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  1. RetroArch [INFO] :: === Build =======================================
  2. Capabilities: MMX MMXEXT SSE1 SSE2 SSE3 SSSE3 SSE4 SSE4.2 AVX AES
  3. Built: Aug 11 2016
  4. RetroArch [INFO] :: Version: 1.3.6
  5. RetroArch [INFO] :: Git: 2ebc0c1
  6. RetroArch [INFO] :: =================================================
  7. RetroArch [INFO] :: Config: loading config from: c:\!games\retroarch\retroarch.cfg.
  8. RetroArch [INFO] :: Resetting undo buffers.
  9. RetroArch [INFO] :: Environ SET_PIXEL_FORMAT: RGB565.
  10. RetroArch [INFO] :: Version of libretro API: 1
  11. RetroArch [INFO] :: Compiled against API: 1
  12. RetroArch [INFO] :: Set audio input rate to: 29999.40 Hz.
  13. RetroArch [INFO] :: Found shader "c:\!games\retroarch\shaders\bsnes_balanced_libretro.dll.cgp"
  14. RetroArch [INFO] :: Found shader "c:\!games\retroarch\shaders\desmume_easymode.cgp"
  15. RetroArch [INFO] :: Found shader "c:\!games\retroarch\shaders\desmume_lcd.cgp"
  16. RetroArch [INFO] :: Found shader "c:\!games\retroarch\shaders\gambatte_libretro.dll.cgp"
  17. RetroArch [INFO] :: Found shader "c:\!games\retroarch\shaders\gambatte_libretro_gbc.dll.cgp"
  18. RetroArch [INFO] :: Found shader "c:\!games\retroarch\shaders\genesis_plus_gx_libretro.dll.cgp"
  19. RetroArch [INFO] :: Found shader "c:\!games\retroarch\shaders\mednafen_psx_libretro.dll.cgp"
  20. RetroArch [INFO] :: Found shader "c:\!games\retroarch\shaders\mgba_libretro.dll.cgp"
  21. RetroArch [INFO] :: Found shader "c:\!games\retroarch\shaders\mupen64.cgp"
  22. RetroArch [INFO] :: Found shader "c:\!games\retroarch\shaders\ppsspp_libretro.dll.cgp"
  23. RetroArch [INFO] :: Found shader "c:\!games\retroarch\shaders\ppsspp_libretro_crt.dll.cgp"
  24. RetroArch [INFO] :: Found shader "c:\!games\retroarch\shaders\retroarch.cgp"
  25. RetroArch [INFO] :: Found shader "c:\!games\retroarch\shaders\retroarch.glslp"
  26. RetroArch [INFO] :: Found shader "c:\!games\retroarch\shaders\test.cgp"
  27. RetroArch [INFO] :: Video @ fullscreen
  28. RetroArch [INFO] :: Found GL context: wgl
  29. RetroArch [INFO] :: Detecting screen resolution 1920x1080.
  30. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  31. RetroArch [INFO] :: [GL]: Vendor: NVIDIA Corporation, Renderer: GeForce GTX 980 Ti/PCIe/SSE2.
