(false) synchronizerActions((PeerStateChanged) ) ] )
  523. 159.781 Verbose Synchronizer.cpp:290: NetworkTick(40926) Processing synchronizer action(PeerStateChanged) from peer(0)
  524. 159.781 Info MultiplayerManager.cpp:1002: networkTick(40926) mapTick(2628257) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  525. 159.781 Verbose Synchronizer.cpp:290: NetworkTick(40926) Processing synchronizer action(PeerStateChanged) from peer(2) (local)
  526. 159.781 Info MultiplayerManager.cpp:1002: networkTick(40926) mapTick(2628257) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
  527. 159.901 Info NetworkInputHandler.cpp:712: mapTick(2628265) networkTick(40938) connecting to player(Bsaa).
  528. 159.901 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(2)
  529. 159.901 Info GameActionHandler.cpp:1939: MapTick(2628265) processed PlayerJoinGame peerID(2) playerIndex(1) mode(connect)
  530. 161.006 Verbose NetworkInputHandler.cpp:206: Map tick(2628306) not closed failedCount(1)
  531. 161.272 Verbose NetworkInputHandler.cpp:206: Map tick(2628320) not closed failedCount(1)
  532. 162.177 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(2628360) peer(2) testCrc(1563926585) testCrcPeerID(0) currentCrc(719877157)
  533. 162.177 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 1563926585, reference peers = {0}; desynced CRC = 719877157, desynced peers = {2 (Bsaa)}
  534. 162.177 Info MultiplayerManager.cpp:865: networkTick(41058) mapTick(2628369) changing state from(InGame) to(Desynced)
  535. 162.290 Verbose Synchronizer.cpp:290: NetworkTick(41064) Processing synchronizer action(PeerStateChanged) from peer(2) (local)
  536. 162.290 Info MultiplayerManager.cpp:1002: networkTick(41064) mapTick(2628369) received stateChanged peerID(2) oldState(InGame) newState(Desynced)
  537. 162.290 Info MultiplayerManager.cpp:865: networkTick(41064) mapTick(2628369) changing state from(Desynced) to(DesyncedAligning)
  538. 162.290 Info MultiplayerManager.cpp:1600: networkTick(41064) mapTick(2628369) starting mapAlign
  539. 162.391 Verbose Synchronizer.cpp:290: NetworkTick(41070) Processing synchronizer action(PeerStateChanged) from peer(0)
  540. 162.391 Info MultiplayerManager.cpp:1002: networkTick(41070) mapTick(2628369) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  541. 162.391 Verbose Synchronizer.cpp:290: NetworkTick(41070) Processing synchronizer action(PeerStateChanged) from peer(2) (local)
  542. 162.392 Info MultiplayerManager.cpp:1002: networkTick(41070) mapTick(2628369) received stateChanged peerID(2) oldState(Desynced) newState(DesyncedAligning)
  543. 162.392 Info MultiplayerManager.cpp:1534: networkTick(41070) mapTick(2628369) sending mapAlignAction
  544. 162.490 Verbose Synchronizer.cpp:290: NetworkTick(41076) Processing synchronizer action(MapAlign) from peer(0)
  545. 162.491 Info MultiplayerManager.cpp:1221: networkTick(41076) mapTick(2628369) received MapAlignAction from peer(0), mapAlignTick(2628376) appliedTickClosuresCount(11)
  546. 162.491 Verbose Synchronizer.cpp:290: NetworkTick(41076) Processing synchronizer action(MapAlign) from peer(2) (local)
  547. 162.491 Info MultiplayerManager.cpp:1221: networkTick(41076) mapTick(2628369) received MapAlignAction from peer(2), mapAlignTick(2628370) appliedTickClosuresCount(0)
  548. 162.491 Info MultiplayerManager.cpp:1616: networkTick(41077) mapTick(2628369) mapAlign finished targetTick(2628376) updating map and running the tasks ...
