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  1. 17:35:38: Failed loading CUDA dll
  2. 17:38:29: Open Broadcaster Software v0.655b - 64bit ( ^ω^)
  3. 17:38:29: -------------------------------
  4. 17:38:29: CPU Name: Intel(R) Core(TM) i5-3330 CPU @ 3.00GHz
  5. 17:38:29: CPU Speed: 2993MHz
  6. 17:38:29: Physical Memory: 8074MB Total, 4170MB Free
  7. 17:38:29: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
  8. 17:38:29: monitor 1: pos={0, 0}, size={1366, 768}
  9. 17:38:29: Windows Version: 10.0 Build 10240 (revision 16384)
  10. 17:38:29: Aero is Enabled
  11. 17:38:29: -------------------------------
  12. 17:38:29: OBS Modules:
  13. 17:38:29: Base Address Module
  14. 17:38:29: 000000000B8B0000 OBS.exe
  15. 17:38:29: 00000000E6DD0000 OBSApi.dll
  16. 17:38:29: 00000000024A0000 DShowPlugin.dll
  17. 17:38:29: 00000000027D0000 GraphicsCapture.dll
  18. 17:38:29: 00000000026B0000 NoiseGate.dll
  19. 17:38:29: 0000000002470000 PSVPlugin.dll
  20. 17:38:29: 0000000002440000 scenesw.dll
  21. 17:38:29: ------------------------------------------
  22. 17:38:29: Adapter 1
  23. 17:38:29: Video Adapter: Intel(R) HD Graphics
  24. 17:38:29: Video Adapter Dedicated Video Memory: 33554432
  25. 17:38:29: Video Adapter Shared System Memory: 1845493760
  26. 17:38:29: Video Adapter Output 1: pos={0, 0}, size={1366, 768}, attached=true
  27. 17:38:29: =====Stream Start: 2015-09-24, 17:38:29===============================================
  28. 17:38:29: Multithreaded optimizations: On
  29. 17:38:29: Base resolution: 1366x768
  30. 17:38:29: Output resolution: 1364x768
  31. 17:38:29: ------------------------------------------
  32. 17:38:29: Loading up D3D10 on Intel(R) HD Graphics (Adapter 1)...
  33. 17:38:29: ------------------------------------------
  34. 17:38:29: Audio Format: 48000 Hz
  35. 17:38:29: ------------------------------------------
  36. 17:38:29: Audio Channels: 2 Ch
  37. 17:38:29: Playback device {0.0.0.00000000}.{c98ffe8a-bba9-44d1-b5fe-84917e07e9ef}
  38. 17:38:29: ------------------------------------------
  39. 17:38:29: Using desktop audio input: Speakers (2- Logitech USB Headset)
  40. 17:38:29: Global Audio time adjust: 0
  41. 17:38:29: ------------------------------------------
  42. 17:38:29: Using auxilary audio input: Microphone (2- Logitech USB Headset)
  43. 17:38:29: Mic time offset: 0
  44. 17:38:29: ------------------------------------------
  45. 17:38:29: Audio Encoding: AAC
  46. 17:38:29: bitrate: 128
  47. 17:38:29: Using graphics capture
  48. 17:38:29: Scene buffering time set to 400
  49. 17:38:29: x264: VBV maxrate specified, but no bufsize, ignored
  50. 17:38:29: ------------------------------------------
  51. 17:38:29: Video Encoding: x264
  52. 17:38:29: fps: 30
  53. 17:38:29: width: 1364, height: 768
  54. 17:38:29: preset: veryfast
  55. 17:38:29: profile: main
  56. 17:38:29: keyint: 60
  57. 17:38:29: CBR: no
  58. 17:38:29: CFR: no
  59. 17:38:29: max bitrate: 6500
  60. 17:38:29: buffer size: 0
  61. 17:38:29: quality: 10
  62. 17:38:29: ------------------------------------------
  63. 17:38:36: Total frames encoded: 184, total frames duplicated: 0 (0.00%)
  64. 17:38:36: Total frames rendered: 200, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  65. 17:38:36:
  66. 17:38:36: Profiler time results:
  67. 17:38:36:
  68. 17:38:36: ==============================================================
  69. 17:38:36: video thread frame - [100%] [avg time: 0.645 ms] [children: 17.4%] [unaccounted: 82.6%]
  70. 17:38:36: | scene->Preprocess - [0.155%] [avg time: 0.001 ms]
  71. 17:38:36: | GPU download and conversion - [17.2%] [avg time: 0.111 ms] [children: 15.5%] [unaccounted: 1.71%]
  72. 17:38:36: | | flush - [9.92%] [avg time: 0.064 ms]
  73. 17:38:36: | | CopyResource - [4.96%] [avg time: 0.032 ms]
  74. 17:38:36: | | conversion to 4:2:0 - [0.62%] [avg time: 0.004 ms]
  75. 17:38:36: Convert444Threads - [100%] [avg time: 0.715 ms] [children: 99.2%] [unaccounted: 0.839%]
  76. 17:38:36: | Convert444toNV12 - [99.2%] [avg time: 0.709 ms]
  77. 17:38:36: encoder thread frame - [100%] [avg time: 1.4 ms] [children: 0.357%] [unaccounted: 99.6%]
  78. 17:38:36: | sending stuff out - [0.357%] [avg time: 0.005 ms]
  79. 17:38:36: ==============================================================
  80. 17:38:36:
  81. 17:38:36:
  82. 17:38:36: Profiler CPU results:
  83. 17:38:36:
  84. 17:38:36: ==============================================================
  85. 17:38:36: video thread frame - [cpu time: avg 0.156 ms, total 31.25 ms] [avg calls per frame: 1]
  86. 17:38:36: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  87. 17:38:36: | GPU download and conversion - [cpu time: avg 0.156 ms, total 31.25 ms] [avg calls per frame: 1]
  88. 17:38:36: | | flush - [cpu time: avg 0.078 ms, total 15.625 ms] [avg calls per frame: 1]
  89. 17:38:36: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  90. 17:38:36: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  91. 17:38:36: Convert444Threads - [cpu time: avg 1.224 ms, total 453.125 ms] [avg calls per frame: 2]
  92. 17:38:36: | Convert444toNV12 - [cpu time: avg 1.224 ms, total 453.125 ms] [avg calls per frame: 2]
  93. 17:38:36: encoder thread frame - [cpu time: avg 0.594 ms, total 109.375 ms] [avg calls per frame: 1]
  94. 17:38:36: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  95. 17:38:36: ==============================================================
  96. 17:38:36:
  97. 17:38:36: =====Stream End: 2015-09-24, 17:38:36=================================================
  98. 17:38:42: =====Stream Start: 2015-09-24, 17:38:42===============================================
  99. 17:38:42: Multithreaded optimizations: On
  100. 17:38:42: Base resolution: 1366x768
  101. 17:38:42: Output resolution: 1364x768
  102. 17:38:42: ------------------------------------------
  103. 17:38:42: Loading up D3D10 on Intel(R) HD Graphics (Adapter 1)...
