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1
-- the hottest shit to ever shit on a plate by king_absalom
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--[[
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"Created by: Wizardunstopable and MatterGh0st"
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Oh, I didn't know editing King_Absalom's script makes it "YOURS"
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#sarcasm
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anyways
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"Give Credit Plz and DONT LEAK THIS"
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its an edit so.. i'll just leak it anyways. ;)
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]]
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-------The Dark Ruler V2--------Created by: Wizardunstopable and MatterGh0st------Give Credit Plz and DONT LEAK THIS
15
local p = game.Players.LocalPlayer
16
local char = p.Character
17
local mouse = p:GetMouse()
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local larm = char["Left Arm"]
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local rarm = char["Right Arm"]
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local lleg = char["Left Leg"]
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local rleg = char["Right Leg"]
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local hed = char.Head
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local torso = char.Torso
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local hum = char.Humanoid
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local cam = game.Workspace.CurrentCamera
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local root = char.HumanoidRootPart
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local deb = false
28
local shot = 0
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local l = game:GetService("Lighting")
30
local rs = game:GetService("RunService").RenderStepped
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local stanceToggle = "Normal"
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math.randomseed(os.time())
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hum.WalkSpeed = 100
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char.Health:Destroy()
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hum.MaxHealth = math.huge
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wait(0.1)
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hum.Health = math.huge
38
----------------------------------------------------
39
p:ClearCharacterAppearance()
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wait(0.1)
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p.Character.Head.BrickColor = BrickColor.new("Really black")
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p.Character.Torso.BrickColor = BrickColor.new("Really black")
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p.Character["Right Arm"].BrickColor = BrickColor.new("Really black")
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p.Character["Right Leg"].BrickColor = BrickColor.new("Really black")
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p.Character["Left Leg"].BrickColor = BrickColor.new("Really black")
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p.Character["Left Arm"].BrickColor = BrickColor.new("Really black")
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pcall(function() p.char.torso.roblox:Destroy() end)
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shirt = Instance.new("Shirt", char)
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shirt.Name = "Shirt"
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pants = Instance.new("Pants", char)
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pants.Name = "Pants"
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char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=235673625"
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char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=222859226"
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----------------------------------------------------
55
Fl = Instance.new('Fire',larm); FR = Instance.new('Fire',rarm); Ft = Instance.new('Fire',torso)
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Ft.Size = 12
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Fl.Size = 12
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FR.Size = 12
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Fl.Color = Color3.new(0,0,0)
60
FR.Color = Color3.new(0,0,0)
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Ft.Color = Color3.new(0,0,0)
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Fl.SecondaryColor = Color3.new(0,0,0)
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FR.SecondaryColor = Color3.new(0,0,0)
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Ft.SecondaryColor = Color3.new(0,0,0)
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SR = Instance.new('Smoke',rleg)
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SR.Color = Color3.new(0,0,0)
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SR.Size = 1
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SR.RiseVelocity = 1
69
----------------------------------------------------
70
Debounces = {
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on = false;
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ks = false;
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CanAttack = true;
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CanJoke = true;
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NoIdl = false;
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Slashing = false;
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Slashed = false;
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Grabbing = false;
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Grabbed = false;
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}
81
local Touche = {char.Name, }
82
----------------------------------------------------
83
function lerp(a, b, t) -- Linear interpolation
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    return a + (b - a)*t
85
end
86
 
87
function slerp(a, b, t) --Spherical interpolation
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    dot = a:Dot(b)
89
    if dot > 0.99999 or dot < -0.99999 then
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        return t <= 0.5 and a or b
91
    else
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        r = math.acos(dot)
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        return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
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    end
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end
96
 
97
function matrixInterpolate(a, b, t)
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    local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
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    local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
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    local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
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    local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
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    local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
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    local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
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    local t = v1:Dot(v2)
105
    if not (t < 0 or t == 0 or t > 0) then     -- Failsafe
106
        return CFrame.new()
107
    end
108
    return CFrame.new(
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    v0.x, v0.y, v0.z,
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    v1.x, v1.y, v1.z,
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    v2.x, v2.y, v2.z,
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    v3.x, v3.y, v3.z)
113
end
114
----------------------------------------------------
115
function genWeld(a,b)
116
    local w = Instance.new("Weld",a)
117
    w.Part0 = a
118
    w.Part1 = b
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    return w
120
end
121
function weld(a, b)
122
    local weld = Instance.new("Weld")
123
    weld.Name = "W"
124
    weld.Part0 = a
125
    weld.Part1 = b
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    weld.C0 = a.CFrame:inverse() * b.CFrame
127
    weld.Parent = a
128
    return weld;
129
end
130
----------------------------------------------------
131
function Lerp(c1,c2,al)
132
local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
133
local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
134
for i,v in pairs(com1) do 
135
com1[i] = v+(com2[i]-v)*al
136
end
137
return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
138
end
139
----------------------------------------------------
140
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
141
local wld = Instance.new("Weld", wp1)
142
wld.Part0 = wp0
143
wld.Part1 = wp1
144
wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
145
end
146
----------------------------------------------------
147
for i,v in pairs(char:children()) do
148
    if v:IsA("Hat") then
149
        v:Destroy()
150
    end
151
end
152
for i,v in pairs(hed:children()) do
153
    if v:IsA("Sound") then
154
        v:Destroy()
155
    end
156
end
157
----------------------------------------------------
158
function HasntTouched(plrname)
159
local ret = true
160
for _, v in pairs(Touche) do
161
if v == plrname then
162
ret = false
163
end
164
end
165
return ret
166
end
167
----------------------------------------------------
168-
larm.Size = larm.Size * 6
168+
larm.Size = larm.Size * 66
169-
rarm.Size = rarm.Size * 6
169+
rarm.Size = rarm.Size * 66
170-
lleg.Size = lleg.Size * 6
170+
lleg.Size = lleg.Size * 66
171-
rleg.Size = rleg.Size * 6
171+
rleg.Size = rleg.Size * 66
172-
torso.Size = torso.Size * 6
172+
torso.Size = torso.Size * 66
173-
hed.Size = hed.Size * 6
173+
hed.Size = hed.Size * 66
174-
root.Size = root.Size * 6
174+
root.Size = root.Size * 66
175
----------------------------------------------------
176
newWeld(torso, larm, -1.5, 0.5, 0)
177
larm.Weld.C1 = CFrame.new(0, 0.5, 0)
178
newWeld(torso, rarm, 1.5, 0.5, 0)
179
rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
180
newWeld(torso, hed, 0, 1.5, 0)
181
newWeld(torso, lleg, -0.5, -1, 0)
182
lleg.Weld.C1 = CFrame.new(0, 1, 0)
183
newWeld(torso, rleg, 0.5, -1, 0)
184
rleg.Weld.C1 = CFrame.new(0, 1, 0)
185
newWeld(root, torso, 0, -1, 0)
186
torso.Weld.C1 = CFrame.new(0, -1, 0)
187
----------------------------------------------------
188
z = Instance.new("Sound", char)
189
z.SoundId = "rbxassetid://144653342"--209113706
190
z.Looped = true
191
z.Pitch = 1
192
z.Volume = 1
193
wait(.01)
194
z:Play()
195
----------------------------------------------------
196
wait(0.1)
197
game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"You Will Die Of The Hands Of Me!", "Red")
198
wait(9)
199
game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"You've rediculed hades for the last time!", "Blue")
200
wait(9)
201
game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"Activate", "Red")
202
wait(9.8)
203
game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"Summoning!", "Red")
204
wait(0.1)
205
game.Lighting.Ambient = Color3.new(1,0,0)
206
wait(0.1)
207
game.Lighting.Ambient = Color3.new(0,0,0)
208
wait(0.1)
209
game.Lighting.Ambient = Color3.new(1,0,0)
210
wait(0.1)
211
game.Lighting.Ambient = Color3.new(1,0,0)
212
wait(0.1)
213
game.Lighting.Ambient = Color3.new(1,0,0)
214
wait(0.1)
215
game.Lighting.Ambient = Color3.new(0,0,0)
216
wait(0.1)
217
game.Lighting.Ambient = Color3.new(1,0,0)
218
wait(0.1)
219
game.Lighting.Ambient = Color3.new(1,0,0)
220
wait(0.1)
221
game.Lighting.Ambient = Color3.new(1,0,0)
222
wait(0.1)
223
game.Lighting.Ambient = Color3.new(0,0,0)
224
wait(0.1)
225
game.Lighting.Ambient = Color3.new(1,0,0)
226
wait(0.1)
227
game.Lighting.Ambient = Color3.new(1,0,0)
228
wait(0.1)
229
game.Lighting.Ambient = Color3.new(0,0,0)
230
wait(0.1)
231
game.Lighting.Ambient = Color3.new(1,0,0)
232
wait(0.1)
233
game.Lighting.Ambient = Color3.new(0,0,0)
234
wait(0.1)
235
game.Lighting.Ambient = Color3.new(1,0,0)
236
wait(0.1)
237
game.Lighting.Ambient = Color3.new(0,0,0)
238
wait(0.1)
239
game.Lighting.Ambient = Color3.new(1,0,0)
240
wait(0.1)
241
game.Lighting.Ambient = Color3.new(0,0,0)
242
wait(0.1)
243
game.Lighting.Ambient = Color3.new(1,0,0)
244
wait(0.1)
245
game.Lighting.Ambient = Color3.new(0,0,0)
246
wait(0.1)
247
game.Lighting.Ambient = Color3.new(1,0,0)
248
wait(0.1)
249
game.Lighting.Ambient = Color3.new(0,0,0)
250
wait(0.1)
251
game.Lighting.Ambient = Color3.new(1,0,0)
252
wait(0.1)
253
game.Lighting.Ambient = Color3.new(0,0,0)
254
wait(0.1)
255
game.Lighting.Ambient = Color3.new(1,0,0)
256
wait(0.1)
257
game.Lighting.Ambient = Color3.new(0,0,0)
258
game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"The demon awakens! With The anger of thousands!", "Green")
259
game:service'InsertService':LoadAsset(130900995):children()[1].Parent=char
260
char.PumpkinReaper.Handle.Mesh.Scale = char.PumpkinReaper.Handle.Mesh.Scale * 1.8
261
char.PumpkinReaper.Handle.Mesh.TextureId = "http://www.roblox.com/asset/?id=334850318"
262
char.PumpkinReaper.Handle.Mesh.VertexColor = Vector3.new(1,1,1)
263
l.TimeOfDay = 24
264
z=Instance.new('Decal',hed)
265
z.Face = 'Front'
266
z.Texture='rbxassetid://99174105'
267
hed.BrickColor = BrickColor.new("Really black")
268
lite = Instance.new("PointLight", rleg)
269
lite.Brightness = 30
270
lite.Range = 20
271
lite.Color = Color3.new(19, 0, 0)
272
--[[local hed2 = hed:Clone()
273
hed2.CanCollide = false
274
hed2.Parent = char
275
hed2:ClearAllChildren()
276
hed2.Transparency = 1
277
hed2.Name = "DARP"
278
local w = Instance.new("Weld",hed2)
279
w.Part0 = hed
280
w.Part1 = hed2
281
w.C0 = CFrame.new(0,0,-0.175)
282
z=Instance.new("SurfaceGui",hed2)
283
z.Enabled = true
284
z.Face = "Front"
285
z.Adornee = hed2
286
z.CanvasSize = Vector2.new(100,100)
287
local face = Instance.new("ImageLabel",z)
288
face.Size = UDim2.new(1,-30,1,0)
289
face.Position = UDim2.new(0,15,0,0)
290
face.BackgroundTransparency = 1
291
face.Image='rbxassetid://46282671']]--
292
----------------------------------------------------
293
294
----------------------------------------------------
295
local m = Instance.new("Model")
296
m.Name = "Titanius"
297
p1 = Instance.new("Part", m)
298
p1.BrickColor = BrickColor.new("Really red")
299
p1.FormFactor = Enum.FormFactor.Custom
300
p1.Material = "Neon"
301
p1.Size = Vector3.new(1, 0.600000024, 1.5)
302
p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
303
p1.CanCollide = false
304
p1.Locked = true
305
p1.Elasticity = 0
306
p1.BottomSurface = Enum.SurfaceType.Smooth
307
p1.TopSurface = Enum.SurfaceType.Smooth
308
b1 = Instance.new("SpecialMesh", p1)
309
b1.MeshType = Enum.MeshType.Wedge
310
b1.Name = "Mesh"
311
b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
312
p2 = Instance.new("Part", m)
313
p2.BrickColor = BrickColor.new("Really black")
314
p2.FormFactor = Enum.FormFactor.Custom
315
p2.Size = Vector3.new(1, 2.9000001, 1)
316
p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
317
p2.CanCollide = false
318
p2.Locked = true
319
p2.Elasticity = 0
320
p2.BottomSurface = Enum.SurfaceType.Smooth
321
p2.TopSurface = Enum.SurfaceType.Smooth
322
b2 = Instance.new("BlockMesh", p2)
323
b2.Name = "Mesh"
324
b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
325
p3 = Instance.new("Part", m)
326
p3.BrickColor = BrickColor.new("Really red")
327
p3.Material = "Neon"
328
p3.FormFactor = Enum.FormFactor.Custom
329
p3.Size = Vector3.new(1, 1.10000005, 2.0999999)
330
p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
331
p3.CanCollide = false
332
p3.Locked = true
333
p3.Elasticity = 0
334
p3.BottomSurface = Enum.SurfaceType.Smooth
335
p3.TopSurface = Enum.SurfaceType.Smooth
336
b3 = Instance.new("SpecialMesh", p3)
337
b3.MeshType = Enum.MeshType.Wedge
338
b3.Name = "Mesh"
339
b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
340
p4 = Instance.new("Part", m)
341
p4.BrickColor = BrickColor.new("Really red")
342
p4.Material = "Neon"
343
p4.FormFactor = Enum.FormFactor.Custom
344
p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
345
p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
346
p4.CanCollide = false
347
p4.Locked = true
348
p4.Elasticity = 0
349
p4.BottomSurface = Enum.SurfaceType.Smooth
350
p4.TopSurface = Enum.SurfaceType.Smooth
351
b4 = Instance.new("SpecialMesh", p4)
352
b4.MeshType = Enum.MeshType.Wedge
353
b4.Name = "Mesh"
354
b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
355
p5 = Instance.new("Part", m)
356
p5.BrickColor = BrickColor.new("Really red")
357
p5.Material = "Neon"
358
p5.FormFactor = Enum.FormFactor.Custom
359
p5.Size = Vector3.new(1, 1.10000005, 3.10000005)
360
p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
361
p5.CanCollide = false
362
p5.Locked = true
363
p5.Elasticity = 0
364
p5.BottomSurface = Enum.SurfaceType.Smooth
365
p5.TopSurface = Enum.SurfaceType.Smooth
366
b5 = Instance.new("SpecialMesh", p5)
367
b5.MeshType = Enum.MeshType.Wedge
368
b5.Name = "Mesh"
369
b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
370
p6 = Instance.new("Part", m)
371
p6.Name = "Handle"
372
p6.BrickColor = BrickColor.new("Really black")
373
p6.FormFactor = Enum.FormFactor.Custom
374
p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
375
p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
376
p6.CanCollide = false
377
p6.Locked = true
378
p6.Elasticity = 0
379
p6.BottomSurface = Enum.SurfaceType.Smooth
380
p6.TopSurface = Enum.SurfaceType.Smooth
381
b6 = Instance.new("BlockMesh", p6)
382
b6.Name = "Mesh"
383
b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
384
p7 = Instance.new("Part", m)
385
p7.BrickColor = BrickColor.new("Really red")