  549. 162.491 Info MultiplayerManager.cpp:1488: networkTick(41077) mapTick(2628369) peerID(2) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(2628376))
  550. ((peerID(2) state(DesyncedAligning) mapAlignTick(2628370))
  551. )
  552. 162.491 Verbose NetworkInputHandler.cpp:547: expectedMapTick(2628369) NetworkTick(41077) lastTickApplied(2628360) tickCloseFailuresCount(18) dumping tickclosure queues ...
  553. 162.491 Verbose NetworkInputHandler.cpp:557: peer(0) playerIndex(255) tickClosures([tick(2628361) inputActions() ] [tick(2628362) inputActions() ] [tick(2628363) inputActions() ] [tick(2628364) inputActions() ] [tick(2628365) inputActions() ] [tick(2628366) inputActions() ] [tick(2628367) inputActions() ] [tick(2628368) inputActions() ] [tick(2628369) inputActions() ] [tick(2628370) inputActions() ] [tick(2628371) inputActions() ] [tick(2628372) inputActions() ] [tick(2628373) inputActions() ] [tick(2628374) inputActions() ] [tick(2628375) inputActions() ] )
  554. 162.491 Verbose NetworkInputHandler.cpp:557: local peer(2) playerIndex(1) tickClosures([tick(2628361) inputActions() ] [tick(2628362) inputActions() ] [tick(2628363) inputActions() ] [tick(2628364) inputActions() ] [tick(2628365) inputActions() ] [tick(2628366) inputActions() ] [tick(2628367) inputActions() ] [tick(2628368) inputActions() ] [tick(2628369) inputActions() ] )
  555. 162.491 Verbose Synchronizer.cpp:471: NetworkTick(41077) notClosedTickStreak(0) dumping heartbeat queues ...
  556. 162.491 Verbose Synchronizer.cpp:483: peer(0) dropDetectionState(2) heartbeats([networkTick(41071) closedTick(true) ] )
  557. 162.491 Verbose Synchronizer.cpp:483: local peer(2) heartbeats([networkTick(41071) closedTick(true) ] [networkTick(41072) closedTick(true) ] [networkTick(41073) closedTick(true) ] [networkTick(41074) closedTick(true) ] [networkTick(41075) closedTick(true) ] [networkTick(41076) closedTick(true) ] [networkTick(41077) closedTick(false) ] )
  558. 162.519 Info MultiplayerManager.cpp:1635: maptick(2628376) crc before applying all ticks: -1495330414
  559. 162.519 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(2628376) lastTickApplied(2628367) referenceMapTick(2628376) networkTick(41077)
  560. 162.519 Verbose NetworkInputHandler.cpp:547: expectedMapTick(2628376) NetworkTick(41077) lastTickApplied(2628375) tickCloseFailuresCount(0) dumping tickclosure queues ...
  561. 162.519 Verbose NetworkInputHandler.cpp:557: peer(0) playerIndex(255) tickClosures()
  562. 162.519 Verbose NetworkInputHandler.cpp:557: local peer(2) playerIndex(1) tickClosures([tick(2628376) inputActions() ] )
  563. 162.519 Info MultiplayerManager.cpp:1643: maptick(2628376) crc after applying all ticks: -1495330414
  564. 162.519 Info MultiplayerManager.cpp:865: networkTick(41077) mapTick(2628376) changing state from(DesyncedAligning) to(DesyncedAligned)
  565. 162.605 Verbose Synchronizer.cpp:290: NetworkTick(41083) Processing synchronizer action(PeerStateChanged) from peer(0)
  566. 162.605 Info MultiplayerManager.cpp:1002: networkTick(41083) mapTick(2628376) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  567. 162.605 Verbose Synchronizer.cpp:290: NetworkTick(41083) Processing synchronizer action(PeerStateChanged) from peer(2) (local)
  568. 162.605 Info MultiplayerManager.cpp:1002: networkTick(41083) mapTick(2628376) received stateChanged peerID(2) oldState(DesyncedAligning) newState(DesyncedAligned)
  569. 162.605 Info MultiplayerManager.cpp:1830: NetworkTick(41083) reconnecting after map desync.
