SHOW:
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1 | me = game.Players.LocalPlayer | |
2 | char = me.Character | |
3 | rj = char.HumanoidRootPart.RootJoint | |
4 | mouse = me:GetMouse() | |
5 | while wait() do | |
6 | - | rj.C0 = rj.C0 * CFrame.Angles(mouse.hit.x,mouse.hit.y,mouse.hit.z) |
6 | + | rj.C1 = rj.C1 * CFrame.new(mouse.hit.x,mouse.hit.y,mouse.hit.z) |
7 | end |