386
p7.Material = "Neon"
387
p7.FormFactor = Enum.FormFactor.Custom
388
p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
389
p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
390
p7.CanCollide = false
391
p7.Locked = true
392
p7.Elasticity = 0
393
p7.BottomSurface = Enum.SurfaceType.Smooth
394
p7.TopSurface = Enum.SurfaceType.Smooth
395
b7 = Instance.new("SpecialMesh", p7)
396
b7.MeshType = Enum.MeshType.Wedge
397
b7.Name = "Mesh"
398
b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
399
p8 = Instance.new("Part", m)
400
p8.BrickColor = BrickColor.new("Really red")
401
p8.Material = "Neon"
402
p8.FormFactor = Enum.FormFactor.Custom
403
p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
404
p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
405
p8.CanCollide = false
406
p8.Locked = true
407
p8.Elasticity = 0
408
p8.BottomSurface = Enum.SurfaceType.Smooth
409
p8.TopSurface = Enum.SurfaceType.Smooth
410
b8 = Instance.new("SpecialMesh", p8)
411
b8.MeshType = Enum.MeshType.Wedge
412
b8.Name = "Mesh"
413
b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
414
p9 = Instance.new("Part", m)
415
p9.BrickColor = BrickColor.new("Really black")
416
p9.FormFactor = Enum.FormFactor.Custom
417
p9.Size = Vector3.new(1, 1.07999957, 1)
418
p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
419
p9.CanCollide = false
420
p9.Locked = true
421
p9.Elasticity = 0
422
p9.BottomSurface = Enum.SurfaceType.Smooth
423
p9.TopSurface = Enum.SurfaceType.Smooth
424
b9 = Instance.new("BlockMesh", p9)
425
b9.Name = "Mesh"
426
b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
427
p10 = Instance.new("Part", m)
428
p10.BrickColor = BrickColor.new("Really black")
429
p10.FormFactor = Enum.FormFactor.Custom
430
p10.Size = Vector3.new(1, 1.41999948, 1)
431
p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
432
p10.CanCollide = false
433
p10.Locked = true
434
p10.Elasticity = 0
435
p10.BottomSurface = Enum.SurfaceType.Smooth
436
p10.TopSurface = Enum.SurfaceType.Smooth
437
b10 = Instance.new("BlockMesh", p10)
438
b10.Name = "Mesh"
439
b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
440
p11 = Instance.new("Part", m)
441
p11.BrickColor = BrickColor.new("Really black")
442
p11.FormFactor = Enum.FormFactor.Custom
443
p11.Size = Vector3.new(1, 1.50999951, 1)
444
p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
445
p11.CanCollide = false
446
p11.Locked = true
447
p11.Elasticity = 0
448
p11.BottomSurface = Enum.SurfaceType.Smooth
449
p11.TopSurface = Enum.SurfaceType.Smooth
450
b11 = Instance.new("BlockMesh", p11)
451
b11.Name = "Mesh"
452
b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
453
p12 = Instance.new("Part", m)
454
p12.Name = "BladeCenter"
455
p12.BrickColor = BrickColor.new("Really red")
456
p12.Material = "Neon"
457
p12.FormFactor = Enum.FormFactor.Symmetric
458
p12.Size = Vector3.new(1, 2, 2)
459
p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
460
p12.CanCollide = false
461
p12.Locked = true
462
p12.BottomSurface = Enum.SurfaceType.Smooth
463
p12.TopSurface = Enum.SurfaceType.Smooth
464
b12 = Instance.new("SpecialMesh", p12)
465
b12.MeshType = Enum.MeshType.Brick
466
b12.Name = "Mesh"
467
b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
468
p13 = Instance.new("Part", m)
469
p13.BrickColor = BrickColor.new("Really black")
470
p13.FormFactor = Enum.FormFactor.Custom
471
p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
472
p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
473
p13.CanCollide = false
474
p13.Locked = true
475
p13.Elasticity = 0
476
p13.BottomSurface = Enum.SurfaceType.Smooth
477
p13.TopSurface = Enum.SurfaceType.Smooth
478
b13 = Instance.new("BlockMesh", p13)
479
b13.Name = "Mesh"
480
b13.Scale = Vector3.new(1, 1, 0.400000006)
481
p14 = Instance.new("Part", m)
482
p14.BrickColor = BrickColor.new("Really black")
483
p14.FormFactor = Enum.FormFactor.Custom
484
p14.Size = Vector3.new(2.5, 2.17999935, 1)
485
p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6410059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
486
p14.CanCollide = false
487
p14.Locked = true
488
p14.Elasticity = 0
489
p14.BottomSurface = Enum.SurfaceType.Smooth
490
p14.TopSurface = Enum.SurfaceType.Smooth
491
b14 = Instance.new("BlockMesh", p14)
492
b14.Name = "Mesh"
493
b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
494
p15 = Instance.new("Part", m)
495
p15.BrickColor = BrickColor.new("Really black")
496
p15.FormFactor = Enum.FormFactor.Custom
497
p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
498
p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
499
p15.CanCollide = false
500
p15.Locked = true
501
p15.Elasticity = 0
502
p15.BottomSurface = Enum.SurfaceType.Smooth
503
p15.TopSurface = Enum.SurfaceType.Smooth
504
b15 = Instance.new("BlockMesh", p15)
505
b15.Name = "Mesh"
506
b15.Scale = Vector3.new(1, 1, 0.400000006)
507
p16 = Instance.new("Part", m)
508
p16.BrickColor = BrickColor.new("Really black")
509
p16.FormFactor = Enum.FormFactor.Custom
510
p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
511
p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
512
p16.CanCollide = false
513
p16.Locked = true
514
p16.Elasticity = 0
515
p16.BottomSurface = Enum.SurfaceType.Smooth
516
p16.TopSurface = Enum.SurfaceType.Smooth
517
b16 = Instance.new("BlockMesh", p16)
518
b16.Name = "Mesh"
519
b16.Scale = Vector3.new(1, 1, 0.400000006)
520
p17 = Instance.new("Part", m)
521
p17.BrickColor = BrickColor.new("Really black")
522
p17.FormFactor = Enum.FormFactor.Custom
523
p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
524
p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
525
p17.CanCollide = false
526
p17.Locked = true
527
p17.Elasticity = 0
528
p17.BottomSurface = Enum.SurfaceType.Smooth
529
p17.TopSurface = Enum.SurfaceType.Smooth
530
b17 = Instance.new("BlockMesh", p17)
531
b17.Name = "Mesh"
532
b17.Scale = Vector3.new(1, 1, 0.400000006)
533
p18 = Instance.new("WedgePart", m)
534
p18.BrickColor = BrickColor.new("Really red")
535
p18.Name = "BladePart1"
536
p18.Material = "Neon"
537
p18.Name = "Wedge"
538
p18.FormFactor = Enum.FormFactor.Symmetric
539
p18.Size = Vector3.new(1, 4, 2)
540
p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
541
p18.CanCollide = false
542
p18.Locked = true
543
p18.BottomSurface = Enum.SurfaceType.Smooth
544
p18.TopSurface = Enum.SurfaceType.Smooth
545
b18 = Instance.new("SpecialMesh", p18)
546
b18.MeshType = Enum.MeshType.Wedge
547
b18.Name = "Mesh"
548
b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
549
p19 = Instance.new("WedgePart", m)
550
p19.BrickColor = BrickColor.new("Really red")
551
p19.Name = "BladePart2"
552
p19.Material = "Neon"
553
p19.Name = "Wedge"
554
p19.FormFactor = Enum.FormFactor.Symmetric
555
p19.Size = Vector3.new(1, 4, 2)
556
p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
557
p19.CanCollide = false
558
p19.Locked = true
559
p19.BottomSurface = Enum.SurfaceType.Smooth
560
p19.TopSurface = Enum.SurfaceType.Smooth
561
b19 = Instance.new("SpecialMesh", p19)
562
b19.MeshType = Enum.MeshType.Wedge
563
b19.Name = "Mesh"
564
b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
565
p20 = Instance.new("Part", m)
566
p20.BrickColor = BrickColor.new("Really black")
567
p20.FormFactor = Enum.FormFactor.Custom
568
p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
569
p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
570
p20.CanCollide = false
571
p20.Locked = true
572
p20.Elasticity = 0
573
p20.BottomSurface = Enum.SurfaceType.Smooth
574
p20.TopSurface = Enum.SurfaceType.Smooth
575
b20 = Instance.new("BlockMesh", p20)
576
b20.Name = "Mesh"
577
b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
578
p21 = Instance.new("Part", m)
579
p21.BrickColor = BrickColor.new("Really red")
580
p21.Material = "Neon"
581
p21.FormFactor = Enum.FormFactor.Custom
582
p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
583
p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
584
p21.CanCollide = false
585
p21.Locked = true
586
p21.Elasticity = 0
587
p21.BottomSurface = Enum.SurfaceType.Smooth
588
p21.TopSurface = Enum.SurfaceType.Smooth
589
b21 = Instance.new("SpecialMesh", p21)
590
b21.MeshType = Enum.MeshType.Wedge
591
b21.Name = "Mesh"
592
b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
593
w1 = Instance.new("Weld", p1)
594
w1.Name = "Part_Weld"
595
w1.Part0 = p1
596
w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
597
w1.Part1 = p2
598
w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
599
w2 = Instance.new("Weld", p2)
600
w2.Name = "Part_Weld"
601
w2.Part0 = p2
602
w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
603
w2.Part1 = p3
604
w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
605
w3 = Instance.new("Weld", p3)
606
w3.Name = "Part_Weld"
607
w3.Part0 = p3
608
w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
609
w3.Part1 = p4
610
w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
611
w4 = Instance.new("Weld", p4)
612
w4.Name = "Part_Weld"
613
w4.Part0 = p4
614
w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
615
w4.Part1 = p5
616
w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
617
w5 = Instance.new("Weld", p5)
618
w5.Name = "Part_Weld"
619
w5.Part0 = p5
620
w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
621
w5.Part1 = p6
622
w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
623
w6 = Instance.new("Weld", p6)
624
w6.Name = "Part_Weld"
625
w6.Part0 = p6
626
w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
627
w6.Part1 = p7
628
w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
629
w7 = Instance.new("Weld", p7)
630
w7.Name = "Part_Weld"
631
w7.Part0 = p7
632
w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
633
w7.Part1 = p8
634
w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
635
w8 = Instance.new("Weld", p8)
636
w8.Name = "Part_Weld"
637
w8.Part0 = p8
638
w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
639
w8.Part1 = p9
640
w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
641
w9 = Instance.new("Weld", p9)
642
w9.Name = "Part_Weld"
643
w9.Part0 = p9
644
w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
645
w9.Part1 = p10
646
w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
647
w10 = Instance.new("Weld", p10)
648
w10.Name = "Part_Weld"
649
w10.Part0 = p10
650
w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
651
w10.Part1 = p11
652
w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
653
w11 = Instance.new("Weld", p11)
654
w11.Name = "Part_Weld"
655
w11.Part0 = p11
656
w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
657
w11.Part1 = p12
658
w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
659
w12 = Instance.new("Weld", p12)
660
w12.Name = "Part_Weld"
661
w12.Part0 = p12
662
w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
663
w12.Part1 = p13
664
w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
665
w13 = Instance.new("Weld", p13)
666
w13.Name = "Part_Weld"
667
w13.Part0 = p13
668
w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
669
w13.Part1 = p14
670
w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
671
w14 = Instance.new("Weld", p14)
672
w14.Name = "Part_Weld"
673
w14.Part0 = p14
674
w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
675
w14.Part1 = p15
676
w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
677
w15 = Instance.new("Weld", p15)
678
w15.Name = "Part_Weld"
679
w15.Part0 = p15
680
w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
681
w15.Part1 = p16
682
w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
683
w16 = Instance.new("Weld", p16)
684
w16.Name = "Part_Weld"
685
w16.Part0 = p16
686
w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
687
w16.Part1 = p17
688
w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
689
w17 = Instance.new("Weld", p17)
690
w17.Name = "Wedge_Weld"
691
w17.Part0 = p17
692
w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
693
w17.Part1 = p18
694
w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
695
w18 = Instance.new("Weld", p18)
696
w18.Name = "Wedge_Weld"
697
w18.Part0 = p18
698
w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
699
w18.Part1 = p19
700
w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
701
w19 = Instance.new("Weld", p19)
702
w19.Name = "Part_Weld"
703
w19.Part0 = p19
704
w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
705
w19.Part1 = p20
706
w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
707
w20 = Instance.new("Weld", p20)
708
w20.Name = "Part_Weld"
709
w20.Part0 = p20
710
w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
711
w20.Part1 = p21
712
w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
713
m.Parent = char
714
m:MakeJoints()
715
----------------------------------------------------
716
local cor = Instance.new("Part", char.Titanius)
717
cor.Name = "Thingy"
718
cor.Locked = true
719
cor.BottomSurface = 0
720
cor.CanCollide = false
721
cor.Size = Vector3.new(1, 13, 1)
722
cor.Transparency = 1
723
cor.TopSurface = 0
724
corw = Instance.new("Weld", cor)
725
corw.Part0 = rarm
726
corw.Part1 = cor
727
corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
728
corw.C1 = CFrame.new(0, 0, 0)
729
weld1 = Instance.new("Weld", char.Titanius)
730
weld1.Part0 = cor
731
weld1.Part1 = p6
732
weld1.C0 = CFrame.new(0, 0, 0)
733
----------------------------------------------------
734
hitb = Instance.new("Part", char.Titanius)
735
hitb.Name = "Thingy2"
736
hitb.Locked = true
737
hitb.BottomSurface = 0
738
hitb.CanCollide = false
739
hitb.Size = Vector3.new(0, 8, 6)
740
hitb.Transparency = 1
741
hitb.TopSurface = 0
742
weld2 = Instance.new("Weld", char.Titanius)
743
weld2.Part0 = hitb
744
weld2.Part1 = p12
745
weld2.C0 = CFrame.new(0, .6, 1)
746
----------------------------------------------------
747
local m = Instance.new("Model")
748
m.Name = "Claw"
749
p1 = Instance.new("Part", m)
750
p1.BrickColor = BrickColor.new("Really black")
751
p1.FormFactor = Enum.FormFactor.Custom
752
p1.Size = Vector3.new(1.5, 0.5, 0.5)
753
p1.CFrame = CFrame.new(2.91120553, 6.79703379, -19.5339718, -0.205515206, -0.209888965, 0.955883741, 0.52527827, -0.847774804, -0.0732159689, 0.825741529, 0.487057745, 0.284480691)
754
p1.CanCollide = false
755
p1.Locked = true
756
p1.BottomSurface = Enum.SurfaceType.Smooth
757
p1.TopSurface = Enum.SurfaceType.Smooth
758
b1 = Instance.new("BlockMesh", p1)
759
b1.Name = "Mesh"
760
p2 = Instance.new("WedgePart", m)
761
p2.BrickColor = BrickColor.new("Really black")
762
p2.Name = "Wedge"
763
p2.FormFactor = Enum.FormFactor.Custom
764
p2.Size = Vector3.new(3, 1, 0.5)
765
p2.CFrame = CFrame.new(2.94872427, 6.13246727, -16.5004997, -5.96046448e-008, -4.47034836e-008, -1.00000358, -1.3615936e-005, 0.99999994, 4.47034836e-008, 1.00000358, 1.41002238e-005, 0)
766
p2.CanCollide = false
767
p2.Locked = true
768
p2.BottomSurface = Enum.SurfaceType.Smooth
769
p2.TopSurface = Enum.SurfaceType.Smooth
770
p3 = Instance.new("Part", m)
771
p3.BrickColor = BrickColor.new("Really black")
772
p3.FormFactor = Enum.FormFactor.Custom
773
p3.Size = Vector3.new(1.5, 0.5, 0.5)
774
p3.CFrame = CFrame.new(1.84869456, 6.79700661, -18.5422173, -5.06400113e-008, 1.07230136e-007, 1.00000715, -0.499905825, -0.866079628, -1.1125789e-007, 0.86608547, -0.499910295, -2.17476881e-008)
775
p3.CanCollide = false
776
p3.Locked = true
777
p3.BottomSurface = Enum.SurfaceType.Smooth
778
p3.TopSurface = Enum.SurfaceType.Smooth
779
b2 = Instance.new("BlockMesh", p3)
780
b2.Name = "Mesh"
781
p4 = Instance.new("WedgePart", m)
782
p4.BrickColor = BrickColor.new("Really black")
783
p4.Name = "Wedge"
784
p4.FormFactor = Enum.FormFactor.Custom
785
p4.Size = Vector3.new(3, 1, 0.5)
786
p4.CFrame = CFrame.new(0.0487272739, 4.13279819, -16.5004959, -1.62921424e-007, 1.78814929e-007, 1.00001431, -1.2755394e-005, -0.999999762, -1.78813849e-007, 1.00001431, -1.46627426e-005, -7.54998553e-008)
787
p4.CanCollide = false
788
p4.Locked = true
789
p4.BottomSurface = Enum.SurfaceType.Smooth
790
p4.TopSurface = Enum.SurfaceType.Smooth
791
p5 = Instance.new("Part", m)
792
p5.BrickColor = BrickColor.new("Really black")
793
p5.FormFactor = Enum.FormFactor.Custom
794
p5.Size = Vector3.new(1.5, 0.5, 0.5)
795
p5.CFrame = CFrame.new(1.84874606, 6.79701567, -19.6422844, -4.29027068e-007, 1.9046513e-007, 1.00001431, 0.500089467, -0.865973532, 2.18601315e-008, 0.865987122, 0.50009501, 3.78533827e-008)
796
p5.CanCollide = false
797
p5.Locked = true
798
p5.BottomSurface = Enum.SurfaceType.Smooth
799
p5.TopSurface = Enum.SurfaceType.Smooth
800
b3 = Instance.new("BlockMesh", p5)
801
b3.Name = "Mesh"
802
p6 = Instance.new("Part", m)
803
p6.BrickColor = BrickColor.new("Really black")
804
p6.FormFactor = Enum.FormFactor.Custom
805
p6.Size = Vector3.new(1.5, 0.5, 0.5)
806
p6.CFrame = CFrame.new(2.61122823, 6.79701757, -18.433939, -0.250001401, 0.0669622123, 0.965941966, -0.491382152, -0.868364573, -0.0669801831, 0.834303975, -0.491393685, 0.249996051)
807
p6.CanCollide = false
808
p6.Locked = true
809
p6.BottomSurface = Enum.SurfaceType.Smooth
810
p6.TopSurface = Enum.SurfaceType.Smooth
811
b4 = Instance.new("BlockMesh", p6)
812
b4.Name = "Mesh"
813
p7 = Instance.new("Part", m)
814
p7.BrickColor = BrickColor.new("Really black")
815
p7.FormFactor = Enum.FormFactor.Custom
816
p7.Size = Vector3.new(3, 1, 1.10000005)
817
p7.CFrame = CFrame.new(2.59874034, 5.13276958, -16.5005379, -3.27825546e-007, -3.57627869e-007, -1.00001431, -0.000133868307, 0.99999994, 1.49011612e-008, 1.00001442, 0.000135900453, -5.96046448e-008)
818
p7.CanCollide = false
819
p7.Locked = true
820
p7.BottomSurface = Enum.SurfaceType.Smooth
821
p7.TopSurface = Enum.SurfaceType.Smooth
822
b5 = Instance.new("BlockMesh", p7)
823
b5.Name = "Mesh"
824
p8 = Instance.new("Part", m)
825
p8.BrickColor = BrickColor.new("Really red")
826
p8.Material = "Neon"
827
p8.FormFactor = Enum.FormFactor.Symmetric
828
p8.Size = Vector3.new(1, 1, 1)
829
p8.CFrame = CFrame.new(1.84841466, 6.25537968, -20.3997307, -1.42129729e-005, 0.00428489037, -1.00000513, 0.965967655, 0.258660465, 0.00109496934, 0.258668512, -0.965972245, -0.00414247159)
830
