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- RetroArch [INFO] :: === Build =======================================
- Capabilities: MMX MMXEXT SSE1 SSE2 SSE3 SSSE3 SSE4 SSE4.2 AVX AES
- Built: Aug 11 2016
- RetroArch [INFO] :: Version: 1.3.6
- RetroArch [INFO] :: Git: 2ebc0c1
- RetroArch [INFO] :: =================================================
- RetroArch [INFO] :: Config: loading config from: c:\!games\retroarch\retroarch.cfg.
- RetroArch [INFO] :: Resetting undo buffers.
- RetroArch [INFO] :: Environ SET_PIXEL_FORMAT: RGB565.
- RetroArch [INFO] :: Version of libretro API: 1
- RetroArch [INFO] :: Compiled against API: 1
- RetroArch [INFO] :: Set audio input rate to: 29999.40 Hz.
- RetroArch [INFO] :: Found shader "c:\!games\retroarch\shaders\bsnes_balanced_libretro.dll.cgp"
- RetroArch [INFO] :: Found shader "c:\!games\retroarch\shaders\desmume_easymode.cgp"
- RetroArch [INFO] :: Found shader "c:\!games\retroarch\shaders\desmume_lcd.cgp"
- RetroArch [INFO] :: Found shader "c:\!games\retroarch\shaders\gambatte_libretro.dll.cgp"
- RetroArch [INFO] :: Found shader "c:\!games\retroarch\shaders\gambatte_libretro_gbc.dll.cgp"
- RetroArch [INFO] :: Found shader "c:\!games\retroarch\shaders\genesis_plus_gx_libretro.dll.cgp"
- RetroArch [INFO] :: Found shader "c:\!games\retroarch\shaders\mednafen_psx_libretro.dll.cgp"
- RetroArch [INFO] :: Found shader "c:\!games\retroarch\shaders\mgba_libretro.dll.cgp"
- RetroArch [INFO] :: Found shader "c:\!games\retroarch\shaders\mupen64.cgp"
- RetroArch [INFO] :: Found shader "c:\!games\retroarch\shaders\ppsspp_libretro.dll.cgp"
- RetroArch [INFO] :: Found shader "c:\!games\retroarch\shaders\ppsspp_libretro_crt.dll.cgp"
- RetroArch [INFO] :: Found shader "c:\!games\retroarch\shaders\retroarch.cgp"
- RetroArch [INFO] :: Found shader "c:\!games\retroarch\shaders\retroarch.glslp"
- RetroArch [INFO] :: Found shader "c:\!games\retroarch\shaders\test.cgp"
- RetroArch [INFO] :: Video @ fullscreen
- RetroArch [INFO] :: Found GL context: wgl
- RetroArch [INFO] :: Detecting screen resolution 1920x1080.
- RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
- RetroArch [INFO] :: [GL]: Vendor: NVIDIA Corporation, Renderer: GeForce GTX 980 Ti/PCIe/SSE2.
- RetroArch [INFO] :: [GL]: Version: 4.5.0 NVIDIA 368.69.
- RetroArch [INFO] :: Querying GL extension: ARB_ES2_compatibility => exists
- RetroArch [INFO] :: Querying GL extension: ARB_sync => exists
- RetroArch [INFO] :: [GL]: Using ARB_sync to reduce latency.
- RetroArch [INFO] :: Querying GL extension: ARB_texture_float => exists
- RetroArch [INFO] :: Querying GL extension: EXT_texture_sRGB => exists
- RetroArch [INFO] :: Querying GL extension: ARB_framebuffer_sRGB => exists
- RetroArch [INFO] :: GL: Using resolution 1920x1080
- RetroArch [INFO] :: [GL]: Default shader backend found: glsl.
- RetroArch [INFO] :: [Shader driver]: Using Cg shader backend.
