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1
--[[
2
3
Looks like CLarramore has done it again
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5
LEAKED BY ME
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7
Fuck you thedarkrevenant
8
]]--
9-
EDIT:
9+
10-
Just to let you know. some guy is making unofficial edits of this so if you wanna check em' out
10+
11-
heres the link: https://v3rmillion.net/showthread.php?tid=47138
11+
local p = game.Players.DevilLinux
12-
be sure to create an account on v3rm :P
12+
13-
EDIT 2:
13+
14-
There is this thing called "Absalom" out here
14+
15-
which is TDR's new titan script. Stay tuned for more info.
15+
16
local lleg = char["Left Leg"]
17
local rleg = char["Right Leg"]
18
local hed = char.Head
19-
local p = game.Players.LocalPlayer
19+
20
local hum = char.Humanoid
21
local cam = game.Workspace.CurrentCamera
22
local root = char.HumanoidRootPart
23
local deb = false
24
local shot = 0
25
local l = game:GetService("Lighting")
26
local rs = game:GetService("RunService").RenderStepped
27
local stanceToggle = "Normal"
28
math.randomseed(os.time())
29
hum.WalkSpeed = 7
30
char.Health:Destroy()
31
hum.MaxHealth = 50000
32
wait(0.1)
33
hum.Health = 50000
34
----------------------------------------------------
35
char.Shirt:Destroy()
36
char.Pants:Destroy()
37
shirt = Instance.new("Shirt", char)
38
shirt.Name = "Shirt"
39
pants = Instance.new("Pants", char)
40
pants.Name = "Pants"
41
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=236410507"
42
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=236412261"
43
----------------------------------------------------
44
Debounces = {
45
on = false;
46
ks = false;
47
CanAttack = true;
48
CanJoke = true;
49
NoIdl = false;
50
Slashing = false;
51
Slashed = false;
52
Grabbing = false;
53
Grabbed = false;
54
}
55
local Touche = {char.Name, }
56
----------------------------------------------------
57
function lerp(a, b, t) -- Linear interpolation
58
    return a + (b - a)*t
59
end
60
 
61
function slerp(a, b, t) --Spherical interpolation
62
    dot = a:Dot(b)
63
    if dot > 0.99999 or dot < -0.99999 then
64
        return t <= 0.5 and a or b
65
    else
66
        r = math.acos(dot)
67
        return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
68
    end
69
end
70
 
71
function matrixInterpolate(a, b, t)
72
    local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
73
    local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
74
    local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
75
    local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
76
    local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
77
    local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
78
    local t = v1:Dot(v2)
79
    if not (t < 0 or t == 0 or t > 0) then     -- Failsafe
80
        return CFrame.new()
81
    end
82
    return CFrame.new(
83
    v0.x, v0.y, v0.z,
84
    v1.x, v1.y, v1.z,
85
    v2.x, v2.y, v2.z,
86
    v3.x, v3.y, v3.z)
87
end
88
----------------------------------------------------
89
function genWeld(a,b)
90
    local w = Instance.new("Weld",a)
91
    w.Part0 = a
92
    w.Part1 = b
93
    return w
94
end
95
function weld(a, b)
96
    local weld = Instance.new("Weld")
97
    weld.Name = "W"
98
    weld.Part0 = a
99
    weld.Part1 = b
100
    weld.C0 = a.CFrame:inverse() * b.CFrame
101
    weld.Parent = a
102
    return weld;
103
end
104
----------------------------------------------------
105
function Lerp(c1,c2,al)
106
local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
107
local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
108
for i,v in pairs(com1) do 
109
com1[i] = v+(com2[i]-v)*al
110
end
111
return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
112
end
113
----------------------------------------------------
114
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
115
local wld = Instance.new("Weld", wp1)
116
wld.Part0 = wp0
117
wld.Part1 = wp1
118
wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
119
end
120
----------------------------------------------------
121
for i,v in pairs(char:children()) do
122
    if v:IsA("Hat") then
123
        v:Destroy()
124
    end
125
end
126
for i,v in pairs(hed:children()) do
127
    if v:IsA("Sound") then
128
        v:Destroy()
129
    end
130
end
131
----------------------------------------------------
132
function HasntTouched(plrname)
133
local ret = true
134
for _, v in pairs(Touche) do
135
if v == plrname then
136
ret = false
137
end
138
end
139
return ret
140
end
141
----------------------------------------------------
142
larm.Size = larm.Size * 2
143
rarm.Size = rarm.Size * 2
144
lleg.Size = lleg.Size * 2
145
rleg.Size = rleg.Size * 2
146
torso.Size = torso.Size * 2
147
hed.Size = hed.Size * 2
148
root.Size = root.Size * 2
149
----------------------------------------------------
150
newWeld(torso, larm, -1.5, 0.5, 0)
151
larm.Weld.C1 = CFrame.new(0, 0.5, 0)
152
newWeld(torso, rarm, 1.5, 0.5, 0)
153
rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
154
newWeld(torso, hed, 0, 1.5, 0)
155
newWeld(torso, lleg, -0.5, -1, 0)
156
lleg.Weld.C1 = CFrame.new(0, 1, 0)
157
newWeld(torso, rleg, 0.5, -1, 0)
158
rleg.Weld.C1 = CFrame.new(0, 1, 0)
159
newWeld(root, torso, 0, -1, 0)
160
torso.Weld.C1 = CFrame.new(0, -1, 0)
161
----------------------------------------------------
162
game:service'InsertService':LoadAsset(63993845):children()[1].Parent=char
163
char.LavendarPlasmaHood.Handle.Mesh.Scale = char.LavendarPlasmaHood.Handle.Mesh.Scale * 1.8
164
char.LavendarPlasmaHood.Handle.Mesh.VertexColor = Vector3.new(0.1,0.1,0.1)
165
hed.face.Texture = "rbxassetid://46282671"
166
z=Instance.new('Decal',hed)
167
z.Face = 'Front'
168
z.Texture='rbxassetid://99174105'
169
hed.BrickColor = BrickColor.new("Really black")
170
lite = Instance.new("PointLight", torso)
171
lite.Brightness = 14
172
lite.Range = 10
173
lite.Color = Color3.new(1, 0, 0)
174
--[[local hed2 = hed:Clone()
175
hed2.CanCollide = false
176
hed2.Parent = char
177
hed2:ClearAllChildren()
178
hed2.Transparency = 1
179
hed2.Name = "DARP"
180
local w = Instance.new("Weld",hed2)
181
w.Part0 = hed
182
w.Part1 = hed2
183
w.C0 = CFrame.new(0,0,-0.175)
184
z=Instance.new("SurfaceGui",hed2)
185
z.Enabled = true
186
z.Face = "Front"
187
z.Adornee = hed2
188
z.CanvasSize = Vector2.new(100,100)
189
local face = Instance.new("ImageLabel",z)
190
face.Size = UDim2.new(1,-30,1,0)
191
face.Position = UDim2.new(0,15,0,0)
192
face.BackgroundTransparency = 1
193
face.Image='rbxassetid://46282671']]--
194
----------------------------------------------------
195
z = Instance.new("Sound", char)
196
z.SoundId = "rbxassetid://242463565"--242463565
197
z.Looped = true
198
z.Pitch = 1
199
z.Volume = 1
200
wait(.01)
201
z:Play()
202
----------------------------------------------------
203
local m = Instance.new("Model")
204
m.Name = "Absolution"
205
p1 = Instance.new("Part", m)
206
p1.BrickColor = BrickColor.new("Bright blue")
207
p1.FormFactor = Enum.FormFactor.Custom
208
p1.Size = Vector3.new(1, 0.600000024, 1.5)
209
p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
210
p1.CanCollide = false
211
p1.Locked = true
212
p1.Elasticity = 0
213
p1.BottomSurface = Enum.SurfaceType.Smooth
214
p1.TopSurface = Enum.SurfaceType.Smooth
215
b1 = Instance.new("SpecialMesh", p1)
216
b1.MeshType = Enum.MeshType.Wedge
217
b1.Name = "Mesh"
218
b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
219
p2 = Instance.new("Part", m)
220
p2.BrickColor = BrickColor.new("Really black")
221
p2.FormFactor = Enum.FormFactor.Custom
222
p2.Size = Vector3.new(1, 2.9000001, 1)
223
p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
224
p2.CanCollide = false
225
p2.Locked = true
226
p2.Elasticity = 0
227
p2.BottomSurface = Enum.SurfaceType.Smooth
228
p2.TopSurface = Enum.SurfaceType.Smooth
229
b2 = Instance.new("BlockMesh", p2)
230
b2.Name = "Mesh"
231
b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
232
p3 = Instance.new("Part", m)
233
p3.BrickColor = BrickColor.new("Bright blue")
234
p3.FormFactor = Enum.FormFactor.Custom
235
p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
236
p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
237
p3.CanCollide = false
238
p3.Locked = true
239
p3.Elasticity = 0
240
p3.BottomSurface = Enum.SurfaceType.Smooth
241
p3.TopSurface = Enum.SurfaceType.Smooth
242
b3 = Instance.new("SpecialMesh", p3)
243
b3.MeshType = Enum.MeshType.Wedge
244
b3.Name = "Mesh"
245
b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
246
p4 = Instance.new("Part", m)
247
p4.BrickColor = BrickColor.new("Bright blue")
248
p4.FormFactor = Enum.FormFactor.Custom
249
p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
250
p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
251
p4.CanCollide = false
252
p4.Locked = true
253
p4.Elasticity = 0
254
p4.BottomSurface = Enum.SurfaceType.Smooth
255
p4.TopSurface = Enum.SurfaceType.Smooth
256
b4 = Instance.new("SpecialMesh", p4)
257
b4.MeshType = Enum.MeshType.Wedge
258
b4.Name = "Mesh"
259
b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
260
p5 = Instance.new("Part", m)
261
p5.BrickColor = BrickColor.new("Bright blue")
262
p5.FormFactor = Enum.FormFactor.Custom
263
p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
264
p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
265
p5.CanCollide = false
266
p5.Locked = true
267
p5.Elasticity = 0
268
p5.BottomSurface = Enum.SurfaceType.Smooth
269
p5.TopSurface = Enum.SurfaceType.Smooth
270
b5 = Instance.new("SpecialMesh", p5)
271
b5.MeshType = Enum.MeshType.Wedge
272
b5.Name = "Mesh"
273
b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
274
p6 = Instance.new("Part", m)
275
p6.Name = "Handle"
276
p6.BrickColor = BrickColor.new("Really black")
277
p6.FormFactor = Enum.FormFactor.Custom
278
p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
279
p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
280
p6.CanCollide = false
281
p6.Locked = true
282
p6.Elasticity = 0
283
p6.BottomSurface = Enum.SurfaceType.Smooth
284
p6.TopSurface = Enum.SurfaceType.Smooth
285
b6 = Instance.new("BlockMesh", p6)
286
b6.Name = "Mesh"
287
b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
288
p7 = Instance.new("Part", m)
289
p7.BrickColor = BrickColor.new("Bright blue")
290
p7.FormFactor = Enum.FormFactor.Custom
291
p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
292
p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
293
p7.CanCollide = false
294
p7.Locked = true
295
p7.Elasticity = 0
296
p7.BottomSurface = Enum.SurfaceType.Smooth
297
p7.TopSurface = Enum.SurfaceType.Smooth
298
b7 = Instance.new("SpecialMesh", p7)
299
b7.MeshType = Enum.MeshType.Wedge
300
b7.Name = "Mesh"
301
b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
302
p8 = Instance.new("Part", m)
303
p8.BrickColor = BrickColor.new("Bright blue")
304
p8.FormFactor = Enum.FormFactor.Custom
305
p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
306
p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
307
p8.CanCollide = false
308
p8.Locked = true
309
p8.Elasticity = 0
310
p8.BottomSurface = Enum.SurfaceType.Smooth
311
p8.TopSurface = Enum.SurfaceType.Smooth
312
b8 = Instance.new("SpecialMesh", p8)
313
b8.MeshType = Enum.MeshType.Wedge
314
b8.Name = "Mesh"
315
b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
316
p9 = Instance.new("Part", m)
317
p9.BrickColor = BrickColor.new("Really black")
318
p9.FormFactor = Enum.FormFactor.Custom
319
p9.Size = Vector3.new(1, 1.07999957, 1)
320
p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
321
p9.CanCollide = false
322
p9.Locked = true
323
p9.Elasticity = 0
324
p9.BottomSurface = Enum.SurfaceType.Smooth
325
p9.TopSurface = Enum.SurfaceType.Smooth
326
b9 = Instance.new("BlockMesh", p9)
327
b9.Name = "Mesh"
328
b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
329
p10 = Instance.new("Part", m)
330
p10.BrickColor = BrickColor.new("Really black")
331
p10.FormFactor = Enum.FormFactor.Custom
332
p10.Size = Vector3.new(1, 1.41999948, 1)
333
p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
334
p10.CanCollide = false
335
p10.Locked = true
336
p10.Elasticity = 0
337
p10.BottomSurface = Enum.SurfaceType.Smooth
338
p10.TopSurface = Enum.SurfaceType.Smooth
339
b10 = Instance.new("BlockMesh", p10)
340
b10.Name = "Mesh"
341
b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
342
p11 = Instance.new("Part", m)
343
p11.BrickColor = BrickColor.new("Really black")
344
p11.FormFactor = Enum.FormFactor.Custom
345
p11.Size = Vector3.new(1, 1.50999951, 1)
346
p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
347
p11.CanCollide = false
348
p11.Locked = true
349
p11.Elasticity = 0
350
p11.BottomSurface = Enum.SurfaceType.Smooth
351
p11.TopSurface = Enum.SurfaceType.Smooth
352
b11 = Instance.new("BlockMesh", p11)
353
b11.Name = "Mesh"
354
b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
355
p12 = Instance.new("Part", m)
356
p12.Name = "BladeCenter"
357
p12.BrickColor = BrickColor.new("Dark stone grey")
358
p12.Material = Enum.Material.Concrete
359
p12.FormFactor = Enum.FormFactor.Symmetric
360
p12.Size = Vector3.new(1, 2, 2)
361
p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
362
p12.CanCollide = false
363
p12.Locked = true
364
p12.BottomSurface = Enum.SurfaceType.Smooth
365
p12.TopSurface = Enum.SurfaceType.Smooth
366
b12 = Instance.new("SpecialMesh", p12)
367
b12.MeshType = Enum.MeshType.Brick
368
b12.Name = "Mesh"
369
b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
370
p13 = Instance.new("Part", m)
371
p13.BrickColor = BrickColor.new("Really black")
372
p13.FormFactor = Enum.FormFactor.Custom
373
p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
374
p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
375
p13.CanCollide = false
376
p13.Locked = true
377
p13.Elasticity = 0
378
p13.BottomSurface = Enum.SurfaceType.Smooth
379
p13.TopSurface = Enum.SurfaceType.Smooth
380
b13 = Instance.new("BlockMesh", p13)
381
b13.Name = "Mesh"
382
b13.Scale = Vector3.new(1, 1, 0.400000006)
383
p14 = Instance.new("Part", m)
384
p14.BrickColor = BrickColor.new("Really black")
385
p14.FormFactor = Enum.FormFactor.Custom
386
p14.Size = Vector3.new(2.5, 2.17999935, 1)
387
p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
388
p14.CanCollide = false
389
p14.Locked = true
390
p14.Elasticity = 0
391
p14.BottomSurface = Enum.SurfaceType.Smooth
392
p14.TopSurface = Enum.SurfaceType.Smooth
393
b14 = Instance.new("BlockMesh", p14)
394
b14.Name = "Mesh"
395
b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
396
p15 = Instance.new("Part", m)
397
p15.BrickColor = BrickColor.new("Really black")
398
p15.FormFactor = Enum.FormFactor.Custom
399
p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
400
p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
401
p15.CanCollide = false
402
p15.Locked = true
403
p15.Elasticity = 0
404
p15.BottomSurface = Enum.SurfaceType.Smooth
405
p15.TopSurface = Enum.SurfaceType.Smooth
406
b15 = Instance.new("BlockMesh", p15)
407
b15.Name = "Mesh"
408
b15.Scale = Vector3.new(1, 1, 0.400000006)
409
p16 = Instance.new("Part", m)
410
p16.BrickColor = BrickColor.new("Really black")
411
p16.FormFactor = Enum.FormFactor.Custom
412
p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
413
p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
414
p16.CanCollide = false
415
p16.Locked = true
416
p16.Elasticity = 0
417
p16.BottomSurface = Enum.SurfaceType.Smooth
418
p16.TopSurface = Enum.SurfaceType.Smooth
419
b16 = Instance.new("BlockMesh", p16)
420
b16.Name = "Mesh"
421
b16.Scale = Vector3.new(1, 1, 0.400000006)
422
p17 = Instance.new("Part", m)
423
p17.BrickColor = BrickColor.new("Really black")
424
p17.FormFactor = Enum.FormFactor.Custom
425
p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
426
p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
427
p17.CanCollide = false
428
p17.Locked = true
429
p17.Elasticity = 0
430
p17.BottomSurface = Enum.SurfaceType.Smooth
431
p17.TopSurface = Enum.SurfaceType.Smooth
432
b17 = Instance.new("BlockMesh", p17)
433
b17.Name = "Mesh"
434
b17.Scale = Vector3.new(1, 1, 0.400000006)
435
p18 = Instance.new("WedgePart", m)
436
p18.BrickColor = BrickColor.new("Dark stone grey")
437
p18.Name = "BladePart1"
438
p18.Material = Enum.Material.Concrete
439
p18.Name = "Wedge"
440
p18.FormFactor = Enum.FormFactor.Symmetric
441
p18.Size = Vector3.new(1, 4, 2)
442
p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
443
p18.CanCollide = false
444
p18.Locked = true
445
p18.BottomSurface = Enum.SurfaceType.Smooth
446
p18.TopSurface = Enum.SurfaceType.Smooth
447
b18 = Instance.new("SpecialMesh", p18)
448
b18.MeshType = Enum.MeshType.Wedge
449
b18.Name = "Mesh"
450
b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
451
