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Oct 13th, 2015
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  1. 1.3.2
  2. - Graphical fixes for Ferrari F40 (s3), BMW M4 and Akrapovic, Zonda R
  3. - Corrected SCG003 Fuel consumption
  4. - Fixed Dual Core CPU crashing due to non properly initialized threading using "Timer Process"
  5. - Fixed replay framerate wrong multiple of physic engine rate producing wrong speeds in replays
  6. - Fixed user force feedback capping the value to 100% on load
  7. - Fixed volume balance (exterior) for some cars
  8. - DX10.1 fixes are not also active for the ksEditor
  9. - Possible fix for colored spectators using new camera facing rendering
  10. - Performance improvement for camera facing spectators when reflections are active
  11. - Fixed Lotus 98T AI tyre strategy (choosing qualify tyres even for tracks that are too long for those)
  12. - Added DRS zones to Nordschleife
  13. - Improved AI lines at Nordschleife
  14. - Slight improvement in AI race craft
  15. - Changed Led on Huracan GT3
  16. - Fixed DLC2 cars lap limit on quick races
  17. - replaced Lamborghini Logos
  18.  
  19. 1.3.1
  20. - Possible fix for DX 10.1 video cards crashing
  21. - DLC2 - Improved lowpass filter for Audi R8 LMS Ultra exterior sound
  22. - DLC2 - Fine tuned some coast crossfades for Lamborghini Huracan and Ford GT-40
  23. - G27 leds now turn off when exiting the simulation
  24. - Now includes correct Linux acServer
  25. - Fixed Nissan GT-R NISMO front suspension to correct damage under full lock.
  26. - Fixed Audi R8 LMS Ultra ABS level 7 value typo.
  27. - Fixed GT40 rear camber setup value range mismatch.
  28. - Fixed GT40 dampers setting numbering
  29. - Fixed rear ride height evaluation only using left tyre pressure instead of both
  30. - There was a problem with the shipment of the Ferrari 458 S3 trofeo tyres. We have now put them back in your pitbox setup choices.
  31. - Fixed Tatuus F.Abarth rear wing CL and CD typos
  32. - Added car model name to the "User Gain" Force Feedback message
  33.  
  34.  
  35. 1.3
  36. - 64bit build
  37. - Car physics is now calculated in separate threads
  38. - Fixed KERS disabled in pitlane
  39. - Added soft locks (use [SOFT_LOCK] ENABLED=1 in system/cfg/assetto_corsa.ini)
  40. - Added support for DRS zones
  41. - acServer is now stressing much less Go' GC and should offer more stable performances
  42. - Added FORCE_TGT to force low res timer in assetto_corsa.ini
  43. - acServer is now using Go 1.5, faster GC
  44. - Added server welcome message
  45. - Fixed gear ratio appearing with a double "/" in setup screen
  46. - Fixed acServer unable to read ini values with a "=" character (ex AUTH)
  47. - Fixed driver name displayer not obeying to saved settings in MP
  48. - Fixed acServer not creating "results" folder automatically
  49. - New algorithms to calculate skid volumes and pitch, now working globally in the entire simulation
  50. - Added grain and blister readings in the setup info screen
  51. - Added downshift protection to gearboxes
  52. - Lap count is now reported using 16bit unsigned integer to server plugins
  53. - Now using triple buffer when vsync is on to reduce latency
  54. - Exposure settings are now persistent
  55. - Fixed audio clicks on surface events
  56. - Tyre flat spots are now taking into account tyre softness
  57. - Windscreens now receive shadows
  58. - ksEditor: now it uses the same ingame engine.
  59. - ksEditor: added project menagement
  60. - ksEditor: added user personalizations
  61. - ksEditor: added floating windows and layout system
  62. - ksEditor: added Weather and PPfilter loader
  63. - ksEditor: added recent files/project management
  64. - ksEditor: added node filter in scene panel
  65. - ksEditor: added Material by Texture in Materials panel
  66. - ksEditor: added scene icons and side function buttons
  67. - ksEditor: added texture detail on Material panel
  68. - ksEditor: added Texture Review windows in Utilities
  69. - ksEditor: fixed reload texture function
  70. - ksEditor: now the default CultureInfo is en-US (number format, ect)
  71. - ksEditor: added FOV, Near Plane Slider, Mouse sensitivity, camera angle and position under Viewport
  72. - ksEditor: added Dashboard tab
  73. - acServerManager: removed some upper limits on parameters
  74. - acServerManager: preset name/description is more clear
  75. - acServerManager: added welcome message
  76. - acServerManager: added qualify limit
  77. - acServerManager: added fixed setup management
  78. - acServerManager: fixed upload on ftp. Now cfg folder is not deleted.
  79. - Fixed driver textures on serveral cars
  80. - Fixed circuit outline on track selection UI
  81. - Camera Dev App now save F1 cameras' exposure and pitch, F6 cameras' exposure, fov and position and angle
  82. - Removed background from Performance Delta App
  83. - Redesigned and faster code for logging
  84. - Updated Tyres V5 for GT2 and GT3 cars, should give less understeer.
  85. - Zonda R and Ferrari 599XX and Formula Abarth now have V5 tyres.
  86. - Less lift off oversteer for Evora S on street tyres V5
  87. - GT3 and GT2 cars updated aero stalling for front splitter and diffuser
  88. - GT3 slight performance balancing
  89. - Mclaren MP4 GT3 tyre corrections
  90. - Fixed TC digital item showing 0 based index when multiple TC level are available
  91. - Now showing Cold and Hot pressure readings in setup status
  92. - Added "NA" for IMO temps reading when no set has been swapped out
  93. - Added support for track dynamic objects
  94. - It is now possible to join a server using admin passoword and be automatically granted admin rights
  95. - Joining a server with admin password will override the session "closed" status
  96. - Added "ban_id" admin command to ban a user and send straight to blacklist
  97. - Remote cars in multiplayer now generate skidmarks
  98. - Fixed EDL wrong calculation order
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