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1 | targettedOn = false | |
2 | function onTouched(hit) | |
3 | hole:Play() | |
4 | hit.CanCollide=false | |
5 | wait(.5) | |
6 | hit.CanCollide = true | |
7 | debounce = true | |
8 | ||
9 | end | |
10 | ||
11 | dft = {} | |
12 | ||
13 | function GetPlayers() | |
14 | local c = game.Players:GetChildren() | |
15 | for i = 1, #c do | |
16 | table.insert(dft, c[i].Name) | |
17 | end | |
18 | end | |
19 | ||
20 | function Randomize() | |
21 | GetPlayers() | |
22 | local d = math.random(1, #dft) | |
23 | s = d | |
24 | ||
25 | ||
26 | ||
27 | end | |
28 | ||
29 | playertarg = game.Players.LocalPlayer | |
30 | chara = playertarg.Character | |
31 | Mouse = playertarg:GetMouse() | |
32 | targetted = nil | |
33 | ||
34 | New = function(Object, Parent, Name, Data) | |
35 | local Object = Instance.new(Object) | |
36 | for Index, Value in pairs(Data or {}) do | |
37 | Object[Index] = Value | |
38 | end | |
39 | Object.Parent = Parent | |
40 | Object.Name = Name | |
41 | return Object | |
42 | end | |
43 | ||
44 | ||
45 | ||
46 | crosshair = Instance.new("BillboardGui",chara) | |
47 | crosshair.Size = UDim2.new(10,0,10,0) | |
48 | crosshair.Enabled = false | |
49 | imgl = Instance.new("ImageLabel",crosshair) | |
50 | imgl.Position = UDim2.new(0,0,0,0) | |
51 | imgl.Size = UDim2.new(1,0,1,0) | |
52 | imgl.Image = "rbxassetid://160506713" | |
53 | imgl.BackgroundTransparency = 1 | |
54 | imgl.ImageTransparency = .7 | |
55 | imgl.ImageColor3 = Color3.new(0,0,0) | |
56 | ||
57 | - | CV="Maroon" |
57 | + | |
58 | - | Player = game.Players.LocalPlayer |
58 | + | |
59 | - | Character = Player.Character |
59 | + | |
60 | - | local txt = Instance.new("BillboardGui", Character) |
60 | + | |
61 | - | txt.Adornee = Character .Head |
61 | + | |
62 | - | txt.Name = "_status" |
62 | + | |
63 | - | txt.Size = UDim2.new(2, 0, 1.2, 0) |
63 | + | |
64 | - | txt.StudsOffset = Vector3.new(-9, 8, 0) |
64 | + | |
65 | - | local text = Instance.new("TextLabel", txt) |
65 | + | |
66 | - | text.Size = UDim2.new(10, 0, 7, 0) |
66 | + | |
67 | - | text.FontSize = "Size24" |
67 | + | |
68 | - | text.TextScaled = true |
68 | + | |
69 | - | text.TextTransparency = 0 |
69 | + | |
70 | - | text.BackgroundTransparency = 1 |
70 | + | |
71 | - | text.TextTransparency = 0 |
71 | + | |
72 | - | text.TextStrokeTransparency = 0 |
72 | + | |
73 | - | text.Font = "Bodoni" |
73 | + | |
74 | - | text.TextStrokeColor3 = Color3.new(255,255,255) |
74 | + | |
75 | end | |
76 | - | v=Instance.new("Part") |
76 | + | |
77 | - | v.Name = "ColorBrick" |
77 | + | |
78 | - | v.Parent=Player.Character |
78 | + | |
79 | - | v.FormFactor="Symmetric" |
79 | + | |
80 | - | v.Anchored=true |
80 | + | |
81 | - | v.CanCollide=false |
81 | + | |
82 | - | v.BottomSurface="Smooth" |
82 | + | |
83 | - | v.TopSurface="Smooth" |
83 | + | |
84 | - | v.Size=Vector3.new(10,5,3) |
84 | + | |
85 | - | v.Transparency=1 |
85 | + | |
86 | - | v.CFrame=Character.Torso.CFrame |
86 | + | |
87 | - | v.BrickColor=BrickColor.new(CV) |
87 | + | |
88 | - | v.Transparency=1 |
88 | + | |
89 | - | text.TextColor3 = Color3.new(0,0,0) |
89 | + | |
90 | - | v.Shape="Block" |
90 | + | |
91 | - | text.Text = "SCP - 049" |
91 | + | |
92 | ||
93 | ||
94 | ||
95 | ||
96 | ||
97 | ||
98 | ZomWait = false | |
99 | ZomWait2 = false | |
100 | ZomSyle = false | |
101 | ||
102 | ||
103 | Target1 =script.Parent.Name | |
104 | Target2 = game.Players[Target1] | |
105 | Target2.Character.archivable = true | |
106 | clone4 = Target2.Character:Clone() | |
107 | clone4.Parent = game.Lighting | |
108 | ||
109 | ||
110 | ||
111 | ||
112 | ||
113 | clone4.Torso["Left Shoulder"].DesiredAngle = -1.5 | |
114 | clone4.Torso["Right Shoulder"].DesiredAngle = 1.5 | |
115 | ||
116 | ||
117 | ||
118 | ||
119 | ||
120 | ||
121 | ||
122 | ||
123 | ||
124 | Glow1 = Color3.new(.5,0,0) | |
125 | Glow2 = Color3.new(0,0,0) | |
126 | ||
127 | GlowParticle = Instance.new("ParticleEmitter",clone4.Torso) | |
128 | GlowParticle.LightEmission = 0 | |
129 | GlowParticle.Color = ColorSequence.new(Glow1,Glow2) | |
130 | GlowParticle.Size = NumberSequence.new(2,0) | |
131 | GlowParticle.Texture = "http://www.roblox.com/asset/?id=118641183" | |
132 | GlowParticle.Transparency = NumberSequence.new(.3,.8) | |
133 | GlowParticle.LockedToPart = false | |
134 | GlowParticle.Lifetime = NumberRange.new(.5,.6) | |
135 | GlowParticle.Rate= 100 | |
136 | GlowParticle.Speed =NumberRange.new(6) | |
137 | GlowParticle.VelocitySpread = 360 | |
138 | ||
139 | ||
140 | ||
141 | for i,v in pairs(clone4:GetChildren()) do | |
142 | ||
143 | ||
144 | if v:IsA("ShirtGraphic") then | |
145 | v:Destroy() | |
146 | end | |
147 | ||
148 | if v:IsA("Pants") then | |
149 | v:Destroy() | |
150 | end | |
151 | if v:IsA("Shirt") then | |
152 | v:Destroy() | |
153 | end | |
154 | if v:IsA("Hat") then | |
155 | v:Destroy() | |
156 | ||
157 | end | |
158 | if v:IsA("Accessory") then | |
159 | v:Destroy() | |
160 | end | |
161 | ||
162 | end | |
163 | ||
164 | clone4["Body Colors"]:Destroy() | |
165 | clone4.Head.face.Texture = "rbxassetid://97880283" | |
166 | ||
167 | wait() | |
168 | Zombie = clone4:Clone() | |
169 | ||
170 | wait() | |
171 | ||
172 | clone4:Destroy() | |
173 | ||
174 | wait() | |
175 | ||
176 | ||
177 | Player=game:GetService("Players").LocalPlayer | |
178 | Character=Player.Character | |
179 | ||
180 | ||
181 | ------------------------------------------------------- | |
182 | local Orbd = Instance.new("Part", Character) | |
183 | Orbd.Name = "Orbd" | |
184 | Orbd.Shape = Enum.PartType.Ball | |
185 | Orbd.CanCollide = false | |
186 | Orbd.BrickColor = BrickColor.new("Really black") | |
187 | Orbd.Transparency = 0 | |
188 | Orbd.Material = "Neon" | |
189 | Orbd.Size = Vector3.new(0.3, 0.3, 0.3) | |
190 | Orbd.TopSurface = Enum.SurfaceType.Smooth | |
191 | Orbd.BottomSurface = Enum.SurfaceType.Smooth | |
192 | ||
193 | local Weld = Instance.new("Weld", Orbd) | |
194 | Weld.Part0 = Character.Head | |
195 | Weld.Part1 = Orbd | |
196 | Weld.C1 = CFrame.new(-0.26, -0.24, 0.55) | |
197 | ||
198 | -------------------------------------------------------- | |
199 | local Orbvc = Instance.new("Part", Character) | |
200 | Orbvc.Name = "Orbvc" | |
201 | Orbvc.Shape = Enum.PartType.Ball | |
202 | Orbvc.CanCollide = false | |
203 | Orbvc.BrickColor = BrickColor.new("Really black") | |
204 | Orbvc.Transparency = 0 | |
205 | Orbvc.Material = "Neon" | |
206 | Orbvc.Size = Vector3.new(0.3, 0.3, 0.3) | |
207 | Orbvc.TopSurface = Enum.SurfaceType.Smooth | |
208 | Orbvc.BottomSurface = Enum.SurfaceType.Smooth | |
209 | ||
210 | local Weld = Instance.new("Weld", Orbvc) | |
211 | Weld.Part0 = Character.Head | |
212 | Weld.Part1 = Orbvc | |
213 | Weld.C1 = CFrame.new(0.26, -0.24, 0.55) | |
214 | --------------------------------------------------------- | |
215 | local Mask = Instance.new("Part", Character) | |
216 | Mask.Name = "Mask" | |
217 | Mask.CanCollide = false | |
218 | Mask.BrickColor = BrickColor.new("Mid gray") | |
219 | Mask.Transparency = 0 | |
220 | Mask.Material = "Plastic" | |
221 | Mask.Size = Vector3.new(0.1, 0.1, 0.1) | |
222 | Mask.TopSurface = Enum.SurfaceType.Smooth | |
223 | Mask.BottomSurface = Enum.SurfaceType.Smooth | |
224 | ||
225 | local Weld = Instance.new("Weld", Mask) | |
226 | Weld.Part0 = Character.Head | |
227 | Weld.Part1 = Mask | |
228 | Weld.C1 = CFrame.new(0, -0.1, 0.8) | |