p8.CanCollide = false
831
p8.Locked = true
832
b6 = Instance.new("SpecialMesh", p8)
833
b6.MeshId = "http://www.roblox.com/Asset/?id=9756362"
834
b6.TextureId = ""
835
b6.MeshType = Enum.MeshType.FileMesh
836
b6.Name = "Mesh"
837
b6.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
838
p9 = Instance.new("Part", m)
839
p9.BrickColor = BrickColor.new("Really black")
840
p9.FormFactor = Enum.FormFactor.Custom
841
p9.Size = Vector3.new(1.5, 0.5, 0.5)
842
p9.CFrame = CFrame.new(2.79691935, 3.68131566, -18.264101, -0.277095288, -0.561500967, -0.779720128, 0.631033003, 0.505603611, -0.58835566, 0.724593103, -0.655058563, 0.214224264)
843
p9.CanCollide = false
844
p9.Locked = true
845
p9.BottomSurface = Enum.SurfaceType.Smooth
846
p9.TopSurface = Enum.SurfaceType.Smooth
847
b7 = Instance.new("BlockMesh", p9)
848
b7.Name = "Mesh"
849
p10 = Instance.new("Part", m)
850
p10.BrickColor = BrickColor.new("Really red")
851
p10.Material = "Neon"
852
p10.FormFactor = Enum.FormFactor.Symmetric
853
p10.Size = Vector3.new(1, 1, 1)
854
p10.CFrame = CFrame.new(3.09846497, 6.25236273, -20.2996788, -0.0669716895, 0.254178405, -0.964850724, 0.96595335, 0.258713901, 0.00110733509, 0.249903828, -0.93192625, -0.262850702)
855
p10.CanCollide = false
856
p10.Locked = true
857
b8 = Instance.new("SpecialMesh", p10)
858
b8.MeshId = "http://www.roblox.com/Asset/?id=9756362"
859
b8.TextureId = ""
860
b8.MeshType = Enum.MeshType.FileMesh
861
b8.Name = "Mesh"
862
b8.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
863
p11 = Instance.new("Part", m)
864
p11.BrickColor = BrickColor.new("Really black")
865
p11.FormFactor = Enum.FormFactor.Custom
866
p11.Size = Vector3.new(1.5, 0.5, 0.5)
867
p11.CFrame = CFrame.new(0.386122227, 6.79699421, -18.533905, 0.250022948, -0.0669473261, 0.965937555, -0.491377324, -0.868365645, 0.0670026764, 0.834300399, -0.491393894, -0.250007868)
868
p11.CanCollide = false
869
p11.Locked = true
870
p11.BottomSurface = Enum.SurfaceType.Smooth
871
p11.TopSurface = Enum.SurfaceType.Smooth
872
b9 = Instance.new("BlockMesh", p11)
873
b9.Name = "Mesh"
874
p12 = Instance.new("Part", m)
875
p12.BrickColor = BrickColor.new("Really black")
876
p12.FormFactor = Enum.FormFactor.Custom
877
p12.Size = Vector3.new(1.5, 0.5, 0.5)
878
p12.CFrame = CFrame.new(1.14871967, 6.79700947, -19.6422291, -4.76837158e-007, 2.83122063e-007, 1.00001442, 0.500089884, -0.865973473, 4.47034836e-008, 0.865987122, 0.500095367, 1.49011612e-008)
879
p12.CanCollide = false
880
p12.Locked = true
881
p12.BottomSurface = Enum.SurfaceType.Smooth
882
p12.TopSurface = Enum.SurfaceType.Smooth
883
b10 = Instance.new("BlockMesh", p12)
884
b10.Name = "Mesh"
885
p13 = Instance.new("Part", m)
886
p13.BrickColor = BrickColor.new("Really black")
887
p13.FormFactor = Enum.FormFactor.Custom
888
p13.Size = Vector3.new(1.5, 0.5, 0.5)
889
p13.CFrame = CFrame.new(1.14870512, 6.79699612, -18.5421638, -4.63888163e-008, 5.08347114e-007, 1.00001442, -0.499899268, -0.866083562, -2.18518963e-008, 0.866095126, -0.499908328, 3.78581007e-008)
890
p13.CanCollide = false
891
p13.Locked = true
892
p13.BottomSurface = Enum.SurfaceType.Smooth
893
p13.TopSurface = Enum.SurfaceType.Smooth
894
b11 = Instance.new("BlockMesh", p13)
895
b11.Name = "Mesh"
896
p14 = Instance.new("Part", m)
897
p14.BrickColor = BrickColor.new("Really red")
898
p14.Material = "Neon"
899
p14.FormFactor = Enum.FormFactor.Symmetric
900
p14.Size = Vector3.new(1, 1, 1)
901
p14.CFrame = CFrame.new(1.14845455, 6.25537348, -20.3996773, -1.42545232e-005, 0.00425684778, -1.00000536, 0.965958476, 0.258694947, 0.00108788908, 0.258703023, -0.965963125, -0.00411536777)
902
p14.CanCollide = false
903
p14.Locked = true
904
b12 = Instance.new("SpecialMesh", p14)
905
b12.MeshId = "http://www.roblox.com/Asset/?id=9756362"
906
b12.TextureId = ""
907
b12.MeshType = Enum.MeshType.FileMesh
908
b12.Name = "Mesh"
909
b12.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
910
p15 = Instance.new("Part", m)
911
p15.BrickColor = BrickColor.new("Medium stone grey")
912
p15.Transparency = 1
913
p15.Name = "ArmPart"
914
p15.FormFactor = Enum.FormFactor.Custom
915
p15.Size = Vector3.new(2, 1, 1)
916
p15.CFrame = CFrame.new(1.49875152, 5.13257265, -16.0004654, -2.99420208e-007, 4.39002179e-007, 1.00001442, 0.00011029192, -1, 0, 1.00001454, 0.000108176115, 4.42378223e-008)
917
p15.CanCollide = false
918
p15.Locked = true
919
p15.BottomSurface = Enum.SurfaceType.Smooth
920
p15.TopSurface = Enum.SurfaceType.Smooth
921
b13 = Instance.new("BlockMesh", p15)
922
b13.Name = "Mesh"
923
p16 = Instance.new("Part", m)
924
p16.BrickColor = BrickColor.new("Really black")
925
p16.FormFactor = Enum.FormFactor.Custom
926
p16.Size = Vector3.new(3, 1, 2.4000001)
927
p16.CFrame = CFrame.new(1.49872661, 6.13250732, -16.5007095, -2.98894406e-007, 4.39006953e-007, 1.00001442, 0.000110270419, -1, 4.71678729e-012, 1.00001454, 0.000108154614, 4.37120207e-008)
928
p16.CanCollide = false
929
p16.Locked = true
930
p16.BottomSurface = Enum.SurfaceType.Smooth
931
p16.TopSurface = Enum.SurfaceType.Smooth
932
b14 = Instance.new("BlockMesh", p16)
933
b14.Name = "Mesh"
934
p17 = Instance.new("Part", m)
935
p17.BrickColor = BrickColor.new("Really black")
936
p17.FormFactor = Enum.FormFactor.Custom
937
p17.Size = Vector3.new(1.5, 0.5, 0.5)
938
p17.CFrame = CFrame.new(2.77308726, 3.37837577, -19.2558823, 0.396035522, -0.497440547, -0.771840453, -0.207958207, 0.770127177, -0.603040278, 0.894391596, 0.399337679, 0.201549783)
939
p17.CanCollide = false
940
p17.Locked = true
941
p17.BottomSurface = Enum.SurfaceType.Smooth
942
p17.TopSurface = Enum.SurfaceType.Smooth
943
b15 = Instance.new("BlockMesh", p17)
944
b15.Name = "Mesh"
945
p18 = Instance.new("Part", m)
946
p18.BrickColor = BrickColor.new("Really red")
947
p18.Material = "Neon"
948
p18.FormFactor = Enum.FormFactor.Symmetric
949
p18.Size = Vector3.new(1, 1, 1)
950
p18.CFrame = CFrame.new(-0.0516102314, 6.25535488, -20.1996384, 0.066943109, -0.245838761, -0.967011333, 0.965954781, 0.258709013, 0.00110003352, 0.249906152, -0.934162259, 0.254788101)
951
p18.CanCollide = false
952
p18.Locked = true
953
b16 = Instance.new("SpecialMesh", p18)
954
b16.MeshId = "http://www.roblox.com/Asset/?id=9756362"
955
b16.TextureId = ""
956
b16.MeshType = Enum.MeshType.FileMesh
957
b16.Name = "Mesh"
958
b16.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
959
p19 = Instance.new("Part", m)
960
p19.BrickColor = BrickColor.new("Really red")
961
p19.Material = "Neon"
962
p19.FormFactor = Enum.FormFactor.Symmetric
963
p19.Size = Vector3.new(1, 1, 1)
964
p19.CFrame = CFrame.new(2.43177533, 3.59484506, -20.0301056, 0.559401393, 0.116905749, 0.820629179, -0.685213447, -0.491872638, 0.537163019, 0.466440916, -0.862796843, -0.195047855)
965
p19.CanCollide = false
966
p19.Locked = true
967
b17 = Instance.new("SpecialMesh", p19)
968
b17.MeshId = "http://www.roblox.com/Asset/?id=9756362"
969
b17.TextureId = ""
970
b17.MeshType = Enum.MeshType.FileMesh
971
b17.Name = "Mesh"
972
b17.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
973
p20 = Instance.new("Part", m)
974
p20.BrickColor = BrickColor.new("Really black")
975
p20.FormFactor = Enum.FormFactor.Custom
976
p20.Size = Vector3.new(3, 1, 2.4000001)
977
p20.CFrame = CFrame.new(1.49873698, 4.13275099, -16.500618, -2.38418579e-007, -4.47034836e-007, -1.00001454, -0.000133797526, 1.00000024, -2.98023224e-008, 1.00001466, 0.000135831535, -5.96046448e-008)
978
p20.CanCollide = false
979
p20.Locked = true
980
p20.BottomSurface = Enum.SurfaceType.Smooth
981
p20.TopSurface = Enum.SurfaceType.Smooth
982
b18 = Instance.new("BlockMesh", p20)
983
b18.Name = "Mesh"
984
p21 = Instance.new("Part", m)
985
p21.BrickColor = BrickColor.new("Really black")
986
p21.FormFactor = Enum.FormFactor.Custom
987
p21.Size = Vector3.new(3, 1, 1.19999993)
988
p21.CFrame = CFrame.new(0.398718834, 5.13273239, -16.5005798, -2.22529991e-007, -4.17224015e-007, -1.00001454, -0.000133820766, 1.00000024, 5.9472427e-012, 1.00001466, 0.000135854774, -4.37120207e-008)
989
p21.CanCollide = false
990
p21.Locked = true
991
p21.BottomSurface = Enum.SurfaceType.Smooth
992
p21.TopSurface = Enum.SurfaceType.Smooth
993
b19 = Instance.new("BlockMesh", p21)
994
b19.Name = "Mesh"
995
p22 = Instance.new("WedgePart", m)
996
p22.BrickColor = BrickColor.new("Really black")
997
p22.Name = "Wedge"
998
p22.FormFactor = Enum.FormFactor.Custom
999
p22.Size = Vector3.new(3, 1, 0.5)
1000
p22.CFrame = CFrame.new(2.94884443, 4.13282013, -16.5005474, 1.35156796e-007, 4.17202415e-007, -1.00001454, 1.19470278e-005, -1.00000024, -6.07483681e-013, -1.00001466, -1.39792755e-005, 4.37120278e-008)
1001
p22.CanCollide = false
1002
p22.Locked = true
1003
p22.BottomSurface = Enum.SurfaceType.Smooth
1004
p22.TopSurface = Enum.SurfaceType.Smooth
1005
p23 = Instance.new("Part", m)
1006
p23.BrickColor = BrickColor.new("Really black")
1007
p23.FormFactor = Enum.FormFactor.Custom
1008
p23.Size = Vector3.new(1.5, 0.5, 0.5)
1009
p23.CFrame = CFrame.new(0.111123323, 6.79699326, -19.53405, 0.167916089, 0.220654398, 0.960804224, 0.593452632, -0.800862908, 0.0802069977, 0.787171543, 0.556722164, -0.265425682)
1010
p23.CanCollide = false
1011
p23.Locked = true
1012
p23.BottomSurface = Enum.SurfaceType.Smooth
1013
p23.TopSurface = Enum.SurfaceType.Smooth
1014
b20 = Instance.new("BlockMesh", p23)
1015
b20.Name = "Mesh"
1016
p24 = Instance.new("WedgePart", m)
1017
p24.BrickColor = BrickColor.new("Really black")
1018
p24.Name = "Wedge"
1019
p24.FormFactor = Enum.FormFactor.Custom
1020
p24.Size = Vector3.new(3, 1, 0.5)
1021
p24.CFrame = CFrame.new(0.0487362742, 6.13243389, -16.5004158, -0.000165194273, -0.00030361861, 1.00001442, 0.00304524973, 0.999995589, 0.000303655863, -1.00001013, 0.00304720178, -0.000164449215)
1022
p24.CanCollide = false
1023
p24.Locked = true
1024
p24.BottomSurface = Enum.SurfaceType.Smooth
1025
p24.TopSurface = Enum.SurfaceType.Smooth
1026
p25 = Instance.new("Part", m)
1027
p25.BrickColor = BrickColor.new("Bright yellow")
1028
p25.Material = "Neon"
1029
particlep25 = Instance.new("ParticleEmitter")
1030
particlep25.Parent = p25
1031
particlep25.Enabled = true
1032
particlep25.LockedToPart = true
1033
particlep25.Texture = "rbxassetid://286293993"
1034
particlep25.EmissionDirection = "Right"
1035
particlep25.Size = NumberSequence.new(1.8)
1036
particlep25.Lifetime = NumberRange.new(0.09)
1037
particlep25.Color = ColorSequence.new(Color3.new(255, 0, 0), Color3.new(255, 0, 0))
1038
particlep25.Rate = 150
1039
p25.FormFactor = Enum.FormFactor.Symmetric
1040
p25.Size = Vector3.new(1, 1, 1)
1041
p25.CFrame = CFrame.new(1.49870086, 5.13261318, -18.0007782, 1.20991026e-005, -1.00001454, -4.94604174e-005, -1.00000024, -1.16155716e-005, -0.000471511274, 0.000469659513, 4.96469293e-005, -1.00001466)
1042
p25.CanCollide = false
1043
p25.Locked = true
1044
p25.BottomSurface = Enum.SurfaceType.Smooth
1045
p25.TopSurface = Enum.SurfaceType.Smooth
1046
b21 = Instance.new("SpecialMesh", p25)
1047
b21.MeshId = "http://www.roblox.com/asset/?id=3270017"
1048
b21.TextureId = ""
1049
b21.MeshType = Enum.MeshType.FileMesh
1050
b21.Name = "Mesh"
1051
b21.Scale = Vector3.new(1.39999998, 1.39999998, 0.600000024)
1052
p26 = Instance.new("Part", m)
1053
p26.BrickColor = BrickColor.new("Really black")
1054
p26.FormFactor = Enum.FormFactor.Symmetric
1055
p26.Size = Vector3.new(1, 1, 1)
1056
p26.CFrame = CFrame.new(1.49868095, 5.13287783, -17.5005093, 0.00030383491, 0.000164763711, -1.00001454, -0.999995768, -0.00302907336, -0.000303868263, -0.00303102471, 1.00001025, 0.000164022902)
1057
p26.CanCollide = false
1058
p26.Locked = true
1059
p26.BottomSurface = Enum.SurfaceType.Smooth
1060
p26.TopSurface = Enum.SurfaceType.Smooth
1061
b22 = Instance.new("SpecialMesh", p26)
1062
b22.MeshType = Enum.MeshType.Brick
1063
b22.Name = "Mesh"
1064
w1 = Instance.new("Weld", p1)
1065
w1.Name = "Wedge_Weld"
1066
w1.Part0 = p1
1067
w1.C0 = CFrame.new(13.1579618, 15.8875484, 3.27191186, -0.205515206, 0.52527827, 0.825741529, -0.209888965, -0.847774804, 0.487057745, 0.955883741, -0.0732159689, 0.284480691)
1068
w1.Part1 = p2
1069
w1.C1 = CFrame.new(16.5005817, -6.13223743, 2.94872212, -4.37113883e-008, -1.38580826e-005, 1, 0, 1, 1.38580826e-005, -1, 6.05756005e-013, -4.37113883e-008)
1070
w2 = Instance.new("Weld", p2)
1071
w2.Name = "Part_Weld"
1072
w2.Part0 = p2
1073
w2.C0 = CFrame.new(16.5006275, -6.13223362, 2.94873357, -5.96046448e-008, -1.3615936e-005, 1.00000358, -4.47034836e-008, 0.99999994, 1.41002238e-005, -1.00000358, 4.47034836e-008, 0)
1074
w2.Part1 = p3
1075
w2.C1 = CFrame.new(19.4568748, -3.38260746, -1.84870064, -4.37113883e-008, -0.499906301, 0.866079509, 0, -0.866079509, -0.499906301, 1, -2.18515979e-008, 3.78575393e-008)
1076
w3 = Instance.new("Weld", p3)
1077
w3.Name = "Wedge_Weld"
1078
w3.Part0 = p3
1079
w3.C0 = CFrame.new(19.456995, -3.38268948, -1.84870648, -5.06400113e-008, -0.499905825, 0.86608547, 1.07230136e-007, -0.866079628, -0.499910295, 1.00000715, -1.1125789e-007, -2.17476881e-008)
1080
w3.Part1 = p4
1081
w3.C1 = CFrame.new(16.5005646, 4.13256884, -0.0487511083, -4.37113883e-008, -1.37408551e-005, 1, 0, -1, -1.37408551e-005, 1, -6.00631849e-013, 4.37113883e-008)
1082
w4 = Instance.new("Weld", p4)
1083
w4.Name = "Part_Weld"
1084
w4.Part0 = p4
1085
w4.C0 = CFrame.new(16.5007706, 4.13255453, -0.0487275235, -1.62921424e-007, -1.2755394e-005, 1.00001431, 1.78814929e-007, -0.999999762, -1.46627426e-005, 1.00001431, -1.78813849e-007, -7.54998553e-008)
1086
w4.Part1 = p5
1087
w4.C1 = CFrame.new(13.6104183, 15.7089605, -1.84869325, -4.37113883e-008, 0.500093758, 0.865971267, 0, -0.865971267, 0.500093758, 1, 2.18597922e-008, 3.78528071e-008)
1088
w5 = Instance.new("Weld", p5)
1089
w5.Name = "Part_Weld"
1090
w5.Part0 = p5
1091
w5.C0 = CFrame.new(13.6108379, 15.7090359, -1.84877098, -4.29027068e-007, 0.500089467, 0.865987122, 1.9046513e-007, -0.865973532, 0.50009501, 1.00001431, 2.18601315e-008, 3.78533827e-008)
1092
w5.Part1 = p6
1093
w5.C1 = CFrame.new(19.3720245, -3.33087778, 2.54137325, -0.249996737, -0.491388977, 0.834289134, 0.0669635162, -0.868360817, -0.491391122, 0.965928316, -0.0669792444, 0.24999252)
1094
w6 = Instance.new("Weld", p6)
1095
w6.Name = "Part_Weld"
1096
w6.Part0 = p6
1097
w6.C0 = CFrame.new(19.3722382, -3.33087826, 2.54137945, -0.250001401, -0.491382152, 0.834303975, 0.0669622123, -0.868364573, -0.491393685, 0.965941966, -0.0669801831, 0.249996051)
1098
w6.Part1 = p7
1099
w6.C1 = CFrame.new(16.5012703, -5.1305232, 2.59873891, -4.37113883e-008, -0.000135861075, 1, 0, 1, 0.000135861075, -1, 5.9386762e-012, -4.37113883e-008)
1100
w7 = Instance.new("Weld", p7)
1101
w7.Name = "Part_Weld"
1102
w7.Part0 = p7
1103
w7.C0 = CFrame.new(16.5014496, -5.13052464, 2.59877563, -3.27825546e-007, -0.000133868307, 1.00001442, -3.57627869e-007, 0.99999994, 0.000135900453, -1.00001431, 1.49011612e-008, -5.96046448e-008)
1104
w7.Part1 = p8
1105
w7.C1 = CFrame.new(-0.765930653, -21.3311157, 1.75706458, -1.37833995e-005, 0.965968609, 0.258659452, 0.00428466033, 0.258657128, -0.965959728, -0.999990821, 0.00109495374, -0.00414241292)
1106
w8 = Instance.new("Weld", p8)
1107
w8.Name = "Part_Weld"
1108
w8.Part0 = p8
1109
w8.C0 = CFrame.new(-0.765703201, -21.3314991, 1.75706851, -1.42129729e-005, 0.965967655, 0.258668512, 0.00428489037, 0.258660465, -0.965972245, -1.00000513, 0.00109496934, -0.00414247159)
1110
w8.Part1 = p9
1111
w8.C1 = CFrame.new(11.6857395, -12.2548676, 8.25926208, -0.277089596, 0.631037474, 0.724577785, -0.561487973, 0.505604029, -0.655054033, -0.779713154, -0.588350415, 0.214222342)
1112
w9 = Instance.new("Weld", p9)
1113
w9.Name = "Part_Weld"
1114
w9.Part0 = p9
1115
w9.C0 = CFrame.new(11.6860123, -12.254859, 8.25934601, -0.277095288, 0.631033003, 0.724593103, -0.561500967, 0.505603611, -0.655058563, -0.779720128, -0.58835566, 0.214224264)
1116
w9.Part1 = p10
1117
w9.C1 = CFrame.new(-0.759226322, -21.3225994, -2.35311079, -0.0669693872, 0.965954244, 0.249894977, 0.254174918, 0.258710593, -0.931914091, -0.964836895, 0.00110732042, -0.262847036)
1118
w10 = Instance.new("Weld", p10)
1119
w10.Name = "Part_Weld"
1120
w10.Part0 = p10
1121
w10.C0 = CFrame.new(-0.759016514, -21.3229256, -2.3531487, -0.0669716895, 0.96595335, 0.249903828, 0.254178405, 0.258713901, -0.93192625, -0.964850724, 0.00110733509, -0.262850702)
1122
w10.Part1 = p11
1123
w10.C1 = CFrame.new(18.7059784, -3.17931223, -5.46201515, 0.250018269, -0.49138394, 0.834285676, -0.0669495314, -0.86836195, -0.491391063, 0.965923727, 0.0670017004, -0.250004292)
1124
w11 = Instance.new("Weld", p11)
1125
w11.Name = "Part_Weld"
1126
w11.Part0 = p11
1127
w11.C0 = CFrame.new(18.7061806, -3.17931461, -5.46100418, 0.250022948, -0.491377324, 0.834300399, -0.0669473261, -0.868365645, -0.491393894, 0.965937555, 0.0670026764, -0.250007868)
1128
w11.Part1 = p12
1129
w11.C1 = CFrame.new(13.6104174, 15.708952, -1.1486963, -4.37113883e-008, 0.500093997, 0.865971148, 0, -0.865971148, 0.500093997, 1, 2.18598029e-008, 3.78528e-008)
1130
w12 = Instance.new("Weld", p12)
1131
w12.Name = "Part_Weld"
1132
w12.Part0 = p12
1133
w12.C0 = CFrame.new(13.6107903, 15.7090092, -1.1487354, -4.76837158e-007, 0.500089884, 0.865987122, 2.83122063e-007, -0.865973473, 0.500095367, 1.00001442, 4.47034836e-008, 1.49011612e-008)
1134
w12.Part1 = p13
1135
w12.C1 = CFrame.new(19.4568653, -3.38261366, -1.14870369, -4.37113883e-008, -0.499906093, 0.866079628, 0, -0.866079628, -0.499906093, 1, -2.1851589e-008, 3.78575429e-008)
1136
w13 = Instance.new("Weld", p13)
1137
w13.Name = "Part_Weld"
1138
w13.Part0 = p13
1139
w13.C0 = CFrame.new(19.457077, -3.38260937, -1.14871991, -4.63888163e-008, -0.499899268, 0.866095126, 5.08347114e-007, -0.866083562, -0.499908328, 1.00001442, -2.18518963e-008, 3.78581007e-008)
1140
w13.Part1 = p14
1141
w13.C1 = CFrame.new(-0.765169621, -21.3281136, 1.05768669, -1.37638153e-005, 0.96595937, 0.258693874, 0.00425664661, 0.258691579, -0.965950608, -0.99999094, 0.00108787336, -0.00411530817)
1142
w14 = Instance.new("Weld", p14)
1143
w14.Name = "ArmPart_Weld"
1144
w14.Part0 = p14
1145