p19 = Instance.new("WedgePart", m)
452
p19.BrickColor = BrickColor.new("Dark stone grey")
453
p19.Name = "BladePart2"
454
p19.Material = Enum.Material.Concrete
455
p19.Name = "Wedge"
456
p19.FormFactor = Enum.FormFactor.Symmetric
457
p19.Size = Vector3.new(1, 4, 2)
458
p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
459
p19.CanCollide = false
460
p19.Locked = true
461
p19.BottomSurface = Enum.SurfaceType.Smooth
462
p19.TopSurface = Enum.SurfaceType.Smooth
463
b19 = Instance.new("SpecialMesh", p19)
464
b19.MeshType = Enum.MeshType.Wedge
465
b19.Name = "Mesh"
466
b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
467
p20 = Instance.new("Part", m)
468
p20.BrickColor = BrickColor.new("Really black")
469
p20.FormFactor = Enum.FormFactor.Custom
470
p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
471
p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
472
p20.CanCollide = false
473
p20.Locked = true
474
p20.Elasticity = 0
475
p20.BottomSurface = Enum.SurfaceType.Smooth
476
p20.TopSurface = Enum.SurfaceType.Smooth
477
b20 = Instance.new("BlockMesh", p20)
478
b20.Name = "Mesh"
479
b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
480
p21 = Instance.new("Part", m)
481
p21.BrickColor = BrickColor.new("Bright blue")
482
p21.FormFactor = Enum.FormFactor.Custom
483
p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
484
p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
485
p21.CanCollide = false
486
p21.Locked = true
487
p21.Elasticity = 0
488
p21.BottomSurface = Enum.SurfaceType.Smooth
489
p21.TopSurface = Enum.SurfaceType.Smooth
490
b21 = Instance.new("SpecialMesh", p21)
491
b21.MeshType = Enum.MeshType.Wedge
492
b21.Name = "Mesh"
493
b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
494
w1 = Instance.new("Weld", p1)
495
w1.Name = "Part_Weld"
496
w1.Part0 = p1
497
w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
498
w1.Part1 = p2
499
w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
500
w2 = Instance.new("Weld", p2)
501
w2.Name = "Part_Weld"
502
w2.Part0 = p2
503
w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
504
w2.Part1 = p3
505
w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
506
w3 = Instance.new("Weld", p3)
507
w3.Name = "Part_Weld"
508
w3.Part0 = p3
509
w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
510
w3.Part1 = p4
511
w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
512
w4 = Instance.new("Weld", p4)
513
w4.Name = "Part_Weld"
514
w4.Part0 = p4
515
w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
516
w4.Part1 = p5
517
w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
518
w5 = Instance.new("Weld", p5)
519
w5.Name = "Part_Weld"
520
w5.Part0 = p5
521
w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
522
w5.Part1 = p6
523
w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
524
w6 = Instance.new("Weld", p6)
525
w6.Name = "Part_Weld"
526
w6.Part0 = p6
527
w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
528
w6.Part1 = p7
529
w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
530
w7 = Instance.new("Weld", p7)
531
w7.Name = "Part_Weld"
532
w7.Part0 = p7
533
w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
534
w7.Part1 = p8
535
w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
536
w8 = Instance.new("Weld", p8)
537
w8.Name = "Part_Weld"
538
w8.Part0 = p8
539
w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
540
w8.Part1 = p9
541
w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
542
w9 = Instance.new("Weld", p9)
543
w9.Name = "Part_Weld"
544
w9.Part0 = p9
545
w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
546
w9.Part1 = p10
547
w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
548
w10 = Instance.new("Weld", p10)
549
w10.Name = "Part_Weld"
550
w10.Part0 = p10
551
w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
552
w10.Part1 = p11
553
w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
554
w11 = Instance.new("Weld", p11)
555
w11.Name = "Part_Weld"
556
w11.Part0 = p11
557
w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
558
w11.Part1 = p12
559
w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
560
w12 = Instance.new("Weld", p12)
561
w12.Name = "Part_Weld"
562
w12.Part0 = p12
563
w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
564
w12.Part1 = p13
565
w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
566
w13 = Instance.new("Weld", p13)
567
w13.Name = "Part_Weld"
568
w13.Part0 = p13
569
w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
570
w13.Part1 = p14
571
w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
572
w14 = Instance.new("Weld", p14)
573
w14.Name = "Part_Weld"
574
w14.Part0 = p14
575
w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
576
w14.Part1 = p15
577
w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
578
w15 = Instance.new("Weld", p15)
579
w15.Name = "Part_Weld"
580
w15.Part0 = p15
581
w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
582
w15.Part1 = p16
583
w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
584
w16 = Instance.new("Weld", p16)
585
w16.Name = "Part_Weld"
586
w16.Part0 = p16
587
w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
588
w16.Part1 = p17
589
w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
590
w17 = Instance.new("Weld", p17)
591
w17.Name = "Wedge_Weld"
592
w17.Part0 = p17
593
w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
594
w17.Part1 = p18
595
w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
596
w18 = Instance.new("Weld", p18)
597
w18.Name = "Wedge_Weld"
598
w18.Part0 = p18
599
w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
600
w18.Part1 = p19
601
w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
602
w19 = Instance.new("Weld", p19)
603
w19.Name = "Part_Weld"
604
w19.Part0 = p19
605
w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
606
w19.Part1 = p20
607
w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
608
w20 = Instance.new("Weld", p20)
609
w20.Name = "Part_Weld"
610
w20.Part0 = p20
611
w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
612
w20.Part1 = p21
613
w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
614
m.Parent = char
615
m:MakeJoints()
616
----------------------------------------------------
617
local cor = Instance.new("Part", char.Absolution)
618
cor.Name = "Thingy"
619
cor.Locked = true
620
cor.BottomSurface = 0
621
cor.CanCollide = false
622
cor.Size = Vector3.new(1, 13, 1)
623
cor.Transparency = 1
624
cor.TopSurface = 0
625
corw = Instance.new("Weld", cor)
626
corw.Part0 = rarm
627
corw.Part1 = cor
628
corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
629
corw.C1 = CFrame.new(0, 0, 0)
630
weld1 = Instance.new("Weld", char.Absolution)
631
weld1.Part0 = cor
632
weld1.Part1 = p6
633
weld1.C0 = CFrame.new(0, 0, 0)
634
----------------------------------------------------
635
hitb = Instance.new("Part", char.Absolution)
636
hitb.Name = "Thingy2"
637
hitb.Locked = true
638
hitb.BottomSurface = 0
639
hitb.CanCollide = false
640
hitb.Size = Vector3.new(0, 8, 6)
641
hitb.Transparency = 1
642
hitb.TopSurface = 0
643
weld2 = Instance.new("Weld", char.Absolution)
644
weld2.Part0 = hitb
645
weld2.Part1 = p12
646
weld2.C0 = CFrame.new(0, .6, 1)
647
----------------------------------------------------
648
local m = Instance.new("Model")
649
m.Name = "Claw"
650
p1 = Instance.new("Part", m)
651
p1.BrickColor = BrickColor.new("Really black")
652
p1.FormFactor = Enum.FormFactor.Custom
653
p1.Size = Vector3.new(1.5, 0.5, 0.5)
654
p1.CFrame = CFrame.new(2.91120553, 6.79703379, -19.5339718, -0.205515206, -0.209888965, 0.955883741, 0.52527827, -0.847774804, -0.0732159689, 0.825741529, 0.487057745, 0.284480691)
655
p1.CanCollide = false
656
p1.Locked = true
657
p1.BottomSurface = Enum.SurfaceType.Smooth
658
p1.TopSurface = Enum.SurfaceType.Smooth
659
b1 = Instance.new("BlockMesh", p1)
660
b1.Name = "Mesh"
661
p2 = Instance.new("WedgePart", m)
662
p2.BrickColor = BrickColor.new("Really black")
663
p2.Name = "Wedge"
664
p2.FormFactor = Enum.FormFactor.Custom
665
p2.Size = Vector3.new(3, 1, 0.5)
666
p2.CFrame = CFrame.new(2.94872427, 6.13246727, -16.5004997, -5.96046448e-008, -4.47034836e-008, -1.00000358, -1.3615936e-005, 0.99999994, 4.47034836e-008, 1.00000358, 1.41002238e-005, 0)
667
p2.CanCollide = false
668
p2.Locked = true
669
p2.BottomSurface = Enum.SurfaceType.Smooth
670
p2.TopSurface = Enum.SurfaceType.Smooth
671
p3 = Instance.new("Part", m)
672
p3.BrickColor = BrickColor.new("Really black")
673
p3.FormFactor = Enum.FormFactor.Custom
674
p3.Size = Vector3.new(1.5, 0.5, 0.5)
675
p3.CFrame = CFrame.new(1.84869456, 6.79700661, -18.5422173, -5.06400113e-008, 1.07230136e-007, 1.00000715, -0.499905825, -0.866079628, -1.1125789e-007, 0.86608547, -0.499910295, -2.17476881e-008)
676
p3.CanCollide = false
677
p3.Locked = true
678
p3.BottomSurface = Enum.SurfaceType.Smooth
679
p3.TopSurface = Enum.SurfaceType.Smooth
680
b2 = Instance.new("BlockMesh", p3)
681
b2.Name = "Mesh"
682
p4 = Instance.new("WedgePart", m)
683
p4.BrickColor = BrickColor.new("Really black")
684
p4.Name = "Wedge"
685
p4.FormFactor = Enum.FormFactor.Custom
686
p4.Size = Vector3.new(3, 1, 0.5)
687
p4.CFrame = CFrame.new(0.0487272739, 4.13279819, -16.5004959, -1.62921424e-007, 1.78814929e-007, 1.00001431, -1.2755394e-005, -0.999999762, -1.78813849e-007, 1.00001431, -1.46627426e-005, -7.54998553e-008)
688
p4.CanCollide = false
689
p4.Locked = true
690
p4.BottomSurface = Enum.SurfaceType.Smooth
691
p4.TopSurface = Enum.SurfaceType.Smooth
692
p5 = Instance.new("Part", m)
693
p5.BrickColor = BrickColor.new("Really black")
694
p5.FormFactor = Enum.FormFactor.Custom
695
p5.Size = Vector3.new(1.5, 0.5, 0.5)
696
p5.CFrame = CFrame.new(1.84874606, 6.79701567, -19.6422844, -4.29027068e-007, 1.9046513e-007, 1.00001431, 0.500089467, -0.865973532, 2.18601315e-008, 0.865987122, 0.50009501, 3.78533827e-008)
697
p5.CanCollide = false
698
p5.Locked = true
699
p5.BottomSurface = Enum.SurfaceType.Smooth
700
p5.TopSurface = Enum.SurfaceType.Smooth
701
b3 = Instance.new("BlockMesh", p5)
702
b3.Name = "Mesh"
703
p6 = Instance.new("Part", m)
704
p6.BrickColor = BrickColor.new("Really black")
705
p6.FormFactor = Enum.FormFactor.Custom
706
p6.Size = Vector3.new(1.5, 0.5, 0.5)
707
p6.CFrame = CFrame.new(2.61122823, 6.79701757, -18.433939, -0.250001401, 0.0669622123, 0.965941966, -0.491382152, -0.868364573, -0.0669801831, 0.834303975, -0.491393685, 0.249996051)
708
p6.CanCollide = false
709
p6.Locked = true
710
p6.BottomSurface = Enum.SurfaceType.Smooth
711
p6.TopSurface = Enum.SurfaceType.Smooth
712
b4 = Instance.new("BlockMesh", p6)
713
b4.Name = "Mesh"
714
p7 = Instance.new("Part", m)
715
p7.BrickColor = BrickColor.new("Really black")
716
p7.FormFactor = Enum.FormFactor.Custom
717
p7.Size = Vector3.new(3, 1, 1.20000005)
718
p7.CFrame = CFrame.new(2.59874034, 5.13276958, -16.5005379, -3.27825546e-007, -3.57627869e-007, -1.00001431, -0.000133868307, 0.99999994, 1.49011612e-008, 1.00001442, 0.000135900453, -5.96046448e-008)
719
p7.CanCollide = false
720
p7.Locked = true
721
p7.BottomSurface = Enum.SurfaceType.Smooth
722
p7.TopSurface = Enum.SurfaceType.Smooth
723
b5 = Instance.new("BlockMesh", p7)
724
b5.Name = "Mesh"
725
p8 = Instance.new("Part", m)
726
p8.BrickColor = BrickColor.new("Bright blue")
727
p8.FormFactor = Enum.FormFactor.Symmetric
728
p8.Size = Vector3.new(1, 1, 1)
729
p8.CFrame = CFrame.new(1.84841466, 6.25537968, -20.3997307, -1.42129729e-005, 0.00428489037, -1.00000513, 0.965967655, 0.258660465, 0.00109496934, 0.258668512, -0.965972245, -0.00414247159)
730
p8.CanCollide = false
731
p8.Locked = true
732
b6 = Instance.new("SpecialMesh", p8)
733
b6.MeshId = "http://www.roblox.com/Asset/?id=9756362"
734
b6.TextureId = ""
735
b6.MeshType = Enum.MeshType.FileMesh
736
b6.Name = "Mesh"
737
b6.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
738
p9 = Instance.new("Part", m)
739
p9.BrickColor = BrickColor.new("Really black")
740
p9.FormFactor = Enum.FormFactor.Custom
741
p9.Size = Vector3.new(1.5, 0.5, 0.5)
742
p9.CFrame = CFrame.new(2.79691935, 3.68131566, -18.264101, -0.277095288, -0.561500967, -0.779720128, 0.631033003, 0.505603611, -0.58835566, 0.724593103, -0.655058563, 0.214224264)
743
p9.CanCollide = false
744
p9.Locked = true
745
p9.BottomSurface = Enum.SurfaceType.Smooth
746
p9.TopSurface = Enum.SurfaceType.Smooth
747
b7 = Instance.new("BlockMesh", p9)
748
b7.Name = "Mesh"
749
p10 = Instance.new("Part", m)
750
p10.BrickColor = BrickColor.new("Bright blue")
751
p10.FormFactor = Enum.FormFactor.Symmetric
752
p10.Size = Vector3.new(1, 1, 1)
753
p10.CFrame = CFrame.new(3.09846497, 6.25236273, -20.2996788, -0.0669716895, 0.254178405, -0.964850724, 0.96595335, 0.258713901, 0.00110733509, 0.249903828, -0.93192625, -0.262850702)
754
p10.CanCollide = false
755
p10.Locked = true
756
b8 = Instance.new("SpecialMesh", p10)
757
b8.MeshId = "http://www.roblox.com/Asset/?id=9756362"
758
b8.TextureId = ""
759
b8.MeshType = Enum.MeshType.FileMesh
760
b8.Name = "Mesh"
761
b8.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
762
p11 = Instance.new("Part", m)
763
p11.BrickColor = BrickColor.new("Really black")
764
p11.FormFactor = Enum.FormFactor.Custom
765
p11.Size = Vector3.new(1.5, 0.5, 0.5)
766
p11.CFrame = CFrame.new(0.386122227, 6.79699421, -18.533905, 0.250022948, -0.0669473261, 0.965937555, -0.491377324, -0.868365645, 0.0670026764, 0.834300399, -0.491393894, -0.250007868)
767
p11.CanCollide = false
768
p11.Locked = true
769
p11.BottomSurface = Enum.SurfaceType.Smooth
770
p11.TopSurface = Enum.SurfaceType.Smooth
771
b9 = Instance.new("BlockMesh", p11)
772
b9.Name = "Mesh"
773
p12 = Instance.new("Part", m)
774
p12.BrickColor = BrickColor.new("Really black")
775
p12.FormFactor = Enum.FormFactor.Custom
776
p12.Size = Vector3.new(1.5, 0.5, 0.5)
777
p12.CFrame = CFrame.new(1.14871967, 6.79700947, -19.6422291, -4.76837158e-007, 2.83122063e-007, 1.00001442, 0.500089884, -0.865973473, 4.47034836e-008, 0.865987122, 0.500095367, 1.49011612e-008)
778
p12.CanCollide = false
779
p12.Locked = true
780
p12.BottomSurface = Enum.SurfaceType.Smooth
781
p12.TopSurface = Enum.SurfaceType.Smooth
782
b10 = Instance.new("BlockMesh", p12)
783
b10.Name = "Mesh"
784
p13 = Instance.new("Part", m)
785
p13.BrickColor = BrickColor.new("Really black")
786
p13.FormFactor = Enum.FormFactor.Custom
787
p13.Size = Vector3.new(1.5, 0.5, 0.5)
788
p13.CFrame = CFrame.new(1.14870512, 6.79699612, -18.5421638, -4.63888163e-008, 5.08347114e-007, 1.00001442, -0.499899268, -0.866083562, -2.18518963e-008, 0.866095126, -0.499908328, 3.78581007e-008)
789
p13.CanCollide = false
790
p13.Locked = true
791
p13.BottomSurface = Enum.SurfaceType.Smooth
792
p13.TopSurface = Enum.SurfaceType.Smooth
793
b11 = Instance.new("BlockMesh", p13)
794
b11.Name = "Mesh"
795
p14 = Instance.new("Part", m)
796
p14.BrickColor = BrickColor.new("Bright blue")
797
p14.FormFactor = Enum.FormFactor.Symmetric
798
p14.Size = Vector3.new(1, 1, 1)
799
p14.CFrame = CFrame.new(1.14845455, 6.25537348, -20.3996773, -1.42545232e-005, 0.00425684778, -1.00000536, 0.965958476, 0.258694947, 0.00108788908, 0.258703023, -0.965963125, -0.00411536777)
800
p14.CanCollide = false
801
p14.Locked = true
802
b12 = Instance.new("SpecialMesh", p14)
803
b12.MeshId = "http://www.roblox.com/Asset/?id=9756362"
804
b12.TextureId = ""
805
b12.MeshType = Enum.MeshType.FileMesh
806
b12.Name = "Mesh"
807
b12.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
808
p15 = Instance.new("Part", m)
809
p15.BrickColor = BrickColor.new("Medium stone grey")
810
p15.Transparency = 1
811
p15.Name = "ArmPart"
812
p15.FormFactor = Enum.FormFactor.Custom
813
p15.Size = Vector3.new(2, 1, 1)
814
p15.CFrame = CFrame.new(1.49875152, 5.13257265, -16.0004654, -2.99420208e-007, 4.39002179e-007, 1.00001442, 0.00011029192, -1, 0, 1.00001454, 0.000108176115, 4.42378223e-008)
815
p15.CanCollide = false
816
p15.Locked = true
817
p15.BottomSurface = Enum.SurfaceType.Smooth
818
p15.TopSurface = Enum.SurfaceType.Smooth
819
b13 = Instance.new("BlockMesh", p15)
820
b13.Name = "Mesh"
821
p16 = Instance.new("Part", m)
822
p16.BrickColor = BrickColor.new("Really black")
823
p16.FormFactor = Enum.FormFactor.Custom
824
p16.Size = Vector3.new(3, 1, 2.4000001)
825
p16.CFrame = CFrame.new(1.49872661, 6.13250732, -16.5007095, -2.98894406e-007, 4.39006953e-007, 1.00001442, 0.000110270419, -1, 4.71678729e-012, 1.00001454, 0.000108154614, 4.37120207e-008)
826
p16.CanCollide = false
827
p16.Locked = true
828
p16.BottomSurface = Enum.SurfaceType.Smooth
829
p16.TopSurface = Enum.SurfaceType.Smooth
830
b14 = Instance.new("BlockMesh", p16)
831
b14.Name = "Mesh"
832
p17 = Instance.new("Part", m)
833
p17.BrickColor = BrickColor.new("Really black")
834
p17.FormFactor = Enum.FormFactor.Custom
835
p17.Size = Vector3.new(1.5, 0.5, 0.5)
836