229 | ||
230 | local M1 = Instance.new("SpecialMesh") | |
231 | M1.Parent = Mask | |
232 | M1.MeshId = "http://www.roblox.com/asset/?id=62679079" | |
233 | M1.Scale = Vector3.new( 1, 1, 2) | |
234 | ---------------------------------------------------------- | |
235 | local Hood = Instance.new("Part", Character) | |
236 | Hood.Name = "Hood" | |
237 | Hood.CanCollide = false | |
238 | Hood.BrickColor = BrickColor.new("Really black") | |
239 | Hood.Transparency = 0 | |
240 | Hood.Material = "Plastic" | |
241 | Hood.Size = Vector3.new(0.1, 0.1, 0.1) | |
242 | Hood.TopSurface = Enum.SurfaceType.Smooth | |
243 | Hood.BottomSurface = Enum.SurfaceType.Smooth | |
244 | ||
245 | local Weld = Instance.new("Weld", Hood) | |
246 | Weld.Part0 = Character.Head | |
247 | Weld.Part1 = Hood | |
248 | Weld.C1 = CFrame.new(0, -0.2, 0) | |
249 | ||
250 | local M2 = Instance.new("SpecialMesh") | |
251 | M2.Parent = Hood | |
252 | M2.MeshId = "http://www.roblox.com/asset/?id=83499032" | |
253 | M2.Scale = Vector3.new( 1, 1.2, 1.1) | |
254 | ------------------------------------------------------ | |
255 | ||
256 | p = game.Players.LocalPlayer | |
257 | char049 = p.Character | |
258 | ||
259 | char049.Shirt:Remove() | |
260 | for i,v in pairs(char049:GetChildren()) do if v:IsA("Pants") then v:Remove() end end | |
261 | wait()shirt = Instance.new("Shirt", char049) | |
262 | shirt.Name = "Shirt" | |
263 | pants = Instance.new("Pants", char049) | |
264 | pants.Name = "Pants" | |
265 | ||
266 | char049.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=648758131" | |
267 | char049.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=472675863" | |
268 | ------------------------------------------------- | |
269 | ---- Orbd,Orbvc,Mask,Hood | |
270 | ||
271 | --[[NIGHTOWLACE_WEAPONRY]]-- | |
272 | maincolor = game.Players.LocalPlayer.Character.Torso.BrickColor.Name | |
273 | secondcolor = "Really black" | |
274 | ||
275 | wait(1 / 60) | |
276 | Effects = { } | |
277 | local Player = game.Players.localPlayer | |
278 | local Character = Player.Character | |
279 | local Humanoid = Character.Humanoid | |
280 | local mouse = Player:GetMouse() | |
281 | local LeftArm = Character["Left Arm"] | |
282 | local RightArm = Character["Right Arm"] | |
283 | local LeftLeg = Character["Left Leg"] | |
284 | local RightLeg = Character["Right Leg"] | |
285 | local Head = Character.Head | |
286 | local Torso = Character.Torso | |
287 | local cam = game.Workspace.CurrentCamera | |
288 | local RootPart = Character.HumanoidRootPart | |
289 | local RootJoint = RootPart.RootJoint | |
290 | local equipped = false | |
291 | local attack = false | |
292 | local Anim = 'Idle' | |
293 | local idle = 0 | |
294 | local attacktype = 1 | |
295 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
296 | local velocity = RootPart.Velocity.y | |
297 | local sine = 0 | |
298 | local change = 1 | |
299 | local grabbed = false | |
300 | local cn = CFrame.new | |
301 | local mr = math.rad | |
302 | local angles = CFrame.Angles | |
303 | local ud = UDim2.new | |
304 | local c3 = Color3.new | |
305 | ||
306 | local NeckCF = cn(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
307 | Humanoid.Animator:Destroy() | |
308 | Character.Animate:Destroy() | |
309 | ||
310 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
311 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
312 | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
313 | ||
314 | RSH, LSH = nil, nil | |
315 | ||
316 | RW = Instance.new("Weld") | |
317 | LW = Instance.new("Weld") | |
318 | ||
319 | RH = Torso["Right Hip"] | |
320 | LH = Torso["Left Hip"] | |
321 | ||
322 | RSH = Torso["Right Shoulder"] | |
323 | LSH = Torso["Left Shoulder"] | |
324 | ||
325 | RSH.Parent = nil | |
326 | LSH.Parent = nil | |
327 | ||
328 | RW.Name = "RW" | |
329 | RW.Part0 = Torso | |
330 | RW.C0 = cn(1.5, 0.5, 0) | |
331 | RW.C1 = cn(0, 0.5, 0) | |
332 | RW.Part1 = RightArm | |
333 | RW.Parent = Torso | |
334 | ||
335 | LW.Name = "LW" | |
336 | LW.Part0 = Torso | |
337 | LW.C0 = cn(-1.5, 0.5, 0) | |
338 | LW.C1 = cn(0, 0.5, 0) | |
339 | LW.Part1 = LeftArm | |
340 | LW.Parent = Torso | |
341 | ||
342 | function clerp(a, b, t) | |
343 | local qa = { | |
344 | QuaternionFromCFrame(a) | |
345 | } | |
346 | local qb = { | |
347 | QuaternionFromCFrame(b) | |
348 | } | |
349 | local ax, ay, az = a.x, a.y, a.z | |
350 | local bx, by, bz = b.x, b.y, b.z | |
351 | local _t = 1 - t | |
352 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
353 | end | |
354 | ||
355 | function QuaternionFromCFrame(cf) | |
356 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
357 | local trace = m00 + m11 + m22 | |
358 | if trace > 0 then | |
359 | local s = math.sqrt(1 + trace) | |
360 | local recip = 0.5 / s | |
361 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
362 | else | |
363 | local i = 0 | |
364 | if m11 > m00 then | |
365 | i = 1 | |
366 | end | |
367 | if m22 > (i == 0 and m00 or m11) then | |
368 | i = 2 | |
369 | end | |
370 | if i == 0 then | |
371 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
372 | local recip = 0.5 / s | |
373 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
374 | elseif i == 1 then | |
375 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
376 | local recip = 0.5 / s | |
377 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
378 | elseif i == 2 then | |
379 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
380 | local recip = 0.5 / s | |
381 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
382 | end | |
383 | end | |
384 | end | |
385 | ||
386 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
387 | local xs, ys, zs = x + x, y + y, z + z | |
388 | local wx, wy, wz = w * xs, w * ys, w * zs | |
389 | local xx = x * xs | |
390 | local xy = x * ys | |
391 | local xz = x * zs | |
392 | local yy = y * ys | |
393 | local yz = y * zs | |
394 | local zz = z * zs | |
395 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
396 | end | |
397 | ||
398 | function QuaternionSlerp(a, b, t) | |
399 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
400 | local startInterp, finishInterp; | |
401 | if cosTheta >= 0.0001 then | |
402 | if (1 - cosTheta) > 0.0001 then | |
403 | local theta = math.acos(cosTheta) | |
404 | local invSinTheta = 1 / math.sin(theta) | |
405 | startInterp = math.sin((1 - t) * theta) * invSinTheta | |
406 | finishInterp = math.sin(t * theta) * invSinTheta | |
407 | else | |
408 | startInterp = 1 - t | |
409 | finishInterp = t | |
410 | end | |
411 | else | |
412 | if (1 + cosTheta) > 0.0001 then | |
413 | local theta = math.acos(-cosTheta) | |
414 | local invSinTheta = 1 / math.sin(theta) | |
415 | startInterp = math.sin((t - 1) * theta) * invSinTheta | |
416 | finishInterp = math.sin(t * theta) * invSinTheta | |
417 | else | |
418 | startInterp = t - 1 | |
419 | finishInterp = t | |
420 | end | |
421 | end | |
422 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
423 | end | |
424 | ||
425 | function swait(num) | |
426 | if num == 0 or num == nil then | |
427 | game:service'RunService'.RenderStepped:wait(0) | |
428 | else | |
429 | for i = 0, num do | |
430 | game:service'RunService'.RenderStepped:wait(0) | |
431 | end | |
432 | end | |
433 | end | |
434 | ||
435 | local RbxUtility = LoadLibrary("RbxUtility") | |
436 | local Create = RbxUtility.Create | |
437 | ||
438 | function RemoveOutlines(part) | |
