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1 | ||
2 | #include <a_samp> | |
3 | ||
4 | - | new pickup,string[100]; |
4 | + | new pickup,pickup1,pickup2,string[100]; |
5 | ||
6 | public OnGameModeInit() | |
7 | { | |
8 | CreateObject(5170,3034.4829102,761.2100220,32.9189987,0.0000000,0.0000000,0.0000000); //object(imnrmpy2_las2) (1) | |
9 | CreateObject(18765,2995.7600098,761.4390259,34.3610001,0.0000000,0.0000000,0.0000000); //object(concrete10mx10mx5m) (1) | |
10 | CreateObject(5170,3088.5009766,763.5189819,32.9189987,0.0000000,328.0000000,0.0000000); //object(imnrmpy2_las2) (2) | |
11 | CreateObject(5774,3126.5991211,765.2050171,49.3110008,0.0000000,0.0000000,0.0000000); //object(garage01_lawn) (1) | |
12 | CreateObject(11494,3150.8798828,766.2470093,52.1479988,0.0000000,0.0000000,316.0000000); //object(des_rnchbhous) (1) | |
13 | CreateObject(11494,3159.7709961,768.5989990,52.1479988,0.0000000,34.0000000,315.9997559); //object(des_rnchbhous) (2) | |
14 | CreateObject(11494,3169.0991211,768.0780029,52.1479988,0.0000000,333.9971924,315.9942627); //object(des_rnchbhous) (3) | |
15 | CreateObject(5401,3188.6479492,763.4940186,56.4819984,0.0000000,0.0000000,0.0000000); //object(laegarages1nw) (1) | |
16 | CreateObject(3886,3213.8168945,761.7420044,56.6819992,0.0000000,0.0000000,268.0000000); //object(ws_jettynol_sfx) (1) | |
17 | CreateObject(3886,3227.9431152,760.9929810,58.6819992,0.0000000,0.0000000,267.9949951); //object(ws_jettynol_sfx) (2) | |
18 | CreateObject(16502,3246.6520996,762.1870117,55.3209991,0.0000000,0.0000000,178.0000000); //object(cn2_jetty1) (1) | |
19 | - | CreateObject(7347,3300.7709961,767.8829956,70.1449966,0.0000000,0.0000000,88.0000000); //object(vgsn_pipeworks01) (1) |
19 | + | CreateObject(7347,3300.7705078,767.8828125,70.1449966,0.0000000,0.0000000,87.9949951); //object(vgsn_pipeworks01) (1) |
20 | CreateObject(3998,3338.2480469,731.3880005,92.5370026,0.0000000,0.0000000,176.0000000); //object(court1_lan) (1) | |
21 | CreateObject(13644,3339.7060547,736.5449829,101.8840027,0.0000000,0.0000000,266.0000000); //object(steps) (1) | |
22 | CreateObject(3374,3333.5739746,704.7319946,103.7350006,0.0000000,0.0000000,356.0000000); //object(sw_haybreak02) (1) | |
23 | CreateObject(3374,3333.0390625,697.9849854,103.7350006,0.0000000,0.0000000,355.9954834); //object(sw_haybreak02) (2) | |
24 | CreateObject(3374,3332.7141113,690.9520264,103.7350006,0.0000000,0.0000000,355.9954834); //object(sw_haybreak02) (3) | |
25 | CreateObject(3374,3331.4951172,683.0449829,103.7350006,0.0000000,0.0000000,355.9954834); //object(sw_haybreak02) (4) | |
26 | - | CreateObject(10043,3334.4550781,636.3939819,97.8089981,0.0000000,0.0000000,264.0000000); //object(vicstuff_sfe6004) (1) |
26 | + | CreateObject(10043,3330.1879883,637.5200195,98.0050049,0.0000000,0.0000000,267.9959717); //object(vicstuff_sfe6004) (1) |
27 | CreateObject(3374,3341.3669434,640.5880127,100.7350006,0.0000000,0.0000000,353.9954834); //object(sw_haybreak02) (5) | |
28 | CreateObject(3374,3339.5900879,635.9169922,103.7350006,0.0000000,0.0000000,355.9954834); //object(sw_haybreak02) (6) | |
29 | CreateObject(3374,3329.1120605,622.1500244,108.7350006,0.0000000,0.0000000,355.9954834); //object(sw_haybreak02) (7) | |
30 | CreateObject(3374,3328.9040527,617.9050293,111.7350006,0.0000000,0.0000000,355.9954834); //object(sw_haybreak02) (8) | |
31 | CreateObject(18766,3079.3979492,763.4019775,31.2150002,0.0000000,0.0000000,90.0000000); //object(concrete10mx1mx5m) (1) | |
32 | CreateObject(18766,3093.9331055,763.4509888,40.1739998,0.0000000,0.0000000,90.0000000); //object(concrete10mx1mx5m) (2) | |
33 | - | pickup = CreatePickup(1274,2,3326.4519043,602.8969727,117.7789993,-1); |
33 | + | CreateObject(3940,3329.9851074,583.6890259,119.1039963,0.0000000,0.0000000,358.0000000); //object(comms01) (1) |
34 | CreateObject(4123,3355.7770996,536.5020142,119.5240021,0.0000000,0.0000000,266.0000000); //object(cityhallblock1_lan) (1) | |
35 | CreateObject(1698,3329.0620117,534.8099976,119.3440018,0.0000000,0.0000000,356.0000000); //object(esc_step8) (1) | |
36 | CreateObject(1698,3349.7260742,520.5280151,126.0110016,0.0000000,0.0000000,84.0000000); //object(esc_step8) (2) | |