  570. 162.606 Info MultiplayerManager.cpp:1977: NetworkTick(41083) MapTick(2628376) disconnecting player(1) from the user.
  571. 162.610 Verbose Scenario.cpp:493: Saving game as C:/Users\Jonni\AppData\Roaming\Factorio\temp\desync-report/desynced-level
  572. 162.610 Info MultiplayerManager.cpp:865: networkTick(41083) mapTick(2628376) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
  573. 162.705 Verbose Synchronizer.cpp:290: NetworkTick(41089) Processing synchronizer action(PlayerReconnectAction) from peer(2) (local)
  574. 162.705 Verbose Synchronizer.cpp:290: NetworkTick(41089) Processing synchronizer action(PeerStateChanged) from peer(2) (local)
  575. 162.705 Info MultiplayerManager.cpp:1002: networkTick(41089) mapTick(2628376) received stateChanged peerID(2) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
  576. 163.271 Verbose Synchronizer.cpp:290: NetworkTick(41123) Processing synchronizer action(MapSavingProgressUpdate) from peer(2) (local)
  577. 163.289 Verbose Synchronizer.cpp:290: NetworkTick(41124) Processing synchronizer action(MapSavingProgressUpdate) from peer(2) (local)
  578. 163.305 Verbose Synchronizer.cpp:290: NetworkTick(41125) Processing synchronizer action(MapSavingProgressUpdate) from peer(2) (local)
  579. 163.337 Verbose Synchronizer.cpp:290: NetworkTick(41127) Processing synchronizer action(MapSavingProgressUpdate) from peer(2) (local)
  580. 163.355 Verbose Synchronizer.cpp:290: NetworkTick(41128) Processing synchronizer action(MapSavingProgressUpdate) from peer(2) (local)
  581. 163.371 Verbose Synchronizer.cpp:290: NetworkTick(41129) Processing synchronizer action(MapSavingProgressUpdate) from peer(2) (local)
  582. 163.388 Verbose Synchronizer.cpp:290: NetworkTick(41130) Processing synchronizer action(MapSavingProgressUpdate) from peer(2) (local)
  583. 163.405 Verbose Synchronizer.cpp:290: NetworkTick(41131) Processing synchronizer action(MapSavingProgressUpdate) from peer(2) (local)
  584. 163.422 Verbose Synchronizer.cpp:290: NetworkTick(41132) Processing synchronizer action(MapSavingProgressUpdate) from peer(2) (local)
  585. 163.422 Info MultiplayerManager.cpp:865: networkTick(41133) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
  586. 163.453 Info NetworkInputHandler.cpp:729: mapTick(2628376) networkTick(41133) disconnecting from player.
  587. 165.231 Verbose Synchronizer.cpp:290: NetworkTick(41134) Processing synchronizer action(MapSavingProgressUpdate) from peer(2) (local)
  588. 165.231 Verbose Synchronizer.cpp:290: NetworkTick(41136) Processing synchronizer action(MapSavingProgressUpdate) from peer(2) (local)
  589. 165.231 Verbose Synchronizer.cpp:290: NetworkTick(41139) Processing synchronizer action(MapSavingProgressUpdate) from peer(2) (local)
  590. 165.231 Verbose Synchronizer.cpp:290: NetworkTick(41139) Processing synchronizer action(PeerStateChanged) from peer(2) (local)
  591. 165.231 Info MultiplayerManager.cpp:1002: networkTick(41139) mapTick(-1) received stateChanged peerID(2) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
  592. 165.233 Info Synchronizer.cpp:438: NetworkTick(41145) peer(0) drop detection state(100/900).
  593. 165.370 Info Synchronizer.cpp:438: NetworkTick(41145) peer(0) drop detection state(100/900).
