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| 1 | Backstory of gnj-torture: | |
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| 3 | Gnj released each room separately around 2010, i finished each room flawless after 1-2 days. | |
| 4 | I had em all done after a week or so. | |
| 5 | Then he combined all 4 rooms together and released it as gnj-fulltorture (no teleports). | |
| 6 | gnj thought it wouldn't be so hard for me to finish em all in a row, but the disillusion kicked in righ away. | |
| 7 | I wasn't good enough, since i reached the third room only a few times. | |
| 8 | gnj added teleports, so that we could have at least some fun. | |
| 9 | gnj-fulltorture-easy has 10 checkpoints in each room. | |
| 10 | - | My first playthroughs were like 40-80 mins, after a week it was down to 10 mins. |
| 10 | + | My first playthrough was 10-15 mins, after a week it was down to 7 mins. |
| 11 | I think i played it about 500+ hours spread over 3 years. | |
| 12 | In 2013 i thought about beating the no-teleport version, since my skill level was pretty consistent by now. | |
| 13 | And after a couple of tries i finally nailed it :] | |
| 14 | He released 2 more maps in 2013: gnj-finaltorture-medium (1 teleport each room) and shortly after - gnj-finaltorture (kill trigger). | |
| 15 | ||
| 16 | changes: some parts deleted, parts changed, new orange room, flow changes. | |
| 17 | ||
| 18 | Surprisingly in only 5 days i finished it (2-4 hours playing each day). | |
| 19 | The End. |