View difference between Paste ID: ga1DUtmh and JNEbZugM
SHOW: | | - or go back to the newest paste.
1-
Carryable sprites: resets to state 8 (notably P-switch/key act weird from this)
1+
Carryable sprites: resets to state 8 (notably ones without a state 8 act weird from this, like a P-switch/key)
2
3
Flying ? block: hits the block
4
5-
Bouncing green Parakoopa: changes bounce height (green koopa enters -> low, any other = high)
5+
Bouncing green Parakoopa: changes bounce height (green koopa enters = low, any other = high)
6
7
Powerups: turns into a sprite berry
8
9
Baby Yoshi: changes sprite slot being eaten equal to the sprite ID of the Koopa that entered it (i.e. green koopa = slot 0)
10
11
Yoshi: changes sprite slot currently in mouth equal to the sprite ID of the Koopa that entered it (must spawn with null sprite)