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1 | - | --[[Baby Nefl created by doremon0258]]-- |
1 | + | |
2 | - | --[[Based off Nefl from Strife, sorta.]]-- |
2 | + | |
3 | PlayerGui=Player.PlayerGui | |
4 | Backpack=Player.Backpack | |
5 | Torso=Character.Torso | |
6 | Head=Character.Head | |
7 | Humanoid=Character.Humanoid | |
8 | m=Instance.new('Model',Character) | |
9 | LeftArm=Character["Left Arm"] | |
10 | LeftLeg=Character["Left Leg"] | |
11 | RightArm=Character["Right Arm"] | |
12 | RightLeg=Character["Right Leg"] | |
13 | LS=Torso["Left Shoulder"] | |
14 | LH=Torso["Left Hip"] | |
15 | RS=Torso["Right Shoulder"] | |
16 | RH=Torso["Right Hip"] | |
17 | Face = Head.face | |
18 | Neck=Torso.Neck | |
19 | it=Instance.new | |
20 | attacktype=1 | |
21 | vt=Vector3.new | |
22 | cf=CFrame.new | |
23 | euler=CFrame.fromEulerAnglesXYZ | |
24 | angles=CFrame.Angles | |
25 | cloaked=false | |
26 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
27 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
28 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
29 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
30 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
31 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
32 | RootPart=Character.HumanoidRootPart | |
33 | RootJoint=RootPart.RootJoint | |
34 | RootCF=euler(-1.57,0,3.14) | |
35 | attack = false | |
36 | attackdebounce = false | |
37 | deb=false | |
38 | equipped=true | |
39 | hand=false | |
40 | MMouse=nil | |
41 | combo=0 | |
42 | mana=0 | |
43 | trispeed=.2 | |
44 | attackmode='none' | |
45 | local idle=0 | |
46 | local Anim="Idle" | |
47 | local Effects={} | |
48 | local gun=false | |
49 | local shoot=false | |
50 | player=nil | |
51 | mana=0 | |
52 | sphere=true | |
53 | aura=false | |
54 | blinking=true | |
55 | rest=false | |
56 | ||
57 | game.Players.LocalPlayer.Character.Humanoid.Changed:connect(function(jump) | |
58 | if jump == "Jump" then | |
59 | Humanoid.Jump = false | |
60 | end | |
61 | end) | |
62 | ||
63 | Humanoid.MaxHealth = 50000 | |
64 | wait(0.1) | |
65 | Humanoid.Health = 50000 | |
66 | ||
67 | print("Giant Snowman loaded.") | |
68 | print("This script was made by doremon0258") | |
69 | ||
70 | RootPart.Transparency = 1 | |
71 | ||
72 | Humanoid.CameraOffset = Vector3.new(0, 12.5, 0) | |
73 | ||
74 | Humanoid:findFirstChild("Animator"):Destroy() | |
75 | ||
76 | Torso.Transparency = 1 | |
77 | Head.Transparency = 1 | |
78 | LeftLeg.Transparency = 1 | |
79 | RightLeg.Transparency = 1 | |
80 | LeftArm.Transparency = 1 | |
81 | RightArm.Transparency = 1 | |
82 | ||
83 | mouse=Player:GetMouse() | |
84 | --save shoulders | |
85 | RSH, LSH=nil, nil | |
86 | --welds | |
87 | RW, LW=Instance.new("Weld"), Instance.new("Weld") | |
88 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
89 | LH=Torso["Left Hip"] | |
90 | RH=Torso["Right Hip"] | |
91 | TorsoColor=Torso.BrickColor | |
92 | function NoOutline(Part) | |
93 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
94 | end | |
95 | player=Player | |
96 | ch=Character | |
97 | RSH=ch.Torso["Right Shoulder"] | |
98 | LSH=ch.Torso["Left Shoulder"] | |
99 | -- | |
100 | RSH.Parent=nil | |
101 | LSH.Parent=nil | |
102 | -- | |
103 | RW.Name="Right Shoulder" | |
104 | RW.Part0=ch.Torso | |
105 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
106 | RW.C1=cf(0, 0.5, 0) | |
107 | RW.Part1=ch["Right Arm"] | |
108 | RW.Parent=ch.Torso | |
109 | -- | |
110 | LW.Name="Left Shoulder" | |
111 | LW.Part0=ch.Torso | |
112 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
113 | LW.C1=cf(0, 0.5, 0) | |
114 | LW.Part1=ch["Left Arm"] | |
115 | LW.Parent=ch.Torso | |
116 | ||
117 | Player=game:GetService('Players').LocalPlayer | |
118 | Character=Player.Character | |
119 | Mouse=Player:GetMouse() | |
120 | m=Instance.new('Model',Character) | |
121 | ||
122 | music = Instance.new("Sound", Character) | |
123 | music.SoundId = "http://www.roblox.com/asset/?id=340106355" | |
124 | music.Volume = 0 | |
125 | music.Looped = true | |
126 | wait(0.1) | |
127 | music:Play() | |
128 | ||
129 | music2 = Instance.new("Sound", Character) | |
130 | music2.SoundId = "http://www.roblox.com/asset/?id=340106807" | |
131 | music2.Volume = 0.5 | |
132 | music2.Looped = true | |
133 | ||
134 | rawr = Instance.new("Sound", Character) | |
135 | rawr.SoundId = "http://www.roblox.com/asset/?id=297472596" | |
136 | rawr.Volume = 0.5 | |
137 | rawr.Looped = false | |
138 | ||
139 | Beast = Instance.new("Model",Character) | |
140 | Beast.Name = "The Beast from The Depths" | |
141 | ||
142 | torsop=Instance.new("Part",Character) | |
143 | torsop.FormFactor="Custom" | |
144 | torsop.Size=Vector3.new(.2,.2,.2) | |
145 | torsop.Transparency=0 | |
146 | torsop.CanCollide=false | |
147 | torsop.BrickColor = BrickColor.new("Pastel light blue") | |
148 | torsop.Material="Sand" | |
149 | torsop.TopSurface="Smooth" | |
150 | torsop.BottomSurface="Smooth" | |
151 | torsop.RightSurface="Smooth" | |
152 | torsop.LeftSurface="Smooth" | |
153 | torsopw=Instance.new("Weld",Character) | |
154 | torsopw.Part0=Character.Torso | |
155 | torsopw.Part1=torsop | |
156 | torsopw.C0=CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(-90),math.rad(0)) | |
157 | ||
158 | torso = Instance.new("SpecialMesh",torsop) | |
159 | torso.MeshType = "Sphere" | |
160 | torso.Scale = Vector3.new(45,45,45) | |
161 | ||
162 | ghostp=Instance.new("Part",Character) | |
163 | ghostp.FormFactor="Custom" | |
164 | ghostp.Size=Vector3.new(0.2,0.2,0.2) | |
165 | ghostp.Transparency=1 | |
166 | ghostp.CanCollide=false | |
167 | ghostp.BrickColor = BrickColor.new("Institutional white") | |
168 | ghostp.Material="Neon" | |
169 | ghostp.TopSurface="Smooth" | |
170 | ghostp.BottomSurface="Smooth" | |
171 | ghostp.RightSurface="Smooth" | |
172 | ghostp.LeftSurface="Smooth" | |
173 | ghostw=Instance.new("Weld",Character) | |
174 | ghostw.Part0=Character.Torso | |
175 | ghostw.Part1=ghostp | |
176 | ghostw.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
177 | ||
178 | ghostmesh = Instance.new("FileMesh",ghostp) | |
179 | ghostmesh.MeshId = "http://www.roblox.com/asset/?id=168892432" | |
180 | ghostmesh.Scale = Vector3.new(5,5,5) | |
181 | ||
182 | ghostp2=Instance.new("Part",Character) | |
183 | ghostp2.FormFactor="Custom" | |
184 | ghostp2.Size=Vector3.new(0.2,0.2,0.2) | |
185 | ghostp2.Transparency=1 | |
186 | ghostp2.CanCollide=false | |
187 | ghostp2.BrickColor = BrickColor.new("Institutional white") | |
188 | ghostp2.Material="Neon" | |
189 | ghostp2.TopSurface="Smooth" | |
190 | ghostp2.BottomSurface="Smooth" | |
191 | ghostp2.RightSurface="Smooth" | |
192 | ghostp2.LeftSurface="Smooth" | |
193 | ghostw2=Instance.new("Weld",Character) | |
194 | ghostw2.Part0=Character.Torso | |
195 | ghostw2.Part1=ghostp2 | |
196 | ghostw2.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
197 | ||
198 | ghostmesh2 = Instance.new("FileMesh",ghostp2) | |
199 | ghostmesh2.MeshId = "http://www.roblox.com/asset/?id=168892432" | |
200 | ghostmesh2.Scale = Vector3.new(10,10,10) | |
201 | ||
202 | ghostp3=Instance.new("Part",Character) | |
203 | ghostp3.FormFactor="Custom" | |
204 | ghostp3.Size=Vector3.new(0.2,0.2,0.2) | |
205 | ghostp3.Transparency=1 | |
206 | ghostp3.CanCollide=false | |
207 | ghostp3.BrickColor = BrickColor.new("Institutional white") | |
208 | ghostp3.Material="Neon" | |
209 | ghostp3.TopSurface="Smooth" | |
210 | ghostp3.BottomSurface="Smooth" | |
211 | ghostp3.RightSurface="Smooth" | |
212 | ghostp2.LeftSurface="Smooth" | |
213 | ghostw3=Instance.new("Weld",Character) | |
214 | ghostw3.Part0=Character.Torso | |
215 | ghostw3.Part1=ghostp3 | |
216 | ghostw3.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
217 | ||
218 | ghostmesh3 = Instance.new("FileMesh",ghostp3) | |
219 | ghostmesh3.MeshId = "http://www.roblox.com/asset/?id=168892432" | |
220 | ghostmesh3.Scale = Vector3.new(15,15,15) | |
221 | ||
222 | ghostp4=Instance.new("Part",Character) | |
223 | ghostp4.FormFactor="Custom" | |
224 | ghostp4.Size=Vector3.new(0.2,0.2,0.2) | |
225 | ghostp4.Transparency=1 | |
226 | ghostp4.CanCollide=false | |
227 | ghostp4.BrickColor = BrickColor.new("Institutional white") | |
228 | ghostp4.Material="Neon" | |
229 | ghostp4.TopSurface="Smooth" | |
230 | ghostp4.BottomSurface="Smooth" | |
231 | ghostp4.RightSurface="Smooth" | |
232 | ghostp4.LeftSurface="Smooth" | |
233 | ghostw4=Instance.new("Weld",Character) | |
234 | ghostw4.Part0=Character.Torso | |
235 | ghostw4.Part1=ghostp4 | |
236 | ghostw4.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
237 | ||
238 | ghostmesh4 = Instance.new("FileMesh",ghostp4) | |
239 | ghostmesh4.MeshId = "http://www.roblox.com/asset/?id=168892432" | |
240 | ghostmesh4.Scale = Vector3.new(20,20,20) | |
241 | ||
242 | ghostp5=Instance.new("Part",Character) | |
243 | ghostp5.FormFactor="Custom" | |
244 | ghostp5.Size=Vector3.new(0.2,0.2,0.2) | |
245 | ghostp5.Transparency=1 | |
246 | ghostp5.CanCollide=false | |
247 | ghostp5.BrickColor = BrickColor.new("Institutional white") | |
248 | ghostp5.Material="Neon" | |
249 | ghostp5.TopSurface="Smooth" | |
250 | ghostp5.BottomSurface="Smooth" | |
251 | ghostp5.RightSurface="Smooth" | |
252 | ghostp5.LeftSurface="Smooth" | |
253 | ghost5w=Instance.new("Weld",Character) | |
254 | ghost5w.Part0=Character.Torso | |
255 | ghost5w.Part1=ghostp5 | |
256 | ghost5w.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
257 | ||
258 | ghostmesh = Instance.new("FileMesh",ghostp5) | |
259 | ghostmesh.MeshId = "http://www.roblox.com/asset/?id=168892432" | |
260 | ghostmesh.Scale = Vector3.new(2.5,2.5,2.5) | |
261 | ||
262 | ghostp6=Instance.new("Part",Character) | |
263 | ghostp6.FormFactor="Custom" | |
264 | ghostp6.Size=Vector3.new(0.2,0.2,0.2) | |
265 | ghostp6.Transparency=1 | |
266 | ghostp6.CanCollide=false | |
267 | ghostp6.BrickColor = BrickColor.new("Institutional white") | |
268 | ghostp6.Material="Neon" | |
269 | ghostp6.TopSurface="Smooth" | |
270 | ghostp6.BottomSurface="Smooth" | |
271 | ghostp6.RightSurface="Smooth" | |
272 | ghostp6.LeftSurface="Smooth" | |
273 | ghost6w=Instance.new("Weld",Character) | |
274 | ghost6w.Part0=Character.Torso | |
275 | ghost6w.Part1=ghostp6 | |
276 | ghost6w.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
277 | ||
278 | ghostmesh = Instance.new("FileMesh",ghostp6) | |
279 | ghostmesh.MeshId = "http://www.roblox.com/asset/?id=168892432" | |
280 | ghostmesh.Scale = Vector3.new(7.5,7.5,7.5) | |
281 | ||
282 | ghostp7=Instance.new("Part",Character) | |
283 | ghostp7.FormFactor="Custom" | |
284 | ghostp7.Size=Vector3.new(0.2,0.2,0.2) | |
285 | ghostp7.Transparency=1 | |
286 | ghostp7.CanCollide=false | |
287 | ghostp7.BrickColor = BrickColor.new("Institutional white") | |
288 | ghostp7.Material="Neon" | |
289 | ghostp7.TopSurface="Smooth" | |
290 | ghostp7.BottomSurface="Smooth" | |
291 | ghostp7.RightSurface="Smooth" | |
292 | ghostp7.LeftSurface="Smooth" | |
293 | ghost7w=Instance.new("Weld",Character) | |
294 | ghost7w.Part0=Character.Torso | |
295 | ghost7w.Part1=ghostp7 | |
296 | ghost7w.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
297 | ||
298 | ghostmesh = Instance.new("FileMesh",ghostp7) | |
299 | ghostmesh.MeshId = "http://www.roblox.com/asset/?id=168892432" | |
300 | ghostmesh.Scale = Vector3.new(12.5,12.5,12.5) | |
301 | ||
302 | ghostp8=Instance.new("Part",Character) | |
303 | ghostp8.FormFactor="Custom" | |
304 | ghostp8.Size=Vector3.new(0.2,0.2,0.2) | |
305 | ghostp8.Transparency=1 | |
306 | ghostp8.CanCollide=false | |
307 | ghostp8.BrickColor = BrickColor.new("Institutional white") | |
308 | ghostp8.Material="Neon" | |
309 | ghostp8.TopSurface="Smooth" | |
310 | ghostp8.BottomSurface="Smooth" | |
311 | ghostp8.RightSurface="Smooth" | |
312 | ghostp8.LeftSurface="Smooth" | |
313 | ghost8w=Instance.new("Weld",Character) | |
314 | ghost8w.Part0=Character.Torso | |
315 | ghost8w.Part1=ghostp8 | |
316 | ghost8w.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
317 | ||
318 | ghostmesh = Instance.new("FileMesh",ghostp8) | |
319 | ghostmesh.MeshId = "http://www.roblox.com/asset/?id=168892432" | |
320 | ghostmesh.Scale = Vector3.new(17.5,17.5,17.5) | |
321 | ||
322 | eyeoutline=Instance.new("Part",Character) | |
323 | eyeoutline.FormFactor="Custom" | |
324 | eyeoutline.Size=Vector3.new(.2,.2,.2) | |
325 | eyeoutline.Transparency=0 | |
326 | eyeoutline.CanCollide=false | |
327 | eyeoutline.BrickColor = BrickColor.new("Really black") | |
328 | eyeoutline.Material="SmoothPlastic" | |
329 | eyeoutline.TopSurface="Smooth" | |
330 | eyeoutline.BottomSurface="Smooth" | |
331 | eyeoutline.RightSurface="Smooth" | |
332 | eyeoutline.LeftSurface="Smooth" | |
333 | eyeoutlinew=Instance.new("Weld",Character) | |
334 | eyeoutlinew.Part0=Character.Torso | |
335 | eyeoutlinew.Part1=eyeoutline | |
336 | eyeoutlinew.C0=CFrame.new(-1.5,0,-4.1)*CFrame.Angles(0,math.rad(20),math.rad(0)) | |
337 | ||
338 | eyemesh = Instance.new("SpecialMesh",eyeoutline) | |
339 | eyemesh.MeshType = "Sphere" | |