439 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
440 | end | |
441 | ||
442 | function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
443 | local Part = Create("Part"){ | |
444 | formFactor = FormFactor, | |
445 | Parent = Parent, | |
446 | Reflectance = Reflectance, | |
447 | Transparency = Transparency, | |
448 | CanCollide = false, | |
449 | Locked = true, | |
450 | BrickColor = BrickColor.new(tostring(BColor)), | |
451 | Name = Name, | |
452 | Size = Size, | |
453 | Material = Material, | |
454 | } | |
455 | RemoveOutlines(Part) | |
456 | return Part | |
457 | end | |
458 | ||
459 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
460 | local Msh = Create(Mesh){ | |
461 | Parent = Part, | |
462 | Offset = OffSet, | |
463 | Scale = Scale, | |
464 | } | |
465 | if Mesh == "SpecialMesh" then | |
466 | Msh.MeshType = MeshType | |
467 | Msh.MeshId = MeshId | |
468 | end | |
469 | return Msh | |
470 | end | |
471 | ||
472 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
473 | local Weld = Create("Weld"){ | |
474 | Parent = Parent, | |
475 | Part0 = Part0, | |
476 | Part1 = Part1, | |
477 | C0 = C0, | |
478 | C1 = C1, | |
479 | } | |
480 | return Weld | |
481 | end | |
482 | ||
483 | function rayCast(Position, Direction, Range, Ignore) | |
484 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
485 | end | |
486 | ||
487 | function CreateSound(id, par, vol, pit) | |
488 | coroutine.resume(coroutine.create(function() | |
489 | local sou = Instance.new("Sound", par or workspace) | |
490 | sou.Volume = vol | |
491 | sou.Pitch = pit or 1 | |
492 | sou.SoundId = id | |
493 | wait() | |
494 | sou:play() | |
495 | game:GetService("Debris"):AddItem(sou, 6) | |
496 | end)) | |
497 | end | |
498 | ||
499 | local function getclosest(obj, distance) | |
500 | local last, lastx = distance + 1 | |
501 | for i, v in pairs(workspace:GetChildren()) do | |
502 | if v:IsA'Model' and v ~= Character and v:findFirstChild('Humanoid') and v:findFirstChild('Torso') and v:findFirstChild('Humanoid').Health > 0 then | |
503 | local t = v.Torso | |
504 | local dist = (t.Position - obj.Position).magnitude | |
505 | if dist <= distance then | |
506 | if dist < last then | |
507 | last = dist | |
508 | lastx = v | |
509 | end | |
510 | end | |
511 | end | |
512 | end | |
513 | return lastx | |
514 | end | |
515 | ||
516 | function Damage(hit, damage, cooldown, Color1, Color2, HSound, HPitch) | |
517 | for i, v in pairs(hit:GetChildren()) do | |
518 | if v:IsA("Humanoid") and hit.Name ~= Character.Name then | |
519 | local find = v:FindFirstChild("Hitz") | |
520 | if not find then | |
521 | if v.Parent:findFirstChild("Head") then | |
522 | local BillG = Create("BillboardGui"){ | |
523 | Parent = v.Parent.Head, | |
524 | Size = UDim2.new(1, 0, 1, 0), | |
525 | Adornee = v.Parent.Head, | |
526 | StudsOffset = Vector3.new(math.random(-3, 3), math.random(3, 5), math.random(-3, 3)), | |
527 | } | |
528 | local TL = Create("TextLabel"){ | |
529 | Parent = BillG, | |
530 | Size = UDim2.new(3, 3, 3, 3), | |
531 | BackgroundTransparency = 1, | |
532 | Text = tostring(damage).."-", | |
533 | TextColor3 = Color1.Color, | |
534 | TextStrokeColor3 = Color2.Color, | |
535 | TextStrokeTransparency = 0, | |
536 | TextXAlignment = Enum.TextXAlignment.Center, | |
537 | TextYAlignment = Enum.TextYAlignment.Center, | |
538 | FontSize = Enum.FontSize.Size18, | |
539 | Font = "ArialBold", | |
540 | } | |
541 | coroutine.resume(coroutine.create(function() | |
542 | wait(1) | |
543 | for i = 0, 1, .1 do | |
544 | wait(.1) | |
545 | BillG.StudsOffset = BillG.StudsOffset + Vector3.new(0, .1, 0) | |
546 | end | |
547 | BillG:Destroy() | |
548 | end)) | |
549 | end | |
550 | v.Health = v.Health - damage | |
551 | local bool = Create("BoolValue"){ | |
552 | Parent = v, | |
553 | Name = 'Hitz', | |
554 | } | |
555 | if HSound ~= nil and HPitch ~= nil then | |
556 | CreateSound(HSound, hit, 1, HPitch) | |
557 | end | |
558 | game:GetService("Debris"):AddItem(bool, cooldown) | |
559 | end | |
560 | end | |
561 | end | |
562 | end | |
563 | ||
564 | ||
565 | function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
566 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
567 | prt.Anchored = true | |
568 | prt.CFrame = cframe | |
569 | local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
570 | game:GetService("Debris"):AddItem(prt, 10) | |
571 | if Type == 1 or Type == nil then | |
572 | table.insert(Effects, { | |
573 | prt, | |
574 | "Block1", | |
575 | delay, | |
576 | x3, | |
577 | y3, | |
578 | z3, | |
579 | msh | |
580 | }) | |
581 | elseif Type == 2 then | |
582 | table.insert(Effects, { | |
583 | prt, | |
584 | "Block2", | |
585 | delay, | |
586 | x3, | |
587 | y3, | |
588 | z3, | |
589 | msh | |
590 | }) | |
591 | end | |
592 | end | |
593 | ||
594 | function SphereEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
595 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
596 | prt.Anchored = true | |
597 | prt.CFrame = cframe | |
598 | local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
599 | game:GetService("Debris"):AddItem(prt, 10) | |
600 | table.insert(Effects, { | |
601 | prt, | |
602 | "Cylinder", | |
603 | delay, | |
604 | x3, | |
605 | y3, | |
606 | z3, | |
607 | msh | |
608 | }) | |
609 | end | |
610 | ||
611 | function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
612 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
613 | prt.Anchored = true | |
614 | prt.CFrame = cframe * CFrame.new(x1, y1, z1) | |
615 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
616 | game:GetService("Debris"):AddItem(prt, 10) | |
617 | table.insert(Effects, { | |
618 | prt, | |
619 | "Cylinder", | |
620 | delay, | |
621 | x3, | |
622 | y3, | |
623 | z3, | |
624 | msh | |
625 | }) | |
626 | end | |
627 | ||
628 | function CylinderEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
629 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
630 | prt.Anchored = true | |
631 | prt.CFrame = cframe | |
632 | local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
633 | game:GetService("Debris"):AddItem(prt, 10) | |
634 | table.insert(Effects, { | |
635 | prt, | |
636 | "Cylinder", | |
637 | delay, | |
638 | x3, | |
639 | y3, | |
640 | z3, | |
641 | msh | |
642 | }) | |
643 | end | |
644 | ||
645 | function WaveEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
646 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
647 | prt.Anchored = true | |
648 | prt.CFrame = cframe | |
649 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
650 | game:GetService("Debris"):AddItem(prt, 10) | |
651 | table.insert(Effects, { | |
652 | prt, | |
653 | "Cylinder", | |
654 | delay, | |
655 | x3, | |
656 | y3, | |
657 | z3, | |
658 | msh | |
659 | }) | |
660 | end | |
661 | ||
662 | function SpecialEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
663 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
664 | prt.Anchored = true | |
665 | prt.CFrame = cframe | |
666 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
667 | game:GetService("Debris"):AddItem(prt, 10) | |
668 | table.insert(Effects, { | |
669 | prt, | |
670 | "Cylinder", | |
671 | delay, | |
672 | x3, | |
673 | y3, | |
674 | z3, | |
675 | msh | |
676 | }) | |
677 | end | |
678 | ||
679 | function BreakEffect(brickcolor, cframe, x1, y1, z1) | |
680 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
