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- Open Broadcaster Software v0.449a [test 3] - 32bit (´・ω・`)
- -------------------------------
- CPU Name: Intel(R) Core(TM) i5 CPU 750 @ 2.67GHz
- CPU Speed: 4013MHz
- Physical Memory: 4095MB Total, 4095MB Free
- stepping id: 5, model 14, family 6, type 0, extmodel 0, extfamily 0, HTT 1, logical cores 4, total cores 4
- ------------------------------------------
- Adapter 1
- Video Adapter: AMD Radeon HD 6800 Series
- Video Adapter Dedicated Video Memory: 1057464320
- Video Adapter Shared System Memory: 4025509888
- =====Stream Start=====================================================================
- Multithreaded optimizations: On
- Base resolution: 1280x720
- Output resolution: 1280x720
- ------------------------------------------
- Loading up D3D10...
- ------------------------------------------
- Using auxilary audio input: Microphone (VIA High Definition Audio)
- ------------------------------------------
- Audio Encoding: AAC
- bitrate: 128
- ------------------------------------------
- Video Encoding: x264
- fps: 30
- width: 1280, height: 720
- quality: 8
- preset: veryfast
- i444: no
- max bitrate: 2500
- buffer size: 2500
- ------------------------------------------
- using shared texture capture
- Warning -- MMDeviceAudioSource::GetBuffer: got a discontinuity flag. device = Speakers (VIA High Definition Audio)
- Warning -- MMDeviceAudioSource::GetBuffer: got a discontinuity flag. device = Microphone (VIA High Definition Audio)
- Send Buffer Size: 1460
- bufferTime: 2551, outputRateWindowTime: 1000, dropThreshold: 3151
- Total frames rendered: 27020, number of frames that lagged: 11 (0.04%) (it's okay for some frames to lag)
- Number of b-frames dropped: 165 (%0.25), Number of p-frames dropped: 185 (%0.28), Total 350 (%0.53)
- =====Stream End=======================================================================
- =====Stream Start=====================================================================
- Multithreaded optimizations: On
- Base resolution: 1280x720
- Output resolution: 1280x720
- ------------------------------------------
- Loading up D3D10...
- ------------------------------------------
- Using auxilary audio input: Microphone (VIA High Definition Audio)
- ------------------------------------------
- Audio Encoding: AAC
- bitrate: 128
- ------------------------------------------
- Video Encoding: x264
- fps: 30
- width: 1280, height: 720
- quality: 8
- preset: veryfast
- i444: no
- max bitrate: 2500
- buffer size: 2500
- ------------------------------------------
- using shared texture capture
- Warning -- MMDeviceAudioSource::GetBuffer: got a discontinuity flag. device = Speakers (VIA High Definition Audio)
- Warning -- MMDeviceAudioSource::GetBuffer: got a discontinuity flag. device = Microphone (VIA High Definition Audio)
- Send Buffer Size: 1460
- bufferTime: 2783, outputRateWindowTime: 1000, dropThreshold: 3383
- Total frames rendered: 201031, number of frames that lagged: 88 (0.04%) (it's okay for some frames to lag)
- Number of b-frames dropped: 403 (%0.082), Number of p-frames dropped: 120 (%0.024), Total 523 (%0.11)
- =====Stream End=======================================================================
- =====Stream Start=====================================================================
- Multithreaded optimizations: On
- Base resolution: 1280x720
- Output resolution: 1280x720
- ------------------------------------------
- Loading up D3D10...