  32. RetroArch [INFO] :: [GL]: Version: 4.5.0 NVIDIA 368.69.
  33. RetroArch [INFO] :: Querying GL extension: ARB_ES2_compatibility => exists
  34. RetroArch [INFO] :: Querying GL extension: ARB_sync => exists
  35. RetroArch [INFO] :: [GL]: Using ARB_sync to reduce latency.
  36. RetroArch [INFO] :: Querying GL extension: ARB_texture_float => exists
  37. RetroArch [INFO] :: Querying GL extension: EXT_texture_sRGB => exists
  38. RetroArch [INFO] :: Querying GL extension: ARB_framebuffer_sRGB => exists
  39. RetroArch [INFO] :: GL: Using resolution 1920x1080
  40. RetroArch [INFO] :: [GL]: Default shader backend found: glsl.
  41. RetroArch [INFO] :: [Shader driver]: Using Cg shader backend.
  42. RetroArch [INFO] :: [Cg]: Vertex profile: gp5vp
  43. RetroArch [INFO] :: [Cg]: Fragment profile: gp5fp
  44. RetroArch [INFO] :: Loading Cg meta-shader: c:\!games\retroarch\shaders\retroarch.cgp
  45. RetroArch [INFO] :: Found #pragma parameter Gamma Input (GAMMA_INPUT) 2.400000 0.100000 5.000000 0.010000
  46. RetroArch [INFO] :: Found #pragma parameter Gamma Output (GAMMA_OUTPUT) 2.200000 0.100000 5.000000 0.010000
  47. RetroArch [INFO] :: Found #pragma parameter Sharpness Horizontal (SHARPNESS_H) 0.600000 0.000000 1.000000 0.050000
  48. RetroArch [INFO] :: Found #pragma parameter Sharpness Vertical (SHARPNESS_V) 1.000000 0.000000 1.000000 0.050000
  49. RetroArch [INFO] :: Found #pragma parameter Mask Type (MASK_TYPE) 4.000000 0.000000 7.000000 1.000000
  50. RetroArch [INFO] :: Found #pragma parameter Mask Strength Min. (MASK_STRENGTH_MIN) 0.200000 0.000000 0.500000 0.010000
  51. RetroArch [INFO] :: Found #pragma parameter Mask Strength Max. (MASK_STRENGTH_MAX) 0.200000 0.000000 0.500000 0.010000
  52. RetroArch [INFO] :: Found #pragma parameter Mask Size (MASK_SIZE) 1.000000 1.000000 100.000000 1.000000
  53. RetroArch [INFO] :: Found #pragma parameter Scanline Strength Min. (SCANLINE_STRENGTH_MIN) 0.200000 0.000000 1.000000 0.050000
  54. RetroArch [INFO] :: Found #pragma parameter Scanline Strength Max. (SCANLINE_STRENGTH_MAX) 0.400000 0.000000 1.000000 0.050000
  55. RetroArch [INFO] :: Found #pragma parameter Scanline Beam Min. (SCANLINE_BEAM_MIN) 1.000000 0.250000 5.000000 0.050000
  56. RetroArch [INFO] :: Found #pragma parameter Scanline Beam Max. (SCANLINE_BEAM_MAX) 1.000000 0.250000 5.000000 0.050000
  57. RetroArch [INFO] :: Found #pragma parameter Geom Curvature (GEOM_CURVATURE) 0.000000 0.000000 0.100000 0.010000
  58. RetroArch [INFO] :: Found #pragma parameter Geom Warp (GEOM_WARP) 0.000000 0.000000 0.100000 0.010000
  59. RetroArch [INFO] :: Found #pragma parameter Geom Corner Size (GEOM_CORNER_SIZE) 0.000000 0.000000 0.100000 0.010000
  60. RetroArch [INFO] :: Found #pragma parameter Geom Corner Smoothness (GEOM_CORNER_SMOOTH) 150.000000 50.000000 1000.000000 25.000000
  61. RetroArch [INFO] :: Found #pragma parameter Interlacing Toggle (INTERLACING_TOGGLE) 1.000000 0.000000 1.000000 1.000000
  62. RetroArch [INFO] :: Found #pragma parameter Halation (HALATION) 0.030000 0.000000 1.000000 0.010000
  63. RetroArch [INFO] :: Found #pragma parameter Diffusion (DIFFUSION) 0.000000 0.000000 1.000000 0.010000
  64. RetroArch [INFO] :: Found #pragma parameter Brightness (BRIGHTNESS) 1.000000 0.000000 2.000000 0.050000
  65. RetroArch [INFO] :: Loading Cg shader: "C:\!games\retroarch\shaders\shaders_cg\crt\shaders/crt-easymode-halation/linearize.cg".
  66. RetroArch [INFO] :: Loading Cg shader: "C:\!games\retroarch\shaders\shaders_cg\crt\shaders/crt-easymode-halation/blur_horiz.cg".
  67. RetroArch [INFO] :: Loading Cg shader: "C:\!games\retroarch\shaders\shaders_cg\crt\shaders/crt-easymode-halation/blur_vert.cg".
  68. RetroArch [INFO] :: Loading Cg shader: "C:\!games\retroarch\shaders\shaders_cg\crt\shaders/crt-easymode-halation/threshold.cg".
  69. RetroArch [INFO] :: Loading Cg shader: "C:\!games\retroarch\shaders\shaders_cg\crt\shaders/crt-easymode-halation/crt-easymode-halation.cg".
