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1
------------By raulib fellas---------- I am releasing the pink guy script! Yay! Now you get cape at 25 kills
2
wait(1)
3-
if game.Players.LocalPlayer.Name == "cawdirakkani1" then
3+
if
4-
	game.Players.LocalPlayer:kick("Gtfo nigga.")
4+
	game.Players.LocalPlayer.Name == "cawdirakkani1"
5
	then
6
	script:Destroy()
7-
local L_1_ = Instance.new("ScreenGui")
7+
8-
local L_2_ = Instance.new("TextBox")
8+
-- Objects
9-
local L_3_ = Instance.new("TextButton")
9+
local tlakgui = Instance.new("ScreenGui")
10-
Prized = false
10+
local Text = Instance.new("TextBox")
11-
L_1_.Name = "tlak gui"
11+
local Talk = Instance.new("TextButton")
12-
L_1_.Parent = game.Players.LocalPlayer.PlayerGui
12+
----- Soon i will make a reward that you get hats when you reach at a number of kills
13-
local L_4_ = Instance.new("TextLabel")
13+
14-
local L_5_ = Instance.new("TextLabel")
14+
-- Properties
15-
L_4_.Name = "1"
15+
16-
L_4_.Parent = L_1_
16+
tlakgui.Name = "tlak gui"
17-
L_4_.BackgroundColor3 = Color3.new(0, 0, 0)
17+
tlakgui.Parent = game.Players.LocalPlayer.PlayerGui
18-
L_4_.BorderColor3 = Color3.new(1, 0, 0)
18+
19-
L_4_.BorderSizePixel = 0
19+
20-
L_4_.Position = UDim2.new(0, 500, 0, 680)
20+
21-
L_4_.Size = UDim2.new(0, 200, 0, 50)
21+
local _1 = Instance.new("TextLabel")
22-
L_4_.Font = Enum.Font.SourceSans
22+
local _2 = Instance.new("TextLabel")
23-
L_4_.FontSize = Enum.FontSize.Size14
23+
24-
L_4_.Text = "Creator's discord:"
24+
_1.Name = "1"
25-
L_4_.TextColor3 = Color3.new(1, 0, 0)
25+
_1.Parent = tlakgui
26-
L_4_.TextScaled = true
26+
_1.BackgroundColor3 = Color3.new(0, 0, 0)
27-
L_4_.TextSize = 14
27+
_1.BorderColor3 = Color3.new(1, 0, 0)
28-
L_4_.TextStrokeColor3 = Color3.new(1, 0.0117647, 0.0117647)
28+
_1.BorderSizePixel = 0
29-
L_4_.TextWrapped = true
29+
_1.Position = UDim2.new(0, 500, 0, 680)
30-
L_5_.Name = "2"
30+
_1.Size = UDim2.new(0, 200, 0, 50)
31-
L_5_.Parent = L_1_
31+
_1.Font = Enum.Font.SourceSans
32-
L_5_.BackgroundColor3 = Color3.new(0, 0, 0)
32+
_1.FontSize = Enum.FontSize.Size14
33-
L_5_.BorderColor3 = Color3.new(1, 0, 0)
33+
_1.Text = "Creator's discord:"
34-
L_5_.BorderSizePixel = 0
34+
_1.TextColor3 = Color3.new(1, 0, 0)
35-
L_5_.Position = UDim2.new(0, 500, 0, 730)
35+
_1.TextScaled = true
36-
L_5_.Size = UDim2.new(0, 200, 0, 50)
36+
_1.TextSize = 14
37-
L_5_.Font = Enum.Font.SourceSans
37+
_1.TextStrokeColor3 = Color3.new(1, 0.0117647, 0.0117647)
38-
L_5_.FontSize = Enum.FontSize.Size14
38+
_1.TextWrapped = true
39-
L_5_.Text = "Red Spy#4120"
39+
40-
L_5_.TextColor3 = Color3.new(1, 0, 0)
40+
_2.Name = "2"
41-
L_5_.TextScaled = true
41+
_2.Parent = tlakgui
42-
L_5_.TextSize = 14
42+
_2.BackgroundColor3 = Color3.new(0, 0, 0)
43-
L_5_.TextStrokeColor3 = Color3.new(1, 0.0117647, 0.0117647)
43+
_2.BorderColor3 = Color3.new(1, 0, 0)
44-
L_5_.TextWrapped = true
44+
_2.BorderSizePixel = 0
45-
L_2_.Name = "Text"
45+
_2.Position = UDim2.new(0, 500, 0, 730)
46-
L_2_.Parent = L_1_
46+
_2.Size = UDim2.new(0, 200, 0, 50)
47-
L_2_.BackgroundColor3 = Color3.new(1, 0, 0)
47+
_2.Font = Enum.Font.SourceSans
48-
L_2_.BorderSizePixel = 0
48+
_2.FontSize = Enum.FontSize.Size14
49-
L_2_.Position = UDim2.new(0, 1000, 0, 0)
49+
_2.Text = "Red Spy#4120"
50-
L_2_.Size = UDim2.new(0, 200, 0, 100)
50+
_2.TextColor3 = Color3.new(1, 0, 0)
51-
L_2_.Font = Enum.Font.SourceSans
51+
_2.TextScaled = true
52-
L_2_.FontSize = Enum.FontSize.Size14
52+
_2.TextSize = 14
53-
L_2_.Text = "Put text here"
53+
_2.TextStrokeColor3 = Color3.new(1, 0.0117647, 0.0117647)
54-
L_2_.TextScaled = true
54+
_2.TextWrapped = true
55-
L_2_.TextSize = 14
55+
56-
L_2_.TextWrapped = true
56+
Text.Name = "Text"
57-
L_3_.Name = "Talk"
57+
Text.Parent = tlakgui
58-
L_3_.Parent = L_1_
58+
Text.BackgroundColor3 = Color3.new(1, 0, 0)
59-
L_3_.BackgroundColor3 = Color3.new(1, 0, 0)
59+
Text.BorderSizePixel = 0
60-
L_3_.BorderSizePixel = 0
60+
Text.Position = UDim2.new(0, 1000, 0, 0)
61-
L_3_.Position = UDim2.new(0, 1000, 0, 150)
61+
Text.Size = UDim2.new(0, 200, 0, 100)
62-
L_3_.Size = UDim2.new(0, 200, 0, 50)
62+
Text.Font = Enum.Font.SourceSans
63-
L_3_.Font = Enum.Font.SourceSans
63+
Text.FontSize = Enum.FontSize.Size14
64-
L_3_.FontSize = Enum.FontSize.Size14
64+
Text.Text = "Put text here"
65-
L_3_.Text = "Talk"
65+
Text.TextScaled = true
66-
L_3_.TextScaled = true
66+
Text.TextSize = 14
67-
L_3_.TextSize = 14
67+
Text.TextWrapped = true
68-
L_3_.TextWrapped = true
68+
69-
local L_6_ = Instance.new("TextButton")
69+
Talk.Name = "Talk"
70-
L_6_.Name = "Clots"
70+
Talk.Parent = tlakgui
71-
L_6_.Parent = L_1_
71+
Talk.BackgroundColor3 = Color3.new(1, 0, 0)
72-
L_6_.BackgroundColor3 = Color3.new(1, 0, 0)
72+
Talk.BorderSizePixel = 0
73-
L_6_.BorderSizePixel = 0
73+
Talk.Position = UDim2.new(0, 1000, 0, 150)
74-
L_6_.Size = UDim2.new(0, 200, 0, 50)
74+
Talk.Size = UDim2.new(0, 200, 0, 50)
75-
L_6_.Font = Enum.Font.SourceSans
75+
Talk.Font = Enum.Font.SourceSans
76-
L_6_.FontSize = Enum.FontSize.Size14
76+
Talk.FontSize = Enum.FontSize.Size14
77-
L_6_.Text = "Change Clothes"
77+
Talk.Text = "Talk"
78-
L_6_.TextScaled = true
78+
Talk.TextScaled = true
79-
L_6_.TextSize = 14
79+
Talk.TextSize = 14
80-
L_6_.TextWrapped = true
80+
Talk.TextWrapped = true
81-
local L_7_ = game.Players.LocalPlayer.Character:GetChildren()
81+
82-
for L_77_forvar1 = 1, #L_7_ do
82+
local Clots = Instance.new("TextButton")
83-
	if (L_7_[L_77_forvar1].className == "CharacterMesh") then
83+
84-
		L_7_[L_77_forvar1]:destroy()
84+
-- Properties
85
86
Clots.Name = "Clots"
87
Clots.Parent = tlakgui
88-
L_6_.MouseButton1Up:connect(function()
88+
Clots.BackgroundColor3 = Color3.new(1, 0, 0)
89-
	local L_78_ = game.Players.LocalPlayer.Character:GetChildren()
89+
Clots.BorderSizePixel = 0
90-
	for L_80_forvar1 = 1, #L_78_ do
90+
Clots.Size = UDim2.new(0, 200, 0, 50)
91-
		if (L_78_[L_80_forvar1].className == "Shirt") then
91+
Clots.Font = Enum.Font.SourceSans
92-
			L_78_[L_80_forvar1]:destroy()
92+
Clots.FontSize = Enum.FontSize.Size14
93
Clots.Text = "Change Clothes"
94
Clots.TextScaled = true
95-
	local L_79_ = game.Players.LocalPlayer.Character:GetChildren()
95+
Clots.TextSize = 14
96-
	for L_81_forvar1 = 1, #L_79_ do
96+
Clots.TextWrapped = true
97-
		if (L_79_[L_81_forvar1].className == "Pants") then
97+
local d = game.Players.LocalPlayer.Character:GetChildren() 
98-
			L_79_[L_81_forvar1]:destroy()
98+
	for i=1, #d do 
99
		if (d[i].className == "CharacterMesh") then 
100
			d[i]:destroy()
101-
	clo1 = Instance.new("Pants")
101+
	  end 
102-
	clo2 = Instance.new("Shirt")
102+
103-
	clo3 = Instance.new("ShirtGraphic")
103+
wait(1) 
104-
	clo1.Name = "Pants"
104+
Clots.MouseButton1Up:connect(function()
105-
	clo1.Parent = game.Players.LocalPlayer.Character
105+
local dewwe = game.Players.LocalPlayer.Character:GetChildren() 
106-
	clo1.PantsTemplate = "http://www.roblox.com/asset/?id=271164392"
106+
	for i=1, #dewwe do 
107-
	clo2.Name = "Shirt"
107+
		if (dewwe[i].className == "Shirt") then 
108-
	clo2.Parent = game.Players.LocalPlayer.Character
108+
			dewwe[i]:destroy()
109-
	clo2.ShirtTemplate = "http://www.roblox.com/asset/?id=271164283"
109+
	  end 
110-
	clo3.Parent = game.Players.LocalPlayer.Character
110+
111-
	clo3.Graphic = "http://www.roblox.com/asset/?id=601873805"
111+
local dewweew = game.Players.LocalPlayer.Character:GetChildren() 
112-
	L_6_:Destroy()
112+
	for i=1, #dewweew do 
113
		if (dewweew[i].className == "Pants") then 
114
			dewweew[i]:destroy()
115
	  end 
116-
print("▓▓░░░░░▄▄██▀░░░░░░░░▓▓")
116+
117-
print("▓░░░░░▄██▀░░░▄█▄░░░░░▓")
117+
clo1 = Instance.new("Pants")
118
clo2 = Instance.new("Shirt")
119
clo3 = Instance.new("ShirtGraphic")
120
clo1.Name = "Pants"
121-
print("▌░░░▀█████▀▀▀██▄░░░░░▐")
121+
clo1.Parent = game.Players.LocalPlayer.Character
122-
print("▓░░░░░▀█▀░░░▄██▀░░░░░▓")
122+
clo1.PantsTemplate = "http://www.roblox.com/asset/?id=271164392"
123-
print("▓▓░░░░░░░░▄██▀░░░░░░▓▓")
123+
clo2.Name = "Shirt"
124-
print("▓▓▓▄░░░░░▀█▀▀░░░░░▄▓▓▓")
124+
clo2.Parent = game.Players.LocalPlayer.Character
125
clo2.ShirtTemplate = "http://www.roblox.com/asset/?id=271164283"
126
clo3.Parent = game.Players.LocalPlayer.Character
127
clo3.Graphic = "http://www.roblox.com/asset/?id=601873805"
128
Clots:Destroy()
129
end)
130
131-
if game.Players.LocalPlayer.Name == "raulib" then
131+
132-
	local L_82_ = Instance.new("Model")
132+
-----------------------------------------
133-
	local L_83_ = Instance.new("Part")
133+
134-
	local L_84_ = Instance.new("SpecialMesh")
134+
135-
	local L_85_ = Instance.new("Part")
135+
print("▓▓░░░░░▄▄██▀░░░░░░░░▓▓")-----By using it you accept that you won't abuse agnaist raulib mate-----
136-
	local L_86_ = Instance.new("SpecialMesh")
136+
print("▓░░░░░▄██▀░░░▄█▄░░░░░▓") --discord: Red Spy#4120--
137-
	local L_87_ = Instance.new("Weld")
137+
138-
	local L_88_ = Instance.new("CFrameValue")
138+
139-
	local L_89_ = Instance.new("Part")
139+
140-
	local L_90_ = Instance.new("SpecialMesh")
140+
print("▌░░░▀█████▀▀▀██▄░░░░░▐") 
141-
	local L_91_ = Instance.new("Weld")
141+
print("▓░░░░░▀█▀░░░▄██▀░░░░░▓") 
142-
	local L_92_ = Instance.new("CFrameValue")
142+
print("▓▓░░░░░░░░▄██▀░░░░░░▓▓") 
143-
	local L_93_ = Instance.new("Part")
143+
print("▓▓▓▄░░░░░▀█▀▀░░░░░▄▓▓▓") 
144-
	local L_94_ = Instance.new("SpecialMesh")
144+
145-
	local L_95_ = Instance.new("Weld")
145+
146-
	local L_96_ = Instance.new("CFrameValue")
146+
147-
	local L_97_ = Instance.new("Part")
147+
148-
	local L_98_ = Instance.new("SpecialMesh")
148+
149-
	local L_99_ = Instance.new("Weld")
149+
150-
	local L_100_ = Instance.new("CFrameValue")
150+
-----Left Arm thing for raulib----
151-
	local L_101_ = Instance.new("Part")
151+
if
152-
	local L_102_ = Instance.new("SpecialMesh")
152+
	game.Players.LocalPlayer.Name == "raulib"
153-
	local L_103_ = Instance.new("Weld")
153+
	then
154-
	local L_104_ = Instance.new("CFrameValue")
154+
local o1 = Instance.new("Model")
155-
	local L_105_ = Instance.new("Part")
155+
local o2 = Instance.new("Part")
156-
	local L_106_ = Instance.new("SpecialMesh")
156+
local o3 = Instance.new("SpecialMesh")
157-
	local L_107_ = Instance.new("Weld")
157+
local o4 = Instance.new("Part")
158-
	local L_108_ = Instance.new("CFrameValue")
158+
local o5 = Instance.new("SpecialMesh")
159-
	local L_109_ = Instance.new("Part")
159+
local o6 = Instance.new("Weld")
160-
	local L_110_ = Instance.new("SpecialMesh")
160+
local o7 = Instance.new("CFrameValue")
161-
	local L_111_ = Instance.new("Weld")
161+
local o8 = Instance.new("Part")
162-
	local L_112_ = Instance.new("CFrameValue")
162+
local o9 = Instance.new("SpecialMesh")
163-
	local L_113_ = Instance.new("Part")
163+
local o10 = Instance.new("Weld")
164-
	local L_114_ = Instance.new("SpecialMesh")
164+
local o11 = Instance.new("CFrameValue")
165-
	local L_115_ = Instance.new("Weld")
165+
local o12 = Instance.new("Part")
166-
	local L_116_ = Instance.new("CFrameValue")
166+
local o13 = Instance.new("SpecialMesh")
167-
	local L_117_ = Instance.new("Part")
167+
local o14 = Instance.new("Weld")
168-
	local L_118_ = Instance.new("SpecialMesh")
168+
local o15 = Instance.new("CFrameValue")
169-
	local L_119_ = Instance.new("Weld")
169+
local o16 = Instance.new("Part")
170-
	local L_120_ = Instance.new("CFrameValue")
170+
local o17 = Instance.new("SpecialMesh")
171-
	local L_121_ = Instance.new("Part")
171+
local o18 = Instance.new("Weld")
172-
	local L_122_ = Instance.new("SpecialMesh")
172+
local o19 = Instance.new("CFrameValue")
173-
	local L_123_ = Instance.new("Weld")
173+
local o20 = Instance.new("Part")
174-
	local L_124_ = Instance.new("CFrameValue")
174+
local o21 = Instance.new("SpecialMesh")
175-
	local L_125_ = Instance.new("Part")
175+
local o22 = Instance.new("Weld")
176-
	local L_126_ = Instance.new("SpecialMesh")
176+
local o23 = Instance.new("CFrameValue")
177-
	local L_127_ = Instance.new("Weld")
177+
local o24 = Instance.new("Part")
178-
	local L_128_ = Instance.new("CFrameValue")
178+
local o25 = Instance.new("SpecialMesh")
179-
	local L_129_ = Instance.new("Part")
179+
local o26 = Instance.new("Weld")
180-
	local L_130_ = Instance.new("CFrameValue")
180+
local o27 = Instance.new("CFrameValue")
181-
	local L_131_ = Instance.new("Weld")
181+
local o28 = Instance.new("Part")
182-
	L_82_.Name = "Thing that i can't name"
182+
local o29 = Instance.new("SpecialMesh")
183-
	L_82_.Parent = game.Players.LocalPlayer.Character
183+
local o30 = Instance.new("Weld")
184-
	L_83_.Name = "Body"
184+
local o31 = Instance.new("CFrameValue")
185-
	L_83_.Parent = L_82_
185+
local o32 = Instance.new("Part")
186-
	L_83_.BrickColor = BrickColor.new("Smoky grey")
186+
local o33 = Instance.new("SpecialMesh")
187-
	L_83_.Position = Vector3.new(22.2005024, 3.0812428, -87.5837021)
187+
local o34 = Instance.new("Weld")
188-
	L_83_.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
188+
local o35 = Instance.new("CFrameValue")
189-
	L_83_.Size = Vector3.new(1.33200002, 2.08100009, 1.28100002)
189+
local o36 = Instance.new("Part")
190-
	L_83_.CFrame = CFrame.new(22.2005024, 3.0812428, -87.5837021, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
190+
local o37 = Instance.new("SpecialMesh")
191-
	L_83_.Color = Color3.new(0.356863, 0.364706, 0.411765)
191+
local o38 = Instance.new("Weld")
192-
	L_83_.Position = Vector3.new(22.2005024, 3.0812428, -87.5837021)
192+
local o39 = Instance.new("CFrameValue")
193-
	L_83_.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
193+
local o40 = Instance.new("Part")
194-
	L_83_.Color = Color3.new(0.356863, 0.364706, 0.411765)
194+
local o41 = Instance.new("SpecialMesh")
195-
	L_84_.Parent = L_83_
195+
local o42 = Instance.new("Weld")
196-
	L_84_.MeshId = "rbxassetid://876696873"
196+
local o43 = Instance.new("CFrameValue")
197-
	L_84_.MeshType = Enum.MeshType.FileMesh
197+
local o44 = Instance.new("Part")
198-
	L_85_.Name = "Blade"
198+
local o45 = Instance.new("SpecialMesh")
199-
	L_85_.Parent = L_82_
199+
local o46 = Instance.new("Weld")
200-
	L_85_.BrickColor = BrickColor.new("Black")
200+
local o47 = Instance.new("CFrameValue")
201-
	L_85_.Position = Vector3.new(22.7951298, 1.95716643, -87.5646667)
201+
local o48 = Instance.new("Part")
202-
	L_85_.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
202+
local o49 = Instance.new("CFrameValue")
203-
	L_85_.Size = Vector3.new(0.200000003, 1.59399998, 0.629000008)
203+
local o50 = Instance.new("Weld")
204-
	L_85_.CFrame = CFrame.new(22.7951298, 1.95716643, -87.5646667, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
204+
o1.Name = "Thing that i can't name"
205-
	L_85_.Color = Color3.new(0.105882, 0.164706, 0.207843)
205+
o1.Parent = game.Players.LocalPlayer.Character
206-
	L_85_.Position = Vector3.new(22.7951298, 1.95716643, -87.5646667)
206+
o2.Name = "Body"
207-
	L_85_.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
207+
208-
	L_85_.Color = Color3.new(0.105882, 0.164706, 0.207843)
208+
o2.BrickColor = BrickColor.new("Smoky grey")
209-
	L_85_.Transparency = 1
209+
o2.Position = Vector3.new(22.2005024, 3.0812428, -87.5837021)
210-
	L_86_.Parent = L_85_
210+
o2.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
211-
	L_86_.MeshId = "rbxassetid://876686196"
211+
o2.Size = Vector3.new(1.33200002, 2.08100009, 1.28100002)
212-
	L_86_.MeshType = Enum.MeshType.FileMesh
212+
o2.CFrame = CFrame.new(22.2005024, 3.0812428, -87.5837021, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
213-
	L_87_.Name = "qCFrameWeldThingy"
213+
o2.Color = Color3.new(0.356863, 0.364706, 0.411765)
214-
	L_87_.Parent = L_85_
214+
o2.Position = Vector3.new(22.2005024, 3.0812428, -87.5837021)
215-
	L_87_.C1 = CFrame.new(0.595994949, 1.12350059, 0.00500488281, 1, 0, 0, 0, 1, 0, 0, 0, 1)
215+
o2.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
216-
	L_87_.Part0 = L_83_
216+
o2.Color = Color3.new(0.356863, 0.364706, 0.411765)
217-
	L_87_.Part1 = L_85_
217+
218-
	L_88_.Name = "qRelativeCFrameWeldValue"
218+
o3.MeshId = "rbxassetid://876696873"
219-
	L_88_.Parent = L_85_
219+
o3.MeshType = Enum.MeshType.FileMesh
220-
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220+
o4.Name = "Blade"
221-
	L_89_.Name = "Attachment"
221+
222-
	L_89_.Parent = L_82_
222+
o4.BrickColor = BrickColor.new("Black")
223-
	L_89_.BrickColor = BrickColor.new("Smoky grey")
223+
o4.Position = Vector3.new(22.7951298, 1.95716643, -87.5646667)
224-
	L_89_.Position = Vector3.new(21.5511608, 2.86787009, -87.5980988)
224+
o4.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
225-
	L_89_.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
225+
o4.Size = Vector3.new(0.200000003, 1.59399998, 0.629000008)
226-
	L_89_.Size = Vector3.new(0.670000017, 0.953000009, 0.60799998)
226+
o4.CFrame = CFrame.new(22.7951298, 1.95716643, -87.5646667, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
227-
	L_89_.CFrame = CFrame.new(21.5511608, 2.86787009, -87.5980988, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
227+
o4.Color = Color3.new(0.105882, 0.164706, 0.207843)
228-
	L_89_.Color = Color3.new(0.356863, 0.364706, 0.411765)
228+
o4.Position = Vector3.new(22.7951298, 1.95716643, -87.5646667)
229-
	L_89_.Position = Vector3.new(21.5511608, 2.86787009, -87.5980988)
229+
o4.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
230-
	L_89_.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
230+
o4.Color = Color3.new(0.105882, 0.164706, 0.207843)
231-
	L_89_.Color = Color3.new(0.356863, 0.364706, 0.411765)
231+
o4.Transparency = 1
232-
	L_90_.Parent = L_89_
232+
233-
	L_90_.MeshId = "rbxassetid://876692553"
233+
o5.MeshId = "rbxassetid://876686196"
234-
	L_90_.MeshType = Enum.MeshType.FileMesh
234+
o5.MeshType = Enum.MeshType.FileMesh
235-
	L_91_.Name = "qCFrameWeldThingy"
235+
o6.Name = "qCFrameWeldThingy"
236-
	L_91_.Parent = L_89_
236+
237-
	L_91_.C1 = CFrame.new(-0.6492939, 0.21399951, 0.000785827637, 1, 0, 0, 0, 1, 0, 0, 0, 1)
237+
o6.C1 = CFrame.new(0.595994949, 1.12350059, 0.00500488281, 1, 0, 0, 0, 1, 0, 0, 0, 1)
238-
	L_91_.Part0 = L_83_
238+
o6.Part0 = o2
239-
	L_91_.Part1 = L_89_
239+
o6.Part1 = o4
240-
	L_92_.Name = "qRelativeCFrameWeldValue"
240+
o7.Name = "qRelativeCFrameWeldValue"
241-
	L_92_.Parent = L_89_
241+
242-
	L_92_.Value = CFrame.new(-0.6492939, 0.21399951, 0.000785827637, 1, 0, 0, 0, 1, 0, 0, 0, 1)
242+
o7.Value = CFrame.new(0.595994949, 1.12350059, 0.00500488281, 1, 0, 0, 0, 1, 0, 0, 0, 1)
243-
	L_93_.Name = "Screen1"
243+
o8.Name = "Attachment"
244-
	L_93_.Parent = L_82_
244+
245-
	L_93_.Position = Vector3.new(21.6221409, 2.94030118, -87.5929413)
245+
o8.BrickColor = BrickColor.new("Smoky grey")
246-
	L_93_.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
246+
o8.Position = Vector3.new(21.5511608, 2.86787009, -87.5980988)
247-
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247+
o8.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
248-
	L_93_.CFrame = CFrame.new(21.6221409, 2.94030118, -87.5929413, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
248+
o8.Size = Vector3.new(0.670000017, 0.953000009, 0.60799998)
249-
	L_93_.Position = Vector3.new(21.6221409, 2.94030118, -87.5929413)
249+
o8.CFrame = CFrame.new(21.5511608, 2.86787009, -87.5980988, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
250-
	L_93_.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
250+
o8.Color = Color3.new(0.356863, 0.364706, 0.411765)
251-
	L_94_.Parent = L_93_
251+
o8.Position = Vector3.new(21.5511608, 2.86787009, -87.5980988)
252-
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252+
o8.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
253-
	L_94_.MeshType = Enum.MeshType.FileMesh
253+
o8.Color = Color3.new(0.356863, 0.364706, 0.411765)
254-
	L_95_.Name = "qCFrameWeldThingy"
254+
255-
	L_95_.Parent = L_93_
255+
o9.MeshId = "rbxassetid://876692553"
256-
	L_95_.C1 = CFrame.new(-0.57828331, 0.141500235, 0.00428771973, 1, 0, 0, 0, 1, 0, 0, 0, 1)
256+
o9.MeshType = Enum.MeshType.FileMesh
257-
	L_95_.Part0 = L_83_
257+
o10.Name = "qCFrameWeldThingy"
258-
	L_95_.Part1 = L_93_
258+
259-
	L_96_.Name = "qRelativeCFrameWeldValue"
259+
o10.C1 = CFrame.new(-0.6492939, 0.21399951, 0.000785827637, 1, 0, 0, 0, 1, 0, 0, 0, 1)
260-
	L_96_.Parent = L_93_
260+
o10.Part0 = o2
261-
	L_96_.Value = CFrame.new(-0.57828331, 0.141500235, 0.00428771973, 1, 0, 0, 0, 1, 0, 0, 0, 1)
261+
o10.Part1 = o8
262-
	L_97_.Name = "Plate"
262+
o11.Name = "qRelativeCFrameWeldValue"
263-
	L_97_.Parent = L_82_
263+
264-
	L_97_.BrickColor = BrickColor.new("Dark stone grey")
264+
o11.Value = CFrame.new(-0.6492939, 0.21399951, 0.000785827637, 1, 0, 0, 0, 1, 0, 0, 0, 1)
265-
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265+
o12.Name = "Screen1"
266-
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266+
267-
	L_97_.Size = Vector3.new(0.416000009, 0.788999975, 0.200000003)
267+
o12.Position = Vector3.new(21.6221409, 2.94030118, -87.5929413)
268-
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268+
o12.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
269-
	L_97_.Color = Color3.new(0.388235, 0.372549, 0.384314)
269+
o12.Size = Vector3.new(0.787999988, 1.79799998, 0.545000017)
270-
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270+
o12.CFrame = CFrame.new(21.6221409, 2.94030118, -87.5929413, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
271-
	L_97_.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
271+
o12.Position = Vector3.new(21.6221409, 2.94030118, -87.5929413)
272-
	L_97_.Color = Color3.new(0.388235, 0.372549, 0.384314)
272+
o12.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
273-
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273+
274-
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274+
o13.MeshId = "rbxassetid://876690157"
275-
	L_98_.MeshType = Enum.MeshType.FileMesh
275+
o13.MeshType = Enum.MeshType.FileMesh
276-
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276+
o14.Name = "qCFrameWeldThingy"
277-
	L_99_.Parent = L_97_
277+
278-
	L_99_.C1 = CFrame.new(0.335996628, -0.203999519, 0.690483093, 1, 0, 0, 0, 1, 0, 0, 0, 1)
278+
o14.C1 = CFrame.new(-0.57828331, 0.141500235, 0.00428771973, 1, 0, 0, 0, 1, 0, 0, 0, 1)
279-
	L_99_.Part0 = L_83_
279+
o14.Part0 = o2
280-
	L_99_.Part1 = L_97_
280+
o14.Part1 = o12
281-
	L_100_.Name = "qRelativeCFrameWeldValue"
281+
o15.Name = "qRelativeCFrameWeldValue"
282-
	L_100_.Parent = L_97_
282+
283-
	L_100_.Value = CFrame.new(0.335996628, -0.203999519, 0.690483093, 1, 0, 0, 0, 1, 0, 0, 0, 1)
283+
o15.Value = CFrame.new(-0.57828331, 0.141500235, 0.00428771973, 1, 0, 0, 0, 1, 0, 0, 0, 1)
284-
	L_101_.Name = "Plate"
284+
o16.Name = "Plate"
285-
	L_101_.Parent = L_82_
285+
286-
	L_101_.BrickColor = BrickColor.new("Dark stone grey")
286+
o16.BrickColor = BrickColor.new("Dark stone grey")
287-
	L_101_.Position = Vector3.new(22.5196552, 2.47498131, -86.885498)
287+
o16.Position = Vector3.new(22.5204391, 3.28498197, -86.8855591)
288-
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288+
o16.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
289-
	L_101_.Size = Vector3.new(0.416000009, 0.788999975, 0.200000003)
289+
o16.Size = Vector3.new(0.416000009, 0.788999975, 0.200000003)
290-
	L_101_.CFrame = CFrame.new(22.5196552, 2.47498131, -86.885498, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
290+
o16.CFrame = CFrame.new(22.5204391, 3.28498197, -86.8855591, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
291-
	L_101_.Color = Color3.new(0.388235, 0.372549, 0.384314)
291+
o16.Color = Color3.new(0.388235, 0.372549, 0.384314)
292-
	L_101_.Position = Vector3.new(22.5196552, 2.47498131, -86.885498)
292+
o16.Position = Vector3.new(22.5204391, 3.28498197, -86.8855591)
293-
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293+
o16.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
294-
	L_101_.Color = Color3.new(0.388235, 0.372549, 0.384314)
294+
o16.Color = Color3.new(0.388235, 0.372549, 0.384314)
295-
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295+
296-
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296+
o17.MeshId = "rbxassetid://876681843"
297-
	L_102_.MeshType = Enum.MeshType.FileMesh
297+
o17.MeshType = Enum.MeshType.FileMesh
298-
	L_103_.Name = "qCFrameWeldThingy"
298+
o18.Name = "qCFrameWeldThingy"
299-
	L_103_.Parent = L_101_
299+
300-
	L_103_.C1 = CFrame.new(0.335996628, 0.606000423, 0.690483093, 1, 0, 0, 0, 1, 0, 0, 0, 1)
300+
o18.C1 = CFrame.new(0.335996628, -0.203999519, 0.690483093, 1, 0, 0, 0, 1, 0, 0, 0, 1)
301-
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301+
o18.Part0 = o2
302-
	L_103_.Part1 = L_101_
302+
o18.Part1 = o16
303-
	L_104_.Name = "qRelativeCFrameWeldValue"
303+
o19.Name = "qRelativeCFrameWeldValue"
304-
	L_104_.Parent = L_101_
304+
305-
	L_104_.Value = CFrame.new(0.335996628, 0.606000423, 0.690483093, 1, 0, 0, 0, 1, 0, 0, 0, 1)
305+
o19.Value = CFrame.new(0.335996628, -0.203999519, 0.690483093, 1, 0, 0, 0, 1, 0, 0, 0, 1)
306-
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306+
o20.Name = "Plate"
307-
	L_105_.Parent = L_82_
307+
308-
	L_105_.BrickColor = BrickColor.new("Dark stone grey")
308+
o20.BrickColor = BrickColor.new("Dark stone grey")
309-
	L_105_.Position = Vector3.new(22.5305576, 3.29787612, -88.2566681)
309+
o20.Position = Vector3.new(22.5196552, 2.47498131, -86.885498)
310-
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310+
o20.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
311-
	L_105_.Size = Vector3.new(0.416000009, 0.795000017, 0.200000003)
311+
o20.Size = Vector3.new(0.416000009, 0.788999975, 0.200000003)
312-
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312+
o20.CFrame = CFrame.new(22.5196552, 2.47498131, -86.885498, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
313-
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313+
o20.Color = Color3.new(0.388235, 0.372549, 0.384314)
314-
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314+
o20.Position = Vector3.new(22.5196552, 2.47498131, -86.885498)
315-
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315+
o20.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
316-
	L_105_.Color = Color3.new(0.388235, 0.372549, 0.384314)
316+
o20.Color = Color3.new(0.388235, 0.372549, 0.384314)
317-
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317+
318-
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318+
o21.MeshId = "rbxassetid://876681843"
319-
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319+
o21.MeshType = Enum.MeshType.FileMesh
320-
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320+
o22.Name = "qCFrameWeldThingy"
321-
	L_107_.Parent = L_105_
321+
322-
	L_107_.C1 = CFrame.new(0.314001083, -0.216999292, -0.680488586, 1, 0, 0, 0, 1, 0, 0, 0, 1)
322+
o22.C1 = CFrame.new(0.335996628, 0.606000423, 0.690483093, 1, 0, 0, 0, 1, 0, 0, 0, 1)
323-
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323+
o22.Part0 = o2
324-
	L_107_.Part1 = L_105_
324+
o22.Part1 = o20
325-
	L_108_.Name = "qRelativeCFrameWeldValue"
325+
o23.Name = "qRelativeCFrameWeldValue"
326-
	L_108_.Parent = L_105_
326+
327-
	L_108_.Value = CFrame.new(0.314001083, -0.216999292, -0.680488586, 1, 0, 0, 0, 1, 0, 0, 0, 1)
327+
o23.Value = CFrame.new(0.335996628, 0.606000423, 0.690483093, 1, 0, 0, 0, 1, 0, 0, 0, 1)
328-
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328+
o24.Name = "Plate"
329-
	L_109_.Parent = L_82_
329+
330-
	L_109_.BrickColor = BrickColor.new("Dark stone grey")
330+
o24.BrickColor = BrickColor.new("Dark stone grey")
331-
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331+
o24.Position = Vector3.new(22.5305576, 3.29787612, -88.2566681)
332-
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332+
o24.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
333-
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333+
o24.Size = Vector3.new(0.416000009, 0.795000017, 0.200000003)
334-
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334+
o24.CFrame = CFrame.new(22.5305576, 3.29787612, -88.2566681, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
335-
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335+
o24.Color = Color3.new(0.388235, 0.372549, 0.384314)
336-
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336+
o24.Position = Vector3.new(22.5305576, 3.29787612, -88.2566681)
337-
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337+
o24.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
338-
	L_109_.Color = Color3.new(0.388235, 0.372549, 0.384314)
338+
o24.Color = Color3.new(0.388235, 0.372549, 0.384314)
339-
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339+
340-
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340+
o25.MeshId = "rbxassetid://876683636"
341-
	L_110_.MeshType = Enum.MeshType.FileMesh
341+
o25.MeshType = Enum.MeshType.FileMesh
342-
	L_111_.Name = "qCFrameWeldThingy"
342+
o26.Name = "qCFrameWeldThingy"
343-
	L_111_.Parent = L_109_
343+
344-
	L_111_.C1 = CFrame.new(0.314001083, 0.603000164, -0.680488586, 1, 0, 0, 0, 1, 0, 0, 0, 1)
344+
o26.C1 = CFrame.new(0.314001083, -0.216999292, -0.680488586, 1, 0, 0, 0, 1, 0, 0, 0, 1)
345-
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345+
o26.Part0 = o2
346-
	L_111_.Part1 = L_109_
346+
o26.Part1 = o24
347-
	L_112_.Name = "qRelativeCFrameWeldValue"
347+
o27.Name = "qRelativeCFrameWeldValue"
348-
	L_112_.Parent = L_109_
348+
349-
	L_112_.Value = CFrame.new(0.314001083, 0.603000164, -0.680488586, 1, 0, 0, 0, 1, 0, 0, 0, 1)
349+
o27.Value = CFrame.new(0.314001083, -0.216999292, -0.680488586, 1, 0, 0, 0, 1, 0, 0, 0, 1)
350-
	L_113_.Name = "Plate"
350+
o28.Name = "Plate"
351-
	L_113_.Parent = L_82_
351+
352-
	L_113_.BrickColor = BrickColor.new("Dark stone grey")
352+
o28.BrickColor = BrickColor.new("Dark stone grey")
353-
	L_113_.Position = Vector3.new(21.630682, 3.28584123, -86.9063873)
353+
o28.Position = Vector3.new(22.5297642, 2.47787619, -88.2566147)
354-
	L_113_.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
354+
o28.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
355-
	L_113_.Size = Vector3.new(0.416000009, 0.788999975, 0.200000003)
355+
o28.Size = Vector3.new(0.416000009, 0.795000017, 0.200000003)
356-
	L_113_.CFrame = CFrame.new(21.630682, 3.28584123, -86.9063873, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
356+
o28.CFrame = CFrame.new(22.5297642, 2.47787619, -88.2566147, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
357-
	L_113_.Color = Color3.new(0.388235, 0.372549, 0.384314)
357+
o28.Color = Color3.new(0.388235, 0.372549, 0.384314)
358-
	L_113_.Position = Vector3.new(21.630682, 3.28584123, -86.9063873)
358+
o28.Position = Vector3.new(22.5297642, 2.47787619, -88.2566147)
359-
	L_113_.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
359+
o28.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
360-
	L_113_.Color = Color3.new(0.388235, 0.372549, 0.384314)
360+
o28.Color = Color3.new(0.388235, 0.372549, 0.384314)
361-
	L_114_.Parent = L_113_
361+
362-
	L_114_.MeshId = "rbxassetid://876681843"
362+
o29.MeshId = "rbxassetid://876683636"
363-
	L_114_.MeshType = Enum.MeshType.FileMesh
363+
o29.MeshType = Enum.MeshType.FileMesh
364-
	L_115_.Name = "qCFrameWeldThingy"
364+
365-
	L_115_.Parent = L_113_
365+
366-
	L_115_.C1 = CFrame.new(-0.554006577, -0.203999519, 0.690483093, 1, 0, 0, 0, 1, 0, 0, 0, 1)
366+
o30.C1 = CFrame.new(0.314001083, 0.603000164, -0.680488586, 1, 0, 0, 0, 1, 0, 0, 0, 1)
367-
	L_115_.Part0 = L_83_
367+
368-
	L_115_.Part1 = L_113_
368+
369-
	L_116_.Name = "qRelativeCFrameWeldValue"
369+
o31.Name = "qRelativeCFrameWeldValue"
370-
	L_116_.Parent = L_113_
370+
o31.Parent = o28
371-
	L_116_.Value = CFrame.new(-0.554006577, -0.203999519, 0.690483093, 1, 0, 0, 0, 1, 0, 0, 0, 1)
371+
o31.Value = CFrame.new(0.314001083, 0.603000164, -0.680488586, 1, 0, 0, 0, 1, 0, 0, 0, 1)
372-
	L_117_.Name = "Plate"
372+
o32.Name = "Plate"
373-
	L_117_.Parent = L_82_
373+
o32.Parent = o1
374-
	L_117_.BrickColor = BrickColor.new("Dark stone grey")
374+
o32.BrickColor = BrickColor.new("Dark stone grey")
