View difference between Paste ID: n76yRkCj and 4YqQhabH
SHOW: | | - or go back to the newest paste.
1
CREATE_NM_MESSAGE 
2
GIVE_PED_NM_MESSAGE		
3
4
		nm0000_stopAllBehaviours,
5
		nm0001,
6
		nm0002_start,
7
		nm0003_activePose,
8
		nm0004,
9
		nm0005_mask,
10
		nm0006_useGravityCompensation,
11
		nm0007_animSource,
12
		nm0008_applyImpulse,
13
		nm0009,
14
		nm0010_equalizeAmount,
15
		nm0011_partIndex,
16
		nm0012_impulse,
17
		nm0013_hitPoint,
18
		nm0014_localHitPointInfo,
19
		nm0015_localImpulseInfo,
20
		nm0016_angularImpulse,
21
		nm0017_applyBulletImpulse,
22
		nm0018,
23
		nm0019_equalizeAmount,
24
		nm0020_partIndex,
25
		nm0021_impulse,
26
		nm0022_hitPoint,
27
		nm0023_localHitPointInfo,
28
		nm0024_buoyancy,
29
		nm0025,
30
		nm0026_surfacePoint,
31
		nm0027_surfaceNormal,
32
		nm0028_buoyancy,
33
		nm0029_chestBuoyancy,
34
		nm0030_damping,
35
		nm0031_righting,
36
		nm0032_rightingStrength,
37
		nm0033_rightingTime,
38
		nm0034_bodyRelax,
39
		nm0035,
40
		nm0036_relaxation,
41
		nm0037_damping,
42
		nm0038_mask,
43
		nm0039_holdPose,
44
		nm0040_carried,
45
		nm0041,
46
		nm0042_configureBalance,
47
		nm0043,
48
		nm0044_stepHeight,
49
		nm0045_stepHeightInc4Step,
50
		nm0046_legsApartRestep,
51
		nm0047_legsTogetherRestep,
52
		nm0048_legsApartMax,
53
		nm0049_taperKneeStrength,
54
		nm0050_legStiffness,
55
		nm0051_leftLegSwingDamping,
56
		nm0052_rightLegSwingDamping,
57
		nm0053_opposeGravityLegs,
58
		nm0054_opposeGravityAnkles,
59
		nm0055_leanAcc,
60
		nm0056_hipLeanAcc,
61
		nm0057_leanAccMax,
62
		nm0058_resistAcc,
63
		nm0059_resistAccMax,
64
		nm0060_footSlipCompOnMovingFloor,
65
		nm0061_ankleEquilibrium,
66
		nm0062_extraFeetApart,
67
		nm0063_dontStepTime,
68
		nm0064_balanceAbortThreshold,
69
		nm0065_giveUpHeight,
70
		nm0066_stepClampScale,
71
		nm0067_stepClampScaleVariance,
72
		nm0068_predictionTimeHip,
73
		nm0069_predictionTime,
74
		nm0070_predictionTimeVariance,
75
		nm0071_maxSteps,
76
		nm0072_fallType,
77
		nm0073_fallMult,
78
		nm0074_fallReduceGravityComp,
79
		nm0075_maxBalanceTime,
80
		nm0076_stableLinSpeedThresh,
81
		nm0077_stableRotSpeedThresh,
82
		nm0078_failMustCollide,
83
		nm0079_ignoreFailure,
84
		nm0080_changeStepTime,
85
		nm0081_balanceIndefinitely,
86
		nm0082_rampHipPitchOnFail,
87
		nm0083_movingFloor,
88
		nm0084_airborneStep,
89
		nm0085_useComDirTurnVelThresh,
90
		nm0086_minKneeAngle,
91
		nm0087_flatterSwingFeet,
92
		nm0088_flatterStaticFeet,
93
		nm0089_leanAgainstVelocity,
94
		nm0090_stepDecisionThreshold,
95
		nm0091_stepIfInSupport,
96
		nm0092_alwaysStepWithFarthest,
97
		nm0093_standUp,
98
		nm0094_depthFudge,
99
		nm0095_depthFudgeStagger,
100
		nm0096_footFriction,
101
		nm0097_footFrictionStagger,
102
		nm0098_giveUpHeightEnd,
103
		nm0099_balanceAbortThresholdEnd,
104
		nm0100_giveUpRampDuration,
105
		nm0101_leanToAbort,
106
		nm0102_configureBalanceReset,
107
		nm0103,
108
		nm0104_configureBullets,
109
		nm0105,
110
		nm0106_impulseSpreadOverParts,
111
		nm0107_impulseLeakageStrengthScaled,
112
		nm0108_impulsePeriod,
113
		nm0109_impulseTorqueScale,
114
		nm0110_loosenessFix,
115
		nm0111_impulseDelay,
116
		nm0112_impulseReductionPerShot,
117
		nm0113_impulseRecovery,
118
		nm0114_impulseMinLeakage,
119
		nm0115_torqueMode,
120
		nm0116_torqueSpinMode,
121
		nm0117_torqueFilterMode,
122
		nm0118_torqueAlwaysSpine3,
123
		nm0119_torqueDelay,
124
		nm0120_torquePeriod,
125
		nm0121_torqueGain,
126
		nm0122_torqueCutoff,
127
		nm0123_torqueReductionPerTick,
128
		nm0124_liftGain,
129
		nm0125_counterImpulseDelay,
130
		nm0126_counterImpulseMag,
131
		nm0127_counterAfterMagReached,
132
		nm0128_doCounterImpulse,
133
		nm0129_counterImpulse2Hips,
134
		nm0130_impulseAirMult,
135
		nm0131_impulseAirMultStart,
136
		nm0132_impulseAirMax,
137
		nm0133_impulseAirApplyAbove,
138
		nm0134_impulseAirOn,
139
		nm0135_impulseOneLegMult,
140
		nm0136_impulseOneLegMultStart,
141
		nm0137_impulseOneLegMax,
142
		nm0138_impulseOneLegApplyAbove,
143
		nm0139_impulseOneLegOn,
144
		nm0140_rbRatio,
145
		nm0141_rbLowerShare,
146
		nm0142_rbMoment,
147
		nm0143_rbMaxTwistMomentArm,
148
		nm0144_rbMaxBroomMomentArm,
149
		nm0145_rbRatioAirborne,
150
		nm0146_rbMomentAirborne,
151
		nm0147_rbMaxTwistMomentArmAirborne,
152
		nm0148_rbMaxBroomMomentArmAirborne,
153
		nm0149_rbRatioOneLeg,
154
		nm0150_rbMomentOneLeg,
155
		nm0151_rbMaxTwistMomentArmOneLeg,
156
		nm0152_rbMaxBroomMomentArmOneLeg,
157
		nm0153_rbTwistAxis,
158
		nm0154_rbPivot,
159
		nm0155_configureShotInjuredArm,
160
		nm0156,
161
		nm0157_injuredArmTime,
162
		nm0158_hipYaw,
163
		nm0159_hipRoll,
164
		nm0160_forceStepExtraHeight,
165
		nm0161_shrugTime,