- RetroArch [INFO] :: [Cg]: Vertex profile: gp5vp
- RetroArch [INFO] :: [Cg]: Fragment profile: gp5fp
- RetroArch [INFO] :: Loading Cg meta-shader: c:\!games\retroarch\shaders\retroarch.cgp
- RetroArch [INFO] :: Found #pragma parameter Gamma Input (GAMMA_INPUT) 2.400000 0.100000 5.000000 0.010000
- RetroArch [INFO] :: Found #pragma parameter Gamma Output (GAMMA_OUTPUT) 2.200000 0.100000 5.000000 0.010000
- RetroArch [INFO] :: Found #pragma parameter Sharpness Horizontal (SHARPNESS_H) 0.600000 0.000000 1.000000 0.050000
- RetroArch [INFO] :: Found #pragma parameter Sharpness Vertical (SHARPNESS_V) 1.000000 0.000000 1.000000 0.050000
- RetroArch [INFO] :: Found #pragma parameter Mask Type (MASK_TYPE) 4.000000 0.000000 7.000000 1.000000
- RetroArch [INFO] :: Found #pragma parameter Mask Strength Min. (MASK_STRENGTH_MIN) 0.200000 0.000000 0.500000 0.010000
- RetroArch [INFO] :: Found #pragma parameter Mask Strength Max. (MASK_STRENGTH_MAX) 0.200000 0.000000 0.500000 0.010000
- RetroArch [INFO] :: Found #pragma parameter Mask Size (MASK_SIZE) 1.000000 1.000000 100.000000 1.000000
- RetroArch [INFO] :: Found #pragma parameter Scanline Strength Min. (SCANLINE_STRENGTH_MIN) 0.200000 0.000000 1.000000 0.050000
- RetroArch [INFO] :: Found #pragma parameter Scanline Strength Max. (SCANLINE_STRENGTH_MAX) 0.400000 0.000000 1.000000 0.050000
- RetroArch [INFO] :: Found #pragma parameter Scanline Beam Min. (SCANLINE_BEAM_MIN) 1.000000 0.250000 5.000000 0.050000
- RetroArch [INFO] :: Found #pragma parameter Scanline Beam Max. (SCANLINE_BEAM_MAX) 1.000000 0.250000 5.000000 0.050000
- RetroArch [INFO] :: Found #pragma parameter Geom Curvature (GEOM_CURVATURE) 0.000000 0.000000 0.100000 0.010000
- RetroArch [INFO] :: Found #pragma parameter Geom Warp (GEOM_WARP) 0.000000 0.000000 0.100000 0.010000
- RetroArch [INFO] :: Found #pragma parameter Geom Corner Size (GEOM_CORNER_SIZE) 0.000000 0.000000 0.100000 0.010000
- RetroArch [INFO] :: Found #pragma parameter Geom Corner Smoothness (GEOM_CORNER_SMOOTH) 150.000000 50.000000 1000.000000 25.000000
- RetroArch [INFO] :: Found #pragma parameter Interlacing Toggle (INTERLACING_TOGGLE) 1.000000 0.000000 1.000000 1.000000
- RetroArch [INFO] :: Found #pragma parameter Halation (HALATION) 0.030000 0.000000 1.000000 0.010000
- RetroArch [INFO] :: Found #pragma parameter Diffusion (DIFFUSION) 0.000000 0.000000 1.000000 0.010000
- RetroArch [INFO] :: Found #pragma parameter Brightness (BRIGHTNESS) 1.000000 0.000000 2.000000 0.050000
- RetroArch [INFO] :: Loading Cg shader: "C:\!games\retroarch\shaders\shaders_cg\crt\shaders/crt-easymode-halation/linearize.cg".
- RetroArch [INFO] :: Loading Cg shader: "C:\!games\retroarch\shaders\shaders_cg\crt\shaders/crt-easymode-halation/blur_horiz.cg".
- RetroArch [INFO] :: Loading Cg shader: "C:\!games\retroarch\shaders\shaders_cg\crt\shaders/crt-easymode-halation/blur_vert.cg".
- RetroArch [INFO] :: Loading Cg shader: "C:\!games\retroarch\shaders\shaders_cg\crt\shaders/crt-easymode-halation/threshold.cg".
- RetroArch [INFO] :: Loading Cg shader: "C:\!games\retroarch\shaders\shaders_cg\crt\shaders/crt-easymode-halation/crt-easymode-halation.cg".
- RetroArch [INFO] :: CG: Found semantic "POSITION" in prog #1.
- RetroArch [INFO] :: CG: Found semantic "TEXCOORD" in prog #1.
- RetroArch [INFO] :: CG: Found semantic "POSITION" in prog #2.
- RetroArch [INFO] :: CG: Found semantic "COLOR" in prog #2.
- RetroArch [INFO] :: CG: Found semantic "TEXCOORD0" in prog #2.
- RetroArch [INFO] :: CG: Found semantic "POSITION" in prog #3.
- RetroArch [INFO] :: CG: Found semantic "COLOR" in prog #3.
- RetroArch [INFO] :: CG: Found semantic "TEXCOORD0" in prog #3.
- RetroArch [INFO] :: CG: Found semantic "POSITION" in prog #4.
- RetroArch [INFO] :: CG: Found semantic "TEXCOORD" in prog #4.
- RetroArch [INFO] :: CG: Found semantic "POSITION" in prog #5.
- RetroArch [INFO] :: CG: Found semantic "TEXCOORD" in prog #5.
- RetroArch [INFO] :: CG: Found semantic "POSITION" in prog #24.