375-
	L_117_.Position = Vector3.new(21.6298981, 2.47584057, -86.9063339)
375+
o32.Position = Vector3.new(21.630682, 3.28584123, -86.9063873)
376-
	L_117_.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
376+
o32.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
377-
	L_117_.Size = Vector3.new(0.416000009, 0.788999975, 0.200000003)
377+
o32.Size = Vector3.new(0.416000009, 0.788999975, 0.200000003)
378-
	L_117_.CFrame = CFrame.new(21.6298981, 2.47584057, -86.9063339, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
378+
o32.CFrame = CFrame.new(21.630682, 3.28584123, -86.9063873, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
379-
	L_117_.Color = Color3.new(0.388235, 0.372549, 0.384314)
379+
o32.Color = Color3.new(0.388235, 0.372549, 0.384314)
380-
	L_117_.Position = Vector3.new(21.6298981, 2.47584057, -86.9063339)
380+
o32.Position = Vector3.new(21.630682, 3.28584123, -86.9063873)
381-
	L_117_.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
381+
o32.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
382-
	L_117_.Color = Color3.new(0.388235, 0.372549, 0.384314)
382+
o32.Color = Color3.new(0.388235, 0.372549, 0.384314)
383-
	L_118_.Parent = L_117_
383+
o33.Parent = o32
384-
	L_118_.MeshId = "rbxassetid://876681843"
384+
o33.MeshId = "rbxassetid://876681843"
385-
	L_118_.MeshType = Enum.MeshType.FileMesh
385+
o33.MeshType = Enum.MeshType.FileMesh
386-
	L_119_.Name = "qCFrameWeldThingy"
386+
o34.Name = "qCFrameWeldThingy"
387-
	L_119_.Parent = L_117_
387+
o34.Parent = o32
388-
	L_119_.C1 = CFrame.new(-0.554006577, 0.606000423, 0.690483093, 1, 0, 0, 0, 1, 0, 0, 0, 1)
388+
o34.C1 = CFrame.new(-0.554006577, -0.203999519, 0.690483093, 1, 0, 0, 0, 1, 0, 0, 0, 1)
389-
	L_119_.Part0 = L_83_
389+
o34.Part0 = o2
390-
	L_119_.Part1 = L_117_
390+
o34.Part1 = o32
391-
	L_120_.Name = "qRelativeCFrameWeldValue"
391+
o35.Name = "qRelativeCFrameWeldValue"
392-
	L_120_.Parent = L_117_
392+
o35.Parent = o32
393-
	L_120_.Value = CFrame.new(-0.554006577, 0.606000423, 0.690483093, 1, 0, 0, 0, 1, 0, 0, 0, 1)
393+
o35.Value = CFrame.new(-0.554006577, -0.203999519, 0.690483093, 1, 0, 0, 0, 1, 0, 0, 0, 1)
394-
	L_121_.Name = "Plate"
394+
o36.Name = "Plate"
395-
	L_121_.Parent = L_82_
395+
o36.Parent = o1
396-
	L_121_.BrickColor = BrickColor.new("Dark stone grey")
396+
o36.BrickColor = BrickColor.new("Dark stone grey")
397-
	L_121_.Position = Vector3.new(21.6499977, 2.47872591, -88.2772141)
397+
o36.Position = Vector3.new(21.6298981, 2.47584057, -86.9063339)
398-
	L_121_.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
398+
o36.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
399-
	L_121_.Size = Vector3.new(0.416000009, 0.795000017, 0.200000003)
399+
o36.Size = Vector3.new(0.416000009, 0.788999975, 0.200000003)
400-
	L_121_.CFrame = CFrame.new(21.6499977, 2.47872591, -88.2772141, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
400+
o36.CFrame = CFrame.new(21.6298981, 2.47584057, -86.9063339, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
401-
	L_121_.Color = Color3.new(0.388235, 0.372549, 0.384314)
401+
o36.Color = Color3.new(0.388235, 0.372549, 0.384314)
402-
	L_121_.Position = Vector3.new(21.6499977, 2.47872591, -88.2772141)
402+
o36.Position = Vector3.new(21.6298981, 2.47584057, -86.9063339)
403-
	L_121_.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
403+
o36.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
404-
	L_121_.Color = Color3.new(0.388235, 0.372549, 0.384314)
404+
o36.Color = Color3.new(0.388235, 0.372549, 0.384314)
405-
	L_122_.Parent = L_121_
405+
o37.Parent = o36
406-
	L_122_.MeshId = "rbxassetid://876683636"
406+
o37.MeshId = "rbxassetid://876681843"
407-
	L_122_.MeshType = Enum.MeshType.FileMesh
407+
o37.MeshType = Enum.MeshType.FileMesh
408-
	L_123_.Name = "qCFrameWeldThingy"
408+
o38.Name = "qCFrameWeldThingy"
409-
	L_123_.Parent = L_121_
409+
o38.Parent = o36
410-
	L_123_.C1 = CFrame.new(-0.566007614, 0.603000164, -0.680488586, 1, 0, 0, 0, 1, 0, 0, 0, 1)
410+
o38.C1 = CFrame.new(-0.554006577, 0.606000423, 0.690483093, 1, 0, 0, 0, 1, 0, 0, 0, 1)
411-
	L_123_.Part0 = L_83_
411+
o38.Part0 = o2
412-
	L_123_.Part1 = L_121_
412+
o38.Part1 = o36
413-
	L_124_.Name = "qRelativeCFrameWeldValue"
413+
o39.Name = "qRelativeCFrameWeldValue"
414-
	L_124_.Parent = L_121_
414+
o39.Parent = o36
415-
	L_124_.Value = CFrame.new(-0.566007614, 0.603000164, -0.680488586, 1, 0, 0, 0, 1, 0, 0, 0, 1)
415+
o39.Value = CFrame.new(-0.554006577, 0.606000423, 0.690483093, 1, 0, 0, 0, 1, 0, 0, 0, 1)
416-
	L_125_.Name = "Plate"
416+
o40.Name = "Plate"
417-
	L_125_.Parent = L_82_
417+
o40.Parent = o1
418-
	L_125_.BrickColor = BrickColor.new("Dark stone grey")
418+
o40.BrickColor = BrickColor.new("Dark stone grey")
419-
	L_125_.Position = Vector3.new(21.6507912, 3.29872584, -88.2772675)
419+
o40.Position = Vector3.new(21.6499977, 2.47872591, -88.2772141)
420-
	L_125_.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
420+
o40.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
421-
	L_125_.Size = Vector3.new(0.416000009, 0.795000017, 0.200000003)
421+
o40.Size = Vector3.new(0.416000009, 0.795000017, 0.200000003)
422-
	L_125_.CFrame = CFrame.new(21.6507912, 3.29872584, -88.2772675, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
422+
o40.CFrame = CFrame.new(21.6499977, 2.47872591, -88.2772141, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
423-
	L_125_.Color = Color3.new(0.388235, 0.372549, 0.384314)
423+
o40.Color = Color3.new(0.388235, 0.372549, 0.384314)
424-
	L_125_.Position = Vector3.new(21.6507912, 3.29872584, -88.2772675)
424+
o40.Position = Vector3.new(21.6499977, 2.47872591, -88.2772141)
425-
	L_125_.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
425+
o40.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
426-
	L_125_.Color = Color3.new(0.388235, 0.372549, 0.384314)
426+
o40.Color = Color3.new(0.388235, 0.372549, 0.384314)
427-
	L_126_.Parent = L_125_
427+
o41.Parent = o40
428-
	L_126_.MeshId = "rbxassetid://876683636"
428+
o41.MeshId = "rbxassetid://876683636"
429-
	L_126_.MeshType = Enum.MeshType.FileMesh
429+
o41.MeshType = Enum.MeshType.FileMesh
430-
	L_127_.Name = "qCFrameWeldThingy"
430+
o42.Name = "qCFrameWeldThingy"
431-
	L_127_.Parent = L_125_
431+
o42.Parent = o40
432-
	L_127_.C1 = CFrame.new(-0.566007614, -0.216999292, -0.680488586, 1, 0, 0, 0, 1, 0, 0, 0, 1)
432+
o42.C1 = CFrame.new(-0.566007614, 0.603000164, -0.680488586, 1, 0, 0, 0, 1, 0, 0, 0, 1)
433-
	L_127_.Part0 = L_83_
433+
o42.Part0 = o2
434-
	L_127_.Part1 = L_125_
434+
o42.Part1 = o40
435-
	L_128_.Name = "qRelativeCFrameWeldValue"
435+
o43.Name = "qRelativeCFrameWeldValue"
436-
	L_128_.Parent = L_125_
436+
o43.Parent = o40
437-
	L_128_.Value = CFrame.new(-0.566007614, -0.216999292, -0.680488586, 1, 0, 0, 0, 1, 0, 0, 0, 1)
437+
o43.Value = CFrame.new(-0.566007614, 0.603000164, -0.680488586, 1, 0, 0, 0, 1, 0, 0, 0, 1)
438-
	L_129_.Name = "Middle"
438+
o44.Name = "Plate"
439-
	L_129_.Parent = L_82_
439+
o44.Parent = o1
440-
	L_129_.BrickColor = BrickColor.new("Lily white")
440+
o44.BrickColor = BrickColor.new("Dark stone grey")
441-
	L_129_.Transparency = 1
441+
o44.Position = Vector3.new(21.6507912, 3.29872584, -88.2772675)
442-
	L_129_.Position = Vector3.new(22.1751118, 2.84072757, -87.5881882)
442+
o44.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
443-
	L_129_.Rotation = Vector3.new(-177.639999, -88.6600037, -177.630005)
443+
o44.Size = Vector3.new(0.416000009, 0.795000017, 0.200000003)
444-
	L_129_.FormFactor = Enum.FormFactor.Symmetric
444+
o44.CFrame = CFrame.new(21.6507912, 3.29872584, -88.2772675, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
445-
	L_129_.Size = Vector3.new(1, 2, 1)
445+
o44.Color = Color3.new(0.388235, 0.372549, 0.384314)
446-
	L_129_.CFrame = CFrame.new(22.1751118, 2.84072757, -87.5881882, -0.0234101936, 0.000967327214, -0.999725163, 9.24325941e-05, 1.00000072, 0.000965412473, 0.99972707, -6.98024232e-05, -0.0234102923)
446+
o44.Position = Vector3.new(21.6507912, 3.29872584, -88.2772675)
447-
	L_129_.BottomSurface = Enum.SurfaceType.Smooth
447+
o44.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
448-
	L_129_.TopSurface = Enum.SurfaceType.Smooth
448+
o44.Color = Color3.new(0.388235, 0.372549, 0.384314)
449-
	L_129_.Color = Color3.new(0.929412, 0.917647, 0.917647)
449+
o45.Parent = o44
450-
	L_129_.Position = Vector3.new(22.1751118, 2.84072757, -87.5881882)
450+
o45.MeshId = "rbxassetid://876683636"
451-
	L_129_.Orientation = Vector3.new(-0.0599999987, -91.3399963, 0.00999999978)
451+
o45.MeshType = Enum.MeshType.FileMesh
452-
	L_129_.Color = Color3.new(0.929412, 0.917647, 0.917647)
452+
o46.Name = "qCFrameWeldThingy"
453-
	L_130_.Name = "qRelativeCFrameWeldValue"
453+
o46.Parent = o44
454-
	L_130_.Parent = L_129_
454+
o46.C1 = CFrame.new(-0.566007614, -0.216999292, -0.680488586, 1, 0, 0, 0, 1, 0, 0, 0, 1)
455-
	L_130_.Value = CFrame.new(0.00391387939, 0.240539074, -0.0252571106, 0, 0, -1, 0, 1, 0, 1, 0, 0)
455+
o46.Part0 = o2
456-
	L_131_.Name = "qCFrameWeldThingy"
456+
o46.Part1 = o44
457-
	L_131_.Parent = L_129_
457+
o47.Name = "qRelativeCFrameWeldValue"
458-
	L_131_.C1 = CFrame.new(0.00391387939, 0.240539074, -0.0252571106, 0, 0, -1, 0, 1, 0, 1, 0, 0)
458+
o47.Parent = o44
459-
	L_131_.Part0 = L_83_
459+
o47.Value = CFrame.new(-0.566007614, -0.216999292, -0.680488586, 1, 0, 0, 0, 1, 0, 0, 0, 1)
460-
	L_131_.Part1 = L_129_
460+
o48.Name = "Middle"
461-
	local L_132_ = Instance.new("Weld")
461+
o48.Parent = o1
462-
	L_132_.Parent = L_129_
462+
o48.BrickColor = BrickColor.new("Lily white")
463-
	L_132_.Part0 = L_129_
463+
o48.Transparency = 1
464-
	L_132_.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
464+
o48.Position = Vector3.new(22.1751118, 2.84072757, -87.5881882)
465-
	deo4 = Instance.new("Part")
465+
o48.Rotation = Vector3.new(-177.639999, -88.6600037, -177.630005)
466-
	deo5 = Instance.new("SpecialMesh")
466+
o48.FormFactor = Enum.FormFactor.Symmetric
467-
	deo6 = Instance.new("Weld")
467+
o48.Size = Vector3.new(1, 2, 1)
468-
	deo7 = Instance.new("CFrameValue")
468+
o48.CFrame = CFrame.new(22.1751118, 2.84072757, -87.5881882, -0.0234101936, 0.000967327214, -0.999725163, 9.24325941e-05, 1.00000072, 0.000965412473, 0.99972707, -6.98024232e-05, -0.0234102923)
469-
	deo8 = Instance.new("Part")
469+
o48.BottomSurface = Enum.SurfaceType.Smooth
470-
	deo9 = Instance.new("SpecialMesh")
470+
o48.TopSurface = Enum.SurfaceType.Smooth
471-
	deo10 = Instance.new("Weld")
471+
o48.Color = Color3.new(0.929412, 0.917647, 0.917647)
472-
	deo11 = Instance.new("CFrameValue")
472+
o48.Position = Vector3.new(22.1751118, 2.84072757, -87.5881882)
473-
	deo12 = Instance.new("Part")
473+
o48.Orientation = Vector3.new(-0.0599999987, -91.3399963, 0.00999999978)
474-
	deo13 = Instance.new("SpecialMesh")
474+
o48.Color = Color3.new(0.929412, 0.917647, 0.917647)
475-
	deo14 = Instance.new("Weld")
475+
o49.Name = "qRelativeCFrameWeldValue"
476-
	deo15 = Instance.new("CFrameValue")
476+
o49.Parent = o48
477-
	deo16 = Instance.new("Part")
477+
o49.Value = CFrame.new(0.00391387939, 0.240539074, -0.0252571106, 0, 0, -1, 0, 1, 0, 1, 0, 0)
478-
	deo17 = Instance.new("SpecialMesh")
478+
o50.Name = "qCFrameWeldThingy"
479-
	deo18 = Instance.new("Weld")
479+
o50.Parent = o48
480-
	deo19 = Instance.new("CFrameValue")
480+
o50.C1 = CFrame.new(0.00391387939, 0.240539074, -0.0252571106, 0, 0, -1, 0, 1, 0, 1, 0, 0)
481-
	deo20 = Instance.new("Script")
481+
o50.Part0 = o2
482-
	deo4.Name = "Plate1"
482+
o50.Part1 = o48
483-
	deo4.Parent = L_82_
483+
local weld = Instance.new("Weld")
484-
	deo4.BrickColor = BrickColor.new("Dark stone grey")
484+
weld.Parent = o48
485-
	deo4.Position = Vector3.new(23.2285519, 1.33906555, -63.1309395)
485+
weld.Part0 = o48
486-
	deo4.Rotation = Vector3.new(-178.619995, -56.9000015, 179.729996)
486+
weld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
487-
	deo4.Size = Vector3.new(0.416000009, 0.788999975, 0.200000003)
487+
deo4 = Instance.new("Part")
488-
	deo4.CFrame = CFrame.new(23.2285519, 1.33906555, -63.1309395, -0.546165347, -0.00259675225, -0.837673366, -0.0249356981, 0.999602497, 0.0131594185, 0.837306201, 0.0280751884, -0.546012998)
488+
deo5 = Instance.new("SpecialMesh")
489-
	deo4.Color = Color3.new(0.388235, 0.372549, 0.384314)
489+
deo6 = Instance.new("Weld")
490-
	deo4.Position = Vector3.new(23.2285519, 1.33906555, -63.1309395)
490+
deo7 = Instance.new("CFrameValue")
491-
	deo4.Orientation = Vector3.new(-0.75, -123.099998, -1.42999995)
491+
deo8 = Instance.new("Part")
492-
	deo4.Color = Color3.new(0.388235, 0.372549, 0.384314)
492+
deo9 = Instance.new("SpecialMesh")
493-
	deo5.Parent = deo4
493+
deo10 = Instance.new("Weld")
494-
	deo5.MeshId = "rbxassetid://876681843"
494+
deo11 = Instance.new("CFrameValue")
495-
	deo5.MeshType = Enum.MeshType.FileMesh
495+
deo12 = Instance.new("Part")
496-
	deo6.Name = "qCFrameWeldThingy"
496+
deo13 = Instance.new("SpecialMesh")
497-
	deo6.Parent = deo4
497+
deo14 = Instance.new("Weld")
498-
	deo6.C1 = CFrame.new(-0.0641098022, -0.308665276, 0.70932579, 0.310540915, -0.0261770748, -0.950199544, -0.00451026531, 0.999568939, -0.0290111825, 0.950549304, 0.0132948114, 0.310288996)
498+
deo15 = Instance.new("CFrameValue")
499-
	deo6.Part0 = L_83_
499+
deo16 = Instance.new("Part")
500-
	deo6.Part1 = deo4
500+
deo17 = Instance.new("SpecialMesh")
501-
	deo7.Name = "qRelativeCFrameWeldValue"
501+
deo18 = Instance.new("Weld")
502-
	deo7.Parent = deo4
502+
deo19 = Instance.new("CFrameValue")
503-
	deo7.Value = CFrame.new(-0.0641098022, -0.308665276, 0.70932579, 0.310540915, -0.0261770748, -0.950199544, -0.00451026531, 0.999568939, -0.0290111825, 0.950549304, 0.0132948114, 0.310288996)
503+
deo20 = Instance.new("Script")
504-
	deo8.Name = "Plate1"
504+
deo4.Name = "Plate1"
505-
	deo8.Parent = L_82_
505+
deo4.Parent = o1
506-
	deo8.BrickColor = BrickColor.new("Dark stone grey")
506+
deo4.BrickColor = BrickColor.new("Dark stone grey")
507-
	deo8.Position = Vector3.new(23.2306252, 0.529383302, -63.1536446)
507+
deo4.Position = Vector3.new(23.2285519, 1.33906555, -63.1309395)
508-
	deo8.Rotation = Vector3.new(-178.619995, -56.9000015, 179.729996)
508+
deo4.Rotation = Vector3.new(-178.619995, -56.9000015, 179.729996)
509-
	deo8.Size = Vector3.new(0.416000009, 0.788999975, 0.200000003)
509+
deo4.Size = Vector3.new(0.416000009, 0.788999975, 0.200000003)
510-
	deo8.CFrame = CFrame.new(23.2306252, 0.529383302, -63.1536446, -0.546165347, -0.00259675225, -0.837673366, -0.0249356981, 0.999602497, 0.0131594185, 0.837306201, 0.0280751884, -0.546012998)
510+
deo4.CFrame = CFrame.new(23.2285519, 1.33906555, -63.1309395, -0.546165347, -0.00259675225, -0.837673366, -0.0249356981, 0.999602497, 0.0131594185, 0.837306201, 0.0280751884, -0.546012998)
511-
	deo8.Color = Color3.new(0.388235, 0.372549, 0.384314)
511+
deo4.Color = Color3.new(0.388235, 0.372549, 0.384314)
512-
	deo8.Position = Vector3.new(23.2306252, 0.529383302, -63.1536446)
512+
deo4.Position = Vector3.new(23.2285519, 1.33906555, -63.1309395)
513-
	deo8.Orientation = Vector3.new(-0.75, -123.099998, -1.42999995)
513+
deo4.Orientation = Vector3.new(-0.75, -123.099998, -1.42999995)
514-
	deo8.Color = Color3.new(0.388235, 0.372549, 0.384314)
514+
deo4.Color = Color3.new(0.388235, 0.372549, 0.384314)
515-
	deo9.Parent = deo8
515+
deo5.Parent = deo4
516-
	deo9.MeshId = "rbxassetid://876681843"
516+
deo5.MeshId = "rbxassetid://876681843"
517-
	deo9.MeshType = Enum.MeshType.FileMesh
517+
deo5.MeshType = Enum.MeshType.FileMesh
518-
	deo10.Name = "qCFrameWeldThingy"
518+
deo6.Name = "qCFrameWeldThingy"
519-
	deo10.Parent = deo8
519+
deo6.Parent = deo4
520-
	deo10.C1 = CFrame.new(-0.0641555786, 0.501338005, 0.709318161, 0.310540915, -0.0261770748, -0.950199544, -0.00451026531, 0.999568939, -0.0290111825, 0.950549304, 0.0132948114, 0.310288996)
520+
deo6.C1 = CFrame.new(-0.0641098022, -0.308665276, 0.70932579, 0.310540915, -0.0261770748, -0.950199544, -0.00451026531, 0.999568939, -0.0290111825, 0.950549304, 0.0132948114, 0.310288996)
521-
	deo10.Part0 = L_83_
521+
deo6.Part0 = o2
522-
	deo10.Part1 = deo8
522+
deo6.Part1 = deo4
523-
	deo11.Name = "qRelativeCFrameWeldValue"
523+
deo7.Name = "qRelativeCFrameWeldValue"
524-
	deo11.Parent = deo8
524+
deo7.Parent = deo4
525-
	deo11.Value = CFrame.new(-0.0641555786, 0.501338005, 0.709318161, 0.310540915, -0.0261770748, -0.950199544, -0.00451026531, 0.999568939, -0.0290111825, 0.950549304, 0.0132948114, 0.310288996)
525+
deo7.Value = CFrame.new(-0.0641098022, -0.308665276, 0.70932579, 0.310540915, -0.0261770748, -0.950199544, -0.00451026531, 0.999568939, -0.0290111825, 0.950549304, 0.0132948114, 0.310288996)
526-
	deo12.Name = "Plate1"
526+
deo8.Name = "Plate1"
527-
	deo12.Parent = L_82_
527+
deo8.Parent = o1
528-
	deo12.BrickColor = BrickColor.new("Dark stone grey")
528+
deo8.BrickColor = BrickColor.new("Dark stone grey")
529-
	deo12.Position = Vector3.new(23.3787346, 1.37043405, -63.7530594)
529+
deo8.Position = Vector3.new(23.2306252, 0.529383302, -63.1536446)
530-
	deo12.Rotation = Vector3.new(-173.240005, 88.0999985, 174.949997)
530+
deo8.Rotation = Vector3.new(-178.619995, -56.9000015, 179.729996)
531-
	deo12.Size = Vector3.new(0.416000009, 0.795000017, 0.200000003)
531+
deo8.Size = Vector3.new(0.416000009, 0.788999975, 0.200000003)
532-
	deo12.CFrame = CFrame.new(23.3787346, 1.37043405, -63.7530594, -0.0330896378, -0.00292195706, 0.99944818, 0.0297818538, 0.999548793, 0.00390826538, -0.999008656, 0.0298947431, -0.0329876691)
532+
deo8.CFrame = CFrame.new(23.2306252, 0.529383302, -63.1536446, -0.546165347, -0.00259675225, -0.837673366, -0.0249356981, 0.999602497, 0.0131594185, 0.837306201, 0.0280751884, -0.546012998)
533-
	deo12.Color = Color3.new(0.388235, 0.372549, 0.384314)
533+
deo8.Color = Color3.new(0.388235, 0.372549, 0.384314)
534-
	deo12.Position = Vector3.new(23.3787346, 1.37043405, -63.7530594)
534+
deo8.Position = Vector3.new(23.2306252, 0.529383302, -63.1536446)
535-
	deo12.Orientation = Vector3.new(-0.219999999, 91.8899994, 1.71000004)
535+
deo8.Orientation = Vector3.new(-0.75, -123.099998, -1.42999995)
536-
	deo12.Color = Color3.new(0.388235, 0.372549, 0.384314)
536+
deo8.Color = Color3.new(0.388235, 0.372549, 0.384314)
537-
	deo13.Parent = deo12
537+
deo9.Parent = deo8
538-
	deo13.MeshId = "rbxassetid://876683636"
538+
deo9.MeshId = "rbxassetid://876681843"
539-
	deo13.MeshType = Enum.MeshType.FileMesh
539+
deo9.MeshType = Enum.MeshType.FileMesh
540-
	deo14.Name = "qCFrameWeldThingy"
540+
deo10.Name = "qCFrameWeldThingy"
541-
	deo14.Parent = deo12
541+
deo10.Parent = deo8
542-
	deo14.C1 = CFrame.new(-0.158653259, -0.321603298, -0.715133667, 0.290831298, 0.0308763199, 0.956276059, -0.00466766674, 0.99951303, -0.0308527891, -0.956763029, 0.00450937822, 0.290833771)
542+
deo10.C1 = CFrame.new(-0.0641555786, 0.501338005, 0.709318161, 0.310540915, -0.0261770748, -0.950199544, -0.00451026531, 0.999568939, -0.0290111825, 0.950549304, 0.0132948114, 0.310288996)
543-
	deo14.Part0 = L_83_
543+
deo10.Part0 = o2
544-
	deo14.Part1 = deo12
544+
deo10.Part1 = deo8
545-
	deo15.Name = "qRelativeCFrameWeldValue"
545+
deo11.Name = "qRelativeCFrameWeldValue"
546-
	deo15.Parent = deo12
546+
deo11.Parent = deo8
547-
	deo15.Value = CFrame.new(-0.158653259, -0.321603298, -0.715133667, 0.290831298, 0.0308763199, 0.956276059, -0.00466766674, 0.99951303, -0.0308527891, -0.956763029, 0.00450937822, 0.290833771)
547+
deo11.Value = CFrame.new(-0.0641555786, 0.501338005, 0.709318161, 0.310540915, -0.0261770748, -0.950199544, -0.00451026531, 0.999568939, -0.0290111825, 0.950549304, 0.0132948114, 0.310288996)
548-
	deo16.Name = "Plate1"
548+
deo12.Name = "Plate1"
549-
	deo16.Parent = L_82_
549+
deo12.Parent = o1
550-
	deo16.BrickColor = BrickColor.new("Dark stone grey")
550+
deo12.BrickColor = BrickColor.new("Dark stone grey")
551-
	deo16.Position = Vector3.new(23.3811665, 0.550796628, -63.777626)
551+
deo12.Position = Vector3.new(23.3787346, 1.37043405, -63.7530594)
552-
	deo16.Rotation = Vector3.new(-173.240005, 88.0999985, 174.949997)
552+
deo12.Rotation = Vector3.new(-173.240005, 88.0999985, 174.949997)
553-
	deo16.Size = Vector3.new(0.416000009, 0.795000017, 0.200000003)
553+
deo12.Size = Vector3.new(0.416000009, 0.795000017, 0.200000003)
554-
	deo16.CFrame = CFrame.new(23.3811665, 0.550796628, -63.777626, -0.0330896378, -0.00292195706, 0.99944818, 0.0297818538, 0.999548793, 0.00390826538, -0.999008656, 0.0298947431, -0.0329876691)
554+
deo12.CFrame = CFrame.new(23.3787346, 1.37043405, -63.7530594, -0.0330896378, -0.00292195706, 0.99944818, 0.0297818538, 0.999548793, 0.00390826538, -0.999008656, 0.0298947431, -0.0329876691)
555-
	deo16.Color = Color3.new(0.388235, 0.372549, 0.384314)
555+
deo12.Color = Color3.new(0.388235, 0.372549, 0.384314)
556-
	deo16.Position = Vector3.new(23.3811665, 0.550796628, -63.777626)
556+
deo12.Position = Vector3.new(23.3787346, 1.37043405, -63.7530594)
557-
	deo16.Orientation = Vector3.new(-0.219999999, 91.8899994, 1.71000004)
557+
deo12.Orientation = Vector3.new(-0.219999999, 91.8899994, 1.71000004)
558-
	deo16.Color = Color3.new(0.388235, 0.372549, 0.384314)
558+
deo12.Color = Color3.new(0.388235, 0.372549, 0.384314)
559-
	deo17.Parent = deo16
559+
deo13.Parent = deo12
560-
	deo17.MeshId = "rbxassetid://876683636"
560+
deo13.MeshId = "rbxassetid://876683636"
561-
	deo17.MeshType = Enum.MeshType.FileMesh
561+
deo13.MeshType = Enum.MeshType.FileMesh
562-
	deo18.Name = "qCFrameWeldThingy"
562+
deo14.Name = "qCFrameWeldThingy"
563-
	deo18.Parent = deo16
563+
deo14.Parent = deo12
564-
	deo18.C1 = CFrame.new(-0.158706665, 0.498405933, -0.715171814, 0.290831298, 0.0308763199, 0.956276059, -0.00466766674, 0.99951303, -0.0308527891, -0.956763029, 0.00450937822, 0.290833771)
564+
deo14.C1 = CFrame.new(-0.158653259, -0.321603298, -0.715133667, 0.290831298, 0.0308763199, 0.956276059, -0.00466766674, 0.99951303, -0.0308527891, -0.956763029, 0.00450937822, 0.290833771)
565-
	deo18.Part0 = L_83_
565+
deo14.Part0 = o2
566-
	deo18.Part1 = deo16
566+
deo14.Part1 = deo12
567-
	deo19.Name = "qRelativeCFrameWeldValue"
567+
deo15.Name = "qRelativeCFrameWeldValue"
568-
	deo19.Parent = deo16
568+
deo15.Parent = deo12
569-
	deo19.Value = CFrame.new(-0.158706665, 0.498405933, -0.715171814, 0.290831298, 0.0308763199, 0.956276059, -0.00466766674, 0.99951303, -0.0308527891, -0.956763029, 0.00450937822, 0.290833771)
569+
deo15.Value = CFrame.new(-0.158653259, -0.321603298, -0.715133667, 0.290831298, 0.0308763199, 0.956276059, -0.00466766674, 0.99951303, -0.0308527891, -0.956763029, 0.00450937822, 0.290833771)
570-
	deo20.Name = "qPerfectionWeld"
570+
deo16.Name = "Plate1"
571-
	deo20.Parent = L_82_
571+
deo16.Parent = o1
572-
	sveio3 = Instance.new("SpecialMesh")
572+
deo16.BrickColor = BrickColor.new("Dark stone grey")
573-
	sveio5 = Instance.new("Part")
573+
deo16.Position = Vector3.new(23.3811665, 0.550796628, -63.777626)
574-
	sveio6 = Instance.new("BlockMesh")
574+
deo16.Rotation = Vector3.new(-173.240005, 88.0999985, 174.949997)
575-
	sveio7 = Instance.new("Weld")
575+
deo16.Size = Vector3.new(0.416000009, 0.795000017, 0.200000003)
576-
	sveio8 = Instance.new("CFrameValue")
576+
deo16.CFrame = CFrame.new(23.3811665, 0.550796628, -63.777626, -0.0330896378, -0.00292195706, 0.99944818, 0.0297818538, 0.999548793, 0.00390826538, -0.999008656, 0.0298947431, -0.0329876691)
577-
	sveio9 = Instance.new("Part")
577+
deo16.Color = Color3.new(0.388235, 0.372549, 0.384314)
578-
	sveio10 = Instance.new("BlockMesh")
578+
deo16.Position = Vector3.new(23.3811665, 0.550796628, -63.777626)
579-
	sveio11 = Instance.new("Weld")
579+
deo16.Orientation = Vector3.new(-0.219999999, 91.8899994, 1.71000004)
580-
	sveio12 = Instance.new("CFrameValue")
580+
deo16.Color = Color3.new(0.388235, 0.372549, 0.384314)
581-
	sveio13 = Instance.new("Part")
581+
deo17.Parent = deo16
582-
	sveio14 = Instance.new("BlockMesh")
582+
deo17.MeshId = "rbxassetid://876683636"
583-
	sveio15 = Instance.new("Weld")
583+
deo17.MeshType = Enum.MeshType.FileMesh
584-
	sveio16 = Instance.new("CFrameValue")
584+
deo18.Name = "qCFrameWeldThingy"
585-
	sveio17 = Instance.new("Part")
585+
deo18.Parent = deo16
586-
	sveio18 = Instance.new("BlockMesh")
586+
deo18.C1 = CFrame.new(-0.158706665, 0.498405933, -0.715171814, 0.290831298, 0.0308763199, 0.956276059, -0.00466766674, 0.99951303, -0.0308527891, -0.956763029, 0.00450937822, 0.290833771)
587-
	sveio19 = Instance.new("Weld")
587+
deo18.Part0 = o2
588-
	sveio20 = Instance.new("CFrameValue")
588+
deo18.Part1 = deo16
589-
	sveio21 = Instance.new("Part")
589+
deo19.Name = "qRelativeCFrameWeldValue"
590-
	sveio22 = Instance.new("BlockMesh")
590+
deo19.Parent = deo16
591-
	sveio23 = Instance.new("Weld")
591+
deo19.Value = CFrame.new(-0.158706665, 0.498405933, -0.715171814, 0.290831298, 0.0308763199, 0.956276059, -0.00466766674, 0.99951303, -0.0308527891, -0.956763029, 0.00450937822, 0.290833771)
592-
	sveio24 = Instance.new("CFrameValue")
592+
deo20.Name = "qPerfectionWeld"
593-
	sveio25 = Instance.new("Part")
593+
deo20.Parent = o1
594-
	sveio26 = Instance.new("BlockMesh")
594+
595-
	sveio27 = Instance.new("Weld")
595+
596-
	sveio28 = Instance.new("CFrameValue")
596+
597-
	sveio29 = Instance.new("Part")
597+
sveio3 = Instance.new("SpecialMesh")
598-
	sveio30 = Instance.new("BlockMesh")
598+
sveio5 = Instance.new("Part")
599-
	sveio31 = Instance.new("Weld")
599+
sveio6 = Instance.new("BlockMesh")
600-
	sveio32 = Instance.new("CFrameValue")
600+
sveio7 = Instance.new("Weld")
601-
	sveio33 = Instance.new("Part")
601+
sveio8 = Instance.new("CFrameValue")
602-
	sveio34 = Instance.new("Weld")
602+
sveio9 = Instance.new("Part")
603-
	sveio35 = Instance.new("CFrameValue")
603+
sveio10 = Instance.new("BlockMesh")
604-
	sveio3.Parent = L_83_
604+
sveio11 = Instance.new("Weld")
605-
	sveio3.MeshId = "rbxassetid://876696873"
605+
sveio12 = Instance.new("CFrameValue")
606-
	sveio3.MeshType = Enum.MeshType.FileMesh
606+
sveio13 = Instance.new("Part")
607-
	sveio5.Name = "svatic1"
607+
sveio14 = Instance.new("BlockMesh")
608-
	sveio5.Parent = L_82_
608+
sveio15 = Instance.new("Weld")
609-
	sveio5.Material = Enum.Material.SmoothPlastic
609+
sveio16 = Instance.new("CFrameValue")
610-
	sveio5.BrickColor = BrickColor.new("Mid gray")
610+
sveio17 = Instance.new("Part")
611-
	sveio5.Position = Vector3.new(26.6144924, 0.87007153, -58.3715897)
611+
sveio18 = Instance.new("BlockMesh")
612-
	sveio5.Rotation = Vector3.new(-105.919998, -42.6800003, 67.0400009)
612+
sveio19 = Instance.new("Weld")
613-
	sveio5.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
613+
sveio20 = Instance.new("CFrameValue")
614-
	sveio5.CFrame = CFrame.new(26.6144924, 0.87007153, -58.3715897, 0.286730826, -0.676904082, -0.677932024, 0.00168153201, -0.707294524, 0.706919074, -0.958029151, -0.203836784, -0.201663524)
614+
sveio21 = Instance.new("Part")
615-
	sveio5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
615+
sveio22 = Instance.new("BlockMesh")
616-
	sveio5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
616+
sveio23 = Instance.new("Weld")
617-
	sveio5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
617+
sveio24 = Instance.new("CFrameValue")
618-
	sveio5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
618+
sveio25 = Instance.new("Part")
619-
	sveio5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
619+
sveio26 = Instance.new("BlockMesh")
620-
	sveio5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
620+
sveio27 = Instance.new("Weld")
621-
	sveio5.Color = Color3.new(0.803922, 0.803922, 0.803922)
621+
sveio28 = Instance.new("CFrameValue")
622-
	sveio5.Position = Vector3.new(26.6144924, 0.87007153, -58.3715897)
622+
sveio29 = Instance.new("Part")
623-
	sveio5.Orientation = Vector3.new(-44.9799995, -106.57, 179.860001)
623+
sveio30 = Instance.new("BlockMesh")
624-
	sveio5.Color = Color3.new(0.803922, 0.803922, 0.803922)
624+
sveio31 = Instance.new("Weld")
625-
	sveio6.Parent = sveio5
625+
sveio32 = Instance.new("CFrameValue")
626-
	sveio6.Scale = Vector3.new(0.999996185, 0.598279178, 0.0991418734)
626+
sveio33 = Instance.new("Part")
627-
	sveio6.Scale = Vector3.new(0.999996185, 0.598279178, 0.0991418734)
627+
sveio34 = Instance.new("Weld")
628-
	sveio7.Name = "qCFrameWeldThingy"
628+
sveio35 = Instance.new("CFrameValue")
629-
	sveio7.Parent = sveio5
629+
sveio3.Parent = o2
630-
	sveio7.C1 = CFrame.new(-0.256248474, -0.198151588, 0.096906662, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
630+
sveio3.MeshId = "rbxassetid://876696873"
631-
	sveio7.Part0 = L_83_
631+
sveio3.MeshType = Enum.MeshType.FileMesh
632-
	sveio7.Part1 = sveio5
632+
sveio5.Name = "svatic1"
633-
	sveio8.Name = "qRelativeCFrameWeldValue"
633+
sveio5.Parent = o1
634-
	sveio8.Parent = sveio5
634+
sveio5.Material = Enum.Material.SmoothPlastic
635-
	sveio8.Value = CFrame.new(-0.256248474, -0.198151588, 0.096906662, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
635+
sveio5.BrickColor = BrickColor.new("Mid gray")
636-
	sveio9.Name = "svatic2"
636+
sveio5.Position = Vector3.new(26.6144924, 0.87007153, -58.3715897)
637-
	sveio9.Parent = L_82_
637+
sveio5.Rotation = Vector3.new(-105.919998, -42.6800003, 67.0400009)
638-
	sveio9.Material = Enum.Material.SmoothPlastic
638+
sveio5.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
639-
	sveio9.BrickColor = BrickColor.new("Mid gray")
639+
sveio5.CFrame = CFrame.new(26.6144924, 0.87007153, -58.3715897, 0.286730826, -0.676904082, -0.677932024, 0.00168153201, -0.707294524, 0.706919074, -0.958029151, -0.203836784, -0.201663524)
640-
	sveio9.Position = Vector3.new(26.5114384, 0.940667629, -58.4023094)
640+
sveio5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
641-
	sveio9.Rotation = Vector3.new(-105.919998, -42.6800003, 67.0400009)
641+
sveio5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
642-
	sveio9.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
642+
sveio5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
643-
	sveio9.CFrame = CFrame.new(26.5114384, 0.940667629, -58.4023094, 0.286730826, -0.676904082, -0.677932024, 0.00168153201, -0.707294524, 0.706919074, -0.958029151, -0.203836784, -0.201663524)
643+
sveio5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
644-
	sveio9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
644+
sveio5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
645-
	sveio9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
645+
sveio5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
646-
	sveio9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
646+
sveio5.Color = Color3.new(0.803922, 0.803922, 0.803922)
647-
	sveio9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
647+
sveio5.Position = Vector3.new(26.6144924, 0.87007153, -58.3715897)
648-
	sveio9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
648+
sveio5.Orientation = Vector3.new(-44.9799995, -106.57, 179.860001)
649-
	sveio9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
649+
sveio5.Color = Color3.new(0.803922, 0.803922, 0.803922)
650-
	sveio9.Color = Color3.new(0.803922, 0.803922, 0.803922)
650+
sveio6.Parent = sveio5
651-
	sveio9.Position = Vector3.new(26.5114384, 0.940667629, -58.4023094)
651+
sveio6.Scale = Vector3.new(0.999996185, 0.598279178, 0.0991418734)
652-
	sveio9.Orientation = Vector3.new(-44.9799995, -106.57, 179.860001)
652+
sveio6.Scale = Vector3.new(0.999996185, 0.598279178, 0.0991418734)
653-
	sveio9.Color = Color3.new(0.803922, 0.803922, 0.803922)
653+
sveio7.Name = "qCFrameWeldThingy"
654-
	sveio10.Parent = sveio9
654+
sveio7.Parent = sveio5
655-
	sveio10.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
655+
sveio7.C1 = CFrame.new(-0.256248474, -0.198151588, 0.096906662, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
656-
	sveio10.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
656+
sveio7.Part0 = o2
657-
	sveio11.Name = "qCFrameWeldThingy"
657+
sveio7.Part1 = sveio5
