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1 | script.Parent = nil | |
2 | ||
3 | - | person = "thesuperfireguy9000" |
3 | + | person = "ehdfyhggg" |
4 | me = Workspace[person] | |
5 | ||
6 | me.Humanoid.MaxHealth = math.huge | |
7 | ||
8 | me.Humanoid.Health = math.huge | |
9 | ||
10 | torso = me.Torso | |
11 | ||
12 | local mat = "Plastic" | |
13 | ||
14 | t = 0.1 | |
15 | ||
16 | m = Instance.new("Model",me) | |
17 | ||
18 | m.Name = "Suit" | |
19 | ||
20 | function make(a) | |
21 | ||
22 | c = Instance.new("Part",m) | |
23 | ||
24 | c.formFactor = "Custom" | |
25 | ||
26 | c.Position = a.Position | |
27 | ||
28 | c.Size = Vector3.new(a.Size.x,a.Size.y,t) | |
29 | ||
30 | c.TopSurface = 0 | |
31 | ||
32 | c.BottomSurface = 0 | |
33 | ||
34 | c.Material = "Concrete" | |
35 | ||
36 | c.BrickColor = BrickColor.new("Brown") | |
37 | ||
38 | w = Instance.new("Weld",m) | |
39 | ||
40 | w.Part0 = c | |
41 | ||
42 | w.Part1 = a | |
43 | ||
44 | w.C1 = CFrame.new(0,0,a.Size.z/2) | |
45 | ||
46 | c2 = c:Clone() | |
47 | ||
48 | c2.Parent = m | |
49 | ||
50 | w = Instance.new("Weld",m) | |
51 | ||
52 | w.Part0 = c2 | |
53 | ||
54 | w.Part1 = a | |
55 | ||
56 | w.C1 = CFrame.new(0,0,-a.Size.z/2) | |
57 | ||
58 | c3 = c:Clone() | |
59 | ||
60 | c3.Parent = m | |
61 | ||
62 | c3.Size = Vector3.new(t,a.Size.y,a.Size.z) | |
63 | ||
64 | w = Instance.new("Weld",m) | |
65 | ||
66 | w.Part0 = c3 | |
67 | ||
68 | w.Part1 = a | |
69 | ||
70 | w.C1 = CFrame.new(a.Size.x/2,0,0) | |
71 | ||
72 | c4 = c3:Clone() | |
73 | ||
74 | c4.Parent = m | |
75 | ||
76 | w = Instance.new("Weld",m) | |
77 | ||
78 | w.Part0 = c4 | |
79 | ||
80 | w.Part1 = a | |
81 | ||
82 | w.C1 = CFrame.new(-a.Size.x/2,0,0) | |
83 | ||
84 | c5 = c:Clone() | |
85 | ||
86 | c5.Parent = m | |
87 | ||
88 | c5.Size = Vector3.new(a.Size.x,0,a.Size.z) | |
89 | ||
90 | w = Instance.new("Weld",m) | |
91 | ||
92 | w.Part0 = c5 | |
93 | ||
94 | w.Part1 = a | |
95 | ||
96 | w.C1 = CFrame.new(0,a.Size.y/2,0) | |
97 | ||
98 | c6 = c5:Clone() | |
99 | ||
100 | c6.Parent = m | |
101 | ||
102 | w = Instance.new("Weld",m) | |
103 | ||
104 | w.Part0 = c6 | |
105 | ||
106 | w.Part1 = a | |
107 | ||
108 | w.C1 = CFrame.new(0,-a.Size.y/2,0) | |
109 | ||
110 | end | |
111 | ||
112 | for i,v in pairs(me:GetChildren()) do | |
113 | ||
114 | if v:IsA("BasePart") then | |
115 | ||
116 | if v.Name ~= "Head" then | |
117 | ||
118 | make(v) | |
119 | ||
120 | end | |
121 | ||
122 | end | |
123 | ||
124 | end | |
125 | ||
126 | me.Head.Color = c.Color | |
127 | ||
128 | ---------PART 2------- | |
129 | ||
130 | function bounch(hit) | |
131 | ||
132 | for i,v in pairs (hit.Parent:GetChildren()) do | |
133 | ||
134 | if v:IsA("Humanoid") then | |
135 | ||
136 | v.Sit = true | |
137 | ||
138 | v.Torso.Velocity = CFrame.new(v.Torso.Position,torso.Position).lookVector * -500 | |
139 | ||
140 | end | |
141 | ||
142 | end | |
143 | ||
144 | end | |
145 | ||
146 | rad = 5 | |
147 | ||
148 | r = 30 | |
149 | ||
150 | p = Instance.new("Part",m) | |
151 | ||
152 | p.formFactor = "Custom" | |
153 | ||
154 | p.Size = Vector3.new(0.5,0.5,0.5) | |
155 | ||
156 | p.Position = torso.Position | |