  70. RetroArch [INFO] :: CG: Found semantic "POSITION" in prog #1.
  71. RetroArch [INFO] :: CG: Found semantic "TEXCOORD" in prog #1.
  72. RetroArch [INFO] :: CG: Found semantic "POSITION" in prog #2.
  73. RetroArch [INFO] :: CG: Found semantic "COLOR" in prog #2.
  74. RetroArch [INFO] :: CG: Found semantic "TEXCOORD0" in prog #2.
  75. RetroArch [INFO] :: CG: Found semantic "POSITION" in prog #3.
  76. RetroArch [INFO] :: CG: Found semantic "COLOR" in prog #3.
  77. RetroArch [INFO] :: CG: Found semantic "TEXCOORD0" in prog #3.
  78. RetroArch [INFO] :: CG: Found semantic "POSITION" in prog #4.
  79. RetroArch [INFO] :: CG: Found semantic "TEXCOORD" in prog #4.
  80. RetroArch [INFO] :: CG: Found semantic "POSITION" in prog #5.
  81. RetroArch [INFO] :: CG: Found semantic "TEXCOORD" in prog #5.
  82. RetroArch [INFO] :: CG: Found semantic "POSITION" in prog #24.
  83. RetroArch [INFO] :: CG: Found semantic "COLOR" in prog #24.
  84. RetroArch [INFO] :: CG: Found semantic "TEXCOORD0" in prog #24.
  85. RetroArch [INFO] :: CG: Found semantic "POSITION" in prog #23.
  86. RetroArch [INFO] :: CG: Found semantic "COLOR" in prog #23.
  87. RetroArch [INFO] :: CG: Found semantic "TEXCOORD0" in prog #23.
  88. RetroArch [INFO] :: [GL]: Using 4 textures.
  89. RetroArch [INFO] :: [GL]: Loaded 5 program(s).
  90. RetroArch [INFO] :: [GL]: Using GL_RGB565 for texture uploads.
  91. RetroArch [INFO] :: Querying GL extension: ARB_framebuffer_object => exists
  92. RetroArch [INFO] :: [GL]: Creating FBO 0 @ 512x512
  93. RetroArch [INFO] :: [GL]: Creating FBO 1 @ 512x512
  94. RetroArch [INFO] :: [GL]: Creating FBO 2 @ 512x512
  95. RetroArch [INFO] :: [GL]: Creating FBO 3 @ 512x512
  96. RetroArch [INFO] :: [GL]: FBO pass #0 is sRGB.
  97. RetroArch [INFO] :: [GL]: FBO pass #1 is sRGB.
  98. RetroArch [INFO] :: [GL]: FBO pass #2 is sRGB.
  99. RetroArch [INFO] :: [GL]: FBO pass #3 is sRGB.
  100. RetroArch [INFO] :: Found XInput v1.4.
  101. RetroArch [INFO] :: Found XInput v1.4.
  102. RetroArch [INFO] :: Enumerating DInput joypads ...
  103. RetroArch [INFO] :: Done enumerating DInput joypads ...
  104. RetroArch [INFO] :: Found joypad driver: "dinput".
  105. RetroArch [INFO] :: Using font rendering backend: freetype.
  106. RetroArch [INFO] :: XAudio2: Requesting 64 ms latency, using 64 ms latency.
  107. RetroArch [INFO] :: Found menu display driver: "menu_display_gl".
  108. RetroArch [INFO] :: Querying GL extension: ARB_framebuffer_object => exists
  109. RetroArch [INFO] :: Using font rendering backend: freetype.
  110. RetroArch [INFO] :: Found #pragma parameter Gamma Input (GAMMA_INPUT) 2.400000 0.100000 5.000000 0.010000
  111. RetroArch [INFO] :: Found #pragma parameter Gamma Output (GAMMA_OUTPUT) 2.200000 0.100000 5.000000 0.010000
  112. RetroArch [INFO] :: Found #pragma parameter Sharpness Horizontal (SHARPNESS_H) 0.600000 0.000000 1.000000 0.050000
  113. RetroArch [INFO] :: Found #pragma parameter Sharpness Vertical (SHARPNESS_V) 1.000000 0.000000 1.000000 0.050000
  114. RetroArch [INFO] :: Found #pragma parameter Mask Type (MASK_TYPE) 4.000000 0.000000 7.000000 1.000000
  115. RetroArch [INFO] :: Found #pragma parameter Mask Strength Min. (MASK_STRENGTH_MIN) 0.200000 0.000000 0.500000 0.010000
  116. RetroArch [INFO] :: Found #pragma parameter Mask Strength Max. (MASK_STRENGTH_MAX) 0.200000 0.000000 0.500000 0.010000
  117. RetroArch [INFO] :: Found #pragma parameter Mask Size (MASK_SIZE) 1.000000 1.000000 100.000000 1.000000
  118. RetroArch [INFO] :: Found #pragma parameter Scanline Strength Min. (SCANLINE_STRENGTH_MIN) 0.200000 0.000000 1.000000 0.050000
  119. RetroArch [INFO] :: Found #pragma parameter Scanline Strength Max. (SCANLINE_STRENGTH_MAX) 0.400000 0.000000 1.000000 0.050000
  120. RetroArch [INFO] :: Found #pragma parameter Scanline Beam Min. (SCANLINE_BEAM_MIN) 1.000000 0.250000 5.000000 0.050000
  121. RetroArch [INFO] :: Found #pragma parameter Scanline Beam Max. (SCANLINE_BEAM_MAX) 1.000000 0.250000 5.000000 0.050000
  122. RetroArch [INFO] :: Found #pragma parameter Geom Curvature (GEOM_CURVATURE) 0.000000 0.000000 0.100000 0.010000
  123. RetroArch [INFO] :: Found #pragma parameter Geom Warp (GEOM_WARP) 0.000000 0.000000 0.100000 0.010000
  124. RetroArch [INFO] :: Found #pragma parameter Geom Corner Size (GEOM_CORNER_SIZE) 0.000000 0.000000 0.100000 0.010000
  125. RetroArch [INFO] :: Found #pragma parameter Geom Corner Smoothness (GEOM_CORNER_SMOOTH) 150.000000 50.000000 1000.000000 25.000000
  126. RetroArch [INFO] :: Found #pragma parameter Interlacing Toggle (INTERLACING_TOGGLE) 1.000000 0.000000 1.000000 1.000000
