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1-
--[[Feel free to take a MiniPeep script! Credits are not needed. Script must be local.]]--
1+
2
plr = game:service'Players'.LocalPlayer
3
char = plr.Character
4
mouse = plr:GetMouse()
5
humanoid = char:findFirstChild("Humanoid")
6
torso = char:findFirstChild("Torso")
7
head = char.Head
8
ra = char:findFirstChild("Right Arm")
9
la = char:findFirstChild("Left Arm")
10
rl = char:findFirstChild("Right Leg")
11
ll = char:findFirstChild("Left Leg")
12
rs = torso:findFirstChild("Right Shoulder")
13
ls = torso:findFirstChild("Left Shoulder")
14
rh = torso:findFirstChild("Right Hip")
15
lh = torso:findFirstChild("Left Hip")
16
neck = torso:findFirstChild("Neck")
17
rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint")
18
anim = char:findFirstChild("Animate")
19
rootpart = char:findFirstChild("HumanoidRootPart")
20
camera = workspace.CurrentCamera
21
if anim then
22
anim:Destroy()
23
end
24
 
25
 
26
rj.C0 = CFrame.new()
27
rj.C1 = CFrame.new()
28
 
29
 
30
super_annoying = Instance.new("Sound", head)
31
super_annoying.SoundId = "http://www.roblox.com/asset/?id=130816003"
32
super_annoying.Volume = 0.6
33
super_annoying.Looped = true
34
barrel_roll = Instance.new("Sound", head)
35
barrel_roll.SoundId = "http://www.roblox.com/asset/?id=130791919"
36
barrel_roll.Volume = 1
37
barrel_roll.Looped = true
38
dubstep_gun = Instance.new("Sound", head)
39
dubstep_gun.SoundId = "http://www.roblox.com/asset/?id=130855491"
40
dubstep_gun.Volume = 0.6
41
dubstep_gun.Looped = true
42
you_are_pirate = Instance.new("Sound", head)
43
you_are_pirate.SoundId = "http://www.roblox.com/asset/?id=130888577"
44
you_are_pirate.Volume = 0.6
45
you_are_pirate.Looped = true
46
cant_touch = Instance.new("Sound", head)
47
cant_touch.SoundId = "http://www.roblox.com/asset/?id=131280929"
48
cant_touch.Volume = 1
49
cant_touch.Looped = true
50
gangy_style = Instance.new("Sound", head)
51
gangy_style.SoundId = "http://www.roblox.com/asset/?id=130844430"
52
gangy_style.Volume = 0.6
53
gangy_style.Looped = true
54
fox_say = Instance.new("Sound", head)
55
fox_say.SoundId = "http://www.roblox.com/asset/?id=130797915"
56
fox_say.Volume = 0.5
57
fox_say.Looped = true
58
durk = Instance.new("Sound", head)
59
durk.SoundId = "http://www.roblox.com/asset/?id=130776787"
60
durk.Volume = 0.8
61
durk.Looped = true
62
sax_guy = Instance.new("Sound", head)
63
sax_guy.SoundId = "http://www.roblox.com/asset/?id=130794684"
64
sax_guy.Volume = 0.6
65
sax_guy.Looped = true
66
heman = Instance.new("Sound", head)
67
heman.SoundId = "http://www.roblox.com/asset/?id=131102548"
68
heman.Volume = 1
69
heman.Looped = true
70
justin = Instance.new("Sound", head)
71
justin.SoundId = "http://www.roblox.com/asset/?id=130841252"
72
justin.Volume = 0.8
73
justin.Looped = true
74
brony_music = Instance.new("Sound", head)
75
brony_music.SoundId = "http://www.roblox.com/asset/?id=130769808"
76
brony_music.Volume = 1
77
brony_music.Looped = true
78
spitfire = Instance.new("Sound", head)
79
spitfire.SoundId = "http://www.roblox.com/asset/?id=129490596"
80
spitfire.Volume = 0.8
81
spitfire.Looped = true
82
burn_dem = Instance.new("Sound", head)
83
burn_dem.SoundId = "http://www.roblox.com/asset/?id=132399469"
84
burn_dem.Volume = 1
85
burn_dem.Looped = true
86
 
87
88
Instance.new("HumanoidController", game:service'ControllerService')
89
Instance.new("SkateboardController", game:service'ControllerService')
90-
if char:findFirstChild("Shirt") then
90+
91-
    char:findFirstChild("Shirt"):Destroy()
91+
92
 
93-
if char:findFirstChild("Pants") then
93+
94-
    char:findFirstChild("Pants"):Destroy()
94+
95
--minimize
96-
if char:findFirstChild("Shirt Graphic") then
96+
97-
    char:findFirstChild("Shirt Graphic"):Destroy()
97+
98
rs.Parent = nil
99
ls.Parent = nil
100
neck.Parent = nil
101
rj.Parent = nil
102
 
103
 
104
rl.FormFactor = "Custom"
105
ll.FormFactor = "Custom"
106
ra.FormFactor = "Custom"
107
la.FormFactor = "Custom"
108
torso.FormFactor = "Custom"
109
head.FormFactor = "Custom"
110
rootpart.FormFactor = "Custom"
111
 
112
 
113
 
114
 
115
rootpart.Size = Vector3.new(.4, .4, .2)
116
rl.Size = Vector3.new(.2, .4, .2)
117
ll.Size = Vector3.new(.2, .4, .2)
118
ra.Size = Vector3.new(.2, .4, .2)
119
la.Size = Vector3.new(.2, .4, .2)
120
torso.Size = Vector3.new(.4, .4, .2)
121
head.Size = Vector3.new(.4, .2, .2)
122
 