658-
	sveio11.Parent = sveio9
658+
sveio8.Name = "qRelativeCFrameWeldValue"
659-
	sveio11.C1 = CFrame.new(-0.256248474, -0.224238396, -0.0290584564, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
659+
sveio8.Parent = sveio5
660-
	sveio11.Part0 = L_83_
660+
sveio8.Value = CFrame.new(-0.256248474, -0.198151588, 0.096906662, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
661-
	sveio11.Part1 = sveio9
661+
sveio9.Name = "svatic2"
662-
	sveio12.Name = "qRelativeCFrameWeldValue"
662+
sveio9.Parent = o1
663-
	sveio12.Parent = sveio9
663+
sveio9.Material = Enum.Material.SmoothPlastic
664-
	sveio12.Value = CFrame.new(-0.256248474, -0.224238396, -0.0290584564, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
664+
sveio9.BrickColor = BrickColor.new("Mid gray")
665-
	sveio13.Name = "svatic3"
665+
sveio9.Position = Vector3.new(26.5114384, 0.940667629, -58.4023094)
666-
	sveio13.Parent = L_82_
666+
sveio9.Rotation = Vector3.new(-105.919998, -42.6800003, 67.0400009)
667-
	sveio13.Material = Enum.Material.SmoothPlastic
667+
sveio9.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
668-
	sveio13.BrickColor = BrickColor.new("Mid gray")
668+
sveio9.CFrame = CFrame.new(26.5114384, 0.940667629, -58.4023094, 0.286730826, -0.676904082, -0.677932024, 0.00168153201, -0.707294524, 0.706919074, -0.958029151, -0.203836784, -0.201663524)
669-
	sveio13.Position = Vector3.new(26.711483, 0.588569522, -58.3430443)
669+
sveio9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
670-
	sveio13.Rotation = Vector3.new(-105.919998, -42.6800003, 67.0400009)
670+
sveio9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
671-
	sveio13.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
671+
sveio9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
672-
	sveio13.CFrame = CFrame.new(26.711483, 0.588569522, -58.3430443, 0.286730826, -0.676904082, -0.677932024, 0.00168153201, -0.707294524, 0.706919074, -0.958029151, -0.203836784, -0.201663524)
672+
sveio9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
673-
	sveio13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
673+
sveio9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
674-
	sveio13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
674+
sveio9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
675-
	sveio13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
675+
sveio9.Color = Color3.new(0.803922, 0.803922, 0.803922)
676-
	sveio13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
676+
sveio9.Position = Vector3.new(26.5114384, 0.940667629, -58.4023094)
677-
	sveio13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
677+
sveio9.Orientation = Vector3.new(-44.9799995, -106.57, 179.860001)
678-
	sveio13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
678+
sveio9.Color = Color3.new(0.803922, 0.803922, 0.803922)
679-
	sveio13.Color = Color3.new(0.803922, 0.803922, 0.803922)
679+
sveio10.Parent = sveio9
680-
	sveio13.Position = Vector3.new(26.711483, 0.588569522, -58.3430443)
680+
sveio10.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
681-
	sveio13.Orientation = Vector3.new(-44.9799995, -106.57, 179.860001)
681+
sveio10.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
682-
	sveio13.Color = Color3.new(0.803922, 0.803922, 0.803922)
682+
sveio11.Name = "qCFrameWeldThingy"
683-
	sveio14.Parent = sveio13
683+
sveio11.Parent = sveio9
684-
	sveio14.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
684+
sveio11.C1 = CFrame.new(-0.256248474, -0.224238396, -0.0290584564, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
685-
	sveio14.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
685+
sveio11.Part0 = o2
686-
	sveio15.Name = "qCFrameWeldThingy"
686+
sveio11.Part1 = sveio9
687-
	sveio15.Parent = sveio13
687+
sveio12.Name = "qRelativeCFrameWeldValue"
688-
	sveio15.C1 = CFrame.new(-0.256240845, -0.325782776, 0.367417336, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
688+
sveio12.Parent = sveio9
689-
	sveio15.Part0 = L_83_
689+
sveio12.Value = CFrame.new(-0.256248474, -0.224238396, -0.0290584564, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
690-
	sveio15.Part1 = sveio13
690+
sveio13.Name = "svatic3"
691-
	sveio16.Name = "qRelativeCFrameWeldValue"
691+
sveio13.Parent = o1
692-
	sveio16.Parent = sveio13
692+
sveio13.Material = Enum.Material.SmoothPlastic
693-
	sveio16.Value = CFrame.new(-0.256240845, -0.325782776, 0.367417336, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
693+
sveio13.BrickColor = BrickColor.new("Mid gray")
694-
	sveio17.Name = "svatic4"
694+
sveio13.Position = Vector3.new(26.711483, 0.588569522, -58.3430443)
695-
	sveio17.Parent = L_82_
695+
sveio13.Rotation = Vector3.new(-105.919998, -42.6800003, 67.0400009)
696-
	sveio17.Material = Enum.Material.SmoothPlastic
696+
sveio13.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
697-
	sveio17.BrickColor = BrickColor.new("Mid gray")
697+
sveio13.CFrame = CFrame.new(26.711483, 0.588569522, -58.3430443, 0.286730826, -0.676904082, -0.677932024, 0.00168153201, -0.707294524, 0.706919074, -0.958029151, -0.203836784, -0.201663524)
698-
	sveio17.Position = Vector3.new(26.3485661, 0.748776793, -58.4513931)
698+
sveio13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
699-
	sveio17.Rotation = Vector3.new(-105.919998, -42.6800003, 67.0400009)
699+
sveio13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
700-
	sveio17.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
700+
sveio13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
701-
	sveio17.CFrame = CFrame.new(26.3485661, 0.748776793, -58.4513931, 0.286730826, -0.676904082, -0.677932024, 0.00168153201, -0.707294524, 0.706919074, -0.958029151, -0.203836784, -0.201663524)
701+
sveio13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
702-
	sveio17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
702+
sveio13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
703-
	sveio17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
703+
sveio13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
704-
	sveio17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
704+
sveio13.Color = Color3.new(0.803922, 0.803922, 0.803922)
705-
	sveio17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
705+
sveio13.Position = Vector3.new(26.711483, 0.588569522, -58.3430443)
706-
	sveio17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
706+
sveio13.Orientation = Vector3.new(-44.9799995, -106.57, 179.860001)
707-
	sveio17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
707+
sveio13.Color = Color3.new(0.803922, 0.803922, 0.803922)
708-
	sveio17.Color = Color3.new(0.803922, 0.803922, 0.803922)
708+
sveio14.Parent = sveio13
709-
	sveio17.Position = Vector3.new(26.3485661, 0.748776793, -58.4513931)
709+
sveio14.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
710-
	sveio17.Orientation = Vector3.new(-44.9799995, -106.57, 179.860001)
710+
sveio14.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
711-
	sveio17.Color = Color3.new(0.803922, 0.803922, 0.803922)
711+
sveio15.Name = "qCFrameWeldThingy"
712-
	sveio18.Parent = sveio17
712+
sveio15.Parent = sveio13
713-
	sveio18.Scale = Vector3.new(0.999996185, 0.100022063, 0.364750892)
713+
sveio15.C1 = CFrame.new(-0.256240845, -0.325782776, 0.367417336, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
714-
	sveio18.Scale = Vector3.new(0.999996185, 0.100022063, 0.364750892)
714+
sveio15.Part0 = o2
715-
	sveio19.Name = "qCFrameWeldThingy"
715+
sveio15.Part1 = sveio13
716-
	sveio19.Parent = sveio17
716+
sveio16.Name = "qRelativeCFrameWeldValue"
717-
	sveio19.C1 = CFrame.new(-0.256248474, -0.480212212, -0.0137214661, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
717+
sveio16.Parent = sveio13
718-
	sveio19.Part0 = L_83_
718+
sveio16.Value = CFrame.new(-0.256240845, -0.325782776, 0.367417336, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
719-
	sveio19.Part1 = sveio17
719+
sveio17.Name = "svatic4"
720-
	sveio20.Name = "qRelativeCFrameWeldValue"
720+
sveio17.Parent = o1
721-
	sveio20.Parent = sveio17
721+
sveio17.Material = Enum.Material.SmoothPlastic
722-
	sveio20.Value = CFrame.new(-0.256248474, -0.480212212, -0.0137214661, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
722+
sveio17.BrickColor = BrickColor.new("Mid gray")
723-
	sveio21.Name = "svatic5"
723+
sveio17.Position = Vector3.new(26.3485661, 0.748776793, -58.4513931)
724-
	sveio21.Parent = L_82_
724+
sveio17.Rotation = Vector3.new(-105.919998, -42.6800003, 67.0400009)
725-
	sveio21.Material = Enum.Material.SmoothPlastic
725+
sveio17.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
726-
	sveio21.BrickColor = BrickColor.new("Mid gray")
726+
sveio17.CFrame = CFrame.new(26.3485661, 0.748776793, -58.4513931, 0.286730826, -0.676904082, -0.677932024, 0.00168153201, -0.707294524, 0.706919074, -0.958029151, -0.203836784, -0.201663524)
727-
	sveio21.Position = Vector3.new(26.8475361, 0.976790607, -58.3016434)
727+
sveio17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
728-
	sveio21.Rotation = Vector3.new(-105.919998, -42.6800003, 67.0400009)
728+
sveio17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
729-
	sveio21.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
729+
sveio17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
730-
	sveio21.CFrame = CFrame.new(26.8475361, 0.976790607, -58.3016434, 0.286730826, -0.676904082, -0.677932024, 0.00168153201, -0.707294524, 0.706919074, -0.958029151, -0.203836784, -0.201663524)
730+
sveio17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
731-
	sveio21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
731+
sveio17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
732-
	sveio21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
732+
sveio17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
733-
	sveio21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
733+
sveio17.Color = Color3.new(0.803922, 0.803922, 0.803922)
734-
	sveio21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
734+
sveio17.Position = Vector3.new(26.3485661, 0.748776793, -58.4513931)
735-
	sveio21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
735+
sveio17.Orientation = Vector3.new(-44.9799995, -106.57, 179.860001)
736-
	sveio21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
736+
sveio17.Color = Color3.new(0.803922, 0.803922, 0.803922)
737-
	sveio21.Color = Color3.new(0.803922, 0.803922, 0.803922)
737+
sveio18.Parent = sveio17
738-
	sveio21.Position = Vector3.new(26.8475361, 0.976790607, -58.3016434)
738+
sveio18.Scale = Vector3.new(0.999996185, 0.100022063, 0.364750892)
739-
	sveio21.Orientation = Vector3.new(-44.9799995, -106.57, 179.860001)
739+
sveio18.Scale = Vector3.new(0.999996185, 0.100022063, 0.364750892)
740-
	sveio21.Color = Color3.new(0.803922, 0.803922, 0.803922)
740+
sveio19.Name = "qCFrameWeldThingy"
741-
	sveio22.Parent = sveio21
741+
sveio19.Parent = sveio17
742-
	sveio22.Scale = Vector3.new(0.999996185, 0.100022063, 0.336512148)
742+
sveio19.C1 = CFrame.new(-0.256248474, -0.480212212, -0.0137214661, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
743-
	sveio22.Scale = Vector3.new(0.999996185, 0.100022063, 0.336512148)
743+
sveio19.Part0 = o2
744-
	sveio23.Name = "qCFrameWeldThingy"
744+
sveio19.Part1 = sveio17
745-
	sveio23.Parent = sveio21
745+
sveio20.Name = "qRelativeCFrameWeldValue"
746-
	sveio23.C1 = CFrame.new(-0.256240845, 0.0493326187, 0.193558693, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
746+
sveio20.Parent = sveio17
747-
	sveio23.Part0 = L_83_
747+
sveio20.Value = CFrame.new(-0.256248474, -0.480212212, -0.0137214661, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
748-
	sveio23.Part1 = sveio21
748+
sveio21.Name = "svatic5"
749-
	sveio24.Name = "qRelativeCFrameWeldValue"
749+
sveio21.Parent = o1
750-
	sveio24.Parent = sveio21
750+
sveio21.Material = Enum.Material.SmoothPlastic
751-
	sveio24.Value = CFrame.new(-0.256240845, 0.0493326187, 0.193558693, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
751+
sveio21.BrickColor = BrickColor.new("Mid gray")
752-
	sveio25.Name = "svatic6"
752+
sveio21.Position = Vector3.new(26.8475361, 0.976790607, -58.3016434)
753-
	sveio25.Parent = L_82_
753+
sveio21.Rotation = Vector3.new(-105.919998, -42.6800003, 67.0400009)
754-
	sveio25.Material = Enum.Material.SmoothPlastic
754+
sveio21.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
755-
	sveio25.BrickColor = BrickColor.new("Mid gray")
755+
sveio21.CFrame = CFrame.new(26.8475361, 0.976790607, -58.3016434, 0.286730826, -0.676904082, -0.677932024, 0.00168153201, -0.707294524, 0.706919074, -0.958029151, -0.203836784, -0.201663524)
756-
	sveio25.Position = Vector3.new(26.4760933, 1.1169889, -58.4125786)
756+
sveio21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
757-
	sveio25.Rotation = Vector3.new(-105.919998, -42.6800003, 67.0400009)
757+
sveio21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
758-
	sveio25.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
758+
sveio21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
759-
	sveio25.CFrame = CFrame.new(26.4760933, 1.1169889, -58.4125786, 0.286730826, -0.676904082, -0.677932024, 0.00168153201, -0.707294524, 0.706919074, -0.958029151, -0.203836784, -0.201663524)
759+
sveio21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
760-
	sveio25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
760+
sveio21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
761-
	sveio25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
761+
sveio21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
762-
	sveio25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
762+
sveio21.Color = Color3.new(0.803922, 0.803922, 0.803922)
763-
	sveio25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
763+
sveio21.Position = Vector3.new(26.8475361, 0.976790607, -58.3016434)
764-
	sveio25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
764+
sveio21.Orientation = Vector3.new(-44.9799995, -106.57, 179.860001)
765-
	sveio25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
765+
sveio21.Color = Color3.new(0.803922, 0.803922, 0.803922)
766-
	sveio25.Color = Color3.new(0.803922, 0.803922, 0.803922)
766+
sveio22.Parent = sveio21
767-
	sveio25.Position = Vector3.new(26.4760933, 1.1169889, -58.4125786)
767+
sveio22.Scale = Vector3.new(0.999996185, 0.100022063, 0.336512148)
768-
	sveio25.Orientation = Vector3.new(-44.9799995, -106.57, 179.860001)
768+
sveio22.Scale = Vector3.new(0.999996185, 0.100022063, 0.336512148)
769-
	sveio25.Color = Color3.new(0.803922, 0.803922, 0.803922)
769+
sveio23.Name = "qCFrameWeldThingy"
770-
	sveio26.Parent = sveio25
770+
sveio23.Parent = sveio21
771-
	sveio26.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
771+
sveio23.C1 = CFrame.new(-0.256240845, 0.0493326187, 0.193558693, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
772-
	sveio26.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
772+
sveio23.Part0 = o2
773-
	sveio27.Name = "qCFrameWeldThingy"
773+
sveio23.Part1 = sveio21
774-
	sveio27.Parent = sveio25
774+
sveio24.Name = "qRelativeCFrameWeldValue"
775-
	sveio27.C1 = CFrame.new(-0.256248474, -0.125546455, -0.179736137, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
775+
sveio24.Parent = sveio21
776-
	sveio27.Part0 = L_83_
776+
sveio24.Value = CFrame.new(-0.256240845, 0.0493326187, 0.193558693, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
777-
	sveio27.Part1 = sveio25
777+
sveio25.Name = "svatic6"
778-
	sveio28.Name = "qRelativeCFrameWeldValue"
778+
sveio25.Parent = o1
779-
	sveio28.Parent = sveio25
779+
sveio25.Material = Enum.Material.SmoothPlastic
780-
	sveio28.Value = CFrame.new(-0.256248474, -0.125546455, -0.179736137, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
780+
sveio25.BrickColor = BrickColor.new("Mid gray")
781-
	sveio29.Name = "svatic7"
781+
sveio25.Position = Vector3.new(26.4760933, 1.1169889, -58.4125786)
782-
	sveio29.Parent = L_82_
782+
sveio25.Rotation = Vector3.new(-105.919998, -42.6800003, 67.0400009)
783-
	sveio29.Material = Enum.Material.SmoothPlastic
783+
sveio25.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
784-
	sveio29.BrickColor = BrickColor.new("Mid gray")
784+
sveio25.CFrame = CFrame.new(26.4760933, 1.1169889, -58.4125786, 0.286730826, -0.676904082, -0.677932024, 0.00168153201, -0.707294524, 0.706919074, -0.958029151, -0.203836784, -0.201663524)
785-
	sveio29.Position = Vector3.new(26.6828384, 0.763483882, -58.3513107)
785+
sveio25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
786-
	sveio29.Rotation = Vector3.new(-105.919998, -42.6800003, 67.0400009)
786+
sveio25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
787-
	sveio29.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
787+
sveio25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
788-
	sveio29.CFrame = CFrame.new(26.6828384, 0.763483882, -58.3513107, 0.286730826, -0.676904082, -0.677932024, 0.00168153201, -0.707294524, 0.706919074, -0.958029151, -0.203836784, -0.201663524)
788+
sveio25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
789-
	sveio29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
789+
sveio25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
790-
	sveio29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
790+
sveio25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
791-
	sveio29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
791+
sveio25.Color = Color3.new(0.803922, 0.803922, 0.803922)
792-
	sveio29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
792+
sveio25.Position = Vector3.new(26.4760933, 1.1169889, -58.4125786)
793-
	sveio29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
793+
sveio25.Orientation = Vector3.new(-44.9799995, -106.57, 179.860001)
794-
	sveio29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
794+
sveio25.Color = Color3.new(0.803922, 0.803922, 0.803922)
795-
	sveio29.Color = Color3.new(0.803922, 0.803922, 0.803922)
795+
sveio26.Parent = sveio25
796-
	sveio29.Position = Vector3.new(26.6828384, 0.763483882, -58.3513107)
796+
sveio26.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
797-
	sveio29.Orientation = Vector3.new(-44.9799995, -106.57, 179.860001)
797+
sveio26.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
798-
	sveio29.Color = Color3.new(0.803922, 0.803922, 0.803922)
798+
sveio27.Name = "qCFrameWeldThingy"
799-
	sveio30.Parent = sveio29
799+
sveio27.Parent = sveio25
800-
	sveio30.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
800+
sveio27.C1 = CFrame.new(-0.256248474, -0.125546455, -0.179736137, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
801-
	sveio30.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
801+
sveio27.Part0 = o2
802-
	sveio31.Name = "qCFrameWeldThingy"
802+
sveio27.Part1 = sveio25
803-
	sveio31.Parent = sveio29
803+
sveio28.Name = "qRelativeCFrameWeldValue"
804-
	sveio31.C1 = CFrame.new(-0.256240845, -0.223143578, 0.222679138, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
804+
sveio28.Parent = sveio25
805-
	sveio31.Part0 = L_83_
805+
sveio28.Value = CFrame.new(-0.256248474, -0.125546455, -0.179736137, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
806-
	sveio31.Part1 = sveio29
806+
sveio29.Name = "svatic7"
807-
	sveio32.Name = "qRelativeCFrameWeldValue"
807+
sveio29.Parent = o1
808-
	sveio32.Parent = sveio29
808+
sveio29.Material = Enum.Material.SmoothPlastic
809-
	sveio32.Value = CFrame.new(-0.256240845, -0.223143578, 0.222679138, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
809+
sveio29.BrickColor = BrickColor.new("Mid gray")
810-
	sveio33.Name = "svatic8"
810+
sveio29.Position = Vector3.new(26.6828384, 0.763483882, -58.3513107)
811-
	sveio33.Parent = L_82_
811+
sveio29.Rotation = Vector3.new(-105.919998, -42.6800003, 67.0400009)
812-
	sveio33.Material = Enum.Material.SmoothPlastic
812+
sveio29.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
813-
	sveio33.Position = Vector3.new(26.6609383, 0.860922694, -58.6614456)
813+
sveio29.CFrame = CFrame.new(26.6828384, 0.763483882, -58.3513107, 0.286730826, -0.676904082, -0.677932024, 0.00168153201, -0.707294524, 0.706919074, -0.958029151, -0.203836784, -0.201663524)
814-
	sveio33.Rotation = Vector3.new(-12.6300001, 74.7600021, 12.1000004)
814+
sveio29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
815-
	sveio33.Shape = Enum.PartType.Cylinder
815+
sveio29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
816-
	sveio33.Size = Vector3.new(0.200000003, 1.25999999, 0.879999995)
816+
sveio29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
817-
	sveio33.CFrame = CFrame.new(26.6609383, 0.860922694, -58.6614456, 0.256977767, -0.0550773181, 0.964848042, -0.00174964522, 0.998347104, 0.0574605465, -0.966425419, -0.0164532699, 0.256456375)
817+
sveio29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
818-
	sveio33.BottomSurface = Enum.SurfaceType.Smooth
818+
sveio29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
819-
	sveio33.TopSurface = Enum.SurfaceType.Smooth
819+
sveio29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
820-
	sveio33.Position = Vector3.new(26.6609383, 0.860922694, -58.6614456)
820+
sveio29.Color = Color3.new(0.803922, 0.803922, 0.803922)
821-
	sveio33.Orientation = Vector3.new(-3.28999996, 75.1100006, -0.100000001)
821+
sveio29.Position = Vector3.new(26.6828384, 0.763483882, -58.3513107)
822-
	sveio34.Name = "qCFrameWeldThingy"
822+
sveio29.Orientation = Vector3.new(-44.9799995, -106.57, 179.860001)
823-
	sveio34.Parent = sveio33
823+
sveio29.Color = Color3.new(0.803922, 0.803922, 0.803922)
824-
	sveio34.C1 = CFrame.new(-0.551124573, 0.210699379, 0.105451584, 2.05635342e-06, 4.88498017e-07, 1, 0.000412991882, 1, -4.89347372e-07, -1, 0.000412991882, 2.05615197e-06)
824+
sveio30.Parent = sveio29
825-
	sveio34.Part0 = L_83_
825+
sveio30.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
826-
	sveio34.Part1 = sveio33
826+
sveio30.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
827-
	sveio35.Name = "qRelativeCFrameWeldValue"
827+
sveio31.Name = "qCFrameWeldThingy"
828-
	sveio35.Parent = sveio33
828+
sveio31.Parent = sveio29
829-
	sveio35.Value = CFrame.new(-0.551124573, 0.210699379, 0.105451584, 2.05635342e-06, 4.88498017e-07, 1, 0.000412991882, 1, -4.89347372e-07, -1, 0.000412991882, 2.05615197e-06)
829+
sveio31.C1 = CFrame.new(-0.256240845, -0.223143578, 0.222679138, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
830
sveio31.Part0 = o2
831-
local L_8_ = function(L_133_arg1, L_134_arg2)
831+
sveio31.Part1 = sveio29
832-
	local L_135_ = getfenv(L_133_arg1)
832+
sveio32.Name = "qRelativeCFrameWeldValue"
833-
	local L_136_ = setmetatable({}, {
833+
sveio32.Parent = sveio29
834-
		__index = function(L_137_arg1, L_138_arg2)
834+
sveio32.Value = CFrame.new(-0.256240845, -0.223143578, 0.222679138, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
835-
			if L_138_arg2:lower() == 'script' then
835+
sveio33.Name = "svatic8"
836-
				return L_134_arg2
836+
sveio33.Parent = o1
837
sveio33.Material = Enum.Material.SmoothPlastic
838-
				return L_135_[L_138_arg2]
838+
sveio33.Position = Vector3.new(26.6609383, 0.860922694, -58.6614456)
839
sveio33.Rotation = Vector3.new(-12.6300001, 74.7600021, 12.1000004)
840
sveio33.Shape = Enum.PartType.Cylinder
841-
	})
841+
sveio33.Size = Vector3.new(0.200000003, 1.25999999, 0.879999995)
842-
	setfenv(L_133_arg1, L_136_)
842+
sveio33.CFrame = CFrame.new(26.6609383, 0.860922694, -58.6614456, 0.256977767, -0.0550773181, 0.964848042, -0.00174964522, 0.998347104, 0.0574605465, -0.966425419, -0.0164532699, 0.256456375)
843
sveio33.BottomSurface = Enum.SurfaceType.Smooth
844-
		L_133_arg1()
844+
sveio33.TopSurface = Enum.SurfaceType.Smooth
845
sveio33.Position = Vector3.new(26.6609383, 0.860922694, -58.6614456)
846
sveio33.Orientation = Vector3.new(-3.28999996, 75.1100006, -0.100000001)
847
sveio34.Name = "qCFrameWeldThingy"
848-
mas = Instance.new("Model", game:GetService("Lighting"))
848+
sveio34.Parent = sveio33
849
sveio34.C1 = CFrame.new(-0.551124573, 0.210699379, 0.105451584, 2.05635342e-06, 4.88498017e-07, 1, 0.000412991882, 1, -4.89347372e-07, -1, 0.000412991882, 2.05615197e-06)
850-
local L_9_ = Instance.new("Model")
850+
sveio34.Part0 = o2
851-
local L_10_ = Instance.new("Part")
851+
sveio34.Part1 = sveio33
852-
local L_11_ = Instance.new("Part")
852+
sveio35.Name = "qRelativeCFrameWeldValue"
853-
local L_12_ = Instance.new("SpecialMesh")
853+
sveio35.Parent = sveio33
854-
local L_13_ = Instance.new("Weld")
854+
sveio35.Value = CFrame.new(-0.551124573, 0.210699379, 0.105451584, 2.05635342e-06, 4.88498017e-07, 1, 0.000412991882, 1, -4.89347372e-07, -1, 0.000412991882, 2.05615197e-06)
855-
local L_14_ = Instance.new("CFrameValue")
855+
856-
local L_15_ = Instance.new("Part")
856+
-----Pistol decoration------
857-
local L_16_ = Instance.new("SpecialMesh")
857+
local runDummyScript = function(f,scri)
858-
local L_17_ = Instance.new("Weld")
858+
local oldenv = getfenv(f)
859-
local L_18_ = Instance.new("CFrameValue")
859+
local newenv = setmetatable({}, {
860-
local L_19_ = Instance.new("Script")
860+
__index = function(_, k)
861-
local L_20_ = Instance.new("Weld")
861+
if k:lower() == 'script' then
862-
L_9_.Name = "tros"
862+
return scri
863-
L_9_.Parent = game.Players.LocalPlayer.Character
863+
else
864-
L_10_.Name = "Handl"
864+
return oldenv[k]
865-
L_10_.Parent = L_9_
865+
866-
L_10_.Transparency = 1
866+
867-
L_10_.Position = Vector3.new(-34.0027199, 4.19499779, 23.9349823)
867+
})
868-
L_10_.Rotation = Vector3.new(0.0700000003, 0.529999971, -0.140000001)
868+
setfenv(f, newenv)
869-
L_10_.Size = Vector3.new(2, 2, 1)
869+
ypcall(function() f() end)
870-
L_10_.CFrame = CFrame.new(-34.0027199, 4.19499779, 23.9349823, 0.999957323, 0.00241072476, 0.00921418052, -0.002399683, 0.999996781, -0.00121911452, -0.00921707414, 0.00119694066, 0.999958396)
870+
871-
L_10_.BottomSurface = Enum.SurfaceType.Smooth
871+
872-
L_10_.TopSurface = Enum.SurfaceType.Smooth
872+
mas = Instance.new("Model",game:GetService("Lighting")) 
873-
L_10_.Position = Vector3.new(-34.0027199, 4.19499779, 23.9349823)
873+
874-
L_10_.Orientation = Vector3.new(0.0700000003, 0.529999971, -0.140000001)
874+
local pso1 = Instance.new("Model")
875-
L_11_.Name = "Reeng"
875+
local pso2 = Instance.new("Part")
876-
L_11_.Parent = L_9_
876+
local pso3 = Instance.new("Part")
877-
L_11_.Material = Enum.Material.SmoothPlastic
877+
local pso4 = Instance.new("SpecialMesh")
878-
L_11_.BrickColor = BrickColor.new("Really black")
878+
local pso5 = Instance.new("Weld")
879-
L_11_.Position = Vector3.new(-33.0622673, 3.31371355, 23.7006454)
879+
local pso6 = Instance.new("CFrameValue")
880-
L_11_.Rotation = Vector3.new(90.0800018, -0.230000004, 89.4700012)
880+
local pso7 = Instance.new("Part")
881-
L_11_.FormFactor = Enum.FormFactor.Custom
881+
local pso8 = Instance.new("SpecialMesh")
882-
L_11_.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
882+
local pso9 = Instance.new("Weld")
883-
L_11_.CFrame = CFrame.new(-33.0622673, 3.31371355, 23.7006454, 0.00922484137, -0.999952257, -0.00397826917, -0.00142971566, 0.0039653331, -0.999991536, 0.999958038, 0.00923043489, -0.00139305671)
883+
local pso10 = Instance.new("CFrameValue")
884-
L_11_.BottomSurface = Enum.SurfaceType.Smooth
884+
local pso11 = Instance.new("Script")
885-
L_11_.TopSurface = Enum.SurfaceType.Smooth
885+
local psoe = Instance.new("Weld")
886-
L_11_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
886+
pso1.Name = "tros"
887-
L_11_.Position = Vector3.new(-33.0622673, 3.31371355, 23.7006454)
887+
pso1.Parent = game.Players.LocalPlayer.Character
888-
L_11_.Orientation = Vector3.new(89.7600021, -109.300003, -19.8299999)
888+
pso2.Name = "Handl"
889-
L_11_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
889+
pso2.Parent = pso1
890-
L_12_.Parent = L_11_
890+
pso2.Transparency = 1
891-
L_12_.MeshId = "http://www.roblox.com/asset/?id=3270017"
891+
pso2.Position = Vector3.new(-34.0027199, 4.19499779, 23.9349823)
892-
L_12_.Scale = Vector3.new(0.5, 0.5, 0.5)
892+
pso2.Rotation = Vector3.new(0.0700000003, 0.529999971, -0.140000001)
893-
L_12_.MeshType = Enum.MeshType.FileMesh
893+
pso2.Size = Vector3.new(2, 2, 1)
894-
L_12_.Scale = Vector3.new(0.5, 0.5, 0.5)
894+
pso2.CFrame = CFrame.new(-34.0027199, 4.19499779, 23.9349823, 0.999957323, 0.00241072476, 0.00921418052, -0.002399683, 0.999996781, -0.00121911452, -0.00921707414, 0.00119694066, 0.999958396)
895-
L_13_.Name = "qCFrameWeldThingy"
895+
pso2.BottomSurface = Enum.SurfaceType.Smooth
896-
L_13_.Parent = L_11_
896+
pso2.TopSurface = Enum.SurfaceType.Smooth
897-
L_13_.C1 = CFrame.new(0.22439003, 0.946058273, -0.877861023, 1.1169308e-05, -0.000210574959, 1, -0.999998808, 0.00156567188, 1.14989862e-05, -0.0015656742, -0.999998748, -0.00021055722)
897+
pso2.Position = Vector3.new(-34.0027199, 4.19499779, 23.9349823)
898-
L_13_.Part0 = L_10_
898+
pso2.Orientation = Vector3.new(0.0700000003, 0.529999971, -0.140000001)
899-
L_13_.Part1 = L_11_
899+
pso3.Name = "Reeng"
900-
L_14_.Name = "qRelativeCFrameWeldValue"
900+
pso3.Parent = pso1
901-
L_14_.Parent = L_11_
901+
pso3.Material = Enum.Material.SmoothPlastic
902-
L_14_.Value = CFrame.new(0.22439003, 0.946058273, -0.877861023, 1.1169308e-05, -0.000210574959, 1, -0.999998808, 0.00156567188, 1.14989862e-05, -0.0015656742, -0.999998748, -0.00021055722)
902+
pso3.BrickColor = BrickColor.new("Really black")
903-
L_15_.Name = "DecPistol"
903+
pso3.Position = Vector3.new(-33.0622673, 3.31371355, 23.7006454)
904-
L_15_.Parent = L_9_
904+
pso3.Rotation = Vector3.new(90.0800018, -0.230000004, 89.4700012)
905-
L_15_.Position = Vector3.new(-32.9894485, 3.18278146, 23.8790894)
905+
pso3.FormFactor = Enum.FormFactor.Custom
906-
L_15_.Rotation = Vector3.new(86.3099976, -0.850000024, -174.899994)
906+
pso3.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
907-
L_15_.Size = Vector3.new(0.25, 0.927999973, 1.31799996)
907+
pso3.CFrame = CFrame.new(-33.0622673, 3.31371355, 23.7006454, 0.00922484137, -0.999952257, -0.00397826917, -0.00142971566, 0.0039653331, -0.999991536, 0.999958038, 0.00923043489, -0.00139305671)
908-
L_15_.CFrame = CFrame.new(-32.9894485, 3.18278146, 23.8790894, -0.99592638, 0.0889710113, -0.014844018, 0.00903254002, -0.0653698221, -0.997820616, -0.0897473395, -0.993888438, 0.064299807)
908+
pso3.BottomSurface = Enum.SurfaceType.Smooth
909-
L_15_.BottomSurface = Enum.SurfaceType.Smooth
909+
pso3.TopSurface = Enum.SurfaceType.Smooth
910-
L_15_.TopSurface = Enum.SurfaceType.Smooth
910+
pso3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
911-
L_15_.Position = Vector3.new(-32.9894485, 3.18278146, 23.8790894)
911+
pso3.Position = Vector3.new(-33.0622673, 3.31371355, 23.7006454)
912-
L_15_.Orientation = Vector3.new(86.2200012, -13, 172.130005)
912+
pso3.Orientation = Vector3.new(89.7600021, -109.300003, -19.8299999)
913-
L_16_.Parent = L_15_
913+
pso3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
914-
L_16_.MeshId = "rbxassetid://436697873"
914+
pso4.Parent = pso3
915-
L_16_.Scale = Vector3.new(0.0199999996, 0.0199999996, 0.0199999996)
915+
pso4.MeshId = "http://www.roblox.com/asset/?id=3270017"
916-
L_16_.TextureId = "rbxassetid://436697889"
916+
pso4.Scale = Vector3.new(0.5, 0.5, 0.5)
917-
L_16_.MeshType = Enum.MeshType.FileMesh
917+
pso4.MeshType = Enum.MeshType.FileMesh
918-
L_16_.Scale = Vector3.new(0.0199999996, 0.0199999996, 0.0199999996)
918+
pso4.Scale = Vector3.new(0.5, 0.5, 0.5)
919-
L_17_.Name = "qCFrameWeldThingy"
919+
pso5.Name = "qCFrameWeldThingy"
920-
L_17_.Parent = L_15_
920+
pso5.Parent = pso3
921-
L_17_.C1 = CFrame.new(1.0132637, -0.211870193, -0.991374612, -0.995072961, 0.00652409298, -0.0989309251, 0.098284319, -0.0663447008, -0.992944419, -0.0130416043, -0.997775435, 0.0653766021)
921+
pso5.C1 = CFrame.new(0.22439003, 0.946058273, -0.877861023, 1.1169308e-05, -0.000210574959, 1, -0.999998808, 0.00156567188, 1.14989862e-05, -0.0015656742, -0.999998748, -0.00021055722)
922-