37 | CreateObject(1698,3353.2150879,520.2540283,129.0110016,0.0000000,0.0000000,83.9959717); //object(esc_step8) (3) | |
38 | CreateObject(18764,3391.0849609,518.4260254,132.9680023,0.0000000,0.0000000,0.0000000); //object(concrete5mx5mx5m) (1) | |
39 | CreateObject(18765,3398.9389648,517.8690186,135.1060028,0.0000000,0.0000000,0.0000000); //object(concrete10mx10mx5m) (2) | |
40 | CreateObject(4886,3433.2580566,521.9310303,140.5729980,0.0000000,0.0000000,4.0000000); //object(gngspwnhus1_las) (1) | |
41 | CreateObject(5448,3500.5471191,519.1909790,139.9689941,0.0000000,0.0000000,0.0000000); //object(laechicano05) (1) | |
42 | CreateObject(18764,3385.7580566,518.2119751,131.4340057,0.0000000,0.0000000,0.0000000); //object(concrete5mx5mx5m) (2) | |
43 | CreateObject(1698,3404.4741211,518.2500000,141.1660004,0.0000000,0.0000000,86.0000000); //object(esc_step8) (4) | |
44 | CreateObject(7347,3589.4790039,510.3609924,165.1450043,0.0000000,0.0000000,78.0000000); //object(vgsn_pipeworks01) (1) | |
45 | CreateObject(13749,3630.7241211,482.0199890,200.4530029,0.0000000,0.0000000,42.0000000); //object(cunte_curvesteps1) (1) | |
46 | CreateObject(18768,3647.9970703,470.3680115,193.4320068,0.0000000,0.0000000,0.0000000); //object(skydiveplatform1) (1) | |
47 | CreateObject(16003,3664.2370605,467.6510010,195.8190002,0.0000000,0.0000000,0.0000000); //object(drvin_ticket) (1) | |
48 | CreateObject(16003,3671.0070801,467.7850037,195.8190002,0.0000000,0.0000000,0.0000000); //object(drvin_ticket) (2) | |
49 | CreateObject(16003,3678.2629395,467.6419983,195.8190002,0.0000000,20.0000000,0.0000000); //object(drvin_ticket) (3) | |
50 | CreateObject(5711,3694.6899414,469.8179932,199.7189941,0.0000000,0.0000000,269.9999695); //object(cem02_law) (1) | |
51 | CreateObject(5710,3737.7680664,466.7579956,200.1609955,0.0000000,0.0000000,269.9999695); //object(cem01_law) (1) | |
52 | CreateObject(3702,3781.2561035,470.9859924,208.8370056,0.0000000,0.0000000,269.9999695); //object(barrio6b_lae2) (1) | |
53 | CreateObject(18764,3759.5100098,470.6220093,204.4660034,0.0000000,0.0000000,0.0000000); //object(concrete5mx5mx5m) (3) | |
54 | CreateObject(18762,3757.0100098,470.3540039,204.4660034,0.0000000,276.0000000,0.0000000); //object(concrete1mx1mx5m) (1) | |
55 | CreateObject(10289,3830.6030273,498.9609985,160.6670074,0.0000000,0.0000000,270.0000000); //object(tempsf_3_sfe) (1) | |
56 | CreateObject(18762,3843.2319336,471.2170105,204.6999969,0.0000000,271.9999695,0.0000000); //object(concrete1mx1mx5m) (2) | |
57 | CreateObject(18762,3845.9938965,471.2239990,207.6999969,0.0000000,271.9994812,2.0000000); //object(concrete1mx1mx5m) (3) | |
58 | pickup = CreatePickup(1274,2,3861.4589844,474.2080078,211.8329926,-1); | |
59 | pickup1 = CreatePickup(1582,2,3534.6440430,510.9949951,146.5579987,-1); | |
60 | pickup2 = CreatePickup(1582,2,3326.4519043,602.8969727,117.7789993,-1); | |
61 | ||
62 | return 1; | |
63 | } | |
64 | ||
65 | public OnGameModeExit() | |
66 | { | |
67 | return 1; | |
68 | } | |
69 | ||
70 | public OnPlayerCommandText(playerid, cmdtext[]) | |
71 | { | |
72 | if(!strcmp("/ParkourLv", cmdtext, true, 10)) | |
73 | { | |
74 | if(IsPlayerInAnyVehicle(playerid)) SetVehiclePos(GetPlayerVehicleID(playerid),3034.4829102,761.2100220,36.9189987); | |
75 | else SetPlayerPos(playerid,3034.4829102,761.2100220,36.9189987); | |
76 | format(string,sizeof(string),"Hráč %s sa teleportoval na /ParkourLv",Meno(playerid)); | |
77 | SendClientMessageToAll(0xFF9700FF,string); | |
78 | return 1; | |
79 | } | |
80 | return 0; | |
81 | } | |
82 | ||
83 | public OnPlayerPickUpPickup(playerid, pickupid) | |
84 | { | |
85 | if(pickupid == pickup) | |
86 | { | |
87 | GivePlayerMoney(playerid, 100000); | |
88 | format(string, 100, "Hráč %s našiel bonus na /parkourLv.", Meno(playerid)); | |
89 | SendClientMessageToAll(0xFF9700FF, string); | |
90 | } | |
91 | if(pickupid == pickup1) | |
92 | { | |
93 | SetPlayerHealth(playerid, 100); | |
94 | } | |
95 | if(pickupid == pickup2) | |
96 | { | |
97 | SetPlayerHealth(playerid, 100); | |
98 | } | |
99 | return 1; | |
100 | } | |
101 | ||
102 | stock Meno(playerid) | |
103 | { | |
104 | new name[MAX_PLAYER_NAME]; | |
105 | GetPlayerName(playerid,name,24); | |
106 | return name; | |
107 | } |