157 | ||
158 | p.TopSurface = 0 | |
159 | ||
160 | p.BottomSurface = 0 | |
161 | ||
162 | p.BrickColor = BrickColor.new("New Yeller") | |
163 | ||
164 | p.Transparency = 0.5 | |
165 | ||
166 | ww = Instance.new("Weld",p) | |
167 | ||
168 | ww.Part0 = p | |
169 | ||
170 | ww.Part1 = torso | |
171 | ||
172 | p2 = p:Clone() | |
173 | ||
174 | p2.Parent = m | |
175 | ||
176 | p3 = p:Clone() | |
177 | ||
178 | p3.Parent = m | |
179 | ||
180 | ww2 = Instance.new("Weld",p2) | |
181 | ||
182 | ww2.Part0 = p2 | |
183 | ||
184 | ww2.Part1 = torso | |
185 | ||
186 | ww3 = Instance.new("Weld",p3) | |
187 | ||
188 | ww3.Part0 = p3 | |
189 | ||
190 | ww3.Part1 = torso | |
191 | ||
192 | ww3.C1 = CFrame.Angles(0,math.pi/2,0) | |
193 | ||
194 | ----------------- | |
195 | ||
196 | for i = 1,360,r do | |
197 | ||
198 | wait() | |
199 | ||
200 | c = Instance.new("Part",m) | |
201 | ||
202 | c.Size = Vector3.new(1,1,1) | |
203 | ||
204 | c.TopSurface = 0 | |
205 | ||
206 | c.BottomSurface = 0 | |
207 | ||
208 | c.CanCollide = false | |
209 | ||
210 | c.Position = torso.Position | |
211 | ||
212 | c.Shape = 0 | |
213 | ||
214 | c.Material = "Concrete" | |
215 | ||
216 | c.Touched:connect(bounch) | |
217 | ||
218 | c.BrickColor = BrickColor.new("Brown") | |
219 | ||
220 | mesh = Instance.new("FileMesh",c) | |
221 | ||
222 | mesh.MeshId = "http://www.roblox.com/asset/?id=1290033" | |
223 | ||
224 | w = Instance.new("Weld",c) | |
225 | ||
226 | w.Part0 = c | |
227 | ||
228 | w.Part1 = p | |
229 | ||
230 | w.C1 = CFrame.new(math.cos(math.rad(i))*rad,0,math.sin(math.rad(i))*rad) | |
231 | ||
232 | end | |
233 | ||
234 | ------------ | |
235 | ||
236 | for i = 1,360,r do | |
237 | ||
238 | wait() | |
239 | ||
240 | c2 = c:Clone() | |
241 | ||
242 | c2.Parent = m | |
243 | ||
244 | c2.Touched:connect(bounch) | |
245 | ||
246 | w = Instance.new("Weld",c) | |
247 | ||
248 | w.Part0 = c | |
249 | ||
250 | w.Part1 = p | |
251 | ||
252 | w.C1 = CFrame.new(math.cos(math.rad(i))*rad,0,math.sin(math.rad(i))*rad) | |
253 | ||
254 | end | |
255 | ||
256 | ------------ | |
257 | ||
258 | for i = 1,360,r do | |
259 | ||
260 | wait() | |
261 | ||
262 | c2 = c:Clone() | |
263 | ||
264 | c2.Parent = m | |
265 | ||
266 | c2.Touched:connect(bounch) | |
267 | ||
268 | w = Instance.new("Weld",c2) | |
269 | ||
270 | w.Part0 = c2 | |
271 | ||
272 | w.Part1 = p2 | |
273 | ||
274 | w.C1 = CFrame.new(math.cos(math.rad(i))*rad,math.sin(math.rad(i))*rad,0) | |
275 | ||
276 | end | |
277 | ||
278 | ----------- | |
279 | ||
280 | for i = 1,360,r do | |
281 | ||
282 | wait() | |
283 | ||
284 | c2 = c:Clone() | |
285 | ||
286 | c2.Parent = m | |
287 | ||
288 | c2.Touched:connect(bounch) | |
289 | ||
290 | w = Instance.new("Weld",c2) | |
291 | ||
292 | w.Part0 = c2 | |
293 | ||
294 | w.Part1 = p3 | |
295 | ||
296 | w.C1 = CFrame.new(math.cos(math.rad(i))*rad,math.sin(math.rad(i))*rad,0) | |
297 | ||
298 | end | |
299 | ||
300 | while true do | |
301 | ||
302 | wait() | |
303 | ||
304 | ww.C1 = ww.C1 * CFrame.Angles(0,0.1,0) | |
305 | ||
306 | ww2.C1 = ww2.C1 * CFrame.Angles(0,0,0.1) | |
307 | ||
308 | ww3.C1 = ww3.C1 * CFrame.Angles(0,0,-0.1) | |
309 | ||
310 | end |