123
rh.Parent = torso
124
lh.Parent = torso
125
rs.Parent = torso
126
ls.Parent = torso
127
neck.Parent = torso
128
rj.Parent = rootpart
129
 
130
 
131
if torso:findFirstChild("roblox") then
132
    local p = Instance.new("Part", char)
133
    p.FormFactor = "Custom"
134
    p.Size = torso.Size
135
    p.Transparency = 1
136
    p:BreakJoints()
137
    local w = Instance.new("Weld", char)
138
    w.Part0 = p
139
    w.Part1 = torso
140
    torso:findFirstChild("roblox").Parent = p
141
end
142
 
143
 
144
mesh1 = Instance.new("SpecialMesh", torso)
145
mesh1.Name = "Mesh"
146
mesh1.Scale = torso.Size - Vector3.new(torso.Size.x/2, torso.Size.y/2, 0)
147
mesh1.MeshId = "rbxasset://fonts/torso.mesh"
148
mesh2 = Instance.new("SpecialMesh", la)
149
mesh2.Name = "Mesh"
150
mesh2.Scale = la.Size - Vector3.new(0, la.Size.y/2, 0)
151
mesh2.MeshId = "rbxasset://fonts/leftarm.mesh"
152
mesh3 = Instance.new("SpecialMesh", ra)
153
mesh3.Name = "Mesh"
154
mesh3.Scale = ra.Size - Vector3.new(0, ra.Size.y/2, 0)
155
mesh3.MeshId = "rbxasset://fonts/rightarm.mesh"
156
mesh4 = Instance.new("SpecialMesh", ll)
157
mesh4.Name = "Mesh"
158
mesh4.Scale = ll.Size - Vector3.new(0, ll.Size.y/2, 0)
159
mesh4.MeshId = "rbxasset://fonts/leftleg.mesh"
160
mesh5 = Instance.new("SpecialMesh", rl)
161
mesh5.Name = "Mesh"
162
mesh5.Scale = rl.Size - Vector3.new(0, rl.Size.y/2, 0)
163
mesh5.MeshId = "rbxasset://fonts/rightleg.mesh"
164
 
165
 
166
--0.3 = 1.5, 0.1 = 0.5, 0.2 = 1
167
 
168
ls.C0 = CFrame.new(-.3,.1,0)
169
ls.C1 = CFrame.new(0,.1,0)
170
rs.C0 = CFrame.new(.3,.1,0)
171
rs.C1 = CFrame.new(0,.1,0)
172
rh.C0 = CFrame.new(.1,-.2,0)
173
rh.C1 = CFrame.new(0, .2, 0)
174
lh.C0 = CFrame.new(-.1,-.2,0)
175
lh.C1 = CFrame.new(0, .2, 0)
176
neck.C0 = CFrame.new(0,.2,0)
177
neck.C1 = CFrame.new(0,-.1,0)
178
 
179
bodyc = char:findFirstChild("Body Colors")
180
if bodyc then
181
    bodyc:Destroy()
182
end
183
wait(0.1)
184
 
185
skincolor = {"Reddish brown", "Brick yellow", "Pastel brown", "Nougat", "Brown", "Cool yellow", "Dark orange", "Neon orange"}
186
clothcolor = {"Bright green", "Bright red", "Bright blue", "Light stone grey", "New Yeller", "Really black", "Lavender", "Medium green", "White", "Bright Yellow"}
187
 
188
 
189
skincolorrandom = BrickColor.new(skincolor[math.random(1, #skincolor)])
190
clothcolorrandom = BrickColor.new(clothcolor[math.random(1, #clothcolor)])
191
function restorecolors()
192
for _,bp in pairs(char:children()) do
193
    if bp:IsA("BasePart") then
194
        bp.BrickColor = skincolorrandom
195
    end
196
end
197
 
198
torso.BrickColor = clothcolorrandom
199
ll.BrickColor = clothcolorrandom
200
rl.BrickColor = clothcolorrandom
201
end
202
restorecolors()
203
 
204
local LightForTorso = Instance.new("PointLight", head)
205
LightForTorso.Color = torso.BrickColor.Color
206
LightForTorso.Range = 7
207
LightForTorso.Brightness = 1.5
208
 
209
 
210
 
211
 
212
local slidecount = 0
213
local slidecountmax = 0
214
local anim = ""
215
local lastanim = anim
216
local speed = 0
217
local looking = false
218
local dancing = false
219
local superannoying = false
220
local barrelroll = false
221
local dubstepgun = false
222
local foxie = false
223
local durka = false
224
local saxguy = false
225
local heya = false
226
local jb = false
227
local bronymusic = false
228
local sheddy = false
229
local burndem = false
230
local global_wait = 0
231
 
232
count = 0
233
countspeed = 1
234
sine = 0
235
sinespeed = 1
236
 
237
 
238
 
239
humanoid.WalkSpeed = 11
240
 
241
 
242
local controllerService = game:GetService("ControllerService")
243
local controller = controllerService:GetChildren()[1]
244
 