681 | prt.Anchored = true | |
682 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
683 | local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
684 | local num = math.random(10, 50) / 1000 | |
685 | game:GetService("Debris"):AddItem(prt, 10) | |
686 | table.insert(Effects, { | |
687 | prt, | |
688 | "Shatter", | |
689 | num, | |
690 | prt.CFrame, | |
691 | math.random() - math.random(), | |
692 | 0, | |
693 | math.random(50, 100) / 100 | |
694 | }) | |
695 | end | |
696 | ||
697 | ||
698 | ||
699 | ||
700 | for i = 0, 1, 0.05 do | |
701 | swait() | |
702 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .1) | |
703 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(0), math.rad(0)), .1) | |
704 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.1) * angles(math.rad(5), math.rad(0), math.rad(5)), 0.1) | |
705 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3) | |
706 | if Torsovelocity > 2 then | |
707 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50 * math.cos(sine / 4)), math.rad(0), math.rad(4 * math.cos(sine / 4))), .2) | |
708 | RH.C0 = clerp(RH.C0, cn(1, -1 + .1 * math.cos(sine / 5), 0) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(30 * math.cos(sine / 4))), .3) | |
709 | LH.C0 = clerp(LH.C0, cn(-1, -1 + .1 * math.cos(sine / 5), 0) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(30 * math.cos(sine / 4))), .3) | |
710 | elseif Torsovelocity < 1 then | |
711 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.1) * angles(math.rad(5), math.rad(0), math.rad(5)), 0.1) | |
712 | RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-2), math.rad(5), math.rad(0)), .1) | |
713 | LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(5), math.rad(0)), .1) | |
714 | end | |
715 | end | |
716 | attack = false | |
717 | ||
718 | ||
719 | ||
720 | game:GetService'RunService'.Stepped:connect(function() | |
721 | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
722 | velocity = RootPart.Velocity.y | |
723 | sine = sine + change | |
724 | local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character) | |
725 | if equipped == true or equipped == false then | |
726 | if RootPart.Velocity.y > 1 and hit == nil then | |
727 | Anim = "Jump" | |
728 | if attack == false then | |
729 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(-5), math.rad(0), math.rad(0)), .1) | |
730 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .1) | |
731 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(30)), .1) | |
732 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(-30)), .1) | |
733 | RH.C0 = clerp(RH.C0, cn(1, -.9, -.3) * RHCF * angles(math.rad(3), math.rad(0), math.rad(0)), .1) | |
734 | LH.C0 = clerp(LH.C0, cn(-1, -.7, -.5) * LHCF * angles(math.rad(-3), math.rad(0), math.rad(0)), .1) | |
735 | end | |
736 | elseif RootPart.Velocity.y < -1 and hit == nil then | |
737 | Anim = "Fall" | |
738 | if attack == false then | |
739 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), .1) | |
740 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .1) | |
741 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(50)), .1) | |
742 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), .1) | |
743 | RH.C0 = clerp(RH.C0, cn(1, -1, -.3) * RHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .1) | |
744 | LH.C0 = clerp(LH.C0, cn(-1, -.8, -.3) * LHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .1) | |
745 | end | |
746 | elseif Torsovelocity < 1 and hit ~= nil then | |
747 | Anim = "Idle" | |
748 | if attack == false then | |
749 | change = 1 | |
750 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1 + 0.1 * math.cos(sine / 25)) * angles(math.rad(0), math.rad(0), math.rad(5)), .1) | |
751 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5 - 2 * math.cos(sine / 25)), math.rad(0), math.rad(-5)), .1) | |
752 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(5 + 3 * math.cos(sine / 25))), 0.1) | |
753 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-5 - 3 * math.cos(sine / 25))), 0.1) | |
754 | RH.C0 = clerp(RH.C0, cn(1, -.9 - 0.1 * math.cos(sine / 25), 0) * RHCF * angles(math.rad(-2 + 2 * math.cos(sine / 25)), math.rad(-5), math.rad(0 + 2 * math.cos(sine / 25))), .1) | |
755 | LH.C0 = clerp(LH.C0, cn(-1, -.9 - 0.1 * math.cos(sine / 25), 0) * LHCF * angles(math.rad(-2 + 2 * math.cos(sine / 25)), math.rad(-5), math.rad(0 + 2 * math.cos(sine / 25))), .1) | |
756 | end | |
757 | elseif Torsovelocity > 2 and hit ~= nil then | |
758 | Anim = "Walk" | |
759 | if attack == false then | |
760 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.05 + .1 * math.cos(sine / 3)) * angles(math.rad(5), math.rad(0) + RootPart.RotVelocity.Y / 30, math.rad(5 * math.cos(sine / 5))), .2) | |
761 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(-5 * math.cos(sine / 5)) + RootPart.RotVelocity.Y / 9), .2) | |
762 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(4)), .2) | |
763 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50 * math.cos(sine / 4)), math.rad(0), math.rad(4 * math.cos(sine / 4))), .2) | |
764 | RH.C0 = clerp(RH.C0, cn(1, -1 + .1 * math.cos(sine / 3), 0) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(50 * math.cos(sine / 4))), .3) | |
765 | LH.C0 = clerp(LH.C0, cn(-1, -1 + .1 * math.cos(sine / 3), 0) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(50 * math.cos(sine / 4))), .3) | |
766 | end | |
767 | end | |
768 | end | |
769 | if #Effects > 0 then | |
770 | for e = 1, #Effects do | |
771 | if Effects[e] ~= nil then | |
772 | local Thing = Effects[e] | |
773 | if Thing ~= nil then | |
774 | local Part = Thing[1] | |
775 | local Mode = Thing[2] | |
776 | local Delay = Thing[3] | |
777 | local IncX = Thing[4] | |
778 | local IncY = Thing[5] | |
779 | local IncZ = Thing[6] | |
780 | if Thing[1].Transparency <= 1 then | |
781 | if Thing[2] == "Block1" then | |
782 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
783 | local Mesh = Thing[1].Mesh | |
784 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
785 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
786 | elseif Thing[2] == "Block2" then | |
787 | Thing[1].CFrame = Thing[1].CFrame | |
788 | local Mesh = Thing[7] | |
789 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
790 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
791 | elseif Thing[2] == "Cylinder" then | |
792 | local Mesh = Thing[1].Mesh | |
793 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
794 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
795 | elseif Thing[2] == "Blood" then | |
796 | local Mesh = Thing[7] | |
797 | Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, .5, 0) | |
798 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
799 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
800 | elseif Thing[2] == "Elec" then | |
801 | local Mesh = Thing[1].Mesh | |
802 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
803 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
804 | elseif Thing[2] == "Disappear" then | |
805 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
806 | elseif Thing[2] == "Shatter" then | |
807 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
808 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
809 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
810 | Thing[6] = Thing[6] + Thing[5] | |
811 | end | |
812 | else | |
813 | Part.Parent = nil | |
814 | table.remove(Effects, e) | |
815 | end | |
816 | end | |