L_17_.Part0 = L_10_
922+
pso5.Part0 = pso2
923-
L_17_.Part1 = L_15_
923+
pso5.Part1 = pso3
924-
L_18_.Name = "qRelativeCFrameWeldValue"
924+
pso6.Name = "qRelativeCFrameWeldValue"
925-
L_18_.Parent = L_15_
925+
pso6.Parent = pso3
926-
L_18_.Value = CFrame.new(1.0132637, -0.211870193, -0.991374612, -0.995072961, 0.00652409298, -0.0989309251, 0.098284319, -0.0663447008, -0.992944419, -0.0130416043, -0.997775435, 0.0653766021)
926+
pso6.Value = CFrame.new(0.22439003, 0.946058273, -0.877861023, 1.1169308e-05, -0.000210574959, 1, -0.999998808, 0.00156567188, 1.14989862e-05, -0.0015656742, -0.999998748, -0.00021055722)
927-
L_19_.Name = "qPerfectionWeld"
927+
pso7.Name = "DecPistol"
928-
L_19_.Parent = L_9_
928+
pso7.Parent = pso1
929-
L_20_.Parent = L_10_
929+
pso7.Position = Vector3.new(-32.9894485, 3.18278146, 23.8790894)
930-
L_20_.Part0 = L_10_
930+
pso7.Rotation = Vector3.new(86.3099976, -0.850000024, -174.899994)
931-
L_20_.Part1 = game.Players.LocalPlayer.Character.Torso
931+
pso7.Size = Vector3.new(0.25, 0.927999973, 1.31799996)
932
pso7.CFrame = CFrame.new(-32.9894485, 3.18278146, 23.8790894, -0.99592638, 0.0889710113, -0.014844018, 0.00903254002, -0.0653698221, -0.997820616, -0.0897473395, -0.993888438, 0.064299807)
933
pso7.BottomSurface = Enum.SurfaceType.Smooth
934
pso7.TopSurface = Enum.SurfaceType.Smooth
935
pso7.Position = Vector3.new(-32.9894485, 3.18278146, 23.8790894)
936-
MUZC.SoundId = "rbxassetid://570556587"
936+
pso7.Orientation = Vector3.new(86.2200012, -13, 172.130005)
937
pso8.Parent = pso7
938
pso8.MeshId = "rbxassetid://436697873"
939
pso8.Scale = Vector3.new(0.0199999996, 0.0199999996, 0.0199999996)
940
pso8.TextureId = "rbxassetid://436697889"
941
pso8.MeshType = Enum.MeshType.FileMesh
942
pso8.Scale = Vector3.new(0.0199999996, 0.0199999996, 0.0199999996)
943
pso9.Name = "qCFrameWeldThingy"
944
pso9.Parent = pso7
945
pso9.C1 = CFrame.new(1.0132637, -0.211870193, -0.991374612, -0.995072961, 0.00652409298, -0.0989309251, 0.098284319, -0.0663447008, -0.992944419, -0.0130416043, -0.997775435, 0.0653766021)
946
pso9.Part0 = pso2
947
pso9.Part1 = pso7
948
pso10.Name = "qRelativeCFrameWeldValue"
949
pso10.Parent = pso7
950
pso10.Value = CFrame.new(1.0132637, -0.211870193, -0.991374612, -0.995072961, 0.00652409298, -0.0989309251, 0.098284319, -0.0663447008, -0.992944419, -0.0130416043, -0.997775435, 0.0653766021)
951
pso11.Name = "qPerfectionWeld"
952
pso11.Parent = pso1
953
psoe.Parent = pso2
954
psoe.Part0 = pso2
955
psoe.Part1 = game.Players.LocalPlayer.Character.Torso
956
-----Pistol Dec End---------
957
MUZC = Instance.new("Sound")
958-
guigroup = Instance.new("BillboardGui")
958+
959-
guigroup.Parent = game.Players.LocalPlayer.Character.Head
959+
960-
guigroup.Adornee = game.Players.LocalPlayer.Character.Head
960+
961-
guigroup.Size = UDim2.new(1, 0, 1, 0)
961+
MUZC.SoundId= "rbxassetid://570556587"
962-
guigroup.StudsOffset = Vector3.new(0.5, 6, 0)
962+
963
964
RAW = Instance.new("Weld")
965
RAWV = Instance.new("CFrameValue")
966
LAW = Instance.new("Weld")
967
LAWV = Instance.new("CFrameValue")
968-
if game.Players.LocalPlayer.Name == "raulib" then
968+
969
RAW.Name = "qCFrameWeldThingy"
970
RAW.Parent = game.Players.LocalPlayer.Character["Right Arm"]
971-
oooo1.Size = UDim2.new(0, 200, 0, 200)
971+
972
RAW.Part0 = game.Players.LocalPlayer.Character["Torso"]
973
RAW.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
974
RAWV.Name = "qRelativeCFrameWeldValue"
975
RAWV.Parent = game.Players.LocalPlayer.Character["Right Arm"]
976-
oooo1.Size = UDim2.new(3.5, 0, 3.5, 0)
976+
977
978
LAW.Name = "qCFrameWeldThingy"
979
LAW.Parent = game.Players.LocalPlayer.Character["Left Arm"]
980
LAW.C1 = CFrame.new(1.10416794, -0.319442749, -0.0551052094, 0.676092148, 0.143845513, -0.722639501, -0.613944411, 0.652254164, -0.444563508, 0.407396168, 0.744226336, 0.529297113)
981-
ko1.Size = UDim2.new(1.8, 0, 1.8, 0)
981+
982
LAW.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
983
LAWV.Name = "qRelativeCFrameWeldValue"
984
LAWV.Parent = game.Players.LocalPlayer.Character["Left Arm"]
985
LAWV.Value = CFrame.new(1.10416794, -0.319442749, -0.0551052094, 0.676092148, 0.143845513, -0.722639501, -0.613944411, 0.652254164, -0.444563508, 0.407396168, 0.744226336, 0.529297113)
986
------------------------------Nazi Armlet-----------------------------------------------
987
guigroup=Instance.new("BillboardGui")
988
guigroup.Parent=game.Players.LocalPlayer.Character.Head
989
guigroup.Adornee=game.Players.LocalPlayer.Character.Head
990
guigroup.Size = UDim2.new(1,0,1,0)
991
guigroup.StudsOffset=Vector3.new(0.5, 6, 0)
992-
game.Players.LocalPlayer.Character.Humanoid.Health = 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
992+
993-
local L_21_ = function(L_139_arg1, L_140_arg2)
993+
994-
	local L_141_ = getfenv(L_139_arg1)
994+
995-
	local L_142_ = setmetatable({}, {
995+
996-
		__index = function(L_143_arg1, L_144_arg2)
996+
997-
			if L_144_arg2:lower() == 'script' then
997+
if
998-
				return L_140_arg2
998+
	game.Players.LocalPlayer.Name == "raulib"
999
	then
1000-
				return L_141_[L_144_arg2]
1000+
1001
end
1002
oooo1.Size = UDim2.new(0,200,0,200)
1003-
	})
1003+
1004-
	setfenv(L_139_arg1, L_142_)
1004+
1005
oooo1.Parent = guigroup
1006-
		L_139_arg1()
1006+
1007
oooo1.Size = UDim2.new(3.5,0,3.5,0)	
1008
oooo1.TextScaled = true
1009
ko1 = Instance.new("TextLabel")
1010-
mas = Instance.new("Model", game:GetService("Lighting"))
1010+
1011
ko1.Parent = guigroup
1012
ko1.Size = UDim2.new(1.8,0,1.8,0)
1013
ko1.Text = "Kills: "..Kills.Value
1014
ko1.BackgroundColor3 = Color3.new(1, 1, 1)
1015
ko1.BackgroundTransparency = 1
1016
ko1.TextColor3 = Color3.new(1, 0, 0)
1017
ko1.TextScaled = true
1018
ko1.TextWrapped = true
1019
ko1.AnchorPoint = Vector2.new(0.5, 0.3)
1020
game.Players.LocalPlayer.Character.Humanoid.NameOcclusion = "NoOcclusion"
1021
game.Players.LocalPlayer.Character.Humanoid.HealthDisplayType = "AlwaysOff"
1022
game.Players.LocalPlayer.Character.Humanoid.MaxHealth = 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
1023
game.Players.LocalPlayer.Character.Humanoid.Health = 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999 
1024
local runDummyScript = function(f,scri)
1025
local oldenv = getfenv(f)
1026
local newenv = setmetatable({}, {
1027
__index = function(_, k)
1028
if k:lower() == 'script' then
1029
return scri
1030
else
1031
return oldenv[k]
1032
end
1033
end
1034
})
1035
setfenv(f, newenv)
1036
ypcall(function() f() end)
1037
end
1038
cors = {}
1039
mas = Instance.new("Model",game:GetService("Lighting")) 
1040
mas.Name = "CompiledModel"
1041
o1 = Instance.new("Model")
1042
o2 = Instance.new("Part")
1043
o3 = Instance.new("BlockMesh")
1044
o4 = Instance.new("Part")
1045
o5 = Instance.new("BlockMesh")
1046
o6 = Instance.new("CFrameValue")
1047
o7 = Instance.new("Weld")
1048
o8 = Instance.new("Part")
1049
o9 = Instance.new("BlockMesh")
1050
o10 = Instance.new("CFrameValue")
1051
o11 = Instance.new("Weld")
1052
o12 = Instance.new("Part")
1053
o13 = Instance.new("BlockMesh")
1054
o14 = Instance.new("CFrameValue")
1055
o15 = Instance.new("Weld")
1056
o16 = Instance.new("Part")
1057
o17 = Instance.new("BlockMesh")
1058
o18 = Instance.new("CFrameValue")
1059
o19 = Instance.new("Weld")
1060
o20 = Instance.new("Part")
1061
o21 = Instance.new("BlockMesh")
1062
o22 = Instance.new("CFrameValue")
1063
o23 = Instance.new("Weld")
1064
o24 = Instance.new("Part")
1065
o25 = Instance.new("BlockMesh")
1066
o26 = Instance.new("CFrameValue")
1067
o27 = Instance.new("Weld")
1068
o28 = Instance.new("Part")
1069
o29 = Instance.new("CFrameValue")
1070
o30 = Instance.new("Weld")
1071
o31 = Instance.new("Part")
1072
o32 = Instance.new("CFrameValue")
1073
o33 = Instance.new("Weld")
1074
o34 = Instance.new("Part")
1075
o35 = Instance.new("SpecialMesh")
1076
o36 = Instance.new("CFrameValue")
1077
o37 = Instance.new("Weld")
1078
weldtoarm = Instance.new("Weld")
1079
o1.Name = "Armlet"
1080
o1.Parent = mas
1081
o2.Name = "svatic1"
1082
o2.Parent = o1
1083
o2.Material = Enum.Material.SmoothPlastic
1084
o2.BrickColor = BrickColor.new("Really black")
1085
o2.Position = Vector3.new(9.5394268, 1.15889382, -30.4923649)
1086
o2.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
1087
o2.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
1088
o2.CFrame = CFrame.new(9.5394268, 1.15889382, -30.4923649, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
1089
o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1090
o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1091
o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1092
o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1093
o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1094
o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1095
o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1096
o2.Position = Vector3.new(9.5394268, 1.15889382, -30.4923649)
1097
o2.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
1098
o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1099
o3.Parent = o2
1100
o3.Scale = Vector3.new(0.999996185, 0.598279178, 0.0991418734)
1101
o3.Scale = Vector3.new(0.999996185, 0.598279178, 0.0991418734)
1102
o4.Name = "svatic2"
1103
o4.Parent = o1
1104
o4.Material = Enum.Material.SmoothPlastic
1105
o4.BrickColor = BrickColor.new("Really black")
1106
o4.Position = Vector3.new(9.51736546, 1.06919134, -30.4028416)
1107
o4.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
1108
o4.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
1109
o4.CFrame = CFrame.new(9.51736546, 1.06919134, -30.4028416, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
1110
o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1111
o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1112
o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1113
o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1114
o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1115
o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1116
o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1117
o4.Position = Vector3.new(9.51736546, 1.06919134, -30.4028416)
1118
o4.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
1119
o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1120
o5.Parent = o4
1121
o5.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
1122
o5.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
1123
o6.Name = "qRelativeCFrameWeldValue"
1124
o6.Parent = o4
1125
o6.Value = CFrame.new(0, -0.0218372345, -0.105447769, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1126
o7.Name = "qCFrameWeldThingy"
1127
o7.Parent = o4
1128
o7.C1 = CFrame.new(0, -0.0260860808, -0.125964642, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1129
o7.Part0 = o2
1130
o7.Part1 = o4
1131
o8.Name = "svatic3"
1132
o8.Parent = o1
1133
o8.Material = Enum.Material.SmoothPlastic
1134
o8.BrickColor = BrickColor.new("Really black")
1135
o8.Position = Vector3.new(9.50574112, 1.21955931, -30.7833157)
1136
o8.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
1137
o8.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
1138
o8.CFrame = CFrame.new(9.50574112, 1.21955931, -30.7833157, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
1139
o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1140
o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1141
o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1142
o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1143
o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1144
o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1145
o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1146
o8.Position = Vector3.new(9.50574112, 1.21955931, -30.7833157)
1147
o8.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
1148
o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1149
o9.Parent = o8
1150
o9.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
1151
o9.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
1152
o10.Name = "qRelativeCFrameWeldValue"
1153
o10.Parent = o8
1154
o10.Value = CFrame.new(0, -0.106843948, 0.226449966, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1155
o11.Name = "qCFrameWeldThingy"
1156
o11.Parent = o8
1157
o11.C1 = CFrame.new(0, -0.127632454, 0.270510107, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1158
o11.Part0 = o2
1159
o11.Part1 = o8
1160
o12.Name = "svatic4"
1161
o12.Parent = o1
1162
o12.Material = Enum.Material.SmoothPlastic
1163
o12.BrickColor = BrickColor.new("Really black")
1164
o12.Position = Vector3.new(9.40566349, 0.893889546, -30.553009)
1165
o12.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
1166
o12.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
1167
o12.CFrame = CFrame.new(9.40566349, 0.893889546, -30.553009, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
1168
o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1169
o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1170
o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1171
o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1172
o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1173
o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1174
o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1175
o12.Position = Vector3.new(9.40566349, 0.893889546, -30.553009)
1176
o12.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
1177
o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1178
o13.Parent = o12
1179
o13.Scale = Vector3.new(0.999996185, 0.100022063, 0.364750892)
1180
o13.Scale = Vector3.new(0.999996185, 0.100022063, 0.364750892)
1181
o14.Name = "qRelativeCFrameWeldValue"
1182
o14.Parent = o12
1183
o14.Value = CFrame.new(0, -0.236118317, -0.0926094055, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1184
o15.Name = "qCFrameWeldThingy"
1185
o15.Parent = o12
1186
o15.C1 = CFrame.new(0, -0.28205961, -0.110628322, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1187
o15.Part0 = o2
1188
o15.Part1 = o12
1189
o16.Name = "svatic5"
1190
o16.Parent = o1
1191
o16.Material = Enum.Material.SmoothPlastic
1192
o16.BrickColor = BrickColor.new("Really black")
1193
o16.Position = Vector3.new(9.65675831, 1.39117944, -30.4388123)
1194
o16.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
1195
o16.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
1196
o16.CFrame = CFrame.new(9.65675831, 1.39117944, -30.4388123, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
1197
o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1198
o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1199
o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1200
o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1201
o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1202
o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1203
o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1204
o16.Position = Vector3.new(9.65675831, 1.39117944, -30.4388123)
1205
o16.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
1206
o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1207
o17.Parent = o16
1208
o17.Scale = Vector3.new(0.999996185, 0.100022063, 0.336512148)
1209
o17.Scale = Vector3.new(0.999996185, 0.100022063, 0.336512148)
1210
o18.Name = "qRelativeCFrameWeldValue"
1211
o18.Parent = o16
1212
o18.Value = CFrame.new(0, 0.207174301, 0.080909729, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1213
o19.Name = "qCFrameWeldThingy"
1214
o19.Parent = o16
1215
o19.C1 = CFrame.new(0, 0.247483984, 0.096652247, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1216
o19.Part0 = o2
1217
o19.Part1 = o16
1218
o20.Name = "svatic6"
1219
o20.Parent = o1
1220
o20.Material = Enum.Material.SmoothPlastic
1221
o20.BrickColor = BrickColor.new("Really black")
1222
o20.Position = Vector3.new(9.54831028, 1.05523241, -30.2259464)
1223
o20.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
1224
o20.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
1225
o20.CFrame = CFrame.new(9.54831028, 1.05523241, -30.2259464, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
1226
o20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1227
o20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1228
o20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1229
o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1230
o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1231
o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1232
o20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1233
o20.Position = Vector3.new(9.54831028, 1.05523241, -30.2259464)
1234
o20.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
1235
o20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1236
o21.Parent = o20
1237
o21.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
1238
o21.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
1239
o22.Name = "qRelativeCFrameWeldValue"
1240
o22.Parent = o20
1241
o22.Value = CFrame.new(0, 0.0607795715, -0.231582642, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1242
o23.Name = "qCFrameWeldThingy"
1243
o23.Parent = o20
1244
o23.C1 = CFrame.new(0, 0.0726053864, -0.276641428, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1245
o23.Part0 = o2
1246
o23.Part1 = o20
1247
o24.Name = "svatic7"
1248
o24.Parent = o1
1249
o24.Material = Enum.Material.SmoothPlastic
1250
o24.BrickColor = BrickColor.new("Really black")
1251
o24.Position = Vector3.new(9.53892517, 1.21178222, -30.6091824)
1252
o24.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
1253
o24.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
1254
o24.CFrame = CFrame.new(9.53892517, 1.21178222, -30.6091824, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
1255
o24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1256
o24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1257
o24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1258
o24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1259
o24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1260
o24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1261
o24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1262
o24.Position = Vector3.new(9.53892517, 1.21178222, -30.6091824)
1263
o24.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
1264
o24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1265
o25.Parent = o24
1266
o25.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
1267
o25.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
1268
o26.Name = "qRelativeCFrameWeldValue"
1269
o26.Parent = o24
1270-
weldtoarm.C0 = CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(1.55, math.pi, 1.55)
1270+
1271
o27.Name = "qCFrameWeldThingy"
1272
o27.Parent = o24
1273
o27.C1 = CFrame.new(0, -0.0249946993, 0.125773236, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1274
o27.Part0 = o2
1275
o27.Part1 = o24
1276
o28.Name = "Right Arm"
1277
o28.Parent = o1
1278
o28.Material = Enum.Material.SmoothPlastic
1279
o28.BrickColor = BrickColor.new("Really black")
1280
o28.Transparency = 1
1281
o28.Position = Vector3.new(9.33767605, 1.24664795, -30.4727879)
1282
o28.Rotation = Vector3.new(114.800003, 63.2999992, -39.2599983)
1283
o28.FormFactor = Enum.FormFactor.Symmetric
1284
o28.Size = Vector3.new(2.09252977, 1.04626489, 1.04626489)
1285
o28.CFrame = CFrame.new(9.33767605, 1.24664795, -30.4727879, 0.347877979, 0.284306079, 0.893393397, 0.893409908, 0.188386172, -0.407835245, -0.284253061, 0.940042913, -0.188466549)
1286
o28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1287
o28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1288
o28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1289
o28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1290
o28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1291
o28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1292
o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1293
o28.Position = Vector3.new(9.33767605, 1.24664795, -30.4727879)
1294
o28.Orientation = Vector3.new(24.0699997, 101.910004, 78.0899963)
1295
o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1296
weldtoarm.Parent = o28
1297
weldtoarm.Part0 = o28
1298
weldtoarm.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
1299
weldtoarm.C0 = CFrame.new(0, 0, 0)*CFrame.fromEulerAnglesXYZ(1.55, math.pi, 1.55)
1300
o29.Name = "qRelativeCFrameWeldValue"
1301
o29.Parent = o28
1302
o29.Value = CFrame.new(-0.00221943855, 0.0187721252, 0.183933258, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
1303
o30.Name = "qCFrameWeldThingy"
1304
o30.Parent = o28
1305
o30.C1 = CFrame.new(-0.00265127234, 0.0224245973, 0.21972096, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
1306
o30.Part0 = o2
1307
o30.Part1 = o28
1308
o31.Name = "Armlet1"
1309
o31.Parent = o1
1310
o31.Material = Enum.Material.SmoothPlastic
1311
o31.BrickColor = BrickColor.new("Bright red")
1312
o31.Position = Vector3.new(9.33325005, 1.22114551, -30.4663391)
1313
o31.Rotation = Vector3.new(114.800003, 63.2999992, -39.2599983)
1314
o31.FormFactor = Enum.FormFactor.Symmetric
1315
o31.Size = Vector3.new(1.01487708, 1.06719005, 1.0985781)
1316
o31.CFrame = CFrame.new(9.33325005, 1.22114551, -30.4663391, 0.34788391, 0.284310907, 0.893393397, 0.893425107, 0.188389421, -0.407835245, -0.284257859, 0.940058947, -0.188466549)
1317
o31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1318
o31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1319
o31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1320
o31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1321
o31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1322
o31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1323
o31.Color = Color3.new(0.768628, 0.156863, 0.109804)
1324
o31.Position = Vector3.new(9.33325005, 1.22114551, -30.4663391)
1325
o31.Orientation = Vector3.new(24.0699997, 101.910004, 78.0899963)
1326
o31.Color = Color3.new(0.768628, 0.156863, 0.109804)
1327
o32.Name = "qRelativeCFrameWeldValue"
1328
o32.Parent = o31
1329
o32.Value = CFrame.new(0.0196768045, 0.0187721252, 0.179553986, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
1330
o33.Name = "qCFrameWeldThingy"
1331
o33.Parent = o31
1332
o33.C1 = CFrame.new(0.0235053003, 0.0224245973, 0.214489624, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
1333
o33.Part0 = o2
1334
o33.Part1 = o31
1335
o34.Name = "Armlet2"
1336
o34.Parent = o1
1337
o34.Material = Enum.Material.SmoothPlastic
1338
o34.BrickColor = BrickColor.new("Institutional white")
1339-
local L_22_ = mas:GetChildren()
1339+
1340-
for L_145_forvar1 = 1, #L_22_ do
1340+
1341-
	L_22_[L_145_forvar1].Parent = game.Players.LocalPlayer.Character
1341+
1342
o34.Size = Vector3.new(0.238913804, 1.0253396, 1.04626489)
1343-
		L_22_[L_145_forvar1]:MakeJoints()
1343+
1344
o34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1345
o34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1346
o34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1347-
for L_146_forvar1 = 1, #cors do
1347+
1348-
	coroutine.resume(cors[L_146_forvar1])
1348+
1349
o34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1350
o34.Color = Color3.new(0.972549, 0.972549, 0.972549)
1351-
local L_23_ = game.Players.LocalPlayer.Character:GetChildren()
1351+
1352-
for L_147_forvar1 = 1, #L_23_ do
1352+
1353-
	if (L_23_[L_147_forvar1].className == "Accessory") then
1353+
1354-
		L_23_[L_147_forvar1]:destroy()
1354+
1355
o35.Scale = Vector3.new(0.875851333, 1, 1)
1356
o35.MeshType = Enum.MeshType.Cylinder
1357
o35.Scale = Vector3.new(0.875851333, 1, 1)
1358-
local L_24_ = function(L_148_arg1, L_149_arg2)
1358+
1359-
	local L_150_ = getfenv(L_148_arg1)
1359+
1360-
	local L_151_ = setmetatable({}, {
1360+
1361-
		__index = function(L_152_arg1, L_153_arg2)
1361+
1362-
			if L_153_arg2:lower() == 'script' then
1362+
1363-
				return L_149_arg2
1363+
1364
o37.Part0 = o2
1365-
				return L_150_[L_153_arg2]
1365+
1366
mas.Parent = workspace
1367
mas:MakeJoints()
1368-
	})
1368+
local mas1 = mas:GetChildren()
1369-
	setfenv(L_148_arg1, L_151_)
1369+
for i=1,#mas1 do
1370
	mas1[i].Parent = game.Players.LocalPlayer.Character
1371-
		L_148_arg1()
1371+
	ypcall(function() mas1[i]:MakeJoints() end)
1372
end
1373
mas:Destroy()
1374-
local L_25_ = {}
1374+
for i=1,#cors do
1375-
local L_26_ = Instance.new("Model", game:GetService("Lighting"))
1375+
coroutine.resume(cors[i])
1376-
L_26_.Name = "CompiledModel"
1376+
1377-
local L_27_ = Instance.new("Model")
1377+
------------------------------Nazi Armlet End-------------------------------------------
1378-
local L_28_ = Instance.new("Part")
1378+
----------------------------------------------------------------------------------------
1379-
local L_29_ = Instance.new("SpecialMesh")
1379+
----------------------------------Tool--------------------------------------------------
1380-
local L_30_ = Instance.new("Part")
1380+
----------------------------------------------------------------------------------------
1381-
local L_31_ = Instance.new("BlockMesh")
1381+
---------------------------------Hat Giver----------------------------------------------
1382-
local L_32_ = Instance.new("Weld")
1382+
1383-
local L_33_ = Instance.new("CFrameValue")
1383+
	local d = game.Players.LocalPlayer.Character:GetChildren() 
1384-
local L_34_ = Instance.new("Part")
1384+
	for i=1, #d do 
1385-
local L_35_ = Instance.new("BlockMesh")
1385+
		if (d[i].className == "Accessory") then 
1386-
local L_36_ = Instance.new("Weld")
1386+
			d[i]:destroy()
1387-
local L_37_ = Instance.new("CFrameValue")
1387+
	  end 
1388-
local L_38_ = Instance.new("Part")
1388+
1389-
local L_39_ = Instance.new("BlockMesh")
1389+
1390-
local L_40_ = Instance.new("Weld")
1390+
1391-
local L_41_ = Instance.new("CFrameValue")
1391+
local runDummyScript = function(f,scri)
1392-
local L_42_ = Instance.new("Part")
1392+
local oldenv = getfenv(f)
1393-
local L_43_ = Instance.new("BlockMesh")
1393+
local newenv = setmetatable({}, {
1394-
local L_44_ = Instance.new("Weld")
1394+
__index = function(_, k)
1395-
local L_45_ = Instance.new("CFrameValue")
1395+
if k:lower() == 'script' then
1396-
local L_46_ = Instance.new("Part")
1396+
return scri
1397-
local L_47_ = Instance.new("BlockMesh")
1397+
else
1398-
local L_48_ = Instance.new("Weld")
1398+
return oldenv[k]
1399-
local L_49_ = Instance.new("CFrameValue")
1399+
1400-
local L_50_ = Instance.new("Part")
1400+
1401-
local L_51_ = Instance.new("BlockMesh")
1401+
})
1402-
local L_52_ = Instance.new("Weld")
1402+
setfenv(f, newenv)
1403-
local L_53_ = Instance.new("CFrameValue")
1403+
ypcall(function() f() end)
1404-
local L_54_ = Instance.new("Part")
1404+
1405-
local L_55_ = Instance.new("BlockMesh")
1405+
local cors = {}
1406-
local L_56_ = Instance.new("Weld")
1406+
local mas = Instance.new("Model",game:GetService("Lighting")) 
1407-
local L_57_ = Instance.new("CFrameValue")
1407+
1408-
local L_58_ = Instance.new("Part")
1408+
local o1 = Instance.new("Model")
1409-
local L_59_ = Instance.new("CFrameValue")
1409+
local o2 = Instance.new("Part")
1410-
local L_60_ = Instance.new("Weld")
1410+
local o3 = Instance.new("SpecialMesh")
1411-
local L_61_ = Instance.new("Weld")
1411+
local o4 = Instance.new("Part")
1412-
L_27_.Name = "Führer Hat"
1412+
local o5 = Instance.new("BlockMesh")
1413-
L_27_.Parent = L_26_
1413+
local o6 = Instance.new("Weld")
1414-
L_28_.Name = "Hatt"
1414+
local o7 = Instance.new("CFrameValue")
1415-
L_28_.Parent = L_27_
1415+
local o8 = Instance.new("Part")
1416-
L_28_.Position = Vector3.new(-29.0196323, 4.64066935, 58.0358543)
1416+
local o9 = Instance.new("BlockMesh")
1417-
L_28_.Rotation = Vector3.new(0, 0.0399999991, 0)
1417+
local o10 = Instance.new("Weld")
1418-
L_28_.Size = Vector3.new(1.4036535, 1.32119322, 1.76253879)
1418+
local o11 = Instance.new("CFrameValue")
1419-
L_28_.CFrame = CFrame.new(-29.0196323, 4.64066935, 58.0358543, 0.999999762, 2.32928095e-08, 0.000728194311, 2.91350339e-08, 1, -4.76224086e-05, -0.000728194311, 4.76224268e-05, 0.999999762)
1419+
local o12 = Instance.new("Part")
1420-
L_28_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1420+
local o13 = Instance.new("BlockMesh")
1421-
L_28_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1421+
local o14 = Instance.new("Weld")
1422-
L_28_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1422+
local o15 = Instance.new("CFrameValue")
1423-
L_28_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1423+
local o16 = Instance.new("Part")
1424-
L_28_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1424+
local o17 = Instance.new("BlockMesh")
1425-
L_28_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1425+
local o18 = Instance.new("Weld")
1426-
L_28_.Position = Vector3.new(-29.0196323, 4.64066935, 58.0358543)
1426+
local o19 = Instance.new("CFrameValue")
1427-
L_28_.Orientation = Vector3.new(0, 0.0399999991, 0)
1427+
local o20 = Instance.new("Part")
1428-
L_29_.Parent = L_28_
1428+
local o21 = Instance.new("BlockMesh")
1429-
L_29_.MeshId = "rbxassetid://430575845"
1429+
local o22 = Instance.new("Weld")
1430-
L_29_.Scale = Vector3.new(0.00159506057, 0.00167239632, 0.0015326424)
1430+
local o23 = Instance.new("CFrameValue")
1431-
L_29_.TextureId = "rbxassetid://868385910"
1431+
local o24 = Instance.new("Part")
1432-
L_29_.MeshType = Enum.MeshType.FileMesh
1432+
local o25 = Instance.new("BlockMesh")
1433-
L_29_.Scale = Vector3.new(0.00159506057, 0.00167239632, 0.0015326424)
1433+
local o26 = Instance.new("Weld")
1434-
L_30_.Name = "svatic1"
1434+
local o27 = Instance.new("CFrameValue")
1435-
L_30_.Parent = L_27_
1435+
local o28 = Instance.new("Part")
1436-
L_30_.Material = Enum.Material.SmoothPlastic
1436+
local o29 = Instance.new("BlockMesh")
1437-
L_30_.BrickColor = BrickColor.new("Really black")
1437+
local o30 = Instance.new("Weld")
1438-
L_30_.Position = Vector3.new(-29.0230846, 4.72106266, 58.6195564)
1438+
local o31 = Instance.new("CFrameValue")
1439-
L_30_.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
1439+
local o32 = Instance.new("Part")
1440-
L_30_.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
1440+
local o33 = Instance.new("CFrameValue")
1441-
L_30_.CFrame = CFrame.new(-29.0230846, 4.72106266, 58.6195564, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
1441+
local o34 = Instance.new("Weld")
1442-
L_30_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1442+
local o35 = Instance.new("Weld")
1443-
L_30_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1443+
o1.Name = "Führer Hat"
1444-
L_30_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1444+
1445-
L_30_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1445+
o2.Name = "Hatt"
1446-
L_30_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1446+
1447-
L_30_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1447+
o2.Position = Vector3.new(-29.0196323, 4.64066935, 58.0358543)
1448-
L_30_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1448+
o2.Rotation = Vector3.new(0, 0.0399999991, 0)
1449-
L_30_.Position = Vector3.new(-29.0230846, 4.72106266, 58.6195564)
1449+
o2.Size = Vector3.new(1.4036535, 1.32119322, 1.76253879)
1450-
L_30_.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
1450+
o2.CFrame = CFrame.new(-29.0196323, 4.64066935, 58.0358543, 0.999999762, 2.32928095e-08, 0.000728194311, 2.91350339e-08, 1, -4.76224086e-05, -0.000728194311, 4.76224268e-05, 0.999999762)
1451-
L_30_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1451+
1452-
L_31_.Parent = L_30_
1452+
1453-
L_31_.Scale = Vector3.new(0.437082678, 0.347723871, 0.0446923971)
1453+
1454-
L_31_.Scale = Vector3.new(0.437082678, 0.347723871, 0.0446923971)
1454+
1455-
L_32_.Name = "qCFrameWeldThingy"
1455+
1456-
L_32_.Parent = L_30_
1456+
1457-
L_32_.C1 = CFrame.new(-0.584247589, -0.0650081635, -0.0401096344, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
1457+
o2.Position = Vector3.new(-29.0196323, 4.64066935, 58.0358543)
1458-
L_32_.Part0 = L_28_
1458+
o2.Orientation = Vector3.new(0, 0.0399999991, 0)
1459-
L_32_.Part1 = L_30_
1459+
