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  1. ~/.paradoxinteractive/Crusader Kings II/logs/system.log
  2.  
  3. [gfx_settings.cpp:253]: Checking for multi-sampling support:
  4. [gfx_settings.cpp:253]: Checking for multi-sampling support:
  5. [graphicssettings.cpp:444]: Not using multisampling.
  6. [graphicssettings.cpp:444]: Not using multisampling.
  7. [graphics.cpp:173]: Creating device with: HARDWARE_VERTEXPROCESSING
  8. Fullscreen=no
  9. Resolution=1000x600
  10. [gfx_opengl.cpp:2530]:
  11. OpenGL Version: 4.5.0 NVIDIA 352.63
  12. Supported Extensions:
  13. GL_AMD_multi_draw_indirect
  14. GL_AMD_seamless_cubemap_per_texture
  15. GL_ARB_arrays_of_arrays
  16. GL_ARB_base_instance
  17. GL_ARB_bindless_texture
  18. GL_ARB_blend_func_extended
  19. GL_ARB_buffer_storage
  20. GL_ARB_clear_buffer_object
  21. GL_ARB_clear_texture
  22. GL_ARB_clip_control
  23. GL_ARB_color_buffer_float
  24. GL_ARB_compatibility
  25. GL_ARB_compressed_texture_pixel_storage
  26. GL_ARB_conservative_depth
  27. GL_ARB_compute_shader
  28. GL_ARB_compute_variable_group_size
  29. GL_ARB_conditional_render_inverted
  30. GL_ARB_copy_buffer
  31. GL_ARB_copy_image
  32. GL_ARB_cull_distance
  33. GL_ARB_debug_output
  34. GL_ARB_depth_buffer_float
  35. GL_ARB_depth_clamp
  36. GL_ARB_depth_texture
  37. GL_ARB_derivative_control
  38. GL_ARB_direct_state_access
  39. GL_ARB_draw_buffers
  40. GL_ARB_draw_buffers_blend
  41. GL_ARB_draw_indirect
  42. GL_ARB_draw_elements_base_vertex
  43. GL_ARB_draw_instanced
  44. GL_ARB_enhanced_layouts
  45. GL_ARB_ES2_compatibility
  46. GL_ARB_ES3_compatibility
  47. GL_ARB_ES3_1_compatibility
  48. GL_ARB_explicit_attrib_location
  49. GL_ARB_explicit_uniform_location
  50. GL_ARB_fragment_coord_conventions
  51. GL_ARB_fragment_layer_viewport
  52. GL_ARB_fragment_program
  53. GL_ARB_fragment_program_shadow
  54. GL_ARB_fragment_shader
  55. GL_ARB_framebuffer_no_attachments
  56. GL_ARB_framebuffer_object
  57. GL_ARB_framebuffer_sRGB
  58. GL_ARB_geometry_shader4
  59. GL_ARB_get_program_binary
  60. GL_ARB_get_texture_sub_image
  61. GL_ARB_gpu_shader5
  62. GL_ARB_gpu_shader_fp64
  63. GL_ARB_half_float_pixel
  64. GL_ARB_half_float_vertex
  65. GL_ARB_imaging
  66. GL_ARB_indirect_parameters
  67. GL_ARB_instanced_arrays
  68. GL_ARB_internalformat_query
  69. GL_ARB_internalformat_query2
  70. GL_NV_internalformat_sample_query
  71. GL_ARB_invalidate_subdata
  72. GL_ARB_map_buffer_alignment
  73. GL_ARB_map_buffer_range
  74. GL_ARB_multi_bind
  75. GL_ARB_multi_draw_indirect
  76. GL_ARB_multisample
  77. GL_ARB_multitexture
  78. GL_ARB_occlusion_query
  79. GL_ARB_occlusion_query2
  80. GL_ARB_pipeline_statistics_query
  81. GL_ARB_pixel_buffer_object
  82. GL_ARB_point_parameters
  83. GL_ARB_point_sprite
  84. GL_ARB_program_interface_query