  104. 17:38:42: ------------------------------------------
  105. 17:38:42: Audio Format: 48000 Hz
  106. 17:38:42: ------------------------------------------
  107. 17:38:42: Audio Channels: 2 Ch
  108. 17:38:42: Playback device {0.0.0.00000000}.{c98ffe8a-bba9-44d1-b5fe-84917e07e9ef}
  109. 17:38:42: ------------------------------------------
  110. 17:38:42: Using desktop audio input: Speakers (2- Logitech USB Headset)
  111. 17:38:42: Global Audio time adjust: 0
  112. 17:38:42: ------------------------------------------
  113. 17:38:42: Using auxilary audio input: Microphone (2- Logitech USB Headset)
  114. 17:38:42: Mic time offset: 0
  115. 17:38:42: ------------------------------------------
  116. 17:38:42: Audio Encoding: AAC
  117. 17:38:42: bitrate: 128
  118. 17:38:42: Using graphics capture
  119. 17:38:42: Scene buffering time set to 400
  120. 17:38:42: x264: VBV maxrate specified, but no bufsize, ignored
  121. 17:38:42: ------------------------------------------
  122. 17:38:42: Video Encoding: x264
  123. 17:38:42: fps: 30
  124. 17:38:42: width: 1364, height: 768
  125. 17:38:42: preset: veryfast
  126. 17:38:42: profile: main
  127. 17:38:42: keyint: 60
  128. 17:38:42: CBR: no
  129. 17:38:42: CFR: no
  130. 17:38:42: max bitrate: 6500
  131. 17:38:42: buffer size: 0
  132. 17:38:42: quality: 10
  133. 17:38:42: ------------------------------------------
  134. 17:38:51: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  135. 17:38:51: New Scene
  136. 17:38:51: Using graphics capture
  137. 17:38:51: Trying to hook process: HD-Frontend.exe
  138. 17:38:51: SharedTexCapture hooked
  139. 17:38:57: SharedTexCapture hooked
  140. 17:39:04: Total frames encoded: 653, total frames duplicated: 0 (0.00%)
  141. 17:39:04: Total frames rendered: 671, number of late frames: 1 (0.15%) (it's okay for some frames to be late)
  142. 17:39:04:
  143. 17:39:04: Profiler time results:
  144. 17:39:04:
  145. 17:39:04: ==============================================================
  146. 17:39:04: video thread frame - [100%] [avg time: 0.572 ms] [children: 12.1%] [unaccounted: 87.9%]
  147. 17:39:04: | scene->Preprocess - [0.175%] [avg time: 0.001 ms]
  148. 17:39:04: | GPU download and conversion - [11.9%] [avg time: 0.068 ms] [children: 6.29%] [unaccounted: 5.59%]
  149. 17:39:04: | | flush - [1.75%] [avg time: 0.01 ms]
  150. 17:39:04: | | CopyResource - [4.02%] [avg time: 0.023 ms]
  151. 17:39:04: | | conversion to 4:2:0 - [0.524%] [avg time: 0.003 ms]
  152. 17:39:04: Convert444Threads - [100%] [avg time: 0.638 ms] [children: 99.2%] [unaccounted: 0.784%]
  153. 17:39:04: | Convert444toNV12 - [99.2%] [avg time: 0.633 ms]
  154. 17:39:04: encoder thread frame - [100%] [avg time: 1.006 ms] [children: 0.398%] [unaccounted: 99.6%]
  155. 17:39:04: | sending stuff out - [0.398%] [avg time: 0.004 ms]
  156. 17:39:04: ==============================================================
  157. 17:39:04:
  158. 17:39:04:
  159. 17:39:04: Profiler CPU results:
  160. 17:39:04:
  161. 17:39:04: ==============================================================
  162. 17:39:04: video thread frame - [cpu time: avg 0.023 ms, total 15.625 ms] [avg calls per frame: 1]
  163. 17:39:04: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  164. 17:39:04: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  165. 17:39:04: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  166. 17:39:04: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  167. 17:39:04: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  168. 17:39:04: Convert444Threads - [cpu time: avg 0.56 ms, total 734.375 ms] [avg calls per frame: 2]
  169. 17:39:04: | Convert444toNV12 - [cpu time: avg 0.56 ms, total 734.375 ms] [avg calls per frame: 2]
  170. 17:39:04: encoder thread frame - [cpu time: avg 0.622 ms, total 406.25 ms] [avg calls per frame: 1]
  171. 17:39:04: | sending stuff out - [cpu time: avg 0.023 ms, total 15.625 ms] [avg calls per frame: 1]
  172. 17:39:04: ==============================================================
  173. 17:39:04:
  174. 17:39:04: =====Stream End: 2015-09-24, 17:39:04=================================================
  175. 17:39:05: =====Stream Start: 2015-09-24, 17:39:05===============================================
  176. 17:39:05: Multithreaded optimizations: On
  177. 17:39:05: Base resolution: 1366x768
  178. 17:39:05: Output resolution: 1364x768
  179. 17:39:05: ------------------------------------------
  180. 17:39:05: Loading up D3D10 on Intel(R) HD Graphics (Adapter 1)...
