SHOW:
|
|
- or go back to the newest paste.
1 | function clear(test) -- function to reset screen | |
2 | term.clear() | |
3 | term.setCursorPos(1,1) | |
4 | if test == nil then -- easy way to decide whether to display text or not | |
5 | print("Please place me at the North West corner of your building plot facing North. Is this done? 1 to Continue, 3 to cancel") | |
6 | end | |
7 | end | |
8 | ||
9 | clear() | |
10 | ||
11 | while true do | |
12 | event, param1 = os.pullEvent() | |
13 | ||
14 | if event == "char" and param1 == "1" then -- if the event was a character input and the character pressed was 1 | |
15 | - | StartBuilding |
15 | + | StartBuilding(true) |
16 | ||
17 | elseif event == "char" and param1 == "3" then | |
18 | break -- breaks loop | |
19 | ||
20 | end | |
21 | end -- will repeat until loop is broken with 'break' (3 being pressed) | |
22 | clear(1) -- reset screen but without text | |
23 | ||
24 | ||
25 | function StartBuilding(build) | |
26 | print("BuildFuss") -- print "Hi" | |
27 | sleep(2) -- sleep for 2 seconds | |
28 | clear() -- call the clear function |