245
 
246
local colors = {"White", "Really black"}
247
 
248
humanoid.Died:connect(function()
249
    for cframe_parts = 0, 100 do
250
        local p = Instance.new("Part")
251
        p.FormFactor = "Custom"
252
        p.BrickColor = BrickColor.new(colors[math.random(1, #colors)])
253
        p.Size = Vector3.new(1, 1, 1)
254
        Instance.new("BlockMesh", p).Scale = Vector3.new(0.05, 0.05, 0.05)
255
        p.Locked = true
256
        p.CanCollide = false
257
        p.Anchored = true
258
        p.CFrame = torso.CFrame * CFrame.Angles(math.random(-36, 36),math.random(-36, 36),math.random(-36, 36))
259
        p.Parent = workspace
260
    game:service'Debris':AddItem(p, 5)
261
    coroutine.wrap(function()
262
    while wait() do
263
        if p ~= nil then
264
            p.CFrame = p.CFrame * CFrame.new(0, 0.085, 0)
265
            p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.005, 0, 0.005) + Vector3.new(0, 0.01, 0)
266
            p.Transparency = p.Transparency + 0.015
267
        else
268
            break
269
        end
270
    end
271
end)()
272
end
273
for _,v in pairs(char:children()) do
274
    if v:IsA("Part") then
275
        v:Destroy()
276
    end
277
end
278
 
279
end)
280
 
281
 
282
mouse.KeyDown:connect(function(k)
283
   
284
    if string.byte(k) == 50 then
285
       
286
        if dancing then return end
287
        sitting = not sitting
288
        if sitting then
289
                local ray = Ray.new(torso.Position, Vector3.new(0, -1, 0))
290
        local hitz,enz = workspace:FindPartOnRay(ray, char)
291
   
292
       
293
             if hitz then
294
        controller.Parent = nil
295
        humanoid.WalkSpeed = 0
296
            coroutine.wrap(function()
297
                while wait() do
298
                    humanoid.PlatformStand = true
299
                    if sitting == false then humanoid.PlatformStand = false break end
300
                end
301
            end)()
302
        rj.C0 = CFrame.new(0, -0.35, 0) * CFrame.Angles(math.rad(10), 0, 0)
303
        lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.pi/2-math.rad(10), 0, -math.pi/16)
304
        rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(math.pi/2-math.rad(10), 0, math.pi/16)
305
        ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(-math.rad(10), 0, -math.pi/10)
306
        rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-math.rad(10), 0, math.pi/10)
307
       
308
              miniweld = Instance.new("Weld", char)
309
                miniweld.C0 = hitz.CFrame:toObjectSpace(rootpart.CFrame)
310
                miniweld.Part0 = hitz
311
                miniweld.Part1 = rootpart
312
            else
313
                sitting = false
314
                return
315
                end
316
    else
317
        if miniweld then
318
            miniweld:Destroy()
319
        end
320
        controller.Parent = controllerService
321
        humanoid.PlatformStand = false
322
        humanoid.WalkSpeed = 11
323
    end
324
end
325
 
326
    if k == "w" or k == "a" or k == "s" or k == "d" or string.byte(k) == 32 then
327
        superannoying = false
328
        barrelroll = false
329
        heya = false
330
        dubstepgun = false
331
        youpirate = false
332
        canttouch = false
333
        gangnam = false
334
        sheddy = false
335
        durka = false
336
        saxguy = false
337
        foxie = false
338
        burndem = false
339
        bronymusic = false
340
        brony_music:stop()
341
        fox_say:stop()
342
        spitfire:stop()
343
        heman:stop()
344
        justin:stop()
345
        jb = false
346
        durk:stop()
347
                restorecolors()
348
        burn_dem:stop()
349
        if hat then
350
        hat:Destroy()
351
    end
352
    sax_guy:stop()
353
        gangy_style:stop()
354
        cant_touch:stop()
355
        you_are_pirate:stop()
356
        dubstep_gun:stop()
357
        super_annoying:stop()
358
        barrel_roll:stop()
359
        dancing = false
360
        global_wait = 0
361
        LightForTorso.Color = torso.BrickColor.Color
362
    end
363
   
364
if k == "z" then
365
if dancing then return end
366
    if not sitting then
367
    dancing = true
368
    superannoying = true
369
    super_annoying:play()
370
    end
371
end
372
if k == "k" then
373
    if dancing then return end
374
    if not sitting then
375
        dancing = true
376
        sheddy = true
377
        spitfire:play()
378
    end
379
end
380
 
381
if k == "n" then
382
if dancing then return end
383
    if not sitting then
384
        dancing = true
385
        gangnam = true
386
        gangy_style:play()
387
    end
388
end
389
 
390
if k == "r" then
391
    if dancing then return end
392
    if not sitting then
393
        dancing = true
394
        burndem = true
395
        burn_dem:play()
396
    end
397
end
398
 
