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--Civilwargeeky's Quarry Program--
2
  VERSION = "3.6.4.5"
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--[[
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Recent Changes:
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  Parameter Files! Create a file of parameters, and use -file to load it!
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    Works will with -forcePrompt
7
  Quarry no longer goes to start at end of row!
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  Turtle can go left!
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  QuadCopters! Check Lyqyd's thread
10
New Parameters:
11
    -overfuel/fuelMultiplier [number]: This number is is what neededFuel is multiplied by when fuel is low.
12
    -version: This will display the current version number and end the program
13
    -file [fileName]: This will load a custom configuration file (basically a list of parameters). "##" starts comment lines. In the future "#" will start programs to run (but only through shell)
14
    -preciseTotals [t/f]: If true, turtle will write exactly what it mined to the logs. It may also transmit it over rednet.
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    -forcePrompt [param]: This will add to a list of parameters to force prompt for. So if you say "-forcePrompt doRefuel" it will prompt you "Length","Width","Height","Invert","Do Refuel" etc.
16
]]
17
--Defining things
18
civilTable = nil; _G.civilTable = {}; setmetatable(civilTable, {__index = getfenv()}); setfenv(1,civilTable)
19
originalDay = os.day() --Used in logging
20
numResumed = 0 --Number of times turtle has been resumed
21
-------Defaults for Arguments----------
22
--Arguments assignable by text
23
x,y,z = 3,3,3 --These are just in case tonumber fails
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inverted = false --False goes from top down, true goes from bottom up [Default false]
25
rednetEnabled = false --Default rednet on or off  [Default false]
26
--Arguments assignable by tArgs
27
dropSide = "front" --Side it will eject to when full or done [Default "front"]
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careAboutResources = true --Will not stop mining once inventory full if false [Default true]
29
doCheckFuel = true --Perform fuel check [Default true]
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doRefuel = false --Whenever it comes to start location will attempt to refuel from inventory [Default false]
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keepOpen = 1 --How many inventory slots it will attempt to keep open at all times [Default 1]
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fuelSafety = "moderate" --How much fuel it will ask for: safe, moderate, and loose [Default moderate]
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excessFuelAmount = math.huge --How much fuel the turtle will get maximum. Limited by turtle.getFuelLimit in recent CC [Default math.huge]
34
fuelMultiplier = 1 --How much extra fuel turtle will ask for when it does need fuel [Default 1]
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saveFile = "Civil_Quarry_Restore" --Where it saves restore data [Default "Civil_Quarry_Restore"]
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autoResume = true --If true, turtle will auto-restart when loaded. [Default true]
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startupRename = "oldStartup.quarry" --What the startup is temporarily renamed to [Default "oldStartup.quarry"]
38
startupName = "startup" --What the turtle auto-resumes with [Default "startup"]
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doBackup = true --If it will keep backups for session persistence [Default true]
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uniqueExtras = 8 --How many different items (besides cobble) the turtle expects. [Default 8]
41
maxTries = 200 --How many times turtle will try to dig a block before it "counts" bedrock [Default 200]
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gpsEnabled = false -- If option is enabled, will attempt to find position via GPS api [Default false]
43
gpsTimeout = 3 --The number of seconds the program will wait to get GPS coords. Not in arguments [Default 3]
44
legacyRednet = false --Use this if playing 1.4.7
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logging = true --Whether or not the turtle will log mining runs. [Default ...still deciding]
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logFolder = "Quarry_Logs" --What folder the turtle will store logs in [Default "Quarry_Logs"]
47
logExtension = "" --The extension of the file (e.g. ".txt") [Default ""]
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flatBedrock = false --If true, will go down to bedrock to set startDown [Default false]
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startDown = 0 --How many blocks to start down from the top of the mine [Default 0]
50
preciseTotals = false --If true, will record exact totals and names for all materials [Default false]
51
goLeftNotRight = false --Quarry to left, not right (parameter is "left") [Default false]
52
oreQuarry = false --Enables ore quarry functionality [Default false]
53
oreQuarryBlacklistName = "oreQuarryBlacklist.txt" --This is the file that will be parsed for item names [Default "oreQuarryBlacklist"]
54
dumpCompareItems = true --If ore quarry, the turtle will dump items compared to (like cobblestone) [Default true]
55
frontChest = false --If oreQuarry and chest checking, you can turn this on to make turtle check in front of itself for chests as well [Default false]
56
lavaBuffer = 500 --If using a lava bucket, this is the buffer it will wait for before checking for lava [Default 500]
57
inventoryMax = 16 --The max number of slots in the turtle inventory [Default 16] (Not assignable by parameter)
58
quadEnabled = false --Whether or not to request a quadRotor when out of fuel [Default false]
59
quadTimeout = 60 * 5 --How long the turtle will wait for a quadRotor [Default 5 minutes]
60
--Standard number slots for fuel (you shouldn't care)
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fuelTable = { --Will add in this amount of fuel to requirement.
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safe = 1000,
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moderate = 200,
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loose = 0 } --Default 1000, 200, 0
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--Standard rednet channels
66
channels = {
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send = os.getComputerID() + 1  ,
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receive = os.getComputerID() + 101 ,
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confirm = "Turtle Quarry Receiver",
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message = "Civil's Quarry",
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fingerprint = "quarry"
72
}
73
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--AVERAGE USER: YOU DON'T CARE BELOW THIS POINT
75
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local help_paragraph = [[
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Welcome!: Welcome to quarry help. Below are help entries for all parameters. Examples and tips are at the bottom.
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-default: This will force no prompts. If you use this and nothing else, only defaults will be used.
79
-dim: [length] [width] [height] This sets the dimensions for the quarry
80
-invert: [t/f] If true, quarry will be inverted (go up instead of down)
81
-rednet: [t/f] If true and you have a wireless modem on the turtle, will attempt to make a rednet connection for sending important information to a screen
82
-restore / -resume: If your quarry stopped in the middle of its run, use this to resume at the point where the turtle was. Not guarenteed to work properly. For more accurate location finding, check out the -GPS parameter
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-autoResume / autoRestore: Turtle will automatically resume if stopped. Replaces startup
84
-oreQuarry: [t/f] If true, the turtle will use ore quarry mode. It will not mine the blocks that are placed in the turtle initially. So if you put in stone, it will ignore stone blocks and only mine ores.
85
-oreQuarry: [t/f] If you are using a newer version of CC, you won't have to put in any compare blocks. (CC 1.64+)
86
-blacklist: [file name] If using oreQuarry, this is the blacklist file it will read. Example --
87
  minecraft:stone
88
  minecraft:sand
89
  ThermalExpansion:Sponge
90
  ThermalFoundation:Storage
91
  
92
  Note: If you have bspkrsCore, look 
93
  for "UniqueNames.txt" in your config
94
-file: [file name] Will load a file of parameters. One parameter per line. # is a comment line (See the forum thread for more detailed directions)
95
-atChest: [force] This is for use with "-restore," this will tell the restarting turtle that it is at its home chest, so that if it had gotten lost, it now knows where it is.
96
-doRefuel: [t/f] If true, the turtle will refuel itself with coal and planks it finds on its mining run
97
-doCheckFuel: [t/f] If you for some reason don't want the program to check fuel usage, set to false. This is honestly a hold-over from when the refueling algorithm was awful...
98
-overfuel: [number] When fuel is below required, fuel usage is multiplied by this. Large numbers permit more quarries without refueling
99
-fuelMultiplier: [number] See overfuel
100
-uniqueExtras: [number] The expected number of slots filled with low-stacking items like ore. Higher numbers request more fuel.
101
-maxFuel: [number] How much the turtle will fuel to max (limited by turtle in most cases)
102
-chest: [side] This specifies what side the chest at the end will be on. You can say "top", "bottom", "front", "left", or "right"
103
-enderChest: [slot] This one is special. If you use "-enderChest true" then it will use an enderChest in the default slot. However, you can also do "-enderChest [slot]" then it will take the ender chest from whatever slot you tell it to. Like 7... or 14... or whatever.
104
-fuelChest: [slot] See the above, but for a fueling chest. Reccommend use with -maxFuel and -doCheckFuel false
105
-lava: [slot] If using an oreQuarry, will fill itself with lava it finds to maxFuel
106
-lavaBuffer: [number] The amount of fuel below maxFuel the turtle will wait for before using lava again
107
-GPS: [force] If you use "-GPS" and there is a GPS network, then the turtle will record its first two positions to precisly calculate its position if it has to restart. This will only take two GPS readings
108
-quad: [t/f] This forces the use of GPS. Make sure you have a network set up. This will request to be refueled by a quadrotor from Lyqyd's mod if the turtle is out of fuel
109
-quadTimeout: [number] The amount of time the turtle will wait for a quadRotor
110
-sendChannel: [number] This is what channel your turtle will send rednet messages on
111
-receiveChannel: [number] This is what channel your turtle will receive rednet messages on
112
-legacyRednet: [t/f] Check true if using 1.4.7
113
-startY: [current Y coord] Randomly encountering bedrock? This is the parameter for you! Just give it what y coordinate you are at right now. If it is not within bedrock range, it will never say it found bedrock
114
-startupRename: [file name] What to rename any existing startup to.
115
-startupName: [file name] What the turtle will save its startup file to.
116
-extraDropItems: [force] If oreQuarry then this will prompt the user for extra items to drop, but not compare to (like cobblestone)
117
-dumpCompareItems: [t/f] If oreQuarry and this is true, the turtle will dump off compare blocks instead of storing them in a chest
118
-oldOreQuarry: [t/f] If you are using new CC versions, you can use this to use the old oreQuarry.
119
-compareChest: [slot] If using oldOreQuarry, this will allow you to check for dungeon chests and suck from them.
120
-frontChest: [t/f] If using oreQuarry/oldOreQuarry, this will check in front of itself for chests as well.
121
-left: [t/f] If true, turtle will quarry to the left instead of the right
122
-maxTries: [number] This is the number of times the turtle will try to dig before deciding its run into bedrock.
123
-forcePrompt: [parameter] Whatever parameter you specify, it will always prompt you, like it does now for invert and dim.
124
-logging: [t/f] If true, will record information about its mining run in a folder at the end of the mining run
125
-preciseTotals: [t/f] If true (and turtle.inspect exists), it will log a detailed record of every block the turtle mines and send it over rednet
126
-doBackup: [t/f] If false, will not back up important information and cannot restore, but will not make an annoying file (Actually I don't really know why anyone would use this...)
127
-saveFile: [word] This is what the backup file will be called
128
-logFolder: [word] The folder that quarry logs will be stored in
129
-logExtension: [word] The extension given to each quarry log (e.g. ".txt" or ".notepad" or whatever)
130
-keepOpen: [number] This is the number of the slots the turtle will make sure are open. It will check every time it mines
131
-careAboutResources: [t/f] Who cares about the materials! If set to false, it will just keep mining when its inventory is full
132
-startDown: [number] If you set this, the turtle will go down this many blocks from the start before starting its quarry
133
  =
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  C _ |
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      |
136
      |
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      |
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      |_ _ _ _ >
139
-flatBedrock: [t/f] If true, turtle will find bedrock and "zero" itself so it ends on bedrock level
140
-promptAll: This is the opposite of -Default, it prompts for everything
141
-listParams: This will list out all your selected parameters and end quarry. Good for testing
142
-manualPos: [xPos] [zPos] [yPos] [facing] This is for advanced use. If the server reset when the turtle was in the middle of a 100x100x100 quarry, fear not, you can now manually set the position of the turtle. yPos is always positive. The turtle's starting position is 0, 1, 1, 0. Facing is measured 0 - 3. 0 is forward, and it progresses clockwise. Example- "-manualPos 65 30 30 2"
143
-version: Displays the current quarry version and stops the program
144
-help: Thats what this is :D
145
Examples: Everything below is examples and tips for use
146
Important Note:
147
  None of the above parameters are necessary. They all have default values, and the above are just if you want to change them.
148
Examples [1]:
149
  Want to just start a quarry from the interface, without going through menus? It's easy! Just use some parameters. Assume you called the program "quarry." To start a 10x6x3 quarry, you just type in "quarry -dim 10 6 3 -default".
150
  You just told it to start a quarry with dimensions 10x6x3, and "-default" means it won't prompt you about invert or rednet. Wasn't that easy?
151
Examples [2]:
152
  Okay, so you've got the basics of this now, so if you want, you can type in really long strings of stuff to make the quarry do exactly what you want. Now, say you want a 40x20x9, but you want it to go down to diamond level, and you're on the surface (at y = 64). You also want it to send rednet messages to your computer so you can see how its doing.
153
Examples [2] [cont.]:
154
  Oh yeah! You also want it to use an ender chest in slot 12 and restart if the server crashes. Yeah, you can do that. You would type
155
  "quarry -dim 40x20x9 -invert false -startDown 45 -rednet true -enderChest 12 -restore"
156
  BAM. Now you can just let that turtle do it's thing
157
Tips:
158
  The order of the parameters doesn't matter. "quarry -invert false -rednet true" is the same as "quarry -rednet true -invert false"
159
  
160
  Capitalization doesn't matter. "quarry -iNVErt FALSe" does the same thing as "quarry -invert false"
161
Tips [cont.]:
162
  For [t/f] parameters, you can also use "yes" and "no" so "quarry -invert yes"
163
  
164
  For [t/f] parameters, it only cares about the first letter. So you can use "quarry -invert t" or "quarry -invert y"
165
Tips [cont.]:
166
  If you are playing with fuel turned off, the program will automatically change settings for you so you don't have to :D
167
  
168
  If you want, you can load this program onto a computer, and use "quarry -help" so you can have help with the parameters whenever you want.
169
Internal Config:
170
  At the top of this program is an internal configuration file. If there is some setup that you use all the time, you can just change the config value at the top and run "quarry -default" for a quick setup.
171
  
172
  You can also use this if there are settings that you don't like the default value of.
173
]]
174
--NOTE: BIOS 114 MEANS YOU FORGOT A COLON
175
--NOTE: THIS ALSO BREAKS IF YOU REMOVE "REDUNDANT" WHITESPACE
176
--Parsing help for display
177
--[[The way the help table works:
178
All help indexes are numbered. There is a help[i].title that contains the title,
179
and the other lines are in help[i][1] - help[i][#help[i] ]
180
Different lines (e.g. other than first) start with a space.