- ------------------------------------------
- Using auxilary audio input: Microphone (VIA High Definition Audio)
- ------------------------------------------
- Audio Encoding: AAC
- bitrate: 128
- ------------------------------------------
- Video Encoding: x264
- fps: 30
- width: 1280, height: 720
- quality: 8
- preset: veryfast
- i444: no
- max bitrate: 2500
- buffer size: 2500
- ------------------------------------------
- using shared texture capture
- Warning -- MMDeviceAudioSource::GetBuffer: got a discontinuity flag. device = Speakers (VIA High Definition Audio)
- Warning -- MMDeviceAudioSource::GetBuffer: got a discontinuity flag. device = Microphone (VIA High Definition Audio)
- Send Buffer Size: 1460
- bufferTime: 2551, outputRateWindowTime: 1000, dropThreshold: 3151
- Total frames rendered: 10422, number of frames that lagged: 1 (0.01%) (it's okay for some frames to lag)
- Number of b-frames dropped: 82 (%0.32), Number of p-frames dropped: 155 (%0.61), Total 237 (%0.93)
- =====Stream End=======================================================================
- =====Stream Start=====================================================================
- Multithreaded optimizations: On
- Base resolution: 1280x720
- Output resolution: 1280x720
- ------------------------------------------
- Loading up D3D10...
- ------------------------------------------
- Using auxilary audio input: Microphone (VIA High Definition Audio)
- ------------------------------------------
- Audio Encoding: AAC
- bitrate: 128
- ------------------------------------------
- Video Encoding: x264
- fps: 30
- width: 1280, height: 720
- quality: 8
- preset: veryfast
- i444: no
- max bitrate: 2500
- buffer size: 2500
- ------------------------------------------
- Warning -- MMDeviceAudioSource::GetBuffer: got a discontinuity flag. device = Speakers (VIA High Definition Audio)
- using shared texture capture
- Warning -- MMDeviceAudioSource::GetBuffer: got a discontinuity flag. device = Microphone (VIA High Definition Audio)
- Send Buffer Size: 1460
- bufferTime: 2481, outputRateWindowTime: 1000, dropThreshold: 3081
- Total frames rendered: 41164, number of frames that lagged: 12 (0.03%) (it's okay for some frames to lag)
- Number of b-frames dropped: 376 (%0.37), Number of p-frames dropped: 585 (%0.58), Total 961 (%0.96)
- =====Stream End=======================================================================
- =====Stream Start=====================================================================
- Multithreaded optimizations: On
- Base resolution: 1280x720
- Output resolution: 1280x720
- ------------------------------------------
- Loading up D3D10...
- ------------------------------------------
- Using auxilary audio input: Microphone (VIA High Definition Audio)
- ------------------------------------------
- Audio Encoding: AAC
- bitrate: 128
- ------------------------------------------
- Video Encoding: x264
- fps: 30
- width: 1280, height: 720
- quality: 8
- preset: veryfast
- i444: no
- max bitrate: 2500
- buffer size: 2500
- ------------------------------------------
- using shared texture capture
- Warning -- MMDeviceAudioSource::GetBuffer: got a discontinuity flag. device = Speakers (VIA High Definition Audio)
- Warning -- MMDeviceAudioSource::GetBuffer: got a discontinuity flag. device = Microphone (VIA High Definition Audio)
- Send Buffer Size: 1460
- bufferTime: 2505, outputRateWindowTime: 1000, dropThreshold: 3105
- Total frames rendered: 13590, number of frames that lagged: 5 (0.04%) (it's okay for some frames to lag)
- Number of b-frames dropped: 28 (%0.084), Number of p-frames dropped: 0 (%0), Total 28 (%0.084)
- =====Stream End=======================================================================
- Profiler results:
- ==============================================================
- frame - [100%] [avg time: 3.63 ms] [avg calls per frame: 1] [children: 93.6%] [unaccounted: 6.39%]
- | scene->Preprocess - [0.0275%] [avg time: 0.001 ms] [avg calls per frame: 1]
- | video encoding and uploading - [93.6%] [avg time: 3.397 ms] [avg calls per frame: 1] [children: 27.1%] [unaccounted: 66.4%]
- | | CopyResource - [0.193%] [avg time: 0.007 ms] [avg calls per frame: 0]
- | | conversion to 4:2:0 - [0.0275%] [avg time: 0.001 ms] [avg calls per frame: 0]
- | | call to encoder - [26.9%] [avg time: 0.977 ms] [avg calls per frame: 0]
- ==============================================================
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