399
 
400
if k == "x" then
401
if dancing then return end
402
    if not sitting then
403
        dancing = true
404
    barrelroll = true
405
    barrel_roll:play()
406
    hat = Instance.new("Part", char)
407
    hat.FormFactor = "Custom"
408
    hat.CanCollide = false
409
    hat.Size = torso.Size
410
    hat.Locked = true
411
    hat:breakJoints()
412
    local hatmesh = Instance.new("SpecialMesh", hat)
413
    hatmesh.MeshId = "http://www.roblox.com/asset/?id=29873142"
414
    hatmesh.TextureId = "http://www.roblox.com/asset/?id=31467063"
415
    hatmesh.Scale = Vector3.new(.22, .2, .22)
416
    local hatweld = Instance.new("Weld", hat)
417
    hatweld.Part0 = hat
418
    hatweld.Part1 = torso
419
end
420
end
421
if k == "h" then
422
      if dancing then return end
423
    if not sitting then
424
        dancing = true
425
        heman:play()
426
        heya = true
427
    hat = Instance.new("Part", char)
428
    hat.FormFactor = "Custom"
429
    hat.CanCollide = false
430
    hat.Size = torso.Size + Vector3.new(0.01, 0.01, 0.01)
431
    hat.Locked = true
432
    hat.BrickColor = BrickColor.new("Hot pink")
433
    hat:breakJoints()
434
    local hatweld = Instance.new("Weld", hat)
435
    hatweld.Part0 = hat
436
    hatweld.Part1 = torso
437
end
438
end
439
if k == "j" then
440
    if dancing then return end
441
    if not sitting then
442
        dancing = true
443
        justin:play()
444
        jb = true
445
    hat = Instance.new("Part", char)
446
    hat.FormFactor = "Custom"
447
    hat.CanCollide = false
448
    hat.Size = head.Size
449
    hat.Locked = true
450
    hat.BrickColor = BrickColor.new("Hot pink")
451
    hat:breakJoints()
452
        local hatmesh = Instance.new("SpecialMesh", hat)
453
    hatmesh.MeshId = "http://www.roblox.com/asset/?id=19999424"
454
    hatmesh.TextureId = "http://www.roblox.com/asset/?id=20571982"
455
    hatmesh.Scale = Vector3.new(.23, .23, .23)
456
    local hatweld = Instance.new("Weld", hat)
457
    hatweld.Part0 = hat
458
    hatweld.Part1 = head
459
    hatweld.C0 = CFrame.new(0.025, -0.05, 0)
460
end
461
end
462
if k == "c" then
463
if dancing then return end
464
    if not sitting then
465
        dancing = true
466
        dubstepgun = true
467
        dubstep_gun:play()
468
    end
469
end
470
if k == "v" then
471
if dancing then return end
472
        if not sitting then
473
dancing = true
474
youpirate = true
475
you_are_pirate:play()
476
    hat = Instance.new("Part", char)
477
    hat.FormFactor = "Custom"
478
    hat.CanCollide = false
479
    hat.Size = head.Size
480
    hat.Locked = true
481
    hat:breakJoints()
482
    local hatmesh = Instance.new("SpecialMesh", hat)
483
    hatmesh.MeshId = "http://www.roblox.com/asset/?id=1028848"
484
    hatmesh.TextureId = "http://www.roblox.com/asset/?id=1028847"
485
    hatmesh.Scale = Vector3.new(.2, .2, .2)
486
    local hatweld = Instance.new("Weld", hat)
487
    hatweld.Part0 = hat
488
    hatweld.Part1 = head
489
    hatweld.C0 = CFrame.new(0, -0.15, 0)
490
end
491
end
492
if k == "m" then
493
if dancing then return end
494
    if not sitting then
495
    dancing = true
496
    canttouch = true
497
    cant_touch:play()
498
end
499
end
500
if k == "b" then
501
    if dancing then return end
502
    if not sitting then
503
        dancing = true
504
        bronymusic = true
505
        brony_music:play()
506
        for _,bp in pairs(char:children()) do
507
            if bp:IsA("BasePart") then
508
                bp.BrickColor = BrickColor.new("Lavender")
509
            end
510
    end
511
    hat = Instance.new("Part", char)
512
    hat.FormFactor = "Custom"
513
    hat.CanCollide = false
514
    hat.Size = head.Size
515
    hat.Locked = true
516
    hat.BrickColor = BrickColor.new("Lavender")
517
    hat:breakJoints()
518
    local hatmesh = Instance.new("SpecialMesh", hat)
519
    hatmesh.MeshId = "http://www.roblox.com/asset/?id=118186643"
520
    hatmesh.Scale = Vector3.new(.1, .2, .1)
521
    local hatweld = Instance.new("Weld", hat)
522
    hatweld.Part0 = hat
523
    hatweld.Part1 = head
524
    hatweld.C0 = CFrame.new(0, -0.1, 0.05)
525
    end
526
end
527
 
528
if k == "l" then
529
if dancing then return end
530
if not sitting then
531
    dancing = true
532
    foxie = true
533
    fox_say:play()
534
    hat = Instance.new("Part", char)
535
    hat.FormFactor = "Custom"
536
    hat.CanCollide = false
537
    hat.Size = head.Size
538
    hat.Locked = true
539
    hat:breakJoints()
540
    local hatmesh = Instance.new("SpecialMesh", hat)
541
    hatmesh.MeshId = "http://www.roblox.com/asset/?id=25266225"
542
    hatmesh.TextureId = "http://www.roblox.com/asset/?id=25266210"
543
    hatmesh.Scale = Vector3.new(.2, .2, .2)
544
    local hatweld = Instance.new("Weld", hat)
545
    hatweld.Part0 = hat
546
    hatweld.Part1 = head
547
    hatweld.C0 = CFrame.new(0, -0.1, 0)
548
    end
549
   
550
end
551
if k == "f" then
552
if dancing then return end
553
    if not sitting then
554
    dancing = true
555
    durka = true
556
    durk:play()
557
end
558
end
559
if k == "g" then
560
    if dancing then return end
561
    if not sitting then
562
        dancing = true
563
        saxguy = true
564
        sax_guy:play()
565
            hat = Instance.new("Part", char)
566
    hat.FormFactor = "Custom"
567
    hat.CanCollide = false
568
    hat.Size = head.Size
569
    hat.Locked = true
570
    hat:breakJoints()
571
    local hatmesh = Instance.new("SpecialMesh", hat)
572
    hatmesh.MeshId = "http://www.roblox.com/asset/?id=44410178"
573
    hatmesh.TextureId = "http://www.roblox.com/asset/?id=44410320"
574
    hatmesh.Scale = Vector3.new(.25, .25, .25)
575
    local hatweld = Instance.new("Weld", hat)
576
    hatweld.Part0 = hat
577
    hatweld.Part1 = la
578
    hatweld.C0 = CFrame.new(-0.18, -0.05, .04) * CFrame.Angles(math.pi - math.rad(18), 0, math.pi/4)
579
    end
580
end
581
 