166
		nm0162_forceStep,
167
		nm0163_stepTurn,
168
		nm0164_velMultiplierStart,
169
		nm0165_velMultiplierEnd,
170
		nm0166_velForceStep,
171
		nm0167_velStepTurn,
172
		nm0168_velScales,
173
		nm0169_configureShotInjuredLeg,
174
		nm0170,
175
		nm0171_timeBeforeCollapseWoundLeg,
176
		nm0172_legInjuryTime,
177
		nm0173_legForceStep,
178
		nm0174_legLimpBend,
179
		nm0175_legLiftTime,
180
		nm0176_legInjury,
181
		nm0177_legInjuryHipPitch,
182
		nm0178_legInjuryLiftHipPitch,
183
		nm0179_legInjurySpineBend,
184
		nm0180_legInjuryLiftSpineBend,
185
		nm0181_dangle,
186
		nm0182,
187
		nm0183_doGrab,
188
		nm0184_grabFrequency,
189
		nm0185_defineAttachedObject,
190
		nm0186,
191
		nm0187_partIndex,
192
		nm0188_objectMass,
193
		nm0189_worldPos,
194
		nm0190_forceToBodyPart,
195
		nm0191,
196
		nm0192_partIndex,
197
		nm0193_force,
198
		nm0194_forceDefinedInPartSpace,
199
		nm0195_leanInDirection,
200
		nm0196,
201
		nm0197_leanAmount,
202
		nm0198_dir,
203
		nm0199_leanRandom,
204
		nm0200,
205
		nm0201_leanAmountMin,
206
		nm0202_leanAmountMax,
207
		nm0203_changeTimeMin,
208
		nm0204_changeTimeMax,
209
		nm0205_leanToPosition,
210
		nm0206,
211
		nm0207_leanAmount,
212
		nm0208_pos,
213
		nm0209_leanTowardsObject,
214
		nm0210,
215
		nm0211_leanAmount,
216
		nm0212_offset,
217
		nm0213_instanceIndex,
218
		nm0214_boundIndex,
219
		nm0215_hipsLeanInDirection,
220
		nm0216,
221
		nm0217_leanAmount,
222
		nm0218_dir,
223
		nm0219_hipsLeanRandom,
224
		nm0220,
225
		nm0221_leanAmountMin,
226
		nm0222_leanAmountMax,
227
		nm0223_changeTimeMin,
228
		nm0224_changeTimeMax,
229
		nm0225_hipsLeanToPosition,
230
		nm0226,
231
		nm0227_leanAmount,
232
		nm0228_pos,
233
		nm0229_hipsLeanTowardsObject,
234
		nm0230,
235
		nm0231_leanAmount,
236
		nm0232_offset,
237
		nm0233_instanceIndex,
238
		nm0234_boundIndex,
239
		nm0235_forceLeanInDirection,
240
		nm0236,
241
		nm0237_leanAmount,
242
		nm0238_dir,
243
		nm0239_bodyPart,
244
		nm0240_forceLeanRandom,
245
		nm0241,
246
		nm0242_leanAmountMin,
247
		nm0243_leanAmountMax,
248
		nm0244_changeTimeMin,
249
		nm0245_changeTimeMax,
250
		nm0246_bodyPart,
251
		nm0247_forceLeanToPosition,
252
		nm0248,
253
		nm0249_leanAmount,
254
		nm0250_pos,
255
		nm0251_bodyPart,
256
		nm0252_forceLeanTowardsObject,
257
		nm0253,
258
		nm0254_leanAmount,
259
		nm0255_offset,
260
		nm0256_instanceIndex,
261
		nm0257_boundIndex,
262
		nm0258_bodyPart,
263
		nm0259_setStiffness,
264
		nm0260,
265
		nm0261_bodyStiffness,
266
		nm0262_damping,
267
		nm0263_mask,
268
		nm0264_setMuscleStiffness,
269
		nm0265,
270
		nm0266_muscleStiffness,
271
		nm0267_mask,
272
		nm0268_setWeaponMode,
273
		nm0269,
274
		nm0270_weaponMode,
275
		nm0271_shotRelax,
276
		nm0272,
277
		nm0273_relaxPeriodUpper,
278
		nm0274_relaxPeriodLower,
279
		nm0275_fireWeapon,
280
		nm0276,
281
		nm0277_firedWeaponStrength,
282
		nm0278_gunHandEnum,
283
		nm0279_applyFireGunForceAtClavicle,
284
		nm0280_inhibitTime,
285
		nm0281_direction,
286
		nm0282_split,
287
		nm0283_configureConstraints,
288
		nm0284,
289
		nm0285_handCuffs,
290
		nm0286_handCuffsBehindBack,
291
		nm0287_legCuffs,
292
		nm0288_rightDominant,
293
		nm0289_passiveMode,
294
		nm0290_bespokeBehaviour,
295
		nm0291_blend2ZeroPose,
296
		nm0292_stayUpright,
297
		nm0293,
298
		nm0294_useForces,
299
		nm0295_useTorques,
300
		nm0296_lastStandMode,
301
		nm0297_lastStandSinkRate,
302
		nm0298_lastStandHorizDamping,
303
		nm0299_lastStandMaxTime,
304
		nm0300_turnTowardsBullets,
305
		nm0301_velocityBased,
306
		nm0302_torqueOnlyInAir,
307
		nm0303_forceStrength,
308
		nm0304_forceDamping,
309
		nm0305_forceFeetMult,
310
		nm0306_forceSpine3Share,
311
		nm0307_forceLeanReduction,
312
		nm0308_forceInAirShare,
313
		nm0309_forceMin,
314
		nm0310_forceMax,
315
		nm0311_forceSaturationVel,
316
		nm0312_forceThresholdVel,
317
		nm0313_torqueStrength,
318
		nm0314_torqueDamping,
319
		nm0315_torqueSaturationVel,
320
		nm0316_torqueThresholdVel,
321
		nm0317_supportPosition,
322
		nm0318_noSupportForceMult,
323
		nm0319_stepUpHelp,
324
		nm0320_stayUpAcc,
325
		nm0321_stayUpAccMax,
326
		nm0322_setCharacterStrength,
327
		nm0323,
328
		nm0324_characterStrength,
329
		nm0325_setFallingReaction,
330
		nm0326,
331
		nm0327_handsAndKnees,
332
		nm0328_callRDS,
333
		nm0329_comVelRDSThresh,
334
		nm0330_resistRolling,
335
		nm0331_armReduceSpeed,
336
		nm0332_reachLengthMultiplier,
337
		nm0333_inhibitRollingTime,
338
		nm0334_changeFrictionTime,
339
		nm0335_groundFriction,
340
		nm0336_animPose,
341
		nm0337,
342
		nm0338_muscleStiffness,
343
		nm0339_stiffness,
344
		nm0340_damping,
345
		nm0341_effectorMask,
346
		nm0342_overideHeadlook,