1460-
L_33_.Name = "qRelativeCFrameWeldValue"
1460+
o3.MeshId = "rbxassetid://430575845"
1461-
L_33_.Parent = L_30_
1461+
o3.Scale = Vector3.new(0.00159506057, 0.00167239632, 0.0015326424)
1462-
L_33_.Value = CFrame.new(-0.584247589, -0.0650081635, -0.0401096344, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
1462+
o3.TextureId = "rbxassetid://868385910"
1463-
L_34_.Name = "svatic2"
1463+
o3.MeshType = Enum.MeshType.FileMesh
1464-
L_34_.Parent = L_27_
1464+
o3.Scale = Vector3.new(0.00159506057, 0.00167239632, 0.0015326424)
1465-
L_34_.Material = Enum.Material.SmoothPlastic
1465+
o4.Name = "svatic1"
1466-
L_34_.BrickColor = BrickColor.new("Really black")
1466+
1467-
L_34_.Position = Vector3.new(-29.0342407, 4.74027205, 58.6190186)
1467+
1468-
L_34_.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
1468+
1469-
L_34_.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
1469+
o4.Position = Vector3.new(-29.0230846, 4.72106266, 58.6195564)
1470-
L_34_.CFrame = CFrame.new(-29.0342407, 4.74027205, 58.6190186, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
1470+
o4.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
1471-
L_34_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1471+
o4.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
1472-
L_34_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1472+
o4.CFrame = CFrame.new(-29.0230846, 4.72106266, 58.6195564, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
1473-
L_34_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1473+
1474-
L_34_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1474+
1475-
L_34_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1475+
1476-
L_34_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1476+
1477-
L_34_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1477+
1478-
L_34_.Position = Vector3.new(-29.0342407, 4.74027205, 58.6190186)
1478+
1479-
L_34_.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
1479+
1480-
L_34_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1480+
o4.Position = Vector3.new(-29.0230846, 4.72106266, 58.6195564)
1481-
L_35_.Parent = L_34_
1481+
o4.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
1482-
L_35_.Scale = Vector3.new(0.437082678, 0.0581334978, 0.157001153)
1482+
1483-
L_35_.Scale = Vector3.new(0.437082678, 0.0581334978, 0.157001153)
1483+
1484-
L_36_.Name = "qCFrameWeldThingy"
1484+
o5.Scale = Vector3.new(0.437082678, 0.347723871, 0.0446923971)
1485-
L_36_.Parent = L_34_
1485+
o5.Scale = Vector3.new(0.437082678, 0.347723871, 0.0446923971)
1486-
L_36_.C1 = CFrame.new(-0.584255219, -0.0713329315, -0.0614109039, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
1486+
o6.Name = "qCFrameWeldThingy"
1487-
L_36_.Part0 = L_28_
1487+
1488-
L_36_.Part1 = L_34_
1488+
o6.C1 = CFrame.new(-0.584247589, -0.0650081635, -0.0401096344, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
1489-
L_37_.Name = "qRelativeCFrameWeldValue"
1489+
o6.Part0 = o2
1490-
L_37_.Parent = L_34_
1490+
o6.Part1 = o4
1491-
L_37_.Value = CFrame.new(-0.584255219, -0.0713329315, -0.0614109039, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
1491+
o7.Name = "qRelativeCFrameWeldValue"
1492-
L_38_.Name = "svatic3"
1492+
1493-
L_38_.Parent = L_27_
1493+
o7.Value = CFrame.new(-0.584247589, -0.0650081635, -0.0401096344, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
1494-
L_38_.Material = Enum.Material.SmoothPlastic
1494+
o8.Name = "svatic2"
1495-
L_38_.BrickColor = BrickColor.new("Really black")
1495+
1496-
L_38_.Position = Vector3.new(-28.9704952, 4.71106386, 58.6213493)
1496+
1497-
L_38_.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
1497+
1498-
L_38_.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
1498+
o8.Position = Vector3.new(-29.0342407, 4.74027205, 58.6190186)
1499-
L_38_.CFrame = CFrame.new(-28.9704952, 4.71106386, 58.6213493, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
1499+
o8.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
1500-
L_38_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1500+
o8.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
1501-
L_38_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1501+
o8.CFrame = CFrame.new(-29.0342407, 4.74027205, 58.6190186, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
1502-
L_38_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1502+
1503-
L_38_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1503+
1504-
L_38_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1504+
1505-
L_38_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1505+
1506-
L_38_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1506+
1507-
L_38_.Position = Vector3.new(-28.9704952, 4.71106386, 58.6213493)
1507+
1508-
L_38_.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
1508+
1509-
L_38_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1509+
o8.Position = Vector3.new(-29.0342407, 4.74027205, 58.6190186)
1510-
L_39_.Parent = L_38_
1510+
o8.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
1511-
L_39_.Scale = Vector3.new(0.437082678, 0.202838942, 0.0446923971)
1511+
1512-
L_39_.Scale = Vector3.new(0.437082678, 0.202838942, 0.0446923971)
1512+
1513-
L_40_.Name = "qCFrameWeldThingy"
1513+
o9.Scale = Vector3.new(0.437082678, 0.0581334978, 0.157001153)
1514-
L_40_.Parent = L_38_
1514+
o9.Scale = Vector3.new(0.437082678, 0.0581334978, 0.157001153)
1515-
L_40_.C1 = CFrame.new(-0.584247589, -0.0938110352, 0.00504684448, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
1515+
o10.Name = "qCFrameWeldThingy"
1516-
L_40_.Part0 = L_28_
1516+
1517-
L_40_.Part1 = L_38_
1517+
o10.C1 = CFrame.new(-0.584255219, -0.0713329315, -0.0614109039, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
1518-
L_41_.Name = "qRelativeCFrameWeldValue"
1518+
o10.Part0 = o2
1519-
L_41_.Parent = L_38_
1519+
o10.Part1 = o8
1520-
L_41_.Value = CFrame.new(-0.584247589, -0.0938110352, 0.00504684448, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
1520+
o11.Name = "qRelativeCFrameWeldValue"
1521-
L_42_.Name = "svatic4"
1521+
1522-
L_42_.Parent = L_27_
1522+
o11.Value = CFrame.new(-0.584255219, -0.0713329315, -0.0614109039, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
1523-
L_42_.Material = Enum.Material.SmoothPlastic
1523+
o12.Name = "svatic3"
1524-
L_42_.BrickColor = BrickColor.new("Really black")
1524+
1525-
L_42_.Position = Vector3.new(-28.9925041, 4.78204298, 58.6199837)
1525+
1526-
L_42_.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
1526+
1527-
L_42_.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
1527+
o12.Position = Vector3.new(-28.9704952, 4.71106386, 58.6213493)
1528-
L_42_.CFrame = CFrame.new(-28.9925041, 4.78204298, 58.6199837, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
1528+
o12.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
1529-
L_42_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1529+
o12.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
1530-
L_42_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1530+
o12.CFrame = CFrame.new(-28.9704952, 4.71106386, 58.6213493, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
1531-
L_42_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1531+
1532-
L_42_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1532+
1533-
L_42_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1533+
1534-
L_42_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1534+
1535-
L_42_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1535+
1536-
L_42_.Position = Vector3.new(-28.9925041, 4.78204298, 58.6199837)
1536+
1537-
L_42_.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
1537+
1538-
L_42_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1538+
o12.Position = Vector3.new(-28.9704952, 4.71106386, 58.6213493)
1539-
L_43_.Parent = L_42_
1539+
o12.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
1540-
L_43_.Scale = Vector3.new(0.437082678, 0.0581334978, 0.164426923)
1540+
1541-
L_43_.Scale = Vector3.new(0.437082678, 0.0581334978, 0.164426923)
1541+
1542-
L_44_.Name = "qCFrameWeldThingy"
1542+
o13.Scale = Vector3.new(0.437082678, 0.202838942, 0.0446923971)
1543-
L_44_.Parent = L_42_
1543+
o13.Scale = Vector3.new(0.437082678, 0.202838942, 0.0446923971)
1544-
L_44_.C1 = CFrame.new(-0.584270477, -0.130363464, -0.0596694946, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
1544+
o14.Name = "qCFrameWeldThingy"
1545-
L_44_.Part0 = L_28_
1545+
1546-
L_44_.Part1 = L_42_
1546+
o14.C1 = CFrame.new(-0.584247589, -0.0938110352, 0.00504684448, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
1547-
L_45_.Name = "qRelativeCFrameWeldValue"
1547+
o14.Part0 = o2
1548-
L_45_.Parent = L_42_
1548+
o14.Part1 = o12
1549-
L_45_.Value = CFrame.new(-0.584270477, -0.130363464, -0.0596694946, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
1549+
o15.Name = "qRelativeCFrameWeldValue"
1550-
L_46_.Name = "svatic5"
1550+
1551-
L_46_.Parent = L_27_
1551+
o15.Value = CFrame.new(-0.584247589, -0.0938110352, 0.00504684448, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
1552-
L_46_.Material = Enum.Material.SmoothPlastic
1552+
o16.Name = "svatic4"
1553-
L_46_.BrickColor = BrickColor.new("Really black")
1553+
1554-
L_46_.Position = Vector3.new(-29.0499535, 4.66760588, 58.6191864)
1554+
1555-
L_46_.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
1555+
1556-
L_46_.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
1556+
o16.Position = Vector3.new(-28.9925041, 4.78204298, 58.6199837)
1557-
L_46_.CFrame = CFrame.new(-29.0499535, 4.66760588, 58.6191864, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
1557+
o16.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
1558-
L_46_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1558+
o16.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
1559-
L_46_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1559+
o16.CFrame = CFrame.new(-28.9925041, 4.78204298, 58.6199837, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
1560-
L_46_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1560+
1561-
L_46_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1561+
1562-
L_46_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1562+
1563-
L_46_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1563+
1564-
L_46_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1564+
1565-
L_46_.Position = Vector3.new(-29.0499535, 4.66760588, 58.6191864)
1565+
1566-
L_46_.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
1566+
1567-
L_46_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1567+
o16.Position = Vector3.new(-28.9925041, 4.78204298, 58.6199837)
1568-
L_47_.Parent = L_46_
1568+
o16.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
1569-
L_47_.Scale = Vector3.new(0.437082678, 0.0581334978, 0.151697099)
1569+
1570-
L_47_.Scale = Vector3.new(0.437082678, 0.0581334978, 0.151697099)
1570+
1571-
L_48_.Name = "qCFrameWeldThingy"
1571+
o17.Scale = Vector3.new(0.437082678, 0.0581334978, 0.164426923)
1572-
L_48_.Parent = L_46_
1572+
o17.Scale = Vector3.new(0.437082678, 0.0581334978, 0.164426923)
1573-
L_48_.C1 = CFrame.new(-0.584236145, -0.00767326355, -0.0230083466, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
1573+
o18.Name = "qCFrameWeldThingy"
1574-
L_48_.Part0 = L_28_
1574+
1575-
L_48_.Part1 = L_46_
1575+
o18.C1 = CFrame.new(-0.584270477, -0.130363464, -0.0596694946, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
1576-
L_49_.Name = "qRelativeCFrameWeldValue"
1576+
o18.Part0 = o2
1577-
L_49_.Parent = L_46_
1577+
o18.Part1 = o16
1578-
L_49_.Value = CFrame.new(-0.584236145, -0.00767326355, -0.0230083466, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
1578+
o19.Name = "qRelativeCFrameWeldValue"
1579-
L_50_.Name = "svatic6"
1579+
1580-
L_50_.Parent = L_27_
1580+
o19.Value = CFrame.new(-0.584270477, -0.130363464, -0.0596694946, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
1581-
L_50_.Material = Enum.Material.SmoothPlastic
1581+
o20.Name = "svatic5"
1582-
L_50_.BrickColor = BrickColor.new("Really black")
1582+
1583-
L_50_.Position = Vector3.new(-29.0678387, 4.74114466, 58.6179276)
1583+
1584-
L_50_.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
1584+
1585-
L_50_.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
1585+
o20.Position = Vector3.new(-29.0499535, 4.66760588, 58.6191864)
1586-
L_50_.CFrame = CFrame.new(-29.0678387, 4.74114466, 58.6179276, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
1586+
o20.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
1587-
L_50_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1587+
o20.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
1588-
L_50_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1588+
o20.CFrame = CFrame.new(-29.0499535, 4.66760588, 58.6191864, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
1589-
L_50_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1589+
1590-
L_50_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1590+
1591-
L_50_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1591+
1592-
L_50_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1592+
1593-
L_50_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1593+
1594-
L_50_.Position = Vector3.new(-29.0678387, 4.74114466, 58.6179276)
1594+
1595-
L_50_.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
1595+
1596-
L_50_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1596+
o20.Position = Vector3.new(-29.0499535, 4.66760588, 58.6191864)
1597-
L_51_.Parent = L_50_
1597+
o20.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
1598-
L_51_.Scale = Vector3.new(0.437082678, 0.202838942, 0.0446923971)
1598+
1599-
L_51_.Scale = Vector3.new(0.437082678, 0.202838942, 0.0446923971)
1599+
1600-
L_52_.Name = "qCFrameWeldThingy"
1600+
o21.Scale = Vector3.new(0.437082678, 0.0581334978, 0.151697099)
1601-
L_52_.Parent = L_50_
1601+
o21.Scale = Vector3.new(0.437082678, 0.0581334978, 0.151697099)
1602-
L_52_.C1 = CFrame.new(-0.584255219, -0.0489177704, -0.0864772797, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
1602+
o22.Name = "qCFrameWeldThingy"
1603-
L_52_.Part0 = L_28_
1603+
1604-
L_52_.Part1 = L_50_
1604+
o22.C1 = CFrame.new(-0.584236145, -0.00767326355, -0.0230083466, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
1605-
L_53_.Name = "qRelativeCFrameWeldValue"
1605+
o22.Part0 = o2
1606-
L_53_.Parent = L_50_
1606+
o22.Part1 = o20
1607-
L_53_.Value = CFrame.new(-0.584255219, -0.0489177704, -0.0864772797, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
1607+
o23.Name = "qRelativeCFrameWeldValue"
1608-
L_54_.Name = "svatic7"
1608+
1609-
L_54_.Parent = L_27_
1609+
o23.Value = CFrame.new(-0.584236145, -0.00767326355, -0.0230083466, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
1610-
L_54_.Material = Enum.Material.SmoothPlastic
1610+
o24.Name = "svatic6"
1611-
L_54_.BrickColor = BrickColor.new("Really black")
1611+
1612-
L_54_.Position = Vector3.new(-29.0039883, 4.71056747, 58.6202736)
1612+
1613-
L_54_.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
1613+
1614-
L_54_.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
1614+
o24.Position = Vector3.new(-29.0678387, 4.74114466, 58.6179276)
1615-
L_54_.CFrame = CFrame.new(-29.0039883, 4.71056747, 58.6202736, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
1615+
o24.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
1616-
L_54_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1616+
o24.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
1617-
L_54_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1617+
o24.CFrame = CFrame.new(-29.0678387, 4.74114466, 58.6179276, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
1618-
L_54_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1618+
1619-
L_54_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1619+
1620-
L_54_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1620+
1621-
L_54_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1621+
1622-
L_54_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1622+
1623-
L_54_.Position = Vector3.new(-29.0039883, 4.71056747, 58.6202736)
1623+
1624-
L_54_.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
1624+
1625-
L_54_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1625+
o24.Position = Vector3.new(-29.0678387, 4.74114466, 58.6179276)
1626-
L_55_.Parent = L_54_
1626+
o24.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
1627-
L_55_.Scale = Vector3.new(0.437082678, 0.0581334978, 0.157001153)
1627+
1628-
L_55_.Scale = Vector3.new(0.437082678, 0.0581334978, 0.157001153)
1628+
1629-
L_56_.Name = "qCFrameWeldThingy"
1629+
o25.Scale = Vector3.new(0.437082678, 0.202838942, 0.0446923971)
1630-
L_56_.Parent = L_54_
1630+
o25.Scale = Vector3.new(0.437082678, 0.202838942, 0.0446923971)
1631-
L_56_.C1 = CFrame.new(-0.584251404, -0.0704727173, -0.0190029144, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
1631+
o26.Name = "qCFrameWeldThingy"
1632-
L_56_.Part0 = L_28_
1632+
1633-
L_56_.Part1 = L_54_
1633+
o26.C1 = CFrame.new(-0.584255219, -0.0489177704, -0.0864772797, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
1634-
L_57_.Name = "qRelativeCFrameWeldValue"
1634+
o26.Part0 = o2
1635-
L_57_.Parent = L_54_
1635+
o26.Part1 = o24
1636-
L_57_.Value = CFrame.new(-0.584251404, -0.0704727173, -0.0190029144, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
1636+
o27.Name = "qRelativeCFrameWeldValue"
1637-
L_58_.Name = "Head Part"
1637+
1638-
L_58_.Parent = L_27_
1638+
o27.Value = CFrame.new(-0.584255219, -0.0489177704, -0.0864772797, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
1639-
L_58_.BrickColor = BrickColor.new("Really black")
1639+
o28.Name = "svatic7"
1640-
L_58_.Transparency = 1
1640+
1641-
L_58_.Position = Vector3.new(-29.009634, 3.80002499, 58.0408478)
1641+
1642-
L_58_.Rotation = Vector3.new(0, 0.0399999991, 0)
1642+
1643-
L_58_.Size = Vector3.new(2, 1, 1)
1643+
o28.Position = Vector3.new(-29.0039883, 4.71056747, 58.6202736)
1644-
L_58_.CFrame = CFrame.new(-29.009634, 3.80002499, 58.0408478, 0.999999762, 2.91678219e-08, 0.000733288645, -1.27890987e-09, 1, -1.72470754e-06, -0.000733288645, 1.72471846e-06, 0.999999762)
1644+
o28.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
1645-
L_58_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1645+
o28.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
1646-
L_58_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1646+
o28.CFrame = CFrame.new(-29.0039883, 4.71056747, 58.6202736, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
1647-
L_58_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1647+
1648-
L_58_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1648+
1649-
L_58_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1649+
1650-
L_58_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1650+
1651-
L_58_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1651+
1652-
L_58_.Position = Vector3.new(-29.009634, 3.80002499, 58.0408478)
1652+
1653-
L_58_.Orientation = Vector3.new(0, 0.0399999991, 0)
1653+
1654-
L_58_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1654+
o28.Position = Vector3.new(-29.0039883, 4.71056747, 58.6202736)
1655-
L_59_.Name = "qRelativeCFrameWeldValue"
1655+
o28.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
1656-
L_59_.Parent = L_58_
1656+
1657-
L_59_.Value = CFrame.new(-0.00999450684, 0.8406443, -0.00500106812, 1, -3.06565475e-08, -5.09431902e-06, 3.92974577e-08, 1, -4.58976901e-05, 5.09431993e-06, 4.58977011e-05, 1)
1657+
1658-
L_60_.Name = "qCFrameWeldThingy"
1658+
o29.Scale = Vector3.new(0.437082678, 0.0581334978, 0.157001153)
1659-
L_60_.Parent = L_58_
1659+
o29.Scale = Vector3.new(0.437082678, 0.0581334978, 0.157001153)
1660-
L_60_.C1 = CFrame.new(-0.00999450684, 0.8406443, -0.00500106812, 1, -3.06565475e-08, -5.09431902e-06, 3.92974577e-08, 1, -4.58976901e-05, 5.09431993e-06, 4.58977011e-05, 1)
1660+
1661-
L_60_.Part0 = L_28_
1661+
1662-
L_60_.Part1 = L_58_
1662+
o30.C1 = CFrame.new(-0.584251404, -0.0704727173, -0.0190029144, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
1663-
L_61_.Name = "Weld to the fducking head"
1663+
1664-
L_61_.Part0 = L_58_
1664+
1665-
L_61_.Part1 = game.Players.LocalPlayer.Character.Head
1665+
o31.Name = "qRelativeCFrameWeldValue"
1666-
L_61_.C0 = CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(0, math.pi, 6.3)
1666+
o31.Parent = o28
1667-
L_61_.Parent = L_58_
1667+
o31.Value = CFrame.new(-0.584251404, -0.0704727173, -0.0190029144, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
1668-
L_26_.Parent = workspace
1668+
o32.Name = "Head Part"
1669-
L_26_:MakeJoints()
1669+
o32.Parent = o1
1670-
local L_62_ = L_26_:GetChildren()
1670+
o32.BrickColor = BrickColor.new("Really black")
1671-
for L_154_forvar1 = 1, #L_62_ do
1671+
o32.Transparency = 1
1672-
	L_62_[L_154_forvar1].Parent = game.Players.LocalPlayer.Character
1672+
o32.Position = Vector3.new(-29.009634, 3.80002499, 58.0408478)
1673
o32.Rotation = Vector3.new(0, 0.0399999991, 0)
1674-
		L_62_[L_154_forvar1]:MakeJoints()
1674+
o32.Size = Vector3.new(2, 1, 1)
1675
o32.CFrame = CFrame.new(-29.009634, 3.80002499, 58.0408478, 0.999999762, 2.91678219e-08, 0.000733288645, -1.27890987e-09, 1, -1.72470754e-06, -0.000733288645, 1.72471846e-06, 0.999999762)
1676
o32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1677-
L_26_:Destroy()
1677+
o32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1678-
for L_155_forvar1 = 1, #L_25_ do
1678+
o32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1679-
	coroutine.resume(L_25_[L_155_forvar1])
1679+
o32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1680
o32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1681
o32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1682-
local L_63_ = function(L_156_arg1, L_157_arg2)
1682+
o32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1683-
	local L_158_ = getfenv(L_156_arg1)
1683+
o32.Position = Vector3.new(-29.009634, 3.80002499, 58.0408478)
1684-
	local L_159_ = setmetatable({}, {
1684+
o32.Orientation = Vector3.new(0, 0.0399999991, 0)
1685-
		__index = function(L_160_arg1, L_161_arg2)
1685+
o32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1686-
			if L_161_arg2:lower() == 'script' then
1686+
o33.Name = "qRelativeCFrameWeldValue"
1687-
				return L_157_arg2
1687+
o33.Parent = o32
1688
o33.Value = CFrame.new(-0.00999450684, 0.8406443, -0.00500106812, 1, -3.06565475e-08, -5.09431902e-06, 3.92974577e-08, 1, -4.58976901e-05, 5.09431993e-06, 4.58977011e-05, 1)
1689-
				return L_158_[L_161_arg2]
1689+
o34.Name = "qCFrameWeldThingy"
1690
o34.Parent = o32
1691
o34.C1 = CFrame.new(-0.00999450684, 0.8406443, -0.00500106812, 1, -3.06565475e-08, -5.09431902e-06, 3.92974577e-08, 1, -4.58976901e-05, 5.09431993e-06, 4.58977011e-05, 1)
1692-
	})
1692+
o34.Part0 = o2
1693-
	setfenv(L_156_arg1, L_159_)
1693+
o34.Part1 = o32
1694
o35.Name = "Weld to the fducking head"
1695-
		L_156_arg1()
1695+
o35.Part0 = o32
1696
o35.Part1 = game.Players.LocalPlayer.Character.Head
1697
o35.C0 = CFrame.new(0, 0, 0)*CFrame.fromEulerAnglesXYZ(0, math.pi, 6.3)
1698-
L_25_ = {}
1698+
o35.Parent = o32
1699-
L_26_ = Instance.new("Model", game:GetService("Lighting"))
1699+
1700-
L_26_.Name = "CompiledModel"
1700+
1701
local mas1 = mas:GetChildren()
1702
for i=1,#mas1 do
1703
	mas1[i].Parent = game.Players.LocalPlayer.Character
1704
	ypcall(function() mas1[i]:MakeJoints() end)
1705
end
1706
mas:Destroy()
1707
for i=1,#cors do
1708
coroutine.resume(cors[i])
1709
end
1710
---------------------------Hat end---------------------------------
1711
-------------------------------------------------------------------
1712
---------------------------Sound Creating--------------------------
1713
wait(1)
1714
local runDummyScript = function(f,scri)
1715
local oldenv = getfenv(f)
1716
local newenv = setmetatable({}, {
1717
__index = function(_, k)
1718
if k:lower() == 'script' then
1719
return scri
1720
else
1721
return oldenv[k]
1722
end
1723
end
1724
})
1725
setfenv(f, newenv)
1726
ypcall(function() f() end)
1727
end
1728
cors = {}
1729
mas = Instance.new("Model",game:GetService("Lighting")) 
1730
mas.Name = "CompiledModel"
1731
so1 = Instance.new("Backpack")
1732
so2 = Instance.new("Sound")
1733
so3 = Instance.new("Sound")
1734
so4 = Instance.new("Sound")
1735
so5 = Instance.new("Sound")
1736
so6 = Instance.new("Sound")
1737
so7 = Instance.new("Sound")
1738
so8 = Instance.new("Sound")
1739
so9 = Instance.new("Sound")
1740
so10 = Instance.new("Sound")
1741
so11 = Instance.new("Sound")
1742
so12 = Instance.new("Sound")
1743
so13 = Instance.new("Sound")
1744
so1.Name = "Sounds"
1745
so1.Parent = game.Players.LocalPlayer
1746
so2.Name = "1"
1747
so2.Parent = so1
1748
so2.SoundId = "rbxassetid://316012158"
1749
so2.EmitterSize = 40000
1750
so2.Volume = 15
1751
so2.MaxDistance = 40000
1752
so3.Name = "2"
1753
so3.EmitterSize = 40000
1754
so3.Parent = so1
1755
so3.SoundId = "rbxassetid://316012174"
1756
so3.Volume = 15
1757
so3.MaxDistance = 40000
1758
so4.Name = "3"
1759
so4.EmitterSize = 40000
1760
so4.MaxDistance = 40000
1761
so4.Parent = so1
1762
so4.SoundId = "rbxassetid://316012192"
1763
so4.Volume = 15
1764
so5.Name = "4"
1765
so5.EmitterSize = 40000
1766
so5.Parent = so1
1767
so5.MaxDistance = 40000
1768
so5.SoundId = "rbxassetid://316012212"
1769
so5.Volume = 15
1770
so6.Name = "5"
1771
so6.Parent = so1
1772
so6.EmitterSize = 40000
1773
so6.SoundId = "rbxassetid://316012229"
1774
so6.MaxDistance = 40000
1775
so6.Volume = 15
1776
so7.Name = "6"
1777
so7.Parent = so1
1778
so7.EmitterSize = 40000
1779
so7.MaxDistance = 40000
1780
so7.SoundId = "rbxassetid://316012256"
1781
so7.Volume = 15
1782
so8.Name = "7"
1783
so8.Parent = so1
1784
so8.SoundId = "rbxassetid://316012287"
1785
so8.Volume = 15
1786
so8.EmitterSize = 40000
1787
so8.MaxDistance = 40000
1788
so9.Name = "Heil!"
1789
so9.MaxDistance = 40000
1790
so9.EmitterSize = 40000
1791
so9.Parent = so1
1792
so9.SoundId = "rbxassetid://868444891"
1793
so9.Volume = 15
1794
so10.Name = "8"
1795-
function getTool()
1795+
1796-
	for L_162_forvar1, L_163_forvar2 in ipairs(script.Parent:GetChildren()) do
1796+
1797-
		if L_163_forvar2.className == "Tool" then
1797+
1798-
			return L_163_forvar2
1798+
1799
so10.Volume = 15
1800
so11.Name = "9"
1801
so11.Parent = so1
1802
so11.EmitterSize = 40000
1803-
local L_64_ = game.Players.LocalPlayer:GetMouse()
1803+
1804-
L_64_.KeyDown:connect(function(L_164_arg1)
1804+
1805-
	L_164_arg1 = string.lower(L_164_arg1)
1805+
1806-
	if L_164_arg1 == "f" and tablenabled == false and undeploid == true and Heil == false and Hiel == false then
1806+
1807-
		print("F")
1807+
1808-
		tablenabled = true
1808+
1809-
		RAW:Destroy()
1809+
1810-
		RAWV:Destroy()
1810+
1811-
		LAW:Destroy()
1811+
1812-
		LAWV:Destroy()
1812+
1813-
		local L_165_ = Instance.new("Motor6D")
1813+
1814-
		local L_166_ = Instance.new("Motor6D")
1814+
1815-
		L_165_.Name = "Left Shoulder"
1815+
1816-
		L_165_.Parent = game.Players.LocalPlayer.Character.Torso
1816+
1817-
		L_165_.C0 = CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
1817+
1818-
		L_165_.C1 = CFrame.new(0.5, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
1818+
----------------------------Sound Creating End-------------------------------
1819-
		L_165_.Part0 = game.Players.LocalPlayer.Character.Torso
1819+
-----------------------------------------------------------------------------
1820-
		L_165_.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
1820+
---------------------------Demostrators-----------------------------------
1821-
		L_165_.MaxVelocity = 0.10000000149012
1821+
1822-
		L_166_.Name = "Right Shoulder"
1822+
1823-
		L_166_.Parent = game.Players.LocalPlayer.Character.Torso
1823+
1824-
		L_166_.C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
1824+
1825-
		L_166_.C1 = CFrame.new(-0.5, 0.5, 0, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
1825+
1826-
		L_166_.Part0 = game.Players.LocalPlayer.Character.Torso
1826+
1827-
		L_166_.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
1827+
1828-
		L_166_.MaxVelocity = 0.10000000149012
1828+
function getTool()	
1829-
		local L_167_ = game.Players.LocalPlayer.Character["Right Arm"]:GetChildren()
1829+
	for _, kid in ipairs(script.Parent:GetChildren()) do
1830-
		for L_216_forvar1 = 1, #L_167_ do
1830+
		if kid.className == "Tool" then return kid end
1831-
			if (L_167_[L_216_forvar1].className == "Weld") then
1831+
1832-
				L_167_[L_216_forvar1]:destroy()
1832+
1833
end
1834
-----------------------------End------------------------------
1835-
		local L_168_ = game.Players.LocalPlayer.Character["Right Arm"]:GetChildren()
1835+
--------------------------------------------------------------
1836-
		for L_217_forvar1 = 1, #L_168_ do
1836+
---------------------------Keypress---------------------------
1837-
			if (L_168_[L_217_forvar1].className == "CFrameValue") then
1837+
1838-
				L_168_[L_217_forvar1]:destroy()
1838+
local mouse = game.Players.LocalPlayer:GetMouse()
1839
mouse.KeyDown:connect(function (key)
1840
key = string.lower(key)
1841-
		local L_169_ = game.Players.LocalPlayer.Character["Left Arm"]:GetChildren()
1841+
if key == "f" and tablenabled == false and undeploid == true and Heil == false and Hiel == false
1842-
		for L_218_forvar1 = 1, #L_169_ do
1842+
	then
1843-
			if (L_169_[L_218_forvar1].className == "Weld") then
1843+
	print("F")
1844-
				L_169_[L_218_forvar1]:destroy()
1844+
	tablenabled = true
1845
	RAW:Destroy()
1846
    RAWV:Destroy()
1847-
		local L_170_ = game.Players.LocalPlayer.Character["Left Arm"]:GetChildren()
1847+
    LAW:Destroy()
1848-
		for L_219_forvar1 = 1, #L_170_ do
1848+
    LAWV:Destroy()
1849-
			if (L_170_[L_219_forvar1].className == "CFrameValue") then
1849+
local o7 = Instance.new("Motor6D")
1850-
				L_170_[L_219_forvar1]:destroy()
1850+
local o8 = Instance.new("Motor6D")
1851
o7.Name = "Left Shoulder"
1852
o7.Parent = game.Players.LocalPlayer.Character.Torso
1853-
		game.Players.LocalPlayer.Character.Animate.Disabled = trueq
1853+
o7.C0 = CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
1854-
		local L_171_ = Instance.new("Sound")
1854+
o7.C1 = CFrame.new(0.5, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
1855-
		L_171_.Parent = game.Players.LocalPlayer.Character.Head
1855+
o7.Part0 = game.Players.LocalPlayer.Character.Torso
1856-
		L_171_.SoundId = "rbxassetid://417575434"
1856+
o7.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
1857-
		L_171_.Volume = 1
1857+
o7.MaxVelocity = 0.10000000149012
1858-
		L_171_:Play()
1858+
o8.Name = "Right Shoulder"
1859-
		wait(2)
1859+
o8.Parent = game.Players.LocalPlayer.Character.Torso
1860-
		L_171_:Destroy()
1860+
o8.C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
1861-
		undeploid = false
1861+
o8.C1 = CFrame.new(-0.5, 0.5, 0, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
1862-
		print("Hitler deployed his table")
1862+
o8.Part0 = game.Players.LocalPlayer.Character.Torso
1863-
		local L_172_ = function(L_220_arg1, L_221_arg2)
1863+
o8.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
1864-
			local L_222_ = getfenv(L_220_arg1)
1864+
o8.MaxVelocity = 0.10000000149012
1865-
			local L_223_ = setmetatable({}, {
1865+
local d = game.Players.LocalPlayer.Character["Right Arm"]:GetChildren() 
1866-
				__index = function(L_224_arg1, L_225_arg2)
1866+
	for i=1, #d do 
1867-
					if L_225_arg2:lower() == 'script' then
1867+
		if (d[i].className == "Weld") then 
1868-
						return L_221_arg2
1868+
			d[i]:destroy()
1869-
					else
1869+
	  end 
1870-
						return L_222_[L_225_arg2]
1870+
1871
local e = game.Players.LocalPlayer.Character["Right Arm"]:GetChildren() 
1872
	for i=1, #e do 
1873-
			})
1873+
		if (e[i].className == "CFrameValue") then 
1874-
			setfenv(L_220_arg1, L_223_)
1874+
			e[i]:destroy()
1875-
			ypcall(function()
1875+
	  end 
1876-
				L_220_arg1()
1876+
1877-
			end)
1877+
local f = game.Players.LocalPlayer.Character["Left Arm"]:GetChildren() 
1878
	for i=1, #f do 