582
   
583
 
584
 
585
    if k == "q" then
586
        if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 14 then return end
587
        if sitting then return end
588
        looking = true
589
        rj.C0 = CFrame.new(-math.pi/6, 0,0) * CFrame.Angles(0, 0, math.pi/4)
590
    end
591
        if k == "e" then
592
            if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 14 then return end
593
        if sitting then return end
594
                looking = true
595
        rj.C0 = CFrame.new(math.pi/6, 0,0) * CFrame.Angles(0, 0, -math.pi/4)
596
    end
597
    if string.byte(k) == 48 or string.byte(k) == 47 then
598
                if sitting then return end
599
        humanoid.WalkSpeed = 18
600
    end
601
    if string.byte(k) == 52 then
602
        if sitting then return end
603
        humanoid.WalkSpeed = 6
604
        end
605
end)
606
 
607
mouse.KeyUp:connect(function(k)
608
    if string.byte(k) == 48 or string.byte(k) == 47 then
609
        if sitting then return end
610
        humanoid.WalkSpeed = 11
611
    end
612
    if k == "w" or k == "a" or k == "s" or k == "d" or string.byte(k) == 32 then
613
        superannoying = false
614
        barrelroll = false
615
        heya = false
616
        dubstepgun = false
617
        youpirate = false
618
        canttouch = false
619
        gangnam = false
620
        sheddy = false
621
        durka = false
622
        saxguy = false
623
        foxie = false
624
        burndem = false
625
        bronymusic = false
626
        brony_music:stop()
627
        fox_say:stop()
628
        spitfire:stop()
629
        heman:stop()
630
        justin:stop()
631
        jb = false
632
        durk:stop()
633
                restorecolors()
634
        burn_dem:stop()
635
        if hat then
636
        hat:Destroy()
637
    end
638
    sax_guy:stop()
639
        gangy_style:stop()
640
        cant_touch:stop()
641
        you_are_pirate:stop()
642
        dubstep_gun:stop()
643
        super_annoying:stop()
644
        barrel_roll:stop()
645
        dancing = false
646
        global_wait = 0
647
        LightForTorso.Color = torso.BrickColor.Color
648
    end
649
   
650
   
651
        if k == "q" then
652
            if looking then
653
        if sitting then return end
654
        rj.C0 = CFrame.new()
655
        looking = false
656
        end
657
    end
658
   
659
        if k == "e" then
660
            if looking then
661
        if sitting then return end
662
        rj.C0 = CFrame.new()
663
                looking = false
664
        end
665
    end
666
end)
667
 
668
 
669
game:service'RunService'.Stepped:connect(function()
670
    count = (count % 100) + countspeed
671
    angle = math.pi * math.sin(math.pi*2/100*count)
672
 
673
    if slidecount < slidecountmax then
674
    slidecount = slidecount + speed
675
    end
676
    if slidecount > slidecountmax then
677
    slidecount = slidecount - speed
678
    end  
679
if global_wait == 380 then global_wait = 0 end
680
 
681
sine = sine + sinespeed
682
if not dancing then
683
        if not sitting then
684
            local ray = Ray.new(rootpart.Position, Vector3.new(0, -1, 0))
685
    local hitz, enz = workspace:FindPartOnRay(ray, char)
686
        if not hitz then
687
                ls.C0 = CFrame.new(-.3,.1,0)  * CFrame.Angles((math.pi/8/5*slidecount) + math.pi + angle*0.05, 0, 0)
688
    rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles((math.pi/8/5*slidecount) + math.pi + -angle*0.05, 0, 0)
689
    lh.C0 = CFrame.new(-.1,-.2,0)  * CFrame.Angles(-angle*0.28, 0, 0)
690
    rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(angle*0.28, 0, 0)
691
    if not looking then
692
    rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-math.pi/8/5*slidecount, 0, 0)
693
    end
694
    neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.pi/8/5*slidecount, 0, 0)
695
elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then
696
   
697
-- idle anim
698
 
699
anim = "Idle"
700
if anim ~= lastanim then
701
    if lastanim == "Walking" then
702
        speed = 0.5
703
        slidecount = 1
704
        slidecountmax = 0
705
    elseif lastanim == "Running" then
706
        speed = 2.5
707
        slidecount = 5
708
        slidecountmax = 0
709
    else
710
slidecount = 0
711
slidecountmax = 0
712
end
713
end
714
countspeed = 1
715
    ls.C0 = CFrame.new(-.3,.1,0)  * CFrame.Angles(angle*0.02, 0, 0)
716
    rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-angle*0.02, 0, 0)
717
    lh.C0 = CFrame.new(-.1,-.2,0)  * CFrame.Angles(-angle*0.01, 0, 0)
718
    rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(angle*0.01, 0, 0)
719
    if not looking then
720
    rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-math.pi/8/5*slidecount, 0, 0)
721
    end
722
    neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.pi/8/5*slidecount, 0, 0)
723
elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 14 then
724
    looking = false
725
-- walk anim
726
anim = "Walking"
727
if anim ~= lastanim then
728
speed = 0.2
729
slidecount = 0
730
slidecountmax = 1
731
    if lastanim == "Running" then
732
        slidecount = 5
733
        end
734
end
735
countspeed = 6
736
    ls.C0 = CFrame.new(-.3,.1,0)  * CFrame.Angles(angle*0.3, 0, math.abs(angle*0.02))
737
    rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-angle*0.3, 0, -math.abs(angle*0.02))
738
    lh.C0 = CFrame.new(-.1,-.2,0)  * CFrame.Angles(-angle*0.28, 0, -math.abs(angle*0.01))
739
    rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(angle*0.28, 0, math.abs(angle*0.01))
740
    rj.C0 = CFrame.new(0, math.abs(-angle*0.035), 0) * CFrame.Angles(-math.pi/8/5*slidecount, 0, 0)
741
    neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.pi/8/5*slidecount, 0, 0)
742
elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 14 then
743
    --run anim
744
    anim = "Running"
745
if anim ~= lastanim then
746
speed = 1
747
slidecount = 0
748
slidecountmax = 5
749
    if lastanim == "Walking" then
750
        slidecount = 1
751
    end
752
end
753
 