w14.C0 = CFrame.new(-0.764959335, -21.3284416, 1.05770254, -1.42545232e-005, 0.965958476, 0.258703023, 0.00425684778, 0.258694947, -0.965963125, -1.00000536, 0.00108788908, -0.00411536777)
1146
w14.Part1 = p15
1147
w14.C1 = CFrame.new(16.0000172, 5.13429213, -1.49874043, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
1148
w15 = Instance.new("Weld", p15)
1149
w15.Name = "Part_Weld"
1150
w15.Part0 = p15
1151
w15.C0 = CFrame.new(16.0001163, 5.13430214, -1.49877143, -2.99420208e-007, 0.00011029192, 1.00001454, 4.39002179e-007, -1, 0.000108176115, 1.00001442, 0, 4.42378223e-008)
1152
w15.Part1 = p16
1153
w15.C1 = CFrame.new(16.5000153, 6.13429213, -1.49872518, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
1154
w16 = Instance.new("Weld", p16)
1155
w16.Name = "Part_Weld"
1156
w16.Part0 = p16
1157
w16.C0 = CFrame.new(16.5002594, 6.1342907, -1.49874651, -2.98894406e-007, 0.000110270419, 1.00001454, 4.39006953e-007, -1, 0.000108154614, 1.00001442, 4.71678729e-012, 4.37120207e-008)
1158
w16.Part1 = p17
1159
w16.C1 = CFrame.new(16.8263168, 6.46704865, 8.05857849, 0.396029502, -0.207962677, 0.894378066, -0.497426808, 0.770130157, 0.399332225, -0.771833658, -0.603034973, 0.201548025)
1160
w17 = Instance.new("Weld", p17)
1161
w17.Name = "Part_Weld"
1162
w17.Part0 = p17
1163
w17.C0 = CFrame.new(16.8266068, 6.46726036, 8.05869198, 0.396035522, -0.207958207, 0.894391596, -0.497440547, 0.770127177, 0.399337679, -0.771840453, -0.603040278, 0.201549783)
1164
w17.Part1 = p18
1165
w17.C1 = CFrame.new(-0.991122723, -20.5004215, 5.08983374, 0.0669417754, 0.965955615, 0.249897182, -0.245835528, 0.258705586, -0.9341501, -0.966997266, 0.00110005983, 0.254784435)
1166
w18 = Instance.new("Weld", p18)
1167
w18.Name = "Part_Weld"
1168
w18.Part0 = p18
1169
w18.C0 = CFrame.new(-0.990923882, -20.5007305, 5.08983374, 0.066943109, 0.965954781, 0.249906152, -0.245838761, 0.258709013, -0.934162259, -0.967011333, 0.00110003352, 0.254788101)
1170
w18.Part1 = p19
1171
w18.C1 = CFrame.new(10.4456682, -15.7977238, -7.8332901, 0.559388936, -0.68521893, 0.466432214, 0.116898462, -0.491870552, -0.862785101, 0.820620954, 0.537157655, -0.195045918)
1172
w19 = Instance.new("Weld", p19)
1173
w19.Name = "Part_Weld"
1174
w19.Part0 = p19
1175
w19.C0 = CFrame.new(10.4457512, -15.7979813, -7.83342838, 0.559401393, -0.685213447, 0.466440916, 0.116905749, -0.491872638, -0.862796843, 0.820629179, 0.537163019, -0.195047855)
1176
w19.Part1 = p20
1177
w19.C1 = CFrame.new(16.5012665, -4.13050127, 1.49876332, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
1178
w20 = Instance.new("Weld", p20)
1179
w20.Name = "Part_Weld"
1180
w20.Part0 = p20
1181
w20.C0 = CFrame.new(16.5013981, -4.13050938, 1.498757, -2.38418579e-007, -0.000133797526, 1.00001466, -4.47034836e-007, 1.00000024, 0.000135831535, -1.00001454, -2.98023224e-008, -5.96046448e-008)
1182
w20.Part1 = p21
1183
w20.C1 = CFrame.new(16.5012627, -5.13048887, 0.39874959, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
1184
w21 = Instance.new("Weld", p21)
1185
w21.Name = "Wedge_Weld"
1186
w21.Part0 = p21
1187
w21.C0 = CFrame.new(16.5014935, -5.13049126, 0.398722976, -2.22529991e-007, -0.000133820766, 1.00001466, -4.17224015e-007, 1.00000024, 0.000135854774, -1.00001454, 5.9472427e-012, -4.37120207e-008)
1188
w21.Part1 = p22
1189
w21.C1 = CFrame.new(-16.5005875, 4.13259029, 2.94876933, -4.37113883e-008, 1.39792737e-005, -1, 0, -1, -1.39792737e-005, -1, -6.11053471e-013, 4.37113883e-008)
1190
w22 = Instance.new("Weld", p22)
1191
w22.Name = "Part_Weld"
1192
w22.Part0 = p22
1193
w22.C0 = CFrame.new(-16.500824, 4.13258791, 2.94888711, 1.35156796e-007, 1.19470278e-005, -1.00001466, 4.17202415e-007, -1.00000024, -1.39792755e-005, -1.00001454, -6.07483681e-013, 4.37120278e-008)
1194
w22.Part1 = p23
1195
w22.C1 = CFrame.new(11.3238592, 16.2938461, -5.83674097, 0.167913347, 0.593457043, 0.787155509, 0.220650926, -0.800859332, 0.556720257, 0.960790455, 0.0802058354, -0.265421808)
1196
w23 = Instance.new("Weld", p23)
1197
w23.Name = "Wedge_Weld"
1198
w23.Part0 = p23
1199
w23.C0 = CFrame.new(11.3242846, 16.2939701, -5.83676767, 0.167916089, 0.593452632, 0.787171543, 0.220654398, -0.800862908, 0.556722164, 0.960804224, 0.0802069977, -0.265425682)
1200
w23.Part1 = p24
1201
w23.C1 = CFrame.new(-16.5190907, -6.08210278, -0.053311754, -0.000165350299, 0.00304719806, -0.999995351, -0.000303142268, 0.999995351, 0.00304725766, 0.99999994, 0.000303644716, -0.000164425801)
1202
w24 = Instance.new("Weld", p24)
1203
w24.Name = "Part_Weld"
1204
w24.Part0 = p24
1205
w24.C0 = CFrame.new(-16.5192356, -6.08211088, -0.0533116534, -0.000165194273, 0.00304524973, -1.00001013, -0.00030361861, 0.999995589, 0.00304720178, 1.00001442, 0.000303655863, -0.000164449215)
1206
w24.Part1 = p25
1207
w24.C1 = CFrame.new(5.14108515, 1.49960721, -17.9982204, 1.16387992e-005, -0.999999881, 0.000471503939, -1, -1.1615477e-005, 4.94651576e-005, -4.94596788e-005, -0.000471504522, -0.999999881)
1208
w25 = Instance.new("Weld", p25)
1209
w25.Name = "Part_Weld"
1210
w25.Part0 = p25
1211
w25.C0 = CFrame.new(5.14104986, 1.49967504, -17.9985313, 1.20991026e-005, -1.00000024, 0.000469659513, -1.00001454, -1.16155716e-005, 4.96469293e-005, -4.94604174e-005, -0.000471511274, -1.00001466)
1212
w25.Part1 = p26
1213
w25.C1 = CFrame.new(5.07938719, 17.5157299, 1.50311017, 0.00030336561, -0.99999541, -0.00302907825, 0.000164940167, -0.00302901864, 0.999995351, -0.99999994, -0.000303863839, 0.000164020501)
1214
m.Parent = char
1215
m:MakeJoints()
1216
----------------------------------------------------
1217
local cor2 = Instance.new("Part", char.Claw)
1218
cor2.Name = "Thingy"
1219
cor2.Locked = true
1220
cor2.BottomSurface = 0
1221
cor2.CanCollide = false
1222
cor2.Size = Vector3.new(2, 1, 1)
1223
cor2.Transparency = 1
1224
cor2.TopSurface = 0
1225
corw2 = Instance.new("Weld", cor2)
1226
corw2.Part0 = larm
1227
corw2.Part1 = cor2
1228
corw2.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90))
1229
corw2.C1 = CFrame.new(0, 0, 0)
1230
weld2 = Instance.new("Weld", char.Claw)
1231
weld2.Part0 = cor2
1232
weld2.Part1 = char.Claw.ArmPart
1233
weld2.C0 = CFrame.new(0, 0, 0)
1234
----------------------------------------------------
1235
function weld5(part0, part1, c0, c1)
1236
    weeld=Instance.new("Weld", part0)
1237
    weeld.Part0=part0
1238
    weeld.Part1=part1
1239
    weeld.C0=c0
1240
    weeld.C1=c1
1241
    return weeld
1242
end
1243
----------------------------------------------------
1244
function newRay(start,face,range,wat)
1245
	local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
1246
	hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
1247
	return rey,hit,pos
1248
end
1249
----------------------------------------------------
1250
mod5 = Instance.new("Model",char)
1251
1252
function FindNearestTorso(Position,Distance,SinglePlayer)
1253
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1254
        local List = {}
1255
        for i,v in pairs(workspace:GetChildren())do
1256
            if v:IsA("Model")then
1257
                if v:findFirstChild("Torso")then
1258
                    if v ~= char then
1259
                        if(v.Torso.Position -Position).magnitude <= Distance then
1260
                            table.insert(List,v)
1261
                        end 
1262
                    end 
1263
                end 
1264
            end 
1265
        end
1266
    return List
1267
end
1268
1269
function Landing()
1270
    part=Instance.new('Part',mod5)
1271
    part.Anchored=true
1272
    part.CanCollide=false
1273
    part.FormFactor='Custom'
1274
    part.Size=Vector3.new(.2,.2,.2)
1275
    part.CFrame=root.CFrame*CFrame.new(0,-2,0)
1276
    part.Transparency=.7
1277
    part.BrickColor=BrickColor.new('Really black')
1278
    mesh=Instance.new('SpecialMesh',part)
1279
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1280
    mesh.Scale=Vector3.new(10,5,10)
1281
1282
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
1283
        if v:FindFirstChild('Humanoid') then
1284
            v.Humanoid:TakeDamage(math.random(10000020,10000030))
1285
            v.Humanoid.PlatformStand = true
1286
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
1287
        end
1288
    end
1289
1290
    coroutine.resume(coroutine.create(function() 
1291
        for i=0,3.8,0.05 do
1292
            wait()
1293
            part.CFrame=part.CFrame
1294
            part.Transparency=i
1295
            mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
1296
            end
1297
        part.Parent = nil
1298
    end))
1299
end
1300
----------------------------------------------------
1301
mod4 = Instance.new("Model",char)
1302
1303
ptez = {0.7, 0.8, 0.9, 1}
1304
1305
function FindNearestTorso(Position,Distance,SinglePlayer)
1306
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1307
        local List = {}
1308
        for i,v in pairs(workspace:GetChildren())do
1309
            if v:IsA("Model")then
1310
                if v:findFirstChild("Torso")then
1311
                    if v ~= char then
1312
                        if(v.Torso.Position -Position).magnitude <= Distance then
1313
                            table.insert(List,v)
1314
                        end 
1315
                    end 
1316
                end 
1317
            end 
1318
        end
1319
    return List
1320
end
1321
1322
function GroundPound()
1323
    part=Instance.new('Part',mod4)
1324
    part.Anchored=true
1325
    part.CanCollide=false
1326
    part.FormFactor='Custom'
1327
    part.Size=Vector3.new(.2,.2,.2)
1328
    part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
1329
    part.Transparency=.7
1330
    part.BrickColor=BrickColor.new('Really black')
1331
    mesh=Instance.new('SpecialMesh',part)
1332
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
1333
    mesh.Scale=Vector3.new(3,3,3)
1334
    part2=Instance.new('Part',mod4)
1335
    part2.Anchored=true
1336
    part2.CanCollide=false
1337
    part2.FormFactor='Custom'
1338
    part2.Size=Vector3.new(.2,.2,.2)
1339
    part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
1340
    part2.Transparency=.7
1341
    part2.BrickColor=BrickColor.new('Really red')
1342
    mesh2=Instance.new('SpecialMesh',part2)
1343
    mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
1344
    mesh2.Scale=Vector3.new(3,1.5,3)
1345
    x = Instance.new("Sound",char)
1346
    x.SoundId = "http://www.roblox.com/asset/?id=142070127"
1347
    x.Pitch = ptez[math.random(1,#ptez)]
1348
    x.Volume = 1
1349
    wait(.1)
1350
    x:Play()
1351
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
1352
        if v:FindFirstChild('Humanoid') then
1353
            v.Humanoid:TakeDamage(math.random(10000020,10000030))
1354
        end
1355
    end
1356
    coroutine.resume(coroutine.create(function() 
1357
        for i=0,0.62,0.13 do
1358
            wait()
1359
            part.CFrame=part.CFrame
1360
            part.Transparency=i
1361
            mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
1362
            part2.CFrame=part2.CFrame
1363
            part2.Transparency=i
1364
            mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
1365
            end
1366
        part.Parent=nil
1367
        part2.Parent=nil
1368
        x:Destroy()
1369
    end))
1370
end
1371
----------------------------------------------------
1372
mod=Instance.new('Model',char)
1373
1374
function charge()
1375
    hed.Velocity=hed.CFrame.lookVector*100
1376
    part=Instance.new('Part',mod)
1377
    part.Anchored=true
1378
    part.CanCollide=false
1379
    part.FormFactor='Custom'
1380
    part.Size=Vector3.new(.2,.2,.2)
1381
    part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
1382
    part.Transparency=.7
1383
    part.BrickColor=BrickColor.new('Black')
1384
    mesh=Instance.new('SpecialMesh',part)
1385
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1386
    mesh.Scale=Vector3.new(10,5,10)
1387
    part2=part:clone()
1388
    part2.Parent=mod
1389
    part2.BrickColor=BrickColor.new('Bright red')
1390
    mesh2=mesh:clone()
1391
    mesh2.Parent=part2
1392
    mesh2.Scale=Vector3.new(20,10,20)
1393
    part3=part2:clone()
1394
    part3.Parent = mod
1395
    part3.BrickColor=BrickColor.new('Really black')
1396
    mesh3=mesh2:clone()
1397
    mesh2.Parent=part3
1398
    mesh3.Scale=Vector3.new(30,15,30)
1399
    coroutine.resume(coroutine.create(function() 
1400
        for i=0,1,0.1 do
1401
            wait()
1402
            part.CFrame=part.CFrame
1403
            part.Transparency=i
1404
            mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
1405
            part2.CFrame=part2.CFrame
1406
            part2.Transparency=i
1407
            mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
1408
            part3.CFrame=part3.CFrame
1409
            part3.Transparency=i
1410
            mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
1411
            end
1412
        part.Parent=nil
1413
        part2.Parent=nil
1414
        part3.Parent = nil
1415
    end))
1416
end
1417
----------------------------------------------------
1418
function FindNearestTorso(Position,Distance,SinglePlayer)
1419
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1420
        local List = {}
1421
        for i,v in pairs(workspace:GetChildren())do
1422
            if v:IsA("Model")then
1423
                if v:findFirstChild("Torso")then
1424
                    if v ~= char then
1425
                        if(v.Torso.Position -Position).magnitude <= Distance then
1426
                            table.insert(List,v)
1427
                        end 
1428
                    end 
1429
                end 
1430
            end 
1431
        end
1432
    return List
1433
end
1434
1435
mod3 = Instance.new("Model",rleg)
1436
1437
function Stomp()
1438
    part=Instance.new('Part',mod3)
1439
    part.Anchored=true
1440
    part.CanCollide=false
1441
    part.FormFactor='Custom'
1442
    part.Size=Vector3.new(.2,.2,.2)
1443
    part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
1444
    part.Transparency=.7
1445
    part.BrickColor=BrickColor.new('Really red')
1446
    mesh=Instance.new('SpecialMesh',part)
1447
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
1448
    mesh.Scale=Vector3.new(25,25,25)
1449
    part2=part:clone()
1450
    part2.Parent=mod3
1451
    part2.BrickColor=BrickColor.new('Really red')
1452
    mesh2=mesh:clone()
1453
    mesh2.Parent=part2
1454
    mesh2.Scale=Vector3.new(15,15,15)
1455
    part3=part:clone()
1456
    part3.Parent=mod3
1457
    part3.TopSurface=0
1458
    part3.BottomSurface=0
1459
    part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
1460
    mesh3=Instance.new('SpecialMesh',part3)
1461
    mesh3.MeshType = 3
1462
    mesh3.Scale=Vector3.new(12,12,12)
1463
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
1464
        if v:FindFirstChild('Humanoid') then
1465
            v.Humanoid:TakeDamage(math.random(10000020,10000030))
1466
            v.Humanoid.PlatformStand = true
1467
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 800
1468
        end
1469
    end 
1470
    coroutine.resume(coroutine.create(function() 
1471
        for i=0,3.8,0.05 do
1472
            wait()
1473
            part.CFrame=part.CFrame
1474
            part.Transparency=i
1475
            mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
1476
            part2.CFrame=part2.CFrame
1477
            part2.Transparency=i
1478
            mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
1479
            part3.CFrame=part3.CFrame
1480
            part3.Transparency=i
1481
            mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
1482
        end
1483
    end))
1484
end
1485
----------------------------------------------------
1486
1487
local acos = math.acos
1488
local sqrt = math.sqrt
1489
local Vec3 = Vector3.new
1490
local fromAxisAngle = CFrame.fromAxisAngle
1491
1492
local function toAxisAngle(CFr)
1493
        local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
1494
        local Angle = math.acos((R00+R11+R22-1)/2)
1495
        local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1496
        A = A == 0 and 0.00001 or A
1497
        local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1498
        B = B == 0 and 0.00001 or B
1499
        local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1500
        C = C == 0 and 0.00001 or C
1501
        local x = (R21-R12)/sqrt(A)
1502
        local y = (R02-R20)/sqrt(B)
1503
        local z = (R10-R01)/sqrt(C)
1504
        return Vec3(x,y,z),Angle
1505
end
1506
1507
function ApplyTrig(Num,Func)
1508
        local Min,Max = Func(0),Func(1)
1509
        local i = Func(Num)
1510
        return (i-Min)/(Max-Min)
1511
        --[[if Func == "sin" then
1512
                return (math.sin((1-Num)*math.pi)+1)/2
1513
        elseif Func == "cos" then
1514
                return (math.cos((1-Num)*math.pi)+1)/2
1515
        end]]
1516
end
1517
1518
function LerpCFrame(CFrame1,CFrame2,Num)
1519
        local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
1520
        return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
1521
end
1522
1523
function Crater(Torso,Radius)
1524
        Spawn(function()
1525
        local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
1526
        local Ignore = {}
1527
        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1528
                if v.Character ~= nil then
1529
                        Ignore[#Ignore+1] = v.Character
1530
                end
1531
        end
1532
        local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
1533
        if Hit == nil then return end
1534
        local Parts = {}
1535
        for i = 1,360,10 do
1536
                local P = Instance.new("Part",Torso.Parent)
1537
                P.Anchored = true
1538
                P.FormFactor = "Custom"
1539
                P.BrickColor = Hit.BrickColor
1540
                P.Material = Hit.Material
1541
                P.TopSurface = "Smooth"
1542
                P.BottomSurface = "Smooth"
1543