340 | eyemesh.Scale = Vector3.new(8.5,8.5,2) | |
341 | ||
342 | eyep=Instance.new("Part",Character) | |
343 | eyep.FormFactor="Custom" | |
344 | eyep.Size=Vector3.new(.2,.2,.2) | |
345 | eyep.Transparency=0 | |
346 | eyep.CanCollide=false | |
347 | eyep.BrickColor = BrickColor.new("Cyan") | |
348 | eyep.Material="Neon" | |
349 | eyep.TopSurface="Smooth" | |
350 | eyep.BottomSurface="Smooth" | |
351 | eyep.RightSurface="Smooth" | |
352 | eyep.LeftSurface="Smooth" | |
353 | eyepw=Instance.new("Weld",Character) | |
354 | eyepw.Part0=eyeoutline | |
355 | eyepw.Part1=eyep | |
356 | eyepw.C0=CFrame.new(0,0,-0.1)*CFrame.Angles(0,math.rad(0),math.rad(0)) | |
357 | ||
358 | eyepmesh = Instance.new("SpecialMesh",eyep) | |
359 | eyepmesh.MeshType = "Sphere" | |
360 | eyepmesh.Scale = Vector3.new(7.5,7.5,2) | |
361 | ||
362 | eyeoutline2=Instance.new("Part",Character) | |
363 | eyeoutline2.FormFactor="Custom" | |
364 | eyeoutline2.Size=Vector3.new(.2,.2,.2) | |
365 | eyeoutline2.Transparency=0 | |
366 | eyeoutline2.CanCollide=false | |
367 | eyeoutline2.BrickColor = BrickColor.new("Really black") | |
368 | eyeoutline2.Material="SmoothPlastic" | |
369 | eyeoutline2.TopSurface="Smooth" | |
370 | eyeoutline2.BottomSurface="Smooth" | |
371 | eyeoutline2.RightSurface="Smooth" | |
372 | eyeoutline2.LeftSurface="Smooth" | |
373 | eyeoutline2w=Instance.new("Weld",Character) | |
374 | eyeoutline2w.Part0=Character.Torso | |
375 | eyeoutline2w.Part1=eyeoutline2 | |
376 | eyeoutline2w.C0=CFrame.new(1.5,0,-4.1)*CFrame.Angles(0,math.rad(-20),math.rad(0)) | |
377 | ||
378 | eyemesh = Instance.new("SpecialMesh",eyeoutline2) | |
379 | eyemesh.MeshType = "Sphere" | |
380 | eyemesh.Scale = Vector3.new(8.5,8.5,2) | |
381 | ||
382 | eyep2=Instance.new("Part",Character) | |
383 | eyep2.FormFactor="Custom" | |
384 | eyep2.Size=Vector3.new(.2,.2,.2) | |
385 | eyep2.Transparency=0 | |
386 | eyep2.CanCollide=false | |
387 | eyep2.BrickColor = BrickColor.new("Cyan") | |
388 | eyep2.Material="Neon" | |
389 | eyep2.TopSurface="Smooth" | |
390 | eyep2.BottomSurface="Smooth" | |
391 | eyep2.RightSurface="Smooth" | |
392 | eyep2.LeftSurface="Smooth" | |
393 | eyep2w=Instance.new("Weld",Character) | |
394 | eyep2w.Part0=eyeoutline2 | |
395 | eyep2w.Part1=eyep2 | |
396 | eyep2w.C0=CFrame.new(0,0,-0.1)*CFrame.Angles(0,math.rad(0),math.rad(0)) | |
397 | ||
398 | eyep2mesh = Instance.new("SpecialMesh",eyep2) | |
399 | eyep2mesh.MeshType = "Sphere" | |
400 | eyep2mesh.Scale = Vector3.new(7.5,7.5,2) | |
401 | ||
402 | local spotlight = Instance.new("SpotLight", eyep) | |
403 | spotlight.Shadows = true | |
404 | spotlight.Color = Color3.new(0, 0.666667, 1) | |
405 | spotlight.Range = 24 | |
406 | spotlight.Angle = 60 | |
407 | spotlight.Brightness = 100 | |
408 | ||
409 | local spotlight2 = Instance.new("SpotLight", eyep2) | |
410 | spotlight2.Shadows = true | |
411 | spotlight2.Color = Color3.new(0, 0.666667, 1) | |
412 | spotlight2.Range = 24 | |
413 | spotlight2.Angle = 60 | |
414 | spotlight2.Brightness = 100 | |
415 | ||
416 | local particleemitter = Instance.new("ParticleEmitter", Torso) | |
417 | particleemitter.VelocitySpread = 180 | |
418 | particleemitter.Lifetime = NumberRange.new(1) | |
419 | particleemitter.Speed = NumberRange.new(10) | |
420 | particleemitter.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)}) | |
421 | particleemitter.RotSpeed = NumberRange.new(-180, 180) | |
422 | particleemitter.Rotation = NumberRange.new(-360, 360) | |
423 | particleemitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)}) | |
424 | particleemitter.LightEmission = 1 | |
425 | particleemitter.Texture = "http://www.roblox.com/asset/?id=320043786" | |
426 | particleemitter.Color = ColorSequence.new(Color3.new(0, 0.666667, 1), Color3.new(0, 0.666667, 1)) | |
427 | ||
428 | emitterp=Instance.new("Part",Character) | |
429 | emitterp.FormFactor="Custom" | |
430 | emitterp.Size=Vector3.new(5,.2,5) | |
431 | emitterp.Transparency=1 | |
432 | emitterp.CanCollide=false | |
433 | emitterp.BrickColor = BrickColor.new("Cyan") | |
434 | emitterp.Material="Neon" | |
435 | emitterp.TopSurface="Smooth" | |
436 | emitterp.BottomSurface="Smooth" | |
437 | emitterp.RightSurface="Smooth" | |
438 | emitterp.LeftSurface="Smooth" | |
439 | emitterpw=Instance.new("Weld",Character) | |
440 | emitterpw.Part0=Character.Torso | |
441 | emitterpw.Part1=emitterp | |
442 | emitterpw.C0=CFrame.new(0,-4,0)*CFrame.Angles(0,math.rad(0),math.rad(0)) | |
443 | ||
444 | local emitter = Instance.new("ParticleEmitter", emitterp) | |
445 | emitter.EmissionDirection = "Bottom" | |
446 | emitter.VelocitySpread = 30 | |
447 | emitter.Lifetime = NumberRange.new(1) | |
448 | emitter.Speed = NumberRange.new(10) | |
449 | emitter.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 2, 0), NumberSequenceKeypoint.new(1, 2, 0)}) | |
450 | emitter.RotSpeed = NumberRange.new(-180, 180) | |
451 | emitter.Rate = 1000 | |
452 | emitter.Rotation = NumberRange.new(-360, 360) | |
453 | emitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)}) | |
454 | emitter.LightEmission = 1 | |
455 | emitter.Texture = "http://www.roblox.com/asset/?id=31727915" | |
456 | emitter.Color = ColorSequence.new(Color3.new(0.596078, 0.847059, 1), Color3.new(0.596078, 0.847059, 1)) | |
457 | ||
458 | local eyeeffect = Instance.new("ParticleEmitter", eyep) | |
459 | eyeeffect.Lifetime = NumberRange.new(1) | |
460 | eyeeffect.Speed = NumberRange.new(0) | |
461 | eyeeffect.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 4), NumberSequenceKeypoint.new(1, 4)}) | |
462 | eyeeffect.RotSpeed = NumberRange.new(1080) | |
463 | eyeeffect.Rate = 25 | |
464 | eyeeffect.Rotation = NumberRange.new(-360, 360) | |
465 | eyeeffect.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.11, 0), NumberSequenceKeypoint.new(0.99, 1), NumberSequenceKeypoint.new(1, 1)}) | |
466 | eyeeffect.LightEmission = 0.5 | |
467 | eyeeffect.Texture = "http://www.roblox.com/asset/?id=242292288" | |
468 | eyeeffect.Color = ColorSequence.new(Color3.new(0, 0.666667, 1), Color3.new(0, 0.666667, 1)) | |
469 | eyeeffect.LockedToPart = true | |
470 | eyeeffect.Enabled = false | |
471 | ||
472 | local eyeeffect2 = Instance.new("ParticleEmitter", eyep2) | |
473 | eyeeffect2.Lifetime = NumberRange.new(1) | |
474 | eyeeffect2.Speed = NumberRange.new(0) | |
475 | eyeeffect2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 4), NumberSequenceKeypoint.new(1, 4)}) | |
476 | eyeeffect2.RotSpeed = NumberRange.new(1080) | |
477 | eyeeffect2.Rate = 25 | |
478 | eyeeffect2.Rotation = NumberRange.new(-360, 360) | |
479 | eyeeffect2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.11, 0), NumberSequenceKeypoint.new(0.99, 1), NumberSequenceKeypoint.new(1, 1)}) | |
480 | eyeeffect2.LightEmission = 0.5 | |
481 | eyeeffect2.Texture = "http://www.roblox.com/asset/?id=242292288" | |
482 | eyeeffect2.Color = ColorSequence.new(Color3.new(0, 0.666667, 1), Color3.new(0, 0.666667, 1)) | |
483 | eyeeffect2.LockedToPart = true | |
484 | eyeeffect2.Enabled = false | |
485 | ||
486 | coroutine.resume(coroutine.create(function(Part,Weld) | |
487 | while Part.Parent~=nil do | |
488 | wait(5) | |
489 | for i=0,1,0.2 do | |
490 | wait() | |
491 | spotlight.Angle = 60-60*i | |
492 | eyepmesh.Scale = Vector3.new(7.5,7.5-7.4*i,2) | |
493 | end | |
494 | for i=0,1,0.2 do | |
495 | wait() | |
496 | spotlight.Angle = 0+60*i | |
497 | eyepmesh.Scale = Vector3.new(7.5,0.1+7.4*i,2) | |
498 | end | |
499 | spotlight.Angle = 60 | |
500 | end | |
501 | end),eyep,eyepw) | |
502 | ||
503 | coroutine.resume(coroutine.create(function(Part,Weld) | |
504 | while Part.Parent~=nil do | |
505 | wait(5) | |
506 | for i=0,1,0.2 do | |
507 | wait() | |
508 | spotlight2.Angle = 60-60*i | |
509 | eyep2mesh.Scale = Vector3.new(7.5,7.5-7.4*i,2) | |
510 | end | |
511 | for i=0,1,0.2 do | |
512 | wait() | |
513 | spotlight2.Angle = 0+60*i | |
514 | eyep2mesh.Scale = Vector3.new(7.5,0.1+7.4*i,2) | |
515 | end | |
516 | spotlight2.Angle = 60 | |
517 | end | |
518 | end),eyep2,eyep2w) | |
519 | -------------------------------------------------------------- | |
520 | Arm = Instance.new("Model",Character) | |
521 | Arm.Name = "Arm 1" | |
522 | ||
523 | arm1p=Instance.new("Part",Character) | |
524 | arm1p.FormFactor="Custom" | |
525 | arm1p.Size=Vector3.new(.2,.2,.2) | |
526 | arm1p.Transparency=0 | |
527 | arm1p.CanCollide=false | |
528 | arm1p.BrickColor = BrickColor.new("Pastel light blue") | |
529 | arm1p.Material="Sand" | |
530 | arm1p.TopSurface="Smooth" | |
531 | arm1p.BottomSurface="Smooth" | |
532 | arm1p.RightSurface="Smooth" | |
533 | arm1p.LeftSurface="Smooth" | |
534 | arm1pw=Instance.new("Weld",Character) | |
535 | arm1pw.Part0=Character["Right Arm"] | |
536 | arm1pw.Part1=arm1p | |
537 | arm1pw.C0=CFrame.new(0,-5,0)*CFrame.Angles(0,math.rad(0),math.rad(90)) | |
538 | ||
539 | arm1pmesh = Instance.new("SpecialMesh",arm1p) | |
540 | arm1pmesh.MeshType = "Sphere" | |
541 | arm1pmesh.Scale = Vector3.new(40,20,40) | |
542 | ||
543 | local particleemitter2 = Instance.new("ParticleEmitter", arm1p) | |
544 | particleemitter2.VelocitySpread = 180 | |
545 | particleemitter2.Lifetime = NumberRange.new(1) | |
546 | particleemitter2.Speed = NumberRange.new(10) | |
547 | particleemitter2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)}) | |
548 | particleemitter2.RotSpeed = NumberRange.new(-180, 180) | |
549 | particleemitter2.Rotation = NumberRange.new(-360, 360) | |
550 | particleemitter2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)}) | |
551 | particleemitter2.LightEmission = 1 | |
552 | particleemitter2.Texture = "http://www.roblox.com/asset/?id=320043786" | |
553 | particleemitter2.Color = ColorSequence.new(Color3.new(0, 0.666667, 1), Color3.new(0, 0.666667, 1)) | |
554 | particleemitter2.Enabled = false | |
555 | ||
556 | arm1p2=Instance.new("Part",Character) | |
557 | arm1p2.FormFactor="Custom" | |
558 | arm1p2.Size=Vector3.new(.2,.2,.2) | |
559 | arm1p2.Transparency=0 | |
560 | arm1p2.CanCollide=false | |
561 | arm1p2.BrickColor = BrickColor.new("Pastel light blue") | |
562 | arm1p2.Material="Sand" | |
563 | arm1p2.TopSurface="Smooth" | |
564 | arm1p2.BottomSurface="Smooth" | |
565 | arm1p2.RightSurface="Smooth" | |
566 | arm1p2.LeftSurface="Smooth" | |
567 | arm1p2w=Instance.new("Weld",Character) | |
568 | arm1p2w.Part0=arm1p | |
569 | arm1p2w.Part1=arm1p2 | |
570 | arm1p2w.C0=CFrame.new(0,3,0)*CFrame.Angles(0,math.rad(90),math.rad(-90)) | |
571 | ||
572 | arm1p2mesh = Instance.new("SpecialMesh",arm1p2) | |
573 | arm1p2mesh.MeshType = "Cylinder" | |
574 | arm1p2mesh.Scale = Vector3.new(30,20,30) | |
575 | ||
576 | local particleemitter3 = Instance.new("ParticleEmitter", arm1p2) | |
577 | particleemitter3.VelocitySpread = 180 | |
578 | particleemitter3.Lifetime = NumberRange.new(1) | |
579 | particleemitter3.Speed = NumberRange.new(10) | |
580 | particleemitter3.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)}) | |
581 | particleemitter3.RotSpeed = NumberRange.new(-180, 180) | |
582 | particleemitter3.Rotation = NumberRange.new(-360, 360) | |
583 | particleemitter3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)}) | |
584 | particleemitter3.LightEmission = 1 | |
585 | particleemitter3.Texture = "http://www.roblox.com/asset/?id=320043786" | |
586 | particleemitter3.Color = ColorSequence.new(Color3.new(0, 0.666667, 1), Color3.new(0, 0.666667, 1)) | |
587 | particleemitter3.Enabled = false | |
588 | ||
589 | arm1p3=Instance.new("Part",Character) | |
590 | arm1p3.FormFactor="Custom" | |
591 | arm1p3.Size=Vector3.new(.2,.2,.2) | |
592 | arm1p3.Transparency=0 | |
593 | arm1p3.CanCollide=false | |
594 | arm1p3.BrickColor = BrickColor.new("Pastel light blue") | |
595 | arm1p3.Material="Sand" | |
596 | arm1p3.TopSurface="Smooth" | |
597 | arm1p3.BottomSurface="Smooth" | |
598 | arm1p3.RightSurface="Smooth" | |
599 | arm1p3.LeftSurface="Smooth" | |
600 | arm1p3w=Instance.new("Weld",Character) | |
601 | arm1p3w.Part0=arm1p2 | |
602 | arm1p3w.Part1=arm1p3 | |
603 | arm1p3w.C0=CFrame.new(-4,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0)) | |
604 | ||
605 | arm1p3mesh = Instance.new("SpecialMesh",arm1p3) | |
606 | arm1p3mesh.MeshType = "Sphere" | |
607 | arm1p3mesh.Scale = Vector3.new(22.5,22.5,22.5) | |
608 | ||
609 | local particleemitter4 = Instance.new("ParticleEmitter", arm1p3) | |
610 | particleemitter4.VelocitySpread = 180 | |
611 | particleemitter4.Lifetime = NumberRange.new(1) | |
612 | particleemitter4.Speed = NumberRange.new(10) | |
613 | particleemitter4.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)}) | |
614 | particleemitter4.RotSpeed = NumberRange.new(-180, 180) | |
615 | particleemitter4.Rotation = NumberRange.new(-360, 360) | |
616 | particleemitter4.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)}) | |
617 | particleemitter4.LightEmission = 1 | |
618 | particleemitter4.Texture = "http://www.roblox.com/asset/?id=320043786" | |
619 | particleemitter4.Color = ColorSequence.new(Color3.new(0, 0.666667, 1), Color3.new(0, 0.666667, 1)) | |