  181. 17:39:05: ------------------------------------------
  182. 17:39:05: Audio Format: 48000 Hz
  183. 17:39:05: ------------------------------------------
  184. 17:39:05: Audio Channels: 2 Ch
  185. 17:39:05: Playback device {0.0.0.00000000}.{c98ffe8a-bba9-44d1-b5fe-84917e07e9ef}
  186. 17:39:05: ------------------------------------------
  187. 17:39:05: Using desktop audio input: Speakers (2- Logitech USB Headset)
  188. 17:39:05: Global Audio time adjust: 0
  189. 17:39:05: ------------------------------------------
  190. 17:39:05: Using auxilary audio input: Microphone (2- Logitech USB Headset)
  191. 17:39:05: Mic time offset: 0
  192. 17:39:05: ------------------------------------------
  193. 17:39:05: Audio Encoding: AAC
  194. 17:39:05: bitrate: 128
  195. 17:39:05: Using graphics capture
  196. 17:39:05: Trying to hook process: HD-Frontend.exe
  197. 17:39:05: Scene buffering time set to 400
  198. 17:39:05: x264: VBV maxrate specified, but no bufsize, ignored
  199. 17:39:05: ------------------------------------------
  200. 17:39:05: Video Encoding: x264
  201. 17:39:05: fps: 30
  202. 17:39:05: width: 1364, height: 768
  203. 17:39:05: preset: veryfast
  204. 17:39:05: profile: main
  205. 17:39:05: keyint: 60
  206. 17:39:05: CBR: no
  207. 17:39:05: CFR: no
  208. 17:39:05: max bitrate: 6500
  209. 17:39:05: buffer size: 0
  210. 17:39:05: quality: 10
  211. 17:39:05: ------------------------------------------
  212. 17:39:05: SharedTexCapture hooked
  213. 17:39:06: Total frames encoded: 25, total frames duplicated: 0 (0.00%)
  214. 17:39:06: Total frames rendered: 41, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  215. 17:39:06:
  216. 17:39:06: Profiler time results:
  217. 17:39:06:
  218. 17:39:06: ==============================================================
  219. 17:39:06: video thread frame - [100%] [avg time: 0.874 ms] [children: 21.2%] [unaccounted: 78.8%]
  220. 17:39:06: | scene->Preprocess - [0.229%] [avg time: 0.002 ms]
  221. 17:39:06: | GPU download and conversion - [20.9%] [avg time: 0.183 ms] [children: 18.5%] [unaccounted: 2.4%]
  222. 17:39:06: | | flush - [15.8%] [avg time: 0.138 ms]
  223. 17:39:06: | | CopyResource - [2.4%] [avg time: 0.021 ms]
  224. 17:39:06: | | conversion to 4:2:0 - [0.343%] [avg time: 0.003 ms]
  225. 17:39:06: Convert444Threads - [100%] [avg time: 0.689 ms] [children: 99%] [unaccounted: 1.02%]
  226. 17:39:06: | Convert444toNV12 - [99%] [avg time: 0.682 ms]
  227. 17:39:06: encoder thread frame - [100%] [avg time: 1.372 ms] [children: 1.24%] [unaccounted: 98.8%]
  228. 17:39:06: | sending stuff out - [1.24%] [avg time: 0.017 ms]
  229. 17:39:06: ==============================================================
  230. 17:39:06:
  231. 17:39:06:
  232. 17:39:06: Profiler CPU results:
  233. 17:39:06:
  234. 17:39:06: ==============================================================
  235. 17:39:06: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  236. 17:39:06: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  237. 17:39:06: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  238. 17:39:06: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  239. 17:39:06: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  240. 17:39:06: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  241. 17:39:06: Convert444Threads - [cpu time: avg 0.6 ms, total 31.25 ms] [avg calls per frame: 2]
  242. 17:39:06: | Convert444toNV12 - [cpu time: avg 0.6 ms, total 31.25 ms] [avg calls per frame: 2]
  243. 17:39:06: encoder thread frame - [cpu time: avg 0.625 ms, total 15.625 ms] [avg calls per frame: 1]
  244. 17:39:06: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  245. 17:39:06: ==============================================================
  246. 17:39:06:
  247. 17:39:06: =====Stream End: 2015-09-24, 17:39:06=================================================
  248. 17:39:31: =====Stream Start: 2015-09-24, 17:39:31===============================================
  249. 17:39:31: Multithreaded optimizations: On
  250. 17:39:31: Base resolution: 1366x768
  251. 17:39:31: Output resolution: 1364x768
  252. 17:39:31: ------------------------------------------
  253. 17:39:31: Loading up D3D10 on Intel(R) HD Graphics (Adapter 1)...