  85. GL_ARB_provoking_vertex
  86. GL_ARB_robust_buffer_access_behavior
  87. GL_ARB_robustness
  88. GL_ARB_sample_shading
  89. GL_ARB_sampler_objects
  90. GL_ARB_seamless_cube_map
  91. GL_ARB_seamless_cubemap_per_texture
  92. GL_ARB_separate_shader_objects
  93. GL_ARB_shader_atomic_counters
  94. GL_ARB_shader_bit_encoding
  95. GL_ARB_shader_draw_parameters
  96. GL_ARB_shader_group_vote
  97. GL_ARB_shader_image_load_store
  98. GL_ARB_shader_image_size
  99. GL_ARB_shader_objects
  100. GL_ARB_shader_precision
  101. GL_ARB_query_buffer_object
  102. GL_ARB_shader_storage_buffer_object
  103. GL_ARB_shader_subroutine
  104. GL_ARB_shader_texture_image_samples
  105. GL_ARB_shader_texture_lod
  106. GL_ARB_shading_language_100
  107. GL_ARB_shading_language_420pack
  108. GL_ARB_shading_language_include
  109. GL_ARB_shading_language_packing
  110. GL_ARB_shadow
  111. GL_ARB_sparse_buffer
  112. GL_ARB_sparse_texture
  113. GL_ARB_stencil_texturing
  114. GL_ARB_sync
  115. GL_ARB_tessellation_shader
  116. GL_ARB_texture_barrier
  117. GL_ARB_texture_border_clamp
  118. GL_ARB_texture_buffer_object
  119. GL_ARB_texture_buffer_object_rgb32
  120. GL_ARB_texture_buffer_range
  121. GL_ARB_texture_compression
  122. GL_ARB_texture_compression_bptc
  123. GL_ARB_texture_compression_rgtc
  124. GL_ARB_texture_cube_map
  125. GL_ARB_texture_cube_map_array
  126. GL_ARB_texture_env_add
  127. GL_ARB_texture_env_combine
  128. GL_ARB_texture_env_crossbar
  129. GL_ARB_texture_env_dot3
  130. GL_ARB_texture_float
  131. GL_ARB_texture_gather
  132. GL_ARB_texture_mirror_clamp_to_edge
  133. GL_ARB_texture_mirrored_repeat
  134. GL_ARB_texture_multisample
  135. GL_ARB_texture_non_power_of_two
  136. GL_ARB_texture_query_levels
  137. GL_ARB_texture_query_lod
  138. GL_ARB_texture_rectangle
  139. GL_ARB_texture_rg
  140. GL_ARB_texture_rgb10_a2ui
  141. GL_ARB_texture_stencil8
  142. GL_ARB_texture_storage
  143. GL_ARB_texture_storage_multisample
  144. GL_ARB_texture_swizzle
  145. GL_ARB_texture_view
  146. GL_ARB_timer_query
  147. GL_ARB_transform_feedback2
  148. GL_ARB_transform_feedback3
  149. GL_ARB_transform_feedback_instanced
  150. GL_ARB_transform_feedback_overflow_query
  151. GL_ARB_transpose_matrix
  152. GL_ARB_uniform_buffer_object
  153. GL_ARB_vertex_array_bgra
  154. GL_ARB_vertex_array_object
  155. GL_ARB_vertex_attrib_64bit
  156. GL_ARB_vertex_attrib_binding
  157. GL_ARB_vertex_buffer_object
  158. GL_ARB_vertex_program
  159. GL_ARB_vertex_shader
  160. GL_ARB_vertex_type_10f_11f_11f_rev
  161. GL_ARB_vertex_type_2_10_10_10_rev
  162. GL_ARB_viewport_array
  163. GL_ARB_window_pos
  164. GL_ATI_draw_buffers
  165. GL_ATI_texture_float
  166. GL_ATI_texture_mirror_once
  167. GL_S3_s3tc
  168. GL_EXT_texture_env_add
  169. GL_EXT_abgr
  170. GL_EXT_bgra
  171. GL_EXT_bindable_uniform