817 | end | |
818 | end | |
819 | end | |
820 | end) | |
821 | ||
822 | ||
823 | local lp = game.Players.LocalPlayer | |
824 | local chr = lp.Character | |
825 | local mouseV2 = lp:GetMouse() | |
826 | local euler = CFrame.fromEulerAnglesXYZ | |
827 | local rad = math.rad | |
828 | local trso = chr.Torso | |
829 | ||
830 | ||
831 | ||
832 | ||
833 | ||
834 | ||
835 | ||
836 | ||
837 | ||
838 | ||
839 | ||
840 | ||
841 | ||
842 | ||
843 | ||
844 | ||
845 | ||
846 | ||
847 | ||
848 | ||
849 | ||
850 | ||
851 | ||
852 | ||
853 | ||
854 | hum = chr.Humanoid | |
855 | ||
856 | ||
857 | ||
858 | function CreateMesh(parent, id, x, y, z, texture) | |
859 | local m=Instance.new("SpecialMesh", parent) | |
860 | m.MeshType = "FileMesh" | |
861 | m.MeshId="http://www.roblox.com/asset/?id="..id | |
862 | if texture ~= nil then | |
863 | m.TextureId="http://www.roblox.com/asset/?id="..texture | |
864 | end | |
865 | m.Scale = Vector3.new(x,y,z) | |
866 | end | |
867 | ||
868 | ||
869 | ||
870 | Hat=function() | |
871 | hat = Instance.new("Part", chr) | |
872 | hat.Transparency = 1 | |
873 | hat.Name = "Top hat" | |
874 | hat.Locked = true | |
875 | hat.BrickColor = BrickColor.new("Really black") | |
876 | hat.CanCollide=true | |
877 | hat.Size=Vector3.new(1,1,1) | |
878 | hatw = Instance.new("Weld",hat) | |
879 | hatw.Part0=hat | |
880 | hatw.Part1=chr['Head'] | |
881 | hatw.C0=CFrame.new(0,-1.7,0) | |
882 | hatw.C1=euler(rad(0),rad(0),rad(0)) | |
883 | end | |
884 | ||
885 | Hat() | |
886 | ||
887 | ||
888 | ||
889 | function Name(msg) | |
890 | if hat.Parent then | |
891 | pcall(function() | |
892 | local Gui = Instance.new('BillboardGui', hat) | |
893 | Gui.ExtentsOffset = Vector3.new(0,1.5,0) | |
894 | Gui.Size = UDim2.new(0,200,0,300) | |
895 | local Frame = Instance.new('Frame',Gui) | |
896 | Frame.BackgroundTransparency = 1 | |
897 | Frame.Size = UDim2.new(1,0,1,0) | |
898 | local Txt = Instance.new('TextLabel',Frame) | |
899 | Txt.BackgroundTransparency = 1 | |
900 | Txt.Size = UDim2.new(1,0,1,0) | |
901 | Txt.Font = 'ArialBold' | |
902 | Txt.FontSize = 'Size24' | |
903 | Txt.Text = msg | |
904 | Txt.TextColor3 = BrickColor.new("Really black").Color | |
905 | Txt.TextStrokeColor3 = Color3.new(1,0,0) | |
906 | Txt.TextStrokeTransparency = 0 | |
907 | Txt.TextWrapped = true | |
908 | Txt.TextScaled = false | |
909 | end) | |
910 | else | |
911 | end | |
912 | end | |
913 | ||
914 | function Chat(msg) -- Credit to jillmiles1, kthxbye | |
915 | if hat.Parent then | |
916 | pcall(function() | |
917 | if hat:FindFirstChild("Fazbear Chat Gui") then | |
918 | hat['Fazbear Chat Gui']:destroy() | |
919 | end | |
920 | local Gui = Instance.new('BillboardGui', hat) | |
921 | Gui.Name = "Fazbear Chat Gui" | |
922 | Gui.ExtentsOffset = Vector3.new(0,3,0) | |
923 | Gui.Size = UDim2.new(0,200,0,300) | |
924 | local Frame = Instance.new('Frame',Gui) | |
925 | Frame.BackgroundTransparency = 1 | |
926 | Frame.Size = UDim2.new(1,0,1,0) | |
927 | local Txt = Instance.new('TextLabel',Frame) | |
928 | Txt.BackgroundTransparency = 1 | |
929 | Txt.Size = UDim2.new(1,0,1,0) | |
930 | Txt.Font = 'ArialBold' | |
931 | Txt.Name = "ChatGui" | |
932 | Txt.FontSize = 'Size24' | |
933 | Txt.Text = '' | |
934 | Txt.TextColor3 = BrickColor.new("Really black").Color | |
935 | Txt.TextStrokeColor3 = Color3.new(1,1,1) | |
936 | Txt.TextStrokeTransparency = .5 | |
937 | Txt.TextWrapped = true | |
938 | Txt.TextScaled = false | |
939 | ||
940 | delay(wait(),function() | |
941 | for v = 1, #msg do | |
942 | Txt.Text=string.sub(msg,1,v) | |
943 | Gui.ExtentsOffset = Vector3.new(.1,2.9,0) | |
944 | wait(.009) | |
945 | Gui.ExtentsOffset = Vector3.new(0,3,-0.1) | |
946 | wait(.009) | |
947 | Gui.ExtentsOffset = Vector3.new(0,3,0) | |
948 | end; | |
949 | ||
950 | ||
951 | ||
952 | Gui.ExtentsOffset = Vector3.new(.1,2.9,0) | |
953 | wait(.03) | |
954 | Gui.ExtentsOffset = Vector3.new(0,3,-0.1) | |
955 | wait(.03) | |
956 | Gui.ExtentsOffset = Vector3.new(0,3,0) | |
957 | wait(.03) | |
958 | Gui.ExtentsOffset = Vector3.new(.1,2.9,0) | |
959 | wait(.03) | |
960 | Gui.ExtentsOffset = Vector3.new(0,3,-0.1) | |
961 | wait(.03) | |
962 | Gui.ExtentsOffset = Vector3.new(0,3,0) | |
963 | wait(.03) | |
964 | Gui.ExtentsOffset = Vector3.new(.1,2.9,0) | |
965 | wait(.03) | |
966 | Gui.ExtentsOffset = Vector3.new(0,3,-0.1) | |
967 | wait(.03) | |
968 | Gui.ExtentsOffset = Vector3.new(0,3,0) | |
969 | wait(.03) | |
970 | Gui.ExtentsOffset = Vector3.new(.1,2.9,0) | |
971 | wait(.03) | |
972 | Gui.ExtentsOffset = Vector3.new(0,3,-0.1) | |
973 | wait(.03) | |
974 | Gui.ExtentsOffset = Vector3.new(0,3,0) | |
975 | wait(.03) | |
976 | Gui.ExtentsOffset = Vector3.new(.1,2.9,0) | |
977 | wait(.03) | |
978 | Gui.ExtentsOffset = Vector3.new(0,3,-0.1) | |
979 | wait(.03) | |
980 | Gui.ExtentsOffset = Vector3.new(0,3,0) | |
981 | wait(.03) | |
982 | Gui.ExtentsOffset = Vector3.new(.1,2.9,0) | |
983 | wait(.03) | |
984 | Gui.ExtentsOffset = Vector3.new(0,3,-0.1) | |
985 | wait(.03) | |
986 | Gui.ExtentsOffset = Vector3.new(0,3,0) | |
987 | wait(.03) | |
988 | ||
989 | Txt.TextStrokeTransparency = .6 | |
990 | wait() | |
991 | Txt.TextStrokeTransparency = .7 | |
992 | wait() | |
993 | Txt.TextStrokeTransparency = .8 | |
994 | wait() | |
995 | Txt.TextStrokeTransparency = .9 | |
996 | wait() | |
997 | Txt.TextStrokeTransparency = 1 | |
998 | wait() | |
999 | ||
1000 | for v = 1, #Txt.Text do | |
1001 | Txt.Text=string.sub(msg,-1,v) | |
1002 | ||
1003 | ||
1004 | ||
1005 | ||
1006 | ||
1007 | ||
1008 | ||
1009 | end; | |
1010 | Gui:remove() | |
1011 | end) | |
1012 | end) | |
1013 | else | |
1014 | end | |
1015 | end | |
1016 | ||
1017 | ||
1018 | ||
1019 | ||
1020 | function PlaySound(id, pitch, looped) | |
1021 | epicsound = Instance.new("Sound") | |
1022 | epicsound.Name = "FazbearSound" | |
1023 | epicsound.SoundId = "rbxassetid://"..id | |
1024 | epicsound.Volume = 2 | |
1025 | epicsound.Pitch = pitch | |
1026 | if looped == nil then | |
1027 | looped = true | |
1028 | else | |
1029 | looped = looped | |
1030 | end | |
1031 | wait() | |
1032 | epicsound.Looped = looped | |
1033 | epicsound.Parent = workspace | |
1034 | if epicsound.SoundId=="rbxassetid://tt" then -- TELL ME, TELL ME, WHERE DA FREAKS AT! | |
1035 | epicsound.SoundId="rbxassetid://181158033" | |
1036 | elseif epicsound.SoundId=="rbxassetid://fabulous" then -- FA-FA-FABULOUS! | |
1037 | epicsound.SoundId="rbxassetid://191819419" | |
1038 | elseif epicsound.SoundId=="rbxassetid://ufdb" then -- ultimate final death battle(fairy tail XD) | |
1039 | epicsound.SoundId="rbxassetid://153085393" | |
1040 | elseif epicsound.SoundId=="rbxassetid://nnm" then | |
1041 | epicsound.SoundId="rbxassetid://210189234" | |
1042 | elseif epicsound.SoundId=="rbxassetid://tun" then -- tunak tunak tun | |
1043 | epicsound.SoundId="rbxassetid://162682002" | |
1044 | elseif epicsound.SoundId=="rbxassetid://zelda" then | |
1045 | epicsound.SoundId="rbxassetid://158215156" | |
1046 | elseif epicsound.SoundId=="rbxassetid://cc" then | |
1047 | epicsound.SoundId="rbxassetid://177080835" | |
1048 | end | |
1049 | es=epicsound:clone() | |
1050 | es:Stop() | |
1051 | es.Parent = chr | |
1052 | wait() | |
1053 | es:Play() | |
1054 | end | |
1055 | ||
1056 | ||
1057 | ||
1058 | ||
1059 | lp.Chatted:connect(function(msg) | |
1060 | Chat(msg) | |
1061 | end) | |
1062 | ||
1063 | goldie=true | |
1064 | ||