  127. RetroArch [INFO] :: Found #pragma parameter Halation (HALATION) 0.030000 0.000000 1.000000 0.010000
  128. RetroArch [INFO] :: Found #pragma parameter Diffusion (DIFFUSION) 0.000000 0.000000 1.000000 0.010000
  129. RetroArch [INFO] :: Found #pragma parameter Brightness (BRIGHTNESS) 1.000000 0.000000 2.000000 0.050000
  130. RetroArch [INFO] :: Using font rendering backend: freetype.
  131. RetroArch [ERROR] :: Implementation uses threaded audio. Cannot use rewind..
  132. RetroArch [INFO] :: SRAM will not be saved.
  133. RetroArch [INFO] :: Found #pragma parameter Gamma Input (GAMMA_INPUT) 2.400000 0.100000 5.000000 0.010000
  134. RetroArch [INFO] :: Found #pragma parameter Gamma Output (GAMMA_OUTPUT) 2.200000 0.100000 5.000000 0.010000
  135. RetroArch [INFO] :: Found #pragma parameter Sharpness Horizontal (SHARPNESS_H) 0.600000 0.000000 1.000000 0.050000
  136. RetroArch [INFO] :: Found #pragma parameter Sharpness Vertical (SHARPNESS_V) 1.000000 0.000000 1.000000 0.050000
  137. RetroArch [INFO] :: Found #pragma parameter Mask Type (MASK_TYPE) 4.000000 0.000000 7.000000 1.000000
  138. RetroArch [INFO] :: Found #pragma parameter Mask Strength Min. (MASK_STRENGTH_MIN) 0.200000 0.000000 0.500000 0.010000
  139. RetroArch [INFO] :: Found #pragma parameter Mask Strength Max. (MASK_STRENGTH_MAX) 0.200000 0.000000 0.500000 0.010000
  140. RetroArch [INFO] :: Found #pragma parameter Mask Size (MASK_SIZE) 1.000000 1.000000 100.000000 1.000000
  141. RetroArch [INFO] :: Found #pragma parameter Scanline Strength Min. (SCANLINE_STRENGTH_MIN) 0.200000 0.000000 1.000000 0.050000
  142. RetroArch [INFO] :: Found #pragma parameter Scanline Strength Max. (SCANLINE_STRENGTH_MAX) 0.400000 0.000000 1.000000 0.050000
  143. RetroArch [INFO] :: Found #pragma parameter Scanline Beam Min. (SCANLINE_BEAM_MIN) 1.000000 0.250000 5.000000 0.050000
  144. RetroArch [INFO] :: Found #pragma parameter Scanline Beam Max. (SCANLINE_BEAM_MAX) 1.000000 0.250000 5.000000 0.050000
  145. RetroArch [INFO] :: Found #pragma parameter Geom Curvature (GEOM_CURVATURE) 0.000000 0.000000 0.100000 0.010000
  146. RetroArch [INFO] :: Found #pragma parameter Geom Warp (GEOM_WARP) 0.000000 0.000000 0.100000 0.010000
  147. RetroArch [INFO] :: Found #pragma parameter Geom Corner Size (GEOM_CORNER_SIZE) 0.000000 0.000000 0.100000 0.010000
  148. RetroArch [INFO] :: Found #pragma parameter Geom Corner Smoothness (GEOM_CORNER_SMOOTH) 150.000000 50.000000 1000.000000 25.000000
  149. RetroArch [INFO] :: Found #pragma parameter Interlacing Toggle (INTERLACING_TOGGLE) 1.000000 0.000000 1.000000 1.000000
  150. RetroArch [INFO] :: Found #pragma parameter Halation (HALATION) 0.030000 0.000000 1.000000 0.010000
  151. RetroArch [INFO] :: Found #pragma parameter Diffusion (DIFFUSION) 0.000000 0.000000 1.000000 0.010000
  152. RetroArch [INFO] :: Found #pragma parameter Brightness (BRIGHTNESS) 1.000000 0.000000 2.000000 0.050000
  153. RetroArch [INFO] :: Loading history file: [c:\!games\retroarch\content_history.lpl].
  154. RetroArch [INFO] :: Loading history file: [c:\!games\retroarch\content_music_history.lpl].
  155. RetroArch [INFO] :: Loading history file: [c:\!games\retroarch\content_video_history.lpl].
  156. RetroArch [INFO] :: Loading history file: [c:\!games\retroarch\content_image_history.lpl].
  157. RetroArch [INFO] :: [GL]: VSync => on
  158. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  159. RetroArch [WARN] :: [WGL]: wglSwapInterval() failed.