  172. GL_EXT_blend_color
  173. GL_EXT_blend_equation_separate
  174. GL_EXT_blend_func_separate
  175. GL_EXT_blend_minmax
  176. GL_EXT_blend_subtract
  177. GL_EXT_compiled_vertex_array
  178. GL_EXT_Cg_shader
  179. GL_EXT_depth_bounds_test
  180. GL_EXT_direct_state_access
  181. GL_EXT_draw_buffers2
  182. GL_EXT_draw_instanced
  183. GL_EXT_draw_range_elements
  184. GL_EXT_fog_coord
  185. GL_EXT_framebuffer_blit
  186. GL_EXT_framebuffer_multisample
  187. GL_EXTX_framebuffer_mixed_formats
  188. GL_EXT_framebuffer_multisample_blit_scaled
  189. GL_EXT_framebuffer_object
  190. GL_EXT_framebuffer_sRGB
  191. GL_EXT_geometry_shader4
  192. GL_EXT_gpu_program_parameters
  193. GL_EXT_gpu_shader4
  194. GL_EXT_multi_draw_arrays
  195. GL_EXT_packed_depth_stencil
  196. GL_EXT_packed_float
  197. GL_EXT_packed_pixels
  198. GL_EXT_pixel_buffer_object
  199. GL_EXT_point_parameters
  200. GL_EXT_polygon_offset_clamp
  201. GL_EXT_provoking_vertex
  202. GL_EXT_rescale_normal
  203. GL_EXT_secondary_color
  204. GL_EXT_separate_shader_objects
  205. GL_EXT_separate_specular_color
  206. GL_EXT_shader_image_load_store
  207. GL_EXT_shader_integer_mix
  208. GL_EXT_shadow_funcs
  209. GL_EXT_stencil_two_side
  210. GL_EXT_stencil_wrap
  211. GL_EXT_texture3D
  212. GL_EXT_texture_array
  213. GL_EXT_texture_buffer_object
  214. GL_EXT_texture_compression_dxt1
  215. GL_EXT_texture_compression_latc
  216. GL_EXT_texture_compression_rgtc
  217. GL_EXT_texture_compression_s3tc
  218. GL_EXT_texture_cube_map
  219. GL_EXT_texture_edge_clamp
  220. GL_EXT_texture_env_combine
  221. GL_EXT_texture_env_dot3
  222. GL_EXT_texture_filter_anisotropic
  223. GL_EXT_texture_integer
  224. GL_EXT_texture_lod
  225. GL_EXT_texture_lod_bias
  226. GL_EXT_texture_mirror_clamp
  227. GL_EXT_texture_object
  228. GL_EXT_texture_shared_exponent
  229. GL_EXT_texture_sRGB
  230. GL_EXT_texture_sRGB_decode
  231. GL_EXT_texture_storage
  232. GL_EXT_texture_swizzle
  233. GL_EXT_timer_query
  234. GL_EXT_transform_feedback2
  235. GL_EXT_vertex_array
  236. GL_EXT_vertex_array_bgra
  237. GL_EXT_vertex_attrib_64bit
  238. GL_EXT_x11_sync_object
  239. GL_EXT_import_sync_object
  240. GL_IBM_rasterpos_clip
  241. GL_IBM_texture_mirrored_repeat
  242. GL_KHR_context_flush_control
  243. GL_KHR_debug
  244. GL_KHR_robust_buffer_access_behavior
  245. GL_KHR_robustness
  246. GL_KTX_buffer_region
  247. GL_NV_bindless_multi_draw_indirect
  248. GL_NV_bindless_multi_draw_indirect_count
  249. GL_NV_bindless_texture
  250. GL_NV_blend_equation_advanced
  251. GL_NV_blend_square
  252. GL_NV_command_list
  253. GL_NV_compute_program5
  254. GL_NV_conditional_render
  255. GL_NV_copy_depth_to_color
  256. GL_NV_copy_image
  257. GL_NV_depth_buffer_float
  258. GL_NV_depth_clamp
  259. GL_NV_draw_texture
  260. GL_NV_ES1_1_compatibility