181
As of now, the words are not wrapped, fix that later]]
182
local help = {}
183
local i = 0
184
local titlePattern = ".-%:" --Find the beginning of the line, then characters, then a ":"
185
local textPattern = "%:.+" --Find a ":", then characters until the end of the line
186
for a in help_paragraph:gmatch("\n?.-\n") do --Matches in between newlines
187
  local current = string.sub(a,1,-2).."" --Concatenate Trick
188
  if string.sub(current,1,1) ~= " " then
189
    i = i + 1
190
    help[i] = {}
191
    help[i].title = string.sub(string.match(current, titlePattern),1,-2)..""
192
    help[i][1] = string.sub(string.match(current,textPattern) or " ",3,-1)
193
  elseif string.sub(current,1,1) == " " then
194
    table.insert(help[i], string.sub(current,2, -1).."")
195
  end
196
end
197
198
local supportsRednet
199
if peripheral.find then
200
  supportsRednet = peripheral.find("modem") or false
201
else
202
  supportsRednet = (peripheral.getType("right") == "modem") or false
203
end
204
205
--Pre-defining variables that need to be saved
206
      xPos,yPos,zPos,facing,percent,mined,moved,relxPos, rowCheck, connected, isInPath, layersDone, attacked, startY, chestFull, gotoDest, atChest, fuelLevel, numDropOffs, allowedItems, compareSlots, dumpSlots, selectedSlot, extraDropItems, oldOreQuarry, specialSlots, relzPos, eventInsertionPoint
207
    = 0,   1,   1,   0,     0,      0,    0,    1,       true   ,  false,     true,     1,          0,        0,      false,     "",       false,   0,         0,           {},             {},           {},      1,            false,          false,        {explicit = {}},    0, 1
208
209
--These are slot options that need to exist as variables for parameters to work.
210
  enderChest, fuelChest, lavaBucket, compareChest
211
= false,      false,     false,      false
212
213
local chestID, lavaID, lavaMeta = "minecraft:chest", "minecraft:flowing_lava", 0
214
215
local statusString
216
217
--Initializing various inventory management tables
218
for i=1, inventoryMax do
219
  allowedItems[i] = 0 --Number of items allowed in slot when dropping items
220
  dumpSlots[i] = false --Does this slot contain junk items?
221
end --compareSlots is a table of the compare slots, not all slots with a condition
222
totals = {cobble = 0, fuel = 0, other = 0} -- Total for display (cannot go inside function), this goes up here because many functions use it
223
224
local function newSpecialSlot(index, value, explicit) --If isn't explicit, it will move whatever is already in the slot around to make room.
225
  value = tonumber(value) or 0 --We only want numerical indexes
226
  local flag = false --Used in slot moving, moved slot is returned for ease of use
227
  local function check(num) return num >= 1 and num <= inventoryMax end
228
  if not check(value) then error("from newSpecialSlot: number "..value.." out of range",2) end
229
  local function getFirstFree(start)
230
    for i=1, math.max(inventoryMax-value,value-1) do
231
      for a=-1,1,2 do
232
        local num = value + (a*i)
233
        if check(num) and not specialSlots[num] then return num end
234
      end
235
    end
236
    return false
237
  end
238
  if specialSlots[value] and specialSlots[value] ~= index then --If we aren't trying to override the same slot :P
239
    if not explicit then
240
      value = getFirstFree(value) or error("from newSpecialSlots: all slots full, could not add")
241
    elseif explicit and not specialSlots.explicit[value] then --Moving around other slots
242
      flag = getFirstFree(value)
243
      if not flag then error("from newSpecialSlots: could not add explicit in slot: "..index.." "..value.." Taken by "..specialSlots[value],2) end
244
      specialSlots[flag] = specialSlots[value]
245
      specialSlots[specialSlots[value]] = flag --These will get set to the new thing later
246
    else
247
      error('You cannot put a "'..index..'" in the same slot as a "'..specialSlots.explicit[value]..'" (Slot '..value..")",0) --Show the user an understandable error :)
248
    end
249
  end
250
  specialSlots[index] = value
251
  specialSlots[value] = index
252
  if explicit then
253
    specialSlots.explicit[value] = index
254
  end
255
  return value, flag
256
end
257
258
function resetDumpSlots()
259
    for i=1, inventoryMax do
260
      if oldOreQuarry then
261
        if turtle.getItemCount(i) > 0 and i~= specialSlots.enderChest then
262
          dumpSlots[i] = true
263
        else
264
          dumpSlots[i] = false
265
        end
266
      else
267
        dumpSlots[i] = false
268
      end
269
    end
270
    if not oldOreQuarry and specialSlots.enderChest == 1 then
271
      dumpSlots[2] = true
272
    elseif not oldOreQuarry then
273
      dumpSlots[1] = true
274
    end
275
end
276
277
local function copyTable(tab) if type(tab) ~= "table" then error("copyTable received "..type(tab)..", expected table",2) end local toRet = {}; for a, b in pairs(tab) do toRet[a] = b end; return toRet end --This goes up here because it is a basic utility
278
279
--NOTE: rowCheck is a bit. true = "right", false = "left"
280
281
local foundBedrock = false
282
283
local checkFuel, checkFuelLimit
284
if turtle then --Function inits
285
  checkFuel = turtle.getFuelLevel
286
  if turtle.getFuelLevel() == "unlimited" then --Fuel is disabled --Unlimited screws up my calculations
287
    checkFuel = function() return math.huge end --Infinite Fuel
288
  end --There is no "else" because it will already return the regular getFuel
289
  if turtle.getFuelLimit then
290
    checkFuelLimit = function() return math.min(turtle.getFuelLimit(), excessFuelAmount) end --Return the limiting one
291
    if turtle.getFuelLimit() == "unlimited" then
292
      checkFuelLimit = function() return math.huge end
293
    end
294
  else
295
    checkFuelLimit = function() return excessFuelAmount end --If the function doesn't exist
296
  end
297
298
299
  turtle.select(1) --To ensure this is correct
300
end
301
302
303
function select(slot)
304
  if slot ~= selectedSlot and slot > 0 and slot <= inventoryMax then
305
    selectedSlot = slot
306
    return turtle.select(slot), selectedSlot
307
  end
308
end
309
310
311
 -----------------------------------------------------------------
312
--Input Phase
313
local function screen(xPos,yPos)
314
xPos, yPos = xPos or 1, yPos or 1
315
term.setCursorPos(xPos,yPos); term.clear(); end
316
local function screenLine(xPos,yPos)
317
term.setCursorPos(xPos,yPos); term.clearLine(); end
318
319
screen(1,1)
320
print("----- Welcome to Quarry! -----")
321
print("")
322
323
local sides = {top = "top", right = "right", left = "left", bottom = "bottom", front = "front"} --Used to whitelist sides
324
local tArgs --Will be set in initializeArgs
325
local originalArgs = {...}
326
local changedT, tArgsWithUpper, forcePrompts = {}, {}, {}
327
changedT.new = function(key, value, name) table.insert(changedT,{key, value, name}); if name then changedT[name] = #changedT end end --Numeric list of lists
328
changedT.remove = function(num) changedT[num or #changedT].hidden = true end --Note actually remove, just hide :)
329
local function capitalize(text) return (string.upper(string.sub(text,1,1))..string.sub(text,2,-1)) end
330
local function initializeArgs()
331
  tArgs = copyTable(originalArgs) --"Reset" tArgs
332
  for i=1, #tArgs do --My signature key-value pair system, now with upper
333
    tArgsWithUpper[i] = tArgs[i]
334
    tArgsWithUpper[tArgsWithUpper[i]] = i
335
    tArgs[i] = tArgs[i]:lower()
336
    tArgs[tArgs[i]] = i
337
    if tArgs[i] == "-forceprompt" and i ~= #tArgs then --If the prompt exists then add it to the list of prompts
338
      forcePrompts[tArgs[i+1]:lower()] = true
339
    end
340
  end
341
end
342
initializeArgs()
343
344
local restoreFound, restoreFoundSwitch = false --Initializing so they are in scope
345
function parseParam(name, displayText, formatString, forcePrompt, trigger, variableOverride, variableExists) --Beware confusion, all ye who enter here
346
  --[[ Guide to Variables
347
    originalValue: what the variable was before the function
348
    givenValue: This is the value after the parameter. So -invert fAlSe, givenValue is "fAlSe"
349
  ]]
350
  if variableExists ~= false then variableExists = true end --Almost all params should have the variable exist. Some don't exist unless invoked
351
  if trigger == nil then trigger = true end --Defaults to being able to run
352
  if not trigger then return end --This is what the trigger is for. Will not run if trigger not there
353
  if restoreFoundSwitch or tArgs["-default"] then forcePrompt = false end --Don't want to prompt if these. Default is no variable because resuming
354
  if not restoreFoundSwitch and (tArgs["-promptall"] or forcePrompts[name:lower()]) then forcePrompt = true end --Won't prompt if resuming, can prompt all or checks list of prompts
355
  local toGetText = name:lower() --Because all params are now lowered
356
  local formatType = formatString:match("^%a+"):lower() or error("Format String Unknown: "..formatString) --Type of format string
357
  local args = formatString:match(" (.+)") or "".."" --Everything in formatString after the type
358
  local variable = variableOverride or name --Goes first to the override for name
359
  local func = loadstring("return "..variable) --Note to future self: If you want to remove loadstring, this breaks on tables. You will have to remove tables or figure something else out
360
  setfenv(func,getfenv(1))
361
  local originalValue = assert(func)() --This is the default value, for checking to add to changed table
362
  if originalValue == nil and variableExists then error("From addParam, \""..variable.."\" returned nil",2) end --I may have gotten a wrong variable name
363
  local givenValue, toRet, values --Initializing for use
364
  if tArgs["-"..toGetText] then
365
    givenValue = tArgsWithUpper[tArgs["-"..toGetText]+1] --This is the value after the desired parameter
366
  elseif forcePrompt then
367
    write(displayText.."? ")
368
    givenValue = io.read()
369
  end
370
  if formatType == "force" then --This is the one exception. Should return true if givenValue is nothing
371
    toRet = (tArgs["-"..toGetText] and true) or false --Will return true if param exists, otherwise false
372
  end
373
  if not (givenValue or toRet) or (type(givenValue) == "string" and #givenValue == 0) then return end --Don't do anything if you aren't given anything. Leave it as default, except for "force". Also don't want empty strings
374
  if formatType == "boolean" then --All the format strings will be basically be put through a switch statement
375
    toRet = givenValue:sub(1,1):lower() ~= "n" and givenValue:sub(1,1):lower() ~= "f" --Accepts anything but false or no
376
  elseif formatType == "string" then
377
    toRet = givenValue:match("^[%w%./]+") --Basically anything not a space or control character etc
378
  elseif formatType == "number" or formatType == "float" then
379
    toRet = tonumber(givenValue) --Note this is a local, not the above so we don't change anything
380
    if not toRet then return end --We need a number... Otherwise compare errors
381
    if formatType == "number" then toRet = math.floor(toRet) end --Get proper integers
382
    local startNum, endNum = formatString:match("(%d+)%-(%d+)") --Gets range of numbers
383
    startNum, endNum = tonumber(startNum), tonumber(endNum)
384
    if not ((toRet >= startNum) and (toRet <= endNum)) then return end --Can't use these
385
  elseif formatType == "side" then
386
    local exclusionTab = {} --Ignore the wizardry here. Just getting arguments without format string
387
    for a in args:gmatch("%S+") do exclusionTab[a] = true end --This makes a list of the sides to not include
388
    if not exclusionTab[givenValue] then toRet = sides[givenValue] end --If side is not excluded
389
  elseif formatType == "list" then
390
    toRet = {}
391
    for a in args:gmatch("[^,]") do
392
      table.insert(toRet,a)
393
    end
394
  elseif formatType == "slot" then
395
    if givenValue:sub(1,1):lower() == "n" or givenValue:sub(1,1):lower() == "f" then --Copied from boolean
396
      toRet = false
397
    else
398
      local userNumber, correction = givenValue:match("^%d+$") --This makes sure the value is a number | Locally initialize correction
399
      toRet, correction = newSpecialSlot(variable, tonumber(userNumber or args), userNumber) --If givenValue was "true", it won't be explicit and will use default number
400
      if correction then changedT[changedT[specialSlots[correction]]][2] = tostring(correction) end --This changes the value field of the changedT index taken from the named pointer (which is the value in specialSlots under correction)
401
    end
402
  elseif formatType == "force" then --Do nothing, everything is already done
403
  else error("Improper formatType",2)
404
  end
405
  if toRet == nil then return end --Don't want to set variables to nil... That's bad
406
  tempParam = toRet --This is what loadstring will see :D
407
  local func = loadstring(variable.." = tempParam")
408
  setfenv(func, getfenv(1)) --Note to future self: If you want to remove loadstring, this breaks on tables. You will have to remove tables or figure something else out
409
  func()
410
  tempParam = nil --Cleanup of global
411
  if toRet ~= originalValue and displayText ~= "" then
412
    changedT.new(displayText, tostring(toRet), variable)
413
  end
414
  return toRet
415
end
416
417
local paramLookup = {}
418
local function addParam(...)