  594. 165.421 Verbose Synchronizer.cpp:290: NetworkTick(41145) Processing synchronizer action(PeerStateChanged) from peer(0)
  595. 165.421 Info MultiplayerManager.cpp:1002: networkTick(41145) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  596. 165.778 Verbose Synchronizer.cpp:290: NetworkTick(41163) Processing synchronizer action(MapSavingProgressUpdate) from peer(0)
  597. 165.779 Verbose Synchronizer.cpp:290: NetworkTick(41164) Processing synchronizer action(MapSavingProgressUpdate) from peer(0)
  598. 165.812 Verbose Synchronizer.cpp:290: NetworkTick(41165) Processing synchronizer action(MapSavingProgressUpdate) from peer(0)
  599. 165.829 Verbose Synchronizer.cpp:290: NetworkTick(41166) Processing synchronizer action(MapSavingProgressUpdate) from peer(0)
  600. 165.846 Verbose Synchronizer.cpp:290: NetworkTick(41167) Processing synchronizer action(MapSavingProgressUpdate) from peer(0)
  601. 165.863 Verbose Synchronizer.cpp:290: NetworkTick(41168) Processing synchronizer action(MapSavingProgressUpdate) from peer(0)
  602. 165.914 Verbose Synchronizer.cpp:290: NetworkTick(41170) Processing synchronizer action(MapSavingProgressUpdate) from peer(0)
  603. 165.931 Verbose Synchronizer.cpp:290: NetworkTick(41171) Processing synchronizer action(MapSavingProgressUpdate) from peer(0)
  604. 165.982 Verbose Synchronizer.cpp:290: NetworkTick(41174) Processing synchronizer action(MapSavingProgressUpdate) from peer(0)
  605. 166.016 Verbose Synchronizer.cpp:290: NetworkTick(41176) Processing synchronizer action(MapSavingProgressUpdate) from peer(0)
  606. 166.050 Verbose Synchronizer.cpp:290: NetworkTick(41178) Processing synchronizer action(MapSavingProgressUpdate) from peer(0)
  607. 166.050 Verbose Synchronizer.cpp:290: NetworkTick(41178) Processing synchronizer action(PeerStateChanged) from peer(0)
  608. 166.050 Info MultiplayerManager.cpp:1002: networkTick(41178) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  609. 166.050 Verbose Synchronizer.cpp:290: NetworkTick(41178) Processing synchronizer action(MapReadyForDownload) from peer(0)
  610. 166.050 Downloading file C:/Users\Jonni\AppData\Roaming\Factorio\temp\mp-download.zip (3205755 B, 6374 blocks)
  611. 166.051 Info MultiplayerManager.cpp:865: networkTick(41178) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
  612. 166.051 Info NetworkInputHandler.cpp:40: mapTick(2628376) networkTick(41178) initialized NetworkInputHandler local peer(2).
  613. 166.051 Info NetworkInputHandler.cpp:491: expectedMapTick(2628376) adding peer(0).
  614. 166.051 Info Synchronizer.cpp:407: NetworkTick(41178) mapTick(2628376) applying 14 pending tickClosures
  615. 166.051 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(0)
  616. 166.051 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(2)
  617. 166.051 Info MultiplayerManager.cpp:1514: networkTick(41178) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
  618. 166.169 Verbose Synchronizer.cpp:290: NetworkTick(41184) Processing synchronizer action(PeerStateChanged) from peer(2) (local)
  619. 166.169 Info MultiplayerManager.cpp:1002: networkTick(41184) mapTick(-1) received stateChanged peerID(2) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
  620. 178.948 Finished download (12 s, 3.2 MB, 249 kB/s)
  621. 178.963 Info MultiplayerManager.cpp:1061: networkTick(41854) mapTick(-1) map download finished creating scenario
  622. 178.963 Info MultiplayerManager.cpp:865: networkTick(41854) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
  623. 178.963 Loading map C:/Users\Jonni\AppData\Roaming\Factorio\temp\mp-download.zip
  624. 179.002 Info Scenario.cpp:123: Map version 0.12.10-2
  625. 179.085 Verbose Synchronizer.cpp:290: NetworkTick(41860) Processing synchronizer action(PeerStateChanged) from peer(2) (local)
  626. 179.085 Info MultiplayerManager.cpp:1002: networkTick(41860) mapTick(-1) received stateChanged peerID(2) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