754
looking = false
755
countspeed = 9
756
    ls.C0 = CFrame.new(-.3,.1,0)  * CFrame.Angles(angle*0.4, 0, math.abs(angle*0.07))
757
    rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-angle*0.4, 0, -math.abs(angle*0.07))
758
    lh.C0 = CFrame.new(-.1,-.2,0)  * CFrame.Angles(-angle*0.38, 0, -math.abs(angle*0.03))
759
    rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(angle*0.38, 0, math.abs(angle*0.03))
760
    neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.pi/8/5*slidecount, 0, 0)
761
    rj.C0 = CFrame.new(0, math.abs(-angle*.055), 0) * CFrame.Angles(-math.pi/8/5*slidecount, math.sin(angle*0.05), 0)
762
end
763
 
764
lastanim = anim
765
else
766
countspeed = 1
767
            local ray = Ray.new(rootpart.Position, Vector3.new(0, -2, 0))
768
    local hitz, enz = workspace:FindPartOnRay(ray, char)
769
        if not hitz then
770
        rj.C0 = CFrame.new(0, -0.5, 0) * CFrame.Angles(-math.pi/2, 0, 0)
771
        lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.rad(30), 0, -math.pi/16)
772
        rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(math.rad(30), 0, math.pi/16)
773
        ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(-math.pi-math.rad(30), 0, -math.pi/10)
774
        rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-math.pi-math.rad(30), 0, math.pi/10)
775
        else
776
        rj.C0 = CFrame.new(0, -0.35, 0) * CFrame.Angles(math.rad(10), 0, 0)
777
        lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.pi/2-math.rad(10), 0, -math.pi/16)
778
        rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(math.pi/2-math.rad(10), 0, math.pi/16)
779
        ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(-math.rad(10), 0, -math.pi/10)
780
        rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-math.rad(10), 0, math.pi/10)
781
    end
782
   