p17.CFrame = CFrame.new(2.77308726, 3.37837577, -19.2558823, 0.396035522, -0.497440547, -0.771840453, -0.207958207, 0.770127177, -0.603040278, 0.894391596, 0.399337679, 0.201549783)
837
p17.CanCollide = false
838
p17.Locked = true
839
p17.BottomSurface = Enum.SurfaceType.Smooth
840
p17.TopSurface = Enum.SurfaceType.Smooth
841
b15 = Instance.new("BlockMesh", p17)
842
b15.Name = "Mesh"
843
p18 = Instance.new("Part", m)
844
p18.BrickColor = BrickColor.new("Bright blue")
845
p18.FormFactor = Enum.FormFactor.Symmetric
846
p18.Size = Vector3.new(1, 1, 1)
847
p18.CFrame = CFrame.new(-0.0516102314, 6.25535488, -20.1996384, 0.066943109, -0.245838761, -0.967011333, 0.965954781, 0.258709013, 0.00110003352, 0.249906152, -0.934162259, 0.254788101)
848
p18.CanCollide = false
849
p18.Locked = true
850
b16 = Instance.new("SpecialMesh", p18)
851
b16.MeshId = "http://www.roblox.com/Asset/?id=9756362"
852
b16.TextureId = ""
853
b16.MeshType = Enum.MeshType.FileMesh
854
b16.Name = "Mesh"
855
b16.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
856
p19 = Instance.new("Part", m)
857
p19.BrickColor = BrickColor.new("Bright blue")
858
p19.FormFactor = Enum.FormFactor.Symmetric
859
p19.Size = Vector3.new(1, 1, 1)
860
p19.CFrame = CFrame.new(2.43177533, 3.59484506, -20.0301056, 0.559401393, 0.116905749, 0.820629179, -0.685213447, -0.491872638, 0.537163019, 0.466440916, -0.862796843, -0.195047855)
861
p19.CanCollide = false
862
p19.Locked = true
863
b17 = Instance.new("SpecialMesh", p19)
864
b17.MeshId = "http://www.roblox.com/Asset/?id=9756362"
865
b17.TextureId = ""
866
b17.MeshType = Enum.MeshType.FileMesh
867
b17.Name = "Mesh"
868
b17.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
869
p20 = Instance.new("Part", m)
870
p20.BrickColor = BrickColor.new("Really black")
871
p20.FormFactor = Enum.FormFactor.Custom
872
p20.Size = Vector3.new(3, 1, 2.4000001)
873
p20.CFrame = CFrame.new(1.49873698, 4.13275099, -16.500618, -2.38418579e-007, -4.47034836e-007, -1.00001454, -0.000133797526, 1.00000024, -2.98023224e-008, 1.00001466, 0.000135831535, -5.96046448e-008)
874
p20.CanCollide = false
875
p20.Locked = true
876
p20.BottomSurface = Enum.SurfaceType.Smooth
877
p20.TopSurface = Enum.SurfaceType.Smooth
878
b18 = Instance.new("BlockMesh", p20)
879
b18.Name = "Mesh"
880
p21 = Instance.new("Part", m)
881
p21.BrickColor = BrickColor.new("Really black")
882
p21.FormFactor = Enum.FormFactor.Custom
883
p21.Size = Vector3.new(3, 1, 1.19999993)
884
p21.CFrame = CFrame.new(0.398718834, 5.13273239, -16.5005798, -2.22529991e-007, -4.17224015e-007, -1.00001454, -0.000133820766, 1.00000024, 5.9472427e-012, 1.00001466, 0.000135854774, -4.37120207e-008)
885
p21.CanCollide = false
886
p21.Locked = true
887
p21.BottomSurface = Enum.SurfaceType.Smooth
888
p21.TopSurface = Enum.SurfaceType.Smooth
889
b19 = Instance.new("BlockMesh", p21)
890
b19.Name = "Mesh"
891
p22 = Instance.new("WedgePart", m)
892
p22.BrickColor = BrickColor.new("Really black")
893
p22.Name = "Wedge"
894
p22.FormFactor = Enum.FormFactor.Custom
895
p22.Size = Vector3.new(3, 1, 0.5)
896
p22.CFrame = CFrame.new(2.94884443, 4.13282013, -16.5005474, 1.35156796e-007, 4.17202415e-007, -1.00001454, 1.19470278e-005, -1.00000024, -6.07483681e-013, -1.00001466, -1.39792755e-005, 4.37120278e-008)
897
p22.CanCollide = false
898
p22.Locked = true
899
p22.BottomSurface = Enum.SurfaceType.Smooth
900
p22.TopSurface = Enum.SurfaceType.Smooth
901
p23 = Instance.new("Part", m)
902
p23.BrickColor = BrickColor.new("Really black")
903
p23.FormFactor = Enum.FormFactor.Custom
904
p23.Size = Vector3.new(1.5, 0.5, 0.5)
905
p23.CFrame = CFrame.new(0.111123323, 6.79699326, -19.53405, 0.167916089, 0.220654398, 0.960804224, 0.593452632, -0.800862908, 0.0802069977, 0.787171543, 0.556722164, -0.265425682)
906
p23.CanCollide = false
907
p23.Locked = true
908
p23.BottomSurface = Enum.SurfaceType.Smooth
909
p23.TopSurface = Enum.SurfaceType.Smooth
910
b20 = Instance.new("BlockMesh", p23)
911
b20.Name = "Mesh"
912
p24 = Instance.new("WedgePart", m)
913
p24.BrickColor = BrickColor.new("Really black")
914
p24.Name = "Wedge"
915
p24.FormFactor = Enum.FormFactor.Custom
916
p24.Size = Vector3.new(3, 1, 0.5)
917
p24.CFrame = CFrame.new(0.0487362742, 6.13243389, -16.5004158, -0.000165194273, -0.00030361861, 1.00001442, 0.00304524973, 0.999995589, 0.000303655863, -1.00001013, 0.00304720178, -0.000164449215)
918
p24.CanCollide = false
919
p24.Locked = true
920
p24.BottomSurface = Enum.SurfaceType.Smooth
921
p24.TopSurface = Enum.SurfaceType.Smooth
922
p25 = Instance.new("Part", m)
923
p25.BrickColor = BrickColor.new("Bright blue")
924
p25.FormFactor = Enum.FormFactor.Symmetric
925
p25.Size = Vector3.new(1, 1, 1)
926
p25.CFrame = CFrame.new(1.49870086, 5.13261318, -18.0007782, 1.20991026e-005, -1.00001454, -4.94604174e-005, -1.00000024, -1.16155716e-005, -0.000471511274, 0.000469659513, 4.96469293e-005, -1.00001466)
927
p25.CanCollide = false
928
p25.Locked = true
929
p25.BottomSurface = Enum.SurfaceType.Smooth
930
p25.TopSurface = Enum.SurfaceType.Smooth
931
b21 = Instance.new("SpecialMesh", p25)
932
b21.MeshId = "http://www.roblox.com/asset/?id=3270017"
933
b21.TextureId = ""
934
b21.MeshType = Enum.MeshType.FileMesh
935
b21.Name = "Mesh"
936
b21.Scale = Vector3.new(1.39999998, 1.39999998, 0.600000024)
937
p26 = Instance.new("Part", m)
938
p26.BrickColor = BrickColor.new("Really black")
939
p26.FormFactor = Enum.FormFactor.Symmetric
940
p26.Size = Vector3.new(1, 1, 1)
941
p26.CFrame = CFrame.new(1.49868095, 5.13287783, -17.5005093, 0.00030383491, 0.000164763711, -1.00001454, -0.999995768, -0.00302907336, -0.000303868263, -0.00303102471, 1.00001025, 0.000164022902)
942
p26.CanCollide = false
943
p26.Locked = true
944
p26.BottomSurface = Enum.SurfaceType.Smooth
945
p26.TopSurface = Enum.SurfaceType.Smooth
946
b22 = Instance.new("SpecialMesh", p26)
947
b22.MeshType = Enum.MeshType.Brick
948
b22.Name = "Mesh"
949
w1 = Instance.new("Weld", p1)
950
w1.Name = "Wedge_Weld"
951
w1.Part0 = p1
952
w1.C0 = CFrame.new(13.1579618, 15.8875484, 3.27191186, -0.205515206, 0.52527827, 0.825741529, -0.209888965, -0.847774804, 0.487057745, 0.955883741, -0.0732159689, 0.284480691)
953
w1.Part1 = p2
954
w1.C1 = CFrame.new(16.5005817, -6.13223743, 2.94872212, -4.37113883e-008, -1.38580826e-005, 1, 0, 1, 1.38580826e-005, -1, 6.05756005e-013, -4.37113883e-008)
955
w2 = Instance.new("Weld", p2)
956
w2.Name = "Part_Weld"
957
w2.Part0 = p2
958
w2.C0 = CFrame.new(16.5006275, -6.13223362, 2.94873357, -5.96046448e-008, -1.3615936e-005, 1.00000358, -4.47034836e-008, 0.99999994, 1.41002238e-005, -1.00000358, 4.47034836e-008, 0)
959
w2.Part1 = p3
960
w2.C1 = CFrame.new(19.4568748, -3.38260746, -1.84870064, -4.37113883e-008, -0.499906301, 0.866079509, 0, -0.866079509, -0.499906301, 1, -2.18515979e-008, 3.78575393e-008)
961
w3 = Instance.new("Weld", p3)
962
w3.Name = "Wedge_Weld"
963
w3.Part0 = p3
964
w3.C0 = CFrame.new(19.456995, -3.38268948, -1.84870648, -5.06400113e-008, -0.499905825, 0.86608547, 1.07230136e-007, -0.866079628, -0.499910295, 1.00000715, -1.1125789e-007, -2.17476881e-008)
965
w3.Part1 = p4
966
w3.C1 = CFrame.new(16.5005646, 4.13256884, -0.0487511083, -4.37113883e-008, -1.37408551e-005, 1, 0, -1, -1.37408551e-005, 1, -6.00631849e-013, 4.37113883e-008)
967
w4 = Instance.new("Weld", p4)
968
w4.Name = "Part_Weld"
969
w4.Part0 = p4
970
w4.C0 = CFrame.new(16.5007706, 4.13255453, -0.0487275235, -1.62921424e-007, -1.2755394e-005, 1.00001431, 1.78814929e-007, -0.999999762, -1.46627426e-005, 1.00001431, -1.78813849e-007, -7.54998553e-008)
971
w4.Part1 = p5
972
w4.C1 = CFrame.new(13.6104183, 15.7089605, -1.84869325, -4.37113883e-008, 0.500093758, 0.865971267, 0, -0.865971267, 0.500093758, 1, 2.18597922e-008, 3.78528071e-008)
973
w5 = Instance.new("Weld", p5)
974
w5.Name = "Part_Weld"
975
w5.Part0 = p5
976
w5.C0 = CFrame.new(13.6108379, 15.7090359, -1.84877098, -4.29027068e-007, 0.500089467, 0.865987122, 1.9046513e-007, -0.865973532, 0.50009501, 1.00001431, 2.18601315e-008, 3.78533827e-008)
977
w5.Part1 = p6
978
w5.C1 = CFrame.new(19.3720245, -3.33087778, 2.54137325, -0.249996737, -0.491388977, 0.834289134, 0.0669635162, -0.868360817, -0.491391122, 0.965928316, -0.0669792444, 0.24999252)
979
w6 = Instance.new("Weld", p6)
980
w6.Name = "Part_Weld"
981
w6.Part0 = p6
982
w6.C0 = CFrame.new(19.3722382, -3.33087826, 2.54137945, -0.250001401, -0.491382152, 0.834303975, 0.0669622123, -0.868364573, -0.491393685, 0.965941966, -0.0669801831, 0.249996051)
983
w6.Part1 = p7
984
w6.C1 = CFrame.new(16.5012703, -5.1305232, 2.59873891, -4.37113883e-008, -0.000135861075, 1, 0, 1, 0.000135861075, -1, 5.9386762e-012, -4.37113883e-008)
985
w7 = Instance.new("Weld", p7)
986
w7.Name = "Part_Weld"
987
w7.Part0 = p7
988
w7.C0 = CFrame.new(16.5014496, -5.13052464, 2.59877563, -3.27825546e-007, -0.000133868307, 1.00001442, -3.57627869e-007, 0.99999994, 0.000135900453, -1.00001431, 1.49011612e-008, -5.96046448e-008)
989
w7.Part1 = p8
990
w7.C1 = CFrame.new(-0.765930653, -21.3311157, 1.75706458, -1.37833995e-005, 0.965968609, 0.258659452, 0.00428466033, 0.258657128, -0.965959728, -0.999990821, 0.00109495374, -0.00414241292)
991
w8 = Instance.new("Weld", p8)
992
w8.Name = "Part_Weld"
993
w8.Part0 = p8
994
w8.C0 = CFrame.new(-0.765703201, -21.3314991, 1.75706851, -1.42129729e-005, 0.965967655, 0.258668512, 0.00428489037, 0.258660465, -0.965972245, -1.00000513, 0.00109496934, -0.00414247159)
995
w8.Part1 = p9
996
w8.C1 = CFrame.new(11.6857395, -12.2548676, 8.25926208, -0.277089596, 0.631037474, 0.724577785, -0.561487973, 0.505604029, -0.655054033, -0.779713154, -0.588350415, 0.214222342)
997
w9 = Instance.new("Weld", p9)
998
w9.Name = "Part_Weld"
999
w9.Part0 = p9
1000
w9.C0 = CFrame.new(11.6860123, -12.254859, 8.25934601, -0.277095288, 0.631033003, 0.724593103, -0.561500967, 0.505603611, -0.655058563, -0.779720128, -0.58835566, 0.214224264)
1001
w9.Part1 = p10
1002
w9.C1 = CFrame.new(-0.759226322, -21.3225994, -2.35311079, -0.0669693872, 0.965954244, 0.249894977, 0.254174918, 0.258710593, -0.931914091, -0.964836895, 0.00110732042, -0.262847036)
1003
w10 = Instance.new("Weld", p10)
1004
w10.Name = "Part_Weld"
1005
w10.Part0 = p10
1006
w10.C0 = CFrame.new(-0.759016514, -21.3229256, -2.3531487, -0.0669716895, 0.96595335, 0.249903828, 0.254178405, 0.258713901, -0.93192625, -0.964850724, 0.00110733509, -0.262850702)
1007
w10.Part1 = p11
1008
w10.C1 = CFrame.new(18.7059784, -3.17931223, -5.46201515, 0.250018269, -0.49138394, 0.834285676, -0.0669495314, -0.86836195, -0.491391063, 0.965923727, 0.0670017004, -0.250004292)
1009
w11 = Instance.new("Weld", p11)
1010
w11.Name = "Part_Weld"
1011
w11.Part0 = p11
1012
w11.C0 = CFrame.new(18.7061806, -3.17931461, -5.46200418, 0.250022948, -0.491377324, 0.834300399, -0.0669473261, -0.868365645, -0.491393894, 0.965937555, 0.0670026764, -0.250007868)
1013
w11.Part1 = p12
1014
w11.C1 = CFrame.new(13.6104174, 15.708952, -1.1486963, -4.37113883e-008, 0.500093997, 0.865971148, 0, -0.865971148, 0.500093997, 1, 2.18598029e-008, 3.78528e-008)
1015
w12 = Instance.new("Weld", p12)
1016
w12.Name = "Part_Weld"
1017
w12.Part0 = p12
1018
w12.C0 = CFrame.new(13.6107903, 15.7090092, -1.1487354, -4.76837158e-007, 0.500089884, 0.865987122, 2.83122063e-007, -0.865973473, 0.500095367, 1.00001442, 4.47034836e-008, 1.49011612e-008)
1019
w12.Part1 = p13
1020
w12.C1 = CFrame.new(19.4568653, -3.38261366, -1.14870369, -4.37113883e-008, -0.499906093, 0.866079628, 0, -0.866079628, -0.499906093, 1, -2.1851589e-008, 3.78575429e-008)
1021
w13 = Instance.new("Weld", p13)
1022
w13.Name = "Part_Weld"
1023
w13.Part0 = p13
1024
w13.C0 = CFrame.new(19.457077, -3.38260937, -1.14871991, -4.63888163e-008, -0.499899268, 0.866095126, 5.08347114e-007, -0.866083562, -0.499908328, 1.00001442, -2.18518963e-008, 3.78581007e-008)
1025
w13.Part1 = p14
1026
w13.C1 = CFrame.new(-0.765169621, -21.3281136, 1.05768669, -1.37638153e-005, 0.96595937, 0.258693874, 0.00425664661, 0.258691579, -0.965950608, -0.99999094, 0.00108787336, -0.00411530817)
1027
w14 = Instance.new("Weld", p14)
1028
w14.Name = "ArmPart_Weld"
1029
w14.Part0 = p14
1030
w14.C0 = CFrame.new(-0.764959335, -21.3284416, 1.05770254, -1.42545232e-005, 0.965958476, 0.258703023, 0.00425684778, 0.258694947, -0.965963125, -1.00000536, 0.00108788908, -0.00411536777)
1031
w14.Part1 = p15
1032
w14.C1 = CFrame.new(16.0000172, 5.13429213, -1.49874043, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
1033
w15 = Instance.new("Weld", p15)
1034
w15.Name = "Part_Weld"
1035
w15.Part0 = p15
1036
w15.C0 = CFrame.new(16.0001163, 5.13430214, -1.49877143, -2.99420208e-007, 0.00011029192, 1.00001454, 4.39002179e-007, -1, 0.000108176115, 1.00001442, 0, 4.42378223e-008)
1037
w15.Part1 = p16
1038
w15.C1 = CFrame.new(16.5000153, 6.13429213, -1.49872518, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
1039
w16 = Instance.new("Weld", p16)
1040
w16.Name = "Part_Weld"
1041
w16.Part0 = p16
1042
w16.C0 = CFrame.new(16.5002594, 6.1342907, -1.49874651, -2.98894406e-007, 0.000110270419, 1.00001454, 4.39006953e-007, -1, 0.000108154614, 1.00001442, 4.71678729e-012, 4.37120207e-008)
1043
w16.Part1 = p17
1044
w16.C1 = CFrame.new(16.8263168, 6.46704865, 8.05857849, 0.396029502, -0.207962677, 0.894378066, -0.497426808, 0.770130157, 0.399332225, -0.771833658, -0.603034973, 0.201548025)
1045
w17 = Instance.new("Weld", p17)
1046
w17.Name = "Part_Weld"
1047
w17.Part0 = p17
1048
w17.C0 = CFrame.new(16.8266068, 6.46726036, 8.05869198, 0.396035522, -0.207958207, 0.894391596, -0.497440547, 0.770127177, 0.399337679, -0.771840453, -0.603040278, 0.201549783)
1049
w17.Part1 = p18
1050
w17.C1 = CFrame.new(-0.991122723, -20.5004215, 5.08983374, 0.0669417754, 0.965955615, 0.249897182, -0.245835528, 0.258705586, -0.9341501, -0.966997266, 0.00110005983, 0.254784435)
1051
w18 = Instance.new("Weld", p18)
1052
w18.Name = "Part_Weld"
1053
w18.Part0 = p18
1054
w18.C0 = CFrame.new(-0.990923882, -20.5007305, 5.08983374, 0.066943109, 0.965954781, 0.249906152, -0.245838761, 0.258709013, -0.934162259, -0.967011333, 0.00110003352, 0.254788101)
1055
w18.Part1 = p19
1056
w18.C1 = CFrame.new(10.4456682, -15.7977238, -7.8332901, 0.559388936, -0.68521893, 0.466432214, 0.116898462, -0.491870552, -0.862785101, 0.820620954, 0.537157655, -0.195045918)
1057
w19 = Instance.new("Weld", p19)
1058
w19.Name = "Part_Weld"
1059
w19.Part0 = p19
1060
w19.C0 = CFrame.new(10.4457512, -15.7979813, -7.83342838, 0.559401393, -0.685213447, 0.466440916, 0.116905749, -0.491872638, -0.862796843, 0.820629179, 0.537163019, -0.195047855)
1061
w19.Part1 = p20
1062
w19.C1 = CFrame.new(16.5012665, -4.13050127, 1.49876332, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
1063
w20 = Instance.new("Weld", p20)
1064
w20.Name = "Part_Weld"
1065
w20.Part0 = p20
1066
w20.C0 = CFrame.new(16.5013981, -4.13050938, 1.498757, -2.38418579e-007, -0.000133797526, 1.00001466, -4.47034836e-007, 1.00000024, 0.000135831535, -1.00001454, -2.98023224e-008, -5.96046448e-008)
1067
w20.Part1 = p21
1068
w20.C1 = CFrame.new(16.5012627, -5.13048887, 0.39874959, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
1069
w21 = Instance.new("Weld", p21)
1070
w21.Name = "Wedge_Weld"
1071
w21.Part0 = p21
1072
w21.C0 = CFrame.new(16.5014935, -5.13049126, 0.398722976, -2.22529991e-007, -0.000133820766, 1.00001466, -4.17224015e-007, 1.00000024, 0.000135854774, -1.00001454, 5.9472427e-012, -4.37120207e-008)
1073
w21.Part1 = p22
1074
w21.C1 = CFrame.new(-16.5005875, 4.13259029, 2.94876933, -4.37113883e-008, 1.39792737e-005, -1, 0, -1, -1.39792737e-005, -1, -6.11053471e-013, 4.37113883e-008)
1075
w22 = Instance.new("Weld", p22)
1076
w22.Name = "Part_Weld"
1077
w22.Part0 = p22
1078
w22.C0 = CFrame.new(-16.500824, 4.13258791, 2.94888711, 1.35156796e-007, 1.19470278e-005, -1.00001466, 4.17202415e-007, -1.00000024, -1.39792755e-005, -1.00001454, -6.07483681e-013, 4.37120278e-008)
1079
w22.Part1 = p23
1080
w22.C1 = CFrame.new(11.3238592, 16.2938461, -5.83674097, 0.167913347, 0.593457043, 0.787155509, 0.220650926, -0.800859332, 0.556720257, 0.960790455, 0.0802058354, -0.265421808)
1081
w23 = Instance.new("Weld", p23)
1082
w23.Name = "Wedge_Weld"
1083
w23.Part0 = p23
1084
w23.C0 = CFrame.new(11.3242846, 16.2939701, -5.83676767, 0.167916089, 0.593452632, 0.787171543, 0.220654398, -0.800862908, 0.556722164, 0.960804224, 0.0802069977, -0.265425682)
1085
w23.Part1 = p24
1086
w23.C1 = CFrame.new(-16.5190907, -6.08210278, -0.053311754, -0.000165350299, 0.00304719806, -0.999995351, -0.000303142268, 0.999995351, 0.00304725766, 0.99999994, 0.000303644716, -0.000164425801)
1087
w24 = Instance.new("Weld", p24)
1088
w24.Name = "Part_Weld"
1089
w24.Part0 = p24
1090
w24.C0 = CFrame.new(-16.5192356, -6.08211088, -0.0533116534, -0.000165194273, 0.00304524973, -1.00001013, -0.00030361861, 0.999995589, 0.00304720178, 1.00001442, 0.000303655863, -0.000164449215)