1065 | ||
1066 | function StopMusic() | |
1067 | if chr:FindFirstChild("FazbearSound") then | |
1068 | if chr.FazbearSound.ClassName == "Sound" then | |
1069 | chr.FazbearSound:Stop() | |
1070 | wait() | |
1071 | chr.FazbearSound:Destroy() | |
1072 | end | |
1073 | end | |
1074 | end | |
1075 | ||
1076 | Name("") | |
1077 | ||
1078 | ||
1079 | mouseV2.KeyDown:connect(function(key) | |
1080 | if key == "g" then | |
1081 | if goldie==false then | |
1082 | goldie=true | |
1083 | ||
1084 | elseif goldie==true then | |
1085 | goldie=false | |
1086 | ||
1087 | end | |
1088 | elseif key == "j" then -- Plays a song | |
1089 | StopMusic() | |
1090 | PlaySound(150456585, 1.1, true) | |
1091 | elseif key == "k" then -- Plays a song | |
1092 | StopMusic() | |
1093 | PlaySound(260170583, 1, true) | |
1094 | Chat("Heh...") | |
1095 | elseif key == "p" then -- Stops any sound(s) playing from your torso | |
1096 | StopMusic() | |
1097 | Chat("All sounds stopped!") | |
1098 | end | |
1099 | end) | |
1100 | ||
1101 | ||
1102 | ||
1103 | hum.Died:connect(function() | |
1104 | es.Pitch = 10 | |
1105 | wait() | |
1106 | es:Pause() | |
1107 | es:Stop() | |
1108 | es.Name = "Ded" | |
1109 | wait() | |
1110 | es:Destroy() | |
1111 | end) | |
1112 | ||
1113 | ||
1114 | ||
1115 | ||
1116 | ||
1117 | ||
1118 | p = (game.Players.LocalPlayer.Name) | |
1119 | char = game.Players.LocalPlayer.Character | |
1120 | ||
1121 | ||
1122 | local player = game.Players.LocalPlayer | |
1123 | repeat wait() until player.Character.Humanoid | |
1124 | local humanoid = player.Character.Humanoid | |
1125 | local mouse = player:GetMouse() | |
1126 | ||
1127 | for i,v in pairs(char:GetChildren()) do | |
1128 | if v.ClassName == 'Accessory' then | |
1129 | v:Destroy() | |
1130 | end | |
1131 | end | |
1132 | ||
1133 | ScarySound1 = Instance.new("Sound") | |
1134 | ScarySound1.Parent = char.Torso | |
1135 | ScarySound1.SoundId = "rbxassetid://161964276" | |
1136 | ScarySound1.Volume = .5 | |
1137 | ||
1138 | ScarySound2 = Instance.new("Sound") | |
1139 | ScarySound2.Parent = char.Torso | |
1140 | ScarySound2.SoundId = "rbxassetid://669623416" | |
1141 | ScarySound2.Volume = 2 | |
1142 | ScarySound2.Looped = true | |
1143 | ||
1144 | ScarySound3 = Instance.new("Sound") | |
1145 | ScarySound3.Parent = char.Torso | |
1146 | ScarySound3.SoundId = "rbxassetid://483810543" | |
1147 | ScarySound3.Volume = 0.3 | |
1148 | ScarySound3.Looped = true | |
1149 | ||
1150 | ScarySound4 = Instance.new("Sound") | |
1151 | ScarySound4.Parent = char.Torso | |
1152 | ScarySound4.SoundId = "rbxassetid://177113856" | |
1153 | ScarySound4.Volume = 2 | |
1154 | ScarySound4.Looped = false | |
1155 | ||
1156 | Punch = Instance.new("Sound") | |
1157 | Punch.Parent = char.Torso | |
1158 | Punch.SoundId = "rbxassetid://146938349" | |
1159 | Punch.Volume = 1.5 | |
1160 | Punch.Looped = false | |
1161 | Punch.Pitch = 0.8 | |
1162 | ||
1163 | hole = Instance.new("Sound") | |
1164 | hole.Parent = char.Torso | |
1165 | hole.SoundId = "rbxassetid://224339308" | |
1166 | hole.Volume = .3 | |
1167 | ||
1168 | ||
1169 | game.Players.LocalPlayer.Character.Sound:Destroy() | |
1170 | ||
1171 | function Normal() | |
1172 | ScarySound3:Play() | |
1173 | char.Humanoid.WalkSpeed = 18 | |
1174 | char.Head.face.Texture = "rbxassetid://0" | |
1175 | char["Left Leg"].Transparency = 0 | |
1176 | char["Head"].Transparency = 0 | |
1177 | char["Right Leg"].Transparency = 0 | |
1178 | char["Torso"].Transparency = 0 | |
1179 | char["Left Arm"].Transparency = 0 | |
1180 | char["Right Arm"].Transparency = 0 | |
1181 | end | |
1182 | ||
1183 | function GoInvisible() | |
1184 | ScarySound3:Stop() | |
1185 | ScarySound1:Stop() | |
1186 | char.Humanoid.WalkSpeed = 120 | |
1187 | char.Head.face.Transparency = 1 | |
1188 | char["Left Leg"].Transparency = 0.5 | |
1189 | char["Head"].Transparency = 0.5 | |
1190 | char["Right Leg"].Transparency = 0.5 | |
1191 | char["Torso"].Transparency = 0.5 | |
1192 | char["Left Arm"].Transparency = 0.5 | |
1193 | char["Right Arm"].Transparency = 0.5 | |
1194 | Hood.Transparency = 0.5 | |
1195 | Mask.Transparency = 0.5 | |
1196 | Orbvc.Transparency = 0.5 | |
1197 | Orbd.Transparency = 0.5 | |
1198 | Orbvc.BrickColor = BrickColor.new("Really red") | |
1199 | Orbd.BrickColor = BrickColor.new("Really red") | |
1200 | wait(0.001) | |
1201 | char["Left Leg"].Transparency = 0.6 | |
1202 | char["Head"].Transparency = 0.6 | |
1203 | char["Right Leg"].Transparency = 0.6 | |
1204 | char["Torso"].Transparency = 0.6 | |
1205 | char["Left Arm"].Transparency = 0.6 | |
1206 | char["Right Arm"].Transparency = 0.6 | |
1207 | Hood.Transparency = 0.6 | |
1208 | Mask.Transparency = 0.6 | |
1209 | Orbvc.Transparency = 0.6 | |
1210 | Orbd.Transparency = 0.6 | |
1211 | wait(0.001) | |
1212 | char["Left Leg"].Transparency = 0.7 | |
1213 | char["Head"].Transparency = 0.7 | |
1214 | char["Right Leg"].Transparency = 0.7 | |
1215 | char["Torso"].Transparency = 0.7 | |
1216 | char["Left Arm"].Transparency = 0.7 | |
1217 | char["Right Arm"].Transparency = 0.7 | |
1218 | Hood.Transparency = 0.7 | |
1219 | Mask.Transparency = 0.7 | |
1220 | Orbvc.Transparency = 0.7 | |
1221 | Orbd.Transparency = 0.7 | |
1222 | wait(0.001) | |
1223 | char["Left Leg"].Transparency = 1 | |
1224 | char["Head"].Transparency = 1 | |
1225 | char["Right Leg"].Transparency = 1 | |
1226 | char["Torso"].Transparency = 1 | |
1227 | char["Left Arm"].Transparency = 1 | |
1228 | char["Right Arm"].Transparency = 1 | |
1229 | Hood.Transparency = 1 | |
1230 | Mask.Transparency = 1 | |
1231 | Orbvc.Transparency = 1 | |
1232 | Orbd.Transparency = 1 | |
1233 | end | |
1234 | ||
1235 | function GoVisible() | |
1236 | ScarySound3:Play() | |
1237 | char.Humanoid.WalkSpeed = 16 | |
1238 | ScarySound1:Play() | |
1239 | char.Head.face.Transparency = 0 | |
1240 | Orbvc.BrickColor = BrickColor.new("Really black") | |
1241 | Orbd.BrickColor = BrickColor.new("Really black") | |
1242 | char["Left Leg"].Transparency = 0.9 | |
1243 | char["Head"].Transparency = 0.9 | |
1244 | char["Right Leg"].Transparency = 9 | |
1245 | char["Torso"].Transparency = 0.9 | |
1246 | char["Left Arm"].Transparency = 0.9 | |
1247 | char["Right Arm"].Transparency = 0.9 | |
1248 | Hood.Transparency = 0.9 | |
1249 | Mask.Transparency = 0.9 | |
1250 | Orbvc.Transparency = 0.9 | |
1251 | Orbd.Transparency = 0.9 | |
1252 | wait(0.001) | |
1253 | char["Left Leg"].Transparency = 0.7 | |
1254 | char["Head"].Transparency = 0.7 | |
1255 | char["Right Leg"].Transparency = 0.7 | |
1256 | char["Torso"].Transparency = 0.7 | |
1257 | char["Left Arm"].Transparency = 0.7 | |
1258 | char["Right Arm"].Transparency = 0.7 | |
1259 | Hood.Transparency = 0.7 | |
1260 | Mask.Transparency = 0.7 | |
1261 | Orbvc.Transparency = 0.7 | |
1262 | Orbd.Transparency = 0.7 | |
1263 | wait(0.001) | |
1264 | char["Left Leg"].Transparency = 0 | |
1265 | char["Head"].Transparency = 0 | |
1266 | char["Right Leg"].Transparency = 0 | |
1267 | char["Torso"].Transparency = 0 | |
1268 | char["Left Arm"].Transparency = 0 | |
1269 | char["Right Arm"].Transparency = 0 | |
1270 | Hood.Transparency = 0 | |
1271 | Mask.Transparency = 0 | |
1272 | Orbvc.Transparency = 0 | |
1273 | Orbd.Transparency = 0 | |
1274 | end | |
1275 | ||
1276 | Normal() | |
1277 | ||
1278 | Music1 = New("Sound",chara,"Music",{SoundId = "rbxassetid://293341992",Volume = 2,Looped = true}) | |
1279 | Music1.Pitch = 1 | |