- RetroArch [INFO] :: CG: Found semantic "COLOR" in prog #24.
- RetroArch [INFO] :: CG: Found semantic "TEXCOORD0" in prog #24.
- RetroArch [INFO] :: CG: Found semantic "POSITION" in prog #23.
- RetroArch [INFO] :: CG: Found semantic "COLOR" in prog #23.
- RetroArch [INFO] :: CG: Found semantic "TEXCOORD0" in prog #23.
- RetroArch [INFO] :: [GL]: Using 4 textures.
- RetroArch [INFO] :: [GL]: Loaded 5 program(s).
- RetroArch [INFO] :: [GL]: Using GL_RGB565 for texture uploads.
- RetroArch [INFO] :: Querying GL extension: ARB_framebuffer_object => exists
- RetroArch [INFO] :: [GL]: Creating FBO 0 @ 512x512
- RetroArch [INFO] :: [GL]: Creating FBO 1 @ 512x512
- RetroArch [INFO] :: [GL]: Creating FBO 2 @ 512x512
- RetroArch [INFO] :: [GL]: Creating FBO 3 @ 512x512
- RetroArch [INFO] :: [GL]: FBO pass #0 is sRGB.
- RetroArch [INFO] :: [GL]: FBO pass #1 is sRGB.
- RetroArch [INFO] :: [GL]: FBO pass #2 is sRGB.
- RetroArch [INFO] :: [GL]: FBO pass #3 is sRGB.
- RetroArch [INFO] :: Found XInput v1.4.
- RetroArch [INFO] :: Found XInput v1.4.
- RetroArch [INFO] :: Enumerating DInput joypads ...
- RetroArch [INFO] :: Done enumerating DInput joypads ...
- RetroArch [INFO] :: Found joypad driver: "dinput".
- RetroArch [INFO] :: Using font rendering backend: freetype.
- RetroArch [INFO] :: XAudio2: Requesting 64 ms latency, using 64 ms latency.
- RetroArch [INFO] :: Found menu display driver: "menu_display_gl".
- RetroArch [INFO] :: Querying GL extension: ARB_framebuffer_object => exists
- RetroArch [INFO] :: Using font rendering backend: freetype.
- RetroArch [INFO] :: Found #pragma parameter Gamma Input (GAMMA_INPUT) 2.400000 0.100000 5.000000 0.010000
- RetroArch [INFO] :: Found #pragma parameter Gamma Output (GAMMA_OUTPUT) 2.200000 0.100000 5.000000 0.010000
- RetroArch [INFO] :: Found #pragma parameter Sharpness Horizontal (SHARPNESS_H) 0.600000 0.000000 1.000000 0.050000
- RetroArch [INFO] :: Found #pragma parameter Sharpness Vertical (SHARPNESS_V) 1.000000 0.000000 1.000000 0.050000
- RetroArch [INFO] :: Found #pragma parameter Mask Type (MASK_TYPE) 4.000000 0.000000 7.000000 1.000000
- RetroArch [INFO] :: Found #pragma parameter Mask Strength Min. (MASK_STRENGTH_MIN) 0.200000 0.000000 0.500000 0.010000
- RetroArch [INFO] :: Found #pragma parameter Mask Strength Max. (MASK_STRENGTH_MAX) 0.200000 0.000000 0.500000 0.010000
- RetroArch [INFO] :: Found #pragma parameter Mask Size (MASK_SIZE) 1.000000 1.000000 100.000000 1.000000
- RetroArch [INFO] :: Found #pragma parameter Scanline Strength Min. (SCANLINE_STRENGTH_MIN) 0.200000 0.000000 1.000000 0.050000
- RetroArch [INFO] :: Found #pragma parameter Scanline Strength Max. (SCANLINE_STRENGTH_MAX) 0.400000 0.000000 1.000000 0.050000
- RetroArch [INFO] :: Found #pragma parameter Scanline Beam Min. (SCANLINE_BEAM_MIN) 1.000000 0.250000 5.000000 0.050000
- RetroArch [INFO] :: Found #pragma parameter Scanline Beam Max. (SCANLINE_BEAM_MAX) 1.000000 0.250000 5.000000 0.050000
- RetroArch [INFO] :: Found #pragma parameter Geom Curvature (GEOM_CURVATURE) 0.000000 0.000000 0.100000 0.010000
- RetroArch [INFO] :: Found #pragma parameter Geom Warp (GEOM_WARP) 0.000000 0.000000 0.100000 0.010000
- RetroArch [INFO] :: Found #pragma parameter Geom Corner Size (GEOM_CORNER_SIZE) 0.000000 0.000000 0.100000 0.010000
- RetroArch [INFO] :: Found #pragma parameter Geom Corner Smoothness (GEOM_CORNER_SMOOTH) 150.000000 50.000000 1000.000000 25.000000
- RetroArch [INFO] :: Found #pragma parameter Interlacing Toggle (INTERLACING_TOGGLE) 1.000000 0.000000 1.000000 1.000000
- RetroArch [INFO] :: Found #pragma parameter Halation (HALATION) 0.030000 0.000000 1.000000 0.010000
- RetroArch [INFO] :: Found #pragma parameter Diffusion (DIFFUSION) 0.000000 0.000000 1.000000 0.010000
- RetroArch [INFO] :: Found #pragma parameter Brightness (BRIGHTNESS) 1.000000 0.000000 2.000000 0.050000
- RetroArch [INFO] :: Using font rendering backend: freetype.