                P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
1544
                P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1545
                Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
1546
                if math.random(0,5) == 0 then -- rubble
1547
                        local P = Instance.new("Part",Torso.Parent)
1548
                        P.Anchored = true
1549
                        P.FormFactor = "Custom"
1550
                        P.BrickColor = Hit.BrickColor
1551
                        P.Material = Hit.Material
1552
                        P.TopSurface = "Smooth"
1553
                        P.BottomSurface = "Smooth"
1554
                        P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
1555
                        P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1556
                        Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
1557
                end
1558
        end
1559
        for i = 0,1,0.05 do
1560
                for i2,v in pairs(Parts) do
1561
                        v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
1562
                end
1563
                wait(0.02)
1564
        end
1565
        for i,v in pairs(Parts) do
1566
                if v[1].Size.X > 2.1 then
1567
                        v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
1568
                end
1569
                v[1].Anchored = false
1570
        end
1571
        for i = 0,1,0.05 do
1572
                for i2,v in pairs(Parts) do
1573
                        v[1].Transparency = i
1574
                        if i == 1 then
1575
                                v[1]:Destroy()
1576
                        elseif i >= 0.25 then
1577
                                v[1].CanCollide = false
1578
                        end
1579
                end
1580
                wait(0.02)
1581
        end
1582
        Parts = nil
1583
        end)
1584
end
1585
1586
----------------------------------------------------
1587
mouse.KeyDown:connect(function(key)
1588
    if key == "r" then
1589
        larm.BrickColor = BrickColor.new("Bright red")
1590
        rarm.BrickColor = BrickColor.new("Bright red")
1591
        if Debounces.CanAttack == true then
1592
        Debounces.CanAttack = false
1593
        Debounces.on = true
1594
        Debounces.NoIdl = true
1595
to = char.Titanius.Thingy2.Touched:connect(function(ht)
1596
        hit = ht.Parent
1597
        if ht and hit:IsA("Model") then
1598
                if hit:FindFirstChild("Humanoid") then
1599
                    if hit.Name ~= p.Name then
1600
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1601
                                Debounces.Slashed = true]]--
1602
                                    hit:FindFirstChild("Humanoid"):TakeDamage(19999999)
1603
                                wait(1)
1604
                                --Debounces.Slashed = false
1605
                        --end
1606
                    end
1607
                end
1608
        elseif ht and hit:IsA("Hat") then
1609
            if hit.Parent.Name ~= p.Name then
1610
                if hit.Parent:FindFirstChild("Humanoid") then
1611
                       --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1612
                                Debounces.Slashed = true]]--
1613
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(109999999)
1614
                                wait(1)
1615
                    --Debounces.Slashed = false
1616
                end
1617
            end
1618
        end    
1619
    end)
1620
q = Instance.new("Sound",hed)
1621
q.SoundId = "http://www.roblox.com/asset/?id=134012322"
1622
q.Pitch = 0.85
1623
q.Looped = false
1624
q1 = Instance.new("Sound",hed)
1625
q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
1626
q1.Pitch = 0.85
1627
q1.Looped = false
1628
q:Play()
1629
q1:Play()
1630
    for i = 1,20 do
1631
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1632
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1633
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1634
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1635
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1636
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1637
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
1638
        if Debounces.on == false then break end
1639
    wait()
1640
end
1641
n = Instance.new("Sound",hed)
1642
n.SoundId = "http://www.roblox.com/asset/?id=168514932"
1643
n.Pitch = 0.94
1644
n.Looped = false
1645
n1 = Instance.new("Sound",hed)
1646
n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
1647
n1.Pitch = 0.94
1648
n1.Looped = false
1649
n:Play()
1650
n1:Play()
1651
b = Instance.new("Sound",hed)
1652
b.SoundId = "http://www.roblox.com/asset/?id=168586586"
1653
b.Pitch = 0.94
1654
b.Looped = false
1655
b1 = Instance.new("Sound",hed)
1656
b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
1657
b1.Pitch = 0.94
1658
b1.Looped = false
1659
b:Play()
1660
b1:Play()
1661
    for i = 1,26 do
1662
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
1663
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
1664
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
1665
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
1666
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
1667
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
1668
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
1669
        if Debounces.on == false then break end
1670
    wait()
1671
end
1672
wait(.5)
1673
to:disconnect()
1674
q:Destroy()
1675
q1:Destroy()
1676
n:Destroy()
1677
n1:Destroy()
1678
larm.BrickColor = BrickColor.new("Really black")
1679
rarm.BrickColor = BrickColor.new("Really black")
1680
    if Debounces.CanAttack == false then
1681
        Debounces.CanAttack = true
1682
        Debounces.on = false
1683
        Debounces.NoIdl = false
1684
            end
1685
        end
1686
    end
1687
end)
1688
----------------------------------------------------
1689
mouse.KeyDown:connect(function(key)
1690
    if key == "q" then
1691
        larm.BrickColor = BrickColor.new("Bright red")
1692
        rarm.BrickColor = BrickColor.new("Bright red")
1693
        if Debounces.CanAttack == true then
1694
        Debounces.CanAttack = false
1695
        Debounces.on = true
1696
        Debounces.NoIdl = true
1697
to = char.Titanius.Thingy2.Touched:connect(function(ht)
1698
        hit = ht.Parent
1699
        if ht and hit:IsA("Model") then
1700
                if hit:FindFirstChild("Humanoid") then
1701
                    if hit.Name ~= p.Name then
1702
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1703
                                Debounces.Slashed = true]]--
1704
                                    hit:FindFirstChild("Humanoid"):TakeDamage(499999999)
1705
                                wait(1)
1706
                                --Debounces.Slashed = false
1707
                        --end
1708
                    end
1709
                end
1710
        elseif ht and hit:IsA("Hat") then
1711
            if hit.Parent.Name ~= p.Name then
1712
                if hit.Parent:FindFirstChild("Humanoid") then
1713
                       --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1714
                                Debounces.Slashed = true]]--
1715
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(499999999)
1716
                                wait(1)
1717
                    --Debounces.Slashed = false
1718
                end
1719
            end
1720
        end    
1721
    end)
1722
        for i = 1, 20 do
1723
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
1724
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
1725
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
1726
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
1727
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1728
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1729
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1730
        if Debounces.on == false then break end
1731
        wait()
1732
    end
1733
    z = Instance.new("Sound",hed)
1734
    z.SoundId = "rbxassetid://160069154"
1735
    z.Looped = false
1736
    z.Pitch = .9
1737
    z1 = Instance.new("Sound",hed)
1738
    z1.SoundId = "rbxassetid://160069154"
1739
    z1.Looped = false
1740
    z1.Pitch = .9
1741
    wait(0.01)
1742
    z:Play()
1743
    z1:Play()
1744
        for i = 1, 12 do
1745
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
1746
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
1747
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
1748
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
1749
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
1750
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
1751
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1752
        if Debounces.on == false then break end
1753
        wait()
1754
    end
1755
        for i = 1, 12 do
1756
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
1757
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
1758
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
1759
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
1760
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1761
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1762
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1763
        if Debounces.on == false then break end
1764
        wait()
1765
    end
1766
    z = Instance.new("Sound",hed)
1767
    z.SoundId = "rbxassetid://168586621"
1768
    z.Looped = false
1769
    z.Pitch = 1
1770
    z1 = Instance.new("Sound",hed)
1771
    z1.SoundId = "rbxassetid://168586621"
1772
    z1.Looped = false
1773
    z1.Pitch = 1
1774
    wait(0.01)
1775
    z:Play()
1776
    z1:Play()
1777
        for i = 1, 12 do
1778
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
1779
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
1780
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
1781
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
1782
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
1783
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
1784
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
1785
        if Debounces.on == false then break end
1786
        wait()
1787
    end
1788
to:disconnect()
1789
larm.BrickColor = BrickColor.new("Really black")
1790
rarm.BrickColor = BrickColor.new("Really black")
1791
    if Debounces.CanAttack == false then
1792
        Debounces.CanAttack = true
1793
        Debounces.on = false
1794
        Debounces.NoIdl = false
1795
            end
1796
        end
1797
    end
1798
end)
1799
----------------------------------------------------
1800
Sit = false
1801
mouse.KeyDown:connect(function(key)
1802
    if key == "v" then
1803
        if Sit == false then
1804
            Sit = true
1805
            hum.WalkSpeed = 100
1806
        stanceToggle = "Sitting"
1807
    elseif Sit == true then
1808
        Sit = false
1809
            hum.WalkSpeed = 100
1810
        stanceToggle = "Normal"
1811
        end
1812
    end
1813
end)
1814
----------------------------------------------------
1815
mouse.KeyDown:connect(function(key)
1816
    if key == "t" then
1817
        if Debounces.CanAttack == true then
1818
        Debounces.CanAttack = false
1819
        Debounces.on = true
1820
        Debounces.NoIdl = true
1821
        for i = 1, 20 do
1822
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1823
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1824
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1825
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1826
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
1827
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
1828
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1829
            if Debounces.on == false then break end
1830
            wait()
1831
        end
1832
        Spawn(function()
1833
            local Parts = {}
1834
            for Y = -5,5 do
1835
                local P = Instance.new("Part",char)
1836
                P.Anchored = true
1837
                P.FormFactor = "Custom"
1838
                P.CanCollide = false
1839
                P.Size = Vector3.new(1,2,1)
1840
                P.TopSurface = "SmoothNoOutlines"
1841
                P.BottomSurface = "SmoothNoOutlines"
1842
                P.BrickColor = BrickColor.new("Really black")
1843
                P.Name = tostring(Y)
1844
                local i = (Y+5)/(10)
1845
                i = 1-math.cos(math.pi*i-(math.pi/2))
1846
                P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
1847
                --[[P.Touched:connect(function(ht)
1848
                    local hit = ht.Parent
1849
                    if hit:FindFirstChild("Humanoid") then
1850
                        hit.Humanoid:TakeDamage(math.random(10000020,10000030))
1851
                    end
1852
                end)]]--
1853
        s = Instance.new("Sound",P)
1854
        s.SoundId = "rbxassetid://228343271"
1855
        s.Volume = .7
1856
        s.Pitch = 0.9
1857
        s:Play()
1858
P.Touched:connect(function(ht)
1859
        hit = ht.Parent
1860
        if ht and hit:IsA("Model") then
1861
                if hit:FindFirstChild("Humanoid") then
1862
                    if hit.Name ~= p.Name then
1863
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1864
                                Debounces.Slashed = true]]--
1865
                                    hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10000020,10000030))
1866
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1867
                                wait(1)
1868
                                --Debounces.Slashed = false
1869
                        --end
1870
                end
1871
                end
1872
        elseif ht and hit:IsA("Hat") then
1873
            if hit.Parent.Name ~= p.Name then
1874
                if hit.Parent:FindFirstChild("Humanoid") then
1875
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1876
                                Debounces.Slashed = true]]--
1877
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (10000020,10000030))
1878
                                hit:FindFirstChild("Humanoid").PlatformStand = true
1879
                                wait(1)
1880
                    --Debounces.Slashed = false
1881
                --end
1882
            end
1883
        end
1884
    end
1885
end)
1886
                Parts[#Parts+1] = P
1887
            end
1888
            local BREAKIT = false
1889
            local CParts = {}
1890
            local Rocks = {}
1891
            local LastPos = nil
1892
            for i = 1,70 do
1893
                for i2,v in pairs(Parts) do
1894
                    v.CFrame = v.CFrame*CFrame.new(0,0,-4)
1895
                    local cf = v.CFrame
1896
                    v.Size = v.Size+Vector3.new(0.4,0.35,0)
1897
                    v.CFrame = cf
1898
                    v.Transparency = v.Transparency+0.02
1899
                    if v.Transparency >= 0.975 then BREAKIT = true end
1900
                    if v.Name == "0" then
1901
                        local Ignore = {}
1902
                        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1903
                            if v.Character ~= nil then
1904
                                Ignore[#Ignore+1] = v.Character
1905
                            end
1906
                        end
1907
                        local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-100,0))
1908
                        local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
1909
                        if Hit ~= nil then
1910
                            if #Rocks == 0 then
1911
                                for i = 1,5 do
1912
                                    local P = Instance.new("Part",char)
1913
                                    Rocks[#Rocks+1] = P
1914
                                    P.Anchored = true
1915
                                    P.FormFactor = "Custom"
1916
                                    P.BrickColor = Hit.BrickColor
1917
                                    P.Material = Hit.Material
1918
                                    P.TopSurface = "Smooth"
1919
                                    P.BottomSurface = "Smooth"
1920
                                    P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
1921
                                end
1922
                            end
1923
                            for i,P in pairs(Rocks) do
1924
                                P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1925
                            end
1926
                            local P = Instance.new("Part",char)
1927
                            CParts[#CParts+1] = {P,tick()}
1928
                            P.Anchored = true
1929
                            P.FormFactor = "Custom"
1930
                            P.BrickColor = Hit.BrickColor
1931
                            P.Material = Hit.Material
1932
                            P.TopSurface = "Smooth"
1933
                            P.BottomSurface = "Smooth"
1934
                            P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
1935
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1936
                            Pos = Pos.p
1937
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1938
                            local P = P:Clone()
1939
                            CParts[#CParts+1] = {P,tick()}
1940
                            P.Parent = char
1941
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
1942
                            Pos = Pos.p
1943
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
1944
                            if LastPos ~= nil then
1945
                                local P = P:Clone()
1946
                                CParts[#CParts+1] = {P,tick()}
1947