1091
w24.Part1 = p25
1092
w24.C1 = CFrame.new(5.14108515, 1.49960721, -17.9982204, 1.16387992e-005, -0.999999881, 0.000471503939, -1, -1.1615477e-005, 4.94651576e-005, -4.94596788e-005, -0.000471504522, -0.999999881)
1093
w25 = Instance.new("Weld", p25)
1094
w25.Name = "Part_Weld"
1095
w25.Part0 = p25
1096
w25.C0 = CFrame.new(5.14104986, 1.49967504, -17.9985313, 1.20991026e-005, -1.00000024, 0.000469659513, -1.00001454, -1.16155716e-005, 4.96469293e-005, -4.94604174e-005, -0.000471511274, -1.00001466)
1097
w25.Part1 = p26
1098
w25.C1 = CFrame.new(5.07938719, 17.5157299, 1.50311017, 0.00030336561, -0.99999541, -0.00302907825, 0.000164940167, -0.00302901864, 0.999995351, -0.99999994, -0.000303863839, 0.000164020501)
1099
m.Parent = char
1100
m:MakeJoints()
1101
----------------------------------------------------
1102
local cor2 = Instance.new("Part", char.Claw)
1103
cor2.Name = "Thingy"
1104
cor2.Locked = true
1105
cor2.BottomSurface = 0
1106
cor2.CanCollide = false
1107
cor2.Size = Vector3.new(2, 1, 1)
1108
cor2.Transparency = 1
1109
cor2.TopSurface = 0
1110
corw2 = Instance.new("Weld", cor2)
1111
corw2.Part0 = larm
1112
corw2.Part1 = cor2
1113
corw2.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90))
1114
corw2.C1 = CFrame.new(0, 0, 0)
1115
weld2 = Instance.new("Weld", char.Claw)
1116
weld2.Part0 = cor2
1117
weld2.Part1 = char.Claw.ArmPart
1118
weld2.C0 = CFrame.new(0, 0, 0)
1119
----------------------------------------------------
1120
function weld5(part0, part1, c0, c1)
1121
    weeld=Instance.new("Weld", part0)
1122
    weeld.Part0=part0
1123
    weeld.Part1=part1
1124
    weeld.C0=c0
1125
    weeld.C1=c1
1126
    return weeld
1127
end
1128
----------------------------------------------------
1129
function newRay(start,face,range,wat)
1130
	local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
1131
	hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
1132
	return rey,hit,pos
1133
end
1134
----------------------------------------------------
1135
mod5 = Instance.new("Model",char)
1136
1137
function FindNearestTorso(Position,Distance,SinglePlayer)
1138
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1139
        local List = {}
1140
        for i,v in pairs(workspace:GetChildren())do
1141
            if v:IsA("Model")then
1142
                if v:findFirstChild("Torso")then
1143
                    if v ~= char then
1144
                        if(v.Torso.Position -Position).magnitude <= Distance then
1145
                            table.insert(List,v)
1146
                        end 
1147
                    end 
1148
                end 
1149
            end 
1150
        end
1151
    return List
1152
end
1153
1154
function Landing()
1155
    part=Instance.new('Part',mod5)
1156
    part.Anchored=true
1157
    part.CanCollide=false
1158
    part.FormFactor='Custom'
1159
    part.Size=Vector3.new(.2,.2,.2)
1160
    part.CFrame=root.CFrame*CFrame.new(0,-2,0)
1161
    part.Transparency=.7
1162
    part.BrickColor=BrickColor.new('Really black')
1163
    mesh=Instance.new('SpecialMesh',part)
1164
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1165
    mesh.Scale=Vector3.new(10,5,10)
1166
1167
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
1168
        if v:FindFirstChild('Humanoid') then
1169
            v.Humanoid:TakeDamage(math.random(20,30))
1170
            v.Humanoid.PlatformStand = true
1171
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
1172
        end
1173
    end
1174
1175
    coroutine.resume(coroutine.create(function() 
1176
        for i=0,3.8,0.05 do
1177
            wait()
1178
            part.CFrame=part.CFrame
1179
            part.Transparency=i
1180
            mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
1181
            end
1182
        part.Parent = nil
1183
    end))
1184
end
1185
----------------------------------------------------
1186
mod4 = Instance.new("Model",char)
1187
1188
ptez = {0.7, 0.8, 0.9, 1}
1189
1190
function FindNearestTorso(Position,Distance,SinglePlayer)
1191
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1192
        local List = {}
1193
        for i,v in pairs(workspace:GetChildren())do
1194
            if v:IsA("Model")then
1195
                if v:findFirstChild("Torso")then
1196
                    if v ~= char then
1197
                        if(v.Torso.Position -Position).magnitude <= Distance then
1198
                            table.insert(List,v)
1199
                        end 
1200
                    end 
1201
                end 
1202
            end 
1203
        end
1204
    return List
1205
end
1206
1207
function GroundPound()
1208
    part=Instance.new('Part',mod4)
1209
    part.Anchored=true
1210
    part.CanCollide=false
1211
    part.FormFactor='Custom'
1212
    part.Size=Vector3.new(.2,.2,.2)
1213
    part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
1214
    part.Transparency=.7
1215
    part.BrickColor=BrickColor.new('Really black')
1216
    mesh=Instance.new('SpecialMesh',part)
1217
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
1218
    mesh.Scale=Vector3.new(3,3,3)
1219
    part2=Instance.new('Part',mod4)
1220
    part2.Anchored=true
1221
    part2.CanCollide=false
1222
    part2.FormFactor='Custom'
1223
    part2.Size=Vector3.new(.2,.2,.2)
1224
    part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
1225
    part2.Transparency=.7
1226
    part2.BrickColor=BrickColor.new('Really red')
1227
    mesh2=Instance.new('SpecialMesh',part2)
1228
    mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
1229
    mesh2.Scale=Vector3.new(3,1.5,3)
1230
    x = Instance.new("Sound",char)
1231
    x.SoundId = "http://www.roblox.com/asset/?id=142070127"
1232
    x.Pitch = ptez[math.random(1,#ptez)]
1233
    x.Volume = 1
1234
    wait(.1)
1235
    x:Play()
1236
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
1237
        if v:FindFirstChild('Humanoid') then
1238
            v.Humanoid:TakeDamage(math.random(8,15))
1239
        end
1240
    end
1241
    coroutine.resume(coroutine.create(function() 
1242
        for i=0,0.62,0.13 do
1243
            wait()
1244
            part.CFrame=part.CFrame
1245
            part.Transparency=i
1246
            mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
1247
            part2.CFrame=part2.CFrame
1248
            part2.Transparency=i
1249
            mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
1250
            end
1251
        part.Parent=nil
1252
        part2.Parent=nil
1253
        x:Destroy()
1254
    end))
1255
end
1256
----------------------------------------------------
1257
mod=Instance.new('Model',char)
1258
1259
function charge()
1260
    hed.Velocity=hed.CFrame.lookVector*200
1261
    part=Instance.new('Part',mod)
1262
    part.Anchored=true
1263
    part.CanCollide=false
1264
    part.FormFactor='Custom'
1265
    part.Size=Vector3.new(.2,.2,.2)
1266
    part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
1267
    part.Transparency=.7
1268
    part.BrickColor=BrickColor.new('Black')
1269
    mesh=Instance.new('SpecialMesh',part)
1270
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1271
    mesh.Scale=Vector3.new(10,5,10)
1272
    part2=part:clone()
1273
    part2.Parent=mod
1274
    part2.BrickColor=BrickColor.new('Bright red')
1275
    mesh2=mesh:clone()
1276
    mesh2.Parent=part2
1277
    mesh2.Scale=Vector3.new(20,10,20)
1278
    part3=part2:clone()
1279
    part3.Parent = mod
1280
    part3.BrickColor=BrickColor.new('Really black')
1281
    mesh3=mesh2:clone()
1282
    mesh2.Parent=part3
1283
    mesh3.Scale=Vector3.new(30,15,30)
1284
    coroutine.resume(coroutine.create(function() 
1285
        for i=0,1,0.1 do
1286
            wait()
1287
            part.CFrame=part.CFrame
1288
            part.Transparency=i
1289
            mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
1290
            part2.CFrame=part2.CFrame
1291
            part2.Transparency=i
1292
            mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
1293
            part3.CFrame=part3.CFrame
1294
            part3.Transparency=i
1295
            mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
1296
            end
1297
        part.Parent=nil
1298
        part2.Parent=nil
1299
        part3.Parent = nil
1300
    end))
1301
end
1302
----------------------------------------------------
1303
function FindNearestTorso(Position,Distance,SinglePlayer)
1304
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1305
        local List = {}
1306
        for i,v in pairs(workspace:GetChildren())do
1307
            if v:IsA("Model")then
1308
                if v:findFirstChild("Torso")then
1309
                    if v ~= char then
1310
                        if(v.Torso.Position -Position).magnitude <= Distance then
1311
                            table.insert(List,v)
1312
                        end 
1313
                    end 
1314
                end 
1315
            end 
1316
        end
1317
    return List
1318
end
1319
1320
mod3 = Instance.new("Model",rleg)
1321
1322
function Stomp()
1323
    part=Instance.new('Part',mod3)
1324
    part.Anchored=true
1325
    part.CanCollide=false
1326
    part.FormFactor='Custom'
1327
    part.Size=Vector3.new(.2,.2,.2)
1328
    part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
1329
    part.Transparency=.7
1330
    part.BrickColor=BrickColor.new('Bright green')
1331
    mesh=Instance.new('SpecialMesh',part)
1332
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
1333
    mesh.Scale=Vector3.new(25,25,25)
1334
    part2=part:clone()
1335
    part2.Parent=mod3
1336
    part2.BrickColor=BrickColor.new('Bright green')
1337
    mesh2=mesh:clone()
1338
    mesh2.Parent=part2
1339
    mesh2.Scale=Vector3.new(15,15,15)
1340
    part3=part:clone()
1341
    part3.Parent=mod3
1342
    part3.TopSurface=0
1343
    part3.BottomSurface=0
1344
    part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
1345
    mesh3=Instance.new('SpecialMesh',part3)
1346
    mesh3.MeshType = 3
1347
    mesh3.Scale=Vector3.new(12,12,12)
1348
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
1349
        if v:FindFirstChild('Humanoid') then
1350
            v.Humanoid:TakeDamage(math.random(20,60))
1351
            v.Humanoid.PlatformStand = true
1352
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
1353
        end
1354
    end 
1355
    coroutine.resume(coroutine.create(function() 
1356
        for i=0,3.8,0.05 do
1357
            wait()
1358
            part.CFrame=part.CFrame
1359
            part.Transparency=i
1360
            mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
1361
            part2.CFrame=part2.CFrame
1362
            part2.Transparency=i
1363
            mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
1364
            part3.CFrame=part3.CFrame
1365
            part3.Transparency=i
1366
            mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
1367
        end
1368
    end))
1369
end
1370
----------------------------------------------------
1371
1372
local acos = math.acos
1373
local sqrt = math.sqrt
1374
local Vec3 = Vector3.new
1375
local fromAxisAngle = CFrame.fromAxisAngle
1376
1377
local function toAxisAngle(CFr)
1378
        local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
1379
        local Angle = math.acos((R00+R11+R22-1)/2)
1380
        local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1381
        A = A == 0 and 0.00001 or A
1382
        local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1383
        B = B == 0 and 0.00001 or B
1384
        local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1385
        C = C == 0 and 0.00001 or C
1386
        local x = (R21-R12)/sqrt(A)
1387
        local y = (R02-R20)/sqrt(B)
1388
        local z = (R10-R01)/sqrt(C)
1389
        return Vec3(x,y,z),Angle
1390
end
1391
1392
function ApplyTrig(Num,Func)
1393
        local Min,Max = Func(0),Func(1)
1394
        local i = Func(Num)
1395
        return (i-Min)/(Max-Min)
1396
        --[[if Func == "sin" then
1397
                return (math.sin((1-Num)*math.pi)+1)/2
1398
        elseif Func == "cos" then
1399
                return (math.cos((1-Num)*math.pi)+1)/2
1400
        end]]
1401
end
1402
1403
function LerpCFrame(CFrame1,CFrame2,Num)
1404
        local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
1405
        return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
1406
end
1407
1408
function Crater(Torso,Radius)
1409
        Spawn(function()
1410
        local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
1411
        local Ignore = {}
1412
        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1413
                if v.Character ~= nil then
1414
                        Ignore[#Ignore+1] = v.Character
1415
                end
1416
        end
1417
        local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
1418
        if Hit == nil then return end
1419
        local Parts = {}
1420
        for i = 1,360,10 do
1421
                local P = Instance.new("Part",Torso.Parent)
1422
                P.Anchored = true
1423
                P.FormFactor = "Custom"
1424
                P.BrickColor = Hit.BrickColor
1425
                P.Material = Hit.Material
1426
                P.TopSurface = "Smooth"
1427
                P.BottomSurface = "Smooth"
1428
                P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
1429
                P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1430
                Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
1431
                if math.random(0,5) == 0 then -- rubble
1432
                        local P = Instance.new("Part",Torso.Parent)
1433
                        P.Anchored = true
1434
                        P.FormFactor = "Custom"
1435
                        P.BrickColor = Hit.BrickColor
1436
                        P.Material = Hit.Material
1437
                        P.TopSurface = "Smooth"
1438
                        P.BottomSurface = "Smooth"
1439
                        P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
1440
                        P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1441
                        Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
1442
                end
1443
        end
1444
        for i = 0,1,0.05 do
1445
                for i2,v in pairs(Parts) do
1446
                        v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
1447
                end
1448
                wait(0.02)
1449
        end
1450
        for i,v in pairs(Parts) do
1451
                if v[1].Size.X > 2.1 then
1452
                        v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
1453
                end
1454
                v[1].Anchored = false
1455
        end
1456
        for i = 0,1,0.05 do
1457
                for i2,v in pairs(Parts) do
1458
                        v[1].Transparency = i
1459
                        if i == 1 then
1460
                                v[1]:Destroy()
1461
                        elseif i >= 0.25 then
1462
                                v[1].CanCollide = false
1463
                        end
1464
                end
1465
                wait(0.02)
1466
        end
1467
        Parts = nil
1468
        end)
1469
end
1470
1471
----------------------------------------------------
1472
mouse.KeyDown:connect(function(key)
1473
    if key == "r" then
1474
        larm.BrickColor = BrickColor.new("Bright red")
1475
        rarm.BrickColor = BrickColor.new("Bright red")
1476
        if Debounces.CanAttack == true then
1477
        Debounces.CanAttack = false
1478
        Debounces.on = true
1479
        Debounces.NoIdl = true
1480
to = char.Absolution.Thingy2.Touched:connect(function(ht)
1481
        hit = ht.Parent
1482
        if ht and hit:IsA("Model") then
1483
                if hit:FindFirstChild("Humanoid") then
1484
                    if hit.Name ~= p.Name then
1485
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1486
                                Debounces.Slashed = true]]--
1487
                                    hit:FindFirstChild("Humanoid"):TakeDamage(10)
1488
                                wait(1)
1489
                                --Debounces.Slashed = false
1490
                        --end
1491
                    end
1492
                end
1493
        elseif ht and hit:IsA("Hat") then
1494
            if hit.Parent.Name ~= p.Name then
1495
                if hit.Parent:FindFirstChild("Humanoid") then
1496
                       --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1497
                                Debounces.Slashed = true]]--