- RetroArch [ERROR] :: Implementation uses threaded audio. Cannot use rewind..
- RetroArch [INFO] :: SRAM will not be saved.
- RetroArch [INFO] :: Found #pragma parameter Gamma Input (GAMMA_INPUT) 2.400000 0.100000 5.000000 0.010000
- RetroArch [INFO] :: Found #pragma parameter Gamma Output (GAMMA_OUTPUT) 2.200000 0.100000 5.000000 0.010000
- RetroArch [INFO] :: Found #pragma parameter Sharpness Horizontal (SHARPNESS_H) 0.600000 0.000000 1.000000 0.050000
- RetroArch [INFO] :: Found #pragma parameter Sharpness Vertical (SHARPNESS_V) 1.000000 0.000000 1.000000 0.050000
- RetroArch [INFO] :: Found #pragma parameter Mask Type (MASK_TYPE) 4.000000 0.000000 7.000000 1.000000
- RetroArch [INFO] :: Found #pragma parameter Mask Strength Min. (MASK_STRENGTH_MIN) 0.200000 0.000000 0.500000 0.010000
- RetroArch [INFO] :: Found #pragma parameter Mask Strength Max. (MASK_STRENGTH_MAX) 0.200000 0.000000 0.500000 0.010000
- RetroArch [INFO] :: Found #pragma parameter Mask Size (MASK_SIZE) 1.000000 1.000000 100.000000 1.000000
- RetroArch [INFO] :: Found #pragma parameter Scanline Strength Min. (SCANLINE_STRENGTH_MIN) 0.200000 0.000000 1.000000 0.050000
- RetroArch [INFO] :: Found #pragma parameter Scanline Strength Max. (SCANLINE_STRENGTH_MAX) 0.400000 0.000000 1.000000 0.050000
- RetroArch [INFO] :: Found #pragma parameter Scanline Beam Min. (SCANLINE_BEAM_MIN) 1.000000 0.250000 5.000000 0.050000
- RetroArch [INFO] :: Found #pragma parameter Scanline Beam Max. (SCANLINE_BEAM_MAX) 1.000000 0.250000 5.000000 0.050000
- RetroArch [INFO] :: Found #pragma parameter Geom Curvature (GEOM_CURVATURE) 0.000000 0.000000 0.100000 0.010000
- RetroArch [INFO] :: Found #pragma parameter Geom Warp (GEOM_WARP) 0.000000 0.000000 0.100000 0.010000
- RetroArch [INFO] :: Found #pragma parameter Geom Corner Size (GEOM_CORNER_SIZE) 0.000000 0.000000 0.100000 0.010000
- RetroArch [INFO] :: Found #pragma parameter Geom Corner Smoothness (GEOM_CORNER_SMOOTH) 150.000000 50.000000 1000.000000 25.000000
- RetroArch [INFO] :: Found #pragma parameter Interlacing Toggle (INTERLACING_TOGGLE) 1.000000 0.000000 1.000000 1.000000
- RetroArch [INFO] :: Found #pragma parameter Halation (HALATION) 0.030000 0.000000 1.000000 0.010000
- RetroArch [INFO] :: Found #pragma parameter Diffusion (DIFFUSION) 0.000000 0.000000 1.000000 0.010000
- RetroArch [INFO] :: Found #pragma parameter Brightness (BRIGHTNESS) 1.000000 0.000000 2.000000 0.050000
- RetroArch [INFO] :: Loading history file: [c:\!games\retroarch\content_history.lpl].
- RetroArch [INFO] :: Loading history file: [c:\!games\retroarch\content_music_history.lpl].
- RetroArch [INFO] :: Loading history file: [c:\!games\retroarch\content_video_history.lpl].
- RetroArch [INFO] :: Loading history file: [c:\!games\retroarch\content_image_history.lpl].