1280 | musicon = false | |
1281 | mouse.KeyDown:connect(function(key) | |
1282 | if key == "z" then | |
1283 | if char.Head.Transparency == 0 then | |
1284 | GoInvisible() | |
1285 | ||
1286 | elseif char.Head.Transparency == 1 then | |
1287 | GoVisible() | |
1288 | Chat("...") | |
1289 | end | |
1290 | end end) | |
1291 | ||
1292 | mouse.KeyDown:connect(function(key) | |
1293 | if key == "x" then | |
1294 | if ScarySound2.IsPlaying == false then | |
1295 | ScarySound2:Play() | |
1296 | elseif ScarySound2.IsPlaying == true then | |
1297 | ScarySound2:Stop() | |
1298 | ||
1299 | ||
1300 | end | |
1301 | end end) | |
1302 | ||
1303 | mouse.KeyDown:connect(function(key) | |
1304 | if key == "r" then | |
1305 | if ScarySound4.IsPlaying == false then | |
1306 | ScarySound4:Play() | |
1307 | Chat("Hello...") | |
1308 | wait(1.5) | |
1309 | Chat("greetings...") | |
1310 | wait(2) | |
1311 | Chat("o my...") | |
1312 | wait(1.5) | |
1313 | Chat("he have another victim of the disease") | |
1314 | wait(3) | |
1315 | Chat("you are not a doctor...") | |
1316 | wait(2) | |
1317 | Chat("i sense the the disease in you") | |
1318 | wait(2.3) | |
1319 | Chat("i am the cure...") | |
1320 | wait(2) | |
1321 | Chat("do not be afraid") | |
1322 | wait(2) | |
1323 | Chat("i am the cure") | |
1324 | wait(2) | |
1325 | Chat("stop resisting...") | |
1326 | wait(1.8) | |
1327 | Chat("i am here to cure you...") | |
1328 | ||
1329 | ||
1330 | ||
1331 | ||
1332 | end | |
1333 | end end) | |
1334 | mouse.KeyDown:connect(function(key) | |
1335 | if key == "u" then | |
1336 | for _, z in pairs(workspace:GetChildren()) do | |
1337 | ||
1338 | if z.Name == "Zombie" then | |
1339 | Chat("Clean...") | |
1340 | z:Destroy() | |
1341 | ||
1342 | end | |
1343 | end | |
1344 | end | |
1345 | end) | |
1346 | ||
1347 | ||
1348 | mouse.KeyDown:connect(function(key) | |
1349 | if key == "m" then | |
1350 | if musicon == true then | |
1351 | Music1:Stop() | |
1352 | musicon = false | |
1353 | Chat("Auto Target: Deactivated") | |
1354 | else | |
1355 | Chat("Auto Target: Activated") | |
1356 | Music1:Play() | |
1357 | musicon = true | |
1358 | ||
1359 | end | |
1360 | end | |
1361 | end) | |
1362 | ||
1363 | Virus = true | |
1364 | ||
1365 | ||
1366 | mouse.KeyDown:connect(function(key) | |
1367 | if key == "v" then | |
1368 | if Virus == true then | |
1369 | Chat("Infection: Deactivated") | |
1370 | Virus = false | |
1371 | ||
1372 | else | |
1373 | ||
1374 | Virus = true | |
1375 | Chat("Infection: Activated") | |
1376 | end | |
1377 | end | |
1378 | end) | |
1379 | ||
1380 | ||
1381 | ||
1382 | mouse.KeyDown:connect(function(key) | |
1383 | if key == "h" then | |
1384 | for _, z in pairs(workspace:GetChildren()) do | |
1385 | ||
1386 | if z.Name == "Zombie" then | |
1387 | ||
1388 | ||
1389 | ||
1390 | end | |
1391 | end | |
1392 | end | |
1393 | end) | |
1394 | ||
1395 | ||
1396 | ||
1397 | ||
1398 | mouse.KeyDown:connect(function(key) | |
1399 | if key == "f" then | |
1400 | if targetted == nil then | |
1401 | targetted = char | |
1402 | else | |
1403 | ||
1404 | targetted = nil | |
1405 | end | |
1406 | ||
1407 | ||
1408 | end | |
1409 | end) | |
1410 | ||
1411 | ||
1412 | ||
1413 | ||
1414 | ||
1415 | function SpawnZombie() | |
1416 | ||
1417 | ||
1418 | if ZomWait == false and ZomWait2 == false then | |
1419 | Zombie.Parent = game.Lighting | |
1420 | Zombie2 = Zombie:Clone() | |
1421 | Zombie3 = Zombie:Clone() | |
1422 | ||
1423 | Zombie:Destroy() | |
1424 | ---------------------------- | |
1425 | ZomWait2 = true | |
1426 | wait() | |
1427 | ZomWait = true | |
1428 | end | |
1429 | ||
1430 | ||
1431 | ||
1432 | if ZomWait == true and ZomWait2 == false then | |
1433 | Zombie3.Parent = game.Lighting | |
1434 | Zombie2 = Zombie3:Clone() | |
1435 | Zombie = Zombie3:Clone() | |
1436 | ||
1437 | Zombie3:Destroy() | |
1438 | ---------------------------- | |
1439 | ZomWait2 = true | |
1440 | wait() | |
1441 | ZomWait = false | |
1442 | end | |
1443 | Zombie2.Parent = game.Workspace | |
1444 | ||
1445 | end | |
1446 | ||
1447 | ||
1448 | ||
1449 | ||
1450 | function ResetZombie() | |
1451 | wait(4) | |
1452 | ZomSyle = false | |
1453 | ZomWait2 = false | |
1454 | ||
1455 | end | |
1456 | waitV2 = false | |
1457 | function onTouch(part) | |
1458 | ||
1459 | local humanoid = part.Parent:findFirstChild("Humanoid") | |
1460 | local model = part.Parent | |
1461 | local torso = part.Parent:FindFirstChild("Torso") | |
1462 | local head = part.Parent:findFirstChild("Head") | |
1463 | local leftleg = part.Parent:findFirstChild("Left Leg") | |
1464 | local rightleg = part.Parent:findFirstChild("Right Leg") | |
1465 | local leftarm = part.Parent:findFirstChild("Left Arm") | |
1466 | local rightarm = part.Parent:findFirstChild("Right Arm") | |
1467 | if model.Name == 'Zombie' == false and model.Name == ''..p == false and Virus == true and waitV2 == false then | |
1468 | waitV2 = true | |
1469 | wait(.2) | |
1470 | waitV2 = false | |
1471 | ||
1472 | ||
1473 | ||
1474 | ||
1475 | if (humanoid ~=nil) then | |
1476 | ||
1477 | --humanoid.Health = 0 | |
1478 | ||
1479 | ||
1480 | ---------------------------R15------------------------------------------------- | |
1481 | if part.Parent:FindFirstChild("Torso") == nil and model.Humanoid.Health == 0 == false then | |
1482 | local torso2 = part.Parent:FindFirstChild("UpperTorso") | |
1483 | torso2:Destroy() | |
1484 | end | |
1485 | ------------------------------------------------------------------------------- | |
1486 | ||
1487 | ||
1488 | ||
1489 | humanoid.Sit = true | |
1490 | wait(0.5) | |
1491 | torso.Anchored = true | |
1492 | wait(.3) | |
1493 | zomchar = humanoid.Parent | |
1494 | e=Instance.new('Part', model) | |
1495 | e.Size = Vector3.new(2.25,2.25,2.25) | |
1496 | e.Transparency = 1 | |
1497 | e.Anchored = true | |
1498 | e.CFrame = CFrame.new(torso.Position) | |
1499 | ||
1500 | ||
1501 | ||
1502 | wait(1) | |
1503 | torso:Destroy() | |
1504 | q=Instance.new('ParticleEmitter', e) | |
1505 | q.Size = NumberSequence.new(2,.0) | |
1506 | q.Rate = 500 | |
1507 | q.Transparency = NumberSequence.new(0,1) | |
1508 | q.Speed = NumberRange.new(7) | |
1509 | q.VelocitySpread = 100 | |
1510 | q.Lifetime = NumberRange.new(0.1,1) | |
1511 | q.Texture = 'rbxassetid://164417280' | |
1512 | wait(.1) | |
1513 | torso.Anchored = true | |
1514 | rightleg.Anchored = true | |
1515 | leftleg.Anchored = true | |
1516 | rightarm.Anchored = true | |
1517 | leftarm.Anchored = true | |
1518 | ded = Instance.new("Sound") | |
1519 | ded.Parent = e | |
1520 | ded.SoundId = "rbxassetid://130976109" | |
1521 | ded.Volume = 3 | |
1522 | ded.Looped = false | |
1523 | wait() | |
1524 | ||
1525 | ded:Play() | |
1526 | ||
1527 | wait(1) | |
1528 | leftleg.Transparency = 0.5 | |
1529 | head.Transparency = 0.5 | |
1530 | rightleg.Transparency = 0.5 | |
1531 | torso.Transparency = 0.5 | |
1532 | leftarm.Transparency = 0.5 | |
1533 | rightarm.Transparency = 0.5 | |
1534 | ||
1535 | ||
1536 | wait(0.001) | |
1537 | leftleg.Transparency = 0.6 | |
1538 | head.Transparency = 0.6 | |
1539 | rightleg.Transparency = 0.6 | |
1540 | torso.Transparency = 0.6 | |
1541 | leftarm.Transparency = 0.6 | |
1542 | rightarm.Transparency = 0.6 | |
1543 | ||
1544 | wait(0.001) | |
1545 | leftleg.Transparency = 0.7 | |
1546 | head.Transparency = 0.7 | |
1547 | rightleg.Transparency = 0.7 | |
1548 | torso.Transparency = 0.7 | |