419
  local args = {...}
420
  if not paramLookup[args[1]] then
421
    local toRet = copyTable(args)
422
    for i=2, table.maxn(toRet) do --Have to do this because table.remove breaks on nil
423
      toRet[i-1] = toRet[i]
424
    end
425
    table.remove(toRet)
426
    paramLookup[args[1]] = toRet
427
  end
428
  return parseParam(unpack(args, 1, table.maxn(args)))
429
end
430
431
local function paramAlias(original, alias)
432
  local a = paramLookup[original]
433
  if a then
434
    if a[5] == nil then a[5] = original end --This is variableOverride because the originals won't put a variable override
435
    return parseParam(alias, unpack(a, 1, table.maxn(a)))
436
  else
437
    error("In paramAlias: '"..original.."' did not exist",2)
438
  end
439
end
440
441
--Check if it is a turtle
442
if not(turtle or tArgs["help"] or tArgs["-help"] or tArgs["-?"] or tArgs["?"]) then --If all of these are false then
443
  print("This is not a turtle, you might be looking for the \"Companion Rednet Program\" \nCheck My forum thread for that")
444
  print("Press 'q' to quit, or any other key to start help ")
445
  if ({os.pullEvent("char")})[2] ~= "q" then tArgs.help = true else error("",0) end
446
end
447
448
if tArgs["help"] or tArgs["-help"] or tArgs["-?"] or tArgs["?"] then
449
  print("You have selected help, press any key to continue"); print("Use arrow keys to navigate, q to quit"); os.pullEvent("key")
450
  local pos = 1
451
  local key = 0
452
  while pos <= #help and key ~= keys.q do
453
    if pos < 1 then pos = 1 end
454
    screen(1,1)
455
    print(help[pos].title)
456
    for a=1, #help[pos] do print(help[pos][a]) end
457
    repeat
458
      _, key = os.pullEvent("key")
459
    until key == 200 or key == 208 or key == keys.q
460
    if key == 200 then pos = pos - 1 end
461
    if key == 208 then pos = pos + 1 end
462
  end
463
  error("",0)
464
end
465
466
if tArgs["-version"] or tArgs["version"] then
467
  print("QUARRY VERSION: ",VERSION)
468
  error("",0) --Exit not so gracefully
469
end
470
471
--Loading custom parameter lists
472
local function split(str, sep)
473
  assert(#sep == 1, "Split seperator too long. Got '"..sep.."'")
474
  if not str:match(sep) then return {str} end --So everything else isn't pointless
475
  local toRet = {}
476
  toRet[1] = str:match("^([^"..sep.."]-)"..sep)
477
  for i in str:gmatch(sep.."([^"..sep.."]*)") do --Matches not seperator chars
478
    toRet[#toRet+1] = i
479
  end
480
  return toRet
481
end
482
483
if addParam("file","Custom Parameters","string", false, nil, "parameterFile", false) and parameterFile then --This will not load when resuming because there is no "file" parameter when resuming.
484
  if not fs.exists(parameterFile) then
485
    print("WARNING: '"..parameterFile.."' DOES NOT EXIST. FILE NOT LOADED")
486
    sleep(3)
487
    changedT.remove()
488
  else
489
    local file = fs.open(parameterFile, "r")
490
    local text = file.readAll()
491
    file.close()
492
    text = text.."\n" --So that all replacements work properly
493
    text = text:gsub("#[^\n]-\n","") --Replace program codes/comment lines+
494
    local commands = {} --Contains all the parameters
495
    local append = table.insert
496
    for _, a in pairs(split(text,"\n")) do
497
      local words = split(a," ")
498
      if not a:match("-") then --This means only one command per line
499
        append(originalArgs,"-"..words[1])
500
        for i=2, #words do
501
          append(originalArgs, words[i])
502
        end
503
      else --Otherwise the dashes are already ordered where we want!
504
        for i=1, #words do
505
          append(originalArgs, words[i])
506
        end
507
      end
508
    end
509
    initializeArgs() --Manipulate the args again, because we modified them
510
    print("Finished loading file: ",tArgs[tArgs["-file"]+1])
511
    sleep(0.5) --Give em a sec
512
  end
513
end
514
515
516
517
--Saving
518
addParam("doBackup", "Backup Save File", "boolean")
519
addParam("saveFile", "Save File Name", "string")
520
521
restoreFound = fs.exists(saveFile)
522
restoreFoundSwitch = (tArgs["-restore"] or tArgs["-resume"] or tArgs["-atchest"]) and restoreFound and doBackup
523
if restoreFoundSwitch then
524
  local file = fs.open(saveFile,"r")
525
  local test = file.readAll() ~= ""
526
  file.close()
527
  if test then
528
    local temp = shell and copyTable(shell) --For whatever reason, the shell table doesn't survive resuming. shell and ... so that copyTable doesn't error
529
    os.run(getfenv(1),saveFile) --This is where the actual magic happens
530
    shell = temp
531
    numResumed = numResumed + 1
532
    if checkFuel() ~= math.huge then --If turtle uses fuel
533
      if fuelLevel - checkFuel() == 1 then
534
        if facing == 0 then xPos = xPos + 1
535
        elseif facing == 2 then xPos = xPos - 1
536
        elseif facing == 1 then zPos = zPos + 1
537
        elseif facing == 3 then zPos = zPos - 1 end
538
      elseif fuelLevel - checkFuel() ~= 0 then
539
        print("Very Strange Fuel in Restore Section...")
540
        print("Current: ",checkFuel())
541
        print("Saved: ",fuelLevel)
542
        print("Difference: ",fuelLevel - checkFuel())
543
        os.pullEvent("char")
544
      end
545
     end
546
    if gpsEnabled then --If it had saved gps coordinates
547
      print("Found GPS Start Coordinates")
548
      local currLoc = {gps.locate(gpsTimeout)} or {}
549
      local backupPos = {xPos, yPos, zPos} --This is for comparing to later
550
      if #currLoc > 0 and #gpsStartPos > 0 and #gpsSecondPos > 0 then --Cover all the different positions I'm using
551
        print("GPS Position Successfully Read")
552
        if currLoc[1] == gpsStartPos[1] and currLoc[3] == gpsStartPos[3] then --X coord, y coord, z coord in that order
553
          xPos, yPos, zPos = 0,1,1
554
          if facing ~= 0 then turnTo(0) end
555
          print("Is at start")
556
        else
557
          if inverted then --yPos setting
558
          ------------------------------------------------FIX THIS
559
          end
560
          local a, b = copyTable(gpsStartPos), copyTable(gpsSecondPos) --For convenience
561
          local flag = true --So we can account for left quarry
562
          if b[3] - a[3] == -1 then--If went north (-Z)
563
            a[1] = a[1] - 1 --Shift x one to west to create a "zero"
564
            xPos, zPos = -currLoc[3] + a[3], currLoc[1] + -a[1]
565
          elseif b[1] - a[1] == 1 then--If went east (+X)
566
            a[3] = a[3] - 1 --Shift z up one to north to create a "zero"
567
            xPos, zPos = currLoc[1] + -a[1], currLoc[3] + -a[3]
568
          elseif b[3] - a[3] == 1 then--If went south (+Z)
569
            a[1] = a[1] + 1 --Shift x one to east to create a "zero"
570
            xPos, zPos = currLoc[3] + a[3], -currLoc[1] + a[3]
571
          elseif b[1] - a[1] == -1 then--If went west (-X)
572
            a[3] = a[3] + 1 --Shift z down one to south to create a "zero"
573
            xPos, zPos = -currLoc[1] + a[1], -currLoc[3] + a[3]
574
          else
575
            flag = false
576
            print("Improper Coordinates")
577
            print("GPS Locate Failed, Using Standard Methods")        ----Maybe clean this up a bit to use flags instead.
578
          end
579
          if flag and goLeftNotRight then --This accounts for left quarry (barred to left only because there might be errors in a regular, causing neg/0
580
            zPos = math.abs(zPos-1) + 1
581
          end
582
        end
583
        print("X Pos: ",xPos)
584
        print("Y Pos: ",yPos)
585
        print("Z Pos: ",zPos)
586
        print("Facing: ",facing)
587
        for i=1, 3, 2 do --We want 1 and 3, but 2 could be coming back to start.
588
          if backupPos[i] ~= currLoc[i] then
589
            events = {} --We want to remove event queue if not in proper place, so won't turn at end of row or things.
590
          end
591
        end
592
      else
593
        print("GPS Locate Failed, Using Standard Methods")
594
      end
595
    print("Restore File read successfully. Starting in 3"); sleep(3)
596
    end
597
  else
598
    fs.delete(saveFile)
599
    print("Restore file was empty, sorry, aborting")
600
    error("",0)
601
  end
602
else --If turtle is just starting
603
  events = {} --This is the event queue :D
604
  originalFuel = checkFuel() --For use in logging. To see how much fuel is REALLY used
605
end
606
607
--Dimensions
608
if tArgs["-dim"] then
609
  local a,b,c = x,y,z
610
  local num = tArgs["-dim"]
611
  x = tonumber(tArgs[num + 1]) or x; z = tonumber(tArgs[num + 2]) or z; y = tonumber(tArgs[num + 3]) or y
612
  if a ~= x then changedT.new("Length", x) end
613
  if c ~= z then changedT.new("Width", z) end
614
  if b ~= y then changedT.new("Height", y) end
615
elseif not (tArgs["-default"] or restoreFoundSwitch) then
616
  print("What dimensions?")
617
  print("")
618
  --This will protect from negatives, letters, and decimals
619
  term.write("Length? ")
620
  x = math.floor(math.abs(tonumber(io.read()) or x))
621
  term.write("Width? ")
622
  z = math.floor(math.abs(tonumber(io.read()) or z))
623
  term.write("Height? ")
624
  y = math.floor(math.abs(tonumber(io.read()) or y))
625
  changedT.new("Length",x); changedT.new("Width",z); changedT.new("Height",y)
626
end
627
--Params: parameter/variable name, display name, type, force prompt, boolean condition, variable name override
628
--Invert
629
addParam("flatBedrock","Go to bedrock", "boolean") --Not done before GPS because GPS only runs on restart
630
addParam("invert", "Inverted","boolean", true, not flatBedrock, "inverted") --Not flat bedrock, because invert will be set to false
631
addParam("startDown","Start Down","number 1-256", nil, not flatBedrock)
632
addParam("left","Left Quarry","boolean", nil, nil, "goLeftNotRight")
633
--Inventory
634
addParam("chest", "Chest Drop Side", "side front", nil, nil, "dropSide")
635
addParam("enderChest","Ender Chest Slot","slot 16") --Note: All slots can be 16 and they will auto-assign, but I feel it is less confusing if they are always the same
636
addParam("fuelChest","Fuel Chest Slot","slot 15")
637
--Rednet
638
addParam("rednet", "Rednet Enabled","boolean",true, supportsRednet, "rednetEnabled")
639
addParam("sendChannel", "Rednet Send Channel", "number 1-65535", false, supportsRednet, "channels.send")
640
addParam("receiveChannel","Rednet Receive Channel", "number 1-65535", false, supportsRednet, "channels.receive")
641
addParam("fingerprint","Sending Fingerprint", "string", false, supportsRednet, "channels.fingerprint")
642
addParam("legacyRednet","Legacy Rednet","boolean", false, supportsRednet)
643
--Quad Rotor --Must be before GPS
644
if addParam("quad", "Quad Rotor Enabled","boolean",nil, rednetEnabled, "quadEnabled") then --This returns true if param found :3
645
  gpsEnabled = true
646
end
647
addParam("quadTimeout","Quad Rotor Timeout","number 1-1000000", nil, quadEnabled) --The amount of time to wait for a quadRotor
648
--GPS
649
addParam("gps", "GPS Location Services", "force", nil, (not restoreFoundSwitch) and supportsRednet and not quadEnabled, "gpsEnabled" ) --Has these triggers so that does not record position if restarted.
650
if gpsEnabled and not restoreFoundSwitch then
651
  gpsStartPos = {gps.locate(gpsTimeout)} --Stores position in array
652
  gpsEnabled = #gpsStartPos > 0 --Checks if location received properly. If not, position is not saved
653
  if quadEnabled and not gpsEnabled then
654
    error("You have no GPS network. You may not use Quad Rotors",0)
655
  end
656
end
657
--Fuel
658
addParam("uniqueExtras","Unique Items", "number 0-15")
659
addParam("doRefuel", "Refuel from Inventory","boolean", nil, checkFuel() ~= math.huge) --math.huge due to my changes
660
addParam("doCheckFuel", "Check Fuel", "boolean", doCheckFuel and fuelChest, checkFuel() ~= math.huge) --Will prompt if doCheckFuel and fuelChest are on. Probably don't want
661
excessFuelAmount = excessFuelAmount or math.huge --Math.huge apparently doesn't save properly (Without saving, this is the config, on save it is actually set to nil if math.huge)
662
addParam("maxFuel", "Max Fuel", "number 1-999999999", maxFuel == checkFuelLimit() and fuelChest, checkFuel() ~= math.huge, "excessFuelAmount") --Will prompt if fuel chest and the limit isn't changed
663
addParam("fuelMultiplier", "Fuel Multiplier", "float 1-9001", nil, checkFuel() ~= math.huge)
664
paramAlias("fuelMultiplier","fuelRequestMultiplier")
665
paramAlias("fuelMultiplier","overFuel")
666
--Logging
667
addParam("logging", "Logging", "boolean")
668
addParam("logFolder", "Log Folder", "string")
669
addParam("logExtension","Log Extension", "string")
670
--Misc
671
addParam("startY", "Start Y","number 1-256")
672
addParam("maxTries","Tries Before Bedrock", "number 1-9001")
673
--Inventory
674
addParam("keepOpen", "Slots to Keep Open", "number 1-15")
675
addParam("careAboutResources", "Care About Resources","boolean")
676
addParam("preciseTotals","Precise Totals","boolean", rednetEnabled and turtle.inspect, turtle.getItemDetail ~= nil)
677
if preciseTotals and not restoreFoundSwitch then
678
  exactTotals = {} --Don't want to initialize if we aren't using this
679
end
680
--Auto Startup
681
addParam("autoResume", "Auto Resume", "boolean", nil, doBackup)
682
paramAlias("autoResume","autoRestart")
683
addParam("startupRename", "Startup Rename","string", nil, autoResume)
684
addParam("startupName", "Startup File", "string", nil, autoResume)
685
--Ore Quarry
686
addParam("oreQuarry", "Ore Quarry", "boolean" )
687
if oreQuarry and not turtle.inspect then
688
  oldOreQuarry = true
689
  oreQuarry = false
690
end
691
addParam("lavaBucket","Lava Bucket Slot", "slot 14", nil, oreQuarry)
692
paramAlias("lavaBucket","lava")
693
paramAlias("lavaBucket","lavaRefuel")
694
addParam("lavaBuffer","Lava Buffer","number 1-19999", nil, lavaBucket)
695
--Old Ore
696
addParam("oldOreQuarry", "Old Ore Quarry", "boolean")
697
addParam("dumpCompareItems", "Dump Compare Items", "boolean", nil, oldOreQuarry) --Do not dump compare items if not oreQuarry
698
addParam("extraDropItems", "", "force", nil, oldOreQuarry) --Prompt for extra dropItems
699
paramAlias("extraDropItems","extraDumpItems") --changed to Dump
700
addParam("compareChest","Compare Chest Slot","slot 13", nil, oldOreQuarry)
701
addParam("frontChest","Front Chest Check","boolean", nil, compareChest or turtle.insepect) --Does not need oreQuarry, but is similar (does need inspect if not compareChest)
702
--New Ore
703
addParam("blacklist","Ore Blacklist", "string", nil, oreQuarry, "oreQuarryBlacklistName")
704
paramAlias("blacklist","blacklistFile")
705
--Mod Related
706
707
--Extra
708
if tArgs["-testparams"] then
709
  screen()
710
  print("KEY: VALUE (VARIABLE)")
711
  for key, val in ipairs(changedT) do
712
    if not val.hidden then
713
      print(val[1],": ",val[2],"  (",val[3] or "",")")
714
    end
715
  end
716
  error("Done",0)
717
end
718
  
719
720
--for flatBedrock
721
if flatBedrock then
722
  inverted = false
723
end
724
725
--Auto Startup functions
726
local function doAutoResumeStuff()
727
  if fs.exists(startupName) then
728
    if fs.exists(startupRename) then fs.delete(startupRename) end
729
    fs.move(startupName, startupRename)
730
  end
731
  local file = fs.open(startupName,"w") --Startup File
732
  file.writeLine( --The below is on the left because spacing
733
[[
734
--This is an auto-generated startup
735
--Made by civilwargeeky's Variable Size Quarry
736
print("Now Resuming Quarry")
737
print("Press any key to quit. You have 5 seconds.")