- RetroArch [INFO] :: [GL]: VSync => on
- RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
- RetroArch [WARN] :: [WGL]: wglSwapInterval() failed.
- RetroArch [INFO] :: [GL]: VSync => on
- RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
- RetroArch [WARN] :: [WGL]: wglSwapInterval() failed.
- RetroArch [INFO] :: Using content: c:\!games\!rom\Advance Wars.zip.
- RetroArch [INFO] :: arg #0: retroarch
- RetroArch [INFO] :: arg #1: c:\!games\!rom\Advance Wars.zip
- RetroArch [INFO] :: arg #2: -s
- RetroArch [INFO] :: arg #3: c:\!games\retroarch\saves\
- RetroArch [INFO] :: arg #4: -S
- RetroArch [INFO] :: arg #5: c:\!games\retroarch\states\
- RetroArch [INFO] :: arg #6: -c
- RetroArch [INFO] :: arg #7: c:\!games\retroarch\retroarch.cfg
- RetroArch [INFO] :: arg #8: -L
- RetroArch [INFO] :: arg #9: C:\!games\retroarch\cores\mgba_libretro.dll
- RetroArch [INFO] :: Resetting undo buffers.
- RetroArch [INFO] :: CG: Destroying programs.
- RetroArch [INFO] :: CG: Destroying context.
- RetroArch [INFO] :: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
- RetroArch [INFO] :: Redirecting save file to "c:\!games\retroarch\saves\Advance Wars.srm".
- RetroArch [INFO] :: Redirecting savestate to "c:\!games\retroarch\states\Advance Wars.state".
- RetroArch [INFO] :: === Build =======================================
- Capabilities: MMX MMXEXT SSE1 SSE2 SSE3 SSSE3 SSE4 SSE4.2 AVX AES
- Built: Aug 11 2016
- RetroArch [INFO] :: Version: 1.3.6
- RetroArch [INFO] :: Git: 2ebc0c1
- RetroArch [INFO] :: =================================================
- RetroArch [INFO] :: Resetting undo buffers.
- RetroArch [INFO] :: Loading dynamic libretro core from: "C:\!games\retroarch\cores\mgba_libretro.dll"
- RetroArch [INFO] :: Overrides: core-specific overrides found at c:\!games\retroarch\config\mGBA\mGBA.cfg.
- RetroArch [INFO] :: Overrides: no game-specific overrides found at c:\!games\retroarch\config\mGBA\Advance Wars.cfg.
- RetroArch [INFO] :: Config: appending config "c:\!games\retroarch\config\mGBA\mGBA.cfg"
- RetroArch [INFO] :: Shaders: preset directory: c:\!games\retroarch\shaders\presets
- RetroArch [INFO] :: Shaders: no game-specific preset found at c:\!games\retroarch\shaders\presets\mGBA\Advance Wars.cgp.
- RetroArch [INFO] :: Shaders: no game-specific preset found at c:\!games\retroarch\shaders\presets\mGBA\Advance Wars.glslp.
- RetroArch [INFO] :: Shaders: no core-specific preset found at c:\!games\retroarch\shaders\presets\mGBA\mGBA.cgp.
- RetroArch [INFO] :: Shaders: no core-specific preset found at c:\!games\retroarch\shaders\presets\mGBA\mGBA.glslp.
- RetroArch [INFO] :: Environ SET_VARIABLES.
- RetroArch [INFO] :: Redirecting save file to "c:\!games\retroarch\saves\mGBA\Advance Wars.srm".
- RetroArch [INFO] :: Redirecting savestate to "c:\!games\retroarch\states\mGBA\Advance Wars.state".
- RetroArch [INFO] :: Environ SET_PIXEL_FORMAT: RGB565.
- RetroArch [INFO] :: Environ SET_INPUT_DESCRIPTORS:
- RetroArch [INFO] :: RetroPad, User 1, Button "B (bottom)" => "B"
- RetroArch [INFO] :: RetroPad, User 1, Button "Select" => "Select"
- RetroArch [INFO] :: RetroPad, User 1, Button "Start" => "Start"
- RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Up" => "Up"
- RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Down" => "Down"
- RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Left" => "Left"
- RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Right" => "Right"
- RetroArch [INFO] :: RetroPad, User 1, Button "A (right)" => "A"
- RetroArch [INFO] :: RetroPad, User 1, Button "L" => "L"
- RetroArch [INFO] :: RetroPad, User 1, Button "R" => "R"
- RetroArch [INFO] :: RetroPad, User 1, Button "L3" => "Darken Solar Sensor"
- RetroArch [INFO] :: RetroPad, User 1, Button "R3" => "Brighten Solar Sensor"
- RetroArch [INFO] :: Environ GET_RUMBLE_INTERFACE.
