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1 | //shop | |
2 | void AddShopItem(NetworkMessage_ptr msg, const ShopInfo& item); | |
3 | ||
4 | + void parseExtendedOpcode(NetworkMessage& msg); | |
5 | + void sendExtendedOpcode(uint8_t opcode, const std::string& buffer); | |
6 | ||
7 | #define addGameTask(f, ...) addGameTaskInternal(0, boost::bind(f, &g_game, __VA_ARGS__)) | |
8 | #define addGameTaskTimed(delay, f, ...) addGameTaskInternal(delay, boost::bind(f, &g_game, __VA_ARGS__)) | |
9 | template<class FunctionType> |