  627. 179.187 Verbose Synchronizer.cpp:290: NetworkTick(41866) Processing synchronizer action(PeerStateChanged) from peer(0)
  628. 179.187 Info MultiplayerManager.cpp:1002: networkTick(41866) mapTick(-1) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  629. 179.323 Verbose Synchronizer.cpp:290: NetworkTick(41874) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  630. 179.340 Verbose Synchronizer.cpp:290: NetworkTick(41875) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  631. 179.357 Verbose Synchronizer.cpp:290: NetworkTick(41876) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  632. 179.374 Verbose Synchronizer.cpp:290: NetworkTick(41877) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  633. 179.391 Verbose Synchronizer.cpp:290: NetworkTick(41878) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  634. 179.408 Verbose Synchronizer.cpp:290: NetworkTick(41879) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  635. 179.425 Verbose Synchronizer.cpp:290: NetworkTick(41880) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  636. 179.442 Verbose Synchronizer.cpp:290: NetworkTick(41881) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  637. 179.459 Verbose Synchronizer.cpp:290: NetworkTick(41882) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  638. 179.476 Verbose Synchronizer.cpp:290: NetworkTick(41883) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  639. 179.493 Verbose Synchronizer.cpp:290: NetworkTick(41884) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  640. 179.510 Verbose Synchronizer.cpp:290: NetworkTick(41885) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  641. 179.527 Verbose Synchronizer.cpp:290: NetworkTick(41886) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  642. 179.544 Verbose Synchronizer.cpp:290: NetworkTick(41887) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  643. 179.544 Verbose Synchronizer.cpp:290: NetworkTick(41888) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  644. 186.212 Info MultiplayerManager.cpp:865: networkTick(42288) mapTick(2628376) changing state from(DesyncedLoadingMap) to(InGameWaitingForOthers)
  645. 186.369 Verbose Synchronizer.cpp:290: NetworkTick(42294) Processing synchronizer action(MapLoadingProgressUpdate) from peer(2) (local)
  646. 186.369 Verbose Synchronizer.cpp:290: NetworkTick(42294) Processing synchronizer action(PeerStateChanged) from peer(2) (local)
  647. 186.369 Info MultiplayerManager.cpp:1002: networkTick(42294) mapTick(2628376) received stateChanged peerID(2) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
  648. 186.369 Info MultiplayerManager.cpp:1173: networkTick(42294) mapTick(2628376) stopping mapAlign
  649. 186.369 Info MultiplayerManager.cpp:1666: performing map align task (SendPlayerJoinGameAlignTask)
  650. 186.369 Verbose MultiplayerManager.cpp:1702: NetworkTick(42294) performing SendPlayerJoinGameMapAlignTask
  651. 186.369 Info MultiplayerManager.cpp:865: networkTick(42294) mapTick(2628376) changing state from(InGameWaitingForOthers) to(InGame)
  652. 186.369 Info MultiplayerManager.cpp:1488: networkTick(42294) mapTick(2628376) peerID(2) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  653. ((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
  654. )
  655. 186.369 Verbose NetworkInputHandler.cpp:547: expectedMapTick(2628376) NetworkTick(42294) lastTickApplied(-1) tickCloseFailuresCount(2) dumping tickclosure queues ...
  656. 186.369 Verbose NetworkInputHandler.cpp:557: peer(0) playerIndex(255) tickClosures()
  657. 186.369 Verbose NetworkInputHandler.cpp:557: local peer(2) playerIndex(255) tickClosures([tick(2628376) inputActions((PlayerJoinGame) ) ] )
  658. 186.369 Verbose Synchronizer.cpp:471: NetworkTick(42294) notClosedTickStreak(0) dumping heartbeat queues ...