  254. 17:39:31: ------------------------------------------
  255. 17:39:31: Audio Format: 48000 Hz
  256. 17:39:31: ------------------------------------------
  257. 17:39:31: Audio Channels: 2 Ch
  258. 17:39:31: Playback device {0.0.0.00000000}.{c98ffe8a-bba9-44d1-b5fe-84917e07e9ef}
  259. 17:39:31: ------------------------------------------
  260. 17:39:31: Using desktop audio input: Speakers (2- Logitech USB Headset)
  261. 17:39:31: Global Audio time adjust: 0
  262. 17:39:31: ------------------------------------------
  263. 17:39:31: Using auxilary audio input: Microphone (2- Logitech USB Headset)
  264. 17:39:31: Mic time offset: 0
  265. 17:39:31: ------------------------------------------
  266. 17:39:31: Audio Encoding: AAC
  267. 17:39:31: bitrate: 128
  268. 17:39:31: Using graphics capture
  269. 17:39:31: Trying to hook process: HD-Frontend.exe
  270. 17:39:31: Scene buffering time set to 400
  271. 17:39:31: x264: VBV maxrate specified, but no bufsize, ignored
  272. 17:39:31: ------------------------------------------
  273. 17:39:31: Video Encoding: x264
  274. 17:39:31: fps: 30
  275. 17:39:31: width: 1364, height: 768
  276. 17:39:31: preset: veryfast
  277. 17:39:31: profile: main
  278. 17:39:31: keyint: 60
  279. 17:39:31: CBR: no
  280. 17:39:31: CFR: no
  281. 17:39:31: max bitrate: 6500
  282. 17:39:31: buffer size: 0
  283. 17:39:31: quality: 10
  284. 17:39:31: ------------------------------------------
  285. 17:39:31: SharedTexCapture hooked
  286. 17:39:31: Audio timestamp for device 'Microphone (2- Logitech USB Headset)' was behind target timestamp by 209091030
  287. 17:39:33: Total frames encoded: 45, total frames duplicated: 0 (0.00%)
  288. 17:39:33: Total frames rendered: 62, number of late frames: 1 (1.61%) (it's okay for some frames to be late)
  289. 17:39:33:
  290. 17:39:33: Profiler time results:
  291. 17:39:33:
  292. 17:39:33: ==============================================================
  293. 17:39:33: video thread frame - [100%] [avg time: 0.599 ms] [children: 20.9%] [unaccounted: 79.1%]
  294. 17:39:33: | scene->Preprocess - [0.167%] [avg time: 0.001 ms]
  295. 17:39:33: | GPU download and conversion - [20.7%] [avg time: 0.124 ms] [children: 16.4%] [unaccounted: 4.34%]
  296. 17:39:33: | | flush - [12.2%] [avg time: 0.073 ms]
  297. 17:39:33: | | CopyResource - [3.67%] [avg time: 0.022 ms]
  298. 17:39:33: | | conversion to 4:2:0 - [0.501%] [avg time: 0.003 ms]
  299. 17:39:33: Convert444Threads - [100%] [avg time: 0.574 ms] [children: 99.3%] [unaccounted: 0.697%]
  300. 17:39:33: | Convert444toNV12 - [99.3%] [avg time: 0.57 ms]
  301. 17:39:33: encoder thread frame - [100%] [avg time: 1.142 ms] [children: 1.23%] [unaccounted: 98.8%]
  302. 17:39:33: | sending stuff out - [1.23%] [avg time: 0.014 ms]
  303. 17:39:33: ==============================================================
  304. 17:39:33:
  305. 17:39:33:
  306. 17:39:33: Profiler CPU results:
  307. 17:39:33:
  308. 17:39:33: ==============================================================
  309. 17:39:33: video thread frame - [cpu time: avg 0.504 ms, total 31.25 ms] [avg calls per frame: 1]
  310. 17:39:33: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  311. 17:39:33: | GPU download and conversion - [cpu time: avg 0.504 ms, total 31.25 ms] [avg calls per frame: 1]
  312. 17:39:33: | | flush - [cpu time: avg 0.504 ms, total 31.25 ms] [avg calls per frame: 1]
  313. 17:39:33: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  314. 17:39:33: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  315. 17:39:33: Convert444Threads - [cpu time: avg 0.339 ms, total 31.25 ms] [avg calls per frame: 2]
  316. 17:39:33: | Convert444toNV12 - [cpu time: avg 0.339 ms, total 31.25 ms] [avg calls per frame: 2]
  317. 17:39:33: encoder thread frame - [cpu time: avg 0.694 ms, total 31.25 ms] [avg calls per frame: 1]
  318. 17:39:33: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  319. 17:39:33: ==============================================================
  320. 17:39:33:
  321. 17:39:33: =====Stream End: 2015-09-24, 17:39:33=================================================
  322. 17:42:10: =====Stream Start: 2015-09-24, 17:42:10===============================================
  323. 17:42:10: Multithreaded optimizations: On
  324. 17:42:10: Base resolution: 1366x768
  325. 17:42:10: Output resolution: 1364x768
  326. 17:42:10: ------------------------------------------
  327. 17:42:10: Loading up D3D10 on Intel(R) HD Graphics (Adapter 1)...