1498
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
1499
                                wait(1)
1500
                    --Debounces.Slashed = false
1501
                end
1502
            end
1503
        end    
1504
    end)
1505
q = Instance.new("Sound",hed)
1506
q.SoundId = "http://www.roblox.com/asset/?id=134012322"
1507
q.Pitch = 0.85
1508
q.Looped = false
1509
q1 = Instance.new("Sound",hed)
1510
q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
1511
q1.Pitch = 0.85
1512
q1.Looped = false
1513
q:Play()
1514
q1:Play()
1515
    for i = 1,20 do
1516
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1517
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1518
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1519
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1520
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1521
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1522
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
1523
        if Debounces.on == false then break end
1524
    wait()
1525
end
1526
n = Instance.new("Sound",hed)
1527
n.SoundId = "http://www.roblox.com/asset/?id=168514932"
1528
n.Pitch = 0.94
1529
n.Looped = false
1530
n1 = Instance.new("Sound",hed)
1531
n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
1532
n1.Pitch = 0.94
1533
n1.Looped = false
1534
n:Play()
1535
n1:Play()
1536
b = Instance.new("Sound",hed)
1537
b.SoundId = "http://www.roblox.com/asset/?id=168586586"
1538
b.Pitch = 0.94
1539
b.Looped = false
1540
b1 = Instance.new("Sound",hed)
1541
b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
1542
b1.Pitch = 0.94
1543
b1.Looped = false
1544
b:Play()
1545
b1:Play()
1546
    for i = 1,26 do
1547
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
1548
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
1549
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
1550
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
1551
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
1552
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
1553
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
1554
        if Debounces.on == false then break end
1555
    wait()
1556
end
1557
wait(.5)
1558
to:disconnect()
1559
q:Destroy()
1560
q1:Destroy()
1561
n:Destroy()
1562
n1:Destroy()
1563
larm.BrickColor = BrickColor.new("Really black")
1564
rarm.BrickColor = BrickColor.new("Really black")
1565
    if Debounces.CanAttack == false then
1566
        Debounces.CanAttack = true
1567
        Debounces.on = false
1568
        Debounces.NoIdl = false
1569
            end
1570
        end
1571
    end
1572
end)
1573
----------------------------------------------------
1574
mouse.KeyDown:connect(function(key)
1575
    if key == "q" then
1576
        larm.BrickColor = BrickColor.new("Bright red")
1577
        rarm.BrickColor = BrickColor.new("Bright red")
1578
        if Debounces.CanAttack == true then
1579
        Debounces.CanAttack = false
1580
        Debounces.on = true
1581
        Debounces.NoIdl = true
1582
to = char.Absolution.Thingy2.Touched:connect(function(ht)
1583
        hit = ht.Parent
1584
        if ht and hit:IsA("Model") then
1585
                if hit:FindFirstChild("Humanoid") then
1586
                    if hit.Name ~= p.Name then
1587
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1588
                                Debounces.Slashed = true]]--
1589
                                    hit:FindFirstChild("Humanoid"):TakeDamage(4)
1590
                                wait(1)
1591
                                --Debounces.Slashed = false
1592
                        --end
1593
                    end
1594
                end
1595
        elseif ht and hit:IsA("Hat") then
1596
            if hit.Parent.Name ~= p.Name then
1597
                if hit.Parent:FindFirstChild("Humanoid") then
1598
                       --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1599
                                Debounces.Slashed = true]]--
1600
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
1601
                                wait(1)
1602
                    --Debounces.Slashed = false
1603
                end
1604
            end
1605
        end    
1606
    end)
1607
        for i = 1, 20 do
1608
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
1609
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
1610
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
1611
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
1612
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1613
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1614
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1615
        if Debounces.on == false then break end
1616
        wait()
1617
    end
1618
    z = Instance.new("Sound",hed)
1619
    z.SoundId = "rbxassetid://160069154"
1620
    z.Looped = false
1621
    z.Pitch = .9
1622
    z1 = Instance.new("Sound",hed)
1623
    z1.SoundId = "rbxassetid://160069154"
1624
    z1.Looped = false
1625
    z1.Pitch = .9
1626
    wait(0.01)
1627
    z:Play()
1628
    z1:Play()
1629
        for i = 1, 12 do
1630
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
1631
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
1632
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
1633
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
1634
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
1635
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
1636
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1637
        if Debounces.on == false then break end
1638
        wait()
1639
    end
1640
        for i = 1, 12 do
1641
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
1642
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
1643
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
1644
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
1645
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1646
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1647
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1648
        if Debounces.on == false then break end
1649
        wait()
1650
    end
1651
    z = Instance.new("Sound",hed)
1652
    z.SoundId = "rbxassetid://168586621"
1653
    z.Looped = false
1654
    z.Pitch = 1
1655
    z1 = Instance.new("Sound",hed)
1656
    z1.SoundId = "rbxassetid://168586621"
1657
    z1.Looped = false
1658
    z1.Pitch = 1
1659
    wait(0.01)
1660
    z:Play()
1661
    z1:Play()
1662
        for i = 1, 12 do
1663
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
1664
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
1665
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
1666
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
1667
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
1668
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
1669
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
1670
        if Debounces.on == false then break end
1671
        wait()
1672
    end
1673
to:disconnect()
1674
larm.BrickColor = BrickColor.new("Really black")
1675
rarm.BrickColor = BrickColor.new("Really black")
1676
    if Debounces.CanAttack == false then
1677
        Debounces.CanAttack = true
1678
        Debounces.on = false
1679
        Debounces.NoIdl = false
1680
            end
1681
        end
1682
    end
1683
end)
1684
----------------------------------------------------
1685
Sit = false
1686
mouse.KeyDown:connect(function(key)
1687
    if key == "v" then
1688
        if Sit == false then
1689
            Sit = true
1690
            hum.WalkSpeed = 0.001
1691
        stanceToggle = "Sitting"
1692
    elseif Sit == true then
1693
        Sit = false
1694
            hum.WalkSpeed = 7
1695
        stanceToggle = "Normal"
1696
        end
1697
    end
1698
end)
1699
----------------------------------------------------
1700
mouse.KeyDown:connect(function(key)
1701
    if key == "t" then
1702
        if Debounces.CanAttack == true then
1703
        Debounces.CanAttack = false
1704
        Debounces.on = true
1705
        Debounces.NoIdl = true
1706
        for i = 1, 20 do
1707
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1708
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1709
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1710
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1711
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
1712
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
1713
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1714
            if Debounces.on == false then break end
1715
            wait()
1716
        end
1717
        Spawn(function()
1718
            local Parts = {}
1719
            for Y = -5,5 do
1720
                local P = Instance.new("Part",char)
1721
                P.Anchored = true
1722
                P.FormFactor = "Custom"
1723
                P.CanCollide = false
1724
                P.Size = Vector3.new(1,2,1)
1725
                P.TopSurface = "SmoothNoOutlines"
1726
                P.BottomSurface = "SmoothNoOutlines"
1727
                P.BrickColor = BrickColor.new("Really black")
1728
                P.Name = tostring(Y)
1729
                local i = (Y+5)/(10)
1730
                i = 1-math.cos(math.pi*i-(math.pi/2))
1731
                P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
1732
                --[[P.Touched:connect(function(ht)
1733
                    local hit = ht.Parent
1734
                    if hit:FindFirstChild("Humanoid") then
1735
                        hit.Humanoid:TakeDamage(math.random(20,50))
1736
                    end
1737
                end)]]--
1738
        s = Instance.new("Sound",P)
1739
        s.SoundId = "rbxassetid://228343271"
1740
        s.Volume = .7
1741
        s.Pitch = 0.9
1742
        s:Play()
1743
P.Touched:connect(function(ht)
1744
        hit = ht.Parent
1745
        if ht and hit:IsA("Model") then
1746
                if hit:FindFirstChild("Humanoid") then
1747
                    if hit.Name ~= p.Name then
1748
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1749
                                Debounces.Slashed = true]]--
1750
                                    hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1,3))
1751
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1752
                                wait(1)
1753
                                --Debounces.Slashed = false
1754
                        --end
1755
                end
1756
                end
1757
        elseif ht and hit:IsA("Hat") then
1758
            if hit.Parent.Name ~= p.Name then
1759
                if hit.Parent:FindFirstChild("Humanoid") then
1760
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1761
                                Debounces.Slashed = true]]--
1762
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
1763
                                hit:FindFirstChild("Humanoid").PlatformStand = true
1764
                                wait(1)
1765
                    --Debounces.Slashed = false
1766
                --end
1767
            end
1768
        end
1769
    end
1770
end)
1771
                Parts[#Parts+1] = P
1772
            end
1773
            local BREAKIT = false
1774
            local CParts = {}
1775
            local Rocks = {}
1776
            local LastPos = nil
1777
            for i = 1,70 do
1778
                for i2,v in pairs(Parts) do
1779
                    v.CFrame = v.CFrame*CFrame.new(0,0,-4)
1780
                    local cf = v.CFrame
1781
                    v.Size = v.Size+Vector3.new(0.4,0.35,0)
1782
                    v.CFrame = cf
1783
                    v.Transparency = v.Transparency+0.02
1784
                    if v.Transparency >= 0.975 then BREAKIT = true end
1785
                    if v.Name == "0" then
1786
                        local Ignore = {}
1787
                        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1788
                            if v.Character ~= nil then
1789
                                Ignore[#Ignore+1] = v.Character
1790
                            end
1791
                        end
1792
                        local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
1793
                        local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
1794
                        if Hit ~= nil then
1795
                            if #Rocks == 0 then
1796
                                for i = 1,5 do
1797
                                    local P = Instance.new("Part",char)
1798
                                    Rocks[#Rocks+1] = P
1799
                                    P.Anchored = true
1800
                                    P.FormFactor = "Custom"
1801
                                    P.BrickColor = Hit.BrickColor
1802
                                    P.Material = Hit.Material
1803
                                    P.TopSurface = "Smooth"
1804
                                    P.BottomSurface = "Smooth"
1805
                                    P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
1806
                                end
1807
                            end
1808
                            for i,P in pairs(Rocks) do
1809
                                P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1810
                            end
1811
                            local P = Instance.new("Part",char)
1812
                            CParts[#CParts+1] = {P,tick()}
1813
                            P.Anchored = true
1814
                            P.FormFactor = "Custom"
1815
                            P.BrickColor = Hit.BrickColor
1816
                            P.Material = Hit.Material
1817
                            P.TopSurface = "Smooth"
1818
                            P.BottomSurface = "Smooth"
1819
                            P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
1820
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1821
                            Pos = Pos.p
1822
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1823
                            local P = P:Clone()
1824
                            CParts[#CParts+1] = {P,tick()}
1825
                            P.Parent = char
1826
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
1827
                            Pos = Pos.p
1828
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
1829
                            if LastPos ~= nil then
1830
                                local P = P:Clone()
1831
                                CParts[#CParts+1] = {P,tick()}
1832
                                P.Parent = char
1833
                                P.BrickColor = BrickColor.new("Really black")
1834
                                Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1835
                                Pos = Pos.p
1836
                                local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1837
                                P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
1838
                                --P.Velocity = Vector3.new(0,-1000,0)
1839
                                P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
1840
                            end
1841
                            LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1842
                        end
1843
                    end
1844
                end
1845
                if BREAKIT then break end
1846
                wait(0.002)
1847
            end
1848
            for i,v in pairs(Rocks) do
1849
                CParts[#CParts+1] = {v,tick()}
1850
            end
1851
            for i,v in pairs(Parts) do
1852
                v:Destroy()
1853
            end
1854
            Parts = nil
1855
            while true do
1856
                local t = tick()
1857
                local p = nil
1858
                for i,v in pairs(CParts) do
1859
                    if t-v[2] > 4 then
1860
                        v[1].Transparency = v[1].Transparency+0.05
1861
                        if v[1].Transparency >= 1 then
1862
                            v[1]:Destroy()
1863
                            CParts[i] = nil
1864
                        end
1865
                    end
1866
                    p = v
1867
                end
1868
                if p == nil then break end
1869
                wait(0.002)
1870
            end
1871
            for i,v in pairs(CParts) do
1872
                v:Destroy()
1873
            end
1874
            CParts = {}
1875
        end)
1876
        for i = 1, 20 do
1877
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
1878
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