347
		nm0343_overidePointArm,
348
		nm0344_overidePointGun,
349
		nm0345_useZMPGravityCompensation,
350
		nm0346_gravityCompensation,
351
		nm0347_muscleStiffnessLeftArm,
352
		nm0348_muscleStiffnessRightArm,
353
		nm0349_muscleStiffnessSpine,
354
		nm0350_muscleStiffnessLeftLeg,
355
		nm0351_muscleStiffnessRightLeg,
356
		nm0352_stiffnessLeftArm,
357
		nm0353_stiffnessRightArm,
358
		nm0354_stiffnessSpine,
359
		nm0355_stiffnessLeftLeg,
360
		nm0356_stiffnessRightLeg,
361
		nm0357_dampingLeftArm,
362
		nm0358_dampingRightArm,
363
		nm0359_dampingSpine,
364
		nm0360_dampingLeftLeg,
365
		nm0361_dampingRightLeg,
366
		nm0362_gravCompLeftArm,
367
		nm0363_gravCompRightArm,
368
		nm0364_gravCompSpine,
369
		nm0365_gravCompLeftLeg,
370
		nm0366_gravCompRightLeg,
371
		nm0367_connectedLeftHand,
372
		nm0368_connectedRightHand,
373
		nm0369_connectedLeftFoot,
374
		nm0370_connectedRightFoot,
375
		nm0371_animSource,
376
		nm0372_armsWindmill,
377
		nm0373,
378
		nm0374_leftPartID,
379
		nm0375_leftRadius1,
380
		nm0376_leftRadius2,
381
		nm0377_leftSpeed,
382
		nm0378_leftNormal,
383
		nm0379_leftCentre,
384
		nm0380_rightPartID,
385
		nm0381_rightRadius1,
386
		nm0382_rightRadius2,
387
		nm0383_rightSpeed,
388
		nm0384_rightNormal,
389
		nm0385_rightCentre,
390
		nm0386_shoulderStiffness,
391
		nm0387_shoulderDamping,
392
		nm0388_elbowStiffness,
393
		nm0389_elbowDamping,
394
		nm0390_leftElbowMin,
395
		nm0391_rightElbowMin,
396
		nm0392_phaseOffset,
397
		nm0393_dragReduction,
398
		nm0394_IKtwist,
399
		nm0395_angVelThreshold,
400
		nm0396_angVelGain,
401
		nm0397_mirrorMode,
402
		nm0398_adaptiveMode,
403
		nm0399_forceSync,
404
		nm0400_useLeft,
405
		nm0401_useRight,
406
		nm0402_disableOnImpact,
407
		nm0403_armsWindmillAdaptive,
408
		nm0404,
409
		nm0405_angSpeed,
410
		nm0406_bodyStiffness,
411
		nm0407_amplitude,
412
		nm0408_phase,
413
		nm0409_armStiffness,
414
		nm0410_leftElbowAngle,
415
		nm0411_rightElbowAngle,
416
		nm0412_lean1mult,
417
		nm0413_lean1offset,
418
		nm0414_elbowRate,
419
		nm0415_armDirection,
420
		nm0416_disableOnImpact,
421
		nm0417_setBackAngles,
422
		nm0418_useAngMom,
423
		nm0419_bendLeftElbow,
424
		nm0420_bendRightElbow,
425
		nm0421_mask,
426
		nm0422_balancerCollisionsReaction,
427
		nm0423,
428
		nm0424_numStepsTillSlump,
429
		nm0425_stable2SlumpTime,
430
		nm0426_exclusionZone,
431
		nm0427_footFrictionMultStart,
432
		nm0428_footFrictionMultRate,
433
		nm0429_backFrictionMultStart,
434
		nm0430_backFrictionMultRate,
435
		nm0431_impactLegStiffReduction,
436
		nm0432_slumpLegStiffReduction,
437
		nm0433_slumpLegStiffRate,
438
		nm0434_reactTime,
439
		nm0435_impactExagTime,
440
		nm0436_glanceSpinTime,
441
		nm0437_glanceSpinMag,
442
		nm0438_glanceSpinDecayMult,
443
		nm0439_ignoreColWithIndex,
444
		nm0440_slumpMode,
445
		nm0441_reboundMode,
446
		nm0442_ignoreColMassBelow,
447
		nm0443_ignoreColVolumeBelow,
448
		nm0444_fallOverWallDrape,
449
		nm0445_fallOverHighWalls,
450
		nm0446_snap,
451
		nm0447_snapMag,
452
		nm0448_snapDirectionRandomness,
453
		nm0449_snapLeftArm,
454
		nm0450_snapRightArm,
455
		nm0451_snapLeftLeg,
456
		nm0452_snapRightLeg,
457
		nm0453_snapSpine,
458
		nm0454_snapNeck,
459
		nm0455_snapPhasedLegs,
460
		nm0456_snapHipType,
461
		nm0457_unSnapInterval,
462
		nm0458_unSnapRatio,
463
		nm0459_snapUseTorques,
464
		nm0460_impactWeaknessZeroDuration,
465
		nm0461_impactWeaknessRampDuration,
466
		nm0462_impactLoosenessAmount,
467
		nm0463_objectBehindVictim,
468
		nm0464_objectBehindVictimPos,
469
		nm0465_objectBehindVictimNormal,
470
		nm0466_bodyBalance,
471
		nm0467_balance,
472
		nm0468_armStiffness,
473
		nm0469_elbow,
474
		nm0470_shoulder,
475
		nm0471_armDamping,
476
		nm0472_useHeadLook,
477
		nm0473_headLookPos,
478
		nm0474_headLookInstanceIndex,
479
		nm0475_spineStiffness,
480
		nm0476_somersaultAngle,
481
		nm0477_somersaultAngleThreshold,
482
		nm0478_sideSomersaultAngle,
483
		nm0479_sideSomersaultAngleThreshold,
484
		nm0480_armsOutOnPush,
485
		nm0481_backwardsAutoTurn,
486
		nm0482_backwardsArms,
487
		nm0483_blendToZeroPose,
488
		nm0484_armsOutOnPushMultiplier,
489
		nm0485_armsOutOnPushTimeout,
490
		nm0486_returningToBalanceArmsOut,
491
		nm0487_armsOutStraightenElbows,
492
		nm0488_armsOutMinLean2,
493
		nm0489_spineDamping,
494
		nm0490_useBodyTurn,
495
		nm0491_elbowAngleOnContact,
496
		nm0492_bendElbowsTime,
497
		nm0493_bendElbowsGait,
498
		nm0494_hipL2ArmL2,
499
		nm0495_shoulderL2,
500
		nm0496_shoulderL1,
501
		nm0497_shoulderTwist,
502
		nm0498_headLookAtVelProb,
503
		nm0499_turnOffProb,
504
		nm0500_turn2VelProb,
505
		nm0501_turnAwayProb,
506
		nm0502_turnLeftProb,