  659. 186.369 Verbose Synchronizer.cpp:483: peer(0) dropDetectionState(6) heartbeats([networkTick(42288) closedTick(true) ] [networkTick(42289) closedTick(true) ] [networkTick(42290) closedTick(true) ] [networkTick(42291) closedTick(true) ] [networkTick(42292) closedTick(true) ] [networkTick(42293) closedTick(true) ] [networkTick(42294) closedTick(false) ] )
  660. 186.369 Verbose Synchronizer.cpp:483: local peer(2) heartbeats([networkTick(42288) closedTick(true) synchronizerActions((MapLoadingProgressUpdate) (PeerStateChanged) ) ] [networkTick(42289) closedTick(true) ] [networkTick(42290) closedTick(true) ] [networkTick(42291) closedTick(true) ] [networkTick(42292) closedTick(true) ] [networkTick(42293) closedTick(true) ] [networkTick(42294) closedTick(false) synchronizerActions((PeerStateChanged) ) ] )
  661. 186.554 Verbose Synchronizer.cpp:290: NetworkTick(42300) Processing synchronizer action(PeerStateChanged) from peer(0)
  662. 186.554 Info MultiplayerManager.cpp:1002: networkTick(42300) mapTick(2628377) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  663. 186.554 Verbose Synchronizer.cpp:290: NetworkTick(42300) Processing synchronizer action(PeerStateChanged) from peer(2) (local)
  664. 186.554 Info MultiplayerManager.cpp:1002: networkTick(42300) mapTick(2628377) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
  665. 186.691 Info NetworkInputHandler.cpp:712: mapTick(2628385) networkTick(42311) connecting to player(Bsaa).
  666. 186.691 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(2)
  667. 186.691 Info GameActionHandler.cpp:1939: MapTick(2628385) processed PlayerJoinGame peerID(2) playerIndex(1) mode(connect)
  668. 187.863 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(2628420) peer(2) testCrc(1456059551) testCrcPeerID(0) currentCrc(-923599629)
  669. 187.863 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 1456059551, reference peers = {0}; desynced CRC = 3371367667, desynced peers = {2 (Bsaa)}
  670. 187.863 Info MultiplayerManager.cpp:865: networkTick(42361) mapTick(2628429) changing state from(InGame) to(Desynced)
  671. 187.976 Verbose Synchronizer.cpp:290: NetworkTick(42367) Processing synchronizer action(PeerStateChanged) from peer(2) (local)
  672. 187.977 Info MultiplayerManager.cpp:1002: networkTick(42367) mapTick(2628429) received stateChanged peerID(2) oldState(InGame) newState(Desynced)
  673. 187.977 Info MultiplayerManager.cpp:865: networkTick(42367) mapTick(2628429) changing state from(Desynced) to(DesyncedAligning)
  674. 187.977 Info MultiplayerManager.cpp:1600: networkTick(42367) mapTick(2628429) starting mapAlign
  675. 188.075 Verbose Synchronizer.cpp:290: NetworkTick(42373) Processing synchronizer action(PeerStateChanged) from peer(0)
  676. 188.075 Info MultiplayerManager.cpp:1002: networkTick(42373) mapTick(2628429) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  677. 188.076 Verbose Synchronizer.cpp:290: NetworkTick(42373) Processing synchronizer action(PeerStateChanged) from peer(2) (local)
  678. 188.076 Info MultiplayerManager.cpp:1002: networkTick(42373) mapTick(2628429) received stateChanged peerID(2) oldState(Desynced) newState(DesyncedAligning)
  679. 188.076 Info MultiplayerManager.cpp:1534: networkTick(42373) mapTick(2628429) sending mapAlignAction
  680. 188.175 Verbose Synchronizer.cpp:290: NetworkTick(42379) Processing synchronizer action(MapAlign) from peer(0)
  681. 188.175 Info MultiplayerManager.cpp:1221: networkTick(42379) mapTick(2628429) received MapAlignAction from peer(0), mapAlignTick(2628436) appliedTickClosuresCount(11)
  682. 188.175 Verbose Synchronizer.cpp:290: NetworkTick(42379) Processing synchronizer action(MapAlign) from peer(2) (local)
  683. 188.175 Info MultiplayerManager.cpp:1221: networkTick(42379) mapTick(2628429) received MapAlignAction from peer(2), mapAlignTick(2628430) appliedTickClosuresCount(0)
  684. 188.175 Info MultiplayerManager.cpp:1616: networkTick(42380) mapTick(2628429) mapAlign finished targetTick(2628436) updating map and running the tasks ...