1879
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
1880
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
1881
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
1882
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
1883
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1884
            if Debounces.on == false then break end
1885
            wait()
1886
        end
1887
    if Debounces.CanAttack == false then
1888
        Debounces.CanAttack = true
1889
        Debounces.on = false
1890
        Debounces.NoIdl = false
1891
            end
1892
        end
1893
    end
1894
end)
1895
----------------------------------------------------
1896
mouse.KeyDown:connect(function(key)
1897
    if key == "e" then
1898
    larm.BrickColor = BrickColor.new("Bright red")
1899
    rarm.BrickColor = BrickColor.new("Bright red")
1900
        if Debounces.CanAttack == true then
1901
        Debounces.CanAttack = false
1902
        Debounces.on = true
1903
        Debounces.NoIdl = true
1904
        for i = 1, 18 do
1905
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
1906
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
1907
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1908
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
1909
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
1910
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
1911
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1912
        if Debounces.on == false then break end
1913
            wait()
1914
        end
1915
        local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
1916
        local rng = Instance.new("Part", char.Absolution.Handle)
1917
        rng.Anchored = true
1918
        rng.BrickColor = BrickColor.new("Really black")
1919
        rng.CanCollide = true
1920
        rng.FormFactor = 3
1921
        rng.Name = "Ring"
1922
        rng.Size = Vector3.new(1, 1, 1)
1923
        rng.CanCollide = false
1924
        rng.Transparency = 0.35
1925
        rng.TopSurface = 0
1926
        rng.BottomSurface = 0
1927
        rng.CFrame = HandCF
1928
        local rngm = Instance.new("SpecialMesh", rng)
1929
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
1930
        rngm.Scale = Vector3.new(1, 1, 2)
1931
            x = Instance.new("Sound", hed)
1932
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
1933
            x.Looped = false
1934
            x.Pitch = .7
1935
            x.Volume = 1
1936
            x1 = Instance.new("Sound", hed)
1937
            x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
1938
            x1.Looped = false
1939
            x1.Pitch = .7
1940
            x1.Volume = 1
1941
            x:Play()
1942
            x1:Play()
1943
            rngto = rng.Touched:connect(function(ht)
1944
            hit = ht.Parent
1945
            if ht and hit:IsA("Model") then
1946
                    if hit:FindFirstChild("Humanoid") then
1947
                        if hit.Name ~= p.Name then
1948
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1949
                                    Debounces.Slashed = true]]--
1950
                                    hit:FindFirstChild("Humanoid"):TakeDamage(4)
1951
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1952
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
1953
                                    --Debounces.Slashed = false
1954
                            --end
1955
                        end
1956
                    end
1957
            elseif ht and hit:IsA("Hat") then
1958
                if hit.Parent.Name ~= p.Name then
1959
                    if hit.Parent:FindFirstChild("Humanoid") then
1960
                           --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1961
                                    Debounces.Slashed = true]]--
1962
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
1963
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1964
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
1965
                        --Debounces.Slashed = false
1966
                    end
1967
                end
1968
            end    
1969
        end)
1970
                coroutine.wrap(function()
1971
                for i = 1, 60, 2 do
1972
                rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
1973
                rng.Size = rngm.Scale
1974
                rng.CFrame = HandCF
1975
                rng.Transparency = i/60
1976
                wait()
1977
                end
1978
                wait()
1979
                rng:Destroy()
1980
                end)()
1981
        for i = 1, 18 do
1982
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
1983
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
1984
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1985
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
1986
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
1987
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
1988
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1989
        if Debounces.on == false then break end
1990
            wait()
1991
        end
1992
        larm.BrickColor = BrickColor.new("Really black")
1993
        rarm.BrickColor = BrickColor.new("Really black")
1994
        x:Destroy()
1995
        x1:Destroy()
1996
    if Debounces.CanAttack == false then
1997
        Debounces.CanAttack = true
1998
        Debounces.on = false
1999
        Debounces.NoIdl = false
2000
            end
2001
        end
2002
    end
2003
end)
2004
----------------------------------------------------
2005
mouse.KeyDown:connect(function(key)
2006
	if key == "y" then
2007
		if Debounces.CanAttack == true then
2008
            Debounces.CanAttack = false
2009
            Debounces.on = true
2010
            Debounces.NoIdl = true
2011
				for i = 1, 15 do
2012
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
2013
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
2014
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
2015
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
2016
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
2017
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
2018
					cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2019
                    if Debounces.on == false then break end
2020
                    wait()
2021
                end
2022
				x = Instance.new("Sound",char)
2023
				x.SoundId = "rbxassetid://228343271"
2024
				x.Pitch = 1
2025
				x.Volume = .8
2026
				wait(.1)
2027
				x:Play()
2028
				Debounces.on = false
2029
				Debounces.Here = false
2030
				shot = shot + 1
2031
local rng = Instance.new("Part", char)
2032
rng.Anchored = true
2033
rng.BrickColor = BrickColor.new("Really black")
2034
rng.CanCollide = false
2035
rng.FormFactor = 3
2036
rng.Name = "Ring"
2037
rng.Size = Vector3.new(1, 1, 1)
2038
rng.Transparency = 0.35
2039
rng.TopSurface = 0
2040
rng.BottomSurface = 0
2041
rng2 = rng:clone()
2042
rng3 = rng2:clone()
2043
rng4 = rng2:clone()
2044
local rngm = Instance.new("SpecialMesh", rng)
2045
rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2046
rngm.Scale = Vector3.new(10, 10, 1)
2047
rngm2 = rngm:clone()
2048
rngm2.Scale = Vector3.new(5, 5, 1)
2049
rngm3=rngm2:clone()
2050
rngm3.Parent = rng3
2051
rngm3.Scale = Vector3.new(8, 8, 1)
2052
rngm4 = rngm2:clone()
2053
rngm4.Parent = rng4
2054
rngm4.Scale = Vector3.new(6, 6, 1)
2055
local bem = Instance.new("Part", char)
2056
bem.Anchored = true
2057
bem.BrickColor = BrickColor.new("Really black")
2058
bem.CanCollide = false
2059
bem.FormFactor = 3
2060
bem.Name = "Beam" .. shot
2061
bem.Size = Vector3.new(1, 1, 1)
2062
bem.Transparency = 0.35
2063
bem.TopSurface = 0
2064
bem.BottomSurface = 0
2065
local bemm = Instance.new("SpecialMesh", bem)
2066
bemm.MeshType = 4
2067
bemm.Scale = Vector3.new(1, 4, 4)
2068
local out = Instance.new("Part", char)
2069
out.Anchored = true
2070
out.BrickColor = BrickColor.new("Really black")
2071
out.CanCollide = false
2072
out.FormFactor = 3
2073
out.Name = "Out"
2074
out.Size = Vector3.new(4, 4, 4)
2075
out.Transparency = 0.35
2076
out.TopSurface = 0
2077
out.BottomSurface = 0
2078
local outm = Instance.new("SpecialMesh", out)
2079
outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
2080
outm.Scale = Vector3.new(4, 4, 4)
2081
local bnd = Instance.new("Part", char)
2082
bnd.Anchored = true
2083
bnd.BrickColor = BrickColor.new("Really black")
2084
bnd.CanCollide = false
2085
bnd.FormFactor = 3
2086
bnd.Name = "Bend"
2087
bnd.Size = Vector3.new(1, 1, 1)
2088
bnd.Transparency = 1
2089
bnd.TopSurface = 0
2090
bnd.BottomSurface = 0
2091
local bndm = Instance.new("SpecialMesh", bnd)
2092
bndm.MeshType = 3
2093
bndm.Scale = Vector3.new(8, 8, 8)
2094
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
2095
bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
2096
bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
2097
rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
2098
rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
2099
rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
2100
Debounces.Shewt = true
2101
coroutine.wrap(function()
2102
for i = 1, 20, 0.2 do
2103
rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2104
rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
2105
rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
2106
rng.Transparency = i/20
2107
rng3.Transparency = 1/16
2108
rng4.Transparency = i/12
2109
wait()
2110
end
2111
wait()
2112
rng:Destroy()
2113
end)()
2114
if Debounces.Shewt == true then
2115
char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
2116
hit = ht.Parent
2117
if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
2118
if HasntTouched(hit.Name) == true and deb == false then
2119
deb = true
2120
coroutine.wrap(function()
2121
hit:FindFirstChild("Humanoid").PlatformStand = true
2122
hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2123
hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
2124
end)()
2125
table.insert(Touche, hit.Name)
2126
deb = false
2127
end
2128
elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
2129
if HasntTouched(hit.Parent.Name) == true and deb == false then
2130
deb = true
2131
coroutine.wrap(function()
2132
hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
2133
hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2134
wait(1)
2135
hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
2136
end)()
2137
table.insert(Touche, hit.Parent.Name)
2138
deb = false
2139
for i, v in pairs(Touche) do
2140
print(v)
2141
end
2142
end
2143
end
2144
end)
2145
end
2146
for i = 0, 260, 8 do
2147
bem.Size = Vector3.new(i, 2, 2)
2148
bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
2149
bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
2150
bnd.Size = Vector3.new(1,1,1)
2151
bndm.Scale = Vector3.new(8,8,8)
2152
if i % 10 == 0 then
2153
local newRng = rng2:Clone()
2154
newRng.Parent = char
2155
newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
2156
local newRngm = rngm2:clone()
2157
newRngm.Parent=newRng
2158
coroutine.wrap(function()
2159
for i = 1, 10, 0.2 do
2160
newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
2161
newRng.Transparency = i/10
2162
wait()
2163
end
2164
wait()
2165
newRng:Destroy()
2166
end)()
2167
end
2168
wait()
2169
end
2170
wait()
2171
Debounces.Shewt = false
2172
bem:Destroy()
2173
out:Destroy()
2174
bnd:Destroy()
2175
Debounces.Ready = false
2176
for i, v in pairs(Touche) do
2177
table.remove(Touche, i)
2178
end
2179
wait()
2180
table.insert(Touche, char.Name)
2181
Debounces.NoIdl = false
2182
if Debounces.CanAttack == false then
2183
Debounces.CanAttack = true
2184
end
2185
end
2186
end
2187
end)
2188
----------------------------------------------------
2189
sidz = {"231917888", "231917845", "231917806"}
2190
ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
2191
mouse.KeyDown:connect(function(key)
2192
    if key == "f" then
2193
    larm.BrickColor = BrickColor.new("Bright red")
2194
    rarm.BrickColor = BrickColor.new("Bright red")
2195
        if Debounces.CanAttack == true then
2196
            Debounces.CanAttack = false
2197
            Debounces.on = true
2198
            Debounces.NoIdl = true
2199
                for i = 1, 10 do
2200
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
2201
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
2202
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
2203
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
2204
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2205
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2206
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2207
                    if Debounces.on == false then break end
2208
                    wait()
2209
                end
2210
                z = Instance.new("Sound",char)
2211
                z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
2212
                z.Pitch = ptz[math.random(1,#ptz)]
2213
                z.Volume = 1
2214
                z1 = Instance.new("Sound",char)
2215
                z1.SoundId = z.SoundId
2216
                z1.Pitch = z.Pitch
2217
                z1.Volume = 1
2218
                wait(1)
2219
                z:Play()
2220
                z1:Play()
2221
                Stomp()
2222
                for i = 1, 20 do
2223
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
2224
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
2225
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
2226
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
2227
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
2228
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
2229
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2230
                    if Debounces.on == false then break end
2231
                    wait()
2232
                end
2233
        if Debounces.CanAttack == false then
2234
            Debounces.CanAttack = true
2235
            Debounces.on = false
2236
            Debounces.NoIdl = false
2237
            larm.BrickColor = BrickColor.new("Really black")
2238
            rarm.BrickColor = BrickColor.new("Really black")
2239
            end
2240
        end
2241
    end
2242
end)    
2243
----------------------------------------------------
2244
mouse.KeyDown:connect(function(key)
2245
    if key == "g" then
2246
    larm.BrickColor = BrickColor.new("Bright red")
2247
    rarm.BrickColor = BrickColor.new("Bright red")
2248
        if Debounces.CanAttack == true then
2249
        Debounces.CanAttack = false
2250
        Debounces.on = true
2251
        Debounces.NoIdl = true
2252
        chrg = lleg.Touched:connect(function(ht)
2253
        hit = ht.Parent
2254
            if ht and hit:IsA("Model") then
2255
                    if hit:FindFirstChild("Humanoid") then
2256
                        if hit.Name ~= p.Name then
2257
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2258
                                    Debounces.Slashed = true]]--
2259
                                    hit:FindFirstChild("Humanoid"):TakeDamage(2)
2260
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2261
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2262
                                    --Debounces.Slashed = false
2263
                            --end
2264
                        end
2265
                    end
2266
            elseif ht and hit:IsA("Hat") then
2267
                if hit.Parent.Name ~= p.Name then
2268
                    if hit.Parent:FindFirstChild("Humanoid") then
2269
                           --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
2270
                                    Debounces.Slashed = true]]--
2271
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
2272
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2273
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2274
                        --Debounces.Slashed = false
2275
                    end
2276
                end
2277
            end    
2278
        end)
2279
        for i = 1, 14 do
2280
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
2281
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
2282
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
2283
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
2284
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
2285
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
2286
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
2287
            if Debounces.on == false then break end
2288
            wait()
2289
        end
2290
        charge()
2291
        z = Instance.new("Sound",char)
2292
        z.SoundId = "rbxassetid://200632875"
2293