1879-
		L_25_ = {}
1879+
		if (f[i].className == "Weld") then 
1880-
		L_26_ = Instance.new("Model", game:GetService("Lighting"))
1880+
			f[i]:destroy()
1881-
		L_26_.Name = "CompiledModel"
1881+
	  end 
1882-
		local L_173_ = Instance.new("Model")
1882+
1883-
		local L_174_ = Instance.new("Part")
1883+
local g = game.Players.LocalPlayer.Character["Left Arm"]:GetChildren() 
1884-
		local L_175_ = Instance.new("BlockMesh")
1884+
	for i=1, #g do 
1885-
		local L_176_ = Instance.new("Part")
1885+
		if (g[i].className == "CFrameValue") then 
1886-
		local L_177_ = Instance.new("BlockMesh")
1886+
			g[i]:destroy()
1887-
		local L_178_ = Instance.new("Weld")
1887+
	  end 
1888-
		local L_179_ = Instance.new("CFrameValue")
1888+
1889-
		local L_180_ = Instance.new("Part")
1889+
	game.Players.LocalPlayer.Character.Animate.Disabled = trueq
1890-
		local L_181_ = Instance.new("BlockMesh")
1890+
	local DEPLOI = Instance.new("Sound")
1891-
		local L_182_ = Instance.new("Weld")
1891+
	DEPLOI.Parent = game.Players.LocalPlayer.Character.Head
1892-
		local L_183_ = Instance.new("CFrameValue")
1892+
	DEPLOI.SoundId = "rbxassetid://417575434"
1893-
		local L_184_ = Instance.new("WedgePart")
1893+
	DEPLOI.Volume = 1
1894-
		local L_185_ = Instance.new("Weld")
1894+
	DEPLOI:Play()
1895-
		local L_186_ = Instance.new("CFrameValue")
1895+
	wait(2)
1896-
		local L_187_ = Instance.new("Part")
1896+
	DEPLOI:Destroy()
1897-
		local L_188_ = Instance.new("BlockMesh")
1897+
	undeploid = false
1898-
		local L_189_ = Instance.new("Weld")
1898+
	print("Hitler deployed his table")
1899-
		local L_190_ = Instance.new("CFrameValue")
1899+
local runDummyScript = function(f,scri)
1900-
		local L_191_ = Instance.new("Part")
1900+
local oldenv = getfenv(f)
1901-
		local L_192_ = Instance.new("CylinderMesh")
1901+
local newenv = setmetatable({}, {
1902-
		local L_193_ = Instance.new("Weld")
1902+
__index = function(_, k)
1903-
		local L_194_ = Instance.new("CFrameValue")
1903+
if k:lower() == 'script' then
1904-
		local L_195_ = Instance.new("Part")
1904+
return scri
1905-
		local L_196_ = Instance.new("SpecialMesh")
1905+
else
1906-
		local L_197_ = Instance.new("Weld")
1906+
return oldenv[k]
1907-
		local L_198_ = Instance.new("CFrameValue")
1907+
1908-
		local L_199_ = Instance.new("Part")
1908+
1909-
		local L_200_ = Instance.new("BlockMesh")
1909+
})
1910-
		local L_201_ = Instance.new("Weld")
1910+
setfenv(f, newenv)
1911-
		local L_202_ = Instance.new("CFrameValue")
1911+
ypcall(function() f() end)
1912-
		local L_203_ = Instance.new("WedgePart")
1912+
1913-
		local L_204_ = Instance.new("Weld")
1913+
1914-
		local L_205_ = Instance.new("CFrameValue")
1914+
mas = Instance.new("Model",game:GetService("Lighting")) 
1915-
		local L_206_ = Instance.new("Part")
1915+
1916-
		local L_207_ = Instance.new("BlockMesh")
1916+
local o1 = Instance.new("Model")
1917-
		local L_208_ = Instance.new("Weld")
1917+
local o2 = Instance.new("Part")
1918-
		local L_209_ = Instance.new("CFrameValue")
1918+
local o3 = Instance.new("BlockMesh")
1919-
		local L_210_ = Instance.new("Part")
1919+
local o4 = Instance.new("Part")
1920-
		local L_211_ = Instance.new("BlockMesh")
1920+
local o5 = Instance.new("BlockMesh")
1921-
		local L_212_ = Instance.new("Weld")
1921+
local o6 = Instance.new("Weld")
1922-
		local L_213_ = Instance.new("CFrameValue")
1922+
local o7 = Instance.new("CFrameValue")
1923-
		local L_214_ = Instance.new("Weld")
1923+
local o8 = Instance.new("Part")
1924-
		L_173_.Name = "Führer Speech Table"
1924+
local o9 = Instance.new("BlockMesh")
1925-
		L_173_.Parent = L_26_
1925+
local o10 = Instance.new("Weld")
1926-
		L_174_.Parent = L_173_
1926+
local o11 = Instance.new("CFrameValue")
1927-
		L_174_.Material = Enum.Material.SmoothPlastic
1927+
local o12 = Instance.new("WedgePart")
1928-
		L_174_.BrickColor = BrickColor.new("Dark stone grey")
1928+
local o13 = Instance.new("Weld")
1929-
		L_174_.Position = Vector3.new(4.80224037, 0.215049982, 23.7900009)
1929+
local o14 = Instance.new("CFrameValue")
1930-
		L_174_.Rotation = Vector3.new(0, 90, 0)
1930+
local o15 = Instance.new("Part")
1931-
		L_174_.CanCollide = false
1931+
local o16 = Instance.new("BlockMesh")
1932-
		L_174_.FormFactor = Enum.FormFactor.Plate
1932+
local o17 = Instance.new("Weld")
1933-
		L_174_.Size = Vector3.new(1, 0.400000006, 2)
1933+
local o18 = Instance.new("CFrameValue")
1934-
		L_174_.CFrame = CFrame.new(4.80224037, 0.215049982, 23.7900009, 6.57393514e-07, 6.6860764e-08, 1, -1.99483975e-06, 1, -6.68596698e-08, -1, -1.99483975e-06, 6.5739539e-07)
1934+
local o19 = Instance.new("Part")
1935-
		L_174_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1935+
local o20 = Instance.new("CylinderMesh")
1936-
		L_174_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1936+
local o21 = Instance.new("Weld")
1937-
		L_174_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1937+
local o22 = Instance.new("CFrameValue")
1938-
		L_174_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1938+
local o23 = Instance.new("Part")
1939-
		L_174_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1939+
local o24 = Instance.new("SpecialMesh")
1940-
		L_174_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1940+
local o25 = Instance.new("Weld")
1941-
		L_174_.Color = Color3.new(0.388235, 0.372549, 0.384314)
1941+
local o26 = Instance.new("CFrameValue")
1942-
		L_174_.Position = Vector3.new(4.80224037, 0.215049982, 23.7900009)
1942+
local o27 = Instance.new("Part")
1943-
		L_174_.Orientation = Vector3.new(0, 90, 0)
1943+
local o28 = Instance.new("BlockMesh")
1944-
		L_174_.Color = Color3.new(0.388235, 0.372549, 0.384314)
1944+
local o29 = Instance.new("Weld")
1945-
		L_175_.Parent = L_174_
1945+
local o30 = Instance.new("CFrameValue")
1946-
		L_176_.Name = "Base"
1946+
local o31 = Instance.new("WedgePart")
1947-
		L_214_.Parent = L_176_
1947+
local o32 = Instance.new("Weld")
1948-
		L_214_.Part0 = L_176_
1948+
local o33 = Instance.new("CFrameValue")
1949-
		L_214_.Part1 = game.Players.LocalPlayer.Character.Torso
1949+
local o34 = Instance.new("Part")
1950-
		L_214_.C0 = CFrame.new(0, 3, 0) * CFrame.fromEulerAnglesXYZ(0, 4.7, 0)
1950+
local o35 = Instance.new("BlockMesh")
1951-
		L_176_.Parent = L_173_
1951+
local o36 = Instance.new("Weld")
1952-
		L_176_.Material = Enum.Material.SmoothPlastic
1952+
local o37 = Instance.new("CFrameValue")
1953-
		L_176_.BrickColor = BrickColor.new("Black")
1953+
local o38 = Instance.new("Part")
1954-
		L_176_.Position = Vector3.new(4.80224037, 0.200005978, 23.7900009)
1954+
local o39 = Instance.new("BlockMesh")
1955-
		L_176_.Rotation = Vector3.new(0, 90, 0)
1955+
local o40 = Instance.new("Weld")
1956-
		L_176_.CanCollide = false
1956+
local o41 = Instance.new("CFrameValue")
1957-
		L_176_.FormFactor = Enum.FormFactor.Plate
1957+
local weld = Instance.new("Weld")
1958-
		L_176_.Size = Vector3.new(1, 0.400000006, 2)
1958+
o1.Name = "Führer Speech Table"
1959-
		L_176_.CFrame = CFrame.new(4.80224037, 0.200005978, 23.7900009, 6.57393514e-07, 6.6860764e-08, 1, -1.99483975e-06, 1, -6.68596698e-08, -1, -1.99483975e-06, 6.5739539e-07)
1959+
1960-
		L_176_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1960+
1961-
		L_176_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1961+
1962-
		L_176_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1962+
o2.BrickColor = BrickColor.new("Dark stone grey")
1963-
		L_176_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1963+
o2.Position = Vector3.new(4.80224037, 0.215049982, 23.7900009)
1964-
		L_176_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1964+
o2.Rotation = Vector3.new(0, 90, 0)
1965-
		L_176_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1965+
o2.CanCollide = false
1966-
		L_176_.Color = Color3.new(0.105882, 0.164706, 0.207843)
1966+
o2.FormFactor = Enum.FormFactor.Plate
1967-
		L_176_.Position = Vector3.new(4.80224037, 0.200005978, 23.7900009)
1967+
o2.Size = Vector3.new(1, 0.400000006, 2)
1968-
		L_176_.Orientation = Vector3.new(0, 90, 0)
1968+
o2.CFrame = CFrame.new(4.80224037, 0.215049982, 23.7900009, 6.57393514e-07, 6.6860764e-08, 1, -1.99483975e-06, 1, -6.68596698e-08, -1, -1.99483975e-06, 6.5739539e-07)
1969-
		L_176_.Color = Color3.new(0.105882, 0.164706, 0.207843)
1969+
1970-
		L_177_.Parent = L_176_
1970+
1971-
		L_177_.Scale = Vector3.new(0.300000012, 1.04999995, 0.899999976)
1971+
1972-
		L_177_.Scale = Vector3.new(0.300000012, 1.04999995, 0.899999976)
1972+
1973-
		L_178_.Name = "qCFrameWeldThingy"
1973+
1974-
		L_178_.Parent = L_176_
1974+
1975-
		L_178_.C1 = CFrame.new(0, 0.0150440037, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1975+
o2.Color = Color3.new(0.388235, 0.372549, 0.384314)
1976-
		L_178_.Part0 = L_174_
1976+
o2.Position = Vector3.new(4.80224037, 0.215049982, 23.7900009)
1977-
		L_178_.Part1 = L_176_
1977+
o2.Orientation = Vector3.new(0, 90, 0)
1978-
		L_179_.Name = "qRelativeCFrameWeldValue"
1978+
o2.Color = Color3.new(0.388235, 0.372549, 0.384314)
1979-
		L_179_.Parent = L_176_
1979+
1980-
		L_179_.Value = CFrame.new(0, 0.0150440037, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1980+
o4.Name = "Base"
1981-
		L_180_.Parent = L_173_
1981+
weld.Parent = o4
1982-
		L_180_.Material = Enum.Material.SmoothPlastic
1982+
weld.Part0 = o4
1983-
		L_180_.BrickColor = BrickColor.new("Dark stone grey")
1983+
weld.Part1 = game.Players.LocalPlayer.Character.Torso
1984-
		L_180_.Position = Vector3.new(4.80224085, 1.01503706, 22.7900047)
1984+
weld.C0 = CFrame.new(0, 3, 0)*CFrame.fromEulerAnglesXYZ(0, 4.7, 0)
1985-
		L_180_.Rotation = Vector3.new(0, 90, 0)
1985+
1986-
		L_180_.FormFactor = Enum.FormFactor.Plate
1986+
1987-
		L_180_.Size = Vector3.new(1, 2, 2)
1987+
o4.BrickColor = BrickColor.new("Black")
1988-
		L_180_.CFrame = CFrame.new(4.80224085, 1.01503706, 22.7900047, 6.57393514e-07, 6.6860764e-08, 1, -1.99483975e-06, 1, -6.68596698e-08, -1, -1.99483975e-06, 6.5739539e-07)
1988+
o4.Position = Vector3.new(4.80224037, 0.200005978, 23.7900009)
1989-
		L_180_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1989+
o4.Rotation = Vector3.new(0, 90, 0)
1990-
		L_180_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1990+
o4.CanCollide = false
1991-
		L_180_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1991+
o4.FormFactor = Enum.FormFactor.Plate
1992-
		L_180_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1992+
o4.Size = Vector3.new(1, 0.400000006, 2)
1993-
		L_180_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1993+
o4.CFrame = CFrame.new(4.80224037, 0.200005978, 23.7900009, 6.57393514e-07, 6.6860764e-08, 1, -1.99483975e-06, 1, -6.68596698e-08, -1, -1.99483975e-06, 6.5739539e-07)
1994-
		L_180_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1994+
1995-
		L_180_.Color = Color3.new(0.388235, 0.372549, 0.384314)
1995+
1996-
		L_180_.Position = Vector3.new(4.80224085, 1.01503706, 22.7900047)
1996+
1997-
		L_180_.Orientation = Vector3.new(0, 90, 0)
1997+
1998-
		L_180_.Color = Color3.new(0.388235, 0.372549, 0.384314)
1998+
1999-
		L_181_.Parent = L_180_
1999+
2000-
		L_182_.Name = "qCFrameWeldThingy"
2000+
o4.Color = Color3.new(0.105882, 0.164706, 0.207843)
2001-
		L_182_.Parent = L_180_
2001+
o4.Position = Vector3.new(4.80224037, 0.200005978, 23.7900009)
2002-
		L_182_.C1 = CFrame.new(-0.999994278, -0.799989045, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2002+
o4.Orientation = Vector3.new(0, 90, 0)
2003-
		L_182_.Part0 = L_174_
2003+
o4.Color = Color3.new(0.105882, 0.164706, 0.207843)
2004-
		L_182_.Part1 = L_180_
2004+
2005-
		L_183_.Name = "qRelativeCFrameWeldValue"
2005+
o5.Scale = Vector3.new(0.300000012, 1.04999995, 0.899999976)
2006-
		L_183_.Parent = L_180_
2006+
o5.Scale = Vector3.new(0.300000012, 1.04999995, 0.899999976)
2007-
		L_183_.Value = CFrame.new(-0.999994278, -0.799989045, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2007+
o6.Name = "qCFrameWeldThingy"
2008-
		L_184_.Name = "Part"
2008+
2009-
		L_184_.Parent = L_173_
2009+
o6.C1 = CFrame.new(0, 0.0150440037, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2010-
		L_184_.Material = Enum.Material.SmoothPlastic
2010+
o6.Part0 = o2
2011-
		L_184_.BrickColor = BrickColor.new("Dark stone grey")
2011+
o6.Part1 = o4
2012-
		L_184_.Position = Vector3.new(4.8022418, 1.51503456, 22.0900612)
2012+
o7.Name = "qRelativeCFrameWeldValue"
2013-
		L_184_.Rotation = Vector3.new(90, 0, -180)
2013+
2014-
		L_184_.FormFactor = Enum.FormFactor.Plate
2014+
o7.Value = CFrame.new(0, 0.0150440037, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2015-
		L_184_.Size = Vector3.new(2, 0.400000006, 1)
2015+
2016-
		L_184_.CFrame = CFrame.new(4.8022418, 1.51503456, 22.0900612, -1, 6.57393514e-07, -6.6860764e-08, 6.68596698e-08, -1.99483975e-06, -1, -6.5739539e-07, -1, 1.99483975e-06)
2016+
2017-
		L_184_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2017+
o8.BrickColor = BrickColor.new("Dark stone grey")
2018-
		L_184_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2018+
o8.Position = Vector3.new(4.80224085, 1.01503706, 22.7900047)
2019-
		L_184_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2019+
o8.Rotation = Vector3.new(0, 90, 0)
2020-
		L_184_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2020+
o8.FormFactor = Enum.FormFactor.Plate
2021-
		L_184_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2021+
o8.Size = Vector3.new(1, 2, 2)
2022-
		L_184_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2022+
o8.CFrame = CFrame.new(4.80224085, 1.01503706, 22.7900047, 6.57393514e-07, 6.6860764e-08, 1, -1.99483975e-06, 1, -6.68596698e-08, -1, -1.99483975e-06, 6.5739539e-07)
2023-
		L_184_.Color = Color3.new(0.388235, 0.372549, 0.384314)
2023+
2024-
		L_184_.Position = Vector3.new(4.8022418, 1.51503456, 22.0900612)
2024+
2025-
		L_184_.Orientation = Vector3.new(90, 180, 0)
2025+
2026-
		L_184_.Color = Color3.new(0.388235, 0.372549, 0.384314)
2026+
2027-
		L_185_.Name = "qCFrameWeldThingy"
2027+
2028-
		L_185_.Parent = L_184_
2028+
2029-
		L_185_.C1 = CFrame.new(0, -1.69993782, 1.29998791, 0, 0, -1, 1, 0, 0, 0, -1, 0)
2029+
o8.Color = Color3.new(0.388235, 0.372549, 0.384314)
2030-
		L_185_.Part0 = L_174_
2030+
o8.Position = Vector3.new(4.80224085, 1.01503706, 22.7900047)
2031-
		L_185_.Part1 = L_184_
2031+
o8.Orientation = Vector3.new(0, 90, 0)
2032-
		L_186_.Name = "qRelativeCFrameWeldValue"
2032+
o8.Color = Color3.new(0.388235, 0.372549, 0.384314)
2033-
		L_186_.Parent = L_184_
2033+
2034-
		L_186_.Value = CFrame.new(0, -1.69993782, 1.29998791, 0, 0, -1, 1, 0, 0, 0, -1, 0)
2034+
o10.Name = "qCFrameWeldThingy"
2035-
		L_187_.Parent = L_173_
2035+
2036-
		L_187_.Material = Enum.Material.SmoothPlastic
2036+
o10.C1 = CFrame.new(-0.999994278, -0.799989045, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2037-
		L_187_.BrickColor = BrickColor.new("Dark stone grey")
2037+
o10.Part0 = o2
2038-
		L_187_.Position = Vector3.new(4.80224133, 0.515034616, 22.0900631)
2038+
o10.Part1 = o8
2039-
		L_187_.Rotation = Vector3.new(-90, 90, 0)
2039+
o11.Name = "qRelativeCFrameWeldValue"
2040-
		L_187_.FormFactor = Enum.FormFactor.Plate
2040+
2041-
		L_187_.Size = Vector3.new(1, 0.400000006, 2)
2041+
o11.Value = CFrame.new(-0.999994278, -0.799989045, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2042-
		L_187_.CFrame = CFrame.new(4.80224133, 0.515034616, 22.0900631, -6.6860764e-08, 6.57393514e-07, 1, -1, -1.99483975e-06, -6.68596698e-08, 1.99483975e-06, -1, 6.5739539e-07)
2042+
o12.Name = "Part"
2043-
		L_187_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2043+
2044-
		L_187_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2044+
2045-
		L_187_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2045+
o12.BrickColor = BrickColor.new("Dark stone grey")
2046-
		L_187_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2046+
o12.Position = Vector3.new(4.8022418, 1.51503456, 22.0900612)
2047-
		L_187_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2047+
o12.Rotation = Vector3.new(90, 0, -180)
2048-
		L_187_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2048+
o12.FormFactor = Enum.FormFactor.Plate
2049-
		L_187_.Color = Color3.new(0.388235, 0.372549, 0.384314)
2049+
o12.Size = Vector3.new(2, 0.400000006, 1)
2050-
		L_187_.Position = Vector3.new(4.80224133, 0.515034616, 22.0900631)
2050+
o12.CFrame = CFrame.new(4.8022418, 1.51503456, 22.0900612, -1, 6.57393514e-07, -6.6860764e-08, 6.68596698e-08, -1.99483975e-06, -1, -6.5739539e-07, -1, 1.99483975e-06)
2051-
		L_187_.Orientation = Vector3.new(0, 90, -90)
2051+
2052-
		L_187_.Color = Color3.new(0.388235, 0.372549, 0.384314)
2052+
2053-
		L_188_.Parent = L_187_
2053+
2054-
		L_189_.Name = "qCFrameWeldThingy"
2054+
2055-
		L_189_.Parent = L_187_
2055+
2056-
		L_189_.C1 = CFrame.new(0.299988031, -1.69993782, 0, 0, -1, 0, 1, 0, -0, 0, 0, 1)
2056+
2057-
		L_189_.Part0 = L_174_
2057+
o12.Color = Color3.new(0.388235, 0.372549, 0.384314)
2058-
		L_189_.Part1 = L_187_
2058+
o12.Position = Vector3.new(4.8022418, 1.51503456, 22.0900612)
2059-
		L_190_.Name = "qRelativeCFrameWeldValue"
2059+
o12.Orientation = Vector3.new(90, 180, 0)
2060-
		L_190_.Parent = L_187_
2060+
o12.Color = Color3.new(0.388235, 0.372549, 0.384314)
2061-
		L_190_.Value = CFrame.new(0.299988031, -1.69993782, 0, 0, -1, 0, 1, 0, -0, 0, 0, 1)
2061+
o13.Name = "qCFrameWeldThingy"
2062-
		L_191_.Parent = L_173_
2062+
2063-
		L_191_.Material = Enum.Material.SmoothPlastic
2063+
o13.C1 = CFrame.new(0, -1.69993782, 1.29998791, 0, 0, -1, 1, 0, 0, 0, -1, 0)
2064-
		L_191_.BrickColor = BrickColor.new("Dark stone grey")
2064+
o13.Part0 = o2
2065-
		L_191_.Position = Vector3.new(4.30224657, 3.18636274, 22.8998623)
2065+
o13.Part1 = o12
2066-
		L_191_.Rotation = Vector3.new(118.970001, 82.7699966, 89.0500031)
2066+
2067-
		L_191_.CanCollide = false
2067+
2068-
		L_191_.FormFactor = Enum.FormFactor.Plate
2068+
o14.Value = CFrame.new(0, -1.69993782, 1.29998791, 0, 0, -1, 1, 0, 0, 0, -1, 0)
2069-
		L_191_.Size = Vector3.new(1, 0.400000006, 1)
2069+
o15.Parent = o1
2070-
		L_191_.CFrame = CFrame.new(4.30224657, 3.18636274, 22.8998623, 0.00207838812, -0.125895754, 0.992041409, -0.470002174, -0.875764787, -0.110154912, 0.882662833, -0.466032654, -0.0609914586)
2070+
o15.Material = Enum.Material.SmoothPlastic
2071-
		L_191_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2071+
o15.BrickColor = BrickColor.new("Dark stone grey")
2072-
		L_191_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2072+
o15.Position = Vector3.new(4.80224133, 0.515034616, 22.0900631)
2073-
		L_191_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2073+
o15.Rotation = Vector3.new(-90, 90, 0)
2074-
		L_191_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2074+
o15.FormFactor = Enum.FormFactor.Plate
2075-
		L_191_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2075+
o15.Size = Vector3.new(1, 0.400000006, 2)
2076-
		L_191_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2076+
o15.CFrame = CFrame.new(4.80224133, 0.515034616, 22.0900631, -6.6860764e-08, 6.57393514e-07, 1, -1, -1.99483975e-06, -6.68596698e-08, 1.99483975e-06, -1, 6.5739539e-07)
2077-
		L_191_.Color = Color3.new(0.388235, 0.372549, 0.384314)
2077+
o15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2078-
		L_191_.Position = Vector3.new(4.30224657, 3.18636274, 22.8998623)
2078+
o15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2079-
		L_191_.Orientation = Vector3.new(6.32000017, 93.5199966, -151.779999)
2079+
o15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2080-
		L_191_.Color = Color3.new(0.388235, 0.372549, 0.384314)
2080+
o15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2081-
		L_192_.Parent = L_191_
2081+
o15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2082-
		L_192_.Scale = Vector3.new(1, 1.5, 0.150000006)
2082+
o15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2083-
		L_192_.Scale = Vector3.new(1, 1.5, 0.150000006)
2083+
o15.Color = Color3.new(0.388235, 0.372549, 0.384314)
2084-
		L_193_.Name = "qCFrameWeldThingy"
2084+
o15.Position = Vector3.new(4.80224133, 0.515034616, 22.0900631)
2085-
		L_193_.Parent = L_191_
2085+
o15.Orientation = Vector3.new(0, 90, -90)
2086-
		L_193_.C1 = CFrame.new(2.18325424, 2.1243906, 0.769028187, -0.882661879, -0.470003933, 0.00207899977, 0.466034323, -0.875763834, -0.125896007, 0.0609923303, -0.110154726, 0.992041349)
2086+
o15.Color = Color3.new(0.388235, 0.372549, 0.384314)
2087-
		L_193_.Part0 = L_174_
2087+
o16.Parent = o15
2088-
		L_193_.Part1 = L_191_
2088+
o17.Name = "qCFrameWeldThingy"
2089-
		L_194_.Name = "qRelativeCFrameWeldValue"
2089+
o17.Parent = o15
2090-
		L_194_.Parent = L_191_
2090+
o17.C1 = CFrame.new(0.299988031, -1.69993782, 0, 0, -1, 0, 1, 0, -0, 0, 0, 1)
2091-
		L_194_.Value = CFrame.new(2.18325424, 2.1243906, 0.769028187, -0.882661879, -0.470003933, 0.00207899977, 0.466034323, -0.875763834, -0.125896007, 0.0609923303, -0.110154726, 0.992041349)
2091+
o17.Part0 = o2
2092-
		L_195_.Parent = L_173_
2092+
o17.Part1 = o15
2093-
		L_195_.Material = Enum.Material.SmoothPlastic
2093+
2094-
		L_195_.BrickColor = BrickColor.new("Black")
2094+
o18.Parent = o15
2095-
		L_195_.Position = Vector3.new(4.35254002, 3.5367043, 23.0863819)
2095+
o18.Value = CFrame.new(0.299988031, -1.69993782, 0, 0, -1, 0, 1, 0, -0, 0, 0, 1)
2096-
		L_195_.Rotation = Vector3.new(28.0300007, 0.119999997, -7.23000002)
2096+
o19.Parent = o1
2097-
		L_195_.CanCollide = false
2097+
o19.Material = Enum.Material.SmoothPlastic
2098-
		L_195_.FormFactor = Enum.FormFactor.Plate
2098+
o19.BrickColor = BrickColor.new("Dark stone grey")
2099-
		L_195_.Size = Vector3.new(1, 0.400000006, 1)
2099+
o19.Position = Vector3.new(4.30224657, 3.18636274, 22.8998623)
2100-
		L_195_.CFrame = CFrame.new(4.35254002, 3.5367043, 23.0863819, 0.99204129, 0.125895873, 0.00207857392, -0.110155217, 0.875767052, -0.469997913, -0.0609911419, 0.466028392, 0.882665157)
2100+
o19.Rotation = Vector3.new(118.970001, 82.7699966, 89.0500031)
2101-
		L_195_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2101+
o19.CanCollide = false
2102-
		L_195_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2102+
o19.FormFactor = Enum.FormFactor.Plate
2103-
		L_195_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2103+
o19.Size = Vector3.new(1, 0.400000006, 1)
2104-
		L_195_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2104+
o19.CFrame = CFrame.new(4.30224657, 3.18636274, 22.8998623, 0.00207838812, -0.125895754, 0.992041409, -0.470002174, -0.875764787, -0.110154912, 0.882662833, -0.466032654, -0.0609914586)
2105-
		L_195_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2105+
o19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2106-
		L_195_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2106+
o19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2107-
		L_195_.Color = Color3.new(0.105882, 0.164706, 0.207843)
2107+
o19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2108-
		L_195_.Position = Vector3.new(4.35254002, 3.5367043, 23.0863819)
2108+
o19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2109-
		L_195_.Orientation = Vector3.new(28.0300007, 0.129999995, -7.17000008)
2109+
o19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2110-
		L_195_.Color = Color3.new(0.105882, 0.164706, 0.207843)
2110+
o19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2111-
		L_196_.Parent = L_195_
2111+
o19.Color = Color3.new(0.388235, 0.372549, 0.384314)
2112-
		L_196_.Scale = Vector3.new(1, 1, 0.300000012)
2112+
o19.Position = Vector3.new(4.30224657, 3.18636274, 22.8998623)
2113-
		L_196_.Scale = Vector3.new(1, 1, 0.300000012)
2113+
o19.Orientation = Vector3.new(6.32000017, 93.5199966, -151.779999)
2114-
		L_197_.Name = "qCFrameWeldThingy"
2114+
o19.Color = Color3.new(0.388235, 0.372549, 0.384314)
2115-
		L_197_.Parent = L_195_
2115+
o20.Parent = o19
2116-
		L_197_.C1 = CFrame.new(0.769104481, -2.52447319, 2.1831646, 0.0609920137, -0.110155031, 0.99204123, -0.466030061, 0.875766098, 0.125896126, -0.882664204, -0.469999671, 0.00207918556)
2116+
o20.Scale = Vector3.new(1, 1.5, 0.150000006)
2117-
		L_197_.Part0 = L_174_
2117+
o20.Scale = Vector3.new(1, 1.5, 0.150000006)
2118-
		L_197_.Part1 = L_195_
2118+
o21.Name = "qCFrameWeldThingy"
2119-
		L_198_.Name = "qRelativeCFrameWeldValue"
2119+
o21.Parent = o19
2120-
		L_198_.Parent = L_195_
2120+
o21.C1 = CFrame.new(2.18325424, 2.1243906, 0.769028187, -0.882661879, -0.470003933, 0.00207899977, 0.466034323, -0.875763834, -0.125896007, 0.0609923303, -0.110154726, 0.992041349)
2121-
		L_198_.Value = CFrame.new(0.769104481, -2.52447319, 2.1831646, 0.0609920137, -0.110155031, 0.99204123, -0.466030061, 0.875766098, 0.125896126, -0.882664204, -0.469999671, 0.00207918556)
2121+
o21.Part0 = o2
2122-
		L_199_.Parent = L_173_
2122+
o21.Part1 = o19
2123-
		L_199_.Material = Enum.Material.SmoothPlastic
2123+
2124-
		L_199_.BrickColor = BrickColor.new("Dark stone grey")
2124+
o22.Parent = o19
2125-
		L_199_.Position = Vector3.new(4.80224323, 2.41499805, 22.7900028)
2125+
o22.Value = CFrame.new(2.18325424, 2.1243906, 0.769028187, -0.882661879, -0.470003933, 0.00207899977, 0.466034323, -0.875763834, -0.125896007, 0.0609923303, -0.110154726, 0.992041349)
2126-
		L_199_.Rotation = Vector3.new(0, 90, 0)
2126+
o23.Parent = o1
2127-
		L_199_.FormFactor = Enum.FormFactor.Plate
2127+
o23.Material = Enum.Material.SmoothPlastic
2128-
		L_199_.Size = Vector3.new(1, 0.800000012, 2)
2128+
o23.BrickColor = BrickColor.new("Black")
2129-
		L_199_.CFrame = CFrame.new(4.80224323, 2.41499805, 22.7900028, 6.57393514e-07, 6.6860764e-08, 1, -1.99483975e-06, 1, -6.68596698e-08, -1, -1.99483975e-06, 6.5739539e-07)
2129+
o23.Position = Vector3.new(4.35254002, 3.5367043, 23.0863819)
2130-
		L_199_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2130+
o23.Rotation = Vector3.new(28.0300007, 0.119999997, -7.23000002)
2131-
		L_199_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2131+
o23.CanCollide = false
2132-
		L_199_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2132+
o23.FormFactor = Enum.FormFactor.Plate
2133-
		L_199_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2133+
o23.Size = Vector3.new(1, 0.400000006, 1)
2134-
		L_199_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2134+
o23.CFrame = CFrame.new(4.35254002, 3.5367043, 23.0863819, 0.99204129, 0.125895873, 0.00207857392, -0.110155217, 0.875767052, -0.469997913, -0.0609911419, 0.466028392, 0.882665157)
2135-
		L_199_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2135+
o23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2136-
		L_199_.Color = Color3.new(0.388235, 0.372549, 0.384314)
2136+
o23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2137-
		L_199_.Position = Vector3.new(4.80224323, 2.41499805, 22.7900028)
2137+
o23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2138-
		L_199_.Orientation = Vector3.new(0, 90, 0)
2138+
o23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2139-
		L_199_.Color = Color3.new(0.388235, 0.372549, 0.384314)
2139+
o23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2140-
		L_200_.Parent = L_199_
2140+
o23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2141-
		L_201_.Name = "qCFrameWeldThingy"
2141+
o23.Color = Color3.new(0.105882, 0.164706, 0.207843)
2142-
		L_201_.Parent = L_199_
2142+
o23.Position = Vector3.new(4.35254002, 3.5367043, 23.0863819)
2143-
		L_201_.C1 = CFrame.new(-0.999994278, -2.19994998, -1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2143+
o23.Orientation = Vector3.new(28.0300007, 0.129999995, -7.17000008)
2144-
		L_201_.Part0 = L_174_
2144+
o23.Color = Color3.new(0.105882, 0.164706, 0.207843)
2145-
		L_201_.Part1 = L_199_
2145+
o24.Parent = o23
2146-
		L_202_.Name = "qRelativeCFrameWeldValue"
2146+
o24.Scale = Vector3.new(1, 1, 0.300000012)
2147-
		L_202_.Parent = L_199_
2147+
o24.Scale = Vector3.new(1, 1, 0.300000012)
2148-
		L_202_.Value = CFrame.new(-0.999994278, -2.19994998, -1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2148+
o25.Name = "qCFrameWeldThingy"
2149-
		L_203_.Name = "Part"
2149+
o25.Parent = o23
2150-
		L_203_.Parent = L_173_
2150+
o25.C1 = CFrame.new(0.769104481, -2.52447319, 2.1831646, 0.0609920137, -0.110155031, 0.99204123, -0.466030061, 0.875766098, 0.125896126, -0.882664204, -0.469999671, 0.00207918556)
2151-
		L_203_.Material = Enum.Material.SmoothPlastic
2151+
o25.Part0 = o2
2152-
		L_203_.BrickColor = BrickColor.new("Dark stone grey")
2152+
o25.Part1 = o23
2153-
		L_203_.Position = Vector3.new(4.80224323, 3.01503515, 22.7900009)
2153+
2154-
		L_203_.Rotation = Vector3.new(180, 0, -180)
2154+
o26.Parent = o23
2155-
		L_203_.FormFactor = Enum.FormFactor.Plate
2155+
o26.Value = CFrame.new(0.769104481, -2.52447319, 2.1831646, 0.0609920137, -0.110155031, 0.99204123, -0.466030061, 0.875766098, 0.125896126, -0.882664204, -0.469999671, 0.00207918556)
2156-
		L_203_.Size = Vector3.new(2, 0.400000006, 1)
2156+
o27.Parent = o1
2157-
		L_203_.CFrame = CFrame.new(4.80224323, 3.01503515, 22.7900009, -1, 6.6860764e-08, 6.57393514e-07, 6.68596698e-08, 1, -1.99483975e-06, -6.5739539e-07, -1.99483975e-06, -1)
2157+
o27.Material = Enum.Material.SmoothPlastic
2158-
		L_203_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2158+
o27.BrickColor = BrickColor.new("Dark stone grey")
2159-
		L_203_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2159+
o27.Position = Vector3.new(4.80224323, 2.41499805, 22.7900028)
2160-
		L_203_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2160+
o27.Rotation = Vector3.new(0, 90, 0)
2161-
		L_203_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2161+
o27.FormFactor = Enum.FormFactor.Plate
2162-
		L_203_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2162+
o27.Size = Vector3.new(1, 0.800000012, 2)
2163-
		L_203_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2163+
o27.CFrame = CFrame.new(4.80224323, 2.41499805, 22.7900028, 6.57393514e-07, 6.6860764e-08, 1, -1.99483975e-06, 1, -6.68596698e-08, -1, -1.99483975e-06, 6.5739539e-07)
2164-
		L_203_.Color = Color3.new(0.388235, 0.372549, 0.384314)
2164+
o27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2165-
		L_203_.Position = Vector3.new(4.80224323, 3.01503515, 22.7900009)
2165+
o27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2166-
		L_203_.Orientation = Vector3.new(0, 180, 0)
2166+
o27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2167-
		L_203_.Color = Color3.new(0.388235, 0.372549, 0.384314)
2167+
o27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2168-
		L_204_.Name = "qCFrameWeldThingy"
2168+
o27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2169-
		L_204_.Parent = L_203_
2169+
o27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2170-
		L_204_.C1 = CFrame.new(1.90734863e-06, -2.79998708, -0.999994278, 0, 0, -1, 0, 1, 0, 1, 0, 0)
2170+
o27.Color = Color3.new(0.388235, 0.372549, 0.384314)
2171-
		L_204_.Part0 = L_174_
2171+
o27.Position = Vector3.new(4.80224323, 2.41499805, 22.7900028)
2172-
		L_204_.Part1 = L_203_
2172+
o27.Orientation = Vector3.new(0, 90, 0)
2173-
		L_205_.Name = "qRelativeCFrameWeldValue"
2173+
o27.Color = Color3.new(0.388235, 0.372549, 0.384314)
2174-
		L_205_.Parent = L_203_
2174+
o28.Parent = o27
2175-
		L_205_.Value = CFrame.new(1.90734863e-06, -2.79998708, -0.999994278, 0, 0, -1, 0, 1, 0, 1, 0, 0)
2175+
o29.Name = "qCFrameWeldThingy"
2176-
		L_206_.Parent = L_173_
2176+
o29.Parent = o27
2177-
		L_206_.Material = Enum.Material.SmoothPlastic
2177+
o29.C1 = CFrame.new(-0.999994278, -2.19994998, -1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2178-
		L_206_.BrickColor = BrickColor.new("Dark stone grey")
2178+
o29.Part0 = o2
2179-
		L_206_.Position = Vector3.new(5.30077744, 3.00703883, 22.7902451)
2179+
o29.Part1 = o27
2180-
		L_206_.Rotation = Vector3.new(173.660004, 89.9300003, -151.160004)
2180+
o30.Name = "qRelativeCFrameWeldValue"
2181-
		L_206_.FormFactor = Enum.FormFactor.Plate
2181+
o30.Parent = o27
2182-
		L_206_.Size = Vector3.new(1, 0.400000006, 1)