  261. GL_NV_ES3_1_compatibility
  262. GL_NV_explicit_multisample
  263. GL_NV_fence
  264. GL_NV_float_buffer
  265. GL_NV_fog_distance
  266. GL_NV_fragment_program
  267. GL_NV_fragment_program_option
  268. GL_NV_fragment_program2
  269. GL_NV_framebuffer_multisample_coverage
  270. GL_NV_geometry_shader4
  271. GL_NV_gpu_program4
  272. GL_NV_gpu_program4_1
  273. GL_NV_gpu_program5
  274. GL_NV_gpu_program5_mem_extended
  275. GL_NV_gpu_program_fp64
  276. GL_NV_gpu_shader5
  277. GL_NV_half_float
  278. GL_NV_light_max_exponent
  279. GL_NV_multisample_coverage
  280. GL_NV_multisample_filter_hint
  281. GL_NV_occlusion_query
  282. GL_NV_packed_depth_stencil
  283. GL_NV_parameter_buffer_object
  284. GL_NV_parameter_buffer_object2
  285. GL_NV_path_rendering
  286. GL_NV_pixel_data_range
  287. GL_NV_point_sprite
  288. GL_NV_primitive_restart
  289. GL_NV_register_combiners
  290. GL_NV_register_combiners2
  291. GL_NV_shader_atomic_counters
  292. GL_NV_shader_atomic_float
  293. GL_NV_shader_buffer_load
  294. GL_NV_shader_storage_buffer_object
  295. GL_NV_texgen_reflection
  296. GL_NV_texture_barrier
  297. GL_NV_texture_compression_vtc
  298. GL_NV_texture_env_combine4
  299. GL_NV_texture_multisample
  300. GL_NV_texture_rectangle
  301. GL_NV_texture_shader
  302. GL_NV_texture_shader2
  303. GL_NV_texture_shader3
  304. GL_NV_transform_feedback
  305. GL_NV_transform_feedback2
  306. GL_NV_uniform_buffer_unified_memory
  307. GL_NV_vdpau_interop
  308. GL_NV_vertex_array_range
  309. GL_NV_vertex_array_range2
  310. GL_NV_vertex_attrib_integer_64bit
  311. GL_NV_vertex_buffer_unified_memory
  312. GL_NV_vertex_program
  313. GL_NV_vertex_program1_1
  314. GL_NV_vertex_program2
  315. GL_NV_vertex_program2_option
  316. GL_NV_vertex_program3
  317. GL_NVX_conditional_render
  318. GL_NVX_gpu_memory_info
  319. GL_NVX_nvenc_interop
  320. GL_NV_shader_thread_group
  321. GL_NV_shader_thread_shuffle
  322. GL_KHR_blend_equation_advanced
  323. GL_SGIS_generate_mipmap
  324. GL_SGIS_texture_lod
  325. GL_SGIX_depth_texture
  326. GL_SGIX_shadow
  327. GL_SUN_slice_accum
  328.  
  329. [graphicssettings.cpp:409]: Usable res: 1920 1080 60
  330. [graphicssettings.cpp:409]: Usable res: 1280 1024 75
  331. [graphicssettings.cpp:409]: Usable res: 1280 1024 60
  332. [graphicssettings.cpp:409]: Usable res: 1152 864 75
  333. [graphicssettings.cpp:409]: Usable res: 1024 768 75
  334. [graphicssettings.cpp:409]: Usable res: 1024 768 60
  335. [graphics.cpp:214]: Done creating device.
  336. [main.cpp:636]: CK2 Version Oct 6 2015 : 09:59:56
  337. [main.cpp:637]: Commandline:
  338. [internationalizedtext.cpp:1235]: Create table
  339. [internationalizedtext.cpp:1237]: Create text database
  340. [main.cpp:664]: Text database created
  341. [main.cpp:682]: Creating application...