        z.Volume = 1
2294
        z.Pitch = .8
2295
        z1 = Instance.new("Sound",char)
2296
        z1.SoundId = "rbxassetid://200632875"
2297
        z1.Volume = 1
2298
        z1.Pitch = .9
2299
        z:Play()
2300
        z1:Play()
2301
        wait(1)
2302
        z:Destroy()
2303
        z1:Destroy()
2304
        chrg:disconnect()
2305
        if Debounces.CanAttack == false then
2306
            Debounces.CanAttack = true
2307
            Debounces.on = false
2308
            Debounces.NoIdl = false
2309
            larm.BrickColor = BrickColor.new("Really black")
2310
            rarm.BrickColor = BrickColor.new("Really black")
2311
            end
2312
        end
2313
    end
2314
end)
2315
----------------------------------------------------
2316
pt = {0.7, 0.8, 0.9}
2317
mouse.KeyDown:connect(function(key)
2318
    if key == "h" then
2319
        if Debounces.CanJoke == true then
2320
            Debounces.CanJoke = false
2321
            u = Instance.new("Sound")
2322
            u.SoundId = "http://www.roblox.com/asset/?id=138199573"
2323
            u.Parent = char
2324
            u.Looped = false
2325
            u.Pitch = pt[math.random(1,#pt)]
2326
            u.Volume = 1
2327
            u2 = Instance.new("Sound")
2328
            u2.SoundId = "http://www.roblox.com/asset/?id=138199573"
2329
            u2.Parent = char
2330
            u2.Looped = false
2331
            u2.Pitch = u.Pitch
2332
            u2.Volume = 1
2333
            wait(.01)
2334
            u:Play()
2335
            u2:Play()
2336
            wait(6)
2337
            u:Destroy()
2338
            u2:Destroy()
2339
            if Debounces.CanJoke == false then
2340
                Debounces.CanJoke = true
2341
            end
2342
        end
2343
    end
2344
end)
2345
----------------------------------------------------
2346
mouse.KeyDown:connect(function(key)
2347
    if key == "j" then
2348
			if Debounces.CanJoke == true then
2349
				Debounces.CanJoke = false
2350
                z = Instance.new("Sound",char)
2351
                z.SoundId = "rbxassetid://135017755"
2352
                z.Pitch = .76
2353
                z.Volume = 1
2354
				wait()
2355
				z:Play()
2356
				wait(6)
2357
				z:Destroy()
2358
			if Debounces.CanJoke == false then
2359
				Debounces.CanJoke = true
2360
			end
2361
		end
2362
	end
2363
end)
2364
----------------------------------------------------
2365
mouse.KeyDown:connect(function(key)
2366
    if key == "k" then
2367
			if Debounces.CanJoke == true then
2368
				Debounces.CanJoke = false
2369
                z = Instance.new("Sound",char)
2370
                z.SoundId = "rbxassetid://135017578"
2371
                z.Pitch = .76
2372
                z.Volume = 1
2373
				wait()
2374
				z:Play()
2375
				wait(4)
2376
				z:Destroy()
2377
			if Debounces.CanJoke == false then
2378
				Debounces.CanJoke = true
2379
			end
2380
		end
2381
	end
2382
end)
2383
----------------------------------------------------
2384
mouse.KeyDown:connect(function(key)
2385
    if key == "x" then
2386
        if Debounces.CanAttack == true then
2387
            Debounces.CanAttack = false
2388
            Debounces.NoIdl = true
2389
            Debounces.on = true
2390
            Debounces.ks = true
2391
        for i = 1, 10 do
2392
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
2393
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
2394
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
2395
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
2396
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
2397
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
2398
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2399
            if Debounces.on == false then break end
2400
            wait()
2401
        end
2402
        z = Instance.new("Sound",hed)
2403
        z.SoundId = "rbxassetid://169445092"
2404
        z.Volume = 1
2405
        wait(0.1)
2406
        z:Play()
2407
        kik = rleg.Touched:connect(function(ht)
2408
        hit = ht.Parent
2409
            if ht and hit:IsA("Model") then
2410
                    if hit:FindFirstChild("Humanoid") then
2411
                        if hit.Name ~= p.Name then
2412
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2413
                                    Debounces.Slashed = true]]--
2414
                                    if Debounces.ks==true then
2415
                                    z = Instance.new("Sound",hed)
2416
                                    z.SoundId = "rbxassetid://169380525"
2417
                                    z.Volume = 1
2418
                                    z:Play()
2419
                                    Debounces.ks=false
2420
                                    end
2421
                                    hit:FindFirstChild("Humanoid"):TakeDamage(2)
2422
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2423
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2424
                            --Debounces.Slashed = false
2425
                        --end
2426
                    end
2427
                end
2428
            elseif ht and hit:IsA("Hat") then
2429
                if hit.Parent.Name ~= p.Name then
2430
                    if hit.Parent:FindFirstChild("Humanoid") then
2431
                           --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2432
                                    Debounces.Slashed = true]]--
2433
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
2434
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2435
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2436
                            --Debounces.Slashed = false
2437
                        --end
2438
                    end
2439
                end
2440
            end    
2441
        end)
2442
        for i = 1, 8 do
2443
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2444
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
2445
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
2446
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
2447
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
2448
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
2449
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2450
            if Debounces.on == false then break end
2451
            wait()
2452
        end
2453
        kik:disconnect()
2454
        if Debounces.CanAttack == false then
2455
            Debounces.CanAttack = true
2456
            Debounces.on = false
2457
            Debounces.NoIdl = false
2458
            end
2459
        end
2460
    end
2461
end)
2462
----------------------------------------------------
2463
mouse.KeyDown:connect(function(key)
2464
    if key == "c" then
2465
        if Debounces.CanAttack == true then
2466
            Debounces.CanAttack = false
2467
            Debounces.NoIdl = true
2468
            Debounces.on = true
2469
            SIDZ = {"231917744", "231917742"}
2470
            PTZ = {0.7, 0.8, 0.9, 1}
2471
                for i = 1, 20 do
2472
                    wait()
2473
                        for i,v in pairs(char.Absolution:children()) do
2474
                    if v:IsA("Part") or v:IsA("WedgePart") then
2475
                        v.Transparency = v.Transparency + 0.05
2476
                        end
2477
                    end
2478
                end
2479
                function FindNearestTorso(Position,Distance,SinglePlayer)
2480
                    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
2481
                        local List = {}
2482
                        for i,v in pairs(workspace:GetChildren())do
2483
                            if v:IsA("Model")then
2484
                                if v:findFirstChild("Torso")then
2485
                                    if v ~= char then
2486
                                        if(v.Torso.Position -Position).magnitude <= Distance then
2487
                                            table.insert(List,v)
2488
                                        end 
2489
                                    end 
2490
                                end 
2491
                            end 
2492
                        end
2493
                    return List
2494
                end
2495
                GroundPound()
2496
                for i = 1, 5 do
2497
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2498
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2499
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2500
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2501
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2502
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2503
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2504
                    if Debounces.on == false then break end
2505
                    wait()
2506
                end
2507
                GroundPound()
2508
                for i = 1, 5 do
2509
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2510
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2511
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2512
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2513
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2514
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2515
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2516
                    if Debounces.on == false then break end
2517
                    wait()
2518
                end
2519
                GroundPound()
2520
                for i = 1, 5 do
2521
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2522
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2523
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2524
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2525
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2526
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2527
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2528
                    if Debounces.on == false then break end
2529
                    wait()
2530
                end
2531
                GroundPound()
2532
                for i = 1, 5 do
2533
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2534
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2535
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2536
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2537
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2538
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2539
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2540
                    if Debounces.on == false then break end
2541
                    wait()
2542
                end
2543
                GroundPound()
2544
                for i = 1, 5 do
2545
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2546
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2547
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2548
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2549
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2550
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2551
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2552
                    if Debounces.on == false then break end
2553
                    wait()
2554
                end
2555
                GroundPound()
2556
                for i = 1, 5 do
2557
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2558
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2559
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2560
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2561
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2562
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2563
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2564
                    if Debounces.on == false then break end
2565
                    wait()
2566
                end
2567
                for i = 1, 18 do
2568
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
2569
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
2570
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
2571
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
2572
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2573
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2574
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2575
                    if Debounces.on == false then break end
2576
                    wait()
2577
                end
2578
                for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
2579
                    if v:FindFirstChild('Humanoid') then
2580
                        v.Humanoid:TakeDamage(math.random(20,60))
2581
                        v.Humanoid.PlatformStand = true
2582
                        v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
2583
                    end
2584
                end
2585
                x = Instance.new("Sound",char)
2586
                x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
2587
                x.Pitch = PTZ[math.random(1,#PTZ)]
2588
                x.Volume = 1
2589
                wait(0.1)
2590
                x:Play()
2591
                Crater(hed,20)
2592
                for i = 1, 14 do
2593
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
2594
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
2595
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
2596
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
2597
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2598
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2599
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2600
                    if Debounces.on == false then break end
2601
                    wait()
2602
                end
2603
            if Debounces.CanAttack == false then
2604
                Debounces.CanAttack = true
2605
                Debounces.on = false
2606
                Debounces.NoIdl = false
2607
                for i = 1, 20 do
2608
                    wait()
2609
                        for i,v in pairs(char.Absolution:children()) do
2610
                    if v:IsA("Part") or v:IsA("WedgePart") then
2611
                        v.Transparency = v.Transparency - 0.05
2612
                        end
2613
                    end
2614
                end
2615
            end
2616
        end
2617
    end
2618
end)
2619
----------------------------------------------------176349813
2620
mouse.KeyDown:connect(function(key)
2621
    if key == "b" then
2622
        hum.WalkSpeed = 0.01
2623
        if Debounces.CanAttack == true then
2624
            Debounces.CanAttack = false
2625
            Debounces.NoIdl = true
2626
            Debounces.on = true
2627
            for i = 1,20 do
2628
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
2629
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
2630
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
2631
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
2632
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
2633
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
2634
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2635
            if Debounces.on == false then break end
2636
            wait()
2637
            end
2638
        wait(1)
2639
        v = Instance.new("Sound")
2640
        v.SoundId = "rbxassetid://181384451"
2641
        v.Parent = char
2642
        v.Looped = false
2643
        v.Pitch = 1.04
2644
        v.Volume = 1
2645
        wait(.01)
2646
        v:Play()
2647
        
2648
        if Daytime == true then
2649
            Daytime = false
2650
            l.TimeOfDay = 24
2651
        else
2652
            Daytime = true
2653
            l.TimeOfDay = 12
2654
            l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
2655
        end
2656
        
2657
            local Shockwave = function()
2658
                local rng1 = Instance.new("Part", char)
2659
                rng1.Anchored = true
2660
                rng1.BrickColor = BrickColor.new("Really black")
2661
                rng1.CanCollide = false
2662
                rng1.FormFactor = 3
2663
                rng1.Name = "Ring"
2664
                rng1.Size = Vector3.new(1, 1, 1)
2665
                rng1.Transparency = 0.35
2666
                rng1.TopSurface = 0
2667
                rng1.BottomSurface = 0
2668
                local rngm1 = Instance.new("SpecialMesh", rng)
2669
                rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
2670
                rngm1.Scale = Vector3.new(10, 10, 1)
2671
                rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
2672
                local Wave = Instance.new("Part", game.Workspace--[[?]])
