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import pygame
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#Need to now import Random
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import random
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pygame.init()
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#General Variables
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running = True
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window = pygame.display.set_mode((400,600))
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clock = pygame.time.Clock()
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#New Variables
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randx = random.randrange(0, 300)
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randy = 0
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score = 0
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pygame.display.set_caption('Race car')
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class car(pygame.sprite.Sprite):
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    def __init__(self,location):
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        pygame.sprite.Sprite.__init__(self)
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        self.image = pygame.image.load('racecar.png').convert_alpha()
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        self.x_change = 0
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        self.x = 370
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        self.y = 430
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car1 = car([370,430])
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car1 = car([370,430])