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- /*==============================================================================
- ----------------------------FPS counter by De4dpOol-----------------------------
- ==============================================================================*/
- #include <a_samp>
- new string[24];
- new Text:Textdraw;
- new PlayerText:FPStext[2];
- new LastDrunkLevel[MAX_PLAYERS] = 0;
- new FPS2[MAX_PLAYERS] = 0;
- forward UpdateFPS(playerid);
- public OnFilterScriptInit()
- {
- Textdraw = TextDrawCreate(15.000000, 300.000000, "FPS:");
- TextDrawBackgroundColor(Textdraw, 255);
- TextDrawFont(Textdraw, 2);
- TextDrawLetterSize(Textdraw, 0.400000, 1.000000);
- TextDrawColor(Textdraw, -1);
- TextDrawSetOutline(Textdraw, 1);
- TextDrawSetProportional(Textdraw, 1);
- TextDrawUseBox(Textdraw, 1);
- TextDrawBoxColor(Textdraw, 255);
- TextDrawTextSize(Textdraw, 165.000000, 0.000000);
- return 1;
- }
- public OnFilterScriptExit()
- {
- TextDrawHideForAll(Textdraw);
- TextDrawDestroy(Textdraw);
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- TextDrawShowForPlayer(playerid, Textdraw);
- SetTimerEx("UpdateFPS", 500, 1, "i", playerid);
- FPStext[0] = CreatePlayerTextDraw(playerid, 66.000000, 300.000000, "100");
- PlayerTextDrawBackgroundColor(playerid, FPStext[0], 255);
- PlayerTextDrawFont(playerid, FPStext[0], 2);
- PlayerTextDrawLetterSize(playerid, FPStext[0], 0.420000, 1.000000);
- PlayerTextDrawColor(playerid, FPStext[0], -1);
- PlayerTextDrawSetOutline(playerid, FPStext[0], 1);
- PlayerTextDrawSetProportional(playerid, FPStext[0], 1);
- PlayerTextDrawShow(playerid, FPStext[0]);
- FPStext[1] = CreatePlayerTextDraw(playerid, 109.000000, 300.000000, "(GOOD)");
- PlayerTextDrawBackgroundColor(playerid, FPStext[1], 255);
- PlayerTextDrawFont(playerid, FPStext[1], 2);
- PlayerTextDrawLetterSize(playerid, FPStext[1], 0.360000, 1.000000);
- PlayerTextDrawColor(playerid, FPStext[1], -65281);
- PlayerTextDrawSetOutline(playerid, FPStext[1], 1);
- PlayerTextDrawSetProportional(playerid, FPStext[1], 1);
- return 1;
- }
- public OnPlayerDisconnect(playerid)
- {
- TextDrawHideForPlayer(playerid, Textdraw);
- return 1;
- }
- public UpdateFPS(playerid)
- {
- new drunk2 = GetPlayerDrunkLevel(playerid);
- if(drunk2 < 100)
- {
- SetPlayerDrunkLevel(playerid,2000);
- }
- else
- {
- if(LastDrunkLevel[playerid] != drunk2)
- {
- new fps = LastDrunkLevel[playerid] - drunk2;
- if((fps > 0) && (fps < 200))
- FPS2[playerid] = fps;
- LastDrunkLevel[playerid] = drunk2;
- }
- }
- format(string,sizeof(string)," %d",FPS2[playerid]-1);
- PlayerTextDrawSetString(playerid, FPStext[0] ,string);
- if(FPS2[playerid]-1 > 20)
- {
- PlayerTextDrawSetString(playerid, FPStext[1] , "(GOOD)");
- PlayerTextDrawColor(playerid, FPStext[1] , 0x33AA33AA);
- PlayerTextDrawShow(playerid, FPStext[1]);
- PlayerTextDrawShow(playerid, FPStext[0]);
- }
- if(FPS2[playerid]-1 < 20)
- {
- PlayerTextDrawSetString(playerid, FPStext[1] , "(BAD)");
- PlayerTextDrawColor(playerid, FPStext[1] , 0xFF0000AA);
- PlayerTextDrawShow(playerid, FPStext[1]);
- PlayerTextDrawShow(playerid, FPStext[0]);
- }
- }
- /*==============================================================================
- ----------------------------------End of Script---------------------------------
- ==============================================================================*/
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