  160. RetroArch [INFO] :: [GL]: VSync => on
  161. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  162. RetroArch [WARN] :: [WGL]: wglSwapInterval() failed.
  163. RetroArch [INFO] :: Using content: c:\!games\!rom\Advance Wars.zip.
  164. RetroArch [INFO] :: arg #0: retroarch
  165. RetroArch [INFO] :: arg #1: c:\!games\!rom\Advance Wars.zip
  166. RetroArch [INFO] :: arg #2: -s
  167. RetroArch [INFO] :: arg #3: c:\!games\retroarch\saves\
  168. RetroArch [INFO] :: arg #4: -S
  169. RetroArch [INFO] :: arg #5: c:\!games\retroarch\states\
  170. RetroArch [INFO] :: arg #6: -c
  171. RetroArch [INFO] :: arg #7: c:\!games\retroarch\retroarch.cfg
  172. RetroArch [INFO] :: arg #8: -L
  173. RetroArch [INFO] :: arg #9: C:\!games\retroarch\cores\mgba_libretro.dll
  174. RetroArch [INFO] :: Resetting undo buffers.
  175. RetroArch [INFO] :: CG: Destroying programs.
  176. RetroArch [INFO] :: CG: Destroying context.
  177. RetroArch [INFO] :: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
  178. RetroArch [INFO] :: Redirecting save file to "c:\!games\retroarch\saves\Advance Wars.srm".
  179. RetroArch [INFO] :: Redirecting savestate to "c:\!games\retroarch\states\Advance Wars.state".
  180. RetroArch [INFO] :: === Build =======================================
  181. Capabilities: MMX MMXEXT SSE1 SSE2 SSE3 SSSE3 SSE4 SSE4.2 AVX AES
  182. Built: Aug 11 2016
  183. RetroArch [INFO] :: Version: 1.3.6
  184. RetroArch [INFO] :: Git: 2ebc0c1
  185. RetroArch [INFO] :: =================================================
  186. RetroArch [INFO] :: Resetting undo buffers.
  187. RetroArch [INFO] :: Loading dynamic libretro core from: "C:\!games\retroarch\cores\mgba_libretro.dll"
  188. RetroArch [INFO] :: Overrides: core-specific overrides found at c:\!games\retroarch\config\mGBA\mGBA.cfg.
  189. RetroArch [INFO] :: Overrides: no game-specific overrides found at c:\!games\retroarch\config\mGBA\Advance Wars.cfg.
  190. RetroArch [INFO] :: Config: appending config "c:\!games\retroarch\config\mGBA\mGBA.cfg"
  191. RetroArch [INFO] :: Shaders: preset directory: c:\!games\retroarch\shaders\presets
  192. RetroArch [INFO] :: Shaders: no game-specific preset found at c:\!games\retroarch\shaders\presets\mGBA\Advance Wars.cgp.
  193. RetroArch [INFO] :: Shaders: no game-specific preset found at c:\!games\retroarch\shaders\presets\mGBA\Advance Wars.glslp.