507
		nm0503_turnRightProb,
508
		nm0504_turn2TargetProb,
509
		nm0505_angVelMultiplier,
510
		nm0506_angVelThreshold,
511
		nm0507_bodyFoetal,
512
		nm0508,
513
		nm0509_stiffness,
514
		nm0510_dampingFactor,
515
		nm0511_asymmetry,
516
		nm0512_randomSeed,
517
		nm0513_backTwist,
518
		nm0514_mask,
519
		nm0515_bodyRollUp,
520
		nm0516,
521
		nm0517_stiffness,
522
		nm0518_useArmToSlowDown,
523
		nm0519_armReachAmount,
524
		nm0520_mask,
525
		nm0521_legPush,
526
		nm0522_asymmetricalLegs,
527
		nm0523_noRollTimeBeforeSuccess,
528
		nm0524_rollVelForSuccess,
529
		nm0525_rollVelLinearContribution,
530
		nm0526_bodyWrithe,
531
		nm0527,
532
		nm0528_armStiffness,
533
		nm0529_backStiffness,
534
		nm0530_legStiffness,
535
		nm0531_armDamping,
536
		nm0532_backDamping,
537
		nm0533_legDamping,
538
		nm0534_armPeriod,
539
		nm0535_backPeriod,
540
		nm0536_legPeriod,
541
		nm0537_mask,
542
		nm0538_armAmplitude,
543
		nm0539_backAmplitude,
544
		nm0540_legAmplitude,
545
		nm0541_elbowAmplitude,
546
		nm0542_kneeAmplitude,
547
		nm0543_rollOverFlag,
548
		nm0544_blendArms,
549
		nm0545_blendBack,
550
		nm0546_blendLegs,
551
		nm0547_applyStiffness,
552
		nm0548_braceForImpact,
553
		nm0549,
554
		nm0550_braceDistance,
555
		nm0551_targetPredictionTime,
556
		nm0552_reachAbsorbtionTime,
557
		nm0553_instanceIndex,
558
		nm0554_bodyStiffness,
559
		nm0555_grabDontLetGo,
560
		nm0556_grabStrength,
561
		nm0557_grabDistance,
562
		nm0558_grabReachAngle,
563
		nm0559_grabHoldTimer,
564
		nm0560_maxGrabCarVelocity,
565
		nm0561_legStiffness,
566
		nm0562_timeToBackwardsBrace,
567
		nm0563_look,
568
		nm0564_pos,
569
		nm0565_minBraceTime,
570
		nm0566_handsDelayMin,
571
		nm0567_handsDelayMax,
572
		nm0568_moveAway,
573
		nm0569_moveAwayAmount,
574
		nm0570_moveAwayLean,
575
		nm0571_moveSideways,
576
		nm0572_bbArms,
577
		nm0573_newBrace,
578
		nm0574_roll2Velocity,
579
		nm0575_rollType,
580
		nm0576_catchFall,
581
		nm0577_catchFall,
582
		nm0578_torsoStiffness,
583
		nm0579_legsStiffness,
584
		nm0580_armsStiffness,
585
		nm0581_backwardsMinArmOffset,
586
		nm0582_forwardMaxArmOffset,
587
		nm0583_zAxisSpinReduction,
588
		nm0584_useHeadLook,
589
		nm0585_mask,
590
		nm0586_debugRig,
591
		nm0587,
592
		nm0588_stiffness,
593
		nm0589_damping,
594
		nm0590_speed,
595
		nm0591_joint,
596
		nm0592_debugSkeleton,
597
		nm0593,
598
		nm0594_mode,
599
		nm0595_root,
600
		nm0596_mask,
601
		nm0597_dragged,
602
		nm0598,
603
		nm0599_armStiffness,
604
		nm0600_armDamping,
605
		nm0601_armMuscleStiffness,
606
		nm0602_radiusTolerance,
607
		nm0603_ropeAttachedToInstance,
608
		nm0604_ropePos,
609
		nm0605_ropedBodyPart,
610
		nm0606_ropeTaut,
611
		nm0607_playerControl,
612
		nm0608_grabLeft,
613
		nm0609_grabRight,
614
		nm0610_lengthTolerance,
615
		nm0611_armTwist,
616
		nm0612_reach,
617
		nm0613_electrocute,
618
		nm0614,
619
		nm0615_tazeTime,
620
		nm0616_relaxTime,
621
		nm0617_normalTime,
622
		nm0618_tazeMag,
623
		nm0619_tazeInterval,
624
		nm0620_directionRandomness,
625
		nm0621_leftArm,
626
		nm0622_rightArm,
627
		nm0623_leftLeg,
628
		nm0624_rightLeg,
629
		nm0625_spine,
630
		nm0626_neck,
631
		nm0627_phasedLegs,
632
		nm0628_applyStiffness,
633
		nm0629_useTorques,
634
		nm0630_hipType,
635
		nm0631_fallOverWall,
636
		nm0632_fallOverWall,
637
		nm0633_fallOverWallState,
638
		nm0634_bodyStiffness,
639
		nm0635_damping,
640
		nm0636_magOfForce,
641
		nm0637_maxDistanceFromPelToHitPoint,
642
		nm0638_maxForceDist,
643
		nm0639_stepExclusionZone,
644
		nm0640_minLegHeight,
645
		nm0641_bodyTwist,
646
		nm0642_maxTwist,
647
		nm0643_fallOverWallEndA,
648
		nm0644_fallOverWallEndB,
649
		nm0645_forceAngleAbort,
650
		nm0646_forceTimeOut,
651
		nm0647_moveArms,
652
		nm0648_moveLegs,
653
		nm0649_bendSpine,
654
		nm0650_angleDirWithWallNormal,
655
		nm0651_leaningAngleThreshold,
656
		nm0652_maxAngVel,
657
		nm0653_adaptForcesToLowWall,
658
		nm0654_maxWallHeight,
659
		nm0655_distanceToSendSuccessMessage,
660
		nm0656_useArmIK,
661
		nm0657_reachDistanceFromHitPoint,
662
		nm0658_minReachDistanceFromHitPoint,
663
		nm0659_angleTotallyBack,
664
		nm0660_grab,
665
		nm0661_rightArmGrab,
666
		nm0662_useLeft,
667
		nm0663_useRight,
668
		nm0664_dropWeaponIfNecessary,
669
		nm0665_dropWeaponDistance,
670
		nm0666_grabStrength,
671
		nm0667_stickyHands,
672
		nm0668_turnToTarget,
673
		nm0669_grabHoldMaxTimer,
674
		nm0670_pullUpTime,
675
		nm0671_pullUpStrengthRight,
676
		nm0672_pullUpStrengthLeft,
677
		nm0673_pos1,
678
		nm0674_pos2,
679
		nm0675_pos3,
680
		nm0676_pos4,
681
		nm0677_normalR,
682
		nm0678_normalL,
683
		nm0679_normalR2,
684
		nm0680_normalL2,
685