2182+
o30.Value = CFrame.new(-0.999994278, -2.19994998, -1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2183-
		L_206_.CFrame = CFrame.new(5.30077744, 3.00703883, 22.7902451, -0.00100036676, 0.00055081083, 0.999999344, 0.38262701, 0.923902988, -0.00012612842, -0.923902392, 0.382626653, -0.00113499665)
2183+
o31.Name = "Part"
2184-
		L_206_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2184+
2185-
		L_206_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2185+
2186-
		L_206_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2186+
o31.BrickColor = BrickColor.new("Dark stone grey")
2187-
		game.Players.LocalPlayer.Character.Humanoid.Jump = true
2187+
o31.Position = Vector3.new(4.80224323, 3.01503515, 22.7900009)
2188-
		game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
2188+
o31.Rotation = Vector3.new(180, 0, -180)
2189-
		wait(.1)
2189+
o31.FormFactor = Enum.FormFactor.Plate
2190-
		game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
2190+
o31.Size = Vector3.new(2, 0.400000006, 1)
2191-
		game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
2191+
o31.CFrame = CFrame.new(4.80224323, 3.01503515, 22.7900009, -1, 6.6860764e-08, 6.57393514e-07, 6.68596698e-08, 1, -1.99483975e-06, -6.5739539e-07, -1.99483975e-06, -1)
2192-
		wait(.5)
2192+
2193-
		L_206_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2193+
2194-
		L_206_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2194+
2195-
		L_206_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2195+
2196-
		L_206_.Color = Color3.new(0.388235, 0.372549, 0.384314)
2196+
2197-
		L_206_.Position = Vector3.new(5.30077744, 3.00703883, 22.7902451)
2197+
2198-
		L_206_.Orientation = Vector3.new(0.00999999978, 90.0699997, 22.5)
2198+
o31.Color = Color3.new(0.388235, 0.372549, 0.384314)
2199-
		L_206_.Color = Color3.new(0.388235, 0.372549, 0.384314)
2199+
o31.Position = Vector3.new(4.80224323, 3.01503515, 22.7900009)
2200-
		L_207_.Parent = L_206_
2200+
o31.Orientation = Vector3.new(0, 180, 0)
2201-
		L_207_.Scale = Vector3.new(0.899999976, 0.75, 0.75)
2201+
o31.Color = Color3.new(0.388235, 0.372549, 0.384314)
2202-
		L_207_.Scale = Vector3.new(0.899999976, 0.75, 0.75)
2202+
o32.Name = "qCFrameWeldThingy"
2203-
		L_208_.Name = "qCFrameWeldThingy"
2203+
2204-
		L_208_.Parent = L_206_
2204+
o32.C1 = CFrame.new(1.90734863e-06, -2.79998708, -0.999994278, 0, 0, -1, 0, 1, 0, 1, 0, 0)
2205-
		L_208_.C1 = CFrame.new(-1.99146843, -2.19726753, -0.499319553, 0.923901618, 0.382628858, -0.00100099971, -0.3826285, 0.923902214, 0.000551000587, 0.00113565428, -0.000126059284, 0.999999344)
2205+
o32.Part0 = o2
2206-
		L_208_.Part0 = L_174_
2206+
o32.Part1 = o31
2207-
		L_208_.Part1 = L_206_
2207+
o33.Name = "qRelativeCFrameWeldValue"
2208-
		L_209_.Name = "qRelativeCFrameWeldValue"
2208+
2209-
		L_209_.Parent = L_206_
2209+
o33.Value = CFrame.new(1.90734863e-06, -2.79998708, -0.999994278, 0, 0, -1, 0, 1, 0, 1, 0, 0)
2210-
		L_209_.Value = CFrame.new(-1.99146843, -2.19726753, -0.499319553, 0.923901618, 0.382628858, -0.00100099971, -0.3826285, 0.923902214, 0.000551000587, 0.00113565428, -0.000126059284, 0.999999344)
2210+
2211-
		L_210_.Parent = L_173_
2211+
2212-
		L_210_.Material = Enum.Material.SmoothPlastic
2212+
o34.BrickColor = BrickColor.new("Dark stone grey")
2213-
		L_210_.Position = Vector3.new(5.30224133, 3.00618434, 22.7900028)
2213+
o34.Position = Vector3.new(5.30077744, 3.00703883, 22.7902451)
2214-
		L_210_.Rotation = Vector3.new(22.5, 90, 0)
2214+
o34.Rotation = Vector3.new(173.660004, 89.9300003, -151.160004)
2215-
		L_210_.FormFactor = Enum.FormFactor.Plate
2215+
o34.FormFactor = Enum.FormFactor.Plate
2216-
		L_210_.Size = Vector3.new(1, 0.400000006, 1)
2216+
o34.Size = Vector3.new(1, 0.400000006, 1)
2217-
		L_210_.CFrame = CFrame.new(5.30224133, 3.00618434, 22.7900028, 6.32938452e-07, -1.89803927e-07, 1, 0.382683963, 0.923879385, -6.68596698e-08, -0.923879385, 0.382683933, 6.5739539e-07)
2217+
o34.CFrame = CFrame.new(5.30077744, 3.00703883, 22.7902451, -0.00100036676, 0.00055081083, 0.999999344, 0.38262701, 0.923902988, -0.00012612842, -0.923902392, 0.382626653, -0.00113499665)
2218-
		L_210_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2218+
2219-
		L_210_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2219+
2220-
		L_210_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2220+
2221-
		L_210_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2221+
game.Players.LocalPlayer.Character.Humanoid.Jump = true
2222-
		L_210_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2222+
game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
2223-
		L_210_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2223+
wait(.1)
2224-
		L_210_.Position = Vector3.new(5.30224133, 3.00618434, 22.7900028)
2224+
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
2225-
		L_210_.Orientation = Vector3.new(0, 90, 22.5)
2225+
game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
2226-
		L_211_.Parent = L_210_
2226+
wait(.5)
2227-
		L_211_.Scale = Vector3.new(0.850000024, 0.800000012, 0.699999988)
2227+
2228-
		L_211_.Scale = Vector3.new(0.850000024, 0.800000012, 0.699999988)
2228+
2229-
		L_212_.Name = "qCFrameWeldThingy"
2229+
2230-
		L_212_.Parent = L_210_
2230+
o34.Color = Color3.new(0.388235, 0.372549, 0.384314)
2231-
		L_212_.C1 = CFrame.new(-1.99200058, -2.1959877, -0.5, 0.92387861, 0.38268581, 0, -0.382685781, 0.92387861, 0, 0, 0, 1)
2231+
o34.Position = Vector3.new(5.30077744, 3.00703883, 22.7902451)
2232-
		L_212_.Part0 = L_174_
2232+
o34.Orientation = Vector3.new(0.00999999978, 90.0699997, 22.5)
2233-
		L_212_.Part1 = L_210_
2233+
o34.Color = Color3.new(0.388235, 0.372549, 0.384314)
2234-
		L_213_.Name = "qRelativeCFrameWeldValue"
2234+
2235-
		L_213_.Parent = L_210_
2235+
o35.Scale = Vector3.new(0.899999976, 0.75, 0.75)
2236-
		L_213_.Value = CFrame.new(-1.99200058, -2.1959877, -0.5, 0.92387861, 0.38268581, 0, -0.382685781, 0.92387861, 0, 0, 0, 1)
2236+
o35.Scale = Vector3.new(0.899999976, 0.75, 0.75)
2237-
		L_173_.Parent = game.Players.LocalPlayer.Character
2237+
o36.Name = "qCFrameWeldThingy"
2238-
		game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 = CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
2238+
2239-
		game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0, 0.165244907, 0.118808933, -0.979070246, 0.794930875, 0.571544766, 0.203522593, 0.583762765, -0.811924279, -2.551708e-08)
2239+
o36.C1 = CFrame.new(-1.99146843, -2.19726753, -0.499319553, 0.923901618, 0.382628858, -0.00100099971, -0.3826285, 0.923902214, 0.000551000587, 0.00113565428, -0.000126059284, 0.999999344)
2240-
		game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
2240+
o36.Part0 = o2
2241-
		game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C1 = CFrame.new(-0.49999997, 0.5, 0, 0.214554131, -0.133952752, 0.967482924, -0.820670664, 0.512369871, 0.252936393, -0.529590607, -0.848253369, -2.31491413e-08)
2241+
o36.Part1 = o34
2242-
		wait(.1)
2242+
o37.Name = "qRelativeCFrameWeldValue"
2243-
		local L_215_ = Instance.new("Sound")
2243+
2244-
		L_215_.Parent = game.Players.LocalPlayer.Character.Head
2244+
o37.Value = CFrame.new(-1.99146843, -2.19726753, -0.499319553, 0.923901618, 0.382628858, -0.00100099971, -0.3826285, 0.923902214, 0.000551000587, 0.00113565428, -0.000126059284, 0.999999344)
2245-
		L_215_.SoundId = "rbxassetid://539294959"
2245+
o38.Parent = o1
2246-
		L_215_.Volume = 1
2246+
o38.Material = Enum.Material.SmoothPlastic
2247-
		L_215_:Play()
2247+
o38.Position = Vector3.new(5.30224133, 3.00618434, 22.7900028)
2248-
		game.Players.LocalPlayer.Character.Animate.Disabled = true
2248+
o38.Rotation = Vector3.new(22.5, 90, 0)
2249-
		tablenabled = true
2249+
o38.FormFactor = Enum.FormFactor.Plate
2250-
		wait(1.5)
2250+
o38.Size = Vector3.new(1, 0.400000006, 1)
2251-
		undeploid = false
2251+
o38.CFrame = CFrame.new(5.30224133, 3.00618434, 22.7900028, 6.32938452e-07, -1.89803927e-07, 1, 0.382683963, 0.923879385, -6.68596698e-08, -0.923879385, 0.382683933, 6.5739539e-07)
2252-
		L_215_:Destroy()
2252+
o38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2253
o38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2254-
	if L_164_arg1 == "x" and tablenabled == true and undeploid == false then
2254+
o38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2255-
		undeploid = true
2255+
o38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2256-
		local L_226_ = Instance.new("Sound")
2256+
o38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2257-
		L_226_.Parent = game.Players.LocalPlayer.Character.Head
2257+
o38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2258-
		L_226_.SoundId = "rbxassetid://180163749"
2258+
o38.Position = Vector3.new(5.30224133, 3.00618434, 22.7900028)
2259-
		L_226_.Volume = 1
2259+
o38.Orientation = Vector3.new(0, 90, 22.5)
2260-
		L_226_.Looped = true
2260+
o39.Parent = o38
2261-
		L_226_:Play()
2261+
o39.Scale = Vector3.new(0.850000024, 0.800000012, 0.699999988)
2262-
		wait(2)
2262+
o39.Scale = Vector3.new(0.850000024, 0.800000012, 0.699999988)
2263-
		L_226_:Destroy()
2263+
o40.Name = "qCFrameWeldThingy"
2264-
		print("Hitler retracted his table")
2264+
o40.Parent = o38
2265-
		game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
2265+
o40.C1 = CFrame.new(-1.99200058, -2.1959877, -0.5, 0.92387861, 0.38268581, 0, -0.382685781, 0.92387861, 0, 0, 0, 1)
2266-
		game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
2266+
o40.Part0 = o2
2267-
		game.Players.LocalPlayer.Character["Führer Speech Table"]:Destroy()
2267+
o40.Part1 = o38
2268-
		game.Players.LocalPlayer.Character.Animate.Disabled = false
2268+
o41.Name = "qRelativeCFrameWeldValue"
2269-
		game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 = CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
2269+
o41.Parent = o38
2270-
		game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
2270+
o41.Value = CFrame.new(-1.99200058, -2.1959877, -0.5, 0.92387861, 0.38268581, 0, -0.382685781, 0.92387861, 0, 0, 0, 1)
2271-
		game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
2271+
o1.Parent = game.Players.LocalPlayer.Character
2272-
		game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
2272+
game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 = CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
2273-
		tablenabled = false
2273+
game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0, 0.165244907, 0.118808933, -0.979070246, 0.794930875, 0.571544766, 0.203522593, 0.583762765, -0.811924279, -2.551708e-08)
2274-
		undeploid = true
2274+
game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
2275-
		local L_227_ = Instance.new("Weld")
2275+
game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C1 = CFrame.new(-0.49999997, 0.5, 0, 0.214554131, -0.133952752, 0.967482924, -0.820670664, 0.512369871, 0.252936393, -0.529590607, -0.848253369, -2.31491413e-08)
2276-
		local L_228_ = Instance.new("CFrameValue")
2276+
wait(.1)
2277-
		local L_229_ = Instance.new("Weld")
2277+
	local leDEPLOI = Instance.new("Sound")
2278-
		local L_230_ = Instance.new("CFrameValue")
2278+
	leDEPLOI.Parent = game.Players.LocalPlayer.Character.Head
2279-
		L_227_.Name = "qCFrameWeldThingy"
2279+
	leDEPLOI.SoundId = "rbxassetid://539294959"
2280-
		L_227_.Parent = game.Players.LocalPlayer.Character["Right Arm"]
2280+
	leDEPLOI.Volume = 1
2281-
		L_227_.C1 = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
2281+
	leDEPLOI:Play()
2282-
		L_227_.Part0 = game.Players.LocalPlayer.Character["Torso"]
2282+
game.Players.LocalPlayer.Character.Animate.Disabled = true
2283-
		L_227_.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
2283+
tablenabled = true
2284-
		L_228_.Name = "qRelativeCFrameWeldValue"
2284+
wait(1.5)
2285-
		L_228_.Parent = game.Players.LocalPlayer.Character["Right Arm"]
2285+
undeploid = false
2286-
		L_228_.Value = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
2286+
	leDEPLOI:Destroy()
2287-
		L_229_.Name = "qCFrameWeldThingy"
2287+
2288-
		L_229_.Parent = game.Players.LocalPlayer.Character["Left Arm"]
2288+
2289-
		L_229_.C1 = CFrame.new(1.10416794, -0.319442749, -0.0551052094, 0.676092148, 0.143845513, -0.722639501, -0.613944411, 0.652254164, -0.444563508, 0.407396168, 0.744226336, 0.529297113)
2289+
if key == "x" and tablenabled == true and undeploid == false
2290-
		L_229_.Part0 = game.Players.LocalPlayer.Character["Torso"]
2290+
	then
2291-
		L_229_.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
2291+
	undeploid = true
2292-
		L_230_.Name = "qRelativeCFrameWeldValue"
2292+
	local leDEPLOI = Instance.new("Sound")
2293-
		L_230_.Parent = game.Players.LocalPlayer.Character["Left Arm"]
2293+
	leDEPLOI.Parent = game.Players.LocalPlayer.Character.Head
2294-
		L_230_.Value = CFrame.new(1.10416794, -0.319442749, -0.0551052094, 0.676092148, 0.143845513, -0.722639501, -0.613944411, 0.652254164, -0.444563508, 0.407396168, 0.744226336, 0.529297113)
2294+
	leDEPLOI.SoundId = "rbxassetid://180163749"
2295
	leDEPLOI.Volume = 1
2296
	leDEPLOI.Looped = true
2297-
local L_65_ = game.Players.LocalPlayer:GetMouse()
2297+
	leDEPLOI:Play()
2298-
L_65_.KeyDown:connect(function(L_231_arg1)
2298+
	wait(2)
2299-
	L_231_arg1 = string.lower(L_231_arg1)
2299+
	leDEPLOI:Destroy()
2300-
	if L_231_arg1 == "e" and tablenabled == true and Spooken == false and Heil == false then
2300+
    print("Hitler retracted his table")
2301-
		Heil = true
2301+
    game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
2302-
		sounds = {
2302+
    game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
2303-
			so2.SoundId,
2303+
    game.Players.LocalPlayer.Character["Führer Speech Table"]:Destroy()
2304-
			so3.SoundId,
2304+
game.Players.LocalPlayer.Character.Animate.Disabled = false
2305-
			so4.SoundId,
2305+
game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 = CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
2306-
			so5.SoundId,
2306+
game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
2307-
			so6.SoundId,
2307+
game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
2308-
			so7.SoundId,
2308+
game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
2309-
			so8.SoundId,
2309+
2310-
			so10.SoundId,
2310+
2311-
			so11.SoundId,
2311+
local RAW = Instance.new("Weld")
2312-
			so12.SoundId,
2312+
local RAWV = Instance.new("CFrameValue")
2313-
			so13.SoundId
2313+
local LAW = Instance.new("Weld")
2314-
		}
2314+
local LAWV = Instance.new("CFrameValue")
2315-
		print("Hitler said some words")
2315+
2316-
		Player = Instance.new("Sound")
2316+
2317-
		Player.Parent = game.Players.LocalPlayer.Character.Head
2317+
2318-
		Player.Name = "SoundPlayer"
2318+
2319-
		Player.SoundId = sounds[math.random(1, #sounds)]
2319+
2320-
		Player:Play()
2320+
2321-
		tablenabled = true
2321+
2322-
		Spooken = true
2322+
2323-
		wait(5)
2323+
2324-
		Spooken = false
2324+
2325-
		Heil = false
2325+
2326
LAW.Parent = game.Players.LocalPlayer.Character["Left Arm"]
2327
LAW.C1 = CFrame.new(1.10416794, -0.319442749, -0.0551052094, 0.676092148, 0.143845513, -0.722639501, -0.613944411, 0.652254164, -0.444563508, 0.407396168, 0.744226336, 0.529297113)
2328-
local L_66_ = game.Players.LocalPlayer:GetMouse()
2328+
2329-
L_66_.KeyDown:connect(function(L_232_arg1)
2329+
2330-
	L_232_arg1 = string.lower(L_232_arg1)
2330+
2331-
	if L_232_arg1 == "q" and tablenabled == true and Heil == false and Spooken == false then
2331+
2332-
		Heil = true
2332+
2333-
		wait(.1)
2333+
2334-
		Spooken = true
2334+
2335-
		Heil = true
2335+
local mous = game.Players.LocalPlayer:GetMouse()
2336-
		sounds = {
2336+
mous.KeyDown:connect(function (ke)
2337-
			so9.SoundId
2337+
ke = string.lower(ke)
2338-
		}
2338+
2339-
		print("SIEG HEIL!")
2339+
2340-
		Player = Instance.new("Sound")
2340+
if ke == "e" and tablenabled == true and Spooken == false and Heil == false
2341-
		Player.Parent = game.Players.LocalPlayer.Character.Head
2341+
then
2342-
		Player.Name = "SoundPlayer"
2342+
Heil = true
2343-
		Player.SoundId = sounds[math.random(1, #sounds)]
2343+
sounds = {so2.SoundId,so3.SoundId,so4.SoundId,so5.SoundId,so6.SoundId,so7.SoundId,so8.SoundId,so10.SoundId,so11.SoundId,so12.SoundId,so13.SoundId}
2344-
		Player:Play()
2344+
print("Hitler said some words")
2345-
		local L_233_ = "Sieg Heil!"
2345+
Player = Instance.new("Sound")
2346-
		wait(2)
2346+
Player.Parent = game.Players.LocalPlayer.Character.Head
2347-
		game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
2347+
Player.Name = "SoundPlayer"
2348-
		game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.49999997, 0, 0.843744278, -0.171882227, 0.508480251, -0.498246878, 0.101499684, 0.861073673, -0.199613839, -0.979874671, -8.72539818e-09)
2348+
Player.SoundId = sounds[math.random(1,#sounds)]
2349-
		game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character.Head, L_233_, Enum.ChatColor.Red)
2349+
Player:Play()
2350-
		wait(0.5)
2350+
tablenabled =  true
2351-
		game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
2351+
Spooken = true
2352-
		game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 1.03762543, 0, -0.363555819, -0.244653851, 0.898872435, -0.745738387, -0.501842558, -0.438210398, 0.558302283, -0.829637587, 2.44041676e-08)
2352+
wait(5)
2353-
		wait(1)
2353+
2354-
		game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
2354+
2355-
		game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C1 = CFrame.new(-0.49999997, 0.5, 0, 0.214554131, -0.133952752, 0.967482924, -0.820670664, 0.512369871, 0.252936393, -0.529590607, -0.848253369, -2.31491413e-08)
2355+
2356-
		wait(1.5)
2356+
2357-
		Heil = false
2357+
2358-
		Spooken = false
2358+
local mouu = game.Players.LocalPlayer:GetMouse()
2359
mouu.KeyDown:connect(function (kee)
2360
kee = string.lower(kee)
2361-
local L_67_ = game.Players.LocalPlayer:GetMouse()
2361+
2362-
L_67_.KeyDown:connect(function(L_234_arg1)
2362+
if kee == "q" and tablenabled == true and Heil == false and Spooken == false
2363-
	L_234_arg1 = string.lower(L_234_arg1)
2363+
then
2364-
	if L_234_arg1 == "q" and tablenabled == false and Hiel == false and Spooken == false then
2364+
Heil = true
2365-
		wait(.1)
2365+
wait(.1)
2366-
		Spooken = true
2366+
Spooken = true
2367-
		Hiel = true
2367+
Heil = true
2368-
		sounds = {
2368+
sounds = {so9.SoundId}
2369-
			so9.SoundId
2369+
print("SIEG HEIL!")
2370-
		}
2370+
Player = Instance.new("Sound")
2371-
		print("SIEG HEIL!")
2371+
Player.Parent = game.Players.LocalPlayer.Character.Head
2372-
		Player = Instance.new("Sound")
2372+
Player.Name = "SoundPlayer"
2373-
		Player.Parent = game.Players.LocalPlayer.Character.Head
2373+
Player.SoundId = sounds[math.random(1,#sounds)]
2374-
		Player.Name = "SoundPlayer"
2374+
Player:Play()
2375-
		Player.SoundId = sounds[math.random(1, #sounds)]
2375+
local He = "Sieg Heil!"
2376-
		Player:Play()
2376+
wait(2)
2377-
		wait(2)
2377+
game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
2378-
		local L_235_ = game.Players.LocalPlayer.Character["Right Arm"]:GetChildren()
2378+
game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.49999997, 0, 0.843744278, -0.171882227, 0.508480251, -0.498246878, 0.101499684, 0.861073673, -0.199613839, -0.979874671, -8.72539818e-09)
2379-
		for L_242_forvar1 = 1, #L_235_ do
2379+
game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character.Head, He, Enum.ChatColor.Red)
2380-
			if (L_235_[L_242_forvar1].className == "Weld") then
2380+
wait(0.5)
2381-
				L_235_[L_242_forvar1]:destroy()
2381+
game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
2382
game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 1.03762543, 0, -0.363555819, -0.244653851, 0.898872435, -0.745738387, -0.501842558, -0.438210398, 0.558302283, -0.829637587, 2.44041676e-08)
2383
wait(1)
2384-
		local L_236_ = game.Players.LocalPlayer.Character["Right Arm"]:GetChildren()
2384+
game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
2385-
		for L_243_forvar1 = 1, #L_236_ do
2385+
game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C1 = CFrame.new(-0.49999997, 0.5, 0, 0.214554131, -0.133952752, 0.967482924, -0.820670664, 0.512369871, 0.252936393, -0.529590607, -0.848253369, -2.31491413e-08)
2386-
			if (L_236_[L_243_forvar1].className == "CFrameValue") then
2386+
wait(1.5)
2387-
				L_236_[L_243_forvar1]:destroy()
2387+
2388
Spooken = false
2389
end
2390-
		RAW:Destroy()
2390+
2391-
		RAWV:Destroy()
2391+
2392-
		local L_237_ = "Sieg Heil!"
2392+
local mouuwe = game.Players.LocalPlayer:GetMouse()
2393-
		local L_238_ = Instance.new("Weld")
2393+
mouuwe.KeyDown:connect(function (keewe)
2394-
		local L_239_ = Instance.new("CFrameValue")
2394+
keewe = string.lower(keewe)
2395-
		L_238_.Name = "qCFrameWeldThingy"
2395+
2396-
		L_238_.Parent = game.Players.LocalPlayer.Character["Right Arm"]
2396+
if keewe == "q" and tablenabled == false and Hiel == false and Spooken == false
2397-
		L_238_.C1 = CFrame.new(-0.721325874, -0.475517273, 0.499384642, 0.245333657, -0.0480151623, -0.968248904, 0.969438732, 0.0121510886, 0.245032549, 0, -0.998768806, 0.0495290235)
2397+
then
2398-
		L_238_.Part0 = game.Players.LocalPlayer.Character.Torso
2398+
wait(.1)
2399-
		L_238_.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
2399+
Spooken = true
2400-
		L_239_.Name = "qRelativeCFrameWeldValue"
2400+
Hiel = true
2401-
		L_239_.Parent = game.Players.LocalPlayer.Character["Right Arm"]
2401+
sounds = {so9.SoundId}
2402-
		L_239_.Value = CFrame.new(-0.721325874, -0.475517273, 0.499384642, 0.245333657, -0.0480151623, -0.968248904, 0.969438732, 0.0121510886, 0.245032549, 0, -0.998768806, 0.0495290235)
2402+
print("SIEG HEIL!")
2403-
		game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character.Head, L_237_, Enum.ChatColor.Red)
2403+
Player = Instance.new("Sound")
2404-
		wait(.5)
2404+
Player.Parent = game.Players.LocalPlayer.Character.Head
2405-
		L_238_.C1 = CFrame.new(-0.824748993, 1.9500351, -0.106836319, 0.60572499, -0.0434112921, 0.794488966, -0.702004015, -0.499187171, 0.50793767, 0.374549896, -0.865401566, -0.332846314)
2405+
Player.Name = "SoundPlayer"
2406-
		L_239_.Value = CFrame.new(-0.824748993, 1.9500351, -0.106836319, 0.60572499, -0.0434112921, 0.794488966, -0.702004015, -0.499187171, 0.50793767, 0.374549896, -0.865401566, -0.332846314)
2406+
Player.SoundId = sounds[math.random(1,#sounds)]
2407-
		print("2")
2407+
Player:Play()
2408-
		wait(1.5)
2408+
wait(2)
2409-
		Hiel = false
2409+
local d = game.Players.LocalPlayer.Character["Right Arm"]:GetChildren() 
2410-
		Spooken = false
2410+
	for i=1, #d do 
2411-
		L_238_:Destroy()
2411+
		if (d[i].className == "Weld") then 
2412-
		L_239_:Destroy()
2412+
			d[i]:destroy()
2413-
		local L_240_ = Instance.new("Weld")
2413+
	  end 
2414-
		local L_241_ = Instance.new("CFrameValue")
2414+
2415-
		L_240_.Name = "qCFrameWeldThingy"
2415+
local e = game.Players.LocalPlayer.Character["Right Arm"]:GetChildren() 
2416-
		L_240_.Parent = game.Players.LocalPlayer.Character["Right Arm"]
2416+
	for i=1, #e do 
2417-
		L_240_.C1 = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
2417+
		if (e[i].className == "CFrameValue") then 
2418-
		L_240_.Part0 = game.Players.LocalPlayer.Character["Torso"]
2418+
			e[i]:destroy()
2419-
		L_240_.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
2419+
	  end 
2420-
		L_241_.Name = "qRelativeCFrameWeldValue"
2420+
2421-
		L_241_.Parent = game.Players.LocalPlayer.Character["Right Arm"]
2421+
RAW:Destroy()
2422-
		L_241_.Value = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
2422+
RAWV:Destroy()
2423
local He = "Sieg Heil!"
2424
local owwe16 = Instance.new("Weld")
2425-
local L_68_ = game.Players.LocalPlayer:GetMouse()
2425+
local owwe17 = Instance.new("CFrameValue")
2426-
L_68_.KeyDown:connect(function(L_244_arg1)
2426+
owwe16.Name = "qCFrameWeldThingy"
2427-
	L_244_arg1 = string.lower(L_244_arg1)
2427+
owwe16.Parent = game.Players.LocalPlayer.Character["Right Arm"]
2428-
	if L_244_arg1 == "p" then
2428+
owwe16.C1 = CFrame.new(-0.721325874, -0.475517273, 0.499384642, 0.245333657, -0.0480151623, -0.968248904, 0.969438732, 0.0121510886, 0.245032549, 0, -0.998768806, 0.0495290235)
2429-
		MUZC:Play()
2429+
owwe16.Part0 = game.Players.LocalPlayer.Character.Torso
2430
owwe16.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
2431
owwe17.Name = "qRelativeCFrameWeldValue"
2432-
local L_69_ = game.Players.LocalPlayer:GetMouse()
2432+
owwe17.Parent = game.Players.LocalPlayer.Character["Right Arm"]
2433-
L_69_.KeyDown:connect(function(L_245_arg1)
2433+
owwe17.Value = CFrame.new(-0.721325874, -0.475517273, 0.499384642, 0.245333657, -0.0480151623, -0.968248904, 0.969438732, 0.0121510886, 0.245032549, 0, -0.998768806, 0.0495290235)
2434-
	L_245_arg1 = string.lower(L_245_arg1)
2434+
game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character.Head, He, Enum.ChatColor.Red)
2435-
	if L_245_arg1 == "l" then
2435+
wait(.5)
2436-
		MUZC:Stop()
2436+
owwe16.C1 = CFrame.new(-0.824748993, 1.9500351, -0.106836319, 0.60572499, -0.0434112921, 0.794488966, -0.702004015, -0.499187171, 0.50793767, 0.374549896, -0.865401566, -0.332846314)
2437
owwe17.Value = CFrame.new(-0.824748993, 1.9500351, -0.106836319, 0.60572499, -0.0434112921, 0.794488966, -0.702004015, -0.499187171, 0.50793767, 0.374549896, -0.865401566, -0.332846314)
2438
print("2")
2439-
local L_70_ = game.Players.LocalPlayer
2439+
wait(1.5)
2440-
function exe(L_246_arg1)
2440+
2441-
	game:GetService'Players'.LocalPlayer.PlayerGui.SB_DataTransfer.SB_CommandRemote.Value = L_246_arg1
2441+
2442
owwe16:Destroy()
2443-
local L_71_ = L_70_:GetMouse()
2443+
owwe17:Destroy()
2444-
local L_72_
2444+
local RAW = Instance.new("Weld")
2445-
local L_73_ = false
2445+
local RAWV = Instance.new("CFrameValue")
2446-
local L_74_
2446+
2447-
local L_75_
2447+
2448-
local L_76_ = {}
2448+
2449-
L_71_.Button1Down:connect(function()
2449+
2450-
	if L_71_.Target and Heil == false and Hiel == false then
2450+
2451-
		if L_71_.Target.Parent.ClassName == "Model" then
2451+
2452-
			L_75_ = L_71_.Target.Parent
2452+
2453-
			L_74_ = L_71_.Target.Parent
2453+
2454-
			L_72_ = Instance.new("Model", L_70_.Character)
2454+
2455-
			for L_247_forvar1, L_248_forvar2 in pairs(L_71_.Target.Parent:GetChildren()) do
2455+
2456-
				local L_249_ = Instance.new("SelectionBox", L_72_)
2456+
2457-
				if L_248_forvar2:IsA("Part") then
2457+
2458-
					if L_248_forvar2.Name == "Torso" then
2458+
2459-
						local L_250_ = Instance.new("SelectionPartLasso", L_72_)
2459+
2460-
						L_250_.Humanoid = L_70_.Character.Humanoid
2460+
2461-
						L_71_.Target.Parent.Humanoid.Health = 0
2461+
2462
2463-
					if L_71_.Target.Parent.Humanoid == nil == false and Shot == false then
2463+
2464-
						Shot = true
2464+
local mouuweew = game.Players.LocalPlayer:GetMouse()
2465-
						bloo1 = Instance.new("ParticleEmitter")
2465+
mouuweew.KeyDown:connect(function (keeweew)
2466-
						bloo1.Parent = L_71_.Target
2466+
keeweew = string.lower(keeweew)
2467-
						bloo1.Transparency = NumberSequence.new(0.5, 0.5)
2467+
2468-
						bloo1.Size = NumberSequence.new(0.5, 0.5)
2468+
if keeweew == "p"
2469-
						bloo1.Texture = "rbxassetid://524781377"
2469+
	then
2470-
						bloo1.ZOffset = 1
2470+
	MUZC:Play()
2471-
						bloo1.Acceleration = Vector3.new(0, -20, 0)
2471+
2472-
						bloo1.Rate = 500
2472+
2473-
						bloo1.RotSpeed = NumberRange.new(10000, 10000)
2473+
2474-
						bloo1.Speed = NumberRange.new(0, 0)
2474+
local mouuweeww = game.Players.LocalPlayer:GetMouse()
2475-
						local L_251_ = L_71_.Target.Parent
2475+
mouuweeww.KeyDown:connect(function (keeweeww)
2476-
						L_251_.Humanoid.PlatformStand = true
2476+
keeweeww = string.lower(keeweeww)
2477-
						guigroup = Instance.new("BillboardGui")
2477+
if keeweeww == "l"
2478-
						guigroup.Parent = L_251_.Head
2478+
	then
2479-
						guigroup.Adornee = L_251_.Head
2479+
	MUZC:Stop()
2480-
						guigroup.Size = UDim2.new(1, 0, 1, 0)
2480+
2481-
						guigroup.StudsOffset = Vector3.new(0.5, 2, 0)
2481+
2482-
						owooo1 = Instance.new("ImageLabel")
2482+
2483-
						owooo1.Size = UDim2.new(0, 100, 0, 100)
2483+
local plr = game.Players.LocalPlayer
2484-
						owooo1.BackgroundColor3 = Color3.new(1, 1, 1)
2484+
function exe(cmd)
2485-
						owooo1.BackgroundTransparency = 1
2485+
game:GetService'Players'.LocalPlayer.PlayerGui.SB_DataTransfer.SB_CommandRemote.Value = cmd
2486-
						owooo1.Image = "rbxassetid://20016320"
2486+
2487-
						owooo1.Parent = guigroup
2487+
local mouse = plr:GetMouse()
2488-
						owooo1.AnchorPoint = Vector2.new(0.5, 0.5)
2488+
local adornees
2489-
						owooo1.Size = UDim2.new(1.5, 0, 1.5, 0)
2489+
local destroyit = false
2490-
						local L_252_ = L_251_
2490+
local lasttarget 
2491-
						local L_253_ = L_251_
2491+
local currenttarget
2492-
						local L_254_ = Instance.new("Sound")
2492+
local changed = {}
2493-
						L_254_.Volume = 2.5
2493+
mouse.Button1Down:connect(function()
2494-
						L_254_.SoundId = "rbxassetid://605536910"
2494+
	if mouse.Target and Heil ==false and Hiel == false then
2495-
						local L_255_ = Instance.new("Sound")
2495+
	if mouse.Target.Parent.ClassName == "Model" then
2496-
						L_255_.Volume = 5
2496+
	currenttarget = mouse.Target.Parent
2497-
						L_255_.SoundId = "rbxassetid://566593606"
2497+
	lasttarget = mouse.Target.Parent
2498-
						L_253_.Archivable = true
2498+
	adornees = Instance.new("Model",plr.Character)
2499-
						local L_256_ = L_253_:Clone()
2499+
	for i,v in pairs(mouse.Target.Parent:GetChildren()) do
2500-
						L_256_.Name = ""
2500+
		local s = Instance.new("SelectionBox",adornees)
2501-
						L_256_.Humanoid.MaxHealth = 0
2501+
		if v:IsA("Part") then
2502-
						L_256_.Humanoid.PlatformStand = true
2502+
			if v.Name == "Torso" then
2503-
						for L_309_forvar1, L_310_forvar2 in pairs(L_256_.Torso:GetChildren()) do
2503+
				local lasso = Instance.new("SelectionPartLasso",adornees)
2504-
							if L_310_forvar2:IsA("Motor6D") then
2504+
				lasso.Humanoid = plr.Character.Humanoid
2505-
								L_310_forvar2:Destroy()
2505+
mouse.Target.Parent.Humanoid.Health = 0
2506-
							end
2506+
2507-
						end
2507+
if
2508-
						local L_257_ = Instance.new("Attachment")
2508+
	mouse.Target.Parent.Humanoid == nil == false and Shot == false
2509-
						L_257_.Name = "TorsoPointNeckAttachment"
2509+
	then
2510-
						L_257_.Parent = L_256_.Torso
2510+
Shot = true
2511-
						L_257_.Position = Vector3.new(0, 1, 0)
2511+
bloo1 = Instance.new("ParticleEmitter")
2512-
						L_257_.Axis = Vector3.new(1, 0, 0)
2512+
bloo1.Parent = mouse.Target
2513-
						L_257_.SecondaryAxis = Vector3.new(0, 1, 0)
2513+
bloo1.Transparency = NumberSequence.new(0.5,0.5)
2514-
						local L_258_ = Instance.new("Attachment")
2514+
bloo1.Size = NumberSequence.new(0.5,0.5)
2515-
						L_258_.Name = "HeadPointNeckAttachment"
2515+
bloo1.Texture = "rbxassetid://524781377"
2516-
						L_258_.Parent = L_256_.Head
2516+
bloo1.ZOffset = 1
2517-
						L_258_.Position = Vector3.new(0, -0.5, 0)
2517+
bloo1.Acceleration = Vector3.new(0, -20, 0)
2518-
						L_258_.Axis = Vector3.new(1, 0, 0)
2518+
bloo1.Rate = 500
2519-
						L_258_.SecondaryAxis = Vector3.new(0, 1, 0)
2519+
bloo1.RotSpeed = NumberRange.new(10000,10000)
2520-
						local L_259_ = Instance.new("Attachment")
2520+
bloo1.Speed = NumberRange.new(0,0)
2521-
						L_259_.Name = "LeftArmPointAttachment"
2521+
local Victimm = mouse.Target.Parent
2522-
						L_259_.Parent = L_256_["Left Arm"]
2522+
Victimm.Humanoid.PlatformStand = true
2523-
						L_259_.Position = Vector3.new(0, 0.5, 0)
2523+
guigroup=Instance.new("BillboardGui")
2524-
						L_259_.Axis = Vector3.new(1, 0, 0)
2524+
guigroup.Parent=Victimm.Head
2525-
						L_259_.SecondaryAxis = Vector3.new(0, 1, 0)
2525+
guigroup.Adornee=Victimm.Head
2526-
						local L_260_ = Instance.new("Attachment")
2526+
guigroup.Size = UDim2.new(1,0,1,0)
2527-