1549 | leftarm.Transparency = 0.7 | |
1550 | rightarm.Transparency = 0.7 | |
1551 | ||
1552 | ||
1553 | ||
1554 | ||
1555 | ||
1556 | ||
1557 | wait(0.001) | |
1558 | leftleg.Transparency = 1 | |
1559 | head.Transparency = 1 | |
1560 | rightleg.Transparency = 1 | |
1561 | torso.Transparency = 1 | |
1562 | leftarm.Transparency = 1 | |
1563 | rightarm.Transparency = 1 | |
1564 | wait() | |
1565 | ||
1566 | SpawnZombie() | |
1567 | Zombie2.Torso.Touched:connect(onTouch) | |
1568 | Zombie2.Name = 'Zombie' | |
1569 | function AutoJump() | |
1570 | Zombie2.Humanoid.Jump = true | |
1571 | end | |
1572 | Zombie2.Torso.Touched:connect(AutoJump) | |
1573 | wait() | |
1574 | Zombie2:MoveTo(zomchar.Head.Position + Vector3.new(math.random(0,1),0,math.random(0,1))) | |
1575 | ---------------------- | |
1576 | ||
1577 | if ZomSyle == false then | |
1578 | ZomSyle = true | |
1579 | ||
1580 | ||
1581 | ||
1582 | ||
1583 | ||
1584 | ||
1585 | ||
1586 | ||
1587 | Zombie2.archivable = false | |
1588 | ||
1589 | ||
1590 | skin = zomchar["Body Colors"]:Clone() | |
1591 | skin.Parent = Zombie2 | |
1592 | wait() | |
1593 | ||
1594 | ||
1595 | Character= Zombie2 | |
1596 | plr = Zombie2 | |
1597 | Headmaker = Character.Head | |
1598 | Headcol1 = Headmaker.BrickColor | |
1599 | Headmat = Headmaker.Material | |
1600 | Headsize = Headmaker.Size | |
1601 | Headsize2 = Headmaker.Mesh.Scale | |
1602 | hed = Character.Head | |
1603 | hed.Transparency = 1 | |
1604 | ||
1605 | local Headnr1 = Instance.new("Model",Character.Head) | |
1606 | Headnr1.Name = "Lmao" | |
1607 | local Headnr2 = Instance.new("Model",Headnr1) | |
1608 | Headnr2.Name = ""..zomchar.Name | |
1609 | ||
1610 | ||
1611 | ---------------------------------------------------------- | |
1612 | wait() | |
1613 | local Mask = Instance.new("Part", Headnr2) | |
1614 | Mask.Name = "Head" | |
1615 | Mask.CanCollide = false | |
1616 | Mask.BrickColor = Headcol1 | |
1617 | Mask.Transparency = 0 | |
1618 | Mask.Material = Headmat | |
1619 | Mask.Size = Headsize | |
1620 | Mask.TopSurface = Enum.SurfaceType.Smooth | |
1621 | Mask.BottomSurface = Enum.SurfaceType.Smooth | |
1622 | local Weld = Instance.new("Weld", Mask) | |
1623 | Weld.Part0 = Character.Head | |
1624 | Weld.Part1 = Mask | |
1625 | Weld.C1 = CFrame.new(0,0,0) | |
1626 | ||
1627 | local M1 = Instance.new("SpecialMesh") | |
1628 | M1.Parent = Mask | |
1629 | M1.MeshType='Head' | |
1630 | M1.Scale = Headsize2 | |
1631 | ---------------------------------------------------------- | |
1632 | local Name2 = Instance.new("Humanoid",Headnr2) | |
1633 | ||
1634 | wait() | |
1635 | ||
1636 | for i,v in pairs(zomchar:GetChildren()) do | |
1637 | if v:IsA("CharacterMesh") then | |
1638 | v:clone().Parent = Zombie2 | |
1639 | end | |
1640 | ||
1641 | if v:IsA("ShirtGraphic") then | |
1642 | v:clone().Parent = Zombie2 | |
1643 | end | |
1644 | ||
1645 | if v:IsA("Pants") then | |
1646 | v:clone().Parent = Zombie2 | |
1647 | end | |
1648 | if v:IsA("Shirt") then | |
1649 | v:clone().Parent = Zombie2 | |
1650 | ||
1651 | end | |
1652 | ||
1653 | ||
1654 | if v:IsA("Accessory") then | |
1655 | v:clone().Parent = Zombie2 | |
1656 | end | |
1657 | ||
1658 | if v:IsA("Hat") then | |
1659 | v:clone().Parent = Zombie2 | |
1660 | end | |
1661 | ||
1662 | end | |
1663 | ||
1664 | ||
1665 | ||
1666 | end | |
1667 | ||
1668 | ||
1669 | ||
1670 | ||
1671 | ||
1672 | ||
1673 | ||
1674 | ---------------------- | |
1675 | wait() | |
1676 | leftleg:Destroy() | |
1677 | head:Destroy() | |
1678 | rightleg:Destroy() | |
1679 | leftarm:Destroy() | |
1680 | rightarm:Destroy() | |
1681 | ResetZombie() | |
1682 | end | |
1683 | end | |
1684 | end | |
1685 | ||
1686 | ||
1687 | ||
1688 | char.Torso.Touched:connect(onTouch) | |
1689 | ||
1690 | mouse.KeyDown:connect(function(key) | |
1691 | if key == "c" then | |
1692 | ||
1693 | LockOn() | |
1694 | ||
1695 | ||
1696 | ||
1697 | ||
1698 | ||
1699 | end | |
1700 | end) | |
1701 | ||
1702 | ||
1703 | debounce = false | |
1704 | ||
1705 | function onTouched(hit) | |
1706 | hole:Play() | |
1707 | hit.CanCollide=false | |
1708 | wait(.5) | |
1709 | hit.CanCollide = true | |
1710 | debounce = true | |
1711 | ||
1712 | end | |
1713 | game.Players.LocalPlayer.Character.Torso.Touched:connect(onTouched) | |
1714 | ||
1715 | ||
1716 | ||
1717 | game:GetService("RunService"):BindToRenderStep("ew", 0, function() | |
1718 | ||
1719 | ||
1720 | if targetted == nil and musicon == true then | |
1721 | print('Waiting For A Target...') | |
1722 | wait() | |
1723 | GetPlayers() | |
1724 | local d = math.random(1, #dft) | |
1725 | local s = d | |
1726 | print(''..dft[s]..'?') | |
1727 | ||
1728 | ||
1729 | ||
1730 | for _, z in pairs(workspace:GetChildren()) do | |
1731 | ||
1732 | if z.Name == ""..dft[s] then | |
1733 | ||
1734 | ||
1735 | ||
1736 | ||
1737 | ||
1738 | targetted = z | |
1739 | ||
1740 | if z.Name == ''..p then | |
1741 | ||
1742 | targetted = nil | |
1743 | ||
1744 | print('Wait a sec is that not me!') | |
1745 | ||
1746 | end | |
1747 | end | |
1748 | end | |
1749 | ||
1750 | ||
1751 | end | |
1752 | ||
1753 | if musicon == true and targetted.Humanoid.Health == 0 then | |
1754 | targetted = nil | |
1755 | ||
1756 | end | |
1757 | ||
1758 | for _, z in pairs(workspace:GetChildren()) do | |
1759 | ||
1760 | if z.Name == "Zombie" then | |
1761 | ||
1762 | z.Humanoid:MoveTo(targetted.Head.Position) | |
1763 | ||
1764 | end | |
1765 | end | |
1766 | for _, z in pairs(workspace:GetChildren()) do | |
1767 | ||
1768 | if z.Name == "Zombie" then | |
1769 | if z.Humanoid.Health == 0 then | |
1770 | z.Head.face.Transparency = 1 | |
1771 | z["Left Leg"].Transparency = 0.5 | |
1772 | z["Head"].Transparency = 0.5 | |
1773 | z["Right Leg"].Transparency = 0.5 | |
1774 | z["Torso"].Transparency = 0.5 | |
1775 | z["Left Arm"].Transparency = 0.5 | |
1776 | z["Right Arm"].Transparency = 0.5 | |
1777 | wait(0.1) | |
1778 | z:Destroy() | |
1779 | end | |
1780 | end | |
1781 | end | |
1782 | ||
1783 | ||
1784 | ||
1785 | ------------------- | |
1786 | end) | |
1787 | ||
1788 | ||
1789 | ||
1790 | print('Loaded...') | |
1791 | print('---------------------') | |
1792 | print('Made by 123jl123') | |
1793 | print('---------------------') | |
1794 | print('do not leak...') | |
1795 | print('Have a nice day :)') | |
1796 | print('---------------------') | |
1797 | while wait() do | |
1798 | ||
1799 | ||
1800 | ||
1801 | char["Left Leg"].BrickColor = BrickColor.new("Really black") | |
1802 | char["Head"].BrickColor = BrickColor.new("Really black") | |
1803 | char["Right Leg"].BrickColor = BrickColor.new("Really black") | |
1804 | char["Torso"].BrickColor = BrickColor.new("Really black") | |
1805 | char["Left Arm"].BrickColor = BrickColor.new("Black") | |
1806 | char["Right Arm"].BrickColor = BrickColor.new("Black") | |
1807 | imgl.Rotation = imgl.Rotation + 1 | |
1808 | if targetted ~= nil then | |
1809 | crosshair.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso") | |
1810 | crosshair.Enabled = true | |
1811 | ||
1812 | elseif targetted == nil then | |
1813 | ||
1814 | crosshair.Adornee = nil | |
1815 | crosshair.Enabled = false | |
1816 | ||
1817 | end | |
1818 | ||
1819 | ||
1820 | ||
1821 | ||
1822 | ||
1823 | ||
1824 | ||
1825 | ||
1826 | ||
1827 | ||
1828 | ||
1829 | ||
1830 | end | |
1831 | ||
1832 | ||
1833 | ------------------------------------------------------------------------ |