		nm0681_handsCollide,
686
		nm0682_justBrace,
687
		nm0683_useLineGrab,
688
		nm0684_pointsX4grab,
689
		nm0685_surfaceGrab,
690
		nm0686_instanceIndex,
691
		nm0687_instancePartIndex,
692
		nm0688_dontLetGo,
693
		nm0689_bodyStiffness,
694
		nm0690_reachAngle,
695
		nm0691_oneSideReachAngle,
696
		nm0692_grabDistance,
697
		nm0693_move2Radius,
698
		nm0694_armStiffness,
699
		nm0695_reachDistance,
700
		nm0696_orientationConstraintScale,
701
		nm0697_maxWristAngle,
702
		nm0698_useHeadLookToTarget,
703
		nm0699_lookAtGrab,
704
		nm0700_targetForHeadLook,
705
		nm0701,
706
		nm0702_leftArmGrab,
707
		nm0703_headLook,
708
		nm0704,
709
		nm0705_damping,
710
		nm0706_stiffness,
711
		nm0707_instanceIndex,
712
		nm0708_vel,
713
		nm0709_pos,
714
		nm0710_alwaysLook,
715
		nm0711_alwaysEyesHorizontal,
716
		nm0712_keepHeadAwayFromGround,
717
		nm0713_extraTilt,
718
		nm0714_twistSpine,
719
		nm0715_highFall,
720
		nm0716_highFall,
721
		nm0717_bodyStiffness,
722
		nm0718_bodydamping,
723
		nm0719_catchfalltime,
724
		nm0720_crashOrLandCutOff,
725
		nm0721_pdStrength,
726
		nm0722_pdDamping,
727
		nm0723_armAngSpeed,
728
		nm0724_armAmplitude,
729
		nm0725_armPhase,
730
		nm0726_armBendElbows,
731
		nm0727_legRadius,
732
		nm0728_legAngSpeed,
733
		nm0729_legAsymmetry,
734
		nm0730_arms2LegsPhase,
735
		nm0731_arms2LegsSync,
736
		nm0732_armsUp,
737
		nm0733_orientateBodyToFallDirection,
738
		nm0734_orientateTwist,
739
		nm0735_orientateMax,
740
		nm0736_alanRickman,
741
		nm0737_fowardRoll,
742
		nm0738_useZeroPose_withFowardRoll,
743
		nm0739_aimAngleBase,
744
		nm0740_fowardVelRotation,
745
		nm0741_footVelCompScale,
746
		nm0742_sideD,
747
		nm0743_fowardOffsetOfLegIK,
748
		nm0744_legL,
749
		nm0745_catchFallCutOff,
750
		nm0746_legStrength,
751
		nm0747_balance,
752
		nm0748_ignorWorldCollisions,
753
		nm0749_adaptiveCircling,
754
		nm0750_hula,
755
		nm0751_landing,
756
		nm0752,
757
		nm0753_bodyStiffness,
758
		nm0754_bodydamping,
759
		nm0755_catchfalltime,
760
		nm0756_crashOrLandCutOff,
761
		nm0757_angleToCatchFallCutOff,
762
		nm0758_pdStrength,
763
		nm0759_legRadius,
764
		nm0760_legAngSpeed,
765
		nm0761_armsUp,
766
		nm0762_armsFrontward,
767
		nm0763_orientateBodyToFallDirection,
768
		nm0764_predictedTimeToOrientateBodytoFallDirection,
769
		nm0765_factorToReduceInitialAngularVelocity,
770
		nm0766_limitNormalFall,
771
		nm0767_aimAngleBase,
772
		nm0768_fowardVelRotation,
773
		nm0769_sideD,
774
		nm0770_legL,
775
		nm0771_legStrength,
776
		nm0772_ignorWorldCollisions,
777
		nm0773_forwardRoll,
778
		nm0774_feetBehindCOM,
779
		nm0775_feetBehindCOMVel,
780
		nm0776_cheatingTorqueToForwardRoll,
781
		nm0777_maxAngVelForForwardRoll,
782
		nm0778_stopFWCOMRoT,
783
		nm0779_stopEndFWCOMRoT,
784
		nm0780_standUpCOMBehindFeet,
785
		nm0781_standUpRotVel,
786
		nm0782_strengthKneeToStandUp,
787
		nm0783_sideRoll,
788
		nm0784_maxVelForSideRoll,
789
		nm0785_incomingTransforms,
790
		nm0786,
791
		nm0787_injuredOnGround,
792
		nm0788,
793
		nm0789_numInjuries,
794
		nm0790_injury1Component,
795
		nm0791_injury2Component,
796
		nm0792_injury1LocalPosition,
797
		nm0793_injury2LocalPosition,
798
		nm0794_injury1LocalNormal,
799
		nm0795_injury2LocalNormal,
800
		nm0796_attackerPos,
801
		nm0797_dontReachWithLeft,
802
		nm0798_dontReachWithRight,
803
		nm0799_strongRollForce,
804
		nm0800_learnedCrawl,
805
		nm0801,
806
		nm0802_stiffness,
807
		nm0803_damping,
808
		nm0804_learn,
809
		nm0805_numFrames2Learn,
810
		nm0806_inputSequence,
811
		nm0807_inputSequenceSize,
812
		nm0808_yawOffset,
813
		nm0809_targetPosition,
814
		nm0810_speed,
815
		nm0811_animIndex,
816
		nm0812_learnFromAnimPlayback,
817
		nm0813_useSpine3Thing,
818
		nm0814_useRollBoneCompensation,
819
		nm0815_useTwister,
820
		nm0816_pedalLegs,
821
		nm0817,
822
		nm0818_pedalLeftLeg,
823
		nm0819_pedalRightLeg,
824
		nm0820_backPedal,
825
		nm0821_radius,
826
		nm0822_angularSpeed,
827
		nm0823_legStiffness,
828
		nm0824_pedalOffset,
829
		nm0825_randomSeed,
830
		nm0826_speedAsymmetry,
831
		nm0827_adaptivePedal4Dragging,
832
		nm0828_angSpeedMultiplier4Dragging,
833
		nm0829_radiusVariance,
834
		nm0830_legAngleVariance,
835
		nm0831_centreSideways,
836
		nm0832_centreForwards,
837
		nm0833_centreUp,
838
		nm0834_spread,
839
		nm0835_ellipse,
840
		nm0836_dragReduction,
841
		nm0837_hula,
842
		nm0838_pointArm,
843
		nm0839,
844
		nm0840_targetLeft,
845
		nm0841_twistLeft,
846
		nm0842_armStraightnessLeft,
847
		nm0843_useLeftArm,
848
		nm0844_armStiffnessLeft,
849
		nm0845_armDampingLeft,
850
		nm0846_instanceIndexLeft,
851
		nm0847_pointSwingLimitLeft,
852
		nm0848_useZeroPoseWhenNotPointingLeft,
853