620 | particleemitter4.Enabled = false | |
621 | ||
622 | arm1p4=Instance.new("Part",Character) | |
623 | arm1p4.FormFactor="Custom" | |
624 | arm1p4.Size=Vector3.new(.2,.2,.2) | |
625 | arm1p4.Transparency=0 | |
626 | arm1p4.CanCollide=false | |
627 | arm1p4.BrickColor = BrickColor.new("Pastel light blue") | |
628 | arm1p4.Material="Sand" | |
629 | arm1p4.TopSurface="Smooth" | |
630 | arm1p4.BottomSurface="Smooth" | |
631 | arm1p4.RightSurface="Smooth" | |
632 | arm1p4.LeftSurface="Smooth" | |
633 | arm1p4w=Instance.new("Weld",Character) | |
634 | arm1p4w.Part0=arm1p3 | |
635 | arm1p4w.Part1=arm1p4 | |
636 | arm1p4w.C0=CFrame.new(-3,3,0)*CFrame.Angles(0,math.rad(0),math.rad(-45)) | |
637 | ||
638 | arm1p4mesh = Instance.new("SpecialMesh",arm1p4) | |
639 | arm1p4mesh.MeshType = "Cylinder" | |
640 | arm1p4mesh.Scale = Vector3.new(30,20,30) | |
641 | ||
642 | local particleemitter5 = Instance.new("ParticleEmitter", arm1p4) | |
643 | particleemitter5.VelocitySpread = 180 | |
644 | particleemitter5.Lifetime = NumberRange.new(1) | |
645 | particleemitter5.Speed = NumberRange.new(10) | |
646 | particleemitter5.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)}) | |
647 | particleemitter5.RotSpeed = NumberRange.new(-180, 180) | |
648 | particleemitter5.Rotation = NumberRange.new(-360, 360) | |
649 | particleemitter5.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)}) | |
650 | particleemitter5.LightEmission = 1 | |
651 | particleemitter5.Texture = "http://www.roblox.com/asset/?id=320043786" | |
652 | particleemitter5.Color = ColorSequence.new(Color3.new(0, 0.666667, 1), Color3.new(0, 0.666667, 1)) | |
653 | particleemitter5.Enabled = false | |
654 | ||
655 | arm1p5=Instance.new("Part",Character) | |
656 | arm1p5.FormFactor="Custom" | |
657 | arm1p5.Size=Vector3.new(.2,.2,.2) | |
658 | arm1p5.Transparency=0 | |
659 | arm1p5.CanCollide=false | |
660 | arm1p5.BrickColor = BrickColor.new("Pastel light blue") | |
661 | arm1p5.Material="Sand" | |
662 | arm1p5.TopSurface="Smooth" | |
663 | arm1p5.BottomSurface="Smooth" | |
664 | arm1p5.RightSurface="Smooth" | |
665 | arm1p5.LeftSurface="Smooth" | |
666 | arm1p5w=Instance.new("Weld",Character) | |
667 | arm1p5w.Part0=arm1p4 | |
668 | arm1p5w.Part1=arm1p5 | |
669 | arm1p5w.C0=CFrame.new(-4,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0)) | |
670 | ||
671 | arm1p5mesh = Instance.new("SpecialMesh",arm1p5) | |
672 | arm1p5mesh.MeshType = "Sphere" | |
673 | arm1p5mesh.Scale = Vector3.new(30,30,30) | |
674 | ||
675 | local particleemitter6 = Instance.new("ParticleEmitter", arm1p5) | |
676 | particleemitter6.VelocitySpread = 180 | |
677 | particleemitter6.Lifetime = NumberRange.new(1) | |
678 | particleemitter6.Speed = NumberRange.new(10) | |
679 | particleemitter6.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)}) | |
680 | particleemitter6.RotSpeed = NumberRange.new(-180, 180) | |
681 | particleemitter6.Rotation = NumberRange.new(-360, 360) | |
682 | particleemitter6.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)}) | |
683 | particleemitter6.LightEmission = 1 | |
684 | particleemitter6.Texture = "http://www.roblox.com/asset/?id=320043786" | |
685 | particleemitter6.Color = ColorSequence.new(Color3.new(0, 0.666667, 1), Color3.new(0, 0.666667, 1)) | |
686 | particleemitter6.Enabled = false | |
687 | ||
688 | arm1p6=Instance.new("Part",Character) | |
689 | arm1p6.FormFactor="Custom" | |
690 | arm1p6.Size=Vector3.new(.2,.2,.2) | |
691 | arm1p6.Transparency=0 | |
692 | arm1p6.CanCollide=false | |
693 | arm1p6.BrickColor = BrickColor.new("Pastel light blue") | |
694 | arm1p6.Material="Sand" | |
695 | arm1p6.TopSurface="Smooth" | |
696 | arm1p6.BottomSurface="Smooth" | |
697 | arm1p6.RightSurface="Smooth" | |
698 | arm1p6.LeftSurface="Smooth" | |
699 | arm1p6w=Instance.new("Weld",Character) | |
700 | arm1p6w.Part0=arm1p5 | |
701 | arm1p6w.Part1=arm1p6 | |
702 | arm1p6w.C0=CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0)) | |
703 | ||
704 | arm1p6mesh = Instance.new("FileMesh",arm1p6) | |
705 | arm1p6mesh.MeshId = "http://www.roblox.com/asset/?id=1290033" | |
706 | arm1p6mesh.Scale = Vector3.new(3.15,3.15,3.15) | |
707 | ||
708 | arm1p7=Instance.new("Part",Character) | |
709 | arm1p7.FormFactor="Custom" | |
710 | arm1p7.Size=Vector3.new(.2,.2,.2) | |
711 | arm1p7.Transparency=0 | |
712 | arm1p7.CanCollide=false | |
713 | arm1p7.BrickColor = BrickColor.new("Pastel light blue") | |
714 | arm1p7.Material="Sand" | |
715 | arm1p7.TopSurface="Smooth" | |
716 | arm1p7.BottomSurface="Smooth" | |
717 | arm1p7.RightSurface="Smooth" | |
718 | arm1p7.LeftSurface="Smooth" | |
719 | arm1p7w=Instance.new("Weld",Character) | |
720 | arm1p7w.Part0=arm1p | |
721 | arm1p7w.Part1=arm1p7 | |
722 | arm1p7w.C0=CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0)) | |
723 | ||
724 | arm1p7mesh = Instance.new("FileMesh",arm1p7) | |
725 | arm1p7mesh.MeshId = "http://www.roblox.com/asset/?id=9756362" | |
726 | arm1p7mesh.Scale = Vector3.new(5,10,5) | |
727 | ||
728 | arm1hitbox=Instance.new("Part",Character) | |
729 | arm1hitbox.FormFactor="Custom" | |
730 | arm1hitbox.Size=Vector3.new(5,5,5) | |
731 | arm1hitbox.Transparency=1 | |
732 | arm1hitbox.CanCollide=false | |
733 | arm1hitbox.BrickColor = BrickColor.new("Pastel light blue") | |
734 | arm1hitbox.Material="Sand" | |
735 | arm1hitbox.TopSurface="Smooth" | |
736 | arm1hitbox.BottomSurface="Smooth" | |
737 | arm1hitbox.RightSurface="Smooth" | |
738 | arm1hitbox.LeftSurface="Smooth" | |
739 | arm1hitboxw=Instance.new("Weld",Character) | |
740 | arm1hitboxw.Part0=arm1p6 | |
741 | arm1hitboxw.Part1=arm1hitbox | |
742 | arm1hitboxw.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
743 | -------------------------------------------------------------- | |
744 | Arm2 = Instance.new("Model",Character) | |
745 | Arm2.Name = "Arm 2" | |
746 | ||
747 | arm2p=Instance.new("Part",Character) | |
748 | arm2p.FormFactor="Custom" | |
749 | arm2p.Size=Vector3.new(.2,.2,.2) | |
750 | arm2p.Transparency=0 | |
751 | arm2p.CanCollide=false | |
752 | arm2p.BrickColor = BrickColor.new("Pastel light blue") | |
753 | arm2p.Material="Sand" | |
754 | arm2p.TopSurface="Smooth" | |
755 | arm2p.BottomSurface="Smooth" | |
756 | arm2p.RightSurface="Smooth" | |
757 | arm2p.LeftSurface="Smooth" | |
758 | arm2pw=Instance.new("Weld",Character) | |
759 | arm2pw.Part0=Character["Left Arm"] | |
760 | arm2pw.Part1=arm2p | |
761 | arm2pw.C0=CFrame.new(0,-5,0)*CFrame.Angles(0,math.rad(0),math.rad(-90)) | |
762 | ||
763 | arm2pmesh = Instance.new("SpecialMesh",arm2p) | |
764 | arm2pmesh.MeshType = "Sphere" | |
765 | arm2pmesh.Scale = Vector3.new(40,20,40) | |
766 | ||
767 | local particleemitter7 = Instance.new("ParticleEmitter", arm2p) | |
768 | particleemitter7.VelocitySpread = 180 | |
769 | particleemitter7.Lifetime = NumberRange.new(1) | |
770 | particleemitter7.Speed = NumberRange.new(10) | |
771 | particleemitter7.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)}) | |
772 | particleemitter7.RotSpeed = NumberRange.new(-180, 180) | |
773 | particleemitter7.Rotation = NumberRange.new(-360, 360) | |
774 | particleemitter7.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)}) | |
775 | particleemitter7.LightEmission = 1 | |
776 | particleemitter7.Texture = "http://www.roblox.com/asset/?id=320043786" | |
777 | particleemitter7.Color = ColorSequence.new(Color3.new(0, 0.666667, 1), Color3.new(0, 0.666667, 1)) | |
778 | particleemitter7.Enabled = false | |
779 | ||
780 | arm2p2=Instance.new("Part",Character) | |
781 | arm2p2.FormFactor="Custom" | |
782 | arm2p2.Size=Vector3.new(.2,.2,.2) | |
783 | arm2p2.Transparency=0 | |
784 | arm2p2.CanCollide=false | |
785 | arm2p2.BrickColor = BrickColor.new("Pastel light blue") | |
786 | arm2p2.Material="Sand" | |
787 | arm2p2.TopSurface="Smooth" | |
788 | arm2p2.BottomSurface="Smooth" | |
789 | arm2p2.RightSurface="Smooth" | |
790 | arm2p2.LeftSurface="Smooth" | |
791 | arm2p2w=Instance.new("Weld",Character) | |
792 | arm2p2w.Part0=arm2p | |
793 | arm2p2w.Part1=arm2p2 | |
794 | arm2p2w.C0=CFrame.new(0,3,0)*CFrame.Angles(0,math.rad(90),math.rad(-90)) | |
795 | ||
796 | arm2p2mesh = Instance.new("SpecialMesh",arm2p2) | |
797 | arm2p2mesh.MeshType = "Cylinder" | |
798 | arm2p2mesh.Scale = Vector3.new(30,20,30) | |
799 | ||
800 | local particleemitter8 = Instance.new("ParticleEmitter", arm2p2) | |
801 | particleemitter8.VelocitySpread = 180 | |
802 | particleemitter8.Lifetime = NumberRange.new(1) | |
803 | particleemitter8.Speed = NumberRange.new(10) | |
804 | particleemitter8.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)}) | |
805 | particleemitter8.RotSpeed = NumberRange.new(-180, 180) | |
806 | particleemitter8.Rotation = NumberRange.new(-360, 360) | |
807 | particleemitter8.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)}) | |
808 | particleemitter8.LightEmission = 1 | |
809 | particleemitter8.Texture = "http://www.roblox.com/asset/?id=320043786" | |
810 | particleemitter8.Color = ColorSequence.new(Color3.new(0, 0.666667, 1), Color3.new(0, 0.666667, 1)) | |
811 | particleemitter8.Enabled = false | |
812 | ||
813 | arm2p3=Instance.new("Part",Character) | |
814 | arm2p3.FormFactor="Custom" | |
815 | arm2p3.Size=Vector3.new(.2,.2,.2) | |
816 | arm2p3.Transparency=0 | |
817 | arm2p3.CanCollide=false | |
818 | arm2p3.BrickColor = BrickColor.new("Pastel light blue") | |
819 | arm2p3.Material="Sand" | |
820 | arm2p3.TopSurface="Smooth" | |
821 | arm2p3.BottomSurface="Smooth" | |
822 | arm2p3.RightSurface="Smooth" | |
823 | arm2p3.LeftSurface="Smooth" | |
824 | arm2p3w=Instance.new("Weld",Character) | |
825 | arm2p3w.Part0=arm2p2 | |
826 | arm2p3w.Part1=arm2p3 | |
827 | arm2p3w.C0=CFrame.new(-4,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0)) | |
828 | ||
829 | arm2p3mesh = Instance.new("SpecialMesh",arm2p3) | |
830 | arm2p3mesh.MeshType = "Sphere" | |
831 | arm2p3mesh.Scale = Vector3.new(22.5,22.5,22.5) | |
832 | ||
833 | local particleemitter9 = Instance.new("ParticleEmitter", arm2p3) | |
834 | particleemitter9.VelocitySpread = 180 | |
835 | particleemitter9.Lifetime = NumberRange.new(1) | |
836 | particleemitter9.Speed = NumberRange.new(10) | |
837 | particleemitter9.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)}) | |
838 | particleemitter9.RotSpeed = NumberRange.new(-180, 180) | |
839 | particleemitter9.Rotation = NumberRange.new(-360, 360) | |
840 | particleemitter9.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)}) | |
841 | particleemitter9.LightEmission = 1 | |
842 | particleemitter9.Texture = "http://www.roblox.com/asset/?id=320043786" | |
843 | particleemitter9.Color = ColorSequence.new(Color3.new(0, 0.666667, 1), Color3.new(0, 0.666667, 1)) | |
844 | particleemitter9.Enabled = false | |
845 | ||
846 | arm2p4=Instance.new("Part",Character) | |
847 | arm2p4.FormFactor="Custom" | |
848 | arm2p4.Size=Vector3.new(.2,.2,.2) | |
849 | arm2p4.Transparency=0 | |
850 | arm2p4.CanCollide=false | |
851 | arm2p4.BrickColor = BrickColor.new("Pastel light blue") | |
852 | arm2p4.Material="Sand" | |
853 | arm2p4.TopSurface="Smooth" | |
854 | arm2p4.BottomSurface="Smooth" | |
855 | arm2p4.RightSurface="Smooth" | |
856 | arm2p4.LeftSurface="Smooth" | |
857 | arm2p4w=Instance.new("Weld",Character) | |
858 | arm2p4w.Part0=arm2p3 | |
859 | arm2p4w.Part1=arm2p4 | |
860 | arm2p4w.C0=CFrame.new(-3,3,0)*CFrame.Angles(0,math.rad(0),math.rad(-45)) | |
861 | ||
862 | arm2p4mesh = Instance.new("SpecialMesh",arm2p4) | |
863 | arm2p4mesh.MeshType = "Cylinder" | |
864 | arm2p4mesh.Scale = Vector3.new(30,20,30) | |
865 | ||
866 | local particleemitter10 = Instance.new("ParticleEmitter", arm2p4) | |
867 | particleemitter10.VelocitySpread = 180 | |
868 | particleemitter10.Lifetime = NumberRange.new(1) | |
869 | particleemitter10.Speed = NumberRange.new(10) | |
870 | particleemitter10.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)}) | |
871 | particleemitter10.RotSpeed = NumberRange.new(-180, 180) | |
872 | particleemitter10.Rotation = NumberRange.new(-360, 360) | |
873 | particleemitter10.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)}) | |
874 | particleemitter10.LightEmission = 1 | |
875 | particleemitter10.Texture = "http://www.roblox.com/asset/?id=320043786" | |
876 | particleemitter10.Color = ColorSequence.new(Color3.new(0, 0.666667, 1), Color3.new(0, 0.666667, 1)) | |
877 | particleemitter10.Enabled = false | |
878 | ||
879 | arm2p5=Instance.new("Part",Character) | |
880 | arm2p5.FormFactor="Custom" | |
881 | arm2p5.Size=Vector3.new(.2,.2,.2) | |
882 | arm2p5.Transparency=0 | |
883 | arm2p5.CanCollide=false | |
884 | arm2p5.BrickColor = BrickColor.new("Pastel light blue") | |
885 | arm2p5.Material="Sand" | |
886 | arm2p5.TopSurface="Smooth" | |
887 | arm2p5.BottomSurface="Smooth" | |
888 | arm2p5.RightSurface="Smooth" | |
889 | arm2p5.LeftSurface="Smooth" | |
890 | arm2p5w=Instance.new("Weld",Character) | |
891 | arm2p5w.Part0=arm2p4 | |
892 | arm2p5w.Part1=arm2p5 | |