  194. RetroArch [INFO] :: Shaders: no core-specific preset found at c:\!games\retroarch\shaders\presets\mGBA\mGBA.cgp.
  195. RetroArch [INFO] :: Shaders: no core-specific preset found at c:\!games\retroarch\shaders\presets\mGBA\mGBA.glslp.
  196. RetroArch [INFO] :: Environ SET_VARIABLES.
  197. RetroArch [INFO] :: Redirecting save file to "c:\!games\retroarch\saves\mGBA\Advance Wars.srm".
  198. RetroArch [INFO] :: Redirecting savestate to "c:\!games\retroarch\states\mGBA\Advance Wars.state".
  199. RetroArch [INFO] :: Environ SET_PIXEL_FORMAT: RGB565.
  200. RetroArch [INFO] :: Environ SET_INPUT_DESCRIPTORS:
  201. RetroArch [INFO] :: RetroPad, User 1, Button "B (bottom)" => "B"
  202. RetroArch [INFO] :: RetroPad, User 1, Button "Select" => "Select"
  203. RetroArch [INFO] :: RetroPad, User 1, Button "Start" => "Start"
  204. RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Up" => "Up"
  205. RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Down" => "Down"
  206. RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Left" => "Left"
  207. RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Right" => "Right"
  208. RetroArch [INFO] :: RetroPad, User 1, Button "A (right)" => "A"
  209. RetroArch [INFO] :: RetroPad, User 1, Button "L" => "L"
  210. RetroArch [INFO] :: RetroPad, User 1, Button "R" => "R"
  211. RetroArch [INFO] :: RetroPad, User 1, Button "L3" => "Darken Solar Sensor"
  212. RetroArch [INFO] :: RetroPad, User 1, Button "R3" => "Brighten Solar Sensor"
  213. RetroArch [INFO] :: Environ GET_RUMBLE_INTERFACE.
  214. RetroArch [INFO] :: Environ GET_LOG_INTERFACE.
  215. RetroArch [INFO] :: Environ SYSTEM_DIRECTORY: "c:\!games\retroarch\system".
  216. RetroArch [INFO] :: Loading content file: c:\!games\!rom\Advance Wars.gba.
  217. RetroArch [INFO] :: Did not find a valid content patch.
  218. RetroArch [INFO] :: CRC32: 0xdbef116c .
  219. RetroArch [INFO] :: Environ GET_VARIABLE mgba_use_bios:
  220. RetroArch [INFO] :: ON
  221. RetroArch [INFO] :: Environ GET_VARIABLE mgba_skip_bios:
  222. RetroArch [INFO] :: OFF
  223. RetroArch [INFO] :: Environ GET_VARIABLE mgba_idle_optimization:
  224. RetroArch [INFO] :: Remove Known
  225. RetroArch [INFO] :: Environ SET_MEMORY_MAPS.
  226. RetroArch [INFO] :: ndx flags ptr offset start select disconn len addrspace
  227. RetroArch [INFO] :: 001 M1A1bc 0000000003CB0000 00000000 03000000 FF000000 00000000 00008000
  228. RetroArch [INFO] :: 002 M1A1bc 0000000003C70000 00000000 02000000 FF000000 00000000 00040000
  229. RetroArch [INFO] :: 003 M1A1bc 0000000003C40000 00000000 0E000000 FFFF0000 00000000 00010000
  230. RetroArch [INFO] :: 004 M1A1bC 000000000F690000 00000000 08000000 FFC00000 00000000 00400000
  231. RetroArch [INFO] :: 005 M1A1bC 000000000F690000 00000000 0A000000 FFC00000 00000000 00400000
  232. RetroArch [INFO] :: 006 M1A1bC 000000000F690000 00000000 0C000000 FFC00000 00000000 00400000
  233. RetroArch [INFO] :: 007 M1A1bC 0000000003C60000 00000000 00000000 FFFFC000 00000000 00004000
  234. RetroArch [INFO] :: 008 M1A1bc 0000000003CC0000 00000000 06000000 FF000000 00000000 00018000
  235. RetroArch [INFO] :: 009 M1A1bc 0000000001F90A74 00000000 05000000 FF000000 00000000 00000400
  236. RetroArch [INFO] :: 010 M1A1bc 0000000001F90E80 00000000 07000000 FF000000 00000000 00000400
  237. RetroArch [INFO] :: 011 M1A1bc 0000000001F90040 00000000 04000000 FFFFFC00 00000000 00000400
  238. RetroArch [INFO] :: Environ SET_SUPPORT_ACHIEVEMENTS: yes.
  239. RetroArch [INFO] :: CHEEVOS testing NES (discards VROM)
  240. RetroArch [INFO] :: CHEEVOS testing Generic (plain content)
  241. RetroArch [INFO] :: CHEEVOS getting game id for hash 27f322f5cd535297ab21bc4a41cbfc12
  242. RetroArch [INFO] :: CHEEVOS got game id 506
  243. RetroArch [INFO] :: CHEEVOS got achievements for game id 506
  244. RetroArch [INFO] :: CHEEVOS deactivated unlocked achievements
  245. RetroArch [INFO] :: Skipping SRAM load..
  246. RetroArch [INFO] :: Loading state: "c:\!games\retroarch\states\mGBA\Advance Wars.state.auto".
  247. RetroArch [INFO] :: State size: 397312 bytes.
  248. RetroArch [INFO] :: Saving state: "RAM".
  249. RetroArch [INFO] :: State size: 397312 bytes.
  250. RetroArch [INFO] :: Found auto savestate in: c:\!games\retroarch\states\mGBA\Advance Wars.state.auto
  251. RetroArch [INFO] :: Auto-loading savestate from "c:\!games\retroarch\states\mGBA\Advance Wars.state.auto" succeeded.
