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1 | -- Variables | |
2 | ||
3 | -- slots | |
4 | ||
5 | local slot = 0 | |
6 | local slotActuel = 0 | |
7 | ||
8 | -- bucket | |
9 | ||
10 | local bucketSlot = 0 | |
11 | local bucketEmpty = "minecraft:bucket" | |
12 | local bucketFull = "minecraft:water_bucket" | |
13 | local bucketPlein = false; | |
14 | ||
15 | -- Fonctions | |
16 | ||
17 | -- Main | |
18 | ||
19 | function main() | |
20 | ||
21 | ||
22 | ||
23 | ||
24 | ||
25 | end | |
26 | ||
27 | ||
28 | -- Slot | |
29 | ||
30 | function selectSlot(a) | |
31 | ||
32 | turtle.select(a) | |
33 | majSlot() | |
34 | ||
35 | end | |
36 | ||
37 | function majSlot() -- A LANCER APRES CHAQUE DEPLACEMENT | |
38 | ||
39 | slotActuel = turtle.getSelectedSlot() | |
40 | slot = turtle.getDetailItem() | |
41 | ||
42 | end | |
43 | ||
44 | function firstSlot() | |
45 | ||
46 | turtle.select(1) | |
47 | majSlot() | |
48 | ||
49 | end | |
50 | ||
51 | function upSlot() | |
52 | ||
53 | turtle.select(slotActuel + 1) | |
54 | majSlot() | |
55 | ||
56 | end | |
57 | ||
58 | -- Bucket | |
59 | ||
60 | function findBucketSlot() | |
61 | ||
62 | ||
63 | ||
64 | end | |
65 | ||
66 | ||
67 | function bEtat() | |
68 | ||
69 | selectSlot(bucketSlot) | |
70 | ||
71 | if bIsEmpty() then | |
72 | bucketPlein = false; | |
73 | ||
74 | elseif bIsFull() then | |
75 | bucketPlein = true; | |
76 | ||
77 | end | |
78 | ||
79 | ||
80 | end | |
81 | ||
82 | function bIsEmpty() | |
83 | ||
84 | if slot.name == bucketEmpty then | |
85 | ||
86 | return true | |
87 | else | |
88 | return false | |
89 | end | |
90 | ||
91 | end | |
92 | ||
93 | ||
94 | function bIsFull() | |
95 | ||
96 | if slot.name == bucketFull then | |
97 | ||
98 | return true | |
99 | else | |
100 | return false | |
101 | end | |
102 | ||
103 | end | |
104 | ||
105 | ||
106 | ||
107 | -- |