738
function deleteStuff()
739
  fs.delete("]]..startupName..[[")
740
  if fs.exists("]]..startupRename..[[") then
741
    fs.move("]]..startupRename.."\",\""..startupName..[[")
742
  end
743
end
744
local event
745
if fs.exists("]]..saveFile..[[") then
746
  for i=5,1,-1 do
747
    print(i)
748
    os.startTimer(1)
749
    event = os.pullEvent()
750
    if event == "key" then break end
751
  end
752
  if event == "timer" then
753
    os.run({},"]]..shell.getRunningProgram()..[[","-resume")
754
  else
755
756
    deleteStuff()
757
  end
758
else
759
  print("Never mind, no save file found")
760
  deleteStuff()
761
end
762
  ]])
763
  file.close()
764
end
765
if autoResume and not restoreFoundSwitch then --Don't do for restore because would overwrite renamed thing. Can't edit mid-run because no shell in restarted
766
  doAutoResumeStuff()
767
end
768
--oreQuarry blacklist
769
local blacklist = { "minecraft:air",  "minecraft:bedrock", "minecraft:cobblestone", "minecraft:dirt", "minecraft:ice", "minecraft:ladder", "minecraft:netherrack", "minecraft:sand", "minecraft:sandstone",
770
  "minecraft:snow", "minecraft:snow_layer", "minecraft:stone", "minecraft:gravel", "minecraft:grass", "minecraft:torch" }
771
for a,b in pairs(copyTable(blacklist)) do
772
  blacklist[b], blacklist[a] = true, nil --Switch
773
end
774
if fs.exists(oreQuarryBlacklistName) then --Loading user-defined blacklist
775
  local file = fs.open(oreQuarryBlacklistName, "r")
776
  blacklist = {}
777
  for a in file:readAll():gmatch("[^,\n]+") do
778
    blacklist[a:match("[%w_.]+:[%w_.]+")] = true --Grab only the actual characters, not whitespaces
779
  end
780
  file:close()
781
end
782
783
--Manual Position
784
if tArgs["-manualpos"] then --Gives current coordinates in xPos,zPos,yPos, facing
785
  local a = tArgs["-manualpos"]
786
  xPos, zPos, yPos, facing = tonumber(tArgs[a+1]) or xPos, tonumber(tArgs[a+2]) or zPos, tonumber(tArgs[a+3]) or yPos, tonumber(tArgs[a+4]) or facing
787
  changedT.new("xPos",xPos); changedT.new("zPos",zPos); changedT.new("yPos",yPos); changedT.new("facing",facing)
788
  restoreFoundSwitch = true --So it doesn't do beginning of quarry behavior
789
  for i=0,4 do tArgs[a+i] = "" end --Get rid of this argument from future restores
790
end
791
if addParam("atChest", "Is at Chest", "force") then --This sets position to 0,1,1, facing forward, and queues the turtle to go back to proper row.
792
  local neededLayer = math.floor((yPos+1)/3)*3-1 --Make it a proper layer, +- because mining rows are 2, 5, etc.
793
  if neededLayer > 2 and neededLayer%3 ~= 2 then --If turtle was not on a proper mining layer
794
    print("Last known pos was not in proper layer, restarting quarry")
795
    sleep(4)
796
    neededLayer = 2
797
  end
798
  xPos, zPos, yPos, facing, rowCheck, layersDone = 0,1,1, 0, true, math.ceil(neededLayer/3)
799
  doAutoResumeStuff() --This was probably deleted when they hit a key to launch with -atChest
800
  events = {{"goto",1,1,neededLayer, 0}}
801
end
802
803
804
local function saveProgress(extras) --Session persistence
805
exclusions = { modem = true, shell = true, _ENV = true}
806
if doBackup then
807
local toWrite = ""
808
for a,b in pairs(getfenv(1)) do
809
  if not exclusions[a] then
810
      --print(a ,"   ", b, "   ", type(b)) --Debug
811
    if type(b) == "string" then b = "\""..b.."\"" end
812
    if type(b) == "table" then b = textutils.serialize(b) end
813
    if type(b) ~= "function" then
814
      toWrite = toWrite..a.." = "..tostring(b).."\n"
815
    end
816
  end
817
end
818
toWrite = toWrite.."doCheckFuel = false\n" --It has already used fuel, so calculation unnecessary
819
local file
820
repeat
821
  file = fs.open(saveFile,"w")
822
until file
823
file.write(toWrite)
824
if type(extras) == "table" then
825
  for a, b in pairs(extras) do
826
    file.write(a.." = "..tostring(b).."\n")
827
  end
828
end
829
if checkFuel() ~= math.huge then --Used for location comparing
830
  file.write("fuelLevel = "..tostring(checkFuel()).."\n")
831
end
832
file.close()
833
end
834
end
835
836
local area = x*z
837
local volume = x*y*z
838
local lastHeight = y%3
839
layers = math.ceil(y/3)
840
local yMult = layers --This is basically a smart y/3 for movement
841
local moveVolume = (area * yMult) --Kept for display percent
842
--Calculating Needed Fuel--
843
do --Because many local variables unneeded elsewhere
844
  local changeYFuel = 2*(y + startDown)
845
  local dropOffSupplies = 2*(x + z + y + startDown) --Assumes turtle as far away as possible, and coming back
846
  local frequency = math.ceil(((moveVolume/(64*(15-uniqueExtras) + uniqueExtras)) ) ) --This is complicated: volume / inventory space of turtle, defined as 64*full stacks + 1 * unique stacks.
847
                                                                                     --max of 15 full stacks because once one item is picked up, slot is "full". Ceil to count for initial back and forth
848
  if enderChest then frequency = 0 end --Never goes back to start
849
  neededFuel = moveVolume + changeYFuel + (frequency * dropOffSupplies) + ((x + z) * layers) --x + z *layers because turtle has to come back from far corner every layer
850
  neededFuel = neededFuel + fuelTable[fuelSafety] --For safety
851
end
852
853
if neededFuel > checkFuelLimit() and doCheckFuel then--Checks for if refueling goes over turtle fuel limit
854
  if not (doRefuel or fuelChest) then
855
    screen()
856
    print("Turtle cannot hold enough fuel\n")
857
    print("Options: \n1. Select a smaller size \n2. Enable Mid-Run Refueling (RECOMMENDED) \n3. Turn fuel checking off (only if fuel chest) \n4. Do nothing")
858
    local _, key = os.pullEvent("char")
859
    if key == "1" then
860
      screen(); print("Okay"); error("",0)
861
    elseif key == "3" then
862
      doCheckFuel = false
863
    elseif key == "4" then
864
      --pass
865
    else --Not for number two because this is default
866
      doRefuel = true
867
    end
868
  end
869
  neededFuel = checkFuelLimit()-checkFuel()-1
870
end
871
872
873
--Getting Fuel
874
local hasRefueled --This is for oldOreQuarry prompting
875
if doCheckFuel and checkFuel() < neededFuel then
876
  neededFuel = math.min(math.floor(neededFuel * fuelMultiplier), checkFuelLimit()-checkFuel()-1) --Does the same as above, but not verbose because optional
877
  hasRefueled = true
878
  print("Not enough fuel")
879
  print("Current: ",checkFuel()," Needed: ",neededFuel)
880
  print("Starting SmartFuel...")
881
  sleep(2) --So they can read everything.
882
  term.clear()
883
  local oneFuel, neededFuelItems = 0,0 --Initializing Variables
884
  local currSlot = 0
885
  local function output(text, x, y) --For displaying fuel statistics
886
    local currX, currY = term.getCursorPos()
887
    term.setCursorPos(x,y)
888
    term.clearLine()
889
    term.write(text)
890
    term.setCursorPos(currX,currY)
891
  end
892
  local function roundTo(num, target) --For stacks of fuel and turtle slots when undergoing addition/subtraction
893
    if num >= target then return target elseif num < 0 then return 0 else return num end
894
  end
895
  local function updateScreen()
896
    output("Welcome to SmartFuel! Now Refueling...", 1,1)
897
    output("Fuel Request Multiplier: "..tostring(fuelMultiplier).."x",1,2)
898
    output("Currently taking fuel from slot "..currSlot,1,3)
899
    output("Current single fuel: "..tostring(oneFuel or 0),1,4)
900
    output("Current estimate of needed fuel: ",1,4)
901
    output("Single Items: "..math.ceil(neededFuelItems),4,6)
902
    output("Stacks:       "..math.ceil(neededFuelItems / 64),4,7)
903
    output("Needed Fuel: "..tostring(neededFuel),1,12)
904
    output("Current Fuel: "..tostring(checkFuel()),1,13)
905
  end
906
  while checkFuel() < neededFuel do
907
    currSlot = currSlot + 1
908
    select(currSlot)
909
    if currSlot ~= 1 and not turtle.refuel(0) then --If it's not the first slot, and not fuel, go back to start
910
      currSlot = 1; select(currSlot)
911
    end
912
    updateScreen()
913
    while turtle.getItemCount(currSlot) == 0 do
914
      sleep(1.5)
915
    end
916
    repeat --TODO: Probably unnecessary loop, remove later
917
      local previous = checkFuel()
918
      turtle.refuel(1)
919
      oneFuel = checkFuel() - previous
920
      updateScreen()
921
    until (oneFuel or 0) > 0 --Not an if to prevent errors if fuel taken out prematurely.
922
    neededFuelItems = math.ceil((neededFuel - checkFuel()) / oneFuel)
923
    turtle.refuel(roundTo(neededFuelItems, 64)) --Change because can only think about 64 at once.
924
    if turtle.getItemCount(roundTo(currSlot + 1, inventoryMax)) == 0 then --Resets if no more fuel
925
      currSlot = 0
926
    end
927
    neededFuelItems = math.ceil((neededFuel - checkFuel()) / oneFuel) --This line is not repeated uselessly, it's for the display function
928
  end
929
  select(1)
930
end
931
--Ender Chest Obtaining
932
function promptSpecialSlot(specialSlot, name, limit)
933
  local function isInRange(toCheck, lower, upper) return toCheck <= upper and toCheck >= lower end
934
  while not isInRange(turtle.getItemCount(specialSlots[specialSlot]), 1, limit or 1) do
935
    screen(1,1)
936
    print("You have decided to use a ",name,"!")
937
    print("Please place one ",name," in slot ",specialSlots[specialSlot])
938
    sleep(1)
939
  end
940
  print(name," in slot ",specialSlots[specialSlot], " checks out")
941
end
942
function checkSpecialSlot(specialSlot, name, allowed)
943
 if restoreFoundSwitch and turtle.getItemCount(specialSlots[specialSlot]) == 0 then --If the turtle was stopped while dropping off items.
944
    select(specialSlots[specialSlot])
945
    turtle.dig()
946
    select(1)
947
  end
948
  promptSpecialSlot(specialSlot, name, allowed)
949
  allowedItems[specialSlots[specialSlot]] = 1
950
  sleep(1)
951
end
952
if enderChest then
953
  checkSpecialSlot("enderChest","Ender Chest")
954
end
955
if fuelChest then
956
  checkSpecialSlot("fuelChest","Fuel Chest")
957
end
958
if lavaBucket then
959
  checkSpecialSlot("lavaBucket","Empty Bucket")
960
  select(specialSlots.lavaBucket)
961
  if turtle.refuel(1) then --Just in case they actually put in a lava bucket >:(
962
    print("No! You're supposed to put in an empty bucket") --This doubles as emptying the lava bucket if mid-run
963
    sleep(2)
964
  end
965
  select(1)
966
end
967
if compareChest then
968
  checkSpecialSlot("compareChest","Chest", 64)
969
end
970
971
--Setting which slots are marked as compare slots
972
if oldOreQuarry then
973
  if not restoreFoundSwitch then --We don't want to reset compare blocks every restart
974
    local counter = 0
975
    for i=1, inventoryMax do if turtle.getItemCount(i) > 0 and not specialSlots[i] then counter = counter+1 end end --If the slot has items, but isn't enderChest slot if it is enabled
976
977
    screen(1,1)
978
    print("You have selected an Ore Quarry!")