893 | arm2p5w.C0=CFrame.new(-4,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0)) | |
894 | ||
895 | arm2p5mesh = Instance.new("SpecialMesh",arm2p5) | |
896 | arm2p5mesh.MeshType = "Sphere" | |
897 | arm2p5mesh.Scale = Vector3.new(30,30,30) | |
898 | ||
899 | local particleemitter11 = Instance.new("ParticleEmitter", arm2p5) | |
900 | particleemitter11.VelocitySpread = 180 | |
901 | particleemitter11.Lifetime = NumberRange.new(1) | |
902 | particleemitter11.Speed = NumberRange.new(10) | |
903 | particleemitter11.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)}) | |
904 | particleemitter11.RotSpeed = NumberRange.new(-180, 180) | |
905 | particleemitter11.Rotation = NumberRange.new(-360, 360) | |
906 | particleemitter11.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)}) | |
907 | particleemitter11.LightEmission = 1 | |
908 | particleemitter11.Texture = "http://www.roblox.com/asset/?id=320043786" | |
909 | particleemitter11.Color = ColorSequence.new(Color3.new(0, 0.666667, 1), Color3.new(0, 0.666667, 1)) | |
910 | particleemitter11.Enabled = false | |
911 | ||
912 | arm2p6=Instance.new("Part",Character) | |
913 | arm2p6.FormFactor="Custom" | |
914 | arm2p6.Size=Vector3.new(.2,.2,.2) | |
915 | arm2p6.Transparency=0 | |
916 | arm2p6.CanCollide=false | |
917 | arm2p6.BrickColor = BrickColor.new("Pastel light blue") | |
918 | arm2p6.Material="Sand" | |
919 | arm2p6.TopSurface="Smooth" | |
920 | arm2p6.BottomSurface="Smooth" | |
921 | arm2p6.RightSurface="Smooth" | |
922 | arm2p6.LeftSurface="Smooth" | |
923 | arm2p6w=Instance.new("Weld",Character) | |
924 | arm2p6w.Part0=arm2p5 | |
925 | arm2p6w.Part1=arm2p6 | |
926 | arm2p6w.C0=CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(0),math.rad(90)) | |
927 | ||
928 | arm2p6mesh = Instance.new("FileMesh",arm2p6) | |
929 | arm2p6mesh.MeshId = "http://www.roblox.com/asset/?id=1290033" | |
930 | arm2p6mesh.Scale = Vector3.new(3.15,3.15,3.15) | |
931 | ||
932 | arm2p7=Instance.new("Part",Character) | |
933 | arm2p7.FormFactor="Custom" | |
934 | arm2p7.Size=Vector3.new(.2,.2,.2) | |
935 | arm2p7.Transparency=0 | |
936 | arm2p7.CanCollide=false | |
937 | arm2p7.BrickColor = BrickColor.new("Pastel light blue") | |
938 | arm2p7.Material="Sand" | |
939 | arm2p7.TopSurface="Smooth" | |
940 | arm2p7.BottomSurface="Smooth" | |
941 | arm2p7.RightSurface="Smooth" | |
942 | arm2p7.LeftSurface="Smooth" | |
943 | arm2p7w=Instance.new("Weld",Character) | |
944 | arm2p7w.Part0=arm2p | |
945 | arm2p7w.Part1=arm2p7 | |
946 | arm2p7w.C0=CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0)) | |
947 | ||
948 | arm2p7mesh = Instance.new("FileMesh",arm2p7) | |
949 | arm2p7mesh.MeshId = "http://www.roblox.com/asset/?id=9756362" | |
950 | arm2p7mesh.Scale = Vector3.new(5,10,5) | |
951 | ||
952 | arm2hitbox=Instance.new("Part",Character) | |
953 | arm2hitbox.FormFactor="Custom" | |
954 | arm2hitbox.Size=Vector3.new(5,5,5) | |
955 | arm2hitbox.Transparency=1 | |
956 | arm2hitbox.CanCollide=false | |
957 | arm2hitbox.BrickColor = BrickColor.new("Pastel light blue") | |
958 | arm2hitbox.Material="Sand" | |
959 | arm2hitbox.TopSurface="Smooth" | |
960 | arm2hitbox.BottomSurface="Smooth" | |
961 | arm2hitbox.RightSurface="Smooth" | |
962 | arm2hitbox.LeftSurface="Smooth" | |
963 | arm2hitboxw=Instance.new("Weld",Character) | |
964 | arm2hitboxw.Part0=arm2p6 | |
965 | arm2hitboxw.Part1=arm2hitbox | |
966 | arm2hitboxw.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
967 | -------------------------------------------------------------- | |
968 | ||
969 | local function weldBetween(a, b) | |
970 | local weldd = Instance.new("ManualWeld") | |
971 | weldd.Part0 = a | |
972 | weldd.Part1 = b | |
973 | weldd.C0 = CFrame.new() | |
974 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
975 | weldd.Parent = a | |
976 | return weldd | |
977 | end | |
978 | ||
979 | function swait(num) | |
980 | if num==0 or num==nil then | |
981 | game:service'RunService'.Stepped:wait(0) | |
982 | else | |
983 | for i=0,num do | |
984 | game:service'RunService'.Stepped:wait(0) | |
985 | end | |
986 | end | |
987 | end | |
988 | ||
989 | function nooutline(part) | |
990 | part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10 | |
991 | end | |
992 | ||
993 | function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size) | |
994 | local fp=it("Part") | |
995 | fp.formFactor=formfactor | |
996 | fp.Parent=parent | |
997 | fp.Reflectance=reflectance | |
998 | fp.Transparency=transparency | |
999 | fp.CanCollide=false | |
1000 | fp.Locked=true | |
1001 | fp.BrickColor=BrickColor.new(tostring(brickcolor)) | |
1002 | fp.Name=name | |
1003 | fp.Size=size | |
1004 | fp.Position=Character.Torso.Position | |
1005 | nooutline(fp) | |
1006 | fp.Material=material | |
1007 | fp:BreakJoints() | |
1008 | return fp | |
1009 | end | |
1010 | ||
1011 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
1012 | local mesh=it(Mesh) | |
1013 | mesh.Parent=part | |
1014 | if Mesh=="SpecialMesh" then | |
1015 | mesh.MeshType=meshtype | |
1016 | mesh.MeshId=meshid | |
1017 | end | |
1018 | mesh.Offset=offset | |
1019 | mesh.Scale=scale | |
1020 | return mesh | |
1021 | end | |
1022 | ||
1023 | function weld(parent,part0,part1,c0,c1) | |
1024 | local weld=it("Weld") | |
1025 | weld.Parent=parent | |
1026 | weld.Part0=part0 | |
1027 | weld.Part1=part1 | |
1028 | weld.C0=c0 | |
1029 | weld.C1=c1 | |
1030 | return weld | |
1031 | end | |
1032 | ||
1033 | ||
1034 | local function CFrameFromTopBack(at, top, back) | |
1035 | local right = top:Cross(back) | |
1036 | return CFrame.new(at.x, at.y, at.z, | |
1037 | right.x, top.x, back.x, | |
1038 | right.y, top.y, back.y, | |
1039 | right.z, top.z, back.z) | |
1040 | end | |
1041 | ||
1042 | function Triangle(a, b, c) | |
1043 | local edg1 = (c-a):Dot((b-a).unit) | |
1044 | local edg2 = (a-b):Dot((c-b).unit) | |
1045 | local edg3 = (b-c):Dot((a-c).unit) | |
1046 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
1047 | a, b, c = a, b, c | |
1048 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
1049 | a, b, c = b, c, a | |
1050 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
1051 | a, b, c = c, a, b | |
1052 | else | |
1053 | assert(false, "unreachable") | |
1054 | end | |
1055 | ||
1056 | local len1 = (c-a):Dot((b-a).unit) | |
1057 | local len2 = (b-a).magnitude - len1 | |
1058 | local width = (a + (b-a).unit*len1 - c).magnitude | |
1059 | ||
1060 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
1061 | ||
1062 | local list = {} | |
1063 | ||
1064 | local TrailColor = ("Dark grey") | |
1065 | ||
1066 | if len1 > 0.01 then | |
1067 | local w1 = Instance.new('WedgePart', m) | |
1068 | game:GetService("Debris"):AddItem(w1,5) | |
1069 | w1.Material = "SmoothPlastic" | |
1070 | w1.FormFactor = 'Custom' | |
1071 | w1.BrickColor = BrickColor.new(TrailColor) | |
1072 | w1.Transparency = 0 | |
1073 | w1.Reflectance = 0 | |
1074 | w1.Material = "SmoothPlastic" | |
1075 | w1.CanCollide = false | |
1076 | NoOutline(w1) | |
1077 | local sz = Vector3.new(0.2, width, len1) | |
1078 | w1.Size = sz | |
1079 | local sp = Instance.new("SpecialMesh",w1) | |
1080 | sp.MeshType = "Wedge" | |
1081 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
1082 | w1:BreakJoints() | |
1083 | w1.Anchored = true | |
1084 | w1.Parent = workspace | |
1085 | w1.Transparency = 0.7 | |
1086 | table.insert(Effects,{w1,"Disappear",.01}) | |
1087 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
1088 | table.insert(list,w1) | |
1089 | end | |
1090 | ||
1091 | if len2 > 0.01 then | |
1092 | local w2 = Instance.new('WedgePart', m) | |
1093 | game:GetService("Debris"):AddItem(w2,5) | |
1094 | w2.Material = "SmoothPlastic" | |
1095 | w2.FormFactor = 'Custom' | |
1096 | w2.BrickColor = BrickColor.new(TrailColor) | |
1097 | w2.Transparency = 0 | |
1098 | w2.Reflectance = 0 | |
1099 | w2.Material = "SmoothPlastic" | |
1100 | w2.CanCollide = false | |
1101 | NoOutline(w2) | |
1102 | local sz = Vector3.new(0.2, width, len2) | |
1103 | w2.Size = sz | |
1104 | local sp = Instance.new("SpecialMesh",w2) | |
1105 | sp.MeshType = "Wedge" | |
1106 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
1107 | w2:BreakJoints() | |
1108 | w2.Anchored = true | |
1109 | w2.Parent = workspace | |
1110 | w2.Transparency = 0.7 | |
1111 | table.insert(Effects,{w2,"Disappear",.01}) | |
1112 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
1113 | table.insert(list,w2) | |
1114 | end | |
1115 | return unpack(list) | |
1116 | end | |
1117 | ||
1118 | ||
1119 | so = function(id,par,vol,pit) | |
1120 | coroutine.resume(coroutine.create(function() | |
1121 | local sou = Instance.new("Sound",par or workspace) | |
1122 | sou.Volume=vol | |
1123 | sou.Pitch=pit or 1 | |
1124 | sou.SoundId=id | |
1125 | swait() | |
1126 | sou:play() | |
1127 | game:GetService("Debris"):AddItem(sou,6) | |
1128 | end)) | |
1129 | end | |
1130 | ||
1131 | function clerp(a,b,t) | |
1132 | local qa = {QuaternionFromCFrame(a)} | |
1133 | local qb = {QuaternionFromCFrame(b)} | |
1134 | local ax, ay, az = a.x, a.y, a.z | |
1135 | local bx, by, bz = b.x, b.y, b.z | |
1136 | local _t = 1-t | |
1137 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
1138 | end | |
1139 | ||
1140 | function QuaternionFromCFrame(cf) | |
1141 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
1142 | local trace = m00 + m11 + m22 | |
1143 | if trace > 0 then | |
1144 | local s = math.sqrt(1 + trace) | |
1145 | local recip = 0.5/s | |
1146 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
1147 | else | |
1148 | local i = 0 | |
1149 | if m11 > m00 then | |
1150 | i = 1 | |
1151 | end | |
1152 | if m22 > (i == 0 and m00 or m11) then | |
1153 | i = 2 | |
1154 | end | |
1155 | if i == 0 then | |
1156 | local s = math.sqrt(m00-m11-m22+1) | |
1157 | local recip = 0.5/s | |
1158 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
1159 | elseif i == 1 then | |
1160 | local s = math.sqrt(m11-m22-m00+1) | |
1161 | local recip = 0.5/s | |
1162 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
1163 | elseif i == 2 then | |
1164 | local s = math.sqrt(m22-m00-m11+1) | |
1165 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
1166 | end | |
1167 | end | |
1168 | end | |
1169 | ||
1170 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
1171 | local xs, ys, zs = x + x, y + y, z + z | |
1172 | local wx, wy, wz = w*xs, w*ys, w*zs | |
1173 | local xx = x*xs | |
1174 | local xy = x*ys | |
1175 | local xz = x*zs | |
1176 | local yy = y*ys | |
1177 | local yz = y*zs | |
1178 | local zz = z*zs | |
1179 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
1180 | end | |
1181 | ||
1182 | function QuaternionSlerp(a, b, t) | |
1183 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
1184 | local startInterp, finishInterp; | |
1185 | if cosTheta >= 0.0001 then | |
1186 | if (1 - cosTheta) > 0.0001 then | |
1187 | local theta = math.acos(cosTheta) | |
1188 | local invSinTheta = 1/math.sin(theta) | |
1189 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
1190 | finishInterp = math.sin(t*theta)*invSinTheta | |
1191 | else | |
1192 | startInterp = 1-t | |
1193 | finishInterp = t | |
1194 | end | |
1195 | else | |
1196 | if (1+cosTheta) > 0.0001 then | |
1197 | local theta = math.acos(-cosTheta) | |
1198 | local invSinTheta = 1/math.sin(theta) | |
1199 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
1200 | finishInterp = math.sin(t*theta)*invSinTheta | |
1201 | else | |
1202 | startInterp = t-1 | |
1203 | finishInterp = t | |
1204 | end | |
1205 | end | |
1206 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
1207 | end | |
1208 | ||
1209 | --Example: Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
1210 | ||
1211 | ||
1212 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
1213 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
1214 | end | |
1215 | ||
1216 | Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock) | |
1217 | if hit.Parent==nil then | |
1218 | return | |
1219 | end | |
1220 | h=hit.Parent:FindFirstChild("Humanoid") | |
1221 | for _,v in pairs(hit.Parent:children()) do | |
1222 | if v:IsA("Humanoid") then | |
1223 | h=v | |
1224 | end | |
1225 | end | |
1226 | if hit.Parent.Parent:FindFirstChild("Torso")~=nil then | |
1227 | h=hit.Parent.Parent:FindFirstChild("Humanoid") | |
1228 | end | |
1229 | if hit.Parent.className=="Hat" then | |
1230 | hit=hit.Parent.Parent:findFirstChild("Head") | |
1231 | end | |
1232 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then | |
1233 | if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end | |
1234 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
1235 | return | |
1236 | end]] | |
1237 | -- hs(hit,1.2) | |
1238 | c=Instance.new("ObjectValue") | |
1239 | c.Name="creator" | |
1240 | c.Value=game:service("Players").LocalPlayer | |
1241 | c.Parent=h | |
1242 | game:GetService("Debris"):AddItem(c,.5) | |
1243 | Damage=math.random(minim,maxim) | |
1244 | -- h:TakeDamage(Damage) | |
1245 | blocked=false | |
1246 | block=hit.Parent:findFirstChild("Block") | |