  328. 17:42:10: ------------------------------------------
  329. 17:42:10: Audio Format: 48000 Hz
  330. 17:42:10: ------------------------------------------
  331. 17:42:10: Audio Channels: 2 Ch
  332. 17:42:10: Playback device {0.0.0.00000000}.{c98ffe8a-bba9-44d1-b5fe-84917e07e9ef}
  333. 17:42:10: ------------------------------------------
  334. 17:42:10: Using desktop audio input: Speakers (2- Logitech USB Headset)
  335. 17:42:10: Global Audio time adjust: 0
  336. 17:42:10: ------------------------------------------
  337. 17:42:10: Using auxilary audio input: Microphone (2- Logitech USB Headset)
  338. 17:42:10: Mic time offset: 0
  339. 17:42:10: ------------------------------------------
  340. 17:42:10: Audio Encoding: AAC
  341. 17:42:10: bitrate: 128
  342. 17:42:10: Using graphics capture
  343. 17:42:10: Trying to hook process: HD-Frontend.exe
  344. 17:42:10: Scene buffering time set to 400
  345. 17:42:10: x264: VBV maxrate specified, but no bufsize, ignored
  346. 17:42:10: ------------------------------------------
  347. 17:42:10: Video Encoding: x264
  348. 17:42:10: fps: 30
  349. 17:42:10: width: 1364, height: 768
  350. 17:42:10: preset: fast
  351. 17:42:10: profile: main
  352. 17:42:10: keyint: 60
  353. 17:42:10: CBR: no
  354. 17:42:10: CFR: no
  355. 17:42:10: max bitrate: 6500
  356. 17:42:10: buffer size: 0
  357. 17:42:10: quality: 10
  358. 17:42:10: ------------------------------------------
  359. 17:42:10: SharedTexCapture hooked
  360. 17:42:18: Total frames encoded: 225, total frames duplicated: 2 (0.89%)
  361. 17:42:18: Total frames rendered: 242, number of late frames: 1 (0.41%) (it's okay for some frames to be late)
  362. 17:42:18:
  363. 17:42:18: Profiler time results:
  364. 17:42:18:
  365. 17:42:18: ==============================================================
  366. 17:42:18: video thread frame - [100%] [avg time: 0.541 ms] [children: 15.2%] [unaccounted: 84.8%]
  367. 17:42:18: | scene->Preprocess - [0.37%] [avg time: 0.002 ms]
  368. 17:42:18: | GPU download and conversion - [14.8%] [avg time: 0.08 ms] [children: 12.8%] [unaccounted: 2.03%]
  369. 17:42:18: | | flush - [8.13%] [avg time: 0.044 ms]
  370. 17:42:18: | | CopyResource - [4.07%] [avg time: 0.022 ms]
  371. 17:42:18: | | conversion to 4:2:0 - [0.555%] [avg time: 0.003 ms]
  372. 17:42:18: Convert444Threads - [100%] [avg time: 0.561 ms] [children: 99.1%] [unaccounted: 0.891%]
  373. 17:42:18: | Convert444toNV12 - [99.1%] [avg time: 0.556 ms]
  374. 17:42:18: encoder thread frame - [100%] [avg time: 1.919 ms] [children: 1.62%] [unaccounted: 98.4%]
  375. 17:42:18: | sending stuff out - [1.62%] [avg time: 0.031 ms]
  376. 17:42:18: ==============================================================
  377. 17:42:18:
  378. 17:42:18:
  379. 17:42:18: Profiler CPU results:
  380. 17:42:18:
  381. 17:42:18: ==============================================================
  382. 17:42:18: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  383. 17:42:18: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  384. 17:42:18: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  385. 17:42:18: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  386. 17:42:18: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  387. 17:42:18: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  388. 17:42:18: Convert444Threads - [cpu time: avg 0.587 ms, total 265.625 ms] [avg calls per frame: 2]
  389. 17:42:18: | Convert444toNV12 - [cpu time: avg 0.587 ms, total 265.625 ms] [avg calls per frame: 2]
  390. 17:42:18: encoder thread frame - [cpu time: avg 0.902 ms, total 203.125 ms] [avg calls per frame: 1]
  391. 17:42:18: | sending stuff out - [cpu time: avg 0.069 ms, total 15.625 ms] [avg calls per frame: 1]
  392. 17:42:18: ==============================================================
  393. 17:42:18:
  394. 17:42:18: =====Stream End: 2015-09-24, 17:42:18=================================================
  395. 17:44:14: =====Stream Start: 2015-09-24, 17:44:14===============================================
  396. 17:44:14: Multithreaded optimizations: On
  397. 17:44:14: Base resolution: 1366x768
  398. 17:44:14: Output resolution: 1364x768
  399. 17:44:14: ------------------------------------------
  400. 17:44:14: Loading up D3D10 on Intel(R) HD Graphics (Adapter 1)...