979
    if counter == 0 or hasRefueled then --If there are no compare slots, or the turtle has refueled, and probably has fuel in inventory
980
      print("Please place your compare blocks in the first slots\n")
981
982
      print("Press Enter when done")
983
      repeat until ({os.pullEvent("key")})[2] == 28 --Should wait for enter key to be pressed
984
    else
985
      print("Registering slots as compare slots")
986
      sleep(1)
987
    end
988
    for i=1, inventoryMax do
989
      if turtle.getItemCount(i) > 0 then
990
        if not specialSlots[i] then
991
          table.insert(compareSlots, i) --Compare slots are ones compared to while mining. Conditions are because we Don't want to compare to enderChest
992
          allowedItems[i] = 1 --Blacklist is for dropping off items. The number is maximum items allowed in slot when dropping off
993
          dumpSlots[i] = true --We also want to ignore all excess of these items, like dirt
994
        end
995
      end
996
    end
997
    if extraDropItems then
998
      screen(1,1)
999
      print("Put in extra drop items now\n")
1000
      print("Press Enter when done")
1001
      repeat until ({os.pullEvent("key")})[2] == 28 --Should wait for enter key to be pressed
1002
      for i=1,inventoryMax do
1003
        if not dumpSlots[i] and turtle.getItemCount(i) > 0 then --I don't want to modify from above, so I check it hasn't been assigned.
1004
          dumpSlots[i] = true
1005
          allowedItems[i] = 1
1006
        end
1007
      end
1008
    end
1009
    --This is could go very wrong if this isn't here
1010
    if #compareSlots >= inventoryMax-keepOpen then screen(1,1); error("You have more quarry compare items than keep open slots, the turtle will continuously come back to start. Please fix.",0) end
1011
  end
1012
  local counter = 0
1013
  for a, b in pairs(compareSlots) do if  turtle.getItemCount(b) > 0 then counter = counter + 1 end end
1014
  if counter == 0 then
1015
    screen(1,1)
1016
    print("You have an ore quarry without any compare slots. Continue? y/n")
1017
    if ({os.pullEvent("char")})[2] ~= "y" then error("",0) end
1018
  end
1019
elseif not oreQuarry then --This was screwing up dumpCompareItems
1020
  dumpCompareItems = false --If not an ore quarry, this should definitely be false
1021
  if specialSlots.enderChest == 1 then
1022
    dumpSlots[2] = true
1023
  else
1024
    dumpSlots[1] = true
1025
  end
1026
end
1027
1028
--Rednet Handshake
1029
function newMessageID()
1030
  return math.random(1,2000000000)
1031
end
1032
function sendMessage(send, receive, message)
1033
  if legacyRednet then
1034
    if type(message) == "table" then message = textutils.serialize(message) end
1035
    return modem.transmit(send, receive, message)
1036
  end
1037
  return modem.transmit(send , receive, {fingerprint = channels.fingerprint, id = newMessageID(), message = message})
1038
end
1039
if rednetEnabled then
1040
  screen(1,1)
1041
  print("Rednet is Enabled")
1042
  print("The Channel to open is "..channels.send)
1043
  if peripheral.find then
1044
    modem = peripheral.find("modem")
1045
  else
1046
    modem = peripheral.wrap("right")
1047
  end
1048
  modem.open(channels.receive)
1049
  local i = 0
1050
    repeat
1051
      local id = os.startTimer(3)
1052
      i=i+1
1053
      print("Sending Initial Message "..i)
1054
      sendMessage(channels.send, channels.receive, channels.message)
1055
      local message = {} --Have to initialize as table to prevent index nil
1056
      repeat
1057
        local event, idCheck, channel,_,locMessage, distance = os.pullEvent()
1058
        if locMessage then message = locMessage end
1059
        if legacyRednet then --For that one guy that uses 1.4.7
1060
          message = {message = message}
1061
        end
1062
      until (event == "timer" and idCheck == id) or (event == "modem_message" and channel == channels.receive and type(message) == "table")
1063
    until message.message == channels.confirm
1064
  connected = true
1065
  print("Connection Confirmed!")
1066
  sleep(1.5)
1067
end
1068
function biometrics(isAtBedrock, requestQuad)
1069
  if not rednetEnabled then return end --This function won't work if rednet not enabled :P
1070
  local toSend = { label = os.getComputerLabel() or "No Label", id = os.getComputerID(),
1071
    percent = percent, zPos = relzPos, xPos = relxPos, yPos = yPos,
1072
    layersDone = layersDone, x = x, z = z, layers = layers,
1073
    openSlots = getNumOpenSlots(), mined = mined, moved = moved,
1074
    chestFull = chestFull, isAtChest = (xPos == 0 and yPos == 1 and zPos == 1),
1075
    isGoingToNextLayer = (gotoDest == "layerStart"), foundBedrock = foundBedrock,
1076
    fuel = checkFuel(), volume = volume, status = statusString,
1077
    }
1078
  if requestQuad and isInPath then --If we are requesting a quadRotor to send help
1079
    if not gps.locate(gpsTimeout) then
1080
      print("\nOH NOES! Trying to reach quadrotor, but can't get GPS position!")
1081
      sleep(1)
1082
    else
1083
      toSend.firstPos = gpsStartPos
1084
      toSend.secondPos = gpsSecondPos
1085
      toSend.emergencyLocation = {gps.locate(gpsTimeout)}
1086
    end
1087
  end
1088
  sendMessage(channels.send, channels.receive, toSend)
1089
  id = os.startTimer(0.1)
1090
  local event, received
1091
  repeat
1092
    local locEvent, idCheck, confirm, _, locMessage, distance = os.pullEvent()
1093
    event, received = locEvent, locMessage or {message = ""}
1094
    if legacyRednet and type(received) == "string" then
1095
      received = {message = received}
1096
    end
1097
  until (event == "timer" and idCheck == id) or (event == "modem_message" and confirm == channels.receive and type(received) == "table")
1098
  if event == "modem_message" then connected = true else connected = false end
1099
  local message = received.message:lower()
1100
  if message == "stop" or message == "quit" or message == "kill" then
1101
    count(true)
1102
    display()
1103
    error("Rednet said to stop...",0)
1104
  end
1105
  if message == "return" then
1106
    endingProcedure()
1107
    error('Rednet said go back to start...',0)
1108
  end
1109
  if message == "drop" then
1110
    dropOff()
1111
  end
1112
  if message == "pause" then
1113
    print("\nTurtle is paused. Send 'resume' or press any character to resume")
1114
    statusString = "Paused"
1115
    toSend.status = statusString
1116
    os.startTimer(3)
1117
    repeat --The turtle sends out periodic messages, which will clear the receiver's queue and send a message (if it exists)
1118
     --This may be a bit overkill, sending the whole message again, but whatever.
1119
      local event, idCheck, confirm, _, message, distance = os.pullEvent()
1120
      if event == "timer" then os.startTimer(3); sendMessage(channels.send, channels.receive, toSend) end --Only send messages on the timer. This prevents ridiculous spam
1121
    until (event == "modem_message" and confirm == channels.receive and (message.message == "resume" or message.message == "unpause" or message.message == "pause")) or (event == "char")
1122
    statusString = nil
1123
  end
1124
  if message == "refuel" then
1125
    print("\nEngaging in emergency refueling")
1126
    emergencyRefuel(true)
1127
  end
1128
1129
end
1130
--Showing changes to settings
1131
screen(1,1)
1132
print("Your selected settings:")
1133
if #changedT == 0 then
1134
  print("Completely Default")
1135
  else
1136
  for i=1, #changedT do
1137
    if not changedT[i].hidden then
1138
      print(changedT[i][1],": ",changedT[i][2]) --Name and Value
1139
    end
1140
  end
1141
end
1142
print("\nStarting in 3"); sleep(1); print("2"); sleep(1); print("1"); sleep(1.5) --Dramatic pause at end
1143
1144
1145
1146
----------------------------------------------------------------
1147
--Define ALL THE FUNCTIONS
1148
--Event System Functions
1149
function eventSetInsertionPoint(num)
1150
  eventInsertionPoint = num or 1
1151
end
1152
function eventAddAt(pos, ...)
1153
  return table.insert(events,pos, {...}) or true
1154
end
1155
function eventAdd(...) --Just a wrapper
1156
  return eventAddAt(eventInsertionPoint, ...)
1157
end
1158
function eventGet(pos)
1159
  return events[tonumber(pos) or #events]
1160
end
1161
function eventPop(pos)
1162
  return table.remove(events,tonumber(pos) or #events) or false --This will return value popped, tonumber returns nil if fail, so default to end
1163
end
1164
function eventRun(value, ...)
1165
  local argsList = {...}
1166
  if type(value) == "string" then
1167
    if value:sub(-1) ~= ")" then --So supports both "up()" and "up"
1168
      value = value .. "("
1169
      for a, b in pairs(argsList) do --Appending arguments
1170
        local toAppend
1171
        if type(b) == "table" then toAppend = textutils.serialize(b)
1172
        elseif type(b) == "string" then toAppend = "\""..tostring(b).."\"" --They weren't getting strings around them
1173
        else toAppend = tostring(b) end
1174
        value = value .. (toAppend or "true") .. ", "
1175
      end
1176
      if value:sub(-1) ~= "(" then --If no args, do not want to cut off
1177
        value = value:sub(1,-3)..""
1178
      end
1179
      value = value .. ")"
1180
    end
1181
    --print(value) --Debug
1182
    local func = loadstring(value)
1183
    setfenv(func, getfenv(1))
1184
    return func()
1185
  end
1186
end
1187
function eventClear(pos)
1188
  if pos then events[pos] = nil else events = {} end
1189
end
1190
function runAllEvents()
1191
  while #events > 0 do
1192
    local toRun = eventGet()
1193
    --print(toRun[1]) --Debug
1194
    eventRun(unpack(toRun))
1195
    eventPop()
1196
  end
1197
end
1198
1199
--Display Related Functions
1200
function display() --This is just the last screen that displays at the end
1201
  screen(1,1)
1202
  print("Total Blocks Mined: "..mined)
1203
  print("Current Fuel Level: "..checkFuel())
1204
  print("Cobble: "..totals.cobble)
1205
  print("Usable Fuel: "..totals.fuel)
1206
  print("Other: "..totals.other)
1207
  if rednetEnabled then
1208
    print("")
1209
    print("Sent Stop Message")
1210
    if legacyRednet then --This was the traditional stopping signal
1211
      print("Sent Legacy Stop")
1212
      sendMessage(channels.send, channels.receive, "stop")
1213
    end
1214
    local finalTable = {mined = mined, cobble = totals.cobble, fuelblocks = totals.fuel,
1215
        other = totals.other, fuel = checkFuel(), isDone = true }
1216
    if preciseTotals then
1217
      finalTable.preciseTotals = exactTotals --This table doubles as a flag.
1218
    end
1219
    sendMessage(channels.send,channels.receive, finalTable)
1220
    modem.close(channels.receive)
1221
  end
1222
  if doBackup then
1223
    fs.delete(saveFile)
1224
    if autoResume then --Getting rid of the original startup files and replacing
1225
      fs.delete(startupName)
1226
      if fs.exists(startupRename) then
1227
        fs.move(startupRename, startupName)
1228
      end
1229
    end
1230
  end
1231
end
1232
function updateDisplay() --Runs in Mine(), display information to the screen in a certain place
1233
screen(1,1)
1234
print("Blocks Mined")
1235
print(mined)
1236
print("Percent Complete")
1237
print(percent.."%")
1238
print("Fuel")
1239
print(checkFuel())
1240
  -- screen(1,1)
1241
  -- print("Xpos: ")
1242
  -- print(xPos)
1243
  -- print("RelXPos: ")
1244
  -- print(relxPos)
1245
  -- print("Z Pos: ")
1246
  -- print(zPos)
1247
  -- print("Y pos: ")
1248
  -- print(yPos)
1249
if rednetEnabled then
1250
screenLine(1,7)
1251
print("Connected: "..tostring(connected))
1252
end
1253
end
1254
--Utility functions
1255
local function pad(str, length, side)
1256
  toRet = ""
1257
  if side == "right" then
1258
    toRet = str
1259
  end
1260
  for i=1, length-#str do
1261
    toRet = toRet.." "
1262
  end
1263
  if side == "left" then
1264
    toRet = toRet..str
1265
  end
1266
  return toRet
1267
end
1268
function logMiningRun(textExtension, extras) --Logging mining runs
1269
  if not logging then return end
1270
  local number, name = 0
1271
  if not fs.isDir(logFolder) then
1272
    fs.delete(logFolder)
1273
    fs.makeDir(logFolder)
1274
  end
1275
  repeat
1276
    number = number + 1 --Number will be at least 2
1277
    name = logFolder.."/Quarry_Log_"..tostring(number)..(textExtension or "")
1278
  until not fs.exists(name)
1279
  local handle = fs.open(name,"w")
1280
  local function write(...)
1281
    for a, b in ipairs({...}) do
1282
      handle.write(tostring(b))
1283
    end
1284
    handle.write("\n")
1285
  end
1286
  local function boolToText(bool) if bool then return "Yes" else return "No" end end
1287
  write("Welcome to the Quarry Logs!")
1288
  write("Entry Number: ",number)
1289
  write("Quarry Version: ",VERSION)
1290
  write("Dimensions (X Z Y): ",x," ",z," ", y)
1291
  write("Blocks Mined: ", mined)
1292
  write("  Cobble: ", totals.cobble)
1293
  write("  Usable Fuel: ", totals.fuel)
1294
  write("  Other: ",totals.other)
1295
  write("Total Fuel Used: ",  (originalFuel or (neededFuel + checkFuel()))- checkFuel()) --Protect against errors with some precision
1296
  write("Expected Fuel Use: ", neededFuel)
1297
  write("Days to complete mining run: ",os.day()-originalDay)
1298
  write("Day Started: ", originalDay)
1299
  write("Number of times resumed: ", numResumed)
1300
  write("Was an ore quarry? ",boolToText(oreQuarry or oldOreQuarry))
1301
  write("Was inverted? ",boolToText(invert))
1302
  write("Was using rednet? ",boolToText(rednetEnabled))
1303
  write("Chest was on the ",dropSide," side")
1304
  if startDown > 0 then write("Started ",startDown," blocks down") end
1305
  if exactTotals then
1306
    write("\n==DETAILED TOTALS==")
1307
    for a,b in pairs(exactTotals) do
1308
      write(pad(a, 15, "right"),":",pad(tostring(b),({term.getSize()})[1]-15-1, "left"))
1309
    end
1310
  end
1311
  handle.close()
1312
end
1313
--Inventory related functions
1314
function isFull(slots) --Checks if there are more than "slots" used inventory slots.