- RetroArch [INFO] :: Environ GET_LOG_INTERFACE.
- RetroArch [INFO] :: Environ SYSTEM_DIRECTORY: "c:\!games\retroarch\system".
- RetroArch [INFO] :: Loading content file: c:\!games\!rom\Advance Wars.gba.
- RetroArch [INFO] :: Did not find a valid content patch.
- RetroArch [INFO] :: CRC32: 0xdbef116c .
- RetroArch [INFO] :: Environ GET_VARIABLE mgba_use_bios:
- RetroArch [INFO] :: ON
- RetroArch [INFO] :: Environ GET_VARIABLE mgba_skip_bios:
- RetroArch [INFO] :: OFF
- RetroArch [INFO] :: Environ GET_VARIABLE mgba_idle_optimization:
- RetroArch [INFO] :: Remove Known
- RetroArch [INFO] :: Environ SET_MEMORY_MAPS.
- RetroArch [INFO] :: ndx flags ptr offset start select disconn len addrspace
- RetroArch [INFO] :: 001 M1A1bc 0000000003CB0000 00000000 03000000 FF000000 00000000 00008000
- RetroArch [INFO] :: 002 M1A1bc 0000000003C70000 00000000 02000000 FF000000 00000000 00040000
- RetroArch [INFO] :: 003 M1A1bc 0000000003C40000 00000000 0E000000 FFFF0000 00000000 00010000
- RetroArch [INFO] :: 004 M1A1bC 000000000F690000 00000000 08000000 FFC00000 00000000 00400000
- RetroArch [INFO] :: 005 M1A1bC 000000000F690000 00000000 0A000000 FFC00000 00000000 00400000
- RetroArch [INFO] :: 006 M1A1bC 000000000F690000 00000000 0C000000 FFC00000 00000000 00400000
- RetroArch [INFO] :: 007 M1A1bC 0000000003C60000 00000000 00000000 FFFFC000 00000000 00004000
- RetroArch [INFO] :: 008 M1A1bc 0000000003CC0000 00000000 06000000 FF000000 00000000 00018000
- RetroArch [INFO] :: 009 M1A1bc 0000000001F90A74 00000000 05000000 FF000000 00000000 00000400
- RetroArch [INFO] :: 010 M1A1bc 0000000001F90E80 00000000 07000000 FF000000 00000000 00000400
- RetroArch [INFO] :: 011 M1A1bc 0000000001F90040 00000000 04000000 FFFFFC00 00000000 00000400
- RetroArch [INFO] :: Environ SET_SUPPORT_ACHIEVEMENTS: yes.
- RetroArch [INFO] :: CHEEVOS testing NES (discards VROM)
- RetroArch [INFO] :: CHEEVOS testing Generic (plain content)
- RetroArch [INFO] :: CHEEVOS getting game id for hash 27f322f5cd535297ab21bc4a41cbfc12
- RetroArch [INFO] :: CHEEVOS got game id 506
- RetroArch [INFO] :: CHEEVOS got achievements for game id 506
- RetroArch [INFO] :: CHEEVOS deactivated unlocked achievements
- RetroArch [INFO] :: Skipping SRAM load..
- RetroArch [INFO] :: Loading state: "c:\!games\retroarch\states\mGBA\Advance Wars.state.auto".
- RetroArch [INFO] :: State size: 397312 bytes.
- RetroArch [INFO] :: Saving state: "RAM".
- RetroArch [INFO] :: State size: 397312 bytes.
- RetroArch [INFO] :: Found auto savestate in: c:\!games\retroarch\states\mGBA\Advance Wars.state.auto
- RetroArch [INFO] :: Auto-loading savestate from "c:\!games\retroarch\states\mGBA\Advance Wars.state.auto" succeeded.
- RetroArch [INFO] :: Version of libretro API: 1
- RetroArch [INFO] :: Compiled against API: 1
- RetroArch [INFO] :: Set audio input rate to: 32916.84 Hz.