  401. 17:44:15: ------------------------------------------
  402. 17:44:15: Audio Format: 48000 Hz
  403. 17:44:15: ------------------------------------------
  404. 17:44:15: Audio Channels: 2 Ch
  405. 17:44:15: Playback device {0.0.0.00000000}.{c98ffe8a-bba9-44d1-b5fe-84917e07e9ef}
  406. 17:44:15: ------------------------------------------
  407. 17:44:15: Using desktop audio input: Speakers (2- Logitech USB Headset)
  408. 17:44:15: Global Audio time adjust: 0
  409. 17:44:15: ------------------------------------------
  410. 17:44:15: Using auxilary audio input: Microphone (2- Logitech USB Headset)
  411. 17:44:15: Mic time offset: 0
  412. 17:44:15: ------------------------------------------
  413. 17:44:15: Audio Encoding: AAC
  414. 17:44:15: bitrate: 128
  415. 17:44:15: Using graphics capture
  416. 17:44:15: Trying to hook process: HD-Frontend.exe
  417. 17:44:15: Scene buffering time set to 400
  418. 17:44:15: x264: VBV maxrate specified, but no bufsize, ignored
  419. 17:44:15: ------------------------------------------
  420. 17:44:15: Video Encoding: x264
  421. 17:44:15: fps: 30
  422. 17:44:15: width: 1364, height: 768
  423. 17:44:15: preset: veryfast
  424. 17:44:15: profile: main
  425. 17:44:15: keyint: 60
  426. 17:44:15: CBR: no
  427. 17:44:15: CFR: no
  428. 17:44:15: max bitrate: 6500
  429. 17:44:15: buffer size: 0
  430. 17:44:15: quality: 10
  431. 17:44:15: ------------------------------------------
  432. 17:44:15: SharedTexCapture hooked
  433. 17:47:08: Total frames encoded: 5195, total frames duplicated: 0 (0.00%)
  434. 17:47:08: Total frames rendered: 5212, number of late frames: 1 (0.02%) (it's okay for some frames to be late)
  435. 17:47:08:
  436. 17:47:08: Profiler time results:
  437. 17:47:08:
  438. 17:47:08: ==============================================================
  439. 17:47:08: video thread frame - [100%] [avg time: 0.551 ms] [children: 12.2%] [unaccounted: 87.8%]
  440. 17:47:08: | scene->Preprocess - [0.181%] [avg time: 0.001 ms]
  441. 17:47:08: | GPU download and conversion - [12%] [avg time: 0.066 ms] [children: 9.8%] [unaccounted: 2.18%]
  442. 17:47:08: | | flush - [5.26%] [avg time: 0.029 ms]
  443. 17:47:08: | | CopyResource - [3.99%] [avg time: 0.022 ms]
  444. 17:47:08: | | conversion to 4:2:0 - [0.544%] [avg time: 0.003 ms]
  445. 17:47:08: Convert444Threads - [100%] [avg time: 0.635 ms] [children: 99.2%] [unaccounted: 0.787%]
  446. 17:47:08: | Convert444toNV12 - [99.2%] [avg time: 0.63 ms]
  447. 17:47:08: encoder thread frame - [100%] [avg time: 1.221 ms] [children: 5.9%] [unaccounted: 94.1%]
  448. 17:47:08: | sending stuff out - [5.9%] [avg time: 0.072 ms]
  449. 17:47:08: ==============================================================
  450. 17:47:08:
  451. 17:47:08:
  452. 17:47:08: Profiler CPU results:
  453. 17:47:08:
  454. 17:47:08: ==============================================================
  455. 17:47:08: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  456. 17:47:08: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  457. 17:47:08: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  458. 17:47:08: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  459. 17:47:08: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  460. 17:47:08: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  461. 17:47:08: Convert444Threads - [cpu time: avg 0.766 ms, total 7968.75 ms] [avg calls per frame: 2]
  462. 17:47:08: | Convert444toNV12 - [cpu time: avg 0.757 ms, total 7875 ms] [avg calls per frame: 2]
  463. 17:47:08: encoder thread frame - [cpu time: avg 0.664 ms, total 3453.13 ms] [avg calls per frame: 1]
  464. 17:47:08: | sending stuff out - [cpu time: avg 0.114 ms, total 593.75 ms] [avg calls per frame: 1]
  465. 17:47:08: ==============================================================
  466. 17:47:08:
  467. 17:47:08: =====Stream End: 2015-09-24, 17:47:08=================================================
  468. 17:47:25: =====Stream Start: 2015-09-24, 17:47:25===============================================
  469. 17:47:25: Multithreaded optimizations: On
  470. 17:47:25: Base resolution: 1366x768
  471. 17:47:25: Output resolution: 1364x768
  472. 17:47:25: ------------------------------------------
  473. 17:47:25: Loading up D3D10 on Intel(R) HD Graphics (Adapter 1)...
  474. 17:47:25: ------------------------------------------
  475. 17:47:25: Audio Format: 48000 Hz
  476. 17:47:25: ------------------------------------------
  477. 17:47:25: Audio Channels: 2 Ch
  478. 17:47:25: Playback device {0.0.0.00000000}.{c98ffe8a-bba9-44d1-b5fe-84917e07e9ef}
  479. 17:47:25: ------------------------------------------
  480. 17:47:25: Using desktop audio input: Speakers (2- Logitech USB Headset)
  481. 17:47:25: Global Audio time adjust: 0