  342. [graphicssettings.cpp:444]: Not using multisampling.
  343. [main.cpp:715]: Initializing application...
  344. [ck_application.cpp:408]: Initializing application...
  345. [ck_application.cpp:415]: Done initializing application
  346. [ck_application.cpp:420]: Loading cursor...
  347. [ck_application.cpp:463]: Done loading cursor
  348. [ck_application.cpp:466]: Initializing sound...
  349. [ck_application.cpp:501]: Done initializing sound
  350. [ck_application.cpp:503]: Initializing graphics...
  351. [graphicssettings.cpp:444]: Not using multisampling.
  352. [graphics.cpp:173]: Creating device with: HARDWARE_VERTEXPROCESSING
  353. Fullscreen=no
  354. Resolution=1920x1080
  355. [gfx_opengl.cpp:2530]:
  356. OpenGL Version: 4.5.0 NVIDIA 352.63
  357. Supported Extensions:
  358. GL_AMD_multi_draw_indirect
  359. GL_AMD_seamless_cubemap_per_texture
  360. GL_ARB_arrays_of_arrays
  361. GL_ARB_base_instance
  362. GL_ARB_bindless_texture
  363. GL_ARB_blend_func_extended
  364. GL_ARB_buffer_storage
  365. GL_ARB_clear_buffer_object
  366. GL_ARB_clear_texture
  367. GL_ARB_clip_control
  368. GL_ARB_color_buffer_float
  369. GL_ARB_compatibility
  370. GL_ARB_compressed_texture_pixel_storage
  371. GL_ARB_conservative_depth
  372. GL_ARB_compute_shader
  373. GL_ARB_compute_variable_group_size
  374. GL_ARB_conditional_render_inverted
  375. GL_ARB_copy_buffer
  376. GL_ARB_copy_image
  377. GL_ARB_cull_distance
  378. GL_ARB_debug_output
  379. GL_ARB_depth_buffer_float
  380. GL_ARB_depth_clamp
  381. GL_ARB_depth_texture
  382. GL_ARB_derivative_control
  383. GL_ARB_direct_state_access
  384. GL_ARB_draw_buffers
  385. GL_ARB_draw_buffers_blend
  386. GL_ARB_draw_indirect
  387. GL_ARB_draw_elements_base_vertex
  388. GL_ARB_draw_instanced
  389. GL_ARB_enhanced_layouts
  390. GL_ARB_ES2_compatibility
  391. GL_ARB_ES3_compatibility
  392. GL_ARB_ES3_1_compatibility
  393. GL_ARB_explicit_attrib_location
  394. GL_ARB_explicit_uniform_location
  395. GL_ARB_fragment_coord_conventions
  396. GL_ARB_fragment_layer_viewport
  397. GL_ARB_fragment_program
  398. GL_ARB_fragment_program_shadow
  399. GL_ARB_fragment_shader
  400. GL_ARB_framebuffer_no_attachments
  401. GL_ARB_framebuffer_object
  402. GL_ARB_framebuffer_sRGB
  403. GL_ARB_geometry_shader4
  404. GL_ARB_get_program_binary
  405. GL_ARB_get_texture_sub_image
  406. GL_ARB_gpu_shader5
  407. GL_ARB_gpu_shader_fp64
  408. GL_ARB_half_float_pixel
  409. GL_ARB_half_float_vertex
  410. GL_ARB_imaging
  411. GL_ARB_indirect_parameters
  412. GL_ARB_instanced_arrays
  413. GL_ARB_internalformat_query
  414. GL_ARB_internalformat_query2
  415. GL_NV_internalformat_sample_query
  416. GL_ARB_invalidate_subdata
  417. GL_ARB_map_buffer_alignment
  418. GL_ARB_map_buffer_range
  419. GL_ARB_multi_bind
  420. GL_ARB_multi_draw_indirect
  421. GL_ARB_multisample
  422. GL_ARB_multitexture