1247 | if block~=nil then | |
1248 | print(block.className) | |
1249 | if block.className=="NumberValue" then | |
1250 | if block.Value>0 then | |
1251 | blocked=true | |
1252 | if decreaseblock==nil then | |
1253 | block.Value=block.Value-1 | |
1254 | end | |
1255 | end | |
1256 | end | |
1257 | if block.className=="IntValue" then | |
1258 | if block.Value>0 then | |
1259 | blocked=true | |
1260 | if decreaseblock~=nil then | |
1261 | block.Value=block.Value-1 | |
1262 | end | |
1263 | end | |
1264 | end | |
1265 | end | |
1266 | if blocked==false then | |
1267 | -- h:TakeDamage(Damage) | |
1268 | h.Health=h.Health-Damage | |
1269 | showDamage(hit.Parent,Damage,.5,BrickColor.new("New Yeller")) | |
1270 | else | |
1271 | h.Health=h.Health-(Damage/2) | |
1272 | showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue")) | |
1273 | end | |
1274 | if Type=="Knockdown" then | |
1275 | hum=hit.Parent.Humanoid | |
1276 | hum.PlatformStand=true | |
1277 | coroutine.resume(coroutine.create(function(HHumanoid) | |
1278 | swait(1) | |
1279 | HHumanoid.PlatformStand=false | |
1280 | end),hum) | |
1281 | local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit | |
1282 | --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) | |
1283 | local bodvol=Instance.new("BodyVelocity") | |
1284 | bodvol.velocity=angle*knockback | |
1285 | bodvol.P=5000 | |
1286 | bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
1287 | bodvol.Parent=hit | |
1288 | rl=Instance.new("BodyAngularVelocity") | |
1289 | rl.P=3000 | |
1290 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
1291 | rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
1292 | rl.Parent=hit | |
1293 | game:GetService("Debris"):AddItem(bodvol,.5) | |
1294 | game:GetService("Debris"):AddItem(rl,.5) | |
1295 | elseif Type=="Normal" then | |
1296 | so("http://www.roblox.com/asset/?id=220834019",hit,1,math.random(80,120)/100) | |
1297 | vp=Instance.new("BodyVelocity") | |
1298 | vp.P=500 | |
1299 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
1300 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
1301 | if KnockbackType==1 then | |
1302 | vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05 | |
1303 | elseif KnockbackType==2 then | |
1304 | vp.velocity=Property.CFrame.lookVector*knockback | |
1305 | end | |
1306 | if knockback>0 then | |
1307 | vp.Parent=hit.Parent.Torso | |
1308 | end | |
1309 | game:GetService("Debris"):AddItem(vp,.5) | |
1310 | elseif Type=="Up" then | |
1311 | local bodyVelocity=Instance.new("BodyVelocity") | |
1312 | bodyVelocity.velocity=vt(0,60,0) | |
1313 | bodyVelocity.P=5000 | |
1314 | bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
1315 | bodyVelocity.Parent=hit | |
1316 | game:GetService("Debris"):AddItem(bodyVelocity,1) | |
1317 | rl=Instance.new("BodyAngularVelocity") | |
1318 | rl.P=3000 | |
1319 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
1320 | rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30)) | |
1321 | rl.Parent=hit | |
1322 | game:GetService("Debris"):AddItem(rl,.5) | |
1323 | elseif Type=="Snare" then | |
1324 | bp=Instance.new("BodyPosition") | |
1325 | bp.P=2000 | |
1326 | bp.D=100 | |
1327 | bp.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
1328 | bp.position=hit.Parent.Torso.Position | |
1329 | bp.Parent=hit.Parent.Torso | |
1330 | game:GetService("Debris"):AddItem(bp,1) | |
1331 | elseif Type=="Target" then | |
1332 | if Targetting==false then | |
1333 | ZTarget=hit.Parent.Torso | |
1334 | coroutine.resume(coroutine.create(function(Part) | |
1335 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) | |
1336 | swait(5) | |
1337 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) | |
1338 | end),ZTarget) | |
1339 | TargHum=ZTarget.Parent:findFirstChild("Humanoid") | |
1340 | targetgui=Instance.new("BillboardGui") | |
1341 | targetgui.Parent=ZTarget | |
1342 | targetgui.Size=UDim2.new(10,100,10,100) | |
1343 | targ=Instance.new("ImageLabel") | |
1344 | targ.Parent=targetgui | |
1345 | targ.BackgroundTransparency=1 | |
1346 | targ.Image="rbxassetid://4834067" | |
1347 | targ.Size=UDim2.new(1,0,1,0) | |
1348 | cam.CameraType="Scriptable" | |
1349 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
1350 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
1351 | workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
1352 | Targetting=true | |
1353 | RocketTarget=ZTarget | |
1354 | for i=1,Property do | |
1355 | --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do | |
1356 | if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then | |
1357 | swait() | |
1358 | end | |
1359 | --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100) | |
1360 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
1361 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
1362 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0) | |
1363 | end | |
1364 | Targetting=false | |
1365 | RocketTarget=nil | |
1366 | targetgui.Parent=nil | |
1367 | cam.CameraType="Custom" | |
1368 | end | |
1369 | end | |
1370 | debounce=Instance.new("BoolValue") | |
1371 | debounce.Name="DebounceHit" | |
1372 | debounce.Parent=hit.Parent | |
1373 | debounce.Value=true | |
1374 | game:GetService("Debris"):AddItem(debounce,Delay) | |
1375 | c=Instance.new("ObjectValue") | |
1376 | c.Name="creator" | |
1377 | c.Value=Player | |
1378 | c.Parent=h | |
1379 | game:GetService("Debris"):AddItem(c,.5) | |
1380 | CRIT=false | |
1381 | hitDeb=true | |
1382 | AttackPos=6 | |
1383 | end | |
1384 | end | |
1385 | ||
1386 | showDamage=function(Char,Dealt,du,Color) | |
1387 | m=Instance.new("Model") | |
1388 | m.Name=tostring(Dealt) | |
1389 | h=Instance.new("Humanoid") | |
1390 | h.Health=0 | |
1391 | h.MaxHealth=0 | |
1392 | h.Parent=m | |
1393 | c=Instance.new("Part") | |
1394 | c.Transparency=0 | |
1395 | c.BrickColor=BrickColor.new("Bright red") | |
1396 | c.Name="Head" | |
1397 | c.TopSurface=0 | |
1398 | c.BottomSurface=0 | |
1399 | c.formFactor="Plate" | |
1400 | c.Size=Vector3.new(1,.4,1) | |
1401 | ms=Instance.new("CylinderMesh") | |
1402 | ms.Scale=Vector3.new(.8,.8,.8) | |
1403 | if CRIT==true then | |
1404 | ms.Scale=Vector3.new(1,1.25,1) | |
1405 | end | |
1406 | ms.Parent=c | |
1407 | c.Reflectance=0 | |
1408 | Instance.new("BodyGyro").Parent=c | |
1409 | c.Parent=m | |
1410 | if Char:findFirstChild("Head")~=nil then | |
1411 | c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
1412 | elseif Char.Parent:findFirstChild("Head")~=nil then | |
1413 | c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
1414 | end | |
1415 | f=Instance.new("BodyPosition") | |
1416 | f.P=2000 | |
1417 | f.D=100 | |
1418 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
1419 | f.position=c.Position+Vector3.new(0,3,0) | |
1420 | f.Parent=c | |
1421 | game:GetService("Debris"):AddItem(m,.5+du) | |
1422 | c.CanCollide=false | |
1423 | m.Parent=workspace | |
1424 | c.CanCollide=false | |
1425 | end | |
1426 | ||
1427 | function Shockwave2(brickcolor, cframe, x1, y1, z1, x2, y2, z2, delay) | |
1428 | local prt = part(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5)) | |
1429 | prt.Anchored = true | |
1430 | prt.CFrame = cframe | |
1431 | local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=20329976", vt(0, 0, 0), vt(x1, y1, z1)) | |
1432 | coroutine.resume(coroutine.create(function() | |
1433 | for i = 0, 1, delay do | |
1434 | swait() | |
1435 | prt.Transparency = i | |
1436 | msh.Scale = msh.Scale + vt(x2, y2, z2) | |
1437 | end | |
1438 | prt.Parent = nil | |
1439 | end)) | |
1440 | end | |
1441 | ||
1442 | function attackone() | |
1443 | attack=true | |
1444 | for i=0,1,0.04 do | |
1445 | swait() | |
1446 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,8)*angles(math.rad(5),math.rad(0),math.rad(-30)),.1) | |
1447 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
1448 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(100)), 0.2) | |
1449 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(-100)), 0.2) | |
1450 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
1451 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
1452 | arm1pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.2) | |
1453 | arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,4)*angles(math.rad(60),math.rad(90),math.rad(-90)),0.2) | |
1454 | arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
1455 | arm1p4w.C0=clerp(arm1p4w.C0,cf(1.5,3,0)*angles(math.rad(0),math.rad(0),math.rad(-120)),0.2) | |
1456 | arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
1457 | arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
1458 | arm2pw.C0=clerp(arm2pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),0.2) | |
1459 | arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.2) | |
1460 | arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
1461 | arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.2) | |
1462 | arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
1463 | arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.2) | |
1464 | end | |
1465 | so("http://www.roblox.com/asset/?id=203691467",arm1hitbox,1,1) | |
1466 | con1=arm1hitbox.Touched:connect(function(hit) Damagefunc(hit,60,80,math.random(60,80),"Normal",RootPart,.2,1) end) | |
1467 | for i=0,1,0.2 do | |
1468 | swait() | |
1469 | Shockwave(BrickColor.new("Institutional white"),cf(arm1hitbox.Position),1,1,1,1,1,1,0.075) | |
1470 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,8)*angles(math.rad(5),math.rad(0),math.rad(30)),.2) | |
1471 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
1472 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(100)), 0.3) | |
1473 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(-130)), 0.2) | |
1474 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
1475 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
1476 | arm1pw.C0=clerp(arm1pw.C0,cf(-2.5,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3) | |
1477 | arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,-4)*angles(math.rad(-60),math.rad(90),math.rad(-90)),0.3) | |
1478 | arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1479 | arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1480 | arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1481 | arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1482 | arm2pw.C0=clerp(arm2pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),0.2) | |
1483 | arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.2) | |
1484 | arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
1485 | arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.2) | |
1486 | arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
1487 | arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.2) | |
1488 | end | |
1489 | for i=0,1,0.04 do | |
1490 | swait() | |
1491 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,8)*angles(math.rad(5),math.rad(0),math.rad(30)),.2) | |
1492 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
1493 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(100)), 0.3) | |
1494 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(-130)), 0.2) | |
1495 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
1496 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
1497 | arm1pw.C0=clerp(arm1pw.C0,cf(-2.5,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3) | |
1498 | arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,-4)*angles(math.rad(-60),math.rad(90),math.rad(-90)),0.3) | |
1499 | arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1500 | arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1501 | arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1502 | arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1503 | arm2pw.C0=clerp(arm2pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),0.2) | |
1504 | arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.2) | |
1505 | arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
1506 | arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.2) | |
1507 | arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
1508 | arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.2) | |
1509 | end | |
1510 | con1:disconnect() | |
1511 | attack=false | |
1512 | end | |
1513 | ||
1514 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
1515 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
1516 | end | |
1517 | ||
1518 | function attacktwo() | |
1519 | attack=true | |
1520 | for i=0,1,0.04 do | |
1521 | swait() | |
1522 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,12)*angles(math.rad(-20),math.rad(0),math.rad(20)),.1) | |
1523 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
1524 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(100)), 0.2) | |
1525 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(-100)), 0.2) | |
1526 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
1527 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
1528 | arm1pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.2) | |