783
    neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(angle*0.055, 0, 0)
784
end
785
else
786
if superannoying then
787
countspeed = 5
788
    ls.C0 = CFrame.new(-.3,.1,0)  * CFrame.Angles(math.pi/2 + angle*0.2, 0, math.abs(angle*0.07))
789
    rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, -math.abs(angle*0.07))
790
    lh.C0 = CFrame.new(-.1,-.2,0)  * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03))
791
    rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03))
792
    neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
793
    rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0)
794
elseif barrelroll then
795
    countspeed = 5
796
    sinespeed = 0.1
797
    ls.C0 = CFrame.new(-.3,.1,0)  * CFrame.Angles(math.pi + angle*0.2, 0, math.abs(angle*0.07))
798
    rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, 0, -math.abs(angle*0.07))
799
    lh.C0 = CFrame.new(-.1,-.2,0)  * CFrame.Angles(0, 0, -math.abs(angle*0.03))
800
    rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(0, 0, math.abs(angle*0.03))
801
    neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
802
    rj.C0 = CFrame.new(math.sin(sine)*2.5, 0, 0) * CFrame.Angles(-math.pi/2, math.sin(sine)*4.5, 0)
803
elseif dubstepgun then
804
global_wait = (global_wait % 380) + 1
805
    countspeed = 5
806
    if global_wait < 249 - 40 then
807
    ls.C0 = CFrame.new(-.3,.1,0)  * CFrame.Angles(math.pi/2 + angle*0.2, 0, -math.abs(angle*0.27))
808
    rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, math.abs(angle*0.27))
809
    lh.C0 = CFrame.new(-.1,-.2,0)  * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03))
810
    rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03))
811
    neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
812
    rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0)
813
elseif global_wait > 249 - 40 then
814
        ls.C0 = CFrame.new(-.3,.1,0)  * CFrame.Angles(math.pi/2 + angle*0.4, 0, math.abs(angle*0.11))
815
    rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, 0, -math.abs(angle*0.11))
816
    lh.C0 = CFrame.new(-.1,-.2,0)  * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.09))
817
    rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.09))
818
    neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
819
    rj.C0 = CFrame.new(0, math.abs(-angle*.075), 0) * CFrame.Angles(0, math.pi/3 + math.sin(angle*0.15), 0)
820
    end
821
elseif youpirate then
822
global_wait = (global_wait % 380) + 1
823
    countspeed = 5
824
    if global_wait < 79 then
825
    ls.C0 = CFrame.new(-.3,.1,0)  * CFrame.Angles(math.pi/2 + angle*0.1, 0, -math.abs(angle*0.07))
826
    rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(angle*0.2, 0, math.abs(angle*0.07))
827
    lh.C0 = CFrame.new(-.1,-.2,0)  * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03))
828
    rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03))
829
    neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
830
    rj.C0 = CFrame.new(0, math.abs(-angle*.02), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0)
831
elseif global_wait < 299 then
832
        ls.C0 = CFrame.new(-.3,.1,0)  * CFrame.Angles(math.pi + angle*0.2, 0, math.abs(angle*0.11))
833
    rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, 0, -math.abs(angle*0.11))
834
    lh.C0 = CFrame.new(-.1,-.2,0)  * CFrame.Angles(angle*0.2, 0, -math.abs(angle*0.1))
835
    rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.2, 0, math.abs(angle*0.1))
836
    neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), math.sin(angle*0.19), 0)
837
    rj.C0 = CFrame.new(0, math.abs(-angle*.055+0.2), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0)
838
elseif global_wait > 299 then
839
        ls.C0 = CFrame.new(-.3,.1,0)  * CFrame.Angles(math.pi/2 + angle*0.1, 0, -math.abs(angle*0.07))
840
    rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(angle*0.2, 0, math.abs(angle*0.07))
841
    lh.C0 = CFrame.new(-.1,-.2,0)  * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03))
842
    rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03))
843
    neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
844
    rj.C0 = CFrame.new(0, math.abs(-angle*.02), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0)
845
    end
846
elseif canttouch then
847
    countspeed = 5
848
global_wait = (global_wait % 160) + 1
849
if global_wait == 160 then global_wait = 0 end
850
    if global_wait < 39 then
851
    ls.C0 = CFrame.new(-.3,.1,0)  * CFrame.Angles(math.pi/2 + angle*0.2, 0, -math.abs(angle*0.07))
852
    rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, math.abs(angle*0.07))
853
    lh.C0 = CFrame.new(-.1,-.2,0)  * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03))
854
    rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03))
855
    neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
856
    rj.C0 = CFrame.new(0, math.abs(-angle*.03), 0) * CFrame.Angles(0, -math.pi/6, 0)
857
elseif global_wait < 79 then
858
     ls.C0 = CFrame.new(-.3,.1,0)  * CFrame.Angles(math.pi/2 + angle*0.2, 0, -math.abs(angle*0.07))
859
    rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, math.abs(angle*0.07))
860
    lh.C0 = CFrame.new(-.1,-.2,0)  * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03))
861
    rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03))
862
    neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
863
    rj.C0 = CFrame.new(0, math.abs(-angle*.03), 0) * CFrame.Angles(0, math.pi/6, 0)
864
elseif global_wait < 119 then
865
    ls.C0 = CFrame.new(-.3,.1,0)  * CFrame.Angles(0.01, 0, 0.17)
866
    rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(0.01, 0, -0.17)
867
    lh.C0 = CFrame.new(-.1,-.2,0)  * CFrame.Angles(0, -math.abs(angle*0.05), -math.abs(angle*0.06))
868
    rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(0, -math.abs(angle*0.05), math.abs(angle*0.06))
869
    neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
870
    rj.C0 = CFrame.new(0, math.abs(-angle*.02), 0) * CFrame.Angles(0, 0, 0)
871
    torso.CFrame = torso.CFrame * CFrame.new(0.05, 0, 0)
872
elseif global_wait > 119 then
873
        ls.C0 = CFrame.new(-.3,.1,0)  * CFrame.Angles(0.01, 0, 0.17)
874
    rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(0.01, 0, -0.17)
875
    lh.C0 = CFrame.new(-.1,-.2,0)  * CFrame.Angles(0, -math.abs(angle*0.05), -math.abs(angle*0.06))
876
    rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(0, -math.abs(angle*0.05), math.abs(angle*0.06))
877
    neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
878
    rj.C0 = CFrame.new(0, math.abs(-angle*.02), 0) * CFrame.Angles(0, 0, 0)
879
    torso.CFrame = torso.CFrame * CFrame.new(-0.05, 0, 0)
880
end
881
elseif gangnam then
882
countspeed = 5
883
if global_wait == 180 then global_wait = 0 end