2673
                Wave.Name = "Shockwave"
2674
                Wave.BrickColor = BrickColor.new("Really black")
2675
                Wave.Size = Vector3.new(1, 1, 1)
2676
                Wave.Shape = "Ball"
2677
                Wave.CanCollide = false
2678
                Wave.Anchored = true
2679
                Wave.TopSurface = 0
2680
                Wave.BottomSurface = 0
2681
                Wave.Touched:connect(function(hit)
2682
                    if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
2683
                        local Occlude = true
2684
                        local NotOccludes = {
2685
                            char.Name;
2686
                            "Wings";
2687
                            "Scythe";
2688
                            "Thingy";
2689
                            "Thingy2"; -- put all of the names in a table pls
2690
                        }
2691
                        for i,v in pairs(NotOccludes) do
2692
                            if hit.Parent.Name == v then
2693
                                Occlude = false
2694
                            end
2695
                        end
2696
                        --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name     ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and     hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
2697
                        if Occlude then
2698
                            hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
2699
                            hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
2700
                        end
2701
                    end
2702
                end)
2703
                
2704
                Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
2705
                
2706
                coroutine.wrap(function()
2707
                    for i = 1, 20, 0.2 do
2708
                        rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2709
                        rng1.Transparency = i/20
2710
                    wait()
2711
                    end
2712
                    wait()
2713
                    rng1:Destroy()
2714
                end)()
2715
                
2716
                Delay(0, function()
2717
2718
                    if Daytime == false then
2719
                       for i = 1, 50, 1 do
2720
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
2721
                            Wave.CFrame = char.Torso.CFrame
2722
                            local t = i / 50
2723
                            Wave.Transparency = t
2724
                            wait()
2725
                        end
2726
                    else
2727
                        for i = 1, 50, 1 do
2728
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
2729
                            Wave.CFrame = char.Torso.CFrame
2730
                            local t = i / 50
2731
                            Wave.Transparency = t
2732
                            wait()
2733
                        end
2734
                    end
2735
                    Wave:Destroy()
2736
                end)
2737
                Delay(0, function()
2738
                    while wait() do
2739
                        if Wave ~= nil then
2740
                            Wave.CFrame = char.Torso.CFrame
2741
                        else
2742
                            break
2743
                        end
2744
                    end
2745
                end)
2746
            end
2747
        Shockwave() 
2748
        for i = 1, 15 do
2749
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2750
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2751
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2752
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2753
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2754
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2755
            if Debounces.on == false then break end
2756
            wait()
2757
        end
2758
        for i = 1, 15 do
2759
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2760
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2761
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2762
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2763
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2764
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2765
            if Debounces.on == false then break end
2766
            wait()
2767
        end
2768
        for i = 1, 15 do
2769
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2770
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2771
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2772
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2773
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2774
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2775
            if Debounces.on == false then break end
2776
            wait()
2777
        end
2778
        for i = 1, 15 do
2779
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2780
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2781
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2782
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2783
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2784
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2785
            if Debounces.on == false then break end
2786
            wait()
2787
        end
2788
        for i = 1, 15 do
2789
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2790
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2791
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2792
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2793
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2794
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2795
            if Debounces.on == false then break end
2796
            wait()
2797
        end
2798
        for i = 1, 15 do
2799
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2800
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2801
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2802
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2803
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2804
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2805
            if Debounces.on == false then break end
2806
            wait()
2807
        end
2808
        wait(1.4)
2809
        Debounces.NoIdl = false
2810
        hum.WalkSpeed = 5
2811
        Debounces.on = false
2812
        wait()
2813
        if Debounces.CanAttack == false then
2814
            Debounces.CanAttack = true
2815
            v:Destroy()
2816
            end
2817
        end
2818
    end
2819
end)
2820
----------------------------------------------------
2821
mouse.KeyDown:connect(function(key)
2822
    if key == "m" then
2823
hum.WalkSpeed = 0
2824
        if Debounces.CanAttack == true then
2825
        Debounces.CanAttack = false
2826
        Debounces.on = true
2827
        Debounces.NoIdl = true
2828
            --[[x = Instance.new("Sound",char)
2829
            x.SoundId = "http://www.roblox.com/asset/?id=169445572"
2830
            x.Looped = false
2831
            x.Pitch = 1.1
2832
            x.Volume = 1
2833
            x:Play()
2834
            x2 = Instance.new("Sound",char)
2835
            x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
2836
            x2.Looped = false
2837
            x2.Pitch = .7
2838
            x2.Volume = 1
2839
            wait(.1)
2840
            x:Play()
2841
            x2:Play()
2842
        for i = 1, 20 do
2843
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad    (45),math.rad(0),math.rad(32)), 0.2)
2844
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad     (0),math.rad(0),math.rad(-20)), 0.2)
2845
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (-    8),math.rad(-40), math.rad(-8)),0.2)
2846
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles  (math.rad    (-50), math.rad(40), math.rad(0)), 0.2)
2847
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles  (math.rad    (30), 0, math.rad(20)), 0.2)
2848
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles  (math.rad(-    10), math.rad(-40), math.rad(0)), 0.2)
2849
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
2850
            if Debounces.on == false then break end
2851
                wait()
2852
            x:Destroy()
2853
            x2:Destroy()
2854
            end
2855
            wait(1)]]--
2856
        local rng = Instance.new("Part", char)
2857
        rng.Anchored = true
2858
        rng.BrickColor = BrickColor.new("Really black")
2859
        rng.CanCollide = false
2860
        rng.FormFactor = 3
2861
        rng.Name = "Ring"
2862
        rng.Size = Vector3.new(1, 1, 1)
2863
        rng.Transparency = 0.35
2864
        rng.TopSurface = 0
2865
        rng.BottomSurface = 0
2866
        rng.Position = torso.Position - Vector3.new(0,2,0)
2867
        rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
2868
        local rngm = Instance.new("SpecialMesh", rng)
2869
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2870
        rngm.Scale = Vector3.new(1, 1, 2)
2871
            x = Instance.new("Sound",char)
2872
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
2873
            x.Looped = false
2874
            x.Pitch = .7
2875
            x.Volume = 1
2876
            x:Play()
2877
                coroutine.wrap(function()
2878
                for i = 1, 60, 2 do
2879
                rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
2880
                rng.Transparency = i/60
2881
                wait()
2882
                end
2883
                wait()
2884
                rng:Destroy()
2885
                end)()
2886
            hum.WalkSpeed = 50
2887
        BV = Instance.new("BodyVelocity", torso)
2888
        BV.maxForce = Vector3.new(0,200000,0)
2889
        BV.P = 100000
2890
        BV.velocity = Vector3.new(0,800,0)
2891
    for i = 1, 20 do
2892
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0),     math.rad(0)),0.7)
2893
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16),     math.rad(0), math.rad(0)), 0.7)
2894
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0,     math.rad(-20)), 0.7)
2895
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40),     math.rad(0), math.rad(20)), 0.7)
2896
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
2897
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
2898
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2899
        if Debounces.on == false then break end
2900
        wait()
2901
    end
2902
x:Destroy()
2903
BV:Destroy()
2904
    --[[for i = 1, 30 do
2905
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0),     math.rad(0)),0.3)
2906
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad    (0), math.rad(0)), 0.3)
2907
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-10)), 0.3)
2908
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(10)), 0.3)
2909
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
2910
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0),     0.3)
2911
        if Debounces.on == false then break end
2912
        wait()
2913
    end]]--
2914
if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
2915
    for i = 1, 30 do
2916
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
2917
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
2918
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
2919
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
2920
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
2921
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
2922
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2923
        if Debounces.on == false then break end
2924
        wait()
2925
    end
2926
end
2927
Debounces.on = false
2928
Debounces.NoIdl = false
2929
local ry,ht,ps=nil,nil,nil
2930
while ht==nil do
2931
	ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
2932
	wait()
2933
end
2934
z = Instance.new("Sound",char)
2935
z.SoundId = "rbxassetid://142070127"
2936
z.Volume = 1
2937
wait(.1)
2938
z:Play()
2939
Landing()
2940
hum.WalkSpeed = 8
2941
if Debounces.CanAttack == false then
2942
Debounces.CanAttack = true
2943
end
2944
end
2945
end
2946
end)
2947
----------------------------------------------------
2948
Grab = false
2949
mouse.KeyDown:connect(function(key)
2950
    if key == "z" then
2951
    larm.BrickColor = BrickColor.new("Bright red")
2952
    rarm.BrickColor = BrickColor.new("Bright red")
2953
        Debounces.on = true
2954
        Debounces.NoIdl = true
2955
        if Grab == false then
2956
        gp = nil
2957
        con1=larm.Touched:connect(function(hit) -- this is grab
2958
            ht = hit.Parent
2959
            hum1=ht:FindFirstChild('Humanoid')
2960
            if hum1 ~= nil then
2961
                hum1.PlatformStand=true
2962
                gp = ht
2963
                Grab = true
2964
                asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
2965
                asd.Parent = larm
2966
                asd.Name = "asd"
2967
                asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
2968
            elseif hum1 == nil then
2969
                con1:disconnect()
2970
                wait() return
2971
            end
2972
        end)
2973
        for i = 1, 18 do
2974
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
2975
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
2976
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
2977
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
2978
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
2979
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
2980
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
2981
            if Debounces.on == false then break end
2982
            wait()
2983
        end
2984
    con1:disconnect()
2985
    Debounces.on = false
2986
    Debounces.NoIdl = false
2987
    elseif Grab == true then
2988
        Grab = false
2989
    for i = 1, 20 do
2990
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
2991
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
2992
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
2993
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
2994
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
2995
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
2996
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2997
        if Debounces.on == false then end
2998
        wait()
2999
    end
3000
        if gp ~= nil then
3001
        for i,v in pairs(larm:GetChildren()) do
3002
            if v.Name == "asd" and v:IsA("Weld") then
3003
                v:Remove()
3004
            end
3005
        end
3006
        bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
3007
        bv.maxForce = Vector3.new(400000, 400000, 400000)
3008
        bv.P = 125000
3009
        bv.velocity = char.Head.CFrame.lookVector * 200
3010
        for i = 1, 12 do
3011
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
3012
            if Debounces.on == false then end
3013
            wait()
3014
        end
3015
        ht=nil
3016
        Spawn(function()
3017
            wait(0.5)
3018
            bv:Destroy()
3019
        end)
3020
        Debounces.on = false
3021
        Debounces.NoIdl = false
3022
        elseif ht == nil then wait()
3023
        Grab = false
3024
        Debounces.on = false
3025
        Debounces.NoIdl = false
3026
            end
3027
        end
3028
    end
3029
end)
3030
----------------------------------------------------
3031
mouse.KeyDown:connect(function(key)
3032
    if string.byte(key) == 52 then
3033
        char.Humanoid.WalkSpeed = 21
3034
    end
3035
end)
3036
mouse.KeyUp:connect(function(key)
3037
    if string.byte(key) == 52 then
3038
        char.Humanoid.WalkSpeed = 5
3039
    end
3040
end)
3041
----------------------------------------------------
3042
local animpose = "Idle"
3043
local lastanimpose = "Idle"
3044
local sine = 0
3045
local change = 1
3046
local val = 0
3047
local ffing = false
3048
----------------------------------------------------
3049
--[[x = Instance.new("Sound", char)
3050
x.SoundId = "http://www.roblox.com/asset/?id=187922823"
3051
x.Looped = true
3052
x.Volume = 1
3053
x.Pitch = 1
3054
local footsteps = false]]--
3055
-------------------------------
3056
game:GetService("RunService").RenderStepped:connect(function()
3057
--[[if char.Humanoid.Jump == true then
3058
jump = true
3059
else
3060
jump = false
3061
end]]
3062
char.Humanoid.FreeFalling:connect(function(f)
3063
if f then
3064
ffing = true
3065
else
3066
ffing = false
3067
end
3068
end)
3069
sine = sine + change
3070
if jumpn == true then
3071
animpose = "Jumping"
3072
elseif ffing == true then
3073
animpose = "Freefalling"
3074
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
3075
animpose = "Idle"
3076
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
3077
animpose = "Walking"
3078
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
3079
animpose = "Running"
3080
end
3081
if animpose ~= lastanimpose then
3082
sine = 0
3083
if Debounces.NoIdl == false then
3084
if animpose == "Idle" then
3085
for i = 1, 2 do
3086
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
3087
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
3088
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
3089
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
3090
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
3091
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
3092
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3093
end
3094
elseif animpose == "Walking" then
3095
for i = 1, 2 do
3096
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
3097
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
3098
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
3099
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
3100
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
3101
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
3102
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3103
end
3104
elseif animpose == "Running" then
3105
for i = 1, 2 do
3106
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
3107
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
3108
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
3109
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
3110
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
3111
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
3112
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3113
end
3114
wait()
3115
end
3116
else
3117
end
3118
end
3119
lastanimpose = animpose
3120
if Debounces.NoIdl == false then
3121
if animpose == "Idle" then
3122
if stanceToggle == "Normal" then
3123
change = 0.5
3124
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
3125
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
3126
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
3127
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
3128
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3129
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3130
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3131
elseif stanceToggle == "Sitting" then
3132
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
3133
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
3134
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
3135
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
3136
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
3137
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
3138
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3139
end
3140
elseif animpose == "Walking" then
3141
if stanceToggle == "Normal" then
3142
change = 1
3143
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.2)
3144
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.2)
3145
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.2)
3146
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.2)
3147
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
3148
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
3149
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3150
end
3151
elseif animpose == "Running" then
3152
change = 1
3153
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
3154
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
3155
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
3156
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
3157
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
3158
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
3159
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3160
end
3161
end
3162
--[[if animpose == "Walking" then
3163
    if footsteps == false then
3164
        x:Play()
3165
        footsteps = true
3166
    end
3167
    x.Pitch = 1.1
3168
elseif animpose == "Idle" then
3169
    x:Stop()
3170
    footsteps = false
3171
elseif animpose == "Running" then
3172
    x.Pitch = 1.2
3173
    if footsteps == false then
3174
        x:Play()
3175
        footsteps = true
3176
    end
3177
end]]--
3178
end)