  482. 17:47:25: ------------------------------------------
  483. 17:47:25: Using auxilary audio input: Microphone (2- Logitech USB Headset)
  484. 17:47:25: Mic time offset: 0
  485. 17:47:25: ------------------------------------------
  486. 17:47:25: Audio Encoding: AAC
  487. 17:47:25: bitrate: 128
  488. 17:47:25: Using graphics capture
  489. 17:47:25: Trying to hook process: HD-Frontend.exe
  490. 17:47:25: Scene buffering time set to 400
  491. 17:47:25: x264: VBV maxrate specified, but no bufsize, ignored
  492. 17:47:25: ------------------------------------------
  493. 17:47:25: Video Encoding: x264
  494. 17:47:25: fps: 30
  495. 17:47:25: width: 1364, height: 768
  496. 17:47:25: preset: veryfast
  497. 17:47:25: profile: main
  498. 17:47:25: keyint: 60
  499. 17:47:25: CBR: no
  500. 17:47:25: CFR: no
  501. 17:47:25: max bitrate: 6500
  502. 17:47:25: buffer size: 0
  503. 17:47:25: quality: 10
  504. 17:47:25: ------------------------------------------
  505. 17:47:25: SharedTexCapture hooked
  506. 17:48:24: Total frames encoded: 1752, total frames duplicated: 0 (0.00%)
  507. 17:48:24: Total frames rendered: 1769, number of late frames: 1 (0.06%) (it's okay for some frames to be late)
  508. 17:48:25:
  509. 17:48:25: Profiler time results:
  510. 17:48:25:
  511. 17:48:25: ==============================================================
  512. 17:48:25: video thread frame - [100%] [avg time: 0.575 ms] [children: 12.2%] [unaccounted: 87.8%]
  513. 17:48:25: | scene->Preprocess - [0.174%] [avg time: 0.001 ms]
  514. 17:48:25: | GPU download and conversion - [12%] [avg time: 0.069 ms] [children: 9.74%] [unaccounted: 2.26%]
  515. 17:48:25: | | flush - [5.39%] [avg time: 0.031 ms]
  516. 17:48:25: | | CopyResource - [3.83%] [avg time: 0.022 ms]
  517. 17:48:25: | | conversion to 4:2:0 - [0.522%] [avg time: 0.003 ms]
  518. 17:48:25: Convert444Threads - [100%] [avg time: 0.617 ms] [children: 99.2%] [unaccounted: 0.81%]
  519. 17:48:25: | Convert444toNV12 - [99.2%] [avg time: 0.612 ms]
  520. 17:48:25: encoder thread frame - [100%] [avg time: 1.138 ms] [children: 3.87%] [unaccounted: 96.1%]
  521. 17:48:25: | sending stuff out - [3.87%] [avg time: 0.044 ms]
  522. 17:48:25: ==============================================================
  523. 17:48:25:
  524. 17:48:25:
  525. 17:48:25: Profiler CPU results:
  526. 17:48:25:
  527. 17:48:25: ==============================================================
  528. 17:48:25: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  529. 17:48:25: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  530. 17:48:25: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  531. 17:48:25: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  532. 17:48:25: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  533. 17:48:25: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  534. 17:48:25: Convert444Threads - [cpu time: avg 0.779 ms, total 2734.38 ms] [avg calls per frame: 2]
  535. 17:48:25: | Convert444toNV12 - [cpu time: avg 0.779 ms, total 2734.38 ms] [avg calls per frame: 2]
  536. 17:48:25: encoder thread frame - [cpu time: avg 0.481 ms, total 843.75 ms] [avg calls per frame: 1]
  537. 17:48:25: | sending stuff out - [cpu time: avg 0.08 ms, total 140.625 ms] [avg calls per frame: 1]
  538. 17:48:25: ==============================================================
  539. 17:48:25:
  540. 17:48:25: =====Stream End: 2015-09-24, 17:48:25=================================================
  541. 17:48:37: Terminating 0x12fc
  542. 17:48:37: Terminating 0x1c88
  543. 17:48:37: Terminating 0xd44
  544. 17:48:37: Terminating 0x1ef4
  545. 17:48:37: Terminating 0x1c80
  546.  
  547.  
  548. Last game capture log:
  549. 2015-09-24, 17:38:51: we're booting up:
  550. 17:38:51: CaptureThread: attached to process HD-Frontend.exe
  551. 17:38:51: D3D9 Present
  552. 17:38:51: DXGI Present
  553. 17:38:51: (half life scientist) everything.. seems to be in order
  554. 17:38:51: D3D9EndScene called
  555. 17:38:51: D3DPRESENT_PARAMETERS {
  556. 17:38:51: BackBufferWidth: 1
  557. 17:38:51: BackBufferHeight: 1
  558. 17:38:51: BackBufferFormat: D3DFMT_X8R8G8B8
  559. 17:38:51: BackBufferCount: 1
  560. 17:38:51: MultiSampleType: D3DMULTISAMPLE_NONE
  561. 17:38:51: MultiSampleQuality: 0
  562. 17:38:51: SwapEffect: D3DSWAPEFFECT_DISCARD
  563. 17:38:51: hDeviceWindow: 1705608
  564. 17:38:51: Windowed: true
  565. 17:38:51: EnableAutoDepthStencil: false
  566. 17:38:51: AutoDepthStencilFormat: D3DFMT_UNKNOWN
  567. 17:38:51: Flags: None
  568. 17:38:51: FullScreen_RefreshRateInHz: 0
  569. 17:38:51: PresentationInterval: 0
  570. 17:38:51: };
  571. 17:38:51: successfully set up d3d9 hooks
  572. 17:38:51: D3D9SwapPresent called
  573. 17:38:51: DoD3D9GPUHook: success - d3d9ex