1529 | arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.2) | |
1530 | arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
1531 | arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.2) | |
1532 | arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
1533 | arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
1534 | arm2pw.C0=clerp(arm2pw.C0,cf(0,-2.5,0)*angles(math.rad(0),math.rad(120),math.rad(-90)),0.2) | |
1535 | arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.2) | |
1536 | arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
1537 | arm2p4w.C0=clerp(arm2p4w.C0,cf(-1,3,0)*angles(math.rad(0),math.rad(0),math.rad(-75)),0.2) | |
1538 | arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
1539 | arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.2) | |
1540 | end | |
1541 | so("http://www.roblox.com/asset/?id=203691467",arm1hitbox,1,0.8) | |
1542 | con1=arm2hitbox.Touched:connect(function(hit) Damagefunc(hit,60,80,math.random(60,80),"Normal",RootPart,.2,1) end) | |
1543 | for i=0,1,0.2 do | |
1544 | swait() | |
1545 | Shockwave(BrickColor.new("Institutional white"),cf(arm2hitbox.Position),1,1,1,1,1,1,0.075) | |
1546 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(20),math.rad(0),math.rad(-45)),.2) | |
1547 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
1548 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(100)), 0.2) | |
1549 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(-100)), 0.2) | |
1550 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
1551 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
1552 | arm1pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.2) | |
1553 | arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.2) | |
1554 | arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
1555 | arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.2) | |
1556 | arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
1557 | arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
1558 | arm2pw.C0=clerp(arm2pw.C0,cf(1.5,-3.5,-5)*angles(math.rad(-30),math.rad(0),math.rad(-90)),0.3) | |
1559 | arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.3) | |
1560 | arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1561 | arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3) | |
1562 | arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1563 | arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3) | |
1564 | end | |
1565 | Humanoid.WalkSpeed = 0 | |
1566 | local hit,pos=rayCast(arm2hitbox.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,100,Character) | |
1567 | if hit~=nil then | |
1568 | swait() | |
1569 | print("touched") | |
1570 | local ref=part(3,workspace,"SmoothPlastic",0,1,BrickColor.new("Really black"),"Effect",vt()) | |
1571 | ref.Anchored=true | |
1572 | ref.CFrame=cf(pos) | |
1573 | game:GetService("Debris"):AddItem(ref,3) | |
1574 | so("http://www.roblox.com/asset/?id=199145477",arm2hitbox,1,math.random(60,140)/100) | |
1575 | Shockwave2(BrickColor.new("Pastel light blue"),cf(pos),0.1,0.1,0.1,1,1,1,0.05) | |
1576 | end | |
1577 | for i=0,1,0.04 do | |
1578 | swait() | |
1579 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(20),math.rad(0),math.rad(-45)),.2) | |
1580 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
1581 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(100)), 0.2) | |
1582 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(-100)), 0.2) | |
1583 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
1584 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
1585 | arm1pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.2) | |
1586 | arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.2) | |
1587 | arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
1588 | arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.2) | |
1589 | arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
1590 | arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
1591 | arm2pw.C0=clerp(arm2pw.C0,cf(1.5,-3.5,-5)*angles(math.rad(-20),math.rad(0),math.rad(-90)),0.3) | |
1592 | arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.3) | |
1593 | arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1594 | arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3) | |
1595 | arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1596 | arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3) | |
1597 | end | |
1598 | Humanoid.WalkSpeed = 64 | |
1599 | con1:disconnect() | |
1600 | attack=false | |
1601 | end | |
1602 | ||
1603 | lasereye=1 | |
1604 | ||
1605 | mouse.Button1Down:connect(function() | |
1606 | if attack==false and attacktype==1 and sphere==false then | |
1607 | attackone() | |
1608 | attacktype=2 | |
1609 | elseif attack==false and attacktype==2 and sphere==false then | |
1610 | attacktwo() | |
1611 | attacktype=1 | |
1612 | end | |
1613 | if attack==false and used==false and sphere==true and rest==false and lasereye==1 then | |
1614 | lasereye=2 | |
1615 | LaserBlaster() | |
1616 | elseif attack==false and used==false and sphere==true and rest==false and lasereye==2 then | |
1617 | lasereye=1 | |
1618 | LaserBlaster2() | |
1619 | end | |
1620 | end) | |
1621 | ||
1622 | function Shockwave(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1623 | local prt = part(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5)) | |
1624 | prt.Anchored = true | |
1625 | prt.CFrame = cframe | |
1626 | prt.Material = "Neon" | |
1627 | local msh = mesh("SpecialMesh", prt, "Sphere", "", vt(0, 0, 0), vt(x1, y1, z1)) | |
1628 | game:GetService("Debris"):AddItem(prt, 2) | |
1629 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
1630 | for i = 0, 1, delay do | |
1631 | swait() | |
1632 | Part.CFrame = Part.CFrame | |
1633 | Part.Transparency = i | |
1634 | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) | |
1635 | end | |
1636 | Part.Parent = nil | |
1637 | end), prt, msh) | |
1638 | end | |
1639 | ||
1640 | function Laser(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1641 | local prt = part(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5)) | |
1642 | prt.Anchored = true | |
1643 | prt.CFrame = cframe | |
1644 | prt.Material = "Neon" | |
1645 | local msh = mesh("SpecialMesh", prt, "Head", "", vt(0, 0, 0), vt(x1, y1, z1)) | |
1646 | game:GetService("Debris"):AddItem(prt, 2) | |
1647 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
1648 | for i = 0, 1, delay do | |
1649 | swait() | |
1650 | Part.CFrame = Part.CFrame | |
1651 | Part.Transparency = i | |
1652 | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) | |
1653 | end | |
1654 | Part.Parent = nil | |
1655 | end), prt, msh) | |
1656 | end | |
1657 | ||
1658 | MMouse=mouse | |
1659 | LaserTarget=RootPart | |
1660 | used=false | |
1661 | ||
1662 | function LaserBlaster() | |
1663 | used=true | |
1664 | so("http://www.roblox.com/asset/?id=167122623",eyep,1,math.random(60,80)/100) | |
1665 | local MouseLook=cf((eyep.Position+MMouse.Hit.p)/2,MMouse.Hit.p) | |
1666 | local hit,pos = rayCast(eyep.Position,MouseLook.lookVector,999,LaserTarget.Parent) | |
1667 | local mag=(eyep.Position-pos).magnitude | |
1668 | Laser(BrickColor.new("Cyan"),CFrame.new((eyep.Position+pos)/2,pos)*angles(1.57,0,0),1,mag*2,1,0.5,0,0.5,0.1) | |
1669 | if hit~=nil then | |
1670 | local ref=part(3,workspace,"SmoothPlastic",0,1,BrickColor.new("Really black"),"Effect",vt()) | |
1671 | ref.Anchored=true | |
1672 | ref.CFrame=cf(pos) | |
1673 | game:GetService("Debris"):AddItem(ref,1) | |
1674 | so("http://www.roblox.com/asset/?id=340722848",ref,1,math.random(80,120)/100) | |
1675 | Shockwave(BrickColor.new("Cyan"),cf(pos),1,1,1,1,1,1,0.075) | |
1676 | Damagefunc(hit,20,40,0,"Normal",RootPart,0) | |
1677 | end | |
1678 | for i=0,1,0.2 do | |
1679 | swait() | |
1680 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,2,12)*angles(math.rad(-10),math.rad(0),math.rad(0)),.3) | |
1681 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
1682 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1683 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1684 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
1685 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
1686 | arm1pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1687 | arm1p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1688 | arm1p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1689 | arm1p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1690 | arm1p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1691 | arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1692 | arm2pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1693 | arm2p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1694 | arm2p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1695 | arm2p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1696 | arm2p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1697 | arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1698 | end | |
1699 | wait(0.25) | |
1700 | used=false | |
1701 | end | |
1702 | ||
1703 | function LaserBlaster2() | |
1704 | used=true | |
1705 | so("http://www.roblox.com/asset/?id=167122623",eyep2,1,math.random(60,80)/100) | |
1706 | local MouseLook=cf((eyep2.Position+MMouse.Hit.p)/2,MMouse.Hit.p) | |
1707 | local hit,pos = rayCast(eyep2.Position,MouseLook.lookVector,999,LaserTarget.Parent) | |
1708 | local mag=(eyep2.Position-pos).magnitude | |
1709 | Laser(BrickColor.new("Cyan"),CFrame.new((eyep2.Position+pos)/2,pos)*angles(1.57,0,0),1,mag*2,1,0.5,0,0.5,0.1) | |
1710 | if hit~=nil then | |
1711 | local ref=part(3,workspace,"SmoothPlastic",0,1,BrickColor.new("Really black"),"Effect",vt()) | |
1712 | ref.Anchored=true | |
1713 | ref.CFrame=cf(pos) | |
1714 | game:GetService("Debris"):AddItem(ref,1) | |
1715 | so("http://www.roblox.com/asset/?id=340722848",ref,1,math.random(80,120)/100) | |
1716 | Shockwave(BrickColor.new("Cyan"),cf(pos),1,1,1,1,1,1,0.075) | |
1717 | Damagefunc(hit,20,40,0,"Normal",RootPart,0) | |
1718 | end | |
1719 | for i=0,1,0.2 do | |
1720 | swait() | |
1721 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,2,12)*angles(math.rad(-10),math.rad(0),math.rad(0)),.3) | |
1722 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
1723 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1724 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1725 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
1726 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
1727 | arm1pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1728 | arm1p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1729 | arm1p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1730 | arm1p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1731 | arm1p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1732 | arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1733 | arm2pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1734 | arm2p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1735 | arm2p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1736 | arm2p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1737 | arm2p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1738 | arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1739 | end | |
1740 | wait(0.25) | |
1741 | used=false | |
1742 | end | |
1743 | ||
1744 | used2=false | |
1745 | ||
1746 | function GiantLaserBlaster() | |
1747 | used2=true | |
1748 | so("http://www.roblox.com/asset/?id=137463716",eyep,1,math.random(60,80)/100) | |
1749 | eyeeffect.Enabled = true | |
1750 | wait(1.6) | |
1751 | eyeeffect.Enabled = false | |
1752 | so("http://www.roblox.com/asset/?id=253453677",eyep,1,math.random(75,125)/100) | |
1753 | so("http://www.roblox.com/asset/?id=253453677",eyep,1,math.random(75,125)/100) | |
1754 | so("http://www.roblox.com/asset/?id=253453677",eyep,1,math.random(75,125)/100) | |
1755 | so("http://www.roblox.com/asset/?id=253453677",eyep,1,math.random(75,125)/100) | |
1756 | local MouseLook=cf((eyep.Position+MMouse.Hit.p)/2,MMouse.Hit.p) | |
1757 | local hit,pos = rayCast(eyep.Position,MouseLook.lookVector,999,LaserTarget.Parent) | |
1758 | local mag=(eyep.Position-pos).magnitude | |
1759 | Laser(BrickColor.new("Cyan"),CFrame.new((eyep.Position+pos)/2,pos)*angles(1.57,0,0),1,mag*2,1,2.5,0,2.5,0.05) | |
1760 | if hit~=nil then | |
1761 | local ref=part(3,workspace,"SmoothPlastic",0,1,BrickColor.new("Really black"),"Effect",vt()) | |
1762 | ref.Anchored=true | |
1763 | ref.CFrame=cf(pos) | |
1764 | game:GetService("Debris"):AddItem(ref,1) | |
1765 | so("http://www.roblox.com/asset/?id=340722848",ref,1,math.random(80,120)/100) | |
1766 | Shockwave(BrickColor.new("Cyan"),cf(pos),2.5,2.5,2.5,2.5,2.5,2.5,0.025) | |
1767 | Damagefunc(hit,40,80,0,"Normal",RootPart,0) | |
1768 | end | |
1769 | for i=0,1,0.1 do | |
1770 | swait() | |
1771 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,8,12)*angles(math.rad(-30),math.rad(0),math.rad(0)),.3) | |
1772 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