  685. 188.176 Info MultiplayerManager.cpp:1488: networkTick(42380) mapTick(2628429) peerID(2) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(2628436))
  686. ((peerID(2) state(DesyncedAligning) mapAlignTick(2628430))
  687. )
  688. 188.176 Verbose NetworkInputHandler.cpp:547: expectedMapTick(2628429) NetworkTick(42380) lastTickApplied(2628420) tickCloseFailuresCount(18) dumping tickclosure queues ...
  689. 188.176 Verbose NetworkInputHandler.cpp:557: peer(0) playerIndex(255) tickClosures([tick(2628421) inputActions() ] [tick(2628422) inputActions() ] [tick(2628423) inputActions() ] [tick(2628424) inputActions() ] [tick(2628425) inputActions() ] [tick(2628426) inputActions() ] [tick(2628427) inputActions() ] [tick(2628428) inputActions() ] [tick(2628429) inputActions() ] [tick(2628430) inputActions() ] [tick(2628431) inputActions() ] [tick(2628432) inputActions() ] [tick(2628433) inputActions() ] [tick(2628434) inputActions() ] [tick(2628435) inputActions() ] )
  690. 188.176 Verbose NetworkInputHandler.cpp:557: local peer(2) playerIndex(1) tickClosures([tick(2628421) inputActions() ] [tick(2628422) inputActions() ] [tick(2628423) inputActions() ] [tick(2628424) inputActions() ] [tick(2628425) inputActions((SelectedEntityChanged) ) ] [tick(2628426) inputActions((SelectedEntityChanged) ) ] [tick(2628427) inputActions((SelectedEntityChanged) ) ] [tick(2628428) inputActions((SelectedEntityChanged) ) ] [tick(2628429) inputActions() ] )
  691. 188.176 Verbose Synchronizer.cpp:471: NetworkTick(42380) notClosedTickStreak(0) dumping heartbeat queues ...
  692. 188.176 Verbose Synchronizer.cpp:483: peer(0) dropDetectionState(1) heartbeats([networkTick(42374) closedTick(true) ] )
  693. 188.176 Verbose Synchronizer.cpp:483: local peer(2) heartbeats([networkTick(42374) closedTick(true) ] [networkTick(42375) closedTick(true) ] [networkTick(42376) closedTick(true) ] [networkTick(42377) closedTick(true) ] [networkTick(42378) closedTick(true) ] [networkTick(42379) closedTick(true) ] [networkTick(42380) closedTick(false) ] )
  694. 188.199 Info MultiplayerManager.cpp:1635: maptick(2628436) crc before applying all ticks: -2134290743
  695. 188.199 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(2628436) lastTickApplied(2628427) referenceMapTick(2628436) networkTick(42380)
  696. 188.199 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(2628428) inputActions((SelectedEntityChanged) ) ) for peer(2)
  697. 188.199 Verbose NetworkInputHandler.cpp:547: expectedMapTick(2628436) NetworkTick(42380) lastTickApplied(2628435) tickCloseFailuresCount(0) dumping tickclosure queues ...
  698. 188.199 Verbose NetworkInputHandler.cpp:557: peer(0) playerIndex(255) tickClosures()
  699. 188.199 Verbose NetworkInputHandler.cpp:557: local peer(2) playerIndex(1) tickClosures([tick(2628436) inputActions() ] )
  700. 188.199 Info MultiplayerManager.cpp:1643: maptick(2628436) crc after applying all ticks: -2134290743
  701. 188.199 Info MultiplayerManager.cpp:865: networkTick(42380) mapTick(2628436) changing state from(DesyncedAligning) to(DesyncedAligned)
  702. 188.302 Verbose Synchronizer.cpp:290: NetworkTick(42386) Processing synchronizer action(PeerStateChanged) from peer(0)
  703. 188.302 Info MultiplayerManager.cpp:1002: networkTick(42386) mapTick(2628436) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  704. 188.302 Verbose Synchronizer.cpp:290: NetworkTick(42386) Processing synchronizer action(PeerStateChanged) from peer(2) (local)
  705. 188.302 Info MultiplayerManager.cpp:1002: networkTick(42386) mapTick(2628436) received stateChanged peerID(2) oldState(DesyncedAligning) newState(DesyncedAligned)
  706. 188.302 Info MultiplayerManager.cpp:1830: NetworkTick(42386) reconnecting after map desync.