- RetroArch [INFO] :: Found shader "c:\!games\retroarch\shaders\bsnes_balanced_libretro.dll.cgp"
- RetroArch [INFO] :: Found shader "c:\!games\retroarch\shaders\desmume_easymode.cgp"
- RetroArch [INFO] :: Found shader "c:\!games\retroarch\shaders\desmume_lcd.cgp"
- RetroArch [INFO] :: Found shader "c:\!games\retroarch\shaders\gambatte_libretro.dll.cgp"
- RetroArch [INFO] :: Found shader "c:\!games\retroarch\shaders\gambatte_libretro_gbc.dll.cgp"
- RetroArch [INFO] :: Found shader "c:\!games\retroarch\shaders\genesis_plus_gx_libretro.dll.cgp"
- RetroArch [INFO] :: Found shader "c:\!games\retroarch\shaders\mednafen_psx_libretro.dll.cgp"
- RetroArch [INFO] :: Found shader "c:\!games\retroarch\shaders\mgba_libretro.dll.cgp"
- RetroArch [INFO] :: Found shader "c:\!games\retroarch\shaders\mupen64.cgp"
- RetroArch [INFO] :: Found shader "c:\!games\retroarch\shaders\ppsspp_libretro.dll.cgp"
- RetroArch [INFO] :: Found shader "c:\!games\retroarch\shaders\ppsspp_libretro_crt.dll.cgp"
- RetroArch [INFO] :: Found shader "c:\!games\retroarch\shaders\retroarch.cgp"
- RetroArch [INFO] :: Found shader "c:\!games\retroarch\shaders\retroarch.glslp"
- RetroArch [INFO] :: Found shader "c:\!games\retroarch\shaders\test.cgp"
- RetroArch [INFO] :: Video @ fullscreen
- RetroArch [INFO] :: Found GL context: wgl
- RetroArch [INFO] :: Detecting screen resolution 1920x1080.
- RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
- RetroArch [INFO] :: [GL]: Vendor: NVIDIA Corporation, Renderer: GeForce GTX 980 Ti/PCIe/SSE2.
- RetroArch [INFO] :: [GL]: Version: 4.5.0 NVIDIA 368.69.
- RetroArch [INFO] :: Querying GL extension: ARB_ES2_compatibility => exists
- RetroArch [INFO] :: Querying GL extension: ARB_sync => exists
- RetroArch [INFO] :: [GL]: Using ARB_sync to reduce latency.
- RetroArch [INFO] :: Querying GL extension: ARB_texture_float => exists
- RetroArch [INFO] :: Querying GL extension: EXT_texture_sRGB => exists
- RetroArch [INFO] :: Querying GL extension: ARB_framebuffer_sRGB => exists
- RetroArch [INFO] :: GL: Using resolution 1920x1080
- RetroArch [INFO] :: [GL]: Default shader backend found: glsl.
- RetroArch [INFO] :: [Shader driver]: Using Cg shader backend.
- RetroArch [INFO] :: [Cg]: Vertex profile: gp5vp
- RetroArch [INFO] :: [Cg]: Fragment profile: gp5fp
- RetroArch [INFO] :: Loading Cg meta-shader: c:\!games\retroarch\shaders\mgba_libretro.dll.cgp
- RetroArch [INFO] :: Found #pragma parameter LCD Grid Strength (GRID_STRENGTH) 0.050000 0.000000 1.000000 0.010000
- RetroArch [INFO] :: Found #pragma parameter Box Scale (SCALE) 0.666700 0.666700 1.500000 0.333330
- RetroArch [INFO] :: Found #pragma parameter Out X (OUT_X) 1600.000000 1600.000000 4800.000000 8000.000000
- RetroArch [INFO] :: Found #pragma parameter Out Y (OUT_Y) 800.000000 800.000000 2400.000000 400.000000
- RetroArch [INFO] :: Loading Cg shader: "C:\!games\retroarch\shaders\shaders_cg\handheld\console-border\../lcd_cgwg/lcd-grid.cg".
- RetroArch [INFO] :: Loading Cg shader: "C:\!games\retroarch\shaders\shaders_cg\handheld\console-border\shader-files/gb-pass-5.cg".
- RetroArch [INFO] :: Loaded texture image from: "C:\!games\retroarch\shaders\shaders_cg\handheld\console-border\resources/gba-border-square-4x.png" ...
- RetroArch [INFO] :: CG: Found semantic "POSITION" in prog #1.
- RetroArch [INFO] :: CG: Found semantic "TEXCOORD0" in prog #1.
- RetroArch [INFO] :: CG: Found semantic "POSITION" in prog #2.
- RetroArch [INFO] :: CG: Found semantic "TEXCOORD" in prog #2.
- RetroArch [INFO] :: CG: Found semantic "TEXCOORD1" in prog #2.
- RetroArch [INFO] :: CG: Found semantic "POSITION" in prog #24.
- RetroArch [INFO] :: CG: Found semantic "COLOR" in prog #24.
- RetroArch [INFO] :: CG: Found semantic "TEXCOORD0" in prog #24.
- RetroArch [INFO] :: CG: Found semantic "POSITION" in prog #23.
- RetroArch [INFO] :: CG: Found semantic "COLOR" in prog #23.
- RetroArch [INFO] :: CG: Found semantic "TEXCOORD0" in prog #23.