1773 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1774 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1775 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
1776 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
1777 | arm1pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1778 | arm1p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1779 | arm1p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1780 | arm1p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1781 | arm1p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1782 | arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1783 | arm2pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1784 | arm2p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1785 | arm2p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1786 | arm2p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1787 | arm2p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1788 | arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1789 | end | |
1790 | wait(3) | |
1791 | used2=false | |
1792 | end | |
1793 | ||
1794 | function GiantLaserBlaster2() | |
1795 | used2=true | |
1796 | so("http://www.roblox.com/asset/?id=137463716",eyep2,1,math.random(60,80)/100) | |
1797 | eyeeffect2.Enabled = true | |
1798 | wait(1.6) | |
1799 | eyeeffect2.Enabled = false | |
1800 | so("http://www.roblox.com/asset/?id=253453677",eyep2,1,math.random(75,125)/100) | |
1801 | so("http://www.roblox.com/asset/?id=253453677",eyep2,1,math.random(75,125)/100) | |
1802 | so("http://www.roblox.com/asset/?id=253453677",eyep2,1,math.random(75,125)/100) | |
1803 | so("http://www.roblox.com/asset/?id=253453677",eyep2,1,math.random(75,125)/100) | |
1804 | local MouseLook=cf((eyep2.Position+MMouse.Hit.p)/2,MMouse.Hit.p) | |
1805 | local hit,pos = rayCast(eyep2.Position,MouseLook.lookVector,999,LaserTarget.Parent) | |
1806 | local mag=(eyep2.Position-pos).magnitude | |
1807 | Laser(BrickColor.new("Cyan"),CFrame.new((eyep2.Position+pos)/2,pos)*angles(1.57,0,0),1,mag*2,1,2.5,0,2.5,0.05) | |
1808 | if hit~=nil then | |
1809 | local ref=part(3,workspace,"SmoothPlastic",0,1,BrickColor.new("Really black"),"Effect",vt()) | |
1810 | ref.Anchored=true | |
1811 | ref.CFrame=cf(pos) | |
1812 | game:GetService("Debris"):AddItem(ref,1) | |
1813 | so("http://www.roblox.com/asset/?id=340722848",ref,1,math.random(80,120)/100) | |
1814 | Shockwave(BrickColor.new("Cyan"),cf(pos),2.5,2.5,2.5,2.5,2.5,2.5,0.025) | |
1815 | Damagefunc(hit,40,80,0,"Normal",RootPart,0) | |
1816 | end | |
1817 | for i=0,1,0.1 do | |
1818 | swait() | |
1819 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,8,12)*angles(math.rad(-30),math.rad(0),math.rad(0)),.3) | |
1820 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
1821 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1822 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1823 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
1824 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
1825 | arm1pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1826 | arm1p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1827 | arm1p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1828 | arm1p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1829 | arm1p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1830 | arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1831 | arm2pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1832 | arm2p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1833 | arm2p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1834 | arm2p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1835 | arm2p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1836 | arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1837 | end | |
1838 | wait(3) | |
1839 | used2=false | |
1840 | end | |
1841 | ||
1842 | function Hibernation() | |
1843 | if rest==false then | |
1844 | print("You are now resting.") | |
1845 | rest=true | |
1846 | attack=true | |
1847 | emitter.Enabled = false | |
1848 | particleemitter.Enabled = false | |
1849 | for i=0,1,0.15 do | |
1850 | wait() | |
1851 | Humanoid.CameraOffset = Vector3.new(0, 12.5-12.5*i, 0) | |
1852 | music.Volume = 0.5-0.5*i | |
1853 | --eyep2mesh.Scale = Vector3.new(8.5,8.5-8.4*i,2) | |
1854 | --eyepmesh.Scale = Vector3.new(8.5,8.5-8.4*i,2) | |
1855 | end | |
1856 | music.Volume = 0 | |
1857 | Humanoid.CameraOffset = Vector3.new(0, 0, 0) | |
1858 | attack=false | |
1859 | Humanoid.WalkSpeed = 0 | |
1860 | elseif rest==true then | |
1861 | print("You are now awake.") | |
1862 | rest=false | |
1863 | attack=true | |
1864 | for i=0,1,0.15 do | |
1865 | wait() | |
1866 | Humanoid.CameraOffset = Vector3.new(0, 0+12.5*i, 0) | |
1867 | music.Volume = 0+0.5*i | |
1868 | --eyep2mesh.Scale = Vector3.new(8.5,0.1+8.4*i,2) | |
1869 | --eyepmesh.Scale = Vector3.new(8.5,0.1+8.4*i,2) | |
1870 | end | |
1871 | emitter.Enabled = true | |
1872 | particleemitter.Enabled = true | |
1873 | Humanoid.WalkSpeed = 16 | |
1874 | music.Volume = 0.5 | |
1875 | Humanoid.CameraOffset = Vector3.new(0, 12.5, 0) | |
1876 | attack=false | |
1877 | end | |
1878 | end | |
1879 | ||
1880 | ragemodedelay=false | |
1881 | ||
1882 | function RageMode() | |
1883 | if sphere==true then | |
1884 | music:Stop() | |
1885 | music2:Play() | |
1886 | rawr:Play() | |
1887 | particleemitter2.Enabled=true | |
1888 | particleemitter3.Enabled=true | |
1889 | particleemitter4.Enabled=true | |
1890 | particleemitter5.Enabled=true | |
1891 | particleemitter6.Enabled=true | |
1892 | particleemitter7.Enabled=true | |
1893 | particleemitter8.Enabled=true | |
1894 | particleemitter9.Enabled=true | |
1895 | particleemitter10.Enabled=true | |
1896 | particleemitter11.Enabled=true | |
1897 | Humanoid.WalkSpeed = 64 | |
1898 | Shockwave(BrickColor.new("Institutional white"),cf(Torso.Position),4,4,4,6,6,6,0.025) | |
1899 | so("http://www.roblox.com/asset/?id=340722848",Character,0.5,1.2) | |
1900 | sphere=false | |
1901 | elseif sphere==false then | |
1902 | music2:Stop() | |
1903 | music:Play() | |
1904 | particleemitter2.Enabled=false | |
1905 | particleemitter3.Enabled=false | |
1906 | particleemitter4.Enabled=false | |
1907 | particleemitter5.Enabled=false | |
1908 | particleemitter6.Enabled=false | |
1909 | particleemitter7.Enabled=false | |
1910 | particleemitter8.Enabled=false | |
1911 | particleemitter9.Enabled=false | |
1912 | particleemitter10.Enabled=false | |
1913 | particleemitter11.Enabled=false | |
1914 | Humanoid.WalkSpeed = 16 | |
1915 | Shockwave(BrickColor.new("Institutional white"),cf(Torso.Position),4,4,4,6,6,6,0.025) | |
1916 | so("http://www.roblox.com/asset/?id=340722848",Character,0.5,0.8) | |
1917 | sphere=true | |
1918 | end | |
1919 | end | |
1920 | ||
1921 | --use3=false | |
1922 | ||
1923 | function TheWind() | |
1924 | if aura==false then | |
1925 | Shockwave(BrickColor.new("Institutional white"),cf(Torso.Position),16,16,16,10,10,10,0.025) | |
1926 | so("http://www.roblox.com/asset/?id=340722848",Torso,1,1.1) | |
1927 | ghostp.Transparency = 0.8 | |
1928 | ghostp2.Transparency = 0.85 | |
1929 | ghostp3.Transparency = 0.9 | |
1930 | ghostp4.Transparency = 0.95 | |
1931 | ghostp5.Transparency = 0.75 | |
1932 | ghostp6.Transparency = 0.825 | |
1933 | ghostp7.Transparency = 0.875 | |
1934 | ghostp8.Transparency = 0.925 | |
1935 | aura=true | |
1936 | elseif aura==true then | |
1937 | Shockwave(BrickColor.new("Institutional white"),cf(Torso.Position),16,16,16,10,10,10,0.025) | |
1938 | so("http://www.roblox.com/asset/?id=340722848",Torso,1,0.9) | |
1939 | ghostp.Transparency = 1 | |
1940 | ghostp2.Transparency = 1 | |
1941 | ghostp3.Transparency = 1 | |
1942 | ghostp4.Transparency = 1 | |
1943 | ghostp5.Transparency = 1 | |
1944 | ghostp6.Transparency = 1 | |
1945 | ghostp7.Transparency = 1 | |
1946 | ghostp8.Transparency = 1 | |
1947 | aura=false | |
1948 | end | |
1949 | while aura==true do | |
1950 | for i=0,1,0.05 do | |
1951 | wait() | |
1952 | ghostw.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(45+360*i),math.rad(0)) | |
1953 | ghostw2.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(90+360*i),math.rad(0)) | |
1954 | ghostw3.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(135+360*i),math.rad(0)) | |
1955 | ghostw4.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(180+360*i),math.rad(0)) | |
1956 | ghost5w.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(225+360*i),math.rad(0)) | |
1957 | ghost6w.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(270+360*i),math.rad(0)) | |
1958 | ghost7w.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(315+360*i),math.rad(0)) | |
1959 | ghost8w.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(360+360*i),math.rad(0)) | |
1960 | end | |
1961 | end | |
1962 | end | |
1963 | ||
1964 | giantlasereye=1 | |
1965 | ||
1966 | function ShootingTheEyes() | |
1967 | if giantlasereye==1 then | |
1968 | GiantLaserBlaster() | |
1969 | giantlasereye=2 | |
1970 | elseif giantlasereye==2 then | |
1971 | GiantLaserBlaster2() | |
1972 | giantlasereye=1 | |
1973 | end | |
1974 | end | |
1975 | ||
1976 | mouse.KeyDown:connect(function(k) | |
1977 | k=k:lower() | |
1978 | if k=='r' and attack==false and sphere==true and aura==false then | |
1979 | Hibernation() | |
1980 | end | |
1981 | if k=='f' and used2==false and sphere==true and rest==false then | |
1982 | ShootingTheEyes() | |
1983 | end | |
1984 | if k=='q' and rest==false and ragemodedelay==false then | |
1985 | RageMode() | |
1986 | ragemodedelay=true | |
1987 | wait(3) | |
1988 | ragemodedelay=false | |
1989 | end | |
1990 | if k=='e' and rest==false then | |
1991 | TheWind() | |
1992 | end | |
1993 | end) | |
1994 | ||
1995 | local sine = 0 | |
1996 | local change = 1 | |
1997 | local val = 0 | |
1998 | ||
1999 | while true do | |
2000 | swait() | |
2001 | sine = sine + change | |
2002 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
2003 | local velderp=RootPart.Velocity.y | |
2004 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
2005 | if equipped==true or equipped==false then | |
2006 | if attack==false then | |
2007 | idle=idle+1 | |
2008 | else | |
2009 | idle=0 | |
2010 | end | |
2011 | if idle>=500 then | |
2012 | if attack==false then | |
2013 | --Sheath() | |
2014 | end | |
2015 | end | |
2016 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
2017 | Anim="Jump" | |
2018 | if attack==false and sphere==false then | |
2019 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,12-0.5*math.cos(sine/60))*angles(math.rad(-30),math.rad(0),math.rad(0)),.1) | |
2020 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
2021 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(80-10*math.cos(sine/60))), 0.3) | |
2022 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(-80+10*math.cos(sine/60))), 0.3) | |
2023 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
2024 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
2025 | arm1pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3) | |
2026 | arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5) | |
2027 | arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2028 | arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3) | |
2029 | arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2030 | arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2031 | arm2pw.C0=clerp(arm2pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),0.3) | |
2032 | arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5) | |
2033 | arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2034 | arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3) | |
2035 | arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2036 | arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3) | |
2037 | else | |
2038 | if attack==false and sphere==true then | |
2039 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,12-0.5*math.cos(sine/40))*angles(math.rad(-20),math.rad(0),math.rad(0)),.1) | |
2040 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
2041 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
2042 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
2043 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
2044 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
2045 | arm1pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2046 | arm1p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2047 | arm1p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2048 | arm1p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2049 | arm1p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2050 | arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2051 | arm2pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2052 | arm2p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2053 | arm2p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2054 | arm2p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2055 | arm2p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2056 | arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2057 | end | |