  252. RetroArch [INFO] :: Version of libretro API: 1
  253. RetroArch [INFO] :: Compiled against API: 1
  254. RetroArch [INFO] :: Set audio input rate to: 32916.84 Hz.
  255. RetroArch [INFO] :: Found shader "c:\!games\retroarch\shaders\bsnes_balanced_libretro.dll.cgp"
  256. RetroArch [INFO] :: Found shader "c:\!games\retroarch\shaders\desmume_easymode.cgp"
  257. RetroArch [INFO] :: Found shader "c:\!games\retroarch\shaders\desmume_lcd.cgp"
  258. RetroArch [INFO] :: Found shader "c:\!games\retroarch\shaders\gambatte_libretro.dll.cgp"
  259. RetroArch [INFO] :: Found shader "c:\!games\retroarch\shaders\gambatte_libretro_gbc.dll.cgp"
  260. RetroArch [INFO] :: Found shader "c:\!games\retroarch\shaders\genesis_plus_gx_libretro.dll.cgp"
  261. RetroArch [INFO] :: Found shader "c:\!games\retroarch\shaders\mednafen_psx_libretro.dll.cgp"
  262. RetroArch [INFO] :: Found shader "c:\!games\retroarch\shaders\mgba_libretro.dll.cgp"
  263. RetroArch [INFO] :: Found shader "c:\!games\retroarch\shaders\mupen64.cgp"
  264. RetroArch [INFO] :: Found shader "c:\!games\retroarch\shaders\ppsspp_libretro.dll.cgp"
  265. RetroArch [INFO] :: Found shader "c:\!games\retroarch\shaders\ppsspp_libretro_crt.dll.cgp"
  266. RetroArch [INFO] :: Found shader "c:\!games\retroarch\shaders\retroarch.cgp"
  267. RetroArch [INFO] :: Found shader "c:\!games\retroarch\shaders\retroarch.glslp"
  268. RetroArch [INFO] :: Found shader "c:\!games\retroarch\shaders\test.cgp"
  269. RetroArch [INFO] :: Video @ fullscreen
  270. RetroArch [INFO] :: Found GL context: wgl
  271. RetroArch [INFO] :: Detecting screen resolution 1920x1080.
  272. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  273. RetroArch [INFO] :: [GL]: Vendor: NVIDIA Corporation, Renderer: GeForce GTX 980 Ti/PCIe/SSE2.
  274. RetroArch [INFO] :: [GL]: Version: 4.5.0 NVIDIA 368.69.
  275. RetroArch [INFO] :: Querying GL extension: ARB_ES2_compatibility => exists
  276. RetroArch [INFO] :: Querying GL extension: ARB_sync => exists
  277. RetroArch [INFO] :: [GL]: Using ARB_sync to reduce latency.
  278. RetroArch [INFO] :: Querying GL extension: ARB_texture_float => exists
  279. RetroArch [INFO] :: Querying GL extension: EXT_texture_sRGB => exists
  280. RetroArch [INFO] :: Querying GL extension: ARB_framebuffer_sRGB => exists
  281. RetroArch [INFO] :: GL: Using resolution 1920x1080
  282. RetroArch [INFO] :: [GL]: Default shader backend found: glsl.
  283. RetroArch [INFO] :: [Shader driver]: Using Cg shader backend.
  284. RetroArch [INFO] :: [Cg]: Vertex profile: gp5vp
  285. RetroArch [INFO] :: [Cg]: Fragment profile: gp5fp
  286. RetroArch [INFO] :: Loading Cg meta-shader: c:\!games\retroarch\shaders\mgba_libretro.dll.cgp
  287. RetroArch [INFO] :: Found #pragma parameter LCD Grid Strength (GRID_STRENGTH) 0.050000 0.000000 1.000000 0.010000
  288. RetroArch [INFO] :: Found #pragma parameter Box Scale (SCALE) 0.666700 0.666700 1.500000 0.333330
  289. RetroArch [INFO] :: Found #pragma parameter Out X (OUT_X) 1600.000000 1600.000000 4800.000000 8000.000000
  290. RetroArch [INFO] :: Found #pragma parameter Out Y (OUT_Y) 800.000000 800.000000 2400.000000 400.000000
  291. RetroArch [INFO] :: Loading Cg shader: "C:\!games\retroarch\shaders\shaders_cg\handheld\console-border\../lcd_cgwg/lcd-grid.cg".
  292. RetroArch [INFO] :: Loading Cg shader: "C:\!games\retroarch\shaders\shaders_cg\handheld\console-border\shader-files/gb-pass-5.cg".
  293. RetroArch [INFO] :: Loaded texture image from: "C:\!games\retroarch\shaders\shaders_cg\handheld\console-border\resources/gba-border-square-4x.png" ...