  423. GL_ARB_occlusion_query
  424. GL_ARB_occlusion_query2
  425. GL_ARB_pipeline_statistics_query
  426. GL_ARB_pixel_buffer_object
  427. GL_ARB_point_parameters
  428. GL_ARB_point_sprite
  429. GL_ARB_program_interface_query
  430. GL_ARB_provoking_vertex
  431. GL_ARB_robust_buffer_access_behavior
  432. GL_ARB_robustness
  433. GL_ARB_sample_shading
  434. GL_ARB_sampler_objects
  435. GL_ARB_seamless_cube_map
  436. GL_ARB_seamless_cubemap_per_texture
  437. GL_ARB_separate_shader_objects
  438. GL_ARB_shader_atomic_counters
  439. GL_ARB_shader_bit_encoding
  440. GL_ARB_shader_draw_parameters
  441. GL_ARB_shader_group_vote
  442. GL_ARB_shader_image_load_store
  443. GL_ARB_shader_image_size
  444. GL_ARB_shader_objects
  445. GL_ARB_shader_precision
  446. GL_ARB_query_buffer_object
  447. GL_ARB_shader_storage_buffer_object
  448. GL_ARB_shader_subroutine
  449. GL_ARB_shader_texture_image_samples
  450. GL_ARB_shader_texture_lod
  451. GL_ARB_shading_language_100
  452. GL_ARB_shading_language_420pack
  453. GL_ARB_shading_language_include
  454. GL_ARB_shading_language_packing
  455. GL_ARB_shadow
  456. GL_ARB_sparse_buffer
  457. GL_ARB_sparse_texture
  458. GL_ARB_stencil_texturing
  459. GL_ARB_sync
  460. GL_ARB_tessellation_shader
  461. GL_ARB_texture_barrier
  462. GL_ARB_texture_border_clamp
  463. GL_ARB_texture_buffer_object
  464. GL_ARB_texture_buffer_object_rgb32
  465. GL_ARB_texture_buffer_range
  466. GL_ARB_texture_compression
  467. GL_ARB_texture_compression_bptc
  468. GL_ARB_texture_compression_rgtc
  469. GL_ARB_texture_cube_map
  470. GL_ARB_texture_cube_map_array
  471. GL_ARB_texture_env_add
  472. GL_ARB_texture_env_combine
  473. GL_ARB_texture_env_crossbar
  474. GL_ARB_texture_env_dot3
  475. GL_ARB_texture_float
  476. GL_ARB_texture_gather
  477. GL_ARB_texture_mirror_clamp_to_edge
  478. GL_ARB_texture_mirrored_repeat
  479. GL_ARB_texture_multisample
  480. GL_ARB_texture_non_power_of_two
  481. GL_ARB_texture_query_levels
  482. GL_ARB_texture_query_lod
  483. GL_ARB_texture_rectangle
  484. GL_ARB_texture_rg
  485. GL_ARB_texture_rgb10_a2ui
  486. GL_ARB_texture_stencil8
  487. GL_ARB_texture_storage
  488. GL_ARB_texture_storage_multisample
  489. GL_ARB_texture_swizzle
  490. GL_ARB_texture_view
  491. GL_ARB_timer_query
  492. GL_ARB_transform_feedback2
  493. GL_ARB_transform_feedback3
  494. GL_ARB_transform_feedback_instanced
  495. GL_ARB_transform_feedback_overflow_query
  496. GL_ARB_transpose_matrix
  497. GL_ARB_uniform_buffer_object
  498. GL_ARB_vertex_array_bgra
  499. GL_ARB_vertex_array_object
  500. GL_ARB_vertex_attrib_64bit
  501. GL_ARB_vertex_attrib_binding
  502. GL_ARB_vertex_buffer_object
  503. GL_ARB_vertex_program
  504. GL_ARB_vertex_shader
  505. GL_ARB_vertex_type_10f_11f_11f_rev
  506. GL_ARB_vertex_type_2_10_10_10_rev
  507. GL_ARB_viewport_array
