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--[[ Landstryder's Lumber Jack
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Only works with redstone signal
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 from bottom when at the harvest
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 location, ment to come from a
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 daylight detector to keep it from
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 bonemealing at night.
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Drop off point is to the right of
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 the harvest location. Wood goes in 
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 container strait at the end of path
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 and the excess saplings to the left
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 the bot at the end of path. Comparator
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 can be use on drop off chest to send
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 redstone to top of turtle at drop 
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 location to pause program cycle till
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 more wood is required.
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]]--
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local i=0
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function Dream()
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	if rs.getAnalogInput("bottom")<1 then
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	print("Sun has set.... time to sleep....")
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	textutils.slowPrint("....and perhaps to D.R.E.A.M. ....")
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	end
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  while rs.getAnalogInput("bottom")<1 do
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    sleep(30)
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  end
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end
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function Breaks()
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	if rs.getAnalogInput("top")>1 then
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	print("Sensors detect adiaquite inventory....")
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	textutils.slowPrint(".... time for a B.R.E.A.K. ....")
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	end
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    turtle.refuel(1)
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   sleep(30)
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  end
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end
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function Bone()
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  turtle.select(3)
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  if turtle.getItemCount()<1 then
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	print("No bone detected...")
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	textutils.slowPrint(".... atempting to get B.O.N.E up to acceptable level....")
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    turtle.turnLeft()
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    turtle.turnLeft()
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    if not turtle.suck() then
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		turtle.turnLeft()
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		turtle.turnLeft()
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		textutils.slowPrint(".... B.O.N.E has been depleted - shuting down ....")
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		return
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	end
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    turtle.turnLeft()
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    turtle.turnLeft()
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  end
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end
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function GasUp()
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  if turtle.getFuelLevel()<100 then
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    turtle.select(1)
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    if not turtle.refuel(1) then
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		print("Out of fuel....")
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		textutils.slowPrint("....shuting down....")
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		return
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	end
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  end
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end
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function Lumber()
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  turtle.select(4)
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  if turtle.compare() then
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	print("Tree detected")
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	textutils.slowPrint(".... commencing cutdown ....")
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    turtle.select(5)
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    turtle.dig()
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    turtle.forward()
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    while turtle.compareUp() do
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      turtle.digUp()
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      turtle.up()
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      i=i+1
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      end
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    while i>0 do
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     turtle.down()
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     i=i-1
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     end
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     turtle.back()
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    turtle.select(2)
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    turtle.place()
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	print("New sapling planted...")
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	textutils.slowPrint(".... boning started ....")
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    turtle.suck()
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    Dream()
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    Bone()
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    turtle.place()
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  end
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end
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function DropOff()
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 turtle.select(5)
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 if turtle.getItemCount()>45 then
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 turtle.turnRight()
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 for x=1,6 do  --you can change to the distance to your drop point
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   turtle.forward()
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   end
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 turtle.drop()
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 turtle.turnLeft()
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 for x=6,16 do
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   turtle.select(x)
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   turtle.drop()
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   end
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 turtle.select(2)
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 turtle.transferTo(6,1)
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 turtle.turnLeft()
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 Breaks()
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 for x=1,6 do  --if you change the number above make this one match
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   turtle.forward()
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   end
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 turtle.turnRight()
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 end
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end
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-- Main Program Loop
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while true do     
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  for x=1,5 do
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    GasUp()
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    Lumber()
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    sleep(3)
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  end
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  GasUp()
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  DropOff()
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  sleep(3)
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end