1315
  slots = slots or inventoryMax
1316
  local numUsed = 0
1317
  sleep(0)
1318
  for i=1, inventoryMax do
1319
    if turtle.getItemCount(i) > 0 then numUsed = numUsed + 1 end
1320
  end
1321
  if numUsed > slots then
1322
    return true
1323
  end
1324
  return false
1325
end
1326
function countUsedSlots() --Returns number of slots with items in them, as well as a table of item counts
1327
  local toRet, toRetTab = 0, {}
1328
  for i=1, inventoryMax do
1329
    local a = turtle.getItemCount(i)
1330
    if a > 0 then toRet = toRet + 1 end
1331
    table.insert(toRetTab, a)
1332
  end
1333
  return toRet, toRetTab
1334
end
1335
function getSlotsTable() --Just get the table from above
1336
  local _, toRet = countUsedSlots()
1337
  return toRet
1338
end
1339
function getChangedSlots(tab1, tab2) --Returns a table of changed slots. Format is {slotNumber, numberChanged}
1340
  local toRet = {}
1341
  for i=1, math.min(#tab1, #tab2) do
1342
    diff = math.abs(tab2[i]-tab1[i])
1343
    if diff > 0 then
1344
      table.insert(toRet, {i, diff})
1345
    end
1346
  end
1347
  return toRet
1348
end
1349
function getFirstChanged(tab1, tab2) --Just a wrapper. Probably not needed
1350
  local a = getChangedSlots(tab1,tab2)
1351
  return (a[1] or {"none"})[1]
1352
end
1353
1354
function getRep(which, list) --Gets a representative slot of a type. Expectation is a sequential table of types
1355
  for a,b in pairs(list) do
1356
    if b == which then return a end
1357
  end
1358
  return false
1359
end
1360
function assignTypes(types, count) --The parameters allow a preexisting table to be used, like a table from the original compareSlots...
1361
  types, count = types or {1}, count or 1 --Table of types and current highest type
1362
  for i=1, inventoryMax do
1363
    if turtle.getItemCount(i) > 0 and not specialSlots[i] then --Not special slots so we don't count ender chests
1364
      select(i)
1365
      for k=1, count do
1366
        if turtle.compareTo(getRep(k, types)) then types[i] = k end
1367
      end
1368
      if not types[i] then
1369
        count = count + 1
1370
        types[i] = count
1371
      end
1372
      if oreQuarry then
1373
        if blacklist[turtle.getItemDetail().name] then
1374
          dumpSlots[i] = true
1375
        else
1376
          dumpSlots[i] = false
1377
        end
1378
      end
1379
    end
1380
  end
1381
  select(1)
1382
  return types, count
1383
end
1384
function getTableOfType(which, list) --Returns a table of all the slots of which type
1385
  local toRet = {}
1386
  for a, b in pairs(list) do
1387
    if b == which then
1388
      table.insert(toRet, a)
1389
    end
1390
  end
1391
  return toRet
1392
end
1393
1394
--This is so the turtle will properly get types, otherwise getRep of a type might not be a dumpSlot, even though it should be.
1395
if not restoreFoundSwitch then --We only want this to happen once
1396
  if oldOreQuarry then --If its not ore quarry, this screws up type assigning
1397
    initialTypes, initialCount = assignTypes()
1398
  else
1399
    initialTypes, initialCount = {1}, 1
1400
  end
1401
end
1402
1403
function count(add) --Done any time inventory dropped and at end, true=add, false=nothing, nil=subtract
1404
  local mod = -1
1405
  if add then mod = 1 end
1406
  if add == false then mod = 0 end
1407
  slot = {}        --1: Filler 2: Fuel 3:Other --[1] is type, [2] is number
1408
  for i=1, inventoryMax do
1409
    slot[i] = {}
1410
    slot[i][2] = turtle.getItemCount(i)
1411
  end
1412
1413
  local function iterate(toSet , rawTypes, set)
1414
    for _, a in pairs(getTableOfType(toSet, rawTypes)) do --Get all slots matching type
1415
      slot[a][1] = set --Set official type to "set"
1416
    end
1417
  end
1418
1419
  --This assigns "dumb" types to all slots based on comparing, then based on knowledge of dump type slots, changes all slots matching a dump type to one. Otherwise, if the slot contains fuel, it is 2, else 3
1420
  local rawTypes, numTypes = assignTypes(copyTable(initialTypes), initialCount) --This gets increasingly numbered types, copyTable because assignTypes will modify it
1421
1422
  for i=1, numTypes do
1423
    if (select(getRep(i, rawTypes)) or true) and turtle.refuel(0) then --Selects the rep slot, checks if it is fuel
1424
      iterate(i, rawTypes, 2) --This type is fuel
1425
    elseif dumpSlots[getRep(i,(oreQuarry and rawTypes) or initialTypes)] then --If the rep of this slot is a dump item. This is initial types so that the rep is in dump slots. rawTypes if oreQuarry to get newly assigned dumps
1426
      iterate(i, rawTypes, 1) --This type is cobble/filler
1427
    else
1428
      iterate(i, rawTypes, 3) --This type is other
1429
    end
1430
  end
1431
1432
  for i=1,inventoryMax do
1433
    if not specialSlots[i] then --Do nothing for specialSlots!
1434
      if exactTotals and slot[i][2] > 0 then
1435
        local data = turtle.getItemDetail(i)
1436
        exactTotals[data.name] = (exactTotals[data.name] or 0) + (data.count * mod)
1437
      end
1438
      if slot[i][1] == 1 then totals.cobble = totals.cobble + (slot[i][2] * mod)
1439
      elseif slot[i][1] == 2 then totals.fuel = totals.fuel + (slot[i][2] * mod)
1440
      elseif slot[i][1] == 3 then totals.other = totals.other + (slot[i][2] * mod) end
1441
    end
1442
  end
1443
1444
  select(1)
1445
end
1446
1447
--Refuel Functions
1448
function emergencyRefuel(forceBasic)
1449
  local continueEvac = true --This turns false if more fuel is acquired
1450
  if fuelChest then --This is pretty much the only place that this will be used
1451
    if not fuelChestPhase then --Since I want to do things with return of enderRefuel, I will just make a special system. All of this is for backup safety.
1452
      fuelChestPhase = 0 --Global variable will be saved
1453
      fuelChestProperFacing = facing
1454
    end
1455
    if fuelChestPhase == 0 then
1456
      turnTo(coterminal(fuelChestProperFacing+2))
1457
      dig(false)
1458
      fuelChestPhase = 1
1459
      saveProgress()
1460
    end
1461
    if fuelChestPhase == 1 then
1462
      select(specialSlots.fuelChest)
1463
      turtle.place()
1464
      fuelChestPhase = 2
1465
      saveProgress()
1466
    end
1467
    if fuelChestPhase == 2 then
1468
      if not enderRefuel() then --Returns false if slots are full
1469
        select(specialSlots.fuelChest)
1470
        turtle.drop() --Somehow stuff got in here...
1471
      end
1472
      fuelChestPhase = 3
1473
      saveProgress()
1474
    end
1475
    if fuelChestPhase == 3 then
1476
      select(specialSlots.fuelChest)
1477
      dig(false)
1478
      select(1)
1479
      fuelChestPhase = 4
1480
      saveProgress()
1481
    end
1482
    if fuelChestPhase == 4 then
1483
      turnTo(fuelChestProperFacing)
1484
      fuelChestProperFacing = nil --Getting rid of saved values
1485
      fuelChestPhase = nil
1486
      continueEvac = false
1487
    end
1488
  elseif quadEnabled then --Ask for a quadRotor
1489
    screen()
1490
    print("Attempting an emergency Quad Rotor refuel")
1491
    print("The turtle will soon send a message, then wait ",quadTimeout," seconds before moving on")
1492
    print("Press any key to break timer")
1493
    biometrics(nil, true)
1494
    local timer, counter, counterID, event, id  = os.startTimer(quadTimeout), 0, os.startTimer(1)
1495
    local startInventory = getSlotsTable()
1496
    repeat
1497
      if id == counterID then counter = counter + 1; counterID = os.startTimer(1) end
1498
      screenLine(1,6)
1499
      print("Seconds elapsed: ",counter)
1500
      event, id = os.pullEvent() --Waits for a key or fuel or the timer
1501
    until (event == "timer" and id == timer) or event == "key" or event == "turtle_inventory" --Key event just makes turtle go back to start
1502
    if event == "turtle_inventory" then --If fuel was actually delivered
1503
      local slot = getFirstChanged(startInventory, getSlotsTable())
1504
      select(slot)
1505
      local initialFuel = checkFuel()
1506
      midRunRefuel(slot)
1507
      if checkFuel() > initialFuel then
1508
        print("Fuel delivered! Evac aborted")
1509
        continueEvac = false
1510
      else
1511
        print("What did you send the turtle? Not fuel >:(")
1512
        print("Continuing evac")
1513
      end
1514
      sleep(1)
1515
    end
1516
  elseif doRefuel or forceBasic then --Attempt an emergency refueling
1517
    screen()
1518
    print("Attempting an emergency refuel")
1519
    print("Fuel Level:    ",checkFuel())
1520
    print("Distance Back: ",(xPos+zPos+yPos+1))
1521
    print("Categorizing Items")
1522
    count(false) --Do not add count, but categorize
1523
    local fuelSwitch, initialFuel = false, checkFuel() --Fuel switch so we don't go over limit (in emergency...)
1524
    print("Going through available fuel slots")
1525
    for i=1, inventoryMax do
1526
      if fuelSwitch then break end
1527
      if turtle.getItemCount(i) > 0 and slot[i][1] == 2 then --If there are items and type 2 (fuel)
1528
        select(i)
1529
        fuelSwitch = midRunRefuel(i) --See above "function drop" for usage
1530
      end
1531
    end
1532
    select(1) --Cleanup
1533
    print("Done fueling")
1534
    if checkFuel() > initialFuel then
1535
      continueEvac = false
1536
      print("Evac Aborted")
1537
    else
1538
      print("Evac is a go, returning to base")
1539
      sleep(1.5) --Pause for reading
1540
    end
1541
  end
1542
  return continueEvac
1543
end
1544
1545
function lavaRefuel(suckDir)
1546
  if checkFuel() + lavaBuffer >= checkFuelLimit() then return false end -- we don't want to constantly over-fuel the turtle.
1547
  local suckFunc
1548
  if suckDir == "up" then suckFunc = turtle.placeUp
1549
  elseif suckDir == "down" then suckFunc = turtle.placeDown
1550
  else suckFunc = turtle.place end
1551
  
1552
  select(specialSlots.lavaBucket)
1553
  if suckFunc() then
1554
    midRunRefuel(specialSlots.lavaBucket, 0) --0 forces it to refuel, even though allowed items[slot] is 1
1555
  end
1556
  select(1)
1557
  return true
1558
end
1559
1560
--Mining functions
1561
function dig(doAdd, mineFunc, inspectFunc, suckDir) --Note, turtle will not bother comparing if not given an inspectFunc
1562
  if doAdd == nil then doAdd = true end
1563
  mineFunc = mineFunc or turtle.dig
1564
  local function retTab(tab) if type(tab) == "table" then return tab end end --Please ignore the stupid one-line trickery. I felt special writing that. (Unless it breaks, then its cool)
1565
    --Mine if not in blacklist. inspectFunc returns success and (table or string) so retTab filters out the string and the extra table prevents errors.
1566
  local mineFlag = false
1567
  if oreQuarry and inspectFunc then
1568
    local worked, data = inspectFunc()
1569
    if data then
1570
      mineFlag = not blacklist[data.name]
1571
      if data.name == chestID then
1572
        emptyChest(suckDir)
1573
      end
1574
      if lavaBucket and data.name == lavaID and data.metadata == lavaMeta then
1575
        lavaRefuel(suckDir)
1576
      end
1577
    end
1578
  end
1579
  if not oreQuarry or not inspectFunc or mineFlag then --Mines if not oreQuarry, or if the inspect passed
1580
   if mineFunc() then
1581
     if doAdd then
1582
       mined = mined + 1
1583
     end
1584
     return true
1585
   else
1586
     return false
1587
   end
1588
  end
1589
  return true --This only runs if oreQuarry but item not in blacklist. true means succeeded in duty, not necessarily dug block
1590
end
1591
1592
function digUp(doAdd, ignoreInspect)--Regular functions :) I switch definitions for optimization (I think)
1593
  return dig(doAdd, turtle.digUp, (not ignoreInspect and turtle.inspectUp) or nil, "up")
1594
end
1595
function digDown(doAdd, ignoreInspect)
1596
  return dig(doAdd, turtle.digDown, (not ignoreInspect and turtle.inspectDown) or nil, "down")
1597
end
1598
if inverted then --If inverted, switch the options
1599
  digUp, digDown = digDown, digUp
1600
end
1601
1602
function smartDig(doDigUp, doDigDown) --This function is used only in mine when oldOreQuarry
1603
  if inverted then doDigUp, doDigDown = doDigDown, doDigUp end --Switching for invert
1604
  local blockAbove, blockBelow = doDigUp and turtle.detectUp(), doDigDown and turtle.detectDown() --These control whether or not the turtle digs
1605
  local index = 1
1606
  for i=1, #compareSlots do
1607
    if not (blockAbove or blockBelow) then break end --We don't want to go selecting if there is nothing to dig
1608
    index = i --To access out of scope
1609
    select(compareSlots[i])
1610
    if blockAbove and turtle.compareUp() then blockAbove = false end
1611
    if blockBelow and turtle.compareDown() then blockBelow = false end
1612
  end
1613
  if compareChest then
1614
    local flag = false
1615
    select(specialSlots.compareChest)
1616
    if turtle.compareUp() then emptyChest("up") end --Impressively, this actually works with session persistence. I'm gooood (apparently :P )
1617
    if turtle.compareDown() then emptyChest("down") end --Looking over the code, I see no reason why that works... Oh well.