  508. GL_ARB_window_pos
  509. GL_ATI_draw_buffers
  510. GL_ATI_texture_float
  511. GL_ATI_texture_mirror_once
  512. GL_S3_s3tc
  513. GL_EXT_texture_env_add
  514. GL_EXT_abgr
  515. GL_EXT_bgra
  516. GL_EXT_bindable_uniform
  517. GL_EXT_blend_color
  518. GL_EXT_blend_equation_separate
  519. GL_EXT_blend_func_separate
  520. GL_EXT_blend_minmax
  521. GL_EXT_blend_subtract
  522. GL_EXT_compiled_vertex_array
  523. GL_EXT_Cg_shader
  524. GL_EXT_depth_bounds_test
  525. GL_EXT_direct_state_access
  526. GL_EXT_draw_buffers2
  527. GL_EXT_draw_instanced
  528. GL_EXT_draw_range_elements
  529. GL_EXT_fog_coord
  530. GL_EXT_framebuffer_blit
  531. GL_EXT_framebuffer_multisample
  532. GL_EXTX_framebuffer_mixed_formats
  533. GL_EXT_framebuffer_multisample_blit_scaled
  534. GL_EXT_framebuffer_object
  535. GL_EXT_framebuffer_sRGB
  536. GL_EXT_geometry_shader4
  537. GL_EXT_gpu_program_parameters
  538. GL_EXT_gpu_shader4
  539. GL_EXT_multi_draw_arrays
  540. GL_EXT_packed_depth_stencil
  541. GL_EXT_packed_float
  542. GL_EXT_packed_pixels
  543. GL_EXT_pixel_buffer_object
  544. GL_EXT_point_parameters
  545. GL_EXT_polygon_offset_clamp
  546. GL_EXT_provoking_vertex
  547. GL_EXT_rescale_normal
  548. GL_EXT_secondary_color
  549. GL_EXT_separate_shader_objects
  550. GL_EXT_separate_specular_color
  551. GL_EXT_shader_image_load_store
  552. GL_EXT_shader_integer_mix
  553. GL_EXT_shadow_funcs
  554. GL_EXT_stencil_two_side
  555. GL_EXT_stencil_wrap
  556. GL_EXT_texture3D
  557. GL_EXT_texture_array
  558. GL_EXT_texture_buffer_object
  559. GL_EXT_texture_compression_dxt1
  560. GL_EXT_texture_compression_latc
  561. GL_EXT_texture_compression_rgtc
  562. GL_EXT_texture_compression_s3tc
  563. GL_EXT_texture_cube_map
  564. GL_EXT_texture_edge_clamp
  565. GL_EXT_texture_env_combine
  566. GL_EXT_texture_env_dot3
  567. GL_EXT_texture_filter_anisotropic
  568. GL_EXT_texture_integer
  569. GL_EXT_texture_lod
  570. GL_EXT_texture_lod_bias
  571. GL_EXT_texture_mirror_clamp
  572. GL_EXT_texture_object
  573. GL_EXT_texture_shared_exponent
  574. GL_EXT_texture_sRGB
  575. GL_EXT_texture_sRGB_decode
  576. GL_EXT_texture_storage
  577. GL_EXT_texture_swizzle
  578. GL_EXT_timer_query
  579. GL_EXT_transform_feedback2
  580. GL_EXT_vertex_array
  581. GL_EXT_vertex_array_bgra
  582. GL_EXT_vertex_attrib_64bit
  583. GL_EXT_x11_sync_object
  584. GL_EXT_import_sync_object
  585. GL_IBM_rasterpos_clip
  586. GL_IBM_texture_mirrored_repeat
  587. GL_KHR_context_flush_control
  588. GL_KHR_debug
  589. GL_KHR_robust_buffer_access_behavior
  590. GL_KHR_robustness
  591. GL_KTX_buffer_region
  592. GL_NV_bindless_multi_draw_indirect
  593. GL_NV_bindless_multi_draw_indirect_count
  594. GL_NV_bindless_texture
  595. GL_NV_blend_equation_advanced
  596. GL_NV_blend_square
  597. GL_NV_command_list
  598. GL_NV_compute_program5