  707. 188.302 Info MultiplayerManager.cpp:1977: NetworkTick(42386) MapTick(2628436) disconnecting player(1) from the user.
  708. 188.305 Info MultiplayerManager.cpp:865: networkTick(42386) mapTick(2628436) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
  709. 188.305 Verbose Scenario.cpp:493: Saving game as C:/Users\Jonni\AppData\Roaming\Factorio\temp\desync-report/desynced-level
  710. 188.402 Verbose Synchronizer.cpp:290: NetworkTick(42392) Processing synchronizer action(PlayerReconnectAction) from peer(2) (local)
  711. 188.402 Verbose Synchronizer.cpp:290: NetworkTick(42392) Processing synchronizer action(PeerStateChanged) from peer(2) (local)
  712. 188.402 Info MultiplayerManager.cpp:1002: networkTick(42392) mapTick(2628436) received stateChanged peerID(2) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
  713. Factorio crashed. Generating symbolized stacktrace, please wait ...
  714. c:\temp\factorio-bb63403c\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
  715. c:\temp\factorio-bb63403c\src\util\logger.cpp (283): Logger::writeStacktrace
  716. c:\temp\factorio-bb63403c\src\util\logger.cpp (337): Logger::logStacktrace
  717. c:\temp\factorio-bb63403c\src\util\crashhandler.cpp (81): CrashHandler::writeStackTrace
  718. c:\temp\factorio-bb63403c\src\util\crashhandler.cpp (139): CrashHandler::SignalHandler
  719. f:\dd\vctools\crt\crtw32\misc\winxfltr.c (372): _XcptFilter
  720. f:\dd\vctools\crt\crtw32\startup\crt0.c (267): __tmainCRTStartup$filt$0
  721. f:\dd\vctools\crt\crtw32\misc\amd64\chandler.c (162): __C_specific_handler
  722. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000077889D2D)
  723. 0000000077889D2D (ntdll): (filename not available): RtlDecodePointer
  724. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000778791CF)
  725. 00000000778791CF (ntdll): (filename not available): RtlUnwindEx
  726. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000778B1248)
  727. 00000000778B1248 (ntdll): (filename not available): KiUserExceptionDispatcher
  728. c:\temp\factorio-bb63403c\src\recipe\recipe.cpp (218): Recipe::addToMaterialRecipeMap
  729. c:\temp\factorio-bb63403c\src\gui\recipegui.cpp (321): CraftingGui::updateRecipeCounts
  730. c:\temp\factorio-bb63403c\src\gui\recipegui.cpp (213): RecipeGui::updateRecipes
  731. c:\temp\factorio-bb63403c\src\gui\charactergui.cpp (160): CharacterGui::onTechnologyResearched
  732. c:\temp\factorio-bb63403c\src\game.cpp (255): Game::prepareRender
  733. c:\temp\factorio-bb63403c\src\mainloop.cpp (212): MainLoop::prepare
  734. c:\temp\factorio-bb63403c\src\mainloop.cpp (462): MainLoop::tickStep
  735. c:\temp\factorio-bb63403c\src\mainloop.cpp (558): MainLoop::run
  736. c:\temp\factorio-bb63403c\src\main.cpp (409): wmain
  737. f:\dd\vctools\crt\crtw32\startup\crt0.c (255): __tmainCRTStartup
  738. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000776559ED)
  739. 00000000776559ED (kernel32): (filename not available): BaseThreadInitThunk
  740. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000000007788C541)
  741. 000000007788C541 (ntdll): (filename not available): RtlUserThreadStart
  742. 190.594 Error Util.cpp:46: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.
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