		nm0849_targetRight,
854
		nm0850_twistRight,
855
		nm0851_armStraightnessRight,
856
		nm0852_useRightArm,
857
		nm0853_armStiffnessRight,
858
		nm0854_armDampingRight,
859
		nm0855_instanceIndexRight,
860
		nm0856_pointSwingLimitRight,
861
		nm0857_useZeroPoseWhenNotPointingRight,
862
		nm0858_pointGun,
863
		nm0859_pointGun,
864
		nm0860_enableRight,
865
		nm0861_enableLeft,
866
		nm0862_leftHandTarget,
867
		nm0863_leftHandTargetIndex,
868
		nm0864_rightHandTarget,
869
		nm0865_rightHandTargetIndex,
870
		nm0866_leadTarget,
871
		nm0867_armStiffness,
872
		nm0868_armStiffnessDetSupport,
873
		nm0869_armDamping,
874
		nm0870_gravityOpposition,
875
		nm0871_gravOppDetachedSupport,
876
		nm0872_massMultDetachedSupport,
877
		nm0873_allowShotLooseness,
878
		nm0874_clavicleBlend,
879
		nm0875_elbowAttitude,
880
		nm0876_supportConstraint,
881
		nm0877_constraintMinDistance,
882
		nm0878_makeConstraintDistance,
883
		nm0879_reduceConstraintLengthVel,
884
		nm0880_breakingStrength,
885
		nm0881_constraintStrength,
886
		nm0882_constraintThresh,
887
		nm0883_brokenSupportTime,
888
		nm0884_brokenToSideProb,
889
		nm0885_connectAfter,
890
		nm0886_connectFor,
891
		nm0887_oneHandedPointing,
892
		nm0888_alwaysSupport,
893
		nm0889_poseUnusedGunArm,
894
		nm0890_poseUnusedSupportArm,
895
		nm0891_poseUnusedOtherArm,
896
		nm0892_maxAngleAcross,
897
		nm0893_maxAngleAway,
898
		nm0894_pistolNeutralType,
899
		nm0895_neutralPoint4Pistols,
900
		nm0896_neutralPoint4Rifle,
901
		nm0897_checkNeutralPoint,
902
		nm0898_point2Side,
903
		nm0899_add2WeaponDistSide,
904
		nm0900_point2Connect,
905
		nm0901_add2WeaponDistConnect,
906
		nm0902_usePistolIK,
907
		nm0903_useSpineTwist,
908
		nm0904_useTurnToTarget,
909
		nm0905_useHeadLook,
910
		nm0906_errorThreshold,
911
		nm0907_fireWeaponRelaxTime,
912
		nm0908_fireWeaponRelaxAmount,
913
		nm0909_fireWeaponRelaxDistance,
914
		nm0910_extraTilt,
915
		nm0911_useIncomingTransforms,
916
		nm0912_measureParentOffset,
917
		nm0913_leftHandParentOffset,
918
		nm0914_leftHandParentEffector,
919
		nm0915_rightHandParentOffset,
920
		nm0916_rightHandParentEffector,
921
		nm0917_primaryHandWeaponDistance,
922
		nm0918_weaponMask,
923
		nm0919_constrainRifle,
924
		nm0920_rifleConstraintMinDistance,
925
		nm0921_stabilizeRifleStock,
926
		nm0922_timeWarpActive,
927
		nm0923_timeWarpStrengthScale,
928
		nm0924_oriStiff,
929
		nm0925_oriDamp,
930
		nm0926_posStiff,
931
		nm0927_posDamp,
932
		nm0928_disableArmCollisions,
933
		nm0929_disableRifleCollisions,
934
		nm0930_registerWeapon,
935
		nm0931,
936
		nm0932_hand,
937
		nm0933_levelIndex,
938
		nm0934_constraintHandle,
939
		nm0935_gunToHandA,
940
		nm0936_gunToHandB,
941
		nm0937_gunToHandC,
942
		nm0938_gunToHandD,
943
		nm0939_gunToMuzzleInGun,
944
		nm0940_gunToButtInGun,
945
		nm0941_rollDownStairs,
946
		nm0942,
947
		nm0943_stiffness,
948
		nm0944_damping,
949
		nm0945_forcemag,
950
		nm0946_asymmetry,
951
		nm0947_m_useArmToSlowDown,
952
		nm0948_useZeroPose,
953
		nm0949_spinWhenInAir,
954
		nm0950_m_armReachAmount,
955
		nm0951_m_legPush,
956
		nm0952_tryToAvoidHeadButtingGround,
957
		nm0953_armReachLength,
958
		nm0954_customRollDir,
959
		nm0955_useCustomRollDir,
960
		nm0956_stiffnessDecayTarget,
961
		nm0957_stiffnessDecayTime,
962
		nm0958_asymmetricalLegs,
963
		nm0959_zAxisSpinReduction,
964
		nm0960_targetLinearVelocityDecayTime,
965
		nm0961_targetLinearVelocity,
966
		nm0962_onlyApplyHelperForces,
967
		nm0963_useVelocityOfObjectBelow,
968
		nm0964_useRelativeVelocity,
969
		nm0965_applyFoetalToLegs,
970
		nm0966_movementLegsInFoetalPosition,
971
		nm0967_maxAngVelAroundFrontwardAxis,
972
		nm0968_minAngVel,
973
		nm0969_applyNewRollingCheatingTorques,
974
		nm0970_maxAngVel,
975
		nm0971_magOfTorqueToRoll,
976
		nm0972_applyHelPerTorqueToAlign,
977
		nm0973_delayToAlignBody,
978
		nm0974_magOfTorqueToAlign,
979
		nm0975_airborneReduction,
980
		nm0976_setCharacterUnderwater,
981
		nm0977,
982
		nm0978_underwater,
983
		nm0979_viscosity,
984
		nm0980_gravityFactor,
985
		nm0981_stroke,
986
		nm0982_linearStroke,
987
		nm0983_shot,
988
		nm0984,
989
		nm0985_bodyStiffness,
990
		nm0986_spineDamping,
991
		nm0987_armStiffness,
992
		nm0988_initialNeckStiffness,
993
		nm0989_initialNeckDamping,
994
		nm0990_neckStiffness,
995
		nm0991_neckDamping,
996
		nm0992_kMultOnLoose,
997
		nm0993_kMult4Legs,
998
		nm0994_loosenessAmount,
999
		nm0995_looseness4Fall,
1000
		nm0996_looseness4Stagger,
1001
		nm0997_minArmsLooseness,
1002
		nm0998_minLegsLooseness,
1003
		nm0999_grabHoldTime,
1004
		nm1000_spineBlendExagCPain,
1005
		nm1001_spineBlendZero,
1006
		nm1002_bulletProofVest,
1007