                                P.Parent = char
1948
                                P.BrickColor = BrickColor.new("Really black")
1949
                                Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1950
                                Pos = Pos.p
1951
                                local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1952
                                P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
1953
                                --P.Velocity = Vector3.new(0,-1000,0)
1954
                                P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
1955
                            end
1956
                            LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1957
                        end
1958
                    end
1959
                end
1960
                if BREAKIT then break end
1961
                wait(0.002)
1962
            end
1963
            for i,v in pairs(Rocks) do
1964
                CParts[#CParts+1] = {v,tick()}
1965
            end
1966
            for i,v in pairs(Parts) do
1967
                v:Destroy()
1968
            end
1969
            Parts = nil
1970
            while true do
1971
                local t = tick()
1972
                local p = nil
1973
                for i,v in pairs(CParts) do
1974
                    if t-v[2] > 4 then
1975
                        v[1].Transparency = v[1].Transparency+0.05
1976
                        if v[1].Transparency >= 1 then
1977
                            v[1]:Destroy()
1978
                            CParts[i] = nil
1979
                        end
1980
                    end
1981
                    p = v
1982
                end
1983
                if p == nil then break end
1984
                wait(0.002)
1985
            end
1986
            for i,v in pairs(CParts) do
1987
                v:Destroy()
1988
            end
1989
            CParts = {}
1990
        end)
1991
        for i = 1, 20 do
1992
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
1993
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
1994
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
1995
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
1996
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
1997
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
1998
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1999
            if Debounces.on == false then break end
2000
            wait()
2001
        end
2002
    if Debounces.CanAttack == false then
2003
        Debounces.CanAttack = true
2004
        Debounces.on = false
2005
        Debounces.NoIdl = false
2006
            end
2007
        end
2008
    end
2009
end)
2010
----------------------------------------------------
2011
mouse.KeyDown:connect(function(key)
2012
    if key == "e" then
2013
    larm.BrickColor = BrickColor.new("Bright red")
2014
    rarm.BrickColor = BrickColor.new("Bright red")
2015
        if Debounces.CanAttack == true then
2016
        Debounces.CanAttack = false
2017
        Debounces.on = true
2018
        Debounces.NoIdl = true
2019
        for i = 1, 18 do
2020
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
2021
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
2022
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
2023
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
2024
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
2025
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
2026
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2027
        if Debounces.on == false then break end
2028
            wait()
2029
        end
2030
        local HandCF = CFrame.new(char.Titanius.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
2031
        local rng = Instance.new("Part", char.Titanius.Handle)
2032
        rng.Anchored = true
2033
        rng.BrickColor = BrickColor.new("Really black")
2034
        rng.CanCollide = true
2035
        rng.FormFactor = 3
2036
        rng.Name = "Ring"
2037
        rng.Size = Vector3.new(1, 1, 1)
2038
        rng.CanCollide = false
2039
        rng.Transparency = 0.35
2040
        rng.TopSurface = 0
2041
        rng.BottomSurface = 0
2042
        rng.CFrame = HandCF
2043
        local rngm = Instance.new("SpecialMesh", rng)
2044
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2045
        rngm.Scale = Vector3.new(1, 1, 2)
2046
            x = Instance.new("Sound", hed)
2047
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
2048
            x.Looped = false
2049
            x.Pitch = .7
2050
            x.Volume = 1
2051
            x1 = Instance.new("Sound", hed)
2052
            x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
2053
            x1.Looped = false
2054
            x1.Pitch = .7
2055
            x1.Volume = 1
2056
            x:Play()
2057
            x1:Play()
2058
            rngto = rng.Touched:connect(function(ht)
2059
            hit = ht.Parent
2060
            if ht and hit:IsA("Model") then
2061
                    if hit:FindFirstChild("Humanoid") then
2062
                        if hit.Name ~= p.Name then
2063
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2064
                                    Debounces.Slashed = true]]--
2065
                                    hit:FindFirstChild("Humanoid"):TakeDamage(1000000)
2066
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2067
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
2068
                                    --Debounces.Slashed = false
2069
                            --end
2070
                        end
2071
                    end
2072
            elseif ht and hit:IsA("Hat") then
2073
                if hit.Parent.Name ~= p.Name then
2074
                    if hit.Parent:FindFirstChild("Humanoid") then
2075
                           --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
2076
                                    Debounces.Slashed = true]]--
2077
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(100000)
2078
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2079
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
2080
                        --Debounces.Slashed = false
2081
                    end
2082
                end
2083
            end    
2084
        end)
2085
                coroutine.wrap(function()
2086
                for i = 1, 60, 2 do
2087
                rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
2088
                rng.Size = rngm.Scale
2089
                rng.CFrame = HandCF
2090
                rng.Transparency = i/60
2091
                wait()
2092
                end
2093
                wait()
2094
                rng:Destroy()
2095
                end)()
2096
        for i = 1, 18 do
2097
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
2098
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
2099
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
2100
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
2101
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
2102
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
2103
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2104
        if Debounces.on == false then break end
2105
            wait()
2106
        end
2107
        larm.BrickColor = BrickColor.new("Really black")
2108
        rarm.BrickColor = BrickColor.new("Really black")
2109
        x:Destroy()
2110
        x1:Destroy()
2111
    if Debounces.CanAttack == false then
2112
        Debounces.CanAttack = true
2113
        Debounces.on = false
2114
        Debounces.NoIdl = false
2115
            end
2116
        end
2117
    end
2118
end)
2119
----------------------------------------------------
2120
mouse.KeyDown:connect(function(key)
2121
	if key == "y" then
2122
		if Debounces.CanAttack == true then
2123
            Debounces.CanAttack = false
2124
            Debounces.on = true
2125
            Debounces.NoIdl = true
2126
				for i = 1, 15 do
2127
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
2128
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
2129
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
2130
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
2131
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
2132
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
2133
					cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2134
                    if Debounces.on == false then break end
2135
                    wait()
2136
                end
2137
				x = Instance.new("Sound",char)
2138
				x.SoundId = "rbxassetid://228343271"
2139
				x.Pitch = 1
2140
				x.Volume = .8
2141
				wait(.1)
2142
				x:Play()
2143
				Debounces.on = false
2144
				Debounces.Here = false
2145
				shot = shot + 1
2146
local rng = Instance.new("Part", char)
2147
rng.Anchored = true
2148
rng.BrickColor = BrickColor.new("Really black")
2149
rng.CanCollide = false
2150
rng.FormFactor = 3
2151
rng.Name = "Ring"
2152
rng.Size = Vector3.new(1, 1, 1)
2153
rng.Transparency = 0.35
2154
rng.TopSurface = 0
2155
rng.BottomSurface = 0
2156
rng2 = rng:clone()
2157
rng3 = rng2:clone()
2158
rng4 = rng2:clone()
2159
local rngm = Instance.new("SpecialMesh", rng)
2160
rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2161
rngm.Scale = Vector3.new(10, 10, 1)
2162
rngm2 = rngm:clone()
2163
rngm2.Scale = Vector3.new(5, 5, 1)
2164
rngm3=rngm2:clone()
2165
rngm3.Parent = rng3
2166
rngm3.Scale = Vector3.new(8, 8, 1)
2167
rngm4 = rngm2:clone()
2168
rngm4.Parent = rng4
2169
rngm4.Scale = Vector3.new(6, 6, 1)
2170
local bem = Instance.new("Part", char)
2171
bem.Anchored = true
2172
bem.BrickColor = BrickColor.new("Really red")
2173
bem.CanCollide = false
2174
bem.FormFactor = 3
2175
bem.Name = "Beam" .. shot
2176
bem.Size = Vector3.new(1, 1, 1)
2177
bem.Transparency = 0.35
2178
bem.TopSurface = 0
2179
bem.BottomSurface = 0
2180
local bemm = Instance.new("SpecialMesh", bem)
2181
bemm.MeshType = 4
2182
bemm.Scale = Vector3.new(1, 4, 4)
2183
local out = Instance.new("Part", char)
2184
out.Anchored = true
2185
out.BrickColor = BrickColor.new("Really red")
2186
out.CanCollide = false
2187
out.FormFactor = 3
2188
out.Name = "Out"
2189
out.Size = Vector3.new(4, 4, 4)
2190
out.Transparency = 0.35
2191
out.TopSurface = 0
2192
out.BottomSurface = 0
2193
local outm = Instance.new("SpecialMesh", out)
2194
outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
2195
outm.Scale = Vector3.new(4, 4, 4)
2196
local bnd = Instance.new("Part", char)
2197
bnd.Anchored = true
2198
bnd.BrickColor = BrickColor.new("Really red")
2199
bnd.CanCollide = false
2200
bnd.FormFactor = 3
2201
bnd.Name = "Bend"
2202
bnd.Size = Vector3.new(1, 1, 1)
2203
bnd.Transparency = 1
2204
bnd.TopSurface = 0
2205
bnd.BottomSurface = 0
2206
local bndm = Instance.new("SpecialMesh", bnd)
2207
bndm.MeshType = 3
2208
bndm.Scale = Vector3.new(8, 8, 8)
2209
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
2210
bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
2211
bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
2212
rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
2213
rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
2214
rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
2215
Debounces.Shewt = true
2216
coroutine.wrap(function()
2217
for i = 1, 20, 0.2 do
2218
rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2219
rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
2220
rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
2221
rng.Transparency = i/20
2222
rng3.Transparency = 1/16
2223
rng4.Transparency = i/12
2224
wait()
2225
end
2226
wait()
2227
rng:Destroy()
2228
end)()
2229
if Debounces.Shewt == true then
2230
char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
2231
hit = ht.Parent
2232
if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
2233
if HasntTouched(hit.Name) == true and deb == false then
2234
deb = true
2235
coroutine.wrap(function()
2236
hit:FindFirstChild("Humanoid").PlatformStand = true
2237
hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2238
hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10000020,10000030))
2239
end)()
2240
table.insert(Touche, hit.Name)
2241
deb = false
2242
end
2243
elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
2244
if HasntTouched(hit.Parent.Name) == true and deb == false then
2245
deb = true
2246
coroutine.wrap(function()
2247
hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
2248
hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2249
wait(1)
2250
hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
2251
end)()
2252
table.insert(Touche, hit.Parent.Name)
2253
deb = false
2254
for i, v in pairs(Touche) do
2255
print(v)
2256
end
2257
end
2258
end
2259
end)
2260
end
2261
for i = 0, 260, 8 do
2262
bem.Size = Vector3.new(i, 2, 2)
2263
bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
2264
bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
2265
bnd.Size = Vector3.new(1,1,1)
2266
bndm.Scale = Vector3.new(8,8,8)
2267
if i % 10 == 0 then
2268
local newRng = rng2:Clone()
2269
newRng.Parent = char
2270
newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
2271
local newRngm = rngm2:clone()
2272
newRngm.Parent=newRng
2273
coroutine.wrap(function()
2274
for i = 1, 10, 0.2 do
2275
newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
2276
newRng.Transparency = i/10
2277
wait()
2278
end
2279
wait()
2280
newRng:Destroy()
2281
end)()
2282
end
2283
wait()
2284
end
2285
wait()
2286
Debounces.Shewt = false
2287
bem:Destroy()
2288
out:Destroy()
2289
bnd:Destroy()
2290
Debounces.Ready = false
2291
for i, v in pairs(Touche) do
2292
table.remove(Touche, i)
2293
end
2294
wait()
2295
table.insert(Touche, char.Name)
2296
Debounces.NoIdl = false
2297
if Debounces.CanAttack == false then
2298
Debounces.CanAttack = true
2299
end
2300
end
2301
end
2302
end)
2303
----------------------------------------------------
2304
sidz = {"231917888", "231917845", "231917806"}
2305
ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
2306
mouse.KeyDown:connect(function(key)
2307
    if key == "f" then
2308
        if Debounces.CanAttack == true then
2309
            Debounces.CanAttack = false
2310
            Debounces.on = true
2311
            Debounces.NoIdl = true
2312
                for i = 1, 10 do
2313
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
2314
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
2315
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
2316
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
2317
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2318
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2319
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2320
                    if Debounces.on == false then break end
2321
                    wait()
2322
                end
2323
                z = Instance.new("Sound",char)
2324
                z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
2325
                z.Pitch = ptz[math.random(1,#ptz)]
2326
                z.Volume = 1
2327
                z1 = Instance.new("Sound",char)
2328
                z1.SoundId = z.SoundId
2329
                z1.Pitch = z.Pitch
2330
                z1.Volume = 1
2331
                wait(1)
2332
                z:Play()
2333
                z1:Play()
2334
                Stomp()
2335
                for i = 1, 20 do
2336
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
2337
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
2338
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
2339
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
2340
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
2341
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
2342
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2343
                    if Debounces.on == false then break end
2344
                    wait()
2345
                end
2346
        if Debounces.CanAttack == false then
2347
            Debounces.CanAttack = true
2348
            Debounces.on = false
2349
            Debounces.NoIdl = false
2350
            larm.BrickColor = BrickColor.new("Really black")
2351
            rarm.BrickColor = BrickColor.new("Really black")
2352
            end
2353
        end
2354
    end
2355
end)    
2356
----------------------------------------------------
2357
mouse.KeyDown:connect(function(key)
2358
    if key == "g" then
2359
        if Debounces.CanAttack == true then
2360
        Debounces.CanAttack = false
2361
        Debounces.on = true
2362
        Debounces.NoIdl = true
2363
        chrg = lleg.Touched:connect(function(ht)
2364
        hit = ht.Parent
2365
            if ht and hit:IsA("Model") then
2366
                    if hit:FindFirstChild("Humanoid") then
2367
                        if hit.Name ~= p.Name then
2368
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2369
                                    Debounces.Slashed = true]]--
2370
                                    hit:FindFirstChild("Humanoid"):TakeDamage(29999999)
2371
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2372
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2373
                                    --Debounces.Slashed = false
2374
                            --end
2375
                        end
2376
                    end
2377
            elseif ht and hit:IsA("Hat") then
2378
                if hit.Parent.Name ~= p.Name then
2379
                    if hit.Parent:FindFirstChild("Humanoid") then
2380
                           --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
2381
                                    Debounces.Slashed = true]]--
2382
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2999999999)
2383
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2384
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2385
                        --Debounces.Slashed = false
2386
                    end
2387
                end
2388
            end    
2389
        end)
2390
        for i = 1, 14 do
2391