  599. GL_NV_conditional_render
  600. GL_NV_copy_depth_to_color
  601. GL_NV_copy_image
  602. GL_NV_depth_buffer_float
  603. GL_NV_depth_clamp
  604. GL_NV_draw_texture
  605. GL_NV_ES1_1_compatibility
  606. GL_NV_ES3_1_compatibility
  607. GL_NV_explicit_multisample
  608. GL_NV_fence
  609. GL_NV_float_buffer
  610. GL_NV_fog_distance
  611. GL_NV_fragment_program
  612. GL_NV_fragment_program_option
  613. GL_NV_fragment_program2
  614. GL_NV_framebuffer_multisample_coverage
  615. GL_NV_geometry_shader4
  616. GL_NV_gpu_program4
  617. GL_NV_gpu_program4_1
  618. GL_NV_gpu_program5
  619. GL_NV_gpu_program5_mem_extended
  620. GL_NV_gpu_program_fp64
  621. GL_NV_gpu_shader5
  622. GL_NV_half_float
  623. GL_NV_light_max_exponent
  624. GL_NV_multisample_coverage
  625. GL_NV_multisample_filter_hint
  626. GL_NV_occlusion_query
  627. GL_NV_packed_depth_stencil
  628. GL_NV_parameter_buffer_object
  629. GL_NV_parameter_buffer_object2
  630. GL_NV_path_rendering
  631. GL_NV_pixel_data_range
  632. GL_NV_point_sprite
  633. GL_NV_primitive_restart
  634. GL_NV_register_combiners
  635. GL_NV_register_combiners2
  636. GL_NV_shader_atomic_counters
  637. GL_NV_shader_atomic_float
  638. GL_NV_shader_buffer_load
  639. GL_NV_shader_storage_buffer_object
  640. GL_NV_texgen_reflection
  641. GL_NV_texture_barrier
  642. GL_NV_texture_compression_vtc
  643. GL_NV_texture_env_combine4
  644. GL_NV_texture_multisample
  645. GL_NV_texture_rectangle
  646. GL_NV_texture_shader
  647. GL_NV_texture_shader2
  648. GL_NV_texture_shader3
  649. GL_NV_transform_feedback
  650. GL_NV_transform_feedback2
  651. GL_NV_uniform_buffer_unified_memory
  652. GL_NV_vdpau_interop
  653. GL_NV_vertex_array_range
  654. GL_NV_vertex_array_range2
  655. GL_NV_vertex_attrib_integer_64bit
  656. GL_NV_vertex_buffer_unified_memory
  657. GL_NV_vertex_program
  658. GL_NV_vertex_program1_1
  659. GL_NV_vertex_program2
  660. GL_NV_vertex_program2_option
  661. GL_NV_vertex_program3
  662. GL_NVX_conditional_render
  663. GL_NVX_gpu_memory_info
  664. GL_NVX_nvenc_interop
  665. GL_NV_shader_thread_group
  666. GL_NV_shader_thread_shuffle
  667. GL_KHR_blend_equation_advanced
  668. GL_SGIS_generate_mipmap
  669. GL_SGIS_texture_lod
  670. GL_SGIX_depth_texture
  671. GL_SGIX_shadow
  672. GL_SUN_slice_accum
  673.  
  674. [graphicssettings.cpp:409]: Usable res: 1920 1080 60
  675. [graphicssettings.cpp:409]: Usable res: 1280 1024 75
  676. [graphicssettings.cpp:409]: Usable res: 1280 1024 60
  677. [graphicssettings.cpp:409]: Usable res: 1152 864 75
  678. [graphicssettings.cpp:409]: Usable res: 1024 768 75
  679. [graphicssettings.cpp:409]: Usable res: 1024 768 60
  680. [graphics.cpp:214]: Done creating device.
  681. [ck_application.cpp:542]: Done initializing graphics
  682. [main.cpp:718]: Running application...
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