  574. 17:38:51: D3DSURFACE_DESC {
  575. 17:38:51: Format: D3DFMT_X8R8G8B8
  576. 17:38:51: Type: D3DRTYPE_SURFACE
  577. 17:38:51: Usage: D3DUSAGE_RENDERTARGET
  578. 17:38:51: Pool: D3DPOOL_DEFAULT
  579. 17:38:51: MultiSampleType: D3DMULTISAMPLE_NONE
  580. 17:38:51: MultiSampleQuality: 0
  581. 17:38:51: Width: 960
  582. 17:38:51: Height: 600
  583. 17:38:51: };
  584. 17:38:51: successfully capturing d3d9 frames via GPU
  585. 17:38:57: ---------------------- Cleared D3D9 Capture ----------------------
  586. 17:38:57: received restart event, capturing
  587. 17:38:57: DoD3D9GPUHook: success - d3d9ex
  588. 17:38:57: D3D9EndScene called
  589. 17:38:57: D3D9SwapPresent called
  590. 17:38:57: D3DSURFACE_DESC {
  591. 17:38:57: Format: D3DFMT_X8R8G8B8
  592. 17:38:57: Type: D3DRTYPE_SURFACE
  593. 17:38:57: Usage: D3DUSAGE_RENDERTARGET
  594. 17:38:57: Pool: D3DPOOL_DEFAULT
  595. 17:38:57: MultiSampleType: D3DMULTISAMPLE_NONE
  596. 17:38:57: MultiSampleQuality: 0
  597. 17:38:57: Width: 960
  598. 17:38:57: Height: 600
  599. 17:38:57: };
  600. 17:38:57: successfully capturing d3d9 frames via GPU
  601. 17:39:04: ---------------------- Cleared D3D9 Capture ----------------------
  602. 17:39:04: D3D9EndScene called
  603. 17:39:04: D3D9SwapPresent called
  604. 17:39:05: received restart event, capturing
  605. 17:39:05: DoD3D9GPUHook: success - d3d9ex
  606. 17:39:05: D3DSURFACE_DESC {
  607. 17:39:05: Format: D3DFMT_X8R8G8B8
  608. 17:39:05: Type: D3DRTYPE_SURFACE
  609. 17:39:05: Usage: D3DUSAGE_RENDERTARGET
  610. 17:39:05: Pool: D3DPOOL_DEFAULT
  611. 17:39:05: MultiSampleType: D3DMULTISAMPLE_NONE
  612. 17:39:05: MultiSampleQuality: 0
  613. 17:39:05: Width: 960
  614. 17:39:05: Height: 600
  615. 17:39:05: };
  616. 17:39:05: successfully capturing d3d9 frames via GPU
  617. 17:39:06: ---------------------- Cleared D3D9 Capture ----------------------
  618. 17:39:06: D3D9EndScene called
  619. 17:39:06: D3D9SwapPresent called
  620. 17:39:31: received restart event, capturing
  621. 17:39:31: DoD3D9GPUHook: success - d3d9ex
  622. 17:39:31: D3DSURFACE_DESC {
  623. 17:39:31: Format: D3DFMT_X8R8G8B8
  624. 17:39:31: Type: D3DRTYPE_SURFACE
  625. 17:39:31: Usage: D3DUSAGE_RENDERTARGET
  626. 17:39:31: Pool: D3DPOOL_DEFAULT
  627. 17:39:31: MultiSampleType: D3DMULTISAMPLE_NONE
  628. 17:39:31: MultiSampleQuality: 0
  629. 17:39:31: Width: 960
  630. 17:39:31: Height: 600
  631. 17:39:31: };
  632. 17:39:31: successfully capturing d3d9 frames via GPU
  633. 17:39:33: ---------------------- Cleared D3D9 Capture ----------------------
  634. 17:39:33: D3D9EndScene called
  635. 17:39:33: D3D9SwapPresent called
  636. 17:42:10: received restart event, capturing
  637. 17:42:10: DoD3D9GPUHook: success - d3d9ex
  638. 17:42:10: D3DSURFACE_DESC {
  639. 17:42:10: Format: D3DFMT_X8R8G8B8
  640. 17:42:10: Type: D3DRTYPE_SURFACE
  641. 17:42:10: Usage: D3DUSAGE_RENDERTARGET
  642. 17:42:10: Pool: D3DPOOL_DEFAULT
  643. 17:42:10: MultiSampleType: D3DMULTISAMPLE_NONE
  644. 17:42:10: MultiSampleQuality: 0
  645. 17:42:10: Width: 960
  646. 17:42:10: Height: 600
  647. 17:42:10: };
  648. 17:42:10: successfully capturing d3d9 frames via GPU
  649. 17:42:18: ---------------------- Cleared D3D9 Capture ----------------------
  650. 17:42:18: D3D9EndScene called
  651. 17:42:18: D3D9SwapPresent called
  652. 17:44:15: received restart event, capturing
  653. 17:44:15: DoD3D9GPUHook: success - d3d9ex
  654. 17:44:15: D3DSURFACE_DESC {
  655. 17:44:15: Format: D3DFMT_X8R8G8B8
  656. 17:44:15: Type: D3DRTYPE_SURFACE
  657. 17:44:15: Usage: D3DUSAGE_RENDERTARGET
  658. 17:44:15: Pool: D3DPOOL_DEFAULT
  659. 17:44:15: MultiSampleType: D3DMULTISAMPLE_NONE
  660. 17:44:15: MultiSampleQuality: 0
  661. 17:44:15: Width: 960
  662. 17:44:15: Height: 600
  663. 17:44:15: };
  664. 17:44:15: successfully capturing d3d9 frames via GPU
  665. 17:47:08: ---------------------- Cleared D3D9 Capture ----------------------
  666. 17:47:08: D3D9EndScene called
  667. 17:47:08: D3D9SwapPresent called
  668. 17:47:25: received restart event, capturing
  669. 17:47:25: DoD3D9GPUHook: success - d3d9ex
  670. 17:47:25: D3DSURFACE_DESC {
  671. 17:47:25: Format: D3DFMT_X8R8G8B8
  672. 17:47:25: Type: D3DRTYPE_SURFACE
  673. 17:47:25: Usage: D3DUSAGE_RENDERTARGET
  674. 17:47:25: Pool: D3DPOOL_DEFAULT
  675. 17:47:25: MultiSampleType: D3DMULTISAMPLE_NONE
  676. 17:47:25: MultiSampleQuality: 0
  677. 17:47:25: Width: 960
  678. 17:47:25: Height: 600
  679. 17:47:25: };
  680. 17:47:25: successfully capturing d3d9 frames via GPU
  681. 17:48:24: ---------------------- Cleared D3D9 Capture ----------------------
  682. 17:48:24: D3D9EndScene called
  683. 17:48:24: D3D9SwapPresent called
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