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
2392
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
2393
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
2394
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
2395
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
2396
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
2397
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
2398
            if Debounces.on == false then break end
2399
            wait()
2400
        end
2401
        charge()
2402
        z = Instance.new("Sound",char)
2403
        z.SoundId = "rbxassetid://100632875"
2404
        z.Volume = 1
2405
        z.Pitch = .8
2406
        z1 = Instance.new("Sound",char)
2407
        z1.SoundId = "rbxassetid://100632875"
2408
        z1.Volume = 1
2409
        z1.Pitch = .9
2410
        z:Play()
2411
        z1:Play()
2412
        wait(1)
2413
        z:Destroy()
2414
        z1:Destroy()
2415
        chrg:disconnect()
2416
        if Debounces.CanAttack == false then
2417
            Debounces.CanAttack = true
2418
            Debounces.on = false
2419
            Debounces.NoIdl = false
2420
            larm.BrickColor = BrickColor.new("Really black")
2421
            rarm.BrickColor = BrickColor.new("Really black")
2422
            end
2423
        end
2424
    end
2425
end)
2426
----------------------------------------------------
2427
pt = {0.7, 0.8, 0.9}
2428
mouse.KeyDown:connect(function(key)
2429
    if key == "h" then
2430
        if Debounces.CanJoke == true then
2431
            Debounces.CanJoke = false
2432
            u = Instance.new("Sound")
2433
            u.SoundId = "http://www.roblox.com/asset/?id=333446256"
2434
            u.Parent = char
2435
            u.Looped = false
2436
            u.Pitch = pt[math.random(1,#pt)]
2437
            u.Volume = 1
2438
            u2 = Instance.new("Sound")
2439
            u2.SoundId = "http://www.roblox.com/asset/?id=333446256"
2440
            u2.Parent = char
2441
            u2.Looped = false
2442
            u2.Pitch = u.Pitch
2443
            u2.Volume = 1
2444
            wait(.01)
2445
            u:Play()
2446
            u2:Play()
2447
            wait(6)
2448
            u:Destroy()
2449
            u2:Destroy()
2450
            if Debounces.CanJoke == false then
2451
                Debounces.CanJoke = true
2452
            end
2453
        end
2454
    end
2455
end)
2456
----------------------------------------------------
2457
--Insert awesome nuke cmd here--    
2458
2459
----------------------------------------------------
2460
mouse.KeyDown:connect(function(key)
2461
    if key == "l" then
2462
			if Debounces.CanJoke == true then
2463
				Debounces.CanJoke = false
2464
                z = Instance.new("Sound",char)
2465
                z.SoundId = "rbxassetid://233774928"
2466
                z.Pitch = .76
2467
                z.Volume = 1
2468
				wait()
2469
				z:Play()
2470
				wait(6)
2471
				z:Destroy()
2472
			if Debounces.CanJoke == false then
2473
				Debounces.CanJoke = true
2474
			end
2475
		end
2476
	end
2477
end)
2478
----------------------------------------------------
2479
mouse.KeyDown:connect(function(key)
2480
    if key == "j" then
2481
			if Debounces.CanJoke == true then
2482
				Debounces.CanJoke = false
2483
                z = Instance.new("Sound",char)
2484
                z.SoundId = "rbxassetid://135017456"
2485
                z.Pitch = .76
2486
                z.Volume = 1
2487
				wait()
2488
				z:Play()
2489
				wait(6)
2490
				z:Destroy()
2491
			if Debounces.CanJoke == false then
2492
				Debounces.CanJoke = true
2493
			end
2494
		end
2495
	end
2496
end)
2497
----------------------------------------------------
2498
mouse.KeyDown:connect(function(key)
2499
    if key == "k" then
2500
			if Debounces.CanJoke == true then
2501
				Debounces.CanJoke = false
2502
                z = Instance.new("Sound",char)
2503
                z.SoundId = "rbxassetid://135017578"
2504
                z.Pitch = .76
2505
                z.Volume = 1
2506
				wait()
2507
				z:Play()
2508
				wait(4)
2509
				z:Destroy()
2510
			if Debounces.CanJoke == false then
2511
				Debounces.CanJoke = true
2512
			end
2513
		end
2514
	end
2515
end)
2516
----------------------------------------------------
2517
mouse.KeyDown:connect(function(key)
2518
    if key == "x" then
2519
        if Debounces.CanAttack == true then
2520
            Debounces.CanAttack = false
2521
            Debounces.NoIdl = true
2522
            Debounces.on = true
2523
            Debounces.ks = true
2524
        for i = 1, 10 do
2525
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
2526
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
2527
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
2528
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
2529
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
2530
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
2531
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2532
            if Debounces.on == false then break end
2533
            wait()
2534
        end
2535
        z = Instance.new("Sound",hed)
2536
        z.SoundId = "rbxassetid://169445092"
2537
        z.Volume = 1
2538
        wait(0.1)
2539
        z:Play()
2540
        kik = rleg.Touched:connect(function(ht)
2541
        hit = ht.Parent
2542
            if ht and hit:IsA("Model") then
2543
                    if hit:FindFirstChild("Humanoid") then
2544
                        if hit.Name ~= p.Name then
2545
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2546
                                    Debounces.Slashed = true]]--
2547
                                    if Debounces.ks==true then
2548
                                    z = Instance.new("Sound",hed)
2549
                                    z.SoundId = "rbxassetid://169380525"
2550
                                    z.Volume = 1
2551
                                    z:Play()
2552
                                    Debounces.ks=false
2553
                                    end
2554
                                    hit:FindFirstChild("Humanoid"):TakeDamage(29999999)
2555
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2556
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2557
                            --Debounces.Slashed = false
2558
                        --end
2559
                    end
2560
                end
2561
            elseif ht and hit:IsA("Hat") then
2562
                if hit.Parent.Name ~= p.Name then
2563
                    if hit.Parent:FindFirstChild("Humanoid") then
2564
                           --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2565
                                    Debounces.Slashed = true]]--
2566
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2999999)
2567
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2568
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2569
                            --Debounces.Slashed = false
2570
                        --end
2571
                    end
2572
                end
2573
            end    
2574
        end)
2575
        for i = 1, 8 do
2576
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2577
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
2578
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
2579
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
2580
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
2581
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
2582
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2583
            if Debounces.on == false then break end
2584
            wait()
2585
        end
2586
        kik:disconnect()
2587
        if Debounces.CanAttack == false then
2588
            Debounces.CanAttack = true
2589
            Debounces.on = false
2590
            Debounces.NoIdl = false
2591
            end
2592
        end
2593
    end
2594
end)
2595
----------------------------------------------------
2596
mouse.KeyDown:connect(function(key)
2597
    if key == "c" then
2598
        if Debounces.CanAttack == true then
2599
            Debounces.CanAttack = false
2600
            Debounces.NoIdl = true
2601
            Debounces.on = true
2602
            SIDZ = {"231917744", "231917742"}
2603
            PTZ = {0.7, 0.8, 0.9, 1}
2604
                for i = 1, 20 do
2605
                    wait()
2606
                        for i,v in pairs(char.Titanius:children()) do
2607
                    if v:IsA("Part") or v:IsA("WedgePart") then
2608
                        v.Transparency = v.Transparency + 0.05
2609
                        end
2610
                    end
2611
                end
2612
                function FindNearestTorso(Position,Distance,SinglePlayer)
2613
                    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
2614
                        local List = {}
2615
                        for i,v in pairs(workspace:GetChildren())do
2616
                            if v:IsA("Model")then
2617
                                if v:findFirstChild("Torso")then
2618
                                    if v ~= char then
2619
                                        if(v.Torso.Position -Position).magnitude <= Distance then
2620
                                            table.insert(List,v)
2621
                                        end 
2622
                                    end 
2623
                                end 
2624
                            end 
2625
                        end
2626
                    return List
2627
                end
2628
                GroundPound()
2629
                for i = 1, 5 do
2630
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2631
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2632
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2633
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2634
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2635
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2636
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2637
                    if Debounces.on == false then break end
2638
                    wait()
2639
                end
2640
                GroundPound()
2641
                for i = 1, 5 do
2642
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2643
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2644
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2645
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2646
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2647
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2648
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2649
                    if Debounces.on == false then break end
2650
                    wait()
2651
                end
2652
                GroundPound()
2653
                for i = 1, 5 do
2654
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2655
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2656
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2657
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2658
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2659
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2660
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2661
                    if Debounces.on == false then break end
2662
                    wait()
2663
                end
2664
                GroundPound()
2665
                for i = 1, 5 do
2666
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2667
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2668
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2669
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2670
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2671
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2672
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2673
                    if Debounces.on == false then break end
2674
                    wait()
2675
                end
2676
                GroundPound()
2677
                for i = 1, 5 do
2678
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2679
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2680
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2681
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2682
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2683
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2684
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2685
                    if Debounces.on == false then break end
2686
                    wait()
2687
                end
2688
                GroundPound()
2689
                for i = 1, 5 do
2690
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2691
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2692
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2693
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2694
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2695
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2696
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2697
                    if Debounces.on == false then break end
2698
                    wait()
2699
                end
2700
                for i = 1, 18 do
2701
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
2702
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
2703
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
2704
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
2705
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2706
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2707
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2708
                    if Debounces.on == false then break end
2709
                    wait()
2710
                end
2711
                for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
2712
                    if v:FindFirstChild('Humanoid') then
2713
                        v.Humanoid:TakeDamage(math.random(10000020,10000030))
2714
                        v.Humanoid.PlatformStand = true
2715
                        v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
2716
                    end
2717
                end
2718
                x = Instance.new("Sound",char)
2719
                x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
2720
                x.Pitch = PTZ[math.random(1,#PTZ)]
2721
                x.Volume = 1
2722
                wait(0.1)
2723
                x:Play()
2724
                Crater(hed,20)
2725
                for i = 1, 14 do
2726
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
2727
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
2728
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
2729
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
2730
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2731
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2732
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2733
                    if Debounces.on == false then break end
2734
                    wait()
2735
                end
2736
            if Debounces.CanAttack == false then
2737
                Debounces.CanAttack = true
2738
                Debounces.on = false
2739
                Debounces.NoIdl = false
2740
                for i = 1, 20 do
2741
                    wait()
2742
                        for i,v in pairs(char.Titanius:children()) do
2743
                    if v:IsA("Part") or v:IsA("WedgePart") then
2744
                        v.Transparency = v.Transparency - 0.05
2745
                        end
2746
                    end
2747
                end
2748
            end
2749
        end
2750
    end
2751
end)
2752
----------------------------------------------------176349813
2753
mouse.KeyDown:connect(function(key)
2754
    if key == "b" then
2755
        hum.WalkSpeed = 100
2756
        if Debounces.CanAttack == true then
2757
            Debounces.CanAttack = false
2758
            Debounces.NoIdl = true
2759
            Debounces.on = true
2760
            for i = 1,20 do
2761
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
2762
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
2763
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
2764
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
2765
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
2766
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
2767
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2768
            if Debounces.on == false then break end
2769
            wait()
2770
            end
2771
        wait(1)
2772
        v = Instance.new("Sound")
2773
        v.SoundId = "rbxassetid://199978176"
2774
        v.Parent = char
2775
        v.Looped = false
2776
        v.Pitch = 1
2777
        v.Volume = 3
2778
        wait(.01)
2779
        v:Play()
2780
        
2781
        if Daytime == true then
2782
            Daytime = false
2783
            l.TimeOfDay = 24
2784
        else
2785
            Daytime = true
2786
            l.TimeOfDay = 12
2787
            l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
2788
        end
2789
        
2790
            local Shockwave = function()
2791
                local rng1 = Instance.new("Part", char)
2792
                rng1.Anchored = true
2793
                rng1.BrickColor = BrickColor.new("Really black")
2794
                rng1.CanCollide = false
2795
                rng1.FormFactor = 3
2796
                rng1.Name = "Ring"
2797
                rng1.Size = Vector3.new(1, 1, 1)
2798
                rng1.Transparency = 0.35
2799
                rng1.TopSurface = 0
2800
                rng1.BottomSurface = 0
2801
                local rngm1 = Instance.new("SpecialMesh", rng)
2802
                rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
2803
                rngm1.Scale = Vector3.new(10, 10, 1)
2804
                rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
2805
                local Wave = Instance.new("Part", game.Workspace--[[?]])
