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AddTask("", { -- task name
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        locks= LOCKS., --locks for a task
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        keys_given=KEYS., --keys a task gives
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    	entrance_room_chance = 0, -- chance for an entrance room
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     entrance_room_chance = 0, -- chance for an entrance room
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     	entrance_room = {}, -- what that entrance room should be
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     entrance_room = {}, -- what that entrance room should be
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        background_room="", -- the background room
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     	make_loop = false-- causes a donut shaped task
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     	crosslink_factor = 0 -- to determine crosslink factor
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     	maze_tiles = {} -- used in the labrynth
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