884
global_wait = (global_wait % 180) + 1
885
if global_wait < 89 then
886
    ls.C0 = CFrame.new(-.2,.1,-.1)  * CFrame.Angles(math.pi/2.5 + math.abs(angle*0.2), 0, math.pi/3 + math.abs(angle*0.05))
887
    rs.C0 = CFrame.new(.2,.1,-.1) * CFrame.Angles(math.pi/2.5 + math.abs(angle*0.2), 0, -math.pi/3 + -math.abs(angle*0.05))
888
    lh.C0 = CFrame.new(-.1,-.2,0)  * CFrame.Angles(math.abs(angle*0.1), 0, -math.abs(angle*0.03))
889
    rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, math.abs(angle*0.03))
890
    neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
891
    rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.05), 0)
892
    elseif global_wait > 89 then
893
    ls.C0 = CFrame.new(-.2,.1,-.1)  * CFrame.Angles(math.pi/2.5 + math.abs(angle*0.2), 0, math.pi/3 + math.abs(angle*0.05))
894
    rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + math.sin(angle*0.1), 0, -math.sin(angle*0.1))
895
    lh.C0 = CFrame.new(-.1,-.2,0)  * CFrame.Angles(math.abs(angle*0.1), 0, -math.abs(angle*0.03))
896
    rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, math.abs(angle*0.03))
897
    neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
898
    rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.05), 0)
899
end
900
elseif foxie then
901
countspeed = 5
902
global_wait = (global_wait % 380) + 2
903
if global_wait < 89 then
904
    ls.C0 = CFrame.new(-.3,.1,0)  * CFrame.Angles(math.pi + math.abs(angle*0.1), 0, -math.abs(angle*0.2))
905
    rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + math.abs(angle*0.1), 0, math.abs(angle*0.2))
906
    lh.C0 = CFrame.new(-.1,-.2,0)  * CFrame.Angles(math.abs(angle*0.1), 0, -math.abs(angle*0.03))
907
    rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, math.abs(angle*0.03))
908
    neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
909
    rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.rad(global_wait*4), 0)
910
    elseif global_wait > 89 then
911
    ls.C0 = CFrame.new(-.3,.1,0)  * CFrame.Angles(math.pi/2 + math.abs(angle*0.2), 0, math.abs(angle*0.05))
912
    rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + math.abs(angle*0.2), 0, -math.abs(angle*0.05))
913
    lh.C0 = CFrame.new(-.1,-.2,0)  * CFrame.Angles(math.abs(angle*0.1), 0, -math.abs(angle*0.03))
914
    rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, math.abs(angle*0.03))
915
    neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, math.sin(angle*0.1))
916
    rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.05), 0)
917
end
918
elseif durka then
919
countspeed = 2
920
    ls.C0 = CFrame.new(-.3,.1,0)  * CFrame.Angles(math.pi/2 + math.abs(angle*0.2), 0, math.abs(angle*0.07))
921
    rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.07))
922
    lh.C0 = CFrame.new(-.1,-.2,0)  * CFrame.Angles(angle*0.05, 0, -math.abs(angle*0.03))
923
    rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, 0, math.abs(angle*0.03))
924
    neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
925
    rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.05), 0)
926
elseif saxguy then
927
    countspeed = 5
928
    ls.C0 = CFrame.new(-.25,.1,-.1)  * CFrame.Angles(math.pi/2.5, 0, math.pi/4)
929
    rs.C0 = CFrame.new(.25,.1,-.1) * CFrame.Angles(math.rad(60), 0, -math.pi/4)
930
    lh.C0 = CFrame.new(-.1,-.2,0)  * CFrame.Angles(-math.abs(angle*0.1), 0, -0.06)
931
    rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, 0.06)
932
    neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(0, 0, 0)
933
    rj.C0 = CFrame.new(0, -math.abs(angle*0.01), math.abs(angle*0.01)) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
934
elseif heya then
935
     countspeed = 5
936
    ls.C0 = CFrame.new(-.3,.1,0)  * CFrame.Angles(math.pi + -angle*0.2, -angle*0.1, 0)
937
    rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, angle*0.1, 0)
938
    lh.C0 = CFrame.new(-.1,-.2,0)  * CFrame.Angles(angle*0.05, angle*0.1, -0.06)
939
    rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, -angle*0.1, 0.06)
940
    neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(0.2), 0, 0)
941
    rj.C0 = CFrame.new(0, math.abs(angle*0.05), 0) * CFrame.Angles(0, math.sin(angle*0.07), 0)
942
elseif jb then
943
         countspeed = 5
944
    ls.C0 = CFrame.new(-.3,.1,0)  * CFrame.Angles(math.pi/2 + -angle*0.2, -angle*0.1, 0)
945
    rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, angle*0.1, 0)
946
    lh.C0 = CFrame.new(-.1,-.2,0)  * CFrame.Angles(angle*0.05, angle*0.1, -0.06)
947
    rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, -angle*0.1, 0.06)
948
    neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(0.2), 0, 0)
949
    rj.C0 = CFrame.new(0, math.abs(angle*0.05), 0) * CFrame.Angles(0, math.abs(angle*0.1), 0)
950
elseif bronymusic then
951
             countspeed = 5
952
    ls.C0 = CFrame.new(-.1,.1,-.15)  * CFrame.Angles(math.pi/2 + -angle*0.1, -angle*0.1, 0)
953
    rs.C0 = CFrame.new(.1,.1,-.15) * CFrame.Angles(math.pi/2 + angle*0.1, angle*0.1, 0)
954
    lh.C0 = CFrame.new(-.1,-.25,0)  * CFrame.Angles(math.pi/2 + angle*0.1, 0, 0)
955
    rh.C0 = CFrame.new(.1,-.25,0) * CFrame.Angles(math.pi/2 + -angle*0.1, 0, 0)
956
    neck.C0 = CFrame.new(0,.25,0) * CFrame.Angles(math.pi/2 + math.abs(angle*0.25), 0, 0)
957
    rj.C0 = CFrame.new(0, -0.2 + math.abs(angle*0.05), 0) * CFrame.Angles(-math.rad(85), 0, 0)
958
elseif sheddy then
959
    countspeed = 7
960
        ls.C0 = CFrame.new(-.3,.1,0)  * CFrame.Angles(math.pi/4 + -angle*0.4, -angle*0.1, 0)
961
    rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/4 + angle*0.4, angle*0.1, 0)
962
    lh.C0 = CFrame.new(-.1,-.2,0)  * CFrame.Angles(angle*0.05, angle*0.1, -0.06)
963
    rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, -angle*0.1, 0.06)
964
    neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(0.2), 0, 0)
965
    rj.C0 = CFrame.new(0, math.abs(angle*0.05), 0) * CFrame.Angles(0, math.abs(angle*0.1), 0)
966
elseif burndem then
967
    countspeed = 4
968
     ls.C0 = CFrame.new(-.3,.1,0)  * CFrame.Angles(math.pi/4 + -angle*0.4, -angle*0.1, 0)
969
    rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/4 + angle*0.4, angle*0.1, 0)
970
    lh.C0 = CFrame.new(-.1,-.2,0)  * CFrame.Angles(angle*0.05, angle*0.1, -0.06)
971
    rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, -angle*0.1, 0.06)
972
    neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(0.2), 0, 0)
973
    rj.C0 = CFrame.new(0, math.abs(angle*0.05), 0) * CFrame.Angles(0, math.abs(angle*0.1), 0)
974
end
975
end
976
end)
977
 
978
 
979
plr.Chatted:connect(function(msg)
980
    game:service'Chat':Chat(head, msg, 1)
981
    if msg == "die/" then
982
        char:breakJoints()
983
    end
984
   
985
end)
986
 
987
end)
988
if not ran and err then
989
    print(err)
990
end