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1 | -- Luascript for bizhawk 1.11.6 | |
2 | -- by mugg1991 27th Mar 2016 | |
3 | -- Stuart Little 2 (UE).gba | |
4 | ||
5 | function text(x, y, text, color) | |
6 | gui.pixelText(x, y, text,color,0x00000000) | |
7 | end | |
8 | ||
9 | function box(x,y,x2,y2) | |
10 | gui.drawBox(x,y,x2,y2,0xFF000000,0xA0000000) | |
11 | end | |
12 | ||
13 | function img(path,x,y) | |
14 | gui.drawImage(path,x,y) | |
15 | end | |
16 | ||
17 | ---------------------------------------------------------------------- | |
18 | local drawFrameCountAndInput = function(x,y) | |
19 | ||
20 | if movie.mode()=="PLAY" then | |
21 | text(x, y,emu.framecount().."/"..movie.length(),0xFFFFFFFF) | |
22 | else | |
23 | text(x, y,emu.framecount(),0xFFFFFFFF) | |
24 | end | |
25 | ||
26 | text(x, y+8,emu.lagcount(),0xFFF05050) | |
27 | ||
28 | if emu.islagged() then | |
29 | text(x+25, y+8,"*",0xFFF05050) | |
30 | end | |
31 | ||
32 | local inputtable = {} | |
33 | ||
34 | if movie.mode()=="INACTIVE" then | |
35 | inputtable = joypad.getimmediate() | |
36 | elseif movie.mode()=="PLAY" or movie.mode()=="RECORD" then | |
37 | inputtable = movie.getinput(emu.framecount()-1) | |
38 | end | |
39 | ||
40 | local buttons = {["Up"]="^", ["Down"]="v", ["Left"]="<", ["Right"]=">", ["Select"]="s", ["Start"]="S", ["A"]="A", ["B"]="B", ["L"]="L", ["R"]="R"} | |
41 | local s = "" | |
42 | for k,v in pairs(inputtable) do | |
43 | if v==true then | |
44 | s=s..buttons[k] | |
45 | end | |
46 | end | |
47 | text(x+34,y+8,s,0xFFffffff) | |
48 | ||
49 | end | |
50 | ||
51 | ||
52 | ||
53 | client.SetGameExtraPadding(0,28,0,0) | |
54 | ||
55 | event.onloadstate(function() | |
56 | XspeedSame=0 | |
57 | end) | |
58 | ||
59 | addressTable={ | |
60 | -- xpos ypos xspeed yspeed xcam ycam | |
61 | [-1]={-1,-1,-1,-1}, | |
62 | [1]={0x040300,0x040304,0x04030c,0x040310,nil,nil}, --Level 1 | |
63 | [2]={0x040468,0x04046c,nil,nil,0x04060e,nil}, --Level 2 | |
64 | [3]={0,0,0,0,0,0}, --Level 3 | |
65 | [4]={0,0,0,0,0,0}, --Level 4 | |
66 | [5]={0,0,0,0,0,0}, --Level 5 | |
67 | [6]={0,0,0,0,0,0}, --Level 6 | |
68 | [7]={0,0,0,0,0,0}, --Level 7 | |
69 | [8]={0,0,0,0,0,0}, --Level 8 | |
70 | [9]={0,0,0,0,0,0}, --Level 9 | |
71 | [10]={0,0,0,0,0,0}, --Level 10 | |
72 | [11]={0,0,0,0,0,0}, --Level 11 | |
73 | [12]={0,0,0,0,0,0} -- Level 12 are there even so many levels idk | |
74 | } | |
75 | ||
76 | valueTable={ | |
77 | ["xpos"]=nil, | |
78 | ["ypos"]=nil, | |
79 | ["xspeed"]=nil, | |
80 | ["yspeed"]=nil, | |
81 | ["xcam"]=nil, | |
82 | ["ycam"]=nil | |
83 | } | |
84 | ||
85 | valueNameTable={ | |
86 | [1]="xpos", | |
87 | [2]="ypos", | |
88 | [3]="xspeed", | |
89 | [4]="yspeed", | |
90 | [5]="xcam", | |
91 | [6]="ycam" | |
92 | } | |
93 | ||
94 | while true do | |
95 | ||
96 | memory.usememorydomain("Combined WRAM") | |
97 | Level=memory.read_u8(0x009784)+1 | |
98 | - | if Level <0 or Level > 10 then Level=-1 end |
98 | + | if Level <1 or Level > 10 then Level=-1 end |
99 | ||
100 | for i=1,6,1 do | |
101 | if addressTable[Level][i]~=nil then | |
102 | if valueNameTable[i]=="xcam" then | |
103 | valueTable[valueNameTable[i]]=memory.read_u16_le(addressTable[Level][i]) | |
104 | else | |
105 | valueTable[valueNameTable[i]]=memory.read_s32_le(addressTable[Level][i]) | |
106 | end | |
107 | else | |
108 | valueTable[valueNameTable[i]]="x" | |
109 | end | |
110 | end | |
111 | ||
112 | ||
113 | drawFrameCountAndInput(10,34) | |
114 | ||
115 | text(210,2,"Level",0xffA08000) | |
116 | text(210,10,Level,0xffA0A0A0) | |
117 | if addressTable[Level][1]~=0 then | |
118 | text(10,2,"Pos",0xffA08000) | |
119 | text(80,2,"Speed",0xffA08000) | |
120 | text(150,2,"Cam",0xffA08000) | |
121 | count=1 | |
122 | for i=1,3,1 do | |
123 | for p=1,2,1 do | |
124 | text(i*70-60,p*8+2,valueTable[valueNameTable[count]],0xffA0A0A0) | |
125 | count=count+1 | |
126 | end | |
127 | end | |
128 | elseif addressTable[Level][1]==-1 then | |
129 | text(60,8,"not a valid address set",0xffA0A0A0) | |
130 | else | |
131 | text(60,8,"sorry, but I guess you have\nsome address finding to do :)",0xffA0A0A0) | |
132 | end | |
133 | ||
134 | emu.frameadvance() | |
135 | ||
136 | end |