  294. RetroArch [INFO] :: CG: Found semantic "POSITION" in prog #1.
  295. RetroArch [INFO] :: CG: Found semantic "TEXCOORD0" in prog #1.
  296. RetroArch [INFO] :: CG: Found semantic "POSITION" in prog #2.
  297. RetroArch [INFO] :: CG: Found semantic "TEXCOORD" in prog #2.
  298. RetroArch [INFO] :: CG: Found semantic "TEXCOORD1" in prog #2.
  299. RetroArch [INFO] :: CG: Found semantic "POSITION" in prog #24.
  300. RetroArch [INFO] :: CG: Found semantic "COLOR" in prog #24.
  301. RetroArch [INFO] :: CG: Found semantic "TEXCOORD0" in prog #24.
  302. RetroArch [INFO] :: CG: Found semantic "POSITION" in prog #23.
  303. RetroArch [INFO] :: CG: Found semantic "COLOR" in prog #23.
  304. RetroArch [INFO] :: CG: Found semantic "TEXCOORD0" in prog #23.
  305. RetroArch [INFO] :: [GL]: Using 4 textures.
  306. RetroArch [INFO] :: [GL]: Loaded 2 program(s).
  307. RetroArch [INFO] :: [GL]: Using GL_RGB565 for texture uploads.
  308. RetroArch [INFO] :: Querying GL extension: ARB_framebuffer_object => exists
  309. RetroArch [INFO] :: [GL]: Creating FBO 0 @ 1024x1024
  310. RetroArch [INFO] :: Found XInput v1.4.
  311. RetroArch [INFO] :: Found XInput v1.4.
  312. RetroArch [INFO] :: Enumerating DInput joypads ...
  313. RetroArch [INFO] :: Done enumerating DInput joypads ...
  314. RetroArch [INFO] :: Found joypad driver: "dinput".
  315. RetroArch [INFO] :: Using font rendering backend: freetype.
  316. RetroArch [INFO] :: XAudio2: Requesting 64 ms latency, using 64 ms latency.
  317. RetroArch [INFO] :: Using font rendering backend: freetype.
  318. RetroArch [INFO] :: Initializing rewind buffer with size: 20 MB
  319. RetroArch [INFO] :: Trying to write to playlist file: c:\!games\retroarch\content_history.lpl
  320. RetroArch [INFO] :: Trying to write to playlist file: c:\!games\retroarch\content_video_history.lpl
  321. RetroArch [INFO] :: Trying to write to playlist file: c:\!games\retroarch\content_music_history.lpl
  322. RetroArch [INFO] :: Trying to write to playlist file: c:\!games\retroarch\content_image_history.lpl
  323. RetroArch [INFO] :: Found #pragma parameter LCD Grid Strength (GRID_STRENGTH) 0.050000 0.000000 1.000000 0.010000
  324. RetroArch [INFO] :: Found #pragma parameter Box Scale (SCALE) 0.666700 0.666700 1.500000 0.333330
  325. RetroArch [INFO] :: Found #pragma parameter Out X (OUT_X) 1600.000000 1600.000000 4800.000000 8000.000000
  326. RetroArch [INFO] :: Found #pragma parameter Out Y (OUT_Y) 800.000000 800.000000 2400.000000 400.000000
  327. RetroArch [INFO] :: Loading history file: [c:\!games\retroarch\content_history.lpl].
  328. RetroArch [INFO] :: Loading history file: [c:\!games\retroarch\content_music_history.lpl].
  329. RetroArch [INFO] :: Loading history file: [c:\!games\retroarch\content_video_history.lpl].
  330. RetroArch [INFO] :: Loading history file: [c:\!games\retroarch\content_image_history.lpl].
  331. RetroArch [INFO] :: [GL]: VSync => on
  332. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  333. RetroArch [WARN] :: [WGL]: wglSwapInterval() failed.
  334. RetroArch [INFO] :: Trying to write to playlist file: c:\!games\retroarch\content_history.lpl
  335. RetroArch [INFO] :: CHEEVOS posted playing game 506 activity
  336. RetroArch [ERROR] :: Failed saving config to "c:\!games\retroarch\retroarch.cfg".
  337. RetroArch [INFO] :: Saving RAM type #0 to "c:\!games\retroarch\saves\mGBA\Advance Wars.srm".
  338. RetroArch [INFO] :: Saved successfully to "c:\!games\retroarch\saves\mGBA\Advance Wars.srm".
  339. RetroArch [INFO] :: Resetting undo buffers.
  340. RetroArch [INFO] :: Trying to write to playlist file: c:\!games\retroarch\content_history.lpl
  341. RetroArch [INFO] :: Trying to write to playlist file: c:\!games\retroarch\content_video_history.lpl
  342. RetroArch [INFO] :: Trying to write to playlist file: c:\!games\retroarch\content_music_history.lpl
  343. RetroArch [INFO] :: Trying to write to playlist file: c:\!games\retroarch\content_image_history.lpl
  344. RetroArch [INFO] :: Average audio buffer saturation: 29.32 %, standard deviation (percentage points): 9.06 %.
  345. RetroArch [INFO] :: Amount of time spent close to underrun: 41.96 %. Close to blocking: 0.00 %.
  346. RetroArch [INFO] :: CG: Destroying programs.
  347. RetroArch [INFO] :: CG: Destroying context.
  348. RetroArch [INFO] :: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
  349. RetroArch [INFO] :: Overrides: configuration overrides unloaded, original configuration restored.
  350. RetroArch [INFO] :: Removing temporary content file: c:\!games\!rom\Advance Wars.gba.
  351. RetroArch [INFO] :: Average audio buffer saturation: 29.32 %, standard deviation (percentage points): 9.06 %.
  352. RetroArch [INFO] :: Amount of time spent close to underrun: 41.96 %. Close to blocking: 0.00 %.
  353. RetroArch [INFO] :: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
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