		nm1003_alwaysResetLooseness,
1008
		nm1004_alwaysResetNeckLooseness,
1009
		nm1005_angVelScale,
1010
		nm1006_angVelScaleMask,
1011
		nm1007_flingWidth,
1012
		nm1008_timeBeforeReachForWound,
1013
		nm1009_exagDuration,
1014
		nm1010_exagMag,
1015
		nm1011_exagTwistMag,
1016
		nm1012_exagSmooth2Zero,
1017
		nm1013_exagZeroTime,
1018
		nm1014_cpainSmooth2Time,
1019
		nm1015_cpainDuration,
1020
		nm1016_cpainMag,
1021
		nm1017_cpainTwistMag,
1022
		nm1018_cpainSmooth2Zero,
1023
		nm1019_crouching,
1024
		nm1020_chickenArms,
1025
		nm1021_reachForWound,
1026
		nm1022_shotRFW,
1027
		nm1023_fling,
1028
		nm1024_allowInjuredArm,
1029
		nm1025_allowInjuredLeg,
1030
		nm1026_allowInjuredLowerLegReach,
1031
		nm1027_allowInjuredThighReach,
1032
		nm1028_stableHandsAndNeck,
1033
		nm1029_melee,
1034
		nm1030_useCatchFallOnFall,
1035
		nm1031_useExtendedCatchFall,
1036
		nm1032_initialWeaknessZeroDuration,
1037
		nm1033_initialWeaknessRampDuration,
1038
		nm1034_initialNeckDuration,
1039
		nm1035_initialNeckRampDuration,
1040
		nm1036_useCStrModulation,
1041
		nm1037_cStrUpperMin,
1042
		nm1038_cStrUpperMax,
1043
		nm1039_cStrLowerMin,
1044
		nm1040_cStrLowerMax,
1045
		nm1041_deathTime,
1046
		nm1042_shotSnap,
1047
		nm1043,
1048
		nm1044_snap,
1049
		nm1045_snapMag,
1050
		nm1046_snapDirectionRandomness,
1051
		nm1047_snapLeftArm,
1052
		nm1048_snapRightArm,
1053
		nm1049_snapLeftLeg,
1054
		nm1050_snapRightLeg,
1055
		nm1051_snapSpine,
1056
		nm1052_snapNeck,
1057
		nm1053_snapPhasedLegs,
1058
		nm1054_snapHipType,
1059
		nm1055_snapUseBulletDir,
1060
		nm1056_snapHitPart,
1061
		nm1057_unSnapInterval,
1062
		nm1058_unSnapRatio,
1063
		nm1059_snapUseTorques,
1064
		nm1060_shotNewBullet,
1065
		nm1061,
1066
		nm1062_bodyPart,
1067
		nm1063_localHitPointInfo,
1068
		nm1064_normal,
1069
		nm1065_hitPoint,
1070
		nm1066_bulletVel,
1071
		nm1067_shotShockSpin,
1072
		nm1068,
1073
		nm1069_addShockSpin,
1074
		nm1070_randomizeShockSpinDirection,
1075
		nm1071_alwaysAddShockSpin,
1076
		nm1072_shockSpinMin,
1077
		nm1073_shockSpinMax,
1078
		nm1074_shockSpinLiftForceMult,
1079
		nm1075_shockSpinDecayMult,
1080
		nm1076_shockSpinScalePerComponent,
1081
		nm1077_shockSpinMaxTwistVel,
1082
		nm1078_shockSpinScaleByLeverArm,
1083
		nm1079_shockSpinAirMult,
1084
		nm1080_shockSpin1FootMult,
1085
		nm1081_shockSpinFootGripMult,
1086
		nm1082_bracedSideSpinMult,
1087
		nm1083_shotFallToKnees,
1088
		nm1084,
1089
		nm1085_fallToKnees,
1090
		nm1086_ftkAlwaysChangeFall,
1091
		nm1087_ftkBalanceTime,
1092
		nm1088_ftkHelperForce,
1093
		nm1089_ftkHelperForceOnSpine,
1094
		nm1090_ftkLeanHelp,
1095
		nm1091_ftkSpineBend,
1096
		nm1092_ftkStiffSpine,
1097
		nm1093_ftkImpactLooseness,
1098
		nm1094_ftkImpactLoosenessTime,
1099
		nm1095_ftkBendRate,
1100
		nm1096_ftkHipBlend,
1101
		nm1097_ftkFricMult,
1102
		nm1098_ftkHipAngleFall,
1103
		nm1099_ftkPitchForwards,
1104
		nm1100_ftkPitchBackwards,
1105
		nm1101_ftkFallBelowStab,
1106
		nm1102_ftkBalanceAbortThreshold,
1107
		nm1103_ftkOnKneesArmType,
1108
		nm1104_ftkReleaseReachForWound,
1109
		nm1105_ftkReleasePointGun,
1110
		nm1106_ftkReleasePointGun,
1111
		nm1107_shotFromBehind,
1112
		nm1108,
1113
		nm1109_shotFromBehind,
1114
		nm1110_sfbSpineAmount,
1115
		nm1111_sfbNeckAmount,
1116
		nm1112_sfbHipAmount,
1117
		nm1113_sfbKneeAmount,
1118
		nm1114_sfbPeriod,
1119
		nm1115_sfbForceBalancePeriod,
1120
		nm1116_sfbArmsOnset,
1121
		nm1117_sfbKneesOnset,
1122
		nm1118_sfbNoiseGain,
1123
		nm1119_shotInGuts,
1124
		nm1120,
1125
		nm1121_shotInGuts,
1126
		nm1122_sigSpineAmount,
1127
		nm1123_sigNeckAmount,
1128
		nm1124_sigHipAmount,
1129
		nm1125_sigKneeAmount,
1130
		nm1126_sigPeriod,
1131
		nm1127_sigForceBalancePeriod,
1132
		nm1128_sigKneesOnset,
1133
		nm1129_shotHeadLook,
1134
		nm1130,
1135
		nm1131_useHeadLook,
1136
		nm1132_headLook,
1137
		nm1133_headLookAtWoundMinTimer,
1138
		nm1134_headLookAtWoundMaxTimer,
1139
		nm1135_headLookAtHeadPosMaxTimer,
1140
		nm1136_headLookAtHeadPosMinTimer,
1141
		nm1137_shotConfigureArms,
1142
		nm1138,
1143
		nm1139_brace,
1144
		nm1140_pointGun,
1145
		nm1141_useArmsWindmill,
1146
		nm1142_releaseWound,
1147
		nm1143_alwaysReachTime,
1148
		nm1144_AWSpeedMult,
1149
		nm1145_AWRadiusMult,
1150
		nm1146_AWStiffnessAdd,
1151
		nm1147_reachWithOneHand,
1152
		nm1148_allowLeftPistolRFW,
1153
		nm1149_allowRightPistolRFW,
1154
		nm1150_rfwWithPistol,
1155
		nm1151_staggerFall,
1156
		nm1152,
1157
		nm1153_armStiffness,
1158
		nm1154_armDamping,
1159
		nm1155_spineDamping,
1160
		nm1156_spineStiffness,
1161
		nm1157_armStiffnessStart,
1162
		nm1158_armDampingStart,
1163
		nm1159_spineDampingStart,
1164