2806
                Wave.Name = "Shockwave"
2807
                Wave.BrickColor = BrickColor.new("Really black")
2808
                Wave.Size = Vector3.new(1, 1, 1)
2809
                Wave.Shape = "Ball"
2810
                Wave.CanCollide = false
2811
                Wave.Anchored = true
2812
                Wave.TopSurface = 0
2813
                Wave.BottomSurface = 0
2814
                Wave.Touched:connect(function(hit)
2815
                    if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
2816
                        local Occlude = true
2817
                        local NotOccludes = {
2818
                            char.Name;
2819
                            "Wings";
2820
                            "Scythe";
2821
                            "Thingy";
2822
                            "Thingy2"; -- put all of the names in a table pls
2823
                        }
2824
                        for i,v in pairs(NotOccludes) do
2825
                            if hit.Parent.Name == v then
2826
                                Occlude = false
2827
                            end
2828
                        end
2829
                        --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name     ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and     hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
2830
                        if Occlude then
2831
                            hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
2832
                            hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
2833
                        end
2834
                    end
2835
                end)
2836
                
2837
                Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
2838
                
2839
                coroutine.wrap(function()
2840
                    for i = 1, 20, 0.2 do
2841
                        rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2842
                        rng1.Transparency = i/20
2843
                    wait()
2844
                    end
2845
                    wait()
2846
                    rng1:Destroy()
2847
                end)()
2848
                
2849
                Delay(0, function()
2850
2851
                    if Daytime == false then
2852
                       for i = 1, 50, 1 do
2853
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
2854
                            Wave.CFrame = char.Torso.CFrame
2855
                            local t = i / 50
2856
                            Wave.Transparency = t
2857
                            wait()
2858
                        end
2859
                    else
2860
                        for i = 1, 50, 1 do
2861
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
2862
                            Wave.CFrame = char.Torso.CFrame
2863
                            local t = i / 50
2864
                            Wave.Transparency = t
2865
                            wait()
2866
                        end
2867
                    end
2868
                    Wave:Destroy()
2869
                end)
2870
                Delay(0, function()
2871
                    while wait() do
2872
                        if Wave ~= nil then
2873
                            Wave.CFrame = char.Torso.CFrame
2874
                        else
2875
                            break
2876
                        end
2877
                    end
2878
                end)
2879
            end
2880
        Shockwave() 
2881
        for i = 1, 15 do
2882
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2883
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2884
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2885
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2886
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2887
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2888
            if Debounces.on == false then break end
2889
            wait()
2890
        end
2891
        for i = 1, 15 do
2892
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2893
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2894
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2895
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2896
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2897
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2898
            if Debounces.on == false then break end
2899
            wait()
2900
        end
2901
        for i = 1, 15 do
2902
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2903
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2904
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2905
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2906
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2907
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2908
            if Debounces.on == false then break end
2909
            wait()
2910
        end
2911
        for i = 1, 15 do
2912
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2913
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2914
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2915
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2916
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2917
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2918
            if Debounces.on == false then break end
2919
            wait()
2920
        end
2921
        for i = 1, 15 do
2922
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2923
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2924
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2925
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2926
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2927
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2928
            if Debounces.on == false then break end
2929
            wait()
2930
        end
2931
        for i = 1, 15 do
2932
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2933
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2934
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2935
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2936
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2937
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2938
            if Debounces.on == false then break end
2939
            wait()
2940
        end
2941
        wait(1.4)
2942
        Debounces.NoIdl = false
2943
        hum.WalkSpeed = 100
2944
        Debounces.on = false
2945
        wait()
2946
        if Debounces.CanAttack == false then
2947
            Debounces.CanAttack = true
2948
            v:Destroy()
2949
            end
2950
        end
2951
    end
2952
end)
2953
----------------------------------------------------
2954
mouse.KeyDown:connect(function(key)
2955
    if key == "m" then
2956
hum.WalkSpeed = 0
2957
        if Debounces.CanAttack == true then
2958
        Debounces.CanAttack = false
2959
        Debounces.on = true
2960
        Debounces.NoIdl = true
2961
            x = Instance.new("Sound",char)
2962
            x.SoundId = "http://www.roblox.com/asset/?id=169445572"
2963
            x.Looped = false
2964
            x.Pitch = 1.1
2965
            x.Volume = 1
2966
            x:Play()
2967
            x2 = Instance.new("Sound",char)
2968
            x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
2969
            x2.Looped = false
2970
            x2.Pitch = .7
2971
            x2.Volume = 1
2972
            wait(.1)
2973
            x:Play()
2974
            x2:Play()
2975
        for i = 1, 20 do
2976
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad    (45),math.rad(0),math.rad(32)), 0.2)
2977
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad     (0),math.rad(0),math.rad(-20)), 0.2)
2978
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (-    8),math.rad(-40), math.rad(-8)),0.2)
2979
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles  (math.rad    (-50), math.rad(40), math.rad(0)), 0.2)
2980
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles  (math.rad    (30), 0, math.rad(20)), 0.2)
2981
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles  (math.rad(-    10), math.rad(-40), math.rad(0)), 0.2)
2982
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
2983
            if Debounces.on == false then break end
2984
                wait()
2985
            x:Destroy()
2986
            x2:Destroy()
2987
            end
2988
            wait(1)
2989
        local rng = Instance.new("Part", char)
2990
        rng.Anchored = true
2991
        rng.BrickColor = BrickColor.new("Really black")
2992
        rng.CanCollide = false
2993
        rng.FormFactor = 3
2994
        rng.Name = "Ring"
2995
        rng.Size = Vector3.new(1, 1, 1)
2996
        rng.Transparency = 0.35
2997
        rng.TopSurface = 0
2998
        rng.BottomSurface = 0
2999
        rng.Position = torso.Position - Vector3.new(0,2,0)
3000
        rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
3001
        local rngm = Instance.new("SpecialMesh", rng)
3002
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
3003
        rngm.Scale = Vector3.new(1, 1, 2)
3004
            x = Instance.new("Sound",char)
3005
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
3006
            x.Looped = false
3007
            x.Pitch = .7
3008
            x.Volume = 1
3009
            x:Play()
3010
                coroutine.wrap(function()
3011
                for i = 1, 60, 2 do
3012
                rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
3013
                rng.Transparency = i/60
3014
                wait()
3015
                end
3016
                wait()
3017
                rng:Destroy()
3018
                end)()
3019
            hum.WalkSpeed = 50
3020
        BV = Instance.new("BodyVelocity", torso)
3021
        BV.maxForce = Vector3.new(0,100000,0)
3022
        BV.P = 100000
3023
        BV.velocity = Vector3.new(0,800,0)
3024
    for i = 1, 20 do
3025
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0),     math.rad(0)),0.7)
3026
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16),     math.rad(0), math.rad(0)), 0.7)
3027
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0,     math.rad(-20)), 0.7)
3028
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40),     math.rad(0), math.rad(20)), 0.7)
3029
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
3030
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
3031
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3032
        if Debounces.on == false then break end
3033
        wait()
3034
    end
3035
x:Destroy()
3036
BV:Destroy()
3037
    for i = 1, 30 do
3038
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0),     math.rad(0)),0.3)
3039
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad    (0), math.rad(0)), 0.3)
3040
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-10)), 0.3)
3041
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(10)), 0.3)
3042
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
3043
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0),     0.3)
3044
        if Debounces.on == false then break end
3045
        wait()
3046
    end
3047
if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
3048
    for i = 1, 30 do
3049
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
3050
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
3051
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
3052
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
3053
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
3054
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
3055
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3056
        if Debounces.on == false then break end
3057
        wait()
3058
    end
3059
end
3060
Debounces.on = false
3061
Debounces.NoIdl = false
3062
local ry,ht,ps=nil,nil,nil
3063
while ht==nil do
3064
	ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
3065
	wait()
3066
end
3067
z = Instance.new("Sound",char)
3068
z.SoundId = "rbxassetid://142070127"
3069
z.Volume = 1
3070
wait(.1)
3071
z:Play()
3072
Landing()
3073
hum.WalkSpeed = 100
3074
if Debounces.CanAttack == false then
3075
Debounces.CanAttack = true
3076
end
3077
end
3078
end
3079
end)
3080
----------------------------------------------------
3081
Grab = false
3082
mouse.KeyDown:connect(function(key)
3083
    if key == "z" then
3084
        Debounces.on = true
3085
        Debounces.NoIdl = true
3086
        if Grab == false then
3087
        gp = nil
3088
        con1=larm.Touched:connect(function(hit) -- this is grab
3089
            ht = hit.Parent
3090
            hum1=ht:FindFirstChild('Humanoid')
3091
            if hum1 ~= nil then
3092
                hum1.PlatformStand=true
3093
                gp = ht
3094
                Grab = true
3095
                asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
3096
                asd.Parent = larm
3097
                asd.Name = "asd"
3098
                asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
3099
            elseif hum1 == nil then
3100
                con1:disconnect()
3101
                wait() return
3102
            end
3103
        end)
3104
        for i = 1, 18 do
3105
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
3106
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
3107
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
3108
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
3109
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
3110
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
3111
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
3112
            if Debounces.on == false then break end
3113
            wait()
3114
        end
3115
    con1:disconnect()
3116
    Debounces.on = false
3117
    Debounces.NoIdl = false
3118
    elseif Grab == true then
3119
        Grab = false
3120
    for i = 1, 20 do
3121
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
3122
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
3123
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
3124
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
3125
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
3126
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
3127
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3128
        if Debounces.on == false then end
3129
        wait()
3130
    end
3131
        if gp ~= nil then
3132
        for i,v in pairs(larm:GetChildren()) do
3133
            if v.Name == "asd" and v:IsA("Weld") then
3134
                v:Remove()
3135
            end
3136
        end
3137
        bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
3138
        bv.maxForce = Vector3.new(400000, 400000, 400000)
3139
        bv.P = 125000000000000
3140
        bv.velocity = char.Head.CFrame.lookVector * 1000
3141
        for i = 1, 12 do
3142
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
3143
            if Debounces.on == false then end
3144
            wait()
3145
        end
3146
        ht=nil
3147
        Spawn(function()
3148
            wait(0.5)
3149
            bv:Destroy()
3150
        end)
3151
        Debounces.on = false
3152
        Debounces.NoIdl = false
3153
        elseif ht == nil then wait()
3154
        Grab = false
3155
        Debounces.on = false
3156
        Debounces.NoIdl = false
3157
            end
3158
        end
3159
    end
3160
end)
3161
----------------------------------------------------
3162
mouse.KeyDown:connect(function(key)
3163
    if string.byte(key) == 52 then
3164
        char.Humanoid.WalkSpeed = 100
3165
    end
3166
end)
3167
mouse.KeyUp:connect(function(key)
3168
    if string.byte(key) == 52 then
3169
        char.Humanoid.WalkSpeed = 100
3170
    end
3171
end)
3172
----------------------------------------------------
3173
3174
--------------------------------------------------
3175
local animpose = "Idle"
3176
local lastanimpose = "Idle"
3177
local sine = 0
3178
local change = 1
3179
local val = 0
3180
local ffing = false
3181
----------------------------------------------------
3182
--[[x = Instance.new("Sound", char)
3183
x.SoundId = "http://www.roblox.com/asset/?id=187922823"
3184
x.Looped = true
3185
x.Volume = 1
3186
x.Pitch = 1
3187
local footsteps = false]]--
3188
-------------------------------
3189
game:GetService("RunService").RenderStepped:connect(function()
3190
--[[if char.Humanoid.Jump == true then
3191
jump = true
3192
else
3193
jump = false
3194
end]]
3195
char.Humanoid.FreeFalling:connect(function(f)
3196
if f then
3197
ffing = true
3198
else
3199
ffing = false
3200
end
3201
end)
3202
sine = sine + change
3203
if jumpn == true then
3204
animpose = "Jumping"
3205
elseif ffing == true then
3206
animpose = "Freefalling"
3207
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
3208
animpose = "Idle"
3209
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
3210
animpose = "Walking"
3211
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
3212
animpose = "Running"
3213
end
3214
if animpose ~= lastanimpose then
3215
sine = 0
3216
if Debounces.NoIdl == false then
3217
if animpose == "Idle" then
3218
for i = 1, 2 do
3219
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
3220
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
3221
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
3222
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
3223
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
3224
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
3225
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3226
end
3227
elseif animpose == "Walking" then
3228
for i = 1, 2 do
3229
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
3230
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
3231
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
3232
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
3233
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
3234
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
3235
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3236
end
3237
elseif animpose == "Running" then
3238
for i = 1, 2 do
3239
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
3240
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
3241
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
3242
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
3243
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
3244
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
3245
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3246
end
3247
wait()
3248
end
3249
else
3250
end
3251
end
3252
lastanimpose = animpose
3253
if Debounces.NoIdl == false then
3254
if animpose == "Idle" then
3255
if stanceToggle == "Normal" then
3256
change = 0.5
3257
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
3258
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
3259
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
3260
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
3261
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3262
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3263
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3264
elseif stanceToggle == "Sitting" then
3265
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
3266
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
3267
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
3268
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
3269
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
3270
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
3271
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3272
end
3273
elseif animpose == "Walking" then
3274
if stanceToggle == "Normal" then
3275
change = 1
3276
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.2)
3277
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.2)
3278
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.2)
3279
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.2)
3280
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
3281
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
3282
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3283
end
3284
elseif animpose == "Running" then
3285
change = 1
3286
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
3287
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
3288
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
3289
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
3290
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
3291
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
3292
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3293
end
3294
end
3295
--[[if animpose == "Walking" then
3296
    if footsteps == false then
3297
        x:Play()
3298
        footsteps = true
3299
    end
3300
    x.Pitch = 1.1
3301
elseif animpose == "Idle" then
3302
    x:Stop()
3303
    footsteps = false
3304
elseif animpose == "Running" then
3305
    x.Pitch = 1.2
3306
    if footsteps == false then 
3307
        x:Play()
3308
        footsteps = true
3309
    end
3310
end]]--
3311
end)
3312
-- ~ CL 2016