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Dec 28th, 2014
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  1.  
  2. if (!isDedicated) then {
  3. MaintainPlot = compile preprocessFileLineNumbers "plotManagement\maintain_area.sqf";
  4. PlotPreview = compile preprocessFileLineNumbers "plotManagement\plotToggleMarkers.sqf";
  5. PlotObjects = compile preprocessFileLineNumbers "plotManagement\plotObjects.sqf"; // NEW
  6.  
  7.  
  8. /*Plot*/
  9. PlotGetFriends = compile preprocessFileLineNumbers "plotManagement\plotGetFriends.sqf";
  10. PlotNearbyHumans = compile preprocessFileLineNumbers "plotManagement\plotNearbyHumans.sqf";
  11. PlotAddFriend = compile preprocessFileLineNumbers "plotManagement\plotAddFriend.sqf";
  12. PlotRemoveFriend = compile preprocessFileLineNumbers "plotManagement\plotRemoveFriend.sqf";
  13. /*Plot End*/
  14.  
  15. player_build = compile preprocessFileLineNumbers "custom\snap_pro\player_build.sqf";
  16. snap_build = compile preprocessFileLineNumbers "custom\snap_pro\snap_build.sqf";
  17. dayz_spaceInterrupt = compile preprocessFileLineNumbers "custom\snap_pro\dayz_spaceInterrupt.sqf";
  18.  
  19. player_upgrade = compile preprocessFileLineNumbers "custom\player_upgrade.sqf";
  20. player_buildingDowngrade = compile preprocessFileLineNumbers "custom\player_buildingDowngrade.sqf";
  21. fn_selfActions = compile preprocessFileLineNumbers "custom\fn_selfActions.sqf";
  22. };
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