- RetroArch [INFO] :: [GL]: Using 4 textures.
- RetroArch [INFO] :: [GL]: Loaded 2 program(s).
- RetroArch [INFO] :: [GL]: Using GL_RGB565 for texture uploads.
- RetroArch [INFO] :: Querying GL extension: ARB_framebuffer_object => exists
- RetroArch [INFO] :: [GL]: Creating FBO 0 @ 1024x1024
- RetroArch [INFO] :: Found XInput v1.4.
- RetroArch [INFO] :: Found XInput v1.4.
- RetroArch [INFO] :: Enumerating DInput joypads ...
- RetroArch [INFO] :: Done enumerating DInput joypads ...
- RetroArch [INFO] :: Found joypad driver: "dinput".
- RetroArch [INFO] :: Using font rendering backend: freetype.
- RetroArch [INFO] :: XAudio2: Requesting 64 ms latency, using 64 ms latency.
- RetroArch [INFO] :: Using font rendering backend: freetype.
- RetroArch [INFO] :: Initializing rewind buffer with size: 20 MB
- RetroArch [INFO] :: Trying to write to playlist file: c:\!games\retroarch\content_history.lpl
- RetroArch [INFO] :: Trying to write to playlist file: c:\!games\retroarch\content_video_history.lpl
- RetroArch [INFO] :: Trying to write to playlist file: c:\!games\retroarch\content_music_history.lpl
- RetroArch [INFO] :: Trying to write to playlist file: c:\!games\retroarch\content_image_history.lpl
- RetroArch [INFO] :: Found #pragma parameter LCD Grid Strength (GRID_STRENGTH) 0.050000 0.000000 1.000000 0.010000
- RetroArch [INFO] :: Found #pragma parameter Box Scale (SCALE) 0.666700 0.666700 1.500000 0.333330
- RetroArch [INFO] :: Found #pragma parameter Out X (OUT_X) 1600.000000 1600.000000 4800.000000 8000.000000
- RetroArch [INFO] :: Found #pragma parameter Out Y (OUT_Y) 800.000000 800.000000 2400.000000 400.000000
- RetroArch [INFO] :: Loading history file: [c:\!games\retroarch\content_history.lpl].
- RetroArch [INFO] :: Loading history file: [c:\!games\retroarch\content_music_history.lpl].
- RetroArch [INFO] :: Loading history file: [c:\!games\retroarch\content_video_history.lpl].
- RetroArch [INFO] :: Loading history file: [c:\!games\retroarch\content_image_history.lpl].
- RetroArch [INFO] :: [GL]: VSync => on
- RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
- RetroArch [WARN] :: [WGL]: wglSwapInterval() failed.
- RetroArch [INFO] :: Trying to write to playlist file: c:\!games\retroarch\content_history.lpl
- RetroArch [INFO] :: CHEEVOS posted playing game 506 activity
- RetroArch [ERROR] :: Failed saving config to "c:\!games\retroarch\retroarch.cfg".
- RetroArch [INFO] :: Saving RAM type #0 to "c:\!games\retroarch\saves\mGBA\Advance Wars.srm".
- RetroArch [INFO] :: Saved successfully to "c:\!games\retroarch\saves\mGBA\Advance Wars.srm".
- RetroArch [INFO] :: Resetting undo buffers.
- RetroArch [INFO] :: Trying to write to playlist file: c:\!games\retroarch\content_history.lpl
- RetroArch [INFO] :: Trying to write to playlist file: c:\!games\retroarch\content_video_history.lpl
- RetroArch [INFO] :: Trying to write to playlist file: c:\!games\retroarch\content_music_history.lpl
- RetroArch [INFO] :: Trying to write to playlist file: c:\!games\retroarch\content_image_history.lpl
- RetroArch [INFO] :: Average audio buffer saturation: 29.32 %, standard deviation (percentage points): 9.06 %.
- RetroArch [INFO] :: Amount of time spent close to underrun: 41.96 %. Close to blocking: 0.00 %.
- RetroArch [INFO] :: CG: Destroying programs.
- RetroArch [INFO] :: CG: Destroying context.
- RetroArch [INFO] :: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
- RetroArch [INFO] :: Overrides: configuration overrides unloaded, original configuration restored.
- RetroArch [INFO] :: Removing temporary content file: c:\!games\!rom\Advance Wars.gba.
- RetroArch [INFO] :: Average audio buffer saturation: 29.32 %, standard deviation (percentage points): 9.06 %.
- RetroArch [INFO] :: Amount of time spent close to underrun: 41.96 %. Close to blocking: 0.00 %.
- RetroArch [INFO] :: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
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