		nm1160_spineStiffnessStart,
1165
		nm1161_timeAtStartValues,
1166
		nm1162_rampTimeFromStartValues,
1167
		nm1163_staggerStepProb,
1168
		nm1164_stepsTillStartEnd,
1169
		nm1165_timeStartEnd,
1170
		nm1166_rampTimeToEndValues,
1171
		nm1167_lowerBodyStiffness,
1172
		nm1168_lowerBodyStiffnessEnd,
1173
		nm1169_predictionTime,
1174
		nm1170_perStepReduction1,
1175
		nm1171_leanInDirRate,
1176
		nm1172_leanInDirMaxF,
1177
		nm1173_leanInDirMaxB,
1178
		nm1174_leanHipsMaxF,
1179
		nm1175_leanHipsMaxB,
1180
		nm1176_lean2multF,
1181
		nm1177_lean2multB,
1182
		nm1178_pushOffDist,
1183
		nm1179_maxPushoffVel,
1184
		nm1180_hipBendMult,
1185
		nm1181_alwaysBendForwards,
1186
		nm1182_spineBendMult,
1187
		nm1183_useHeadLook,
1188
		nm1184_headLookPos,
1189
		nm1185_headLookInstanceIndex,
1190
		nm1186_headLookAtVelProb,
1191
		nm1187_turnOffProb,
1192
		nm1188_turn2TargetProb,
1193
		nm1189_turn2VelProb,
1194
		nm1190_turnAwayProb,
1195
		nm1191_turnLeftProb,
1196
		nm1192_turnRightProb,
1197
		nm1193_useBodyTurn,
1198
		nm1194_upperBodyReaction,
1199
		nm1195_stumble,
1200
		nm1196,
1201
		nm1197_torsoStiffness,
1202
		nm1198_legsStiffness,
1203
		nm1199_armsStiffness,
1204
		nm1200_armReduceSpeed,
1205
		nm1201_armTwist,
1206
		nm1202_staggerTime,
1207
		nm1203_dropVal,
1208
		nm1204_injuryRate,
1209
		nm1205_backwardsMinArmOffset,
1210
		nm1206_forwardMaxArmOffset,
1211
		nm1207_zAxisSpinReduction,
1212
		nm1208_twistSpine,
1213
		nm1209_dampPelvis,
1214
		nm1210_pitchInContact,
1215
		nm1211_different,
1216
		nm1212_useHeadLook,
1217
		nm1213_leanRate,
1218
		nm1214_maxLeanBack,
1219
		nm1215_maxLeanForward,
1220
		nm1216_grabRadius2,
1221
		nm1217_leanTowards,
1222
		nm1218_wristMS,
1223
		nm1219_feetMS,
1224
		nm1220_fallMask,
1225
		nm1221_teeter,
1226
		nm1222_teeter,
1227
		nm1223_edgeLeft,
1228
		nm1224_edgeRight,
1229
		nm1225_useExclusionZone,
1230
		nm1226_callHighFall,
1231
		nm1227_leanAway,
1232
		nm1228_upperBodyFlinch,
1233
		nm1229,
1234
		nm1230_rightHanded,
1235
		nm1231_leftHanded,
1236
		nm1232_handDistanceLeftRight,
1237
		nm1233_handDistanceFrontBack,
1238
		nm1234_handDistanceVertical,
1239
		nm1235_bodyStiffness,
1240
		nm1236_bodyDamping,
1241
		nm1237_backBendAmount,
1242
		nm1238_useRightArm,
1243
		nm1239_useLeftArm,
1244
		nm1240_noiseScale,
1245
		nm1241_newHit,
1246
		nm1242_protectHeadToggle,
1247
		nm1243_dontBraceHead,
1248
		nm1244_applyStiffness,
1249
		nm1245_headLookAwayFromTarget,
1250
		nm1246_useHeadLook,
1251
		nm1247_turnTowards,
1252
		nm1248_pos,
1253
		nm1249_yanked,
1254
		nm1250,
1255
		nm1251_armStiffness,
1256
		nm1252_armDamping,
1257
		nm1253_spineDamping,
1258
		nm1254_spineStiffness,
1259
		nm1255_armStiffnessStart,
1260
		nm1256_armDampingStart,
1261
		nm1257_spineDampingStart,
1262
		nm1258_spineStiffnessStart,
1263
		nm1259_timeAtStartValues,
1264
		nm1260_rampTimeFromStartValues,
1265
		nm1261_stepsTillStartEnd,
1266
		nm1262_timeStartEnd,
1267
		nm1263_rampTimeToEndValues,
1268
		nm1264_lowerBodyStiffness,
1269
		nm1265_lowerBodyStiffnessEnd,
1270
		nm1266_perStepReduction,
1271
		nm1267_hipPitchForward,
1272
		nm1268_hipPitchBack,
1273
		nm1269_spineBend,
1274
		nm1270_footFriction,
1275
		nm1271_turnThresholdMin,
1276
		nm1272_turnThresholdMax,
1277
		nm1273_useHeadLook,
1278
		nm1274_headLookPos,
1279
		nm1275_headLookInstanceIndex,
1280
		nm1276_headLookAtVelProb,
1281
		nm1277_comVelRDSThresh,
1282
		nm1278_hulaPeriod,
1283
		nm1279_hipAmplitude,
1284
		nm1280_spineAmplitude,
1285
		nm1281_minRelaxPeriod,
1286
		nm1282_maxRelaxPeriod,
1287
		nm1283_rollHelp,
1288
		nm1284_groundLegStiffness,
1289
		nm1285_groundArmStiffness,
1290
		nm1286_groundSpineStiffness,
1291
		nm1287_groundLegDamping,
1292
		nm1288_groundArmDamping,
1293
		nm1289_groundSpineDamping,
1294
		nm1290_groundFriction,
1295
		nm1291_configureLimits,
1296
		nm1292,
1297
		nm1293_mask,
1298
		nm1294_enable,
1299
		nm1295_toDesired,
1300
		nm1296_toCurAnimation,
1301
		nm1297_restore,
1302
		nm1298_index,
1303
		nm1299_lean1,
1304
		nm1300_lean2,
1305
		nm1301_twist,
1306
		nm1302_margin,
1307
		nm1303_quadDeath,
1308
		nm1304,
1309
		nm1305_startStiffness,
1310
		nm1306_endStiffness,
1311
		nm1307_legStartStiffness,
1312
		nm1308_legEndStiffness,
1313
		nm1309_bodyRampDuration,
1314
		nm1310_neckRampDuration,
1315
		nm1311_legsRampDuration,
1316
		nm1312_dampingScale,
1317
		nm1313_muscleStiffness,
1318
		nm1314_headLift,
1319
		nm1315_legsFlexAmount,
1320
		nm1316_legsFlexDuration,
1321
		nm1317_tendonOffset,
1322
		nm1318_helperImpulse,
1323
		nm1319_angVelScale,
1324
		nm1320_angVelScaleMask,
1325
		nm1321_handAnimation,
1326
		nm1322_nmstring_end,
1327
-Zorg