1618
  end
1619
  table.insert(compareSlots, 1, table.remove(compareSlots, index)) --This is so the last selected slot is the first slot checked, saving a select call
1620
  if blockAbove then dig(true, turtle.digUp) end
1621
  if blockBelow then dig(true, turtle.digDown) end
1622
end
1623
1624
function relxCalc()
1625
  if layersDone % 2 == 1 then
1626
    relzPos = zPos
1627
  else
1628
    relzPos = (z-zPos) + 1
1629
  end
1630
  if relzPos % 2 == 1 then
1631
    relxPos = xPos
1632
  else
1633
    relxPos = (x-xPos)+1
1634
  end
1635
  if layersDone % 2 == 0 and z % 2 == 1 then
1636
    relxPos = (x-relxPos)+1
1637
  end
1638
end
1639
function horizontalMove(movement, posAdd, doAdd)
1640
  if doAdd == nil then doAdd = true end
1641
  if movement() then
1642
    if doAdd then
1643
      moved = moved + 1
1644
    end
1645
    if facing == 0 then
1646
      xPos = xPos + 1
1647
    elseif facing == 1 then
1648
      zPos = zPos + 1
1649
    elseif facing == 2 then
1650
      xPos = xPos - 1
1651
    elseif facing == 3 then
1652
      zPos = zPos - 1
1653
    else
1654
      error("Function forward, facing should be 0 - 3, got "..tostring(facing),2)
1655
    end
1656
    relxCalc()
1657
    return true
1658
  end
1659
  return false
1660
end
1661
function forward(doAdd)
1662
  return horizontalMove(turtle.forward, 1, doAdd)
1663
end
1664
function back(doAdd)
1665
  return horizontalMove(turtle.back, -1, doAdd)
1666
end
1667
function verticalMove(moveFunc, yDiff, digFunc, attackFunc)
1668
  local count = 0
1669
  while not moveFunc() do
1670
    if not digFunc(true, true) then --True True is doAdd, and ignoreInspect
1671
      attackFunc()
1672
      sleep(0.5)
1673
      count = count + 1
1674
      if count > maxTries and yPos > (startY-7) then bedrock() end
1675
    end
1676
  end
1677
  yPos = yDiff + yPos
1678
  saveProgress()
1679
  biometrics()
1680
  return true
1681
end
1682
function up() --Uses other function if inverted
1683
  verticalMove(inverted and turtle.down or turtle.up, -1, digUp, attackUp) --Other functions deal with invert already
1684
end
1685
function down()
1686
  verticalMove(inverted and turtle.up or turtle.down, 1, digDown, attackDown)
1687
end
1688
1689
1690
function right(num)
1691
  num = num or 1
1692
  for i=1, num do
1693
    facing = coterminal(facing+1)
1694
    saveProgress()
1695
    if not goLeftNotRight then turtle.turnRight() --Normally
1696
    else turtle.turnLeft() end --Left Quarry
1697
  end
1698
end
1699
function left(num)
1700
  num = num or 1
1701
  for i=1, num do
1702
  facing = coterminal(facing-1)
1703
  saveProgress()
1704
  if not goLeftNotRight then turtle.turnLeft() --Normally
1705
  else turtle.turnRight() end --Left Quarry
1706
end
1707
end
1708
1709
function attack(doAdd, func)
1710
  doAdd = doAdd or true
1711
  func = func or turtle.attack
1712
  if func() then
1713
    if doAdd then
1714
      attacked = attacked + 1
1715
    end
1716
    return true
1717
  end
1718
  return false
1719
end
1720
function attackUp(doAdd)
1721
  if inverted then
1722
    return attack(doAdd, turtle.attackDown)
1723
  else
1724
    return attack(doAdd, turtle.attackUp)
1725
  end
1726
end
1727
function attackDown(doAdd)
1728
  if inverted then
1729
    return attack(doAdd, turtle.attackUp)
1730
  else
1731
    return attack(doAdd, turtle.attackDown)
1732
  end
1733
end
1734
1735
function detect(func)
1736
  func = func or turtle.detect
1737
  return func()
1738
end
1739
function detectUp(ignoreInvert)
1740
  if inverted and not ignoreInvert then return detect(turtle.detectDown)
1741
  else return detect(turtle.detectUp) end
1742
end
1743
function detectDown(ignoreInvert)
1744
  if inverted and not ignoreInvert then return detect(turtle.detectUp)
1745
  else return detect(turtle.detectDown) end
1746
end
1747
1748
1749
1750
function mine(doDigDown, doDigUp, outOfPath,doCheckInv) -- Basic Move Forward
1751
  if doCheckInv == nil then doCheckInv = true end
1752
  if doDigDown == nil then doDigDown = true end
1753
  if doDigUp == nil then doDigUp = true end
1754
  if outOfPath == nil then outOfPath = false end
1755
  isInPath = (not outOfPath) --For rednet
1756
  if not outOfPath and (checkFuel() <= xPos + zPos + yPos + 5) then --If the turtle can just barely get back to the start, we need to get it there. We don't want this to activate coming back though...
1757
    local continueEvac = false --It will be set true unless at start
1758
    if xPos ~= 0 then
1759
      continueEvac = emergencyRefuel() --This is a huge list of things to do in an emergency
1760
    end
1761
    if continueEvac then
1762
      eventClear() --Clear any annoying events for evac
1763
      local currPos = yPos
1764
      endingProcedure() --End the program
1765
      print("Turtle ran low on fuel so was brought back to start for you :)\n\nTo resume where you left off, use '-startDown "..tostring(currPos-1).."' when you start")
1766
      error("",0)
1767
    end
1768
  end
1769
  if frontChest and not outOfPath then
1770
    if turtle.inspect then
1771
      local check, data = turtle.inspect()
1772
      if check and data.name == chestID then
1773
        emptyChest("front")
1774
      end
1775
    else
1776
      local flag = false
1777
      select(specialSlots.compareChest)
1778
      if turtle.compare() then flag = true end
1779
      select(1)
1780
      if flag then
1781
        emptyChest("front")
1782
      end
1783
    end
1784
  end
1785
  
1786
  local count = 0
1787
  if not outOfPath then dig() end  --This speeds up the quarry by a decent amount if there are more mineable blocks than air
1788
  while not forward(not outOfPath) do
1789
    sleep(0) --Calls coroutine.yield to prevent errors
1790
    count = count + 1
1791
    if not dig() then
1792
      attack()
1793
    end
1794
    if count > 10 then
1795
      attack()
1796
      sleep(0.2)
1797
    end
1798
    if count > maxTries then
1799
      if checkFuel() == 0 then --Don't worry about inf fuel because I modified this function
1800
        saveProgress({doCheckFuel = true, doRefuel = true}) --This is emergency because this should never really happen.
1801
        os.reboot()
1802
      elseif yPos > (startY-7) and turtle.detect() then --If it is near bedrock
1803
        bedrock()
1804
      else --Otherwise just sleep for a bit to avoid sheeps
1805
        sleep(1)
1806
      end
1807
    end
1808
  end
1809
  checkSanity() --Not kidding... This is necessary
1810
  saveProgress(tab)
1811
1812
  if not oldOreQuarry then
1813
    if doDigUp then--The digging up and down part
1814
      sleep(0) --Calls coroutine.yield
1815
      if not digUp(true) and detectUp() then --This is relative: will dig down first on invert
1816
        if not attackUp() then
1817
          if yPos > (startY-7) then bedrock() end --Checking for bedrock, but respecting user wishes
1818
        end
1819
      end
1820
    end
1821
    if doDigDown then
1822
     digDown(true) --This needs to be absolute as well
1823
    end
1824
  else --If oldQuarry
1825
    smartDig(doDigUp,doDigDown)
1826
  end
1827
  percent = math.ceil(moved/moveVolume*100)
1828
  updateDisplay()
1829
  if doCheckInv and careAboutResources then
1830
    if isFull(inventoryMax-keepOpen) then
1831
      if not ((oreQuarry or oldOreQuarry) and dumpCompareItems) then
1832
        dropOff()
1833
      else
1834
        local currInv = getSlotsTable()
1835
        drop(nil, false, true) --This also takes care of counting.
1836
        if #getChangedSlots(currInv, getSlotsTable()) <= 2 then --This is so if the inventory is full of useful stuff, it still has to drop it
1837
          dropOff()
1838
        end
1839
      end
1840
    end
1841
  end
1842
  biometrics()
1843
end
1844
--Insanity Checking
1845
function checkSanity()
1846
  if not isInPath then --I don't really care if its not in the path.
1847
    return true
1848
  end
1849
  if not (facing == 0 or facing == 2) and #events == 0 then --If mining and not facing proper direction and not in a turn
1850
    turnTo(0)
1851
    rowCheck = true
1852
  end
1853
  if xPos < 0 or xPos > x or zPos < 0 or zPos > z or yPos < 0 then
1854
    saveProgress()
1855
    print("I have gone outside boundaries, attempting to fix (maybe)")
1856
    if xPos > x then goto(x, zPos, yPos, 2) end --I could do this with some fancy math, but this is much easier
1857
    if xPos < 0 then goto(1, zPos, yPos, 0) end
1858
    if zPos > z then goto(xPos, z, yPos, 3) end
1859
    if zPos < 0 then goto(xPos, 1, yPos, 1) end
1860
    relxCalc() --Get relxPos properly
1861
    eventClear()
1862
1863
    --[[
1864
    print("Oops. Detected that quarry was outside of predefined boundaries.")
1865
    print("Please go to my forum thread and report this with a short description of what happened")
1866
    print("If you could also run \"pastebin put Civil_Quarry_Restore\" and give me that code it would be great")
1867
    error("",0)]]
1868
  end
1869
end
1870
1871
local function fromBoolean(input) --Like a calculator
1872
if input then return 1 end
1873
return 0
1874
end
1875
local function multBoolean(first,second) --Boolean multiplication
1876
return (fromBoolean(first) * fromBoolean(second)) == 1
1877
end
1878
function coterminal(num, limit) --I knew this would come in handy :D
1879
limit = limit or 4 --This is for facing
1880
return math.abs((limit*fromBoolean(num < 0))-(math.abs(num)%limit))
1881
end
1882
if tArgs["-manualpos"] then
1883
  facing = coterminal(facing) --Done to improve support for "-manualPos"
1884
  if facing == 0 then rowCheck = true elseif facing == 2 then rowCheck = false end --Ditto
1885
  relxCalc() --Ditto
1886
end
1887
1888
--Direction: Front = 0, Right = 1, Back = 2, Left = 3
1889
function turnTo(num)
1890
  num = num or facing
1891
  num = coterminal(num) --Prevent errors
1892
  local turnRight = true
1893
  if facing-num == 1 or facing-num == -3 then turnRight = false end --0 - 1 = -3, 1 - 0 = 1, 2 - 1 = 1
1894
  while facing ~= num do          --The above is used to smartly turn
1895
    if turnRight then
1896
      right()
1897
    else
1898
      left()
1899
    end
1900
  end
1901
end
1902
function goto(x,z,y, toFace, destination)
1903
  --Will first go to desired z pos, then x pos, y pos varies
1904
  x = x or 1; y = y or 1; z = z or 1; toFace = toFace or facing
1905
  gotoDest = destination or "" --This is used by biometrics.
1906
  statusString = "Going to ".. (destination or "somewhere")
1907
  --Possible destinations: layerStart, quarryStart
1908
  if yPos > y then --Will go up first if below position
1909
    while yPos~=y do up() end
1910
  end
1911
  if zPos > z then
1912
    turnTo(3)
1913
  elseif zPos < z then
1914
    turnTo(1)
1915
  end
1916
  while zPos ~= z do mine(false,false,true,false) end
1917
  if xPos > x then
1918
    turnTo(2)
1919
  elseif xPos < x then
1920
    turnTo(0)
1921
  end
1922
  while xPos ~= x do mine(false,false,true,false) end
1923
  if yPos < y then --Will go down after if above position
1924
    while yPos~=y do down() end
1925
  end
1926
  turnTo(toFace)
1927
  saveProgress()
1928
  gotoDest = ""
1929
  statusString = nil
1930
end
1931
function getNumOpenSlots()
1932
  local toRet = 0
1933
  for i=1, inventoryMax do
1934
    if turtle.getItemCount(i) == 0 then
1935
      toRet = toRet + 1
1936
    end
1937
  end
1938
  return toRet
1939
end
1940
function emptyChest(suckDirection)
1941
  eventAdd("emptyChest",suckDirection)
1942
  eventSetInsertionPoint(2) --Because dropOff adds events we want to run first
1943
  local suckFunc
1944
  if suckDirection == "up" then
1945
    suckFunc = turtle.suckUp
1946
  elseif suckDirection == "down" then
1947
    suckFunc = turtle.suckDown
1948
  else
1949
    suckFunc = turtle.suck
1950
  end
1951
  repeat
1952
    if inventoryMax - countUsedSlots() <= 0 then --If there are no slots open, need to empty
1953
      dropOff()
1954
    end
1955
  until not suckFunc()
1956
  eventClear()
1957
  eventSetInsertionPoint()
1958
end
1959
1960
--Ideas: Bring in inventory change-checking functions, count blocks that have been put in, so it will wait until all blocks have been put in.
1961
local function waitDrop(slot, allowed, whereDrop) --This will just drop, but wait if it can't
1962
  allowed = allowed or 0
1963
  while turtle.getItemCount(slot) > allowed do --No more half items stuck in slot!
1964
    local tries = 1
1965
    while not whereDrop(turtle.getItemCount(slot)-allowed) do --Drop off only the amount needed
1966
      screen(1,1)
1967
      print("Chest Full, Try "..tries)
1968
      chestFull = true
1969
      biometrics()--To send that the chest is full
1970
      tries = tries + 1
1971
      sleep(2)
1972
    end
1973
    chestFull = false
1974
  end
1975
end
1976
1977
function midRunRefuel(i, allowed)
1978
  allowed = allowed or allowedItems[i]
1979
  local numToRefuel = turtle.getItemCount(i)-allowed
1980
  if checkFuel() >= checkFuelLimit() then return true end --If it doesn't need fuel, then signal to not take more
1981
  local firstCheck = checkFuel()
1982
  if numToRefuel > 0 then turtle.refuel(1)  --This is so we can see how many fuel we need.
1983
    else return false end --Bandaid solution: If won't refuel, don't try.