2058 | end | |
2059 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
2060 | Anim="Fall" | |
2061 | if attack==false and sphere==false then | |
2062 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,12-0.5*math.cos(sine/60))*angles(math.rad(30),math.rad(0),math.rad(0)),.1) | |
2063 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
2064 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(120-10*math.cos(sine/60))), 0.3) | |
2065 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-120+10*math.cos(sine/60))), 0.3) | |
2066 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
2067 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
2068 | arm1pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3) | |
2069 | arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5) | |
2070 | arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2071 | arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3) | |
2072 | arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2073 | arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2074 | arm2pw.C0=clerp(arm2pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),0.3) | |
2075 | arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5) | |
2076 | arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2077 | arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3) | |
2078 | arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2079 | arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3) | |
2080 | else | |
2081 | if attack==false and sphere==true then | |
2082 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,12-0.5*math.cos(sine/40))*angles(math.rad(20),math.rad(0),math.rad(0)),.1) | |
2083 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
2084 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
2085 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
2086 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
2087 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
2088 | arm1pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2089 | arm1p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2090 | arm1p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2091 | arm1p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2092 | arm1p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2093 | arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2094 | arm2pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2095 | arm2p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2096 | arm2p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2097 | arm2p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2098 | arm2p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2099 | arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2100 | end | |
2101 | end | |
2102 | elseif torvel<1 and hitfloor~=nil then | |
2103 | Anim="Idle" | |
2104 | Humanoid.WalkSpeed = 64 | |
2105 | if attack==false and sphere==false and rest==false then | |
2106 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,12-0.5*math.cos(sine/30))*angles(math.rad(5+5*math.cos(sine/30)),math.rad(0),math.rad(0)),.1) | |
2107 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
2108 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15-10*math.cos(sine/30)), math.rad(0), math.rad(100-5*math.cos(sine/30))), 0.3) | |
2109 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15-10*math.cos(sine/30)), math.rad(0), math.rad(-100+5*math.cos(sine/30))), 0.3) | |
2110 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
2111 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
2112 | arm1pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3) | |
2113 | arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5) | |
2114 | arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2115 | arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3) | |
2116 | arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2117 | arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2118 | arm2pw.C0=clerp(arm2pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),0.3) | |
2119 | arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5) | |
2120 | arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2121 | arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3) | |
2122 | arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2123 | arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3) | |
2124 | else | |
2125 | if attack==false and sphere==true and rest==false then | |
2126 | Humanoid.WalkSpeed = 16 | |
2127 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0+1*math.cos(sine/20),0,12-0.5*math.cos(sine/40))*angles(math.rad(5+5*math.cos(sine/30)),math.rad(0),math.rad(0)),.1) | |
2128 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
2129 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
2130 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
2131 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
2132 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
2133 | arm1pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2134 | arm1p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2135 | arm1p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2136 | arm1p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2137 | arm1p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2138 | arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2139 | arm2pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2140 | arm2p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2141 | arm2p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2142 | arm2p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2143 | arm2p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2144 | arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2145 | else | |
2146 | if attack==false and sphere==true and rest==true then | |
2147 | Humanoid.WalkSpeed = 0 | |
2148 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(2.5+2.5*math.cos(sine/20)),math.rad(30),math.rad(0)),.1) | |
2149 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
2150 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
2151 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
2152 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
2153 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
2154 | arm1pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2155 | arm1p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2156 | arm1p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2157 | arm1p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2158 | arm1p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2159 | arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2160 | arm2pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2161 | arm2p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2162 | arm2p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2163 | arm2p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2164 | arm2p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2165 | arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2166 | end | |
2167 | end | |
2168 | end | |
2169 | elseif torvel>2 and torvel<22 and hitfloor~=nil then | |
2170 | Anim="Walk" | |
2171 | if attack==false and sphere==false then | |
2172 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,12-1*math.cos(sine/30))*angles(math.rad(10),math.rad(0),math.rad(0)),.1) | |
2173 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
2174 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(120)), 0.3) | |
2175 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-120)), 0.3) | |
2176 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
2177 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
2178 | arm1pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3) | |
2179 | arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5) | |
2180 | arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2181 | arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3) | |
2182 | arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2183 | arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2184 | arm2pw.C0=clerp(arm2pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),0.3) | |
2185 | arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5) | |
2186 | arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2187 | arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3) | |
2188 | arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2189 | arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3) | |
2190 | else | |
2191 | if attack==false and sphere==true then | |
2192 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,12-0.5*math.cos(sine/40))*angles(math.rad(10),math.rad(0),math.rad(0)),.1) | |
2193 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
2194 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
2195 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
2196 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
2197 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
2198 | arm1pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2199 | arm1p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2200 | arm1p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2201 | arm1p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2202 | arm1p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2203 | arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2204 | arm2pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2205 | arm2p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2206 | arm2p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2207 | arm2p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2208 | arm2p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2209 | arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2210 | end | |
2211 | end | |
2212 | elseif torvel>=22 and hitfloor~=nil then | |
2213 | Anim="Run" | |
2214 | if attack==false and sphere==false then | |
2215 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,12-1*math.cos(sine/30))*angles(math.rad(10),math.rad(0),math.rad(0)),.1) | |
2216 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
2217 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(120)), 0.3) | |
2218 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-120)), 0.3) | |
2219 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
2220 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
2221 | arm1pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3) | |
2222 | arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5) | |
2223 | arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2224 | arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3) | |
2225 | arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2226 | arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2227 | arm2pw.C0=clerp(arm2pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),0.3) | |
2228 | arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5) | |
2229 | arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2230 | arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3) | |
2231 | arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2232 | arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3) | |
2233 | end | |
2234 | end | |
2235 | end | |
2236 | if #Effects>0 then | |
2237 | --table.insert(Effects,{prt,"Block1",delay}) | |
2238 | for e=1,#Effects do | |
2239 | if Effects[e]~=nil then | |
2240 | --for j=1,#Effects[e] do | |
2241 | local Thing=Effects[e] | |
2242 | if Thing~=nil then | |
2243 | local Part=Thing[1] | |
2244 | local Mode=Thing[2] | |
2245 | local Delay=Thing[3] | |
2246 | local IncX=Thing[4] | |
2247 | local IncY=Thing[5] | |
2248 | local IncZ=Thing[6] | |
2249 | if Thing[1].Transparency<=1 then | |
2250 | if Thing[2]=="Block1" then | |
2251 | Thing[1].CFrame=Thing[1].CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
2252 | Mesh=Thing[1].Mesh | |
2253 | Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6]) | |
2254 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
2255 | elseif Thing[2]=="Cylinder" then | |
2256 | Mesh=Thing[1].Mesh | |
2257 | Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6]) | |
2258 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
2259 | elseif Thing[2]=="Blood" then | |
2260 | Mesh=Thing[7] | |
2261 | Thing[1].CFrame=Thing[1].CFrame*cf(0,.5,0) | |
2262 | Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6]) | |
2263 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
2264 | elseif Thing[2]=="Elec" then | |
2265 | Mesh=Thing[1].Mesh | |
2266 | Mesh.Scale=Mesh.Scale+vt(Thing[7],Thing[8],Thing[9]) | |
2267 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
2268 | elseif Thing[2]=="Disappear" then | |
2269 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
2270 | end | |
2271 | else | |
2272 | Part.Parent=nil | |
2273 | table.remove(Effects,e) | |
2274 | end | |
2275 | end | |
2276 | --end | |
2277 | end | |
2278 | end | |
2279 | end | |
2280 | end |