1984
  local singleFuel
1985
  if checkFuel() - firstCheck > 0 then singleFuel = checkFuel() - firstCheck else singleFuel = math.huge end --If fuel is 0, we want it to be huge so the below will result in 0 being taken
1986
  --Refuel      The lesser of   max allowable or         remaining fuel space         /    either inf or a single fuel (which can be 0)
1987
  turtle.refuel(math.min(numToRefuel-1, math.ceil((checkFuelLimit()-checkFuel()) / singleFuel))) --The refueling part of the the doRefuel option
1988
  if checkFuel() >= checkFuelLimit() then return true end --Do not need any more fuel
1989
  return false --Turtle can still be fueled
1990
end
1991
1992
function enderRefuel() --Assumes a) An enderchest is in front of it b) It needs fuel
1993
  local slot
1994
  for a,b in ipairs(getSlotsTable()) do
1995
    if b == 0 then slot = a; break end
1996
  end
1997
  if not slot then return false end --No room for fueling
1998
  select(slot)
1999
  repeat
2000
    print("Required Fuel: ",checkFuelLimit())
2001
    print("Current Fuel: ",checkFuel())
2002
    local tries = 0
2003
    while not turtle.suck() do
2004
      sleep(1)
2005
      statusString = "No Fuel in Ender Chest"
2006
      biometrics() --Let user know that fuel chest is empty
2007
      print(statusString,". Try: ",tries)
2008
      tries = tries + 1
2009
    end
2010
    statusString = nil
2011
  until midRunRefuel(slot, 0) --Returns true when should not refuel any more
2012
  if not turtle.drop() then turtle.dropDown() end --If cannot put fuel back, just drop it, full fuel chest = user has too much fuel already
2013
  return true -- :D
2014
end
2015
2016
2017
function drop(side, final, compareDump)
2018
  side = sides[side] or "front"
2019
  local dropFunc, detectFunc, dropFacing = turtle.drop, turtle.detect, facing+2
2020
  if side == "top" then dropFunc, detectFunc = turtle.dropUp, turtle.detectUp end
2021
  if side == "bottom" then dropFunc, detectFunc = turtle.dropDown, turtle.detectDown end
2022
  if side == "right" then turnTo(1); dropFacing = 0 end
2023
  if side == "left" then turnTo(3); dropFacing = 0 end
2024
  local properFacing = facing --Capture the proper direction to be facing
2025
2026
  count(true) --Count number of items before drop. True means add. This is before chest detect, because could be final
2027
2028
  while not compareDump and not detectFunc() do
2029
    if final then return end --If final, we don't need a chest to be placed, but there can be
2030
    chestFull = true
2031
    biometrics() --Let the user know there is a problem with chest
2032
    screen(1,1) --Clear screen
2033
    print("Waiting for chest placement on ",side," side (when facing quarry)")
2034
    sleep(2)
2035
  end
2036
  chestFull = false
2037
2038
  local fuelSwitch = false --If doRefuel, this can switch so it won't overfuel
2039
  for i=1,inventoryMax do
2040
    --if final then allowedItems[i] = 0 end --0 items allowed in all slots if final ----It is already set to 1, so just remove comment if want change
2041
    if turtle.getItemCount(i) > 0 then --Saves time, stops bugs
2042
      if slot[i][1] == 1 and dumpCompareItems then turnTo(dropFacing) --Turn around to drop junk, not store it. dumpComapareItems is global config
2043
      else turnTo(properFacing) --Turn back to proper position... or do nothing if already there
2044
      end
2045
      select(i)
2046
      if slot[i][1] == 2 then --Intelligently refuels to fuel limit
2047
        if doRefuel and not fuelSwitch then --Not in the conditional because we don't want to waitDrop excess fuel. Not a break so we can drop junk
2048
          fuelSwitch = midRunRefuel(i)
2049
        else
2050
          waitDrop(i, allowedItems[i], dropFunc)
2051
        end
2052
        if fuelSwitch then
2053
          waitDrop(i, allowedItems[i], dropFunc)
2054
        end
2055
      elseif not compareDump or (compareDump and slot[i][1] == 1) then --This stops all wanted items from being dropped off in a compareDump
2056
        waitDrop(i, allowedItems[i], dropFunc)
2057
      end
2058
    end
2059
  end
2060
2061
  if compareDump then
2062
    for i=2, inventoryMax do
2063
      if not specialSlots[i] then --We don't want to move buckets and things into earlier slots
2064
        select(i)
2065
        for j=1, i-1 do
2066
          if turtle.getItemCount(i) == 0 then break end
2067
          turtle.transferTo(j)
2068
        end
2069
      end
2070
    end
2071
    select(1)
2072
  end
2073
  if oldOreQuarry or compareDump then count(nil) end--Subtract the items still there if oreQuarry
2074
  resetDumpSlots() --So that slots gone aren't counted as dump slots next
2075
2076
  select(1) --For fanciness sake
2077
2078
end
2079
2080
function dropOff() --Not local because called in mine()
2081
  local currX,currZ,currY,currFacing = xPos, zPos, yPos, facing
2082
  if careAboutResources then
2083
    if not enderChest then --Regularly
2084
      eventAdd("goto", 1,1,currY,2, "drop off") --Need this step for "-startDown"
2085
      eventAdd('goto(0,1,1,2,"drop off")')
2086
      eventAdd("drop", dropSide,false)
2087
      eventAdd("turnTo(0)")
2088
      eventAdd("mine",false,false,true,false)
2089
      eventAdd("goto(1,1,1, 0)")
2090
      eventAdd("goto", 1, 1, currY, 0)
2091
      eventAdd("goto", currX,currZ,currY,currFacing)
2092
    else --If using an enderChest
2093
      if turtle.getItemCount(specialSlots.enderChest) ~= 1 then eventAdd("promptSpecialSlot('enderChest','Ender Chest')") end
2094
      eventAdd("turnTo",currFacing-2)
2095
      eventAdd("dig",false)
2096
      eventAdd("select",specialSlots.enderChest)
2097
      eventAdd("turtle.place")
2098
      eventAdd("drop","front",false)
2099
      eventAdd("turnTo",currFacing-2)
2100
      eventAdd("select", specialSlots.enderChest)
2101
      eventAdd("dig",false)
2102
      eventAdd("turnTo",currFacing)
2103
      eventAdd("select(1)")
2104
    end
2105
    runAllEvents()
2106
    numDropOffs = numDropOffs + 1 --Analytics tracking
2107
  end
2108
  return true
2109
end
2110
function endingProcedure() --Used both at the end and in "biometrics"
2111
  eventAdd("goto",1,1,yPos,2,"quarryStart") --Allows for startDown variable
2112
  eventAdd("goto",0,1,1,2, "quarryStart") --Go back to base
2113
  runAllEvents()
2114
  --Output to a chest or sit there
2115
  if enderChest then
2116
    if dropSide == "right" then eventAdd("turnTo(1)") end --Turn to proper drop side
2117
    if dropSide == "left" then eventAdd("turnTo(3)") end
2118
    eventAdd("dig(false)") --This gets rid of a block in front of the turtle.
2119
    eventAdd("select",specialSlots.enderChest)
2120
    eventAdd("turtle.place")
2121
    eventAdd("select(1)")
2122
  end
2123
  eventAdd("drop",dropSide, true)
2124
  eventAdd("turnTo(0)")
2125
2126
  --Display was moved above to be used in bedrock function
2127
  eventAdd("display")
2128
  --Log current mining run
2129
  eventAdd("logMiningRun",logExtension)
2130
  toQuit = true --I'll use this flag to clean up (legacy)
2131
  runAllEvents()
2132
end
2133
function bedrock()
2134
  foundBedrock = true --Let everyone know
2135
  if rednetEnabled then biometrics() end
2136
  if checkFuel() == 0 then error("No Fuel",0) end
2137
  local origin = {x = xPos, y = yPos, z = zPos}
2138
  print("Bedrock Detected")
2139
  if turtle.detectUp() and not turtle.digUp() then
2140
    print("Block Above")
2141
    turnTo(facing+2)
2142
    repeat
2143
      if not forward(false) then --Tries to go back out the way it came
2144
        if not attck() then --Just making sure not mob-blocked
2145
          if not dig() then --Now we know its bedrock
2146
            turnTo(facing+1) --Try going a different direction
2147
          end
2148
        end
2149
      end
2150
    until not turtle.detectUp() or turtle.digUp() --These should be absolute and we don't care about about counting resources here.
2151
  end
2152
  up() --Go up two to avoid any bedrock.
2153
  up()
2154
  eventClear() --Get rid of any excess events that may be run. Don't want that.
2155
  endingProcedure()
2156
  print("\nFound bedrock at these coordinates: ")
2157
  print(origin.x," Was position in row\n",origin.z," Was row in layer\n",origin.y," Blocks down from start")
2158
  error("",0)
2159
end
2160
2161
function endOfRowTurn(startZ, wasFacing, mineFunctionTable)
2162
local halfFacing = ((layersDone % 2 == 1) and 1) or 3
2163
local toFace = coterminal(wasFacing + 2) --Opposite side
2164
if zPos == startZ then
2165
  if facing ~= halfFacing then turnTo(halfFacing) end
2166
  mine(unpack(mineFunctionTable or {}))
2167
end
2168
if facing ~= toFace then
2169
  turnTo(toFace)
2170
end
2171
end
2172
2173
2174
-------------------------------------------------------------------------------------
2175
--Pre-Mining Stuff dealing with session persistence
2176
runAllEvents()
2177
if toQuit then error("",0) end --This means that it was stopped coming for its last drop
2178
2179
local doDigDown, doDigUp = (lastHeight ~= 1), (lastHeight == 0) --Used in lastHeight
2180
if not restoreFoundSwitch then --Regularly
2181
  --Check if it is a mining turtle
2182
  if not isMiningTurtle then
2183
    local a, b = turtle.dig()
2184
    if a then
2185
      mined = mined + 1
2186
      isMiningTurtle = true
2187
    elseif b == "Nothing to dig with" or b == "No tool to dig with" then
2188
      print("This is not a mining turtle. To make a mining turtle, craft me together with a diamond pickaxe")
2189
      error("",0)
2190
    end
2191
  end
2192
  
2193
  if checkFuel() == 0 then --Some people forget to start their turtles with fuel
2194
    screen(1,1)
2195
    print("I have no fuel and doCheckFuel is off!")
2196
    print("Starting emergency fueling procedures!\n")
2197
    emergencyRefuel()
2198
    if checkFuel() == 0 then
2199
      print("I have no fuel and can't get more!")
2200
      print("Try using -doRefuel or -fuelChest")
2201
      print("I have no choice but to quit.")
2202
      error("",0)
2203
    end
2204
  end
2205
  
2206
  mine(false,false,true) --Get into quarry by going forward one
2207
  if gpsEnabled and not restoreFoundSwitch then --The initial locate is done in the arguments. This is so I can figure out what quadrant the turtle is in.
2208
    gpsSecondPos = {gps.locate(gpsTimeout)} --Note: Does not run this if it has already been restarted.
2209
  end
2210
  for i = 1, startDown do
2211
    eventAdd("down") --Add a bunch of down events to get to where it needs to be.
2212
  end
2213
  runAllEvents()
2214
  if flatBedrock then
2215
    while (detectDown() and digDown(false, true)) or not detectDown() do --None of these functions are non-invert protected because inverse always false here
2216
      down()
2217
      startDown = startDown + 1
2218
    end
2219
    startDown = startDown - y + 1
2220
    for i=1, y-2 do
2221
      up() --It has hit bedrock, now go back up for proper 3 wide mining
2222
    end
2223
  elseif not(y == 1 or y == 2) then
2224
    down() --Go down to align properly. If y is one or two, it doesn't need to do this.
2225
  end
2226
else --restore found
2227
  if not(layersDone == layers and not doDigDown) then digDown() end
2228
  if not(layersDone == layers and not doDigUp) then digUp() end  --Get blocks missed before stopped
2229
end
2230
--Mining Loops--------------------------------------------------------------------------
2231
select(1)
2232
while layersDone <= layers do -------------Height---------
2233
local lastLayer = layersDone == layers --If this is the last layer
2234
local secondToLastLayer = (layersDone + 1) == layers --This is a check for going down at the end of a layer.
2235
moved = moved + 1 --To account for the first position in row as "moved"
2236
if not(layersDone == layers and not doDigDown) then digDown() end --This is because it doesn't mine first block in layer
2237
if not restoreFoundSwitch and layersDone % 2 == 1 then rowCheck = true end
2238
relxCalc()
2239
while relzPos <= z do -------------Width----------
2240
while relxPos < x do ------------Length---------
2241
mine(not lastLayer or (doDigDown and lastLayer), not lastLayer or (doDigUp and lastLayer)) --This will be the idiom that I use for the mine function
2242
end ---------------Length End-------
2243
if relzPos ~= z then --If not on last row of section
2244
  local func
2245
  if rowCheck == true then --Switching to next row
2246
  func = "right"; rowCheck = false; else func = false; rowCheck = true end --Which way to turn
2247
    eventAdd("endOfRowTurn", zPos, facing , {not lastLayer or (doDigDown and lastLayer), not lastLayer or (doDigUp and lastLayer)}) --The table is passed to the mine function
2248
    runAllEvents()
2249
else break
2250
end
2251
end ---------------Width End--------
2252
if layersDone % 2 == 0 then --Will only go back to start on non-even layers
2253
  eventAdd("goto",1,1,yPos,0, "layerStart") --Goto start of layer
2254
else
2255
  eventAdd("turnTo",coterminal(facing-2))
2256
end
2257
if not lastLayer then --If there is another layer
2258
  for i=1, 2+fromBoolean(not(lastHeight~=0 and secondToLastLayer)) do eventAdd("down()") end --The fromBoolean stuff means that if lastheight is 1 and last and layer, will only go down two
2259
end
2260
eventAdd("relxCalc")
2261
layersDone = layersDone + 1
2262
restoreFoundSwitch = false --This is done so that rowCheck works properly upon restore
2263
runAllEvents()
2264
end ---------------Height End-------
2265
2266
endingProcedure() --This takes care of getting to start, dropping in chest, and displaying ending screen