						L_260_.Name = "RightArmPointAttachment"
2527+
guigroup.StudsOffset=Vector3.new(0.5, 2, 0)
2528-
						L_260_.Parent = L_256_["Right Arm"]
2528+
owooo1 = Instance.new("ImageLabel")
2529-
						L_260_.Position = Vector3.new(0, 0.5, 0)
2529+
owooo1.Size = UDim2.new(0,100,0,100)
2530-
						L_260_.Axis = Vector3.new(1, 0, 0)
2530+
owooo1.BackgroundColor3 = Color3.new(1, 1, 1)
2531-
						L_260_.SecondaryAxis = Vector3.new(0, 1, 0)
2531+
owooo1.BackgroundTransparency = 1
2532-
						local L_261_ = Instance.new("Attachment")
2532+
owooo1.Image = "rbxassetid://20016320"
2533-
						L_261_.Name = "LeftLegPointAttachment"
2533+
owooo1.Parent = guigroup
2534-
						L_261_.Parent = L_256_["Left Leg"]
2534+
owooo1.AnchorPoint = Vector2.new(0.5, 0.5)
2535-
						L_261_.Position = Vector3.new(0, 1, 0)
2535+
owooo1.Size = UDim2.new(1.5,0,1.5,0)		
2536-
						L_261_.Axis = Vector3.new(1, 0, 0)
2536+
local player = Victimm
2537-
						L_261_.SecondaryAxis = Vector3.new(0, 1, 0)
2537+
local char = Victimm
2538-
						local L_262_ = Instance.new("Attachment")
2538+
local OMGCREEPYw = Instance.new("Sound")
2539-
						L_262_.Name = "RightLegPointAttachment"
2539+
OMGCREEPYw.Volume = 2.5
2540-
						L_262_.Parent = L_256_["Right Leg"]
2540+
OMGCREEPYw.SoundId = "rbxassetid://605536910"
2541-
						L_262_.Position = Vector3.new(0, 1, 0)
2541+
local OMGCREEPYweew = Instance.new("Sound")
2542-
						L_262_.Axis = Vector3.new(1, 0, 0)
2542+
OMGCREEPYweew.Volume = 5
2543-
						L_262_.SecondaryAxis = Vector3.new(0, 1, 0)
2543+
OMGCREEPYweew.SoundId = "rbxassetid://566593606"
2544-
						local L_263_ = Instance.new("Attachment")
2544+
            char.Archivable = true
2545-
						L_263_.Name = "LeftHipPointAttachment"
2545+
			local rg = char:Clone()	
2546-
						L_263_.Parent = L_256_.Torso
2546+
			rg.Name = ""
2547-
						L_263_.Position = Vector3.new(-0.5, -1, 0)
2547+
			rg.Humanoid.MaxHealth = 0
2548-
						L_263_.Axis = Vector3.new(1, 0, 0)
2548+
			rg.Humanoid.PlatformStand = true
2549-
						L_263_.SecondaryAxis = Vector3.new(0, 1, 0)
2549+
			for i, v in pairs(rg.Torso:GetChildren()) do
2550-
						local L_264_ = Instance.new("Attachment")
2550+
				if v:IsA("Motor6D") then
2551-
						L_264_.Name = "RightHipPointAttachment"
2551+
					v:Destroy()
2552-
						L_264_.Parent = L_256_.Torso
2552+
2553-
						L_264_.Position = Vector3.new(0.5, -1, 0)
2553+
2554-
						L_264_.Axis = Vector3.new(1, 0, 0)
2554+
			local TorsoPointNeckAttachment = Instance.new("Attachment")
2555-
						L_264_.SecondaryAxis = Vector3.new(0, 1, 0)
2555+
			TorsoPointNeckAttachment.Name = "TorsoPointNeckAttachment"
2556-
						local L_265_ = Instance.new("Attachment")
2556+
			TorsoPointNeckAttachment.Parent = rg.Torso
2557-
						L_265_.Name = "LeftShoulderPointAttachment"
2557+
			TorsoPointNeckAttachment.Position = Vector3.new(0,1,0)
2558-
						L_265_.Parent = L_256_.Torso
2558+
			TorsoPointNeckAttachment.Axis = Vector3.new(1,0,0)
2559-
						L_265_.Position = Vector3.new(-1.5, 0.5, 0)
2559+
			TorsoPointNeckAttachment.SecondaryAxis = Vector3.new(0,1,0)
2560-
						L_265_.Axis = Vector3.new(1, 0, 0)
2560+
			local HeadPointNeckAttachment= Instance.new("Attachment")
2561-
						L_265_.SecondaryAxis = Vector3.new(0, 1, 0)
2561+
			HeadPointNeckAttachment.Name = "HeadPointNeckAttachment"
2562-
						local L_266_ = Instance.new("Attachment")
2562+
			HeadPointNeckAttachment.Parent = rg.Head
2563-
						L_266_.Name = "RightShoulderPointAttachment"
2563+
			HeadPointNeckAttachment.Position = Vector3.new(0,-0.5,0)
2564-
						L_266_.Parent = L_256_.Torso
2564+
			HeadPointNeckAttachment.Axis = Vector3.new(1,0,0)
2565-
						L_266_.Position = Vector3.new(1.5, 0.5, 0)
2565+
			HeadPointNeckAttachment.SecondaryAxis = Vector3.new(0,1,0)
2566-
						L_266_.Axis = Vector3.new(1, 0, 0)
2566+
			local LeftArmPointAttachment = Instance.new("Attachment")
2567-
						L_266_.SecondaryAxis = Vector3.new(0, 1, 0)
2567+
			LeftArmPointAttachment.Name = "LeftArmPointAttachment"
2568-
						local L_267_ = Instance.new("BallSocketConstraint", L_256_.Torso)
2568+
			LeftArmPointAttachment.Parent = rg["Left Arm"]
2569-
						L_267_.Name = "BallSocketNeck"
2569+
			LeftArmPointAttachment.Position = Vector3.new(0,0.5,0)
2570-
						L_267_.Attachment0 = L_257_
2570+
			LeftArmPointAttachment.Axis = Vector3.new(1,0,0)
2571-
						L_267_.Attachment1 = L_258_
2571+
			LeftArmPointAttachment.SecondaryAxis = Vector3.new(0,1,0)
2572-
						L_267_.Restitution = 0
2572+
			local RightArmPointAttachment = Instance.new("Attachment")
2573-
						L_267_.UpperAngle = 90
2573+
			RightArmPointAttachment.Name = "RightArmPointAttachment"
2574-
						L_267_.Enabled = true
2574+
			RightArmPointAttachment.Parent = rg["Right Arm"]
2575-
						L_267_.LimitsEnabled = true
2575+
			RightArmPointAttachment.Position = Vector3.new(0,0.5,0)
2576-
						local L_268_ = Instance.new("BallSocketConstraint", L_256_.Torso)
2576+
			RightArmPointAttachment.Axis = Vector3.new(1,0,0)
2577-
						L_268_.Name = "BallSocketRightShoulder"
2577+
			RightArmPointAttachment.SecondaryAxis = Vector3.new(0,1,0)
2578-
						L_268_.Attachment0 = L_266_
2578+
			local LeftLegPointAttachment = Instance.new("Attachment")
2579-
						L_268_.Attachment1 = L_260_
2579+
			LeftLegPointAttachment.Name = "LeftLegPointAttachment"
2580-
						L_268_.Restitution = 0
2580+
			LeftLegPointAttachment.Parent = rg["Left Leg"]
2581-
						L_268_.UpperAngle = 90
2581+
			LeftLegPointAttachment.Position = Vector3.new(0,1,0)
2582-
						L_268_.Enabled = true
2582+
			LeftLegPointAttachment.Axis = Vector3.new(1,0,0)
2583-
						L_268_.LimitsEnabled = true
2583+
			LeftLegPointAttachment.SecondaryAxis = Vector3.new(0,1,0)
2584-
						local L_269_ = Instance.new("BallSocketConstraint", L_256_.Torso)
2584+
			local RightLegPointAttachment = Instance.new("Attachment")
2585-
						L_269_.Name = "BallSocketLeftShoulder"
2585+
			RightLegPointAttachment.Name = "RightLegPointAttachment"
2586-
						L_269_.Attachment0 = L_265_
2586+
			RightLegPointAttachment.Parent = rg["Right Leg"]
2587-
						L_269_.Attachment1 = L_259_
2587+
			RightLegPointAttachment.Position = Vector3.new(0,1,0)
2588-
						L_269_.Restitution = 0
2588+
			RightLegPointAttachment.Axis = Vector3.new(1,0,0)
2589-
						L_269_.UpperAngle = 90
2589+
			RightLegPointAttachment.SecondaryAxis = Vector3.new(0,1,0)
2590-
						L_269_.Enabled = true
2590+
			local LeftHipPointAttachment = Instance.new("Attachment")
2591-
						L_269_.LimitsEnabled = true
2591+
			LeftHipPointAttachment.Name = "LeftHipPointAttachment"
2592-
						local L_270_ = Instance.new("BallSocketConstraint", L_256_.Torso)
2592+
			LeftHipPointAttachment.Parent = rg.Torso
2593-
						L_270_.Name = "BallSocketRightHip"
2593+
			LeftHipPointAttachment.Position = Vector3.new(-0.5,-1,0)
2594-
						L_270_.Attachment0 = L_264_
2594+
			LeftHipPointAttachment.Axis = Vector3.new(1,0,0)
2595-
						L_270_.Attachment1 = L_262_
2595+
			LeftHipPointAttachment.SecondaryAxis = Vector3.new(0,1,0)			
2596-
						L_270_.Restitution = 0
2596+
			local RightHipPointAttachment = Instance.new("Attachment")
2597-
						L_270_.UpperAngle = 90
2597+
			RightHipPointAttachment.Name = "RightHipPointAttachment"
2598-
						L_270_.Enabled = true
2598+
			RightHipPointAttachment.Parent = rg.Torso
2599-
						L_270_.LimitsEnabled = true
2599+
			RightHipPointAttachment.Position = Vector3.new(0.5,-1,0)
2600-
						local L_271_ = Instance.new("BallSocketConstraint", L_256_.Torso)
2600+
			RightHipPointAttachment.Axis = Vector3.new(1,0,0)
2601-
						L_271_.Name = "BallSocketLeftHip"
2601+
			RightHipPointAttachment.SecondaryAxis = Vector3.new(0,1,0)
2602-
						L_271_.Attachment0 = L_263_
2602+
			local LeftShoulderPointAttachment = Instance.new("Attachment")
2603-
						L_271_.Attachment1 = L_261_
2603+
			LeftShoulderPointAttachment.Name = "LeftShoulderPointAttachment"
2604-
						L_271_.Restitution = 0
2604+
			LeftShoulderPointAttachment.Parent = rg.Torso
2605-
						L_271_.UpperAngle = 90
2605+
			LeftShoulderPointAttachment.Position = Vector3.new(-1.5,0.5,0)
2606-
						L_271_.Enabled = true
2606+
			LeftShoulderPointAttachment.Axis = Vector3.new(1,0,0)
2607-
						L_271_.LimitsEnabled = true
2607+
			LeftShoulderPointAttachment.SecondaryAxis = Vector3.new(0,1,0)			
2608-
						L_253_.Head:Destroy()
2608+
			local RightShoulderPointAttachment = Instance.new("Attachment")
2609-
						L_253_.Torso:Destroy()
2609+
			RightShoulderPointAttachment.Name = "RightShoulderPointAttachment"
2610-
						L_253_["Left Arm"]:Destroy()
2610+
			RightShoulderPointAttachment.Parent = rg.Torso
2611-
						L_253_["Right Arm"]:Destroy()
2611+
			RightShoulderPointAttachment.Position = Vector3.new(1.5,0.5,0)
2612-
						L_253_["Left Leg"]:Destroy()
2612+
			RightShoulderPointAttachment.Axis = Vector3.new(1,0,0)
2613-
						L_253_["Right Leg"]:Destroy()
2613+
			RightShoulderPointAttachment.SecondaryAxis = Vector3.new(0,1,0)				
2614-
						L_253_.Humanoid.PlatformStand = true
2614+
			
2615-
						L_256_.Parent = game.Workspace
2615+
			
2616-
						L_256_.Head.face.Texture = "http://www.roblox.com/asset/?id=778409313"
2616+
			
2617-
						local L_272_ = function(L_311_arg1, L_312_arg2)
2617+
			
2618-
							local L_313_ = getfenv(L_311_arg1)
2618+
			
2619-
							local L_314_ = setmetatable({}, {
2619+
			
2620-
								__index = function(L_315_arg1, L_316_arg2)
2620+
			local n = Instance.new("BallSocketConstraint", rg.Torso)
2621-
									if L_316_arg2:lower() == 'script' then
2621+
			n.Name = "BallSocketNeck"
2622-
										return L_312_arg2
2622+
			n.Attachment0 = TorsoPointNeckAttachment
2623-
									else
2623+
			n.Attachment1 = HeadPointNeckAttachment
2624-
										return L_313_[L_316_arg2]
2624+
			n.Restitution = 0
2625-
									end
2625+
			n.UpperAngle = 90
2626-
								end
2626+
			n.Enabled = true
2627-
							})
2627+
			n.LimitsEnabled = true
2628-
							setfenv(L_311_arg1, L_314_)
2628+
			
2629-
							ypcall(function()
2629+
			local rs = Instance.new("BallSocketConstraint", rg.Torso)
2630-
								L_311_arg1()
2630+
			rs.Name = "BallSocketRightShoulder"
2631-
							end)
2631+
			rs.Attachment0 = RightShoulderPointAttachment
2632-
						end
2632+
			rs.Attachment1 = RightArmPointAttachment
2633-
						local L_273_ = {}
2633+
			rs.Restitution = 0
2634-
						local L_274_ = Instance.new("Model", game:GetService("Lighting"))
2634+
			rs.UpperAngle = 90
2635-
						L_274_.Name = "Collidable Limbs"
2635+
			rs.Enabled = true
2636-
						local L_275_ = Instance.new("Part")
2636+
			rs.LimitsEnabled = true
2637-
						local L_276_ = Instance.new("Part")
2637+
			local ls = Instance.new("BallSocketConstraint", rg.Torso)
2638-
						local L_277_ = Instance.new("Part")
2638+
			ls.Name = "BallSocketLeftShoulder"
2639-
						local L_278_ = Instance.new("Part")
2639+
			ls.Attachment0 = LeftShoulderPointAttachment
2640-
						local L_279_ = Instance.new("Part")
2640+
			ls.Attachment1 = LeftArmPointAttachment
2641-
						local L_280_ = Instance.new("Part")
2641+
			ls.Restitution = 0
2642-
						local L_281_ = Instance.new("Weld")
2642+
			ls.UpperAngle = 90
2643-
						local L_282_ = Instance.new("Weld")
2643+
			ls.Enabled = true
2644-
						local L_283_ = Instance.new("Weld")
2644+
			ls.LimitsEnabled = true
2645-
						local L_284_ = Instance.new("Weld")
2645+
			
2646-
						local L_285_ = Instance.new("Weld")
2646+
			local rh = Instance.new("BallSocketConstraint", rg.Torso)
2647-
						local L_286_ = Instance.new("Weld")
2647+
			rh.Name = "BallSocketRightHip"
2648-
						L_275_.Name = "CHead"
2648+
			rh.Attachment0 = RightHipPointAttachment
2649-
						L_281_.Parent = L_275_
2649+
			rh.Attachment1 = RightLegPointAttachment
2650-
						L_281_.Part0 = L_281_.Parent
2650+
			rh.Restitution = 0
2651-
						L_281_.Part1 = L_256_["Head"]
2651+
			rh.UpperAngle = 90
2652-
						L_275_.Parent = L_274_
2652+
			rh.Enabled = true
2653-
						L_275_.Material = Enum.Material.SmoothPlastic
2653+
			rh.LimitsEnabled = true
2654-
						L_275_.BrickColor = BrickColor.new("Institutional white")
2654+
			local lh = Instance.new("BallSocketConstraint", rg.Torso)
2655-
						L_275_.Transparency = 1
2655+
			lh.Name = "BallSocketLeftHip"
2656-
						L_275_.Position = Vector3.new(0, 4.50001812, 0)
2656+
			lh.Attachment0 = LeftHipPointAttachment
2657-
						L_275_.Velocity = Vector3.new(0, -9.19685173, 0)
2657+
			lh.Attachment1 = LeftLegPointAttachment
2658-
						L_275_.Locked = true
2658+
			lh.Restitution = 0
2659-
						L_275_.FormFactor = Enum.FormFactor.Symmetric
2659+
			lh.UpperAngle = 90
2660-
						L_275_.Size = Vector3.new(2, 1, 1)
2660+
			lh.Enabled = true
2661-
						L_275_.CFrame = CFrame.new(0, 4.50001812, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2661+
			lh.LimitsEnabled = true
2662-
						L_275_.BottomSurface = Enum.SurfaceType.Smooth
2662+
			char.Head:Destroy()
2663-
						L_275_.TopSurface = Enum.SurfaceType.Smooth
2663+
			char.Torso:Destroy()
2664-
						L_275_.Color = Color3.new(0.972549, 0.972549, 0.972549)
2664+
			char["Left Arm"]:Destroy()
2665-
						L_275_.Position = Vector3.new(0, 4.50001812, 0)
2665+
			char["Right Arm"]:Destroy()
2666-
						L_275_.CanCollide = false
2666+
			char["Left Leg"]:Destroy()
2667-
						L_276_.Name = "CT"
2667+
			char["Right Leg"]:Destroy()
2668-
						L_282_.Parent = L_276_
2668+
			char.Humanoid.PlatformStand = true
2669-
						L_282_.Part0 = L_282_.Parent
2669+
			rg.Parent = game.Workspace
2670-
						L_282_.Part1 = L_256_["Torso"]
2670+
			rg.Head.face.Texture = "http://www.roblox.com/asset/?id=778409313"
2671-
						L_276_.Parent = L_274_
2671+
	local runDummyScript = function(f,scri)
2672-
						L_276_.CanCollide = true
2672+
local oldenv = getfenv(f)
2673-
						L_276_.Material = Enum.Material.SmoothPlastic
2673+
local newenv = setmetatable({}, {
2674-
						L_276_.BrickColor = BrickColor.new("Institutional white")
2674+
__index = function(_, k)
2675-
						L_276_.Transparency = 1
2675+
if k:lower() == 'script' then
2676-
						L_276_.Position = Vector3.new(0, 3.00001788, 0)
2676+
return scri
2677-
						L_276_.Velocity = Vector3.new(0, -9.19685173, 0)
2677+
else
2678-
						L_276_.Locked = true
2678+
return oldenv[k]
2679-
						L_276_.Anchored = false
2679+
2680-
						L_276_.FormFactor = Enum.FormFactor.Symmetric
2680+
2681-
						L_276_.Size = Vector3.new(2, 2, 1)
2681+
})
2682-
						L_276_.CFrame = CFrame.new(0, 3.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2682+
setfenv(f, newenv)
2683-
						L_276_.BottomSurface = Enum.SurfaceType.Smooth
2683+
ypcall(function() f() end)
2684-
						L_276_.TopSurface = Enum.SurfaceType.Smooth
2684+
2685-
						L_276_.Color = Color3.new(0.972549, 0.972549, 0.972549)
2685+
local cors = {}
2686-
						L_276_.Position = Vector3.new(0, 3.00001788, 0)
2686+
local mas = Instance.new("Model",game:GetService("Lighting")) 
2687-
						L_277_.Name = "CLA"
2687+
mas.Name = "Collidable Limbs"
2688-
						L_277_.CanCollide = true
2688+
local oo1 = Instance.new("Part")
2689-
						L_283_.Parent = L_277_
2689+
local oo2 = Instance.new("Part")
2690-
						L_283_.Part0 = L_283_.Parent
2690+
local oo3 = Instance.new("Part")
2691-
						L_283_.Part1 = L_256_["Left Arm"]
2691+
local oo4 = Instance.new("Part")
2692-
						L_283_.C0 = CFrame.new(0, 0, 0)
2692+
local oo5 = Instance.new("Part")
2693-
						L_283_.C1 = CFrame.new(0, -0.2, 0)
2693+
local oo6 = Instance.new("Part")
2694-
						L_277_.Parent = L_274_
2694+
local w1 = Instance.new("Weld")
2695-
						L_277_.Material = Enum.Material.SmoothPlastic
2695+
local w2 = Instance.new("Weld")
2696-
						L_277_.BrickColor = BrickColor.new("Institutional white")
2696+
local w3 = Instance.new("Weld")
2697-
						L_277_.Transparency = 1
2697+
local w4 = Instance.new("Weld")
2698-
						L_277_.Position = Vector3.new(-1.5, 3.00001788, 0)
2698+
local w5 = Instance.new("Weld")
2699-
						L_277_.Velocity = Vector3.new(0, -9.19685173, 0)
2699+
local w6 = Instance.new("Weld")
2700-
						L_277_.CanCollide = true
2700+
oo1.Name = "CHead"
2701-
						L_277_.Locked = true
2701+
w1.Parent = oo1
2702-
						L_277_.FormFactor = Enum.FormFactor.Symmetric
2702+
w1.Part0 = w1.Parent
2703-
						L_277_.Size = Vector3.new(1, 1.40, 1)
2703+
w1.Part1 = rg["Head"]
2704-
						L_277_.CFrame = CFrame.new(-1.5, 3.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2704+
oo1.Parent = mas
2705-
						L_277_.BottomSurface = Enum.SurfaceType.Smooth
2705+
oo1.Material = Enum.Material.SmoothPlastic
2706-
						L_277_.TopSurface = Enum.SurfaceType.Smooth
2706+
oo1.BrickColor = BrickColor.new("Institutional white")
2707-
						L_277_.Color = Color3.new(0.972549, 0.972549, 0.972549)
2707+
oo1.Transparency = 1
2708-
						L_277_.Position = Vector3.new(-1.5, 3.00001788, 0)
2708+
oo1.Position = Vector3.new(0, 4.50001812, 0)
2709-
						L_278_.Name = "CRA"
2709+
oo1.Velocity = Vector3.new(0, -9.19685173, 0)
2710-
						L_284_.Parent = L_278_
2710+
oo1.Locked = true
2711-
						L_284_.Part0 = L_284_.Parent
2711+
oo1.FormFactor = Enum.FormFactor.Symmetric
2712-
						L_284_.Part1 = L_256_["Right Arm"]
2712+
oo1.Size = Vector3.new(2, 1, 1)
2713-
						L_284_.C0 = CFrame.new(0, 0, 0)
2713+
oo1.CFrame = CFrame.new(0, 4.50001812, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2714-
						L_284_.C1 = CFrame.new(0, -0.2, 0)
2714+
oo1.BottomSurface = Enum.SurfaceType.Smooth
2715-
						L_278_.Parent = L_274_
2715+
oo1.TopSurface = Enum.SurfaceType.Smooth
2716-
						L_278_.CanCollide = true
2716+
oo1.Color = Color3.new(0.972549, 0.972549, 0.972549)
2717-
						L_278_.Material = Enum.Material.SmoothPlastic
2717+
oo1.Position = Vector3.new(0, 4.50001812, 0)
2718-
						L_278_.BrickColor = BrickColor.new("Institutional white")
2718+
oo1.CanCollide = false
2719-
						L_278_.Transparency = 1
2719+
2720-
						L_278_.Position = Vector3.new(1.5, 3.00001788, 0)
2720+
oo2.Name = "CT"
2721-
						L_278_.Velocity = Vector3.new(0, -9.19685173, 0)
2721+
w2.Parent = oo2
2722-
						L_278_.CanCollide = true
2722+
w2.Part0 = w2.Parent
2723-
						L_278_.Locked = true
2723+
w2.Part1 = rg["Torso"]
2724-
						L_278_.FormFactor = Enum.FormFactor.Symmetric
2724+
oo2.Parent = mas
2725-
						L_278_.Size = Vector3.new(1, 1.40, 1)
2725+
oo2.CanCollide = true
2726-
						L_278_.CFrame = CFrame.new(1.5, 3.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2726+
oo2.Material = Enum.Material.SmoothPlastic
2727-
						L_278_.BottomSurface = Enum.SurfaceType.Smooth
2727+
oo2.BrickColor = BrickColor.new("Institutional white")
2728-
						L_278_.TopSurface = Enum.SurfaceType.Smooth
2728+
oo2.Transparency = 1
2729-
						L_278_.Color = Color3.new(0.972549, 0.972549, 0.972549)
2729+
oo2.Position = Vector3.new(0, 3.00001788, 0)
2730-
						L_278_.Position = Vector3.new(1.5, 3.00001788, 0)
2730+
oo2.Velocity = Vector3.new(0, -9.19685173, 0)
2731-
						L_279_.Name = "CLL"
2731+
oo2.Locked = true
2732-
						L_279_.Parent = L_274_
2732+
oo2.Anchored = false
2733-
						L_285_.Parent = L_279_
2733+
oo2.FormFactor = Enum.FormFactor.Symmetric
2734-
						L_285_.Part0 = L_285_.Parent
2734+
oo2.Size = Vector3.new(2, 2, 1)
2735-
						L_285_.Part1 = L_256_["Left Leg"]
2735+
oo2.CFrame = CFrame.new(0, 3.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2736-
						L_285_.C0 = CFrame.new(0, 0, 0)
2736+
oo2.BottomSurface = Enum.SurfaceType.Smooth
2737-
						L_285_.C1 = CFrame.new(0, -0.2, 0)
2737+
oo2.TopSurface = Enum.SurfaceType.Smooth
2738-
						L_279_.Material = Enum.Material.SmoothPlastic
2738+
oo2.Color = Color3.new(0.972549, 0.972549, 0.972549)
2739-
						L_279_.BrickColor = BrickColor.new("Institutional white")
2739+
oo2.Position = Vector3.new(0, 3.00001788, 0)
2740-
						L_279_.Transparency = 1
2740+
oo3.Name = "CLA"
2741-
						L_279_.CanCollide = true
2741+
oo3.CanCollide = true
2742-
						L_279_.Position = Vector3.new(-0.5, 1.00001788, 0)
2742+
w3.Parent = oo3
2743-
						L_279_.Velocity = Vector3.new(0, -9.19685173, 0)
2743+
w3.Part0 = w3.Parent
2744-
						L_279_.CanCollide = true
2744+
w3.Part1 = rg["Left Arm"]
2745-
						L_279_.Locked = true
2745+
w3.C0 = CFrame.new(0, 0, 0)
2746-
						L_279_.FormFactor = Enum.FormFactor.Symmetric
2746+
w3.C1 = CFrame.new(0, -0.2, 0)
2747-
						L_279_.Size = Vector3.new(1, 1.65, 1)
2747+
oo3.Parent = mas
2748-
						L_279_.CFrame = CFrame.new(-0.5, 1.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2748+
oo3.Material = Enum.Material.SmoothPlastic
2749-
						L_279_.BottomSurface = Enum.SurfaceType.Smooth
2749+
oo3.BrickColor = BrickColor.new("Institutional white")
2750-
						L_279_.TopSurface = Enum.SurfaceType.Smooth
2750+
oo3.Transparency = 1
2751-
						L_279_.Color = Color3.new(0.972549, 0.972549, 0.972549)
2751+
oo3.Position = Vector3.new(-1.5, 3.00001788, 0)
2752-
						L_279_.Position = Vector3.new(-0.5, 1.00001788, 0)
2752+
oo3.Velocity = Vector3.new(0, -9.19685173, 0)
2753-
						L_280_.Name = "CRL"
2753+
oo3.CanCollide = true
2754-
						L_280_.Parent = L_274_
2754+
oo3.Locked = true
2755-
						L_280_.Material = Enum.Material.SmoothPlastic
2755+
oo3.FormFactor = Enum.FormFactor.Symmetric
2756-
						L_280_.BrickColor = BrickColor.new("Institutional white")
2756+
oo3.Size = Vector3.new(1, 1.40, 1)
2757-
						L_280_.Transparency = 1
2757+
oo3.CFrame = CFrame.new(-1.5, 3.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2758-
						L_280_.Position = Vector3.new(0.5, 1.00001788, 0)
2758+
oo3.BottomSurface = Enum.SurfaceType.Smooth
2759-
						L_280_.Velocity = Vector3.new(0, -9.19685173, 0)
2759+
oo3.TopSurface = Enum.SurfaceType.Smooth
2760-
						L_280_.CanCollide = true
2760+
oo3.Color = Color3.new(0.972549, 0.972549, 0.972549)
2761-
						L_280_.Locked = true
2761+
oo3.Position = Vector3.new(-1.5, 3.00001788, 0)
2762-
						L_280_.FormFactor = Enum.FormFactor.Symmetric
2762+
oo4.Name = "CRA"
2763-
						L_280_.Size = Vector3.new(1, 1.65, 1)
2763+
w4.Parent = oo4
2764-
						L_280_.CFrame = CFrame.new(0.5, 1.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2764+
w4.Part0 = w4.Parent
2765-
						L_280_.BottomSurface = Enum.SurfaceType.Smooth
2765+
w4.Part1 = rg["Right Arm"]
2766-
						L_280_.TopSurface = Enum.SurfaceType.Smooth
2766+
w4.C0 = CFrame.new(0, 0, 0)
2767-
						L_280_.Color = Color3.new(0.972549, 0.972549, 0.972549)
2767+
w4.C1 = CFrame.new(0, -0.2, 0)
2768-
						L_280_.Position = Vector3.new(0.5, 1.00001788, 0)
2768+
oo4.Parent = mas
2769-
						L_280_.CanCollide = true
2769+
oo4.CanCollide = true
2770-
						L_286_.Parent = L_280_
2770+
oo4.Material = Enum.Material.SmoothPlastic
2771-
						L_286_.Part0 = L_286_.Parent
2771+
oo4.BrickColor = BrickColor.new("Institutional white")
2772-
						L_286_.Part1 = L_256_["Right Leg"]
2772+
oo4.Transparency = 1
2773-
						L_286_.C0 = CFrame.new(0, 0, 0)
2773+
oo4.Position = Vector3.new(1.5, 3.00001788, 0)
2774-
						L_286_.C1 = CFrame.new(0, -0.2, 0)
2774+
oo4.Velocity = Vector3.new(0, -9.19685173, 0)
2775-
						L_274_.Parent = L_256_
2775+
oo4.CanCollide = true
2776-
						L_274_:MakeJoints()
2776+
oo4.Locked = true
2777-
						local L_287_ = L_256_.Name
2777+
oo4.FormFactor = Enum.FormFactor.Symmetric
2778-
						local L_288_ = L_256_:Clone()
2778+
oo4.Size = Vector3.new(1, 1.40, 1)
2779-
						L_288_.Head.Anchored = true
2779+
oo4.CFrame = CFrame.new(1.5, 3.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2780-
						L_288_.Name = L_251_.Name
2780+
oo4.BottomSurface = Enum.SurfaceType.Smooth
2781-
						L_288_.Humanoid.PlatformStand = true
2781+
oo4.TopSurface = Enum.SurfaceType.Smooth
2782-
						local L_289_ = Instance.new("BodyThrust")
2782+
oo4.Color = Color3.new(0.972549, 0.972549, 0.972549)
2783-
						L_289_.Force = Vector3.new(0, 100, 0)
2783+
oo4.Position = Vector3.new(1.5, 3.00001788, 0)
2784-
						L_289_.Location = Vector3.new(0, 0, 1)
2784+
oo5.Name = "CLL"
2785-
						L_289_.Parent = L_288_.Head
2785+
oo5.Parent = mas
2786-
						local L_290_ = L_288_.Torso
2786+
w5.Parent = oo5
2787-
						local L_291_ = Instance.new("Model")
2787+
w5.Part0 = w5.Parent
2788-
						L_291_.Parent = L_288_
2788+
w5.Part1 = rg["Left Leg"]
2789-
						L_288_.Parent = game:GetService("Workspace")
2789+
w5.C0 = CFrame.new(0, 0, 0)
2790-
						L_291_.Name = L_287_.."'s generated CameraPart"
2790+
w5.C1 = CFrame.new(0, -0.2, 0)
2791-
						local L_292_ = Instance.new("BodyThrust")
2791+
oo5.Material = Enum.Material.SmoothPlastic
2792-
						L_292_.Parent = L_288_.Torso
2792+
oo5.BrickColor = BrickColor.new("Institutional white")
2793-
						L_292_.force = Vector3.new(0, 1000, 0)
2793+
oo5.Transparency = 1
2794-
						L_292_.location = Vector3.new(0, 0, 1)
2794+
oo5.CanCollide = true
2795-
						L_288_.Parent = game:GetService("Workspace")
2795+
oo5.Position = Vector3.new(-0.5, 1.00001788, 0)
2796-
						L_256_:destroy()
2796+
oo5.Velocity = Vector3.new(0, -9.19685173, 0)
2797-
						L_288_.Head.Anchored = false
2797+
oo5.CanCollide = true
2798-
						L_288_.Parent = game:GetService("Workspace")
2798+
oo5.Locked = true
2799-
						wait()
2799+
oo5.FormFactor = Enum.FormFactor.Symmetric
2800-
						local L_293_ = Instance.new("Model")
2800+
oo5.Size = Vector3.new(1, 1.65, 1)
2801-
						L_293_.Parent = L_288_
2801+
oo5.CFrame = CFrame.new(-0.5, 1.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2802-
						L_293_.Name = "BLUDDDDDDDDDDD"
2802+
oo5.BottomSurface = Enum.SurfaceType.Smooth
2803-
						local L_294_ = Instance.new("Model")
2803+
oo5.TopSurface = Enum.SurfaceType.Smooth
2804-
						L_294_.Name = L_287_.."'s fluids"
2804+
oo5.Color = Color3.new(0.972549, 0.972549, 0.972549)
2805-
						L_294_.Parent = L_293_
2805+
oo5.Position = Vector3.new(-0.5, 1.00001788, 0)
2806-
						L_288_.Head.Anchored = false
2806+
oo6.Name = "CRL"
2807-
						local L_295_ = {
2807+
oo6.Parent = mas
2808-
							"OW!",
2808+
oo6.Material = Enum.Material.SmoothPlastic
2809-
							"NOOOO!!!!",
2809+
oo6.BrickColor = BrickColor.new("Institutional white")
2810-
							"NUUUUUU!",
2810+
oo6.Transparency = 1
2811-
							"OWWWWWW!!",
2811+
oo6.Position = Vector3.new(0.5, 1.00001788, 0)
2812-
							"OW11!11!1!!!!!!111!!1!",
2812+
oo6.Velocity = Vector3.new(0, -9.19685173, 0)
2813-
							"Ò_Ó",
2813+
oo6.CanCollide = true
2814-
							"ÒoÓ",
2814+
oo6.Locked = true
2815-
							"._.",
2815+
oo6.FormFactor = Enum.FormFactor.Symmetric
2816-
							".-.",
2816+
oo6.Size = Vector3.new(1, 1.65, 1)
2817-
							"T_T",
2817+
oo6.CFrame = CFrame.new(0.5, 1.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2818-
							"T-T",
2818+
oo6.BottomSurface = Enum.SurfaceType.Smooth
2819-
							"o_O",
2819+
oo6.TopSurface = Enum.SurfaceType.Smooth
2820-
							"O_o",
2820+
oo6.Color = Color3.new(0.972549, 0.972549, 0.972549)
2821-
							"O_O",
2821+
oo6.Position = Vector3.new(0.5, 1.00001788, 0)
2822-
							"o_o",
2822+
oo6.CanCollide = true
2823-
							"o-o",
2823+
w6.Parent = oo6
2824-
							"O-o",
2824+
w6.Part0 = w6.Parent
2825-
							"o-O",
2825+
w6.Part1 = rg["Right Leg"]
2826-
							":(",
2826+
w6.C0 = CFrame.new(0, 0, 0)
2827-
							":-(",
2827+
w6.C1 = CFrame.new(0, -0.2, 0)
2828-
							":c",
2828+
mas.Parent = rg
2829-
							":-c",
2829+
2830-
							":C",
2830+
local NAEM = rg.Name
2831-
							":-C",
2831+
local raggeeh = rg:Clone()
2832-
							"...",
2832+
raggeeh.Head.Anchored = true
2833-
							":|",
2833+
raggeeh.Name = Victimm.Name
2834-
							":-|",
2834+
raggeeh.Humanoid.PlatformStand = true
2835-
							":o",
2835+
local FORS = Instance.new("BodyThrust")
2836-
							":O",
2836+
FORS.Force = Vector3.new(0,100,0)
2837-
							":-o",
2837+
FORS.Location = Vector3.new(0,0,1)
2838-
							":-O",
2838+
FORS.Parent = raggeeh.Head
2839-
							"FUCK YOU MURDERER!1!111!!!11!!1!1!",
2839+
local TUURS = raggeeh.Torso
2840-
							"Why",
2840+
local CPU = Instance.new("Model")
2841-
							"This game is broken....",
2841+
CPU.Parent = raggeeh
2842-
							"U nub hitler"
2842+
raggeeh.Parent = game:GetService("Workspace")
2843-
						}
2843+
CPU.Name = NAEM.."'s generated CameraPart"
2844-
						game:GetService("Chat"):Chat(L_288_.Head, L_295_[math.random(1, #L_295_)], Enum.ChatColor.Red)
2844+
2845-
						game:GetService("RunService").Stepped:wait()
2845+
local FORCEo1 = Instance.new("BodyThrust")
2846-
						L_292_:Destroy()
2846+
FORCEo1.Parent = raggeeh.Torso
2847-
						L_288_.Humanoid.Name = "Humanoid2"
2847+
FORCEo1.force = Vector3.new(0, 1000, 0)
2848-
						print(L_288_.Name.." lived a good life.")
2848+
FORCEo1.location = Vector3.new(0, 0, 1)
2849-
						local L_296_ = game.Players.LocalPlayer.Character["Right Arm"]:GetChildren()
2849+
2850-
						for L_317_forvar1 = 1, #L_296_ do
2850+
raggeeh.Parent = game:GetService("Workspace")
2851-
							if (L_296_[L_317_forvar1].className == "Weld") then
2851+
rg:destroy()
2852-
								L_296_[L_317_forvar1]:destroy()
2852+
raggeeh.Head.Anchored = false
2853-
							end
2853+
2854-
						end
2854+
raggeeh.Parent = game:GetService("Workspace")
2855-
						local L_297_ = game.Players.LocalPlayer.Character["Right Arm"]:GetChildren()
2855+
wait()
2856-
						for L_318_forvar1 = 1, #L_297_ do
2856+
local FOLDARR = Instance.new("Model")
2857-
							if (L_297_[L_318_forvar1].className == "CFrameValue") then
2857+
FOLDARR.Parent = raggeeh
2858-
								L_297_[L_318_forvar1]:destroy()
2858+
FOLDARR.Name = "BLUDDDDDDDDDDD"
2859-
							end
2859+
local FLUIDS = Instance.new("Model")
2860-
						end
2860+
FLUIDS.Name = NAEM.."'s fluids"
2861-
						wait()
2861+
FLUIDS.Parent = FOLDARR
2862-
						local L_298_ = Instance.new("Weld")
2862+
raggeeh.Head.Anchored = false
2863-
						local L_299_ = Instance.new("CFrameValue")
2863+
local chats = {"OW!","NOOOO!!!!","NUUUUUU!","OWWWWWW!!","OW11!11!1!!!!!!111!!1!","Ò_Ó","ÒoÓ","._.",".-.","T_T","T-T","o_O","O_o","O_O","o_o","o-o","O-o","o-O",":(",":-(",":c",":-c",":C",":-C","...",":|",":-|",":o",":O",":-o",":-O","FUCK YOU MURDERER!1!111!!!11!!1!1!","Why","This game is broken....","U nub hitler"}
2864-
						L_298_.Name = "qCFrameWeldThingy"
2864+
game:GetService("Chat"):Chat(raggeeh.Head, chats[math.random(1, #chats)], Enum.ChatColor.Red)
2865-
						L_298_.Parent = game.Players.LocalPlayer.Character["Right Arm"]
2865+
game:GetService("RunService").Stepped:wait()
2866-
						L_298_.C1 = CFrame.new(-1.5, 0.501321793, 0.499998093, 1, 0, 0, 0, -0.00264357007, 0.999996483, 0, -0.999996424, -0.0026435703)
2866+
FORCEo1:Destroy()
2867-
						L_298_.Part0 = game.Players.LocalPlayer.Character["Torso"]
2867+
raggeeh.Humanoid.Name = "Humanoid2"
2868-
						L_298_.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
2868+
print(raggeeh.Name.." lived a good life.")
2869-
						L_299_.Name = "qRelativeCFrameWeldValue"
2869+
2870-
						L_299_.Parent = game.Players.LocalPlayer.Character["Right Arm"]
2870+
local d = game.Players.LocalPlayer.Character["Right Arm"]:GetChildren() 
2871-
						L_299_.Value = CFrame.new(-1.5, 0.501321793, 0.499998093, 1, 0, 0, 0, -0.00264357007, 0.999996483, 0, -0.999996424, -0.0026435703)
2871+
	for i=1, #d do 
2872-
						lMUZC = Instance.new("Sound")
2872+
		if (d[i].className == "Weld") then 
2873-
						lMUZC.Volume = 99
2873+
			d[i]:destroy()
2874-
						lMUZC.EmitterSize = 99
2874+
	  end 
2875-
						lMUZC.MaxDistance = 99
2875+
2876-
						lMUZC.SoundId = "rbxassetid://408950203"
2876+
	
2877-
						lMUZC.Parent = game.Players.LocalPlayer.Character.Head
2877+
local dew = game.Players.LocalPlayer.Character["Right Arm"]:GetChildren() 
2878-
						lMUZC:Play()
2878+
	for i=1, #dew do 
2879-
						L_15_.Transparency = 1
2879+
		if (dew[i].className == "CFrameValue") then 
2880-
						local L_300_ = Instance.new("Model")
2880+
			dew[i]:destroy()
2881-
						local L_301_ = Instance.new("Part")
2881+
	  end 
2882-
						local L_302_ = Instance.new("Weld")
2882+
	end	
2883-
						local L_303_ = Instance.new("Part")
2883+
wait()
2884-
						local L_304_ = Instance.new("SpecialMesh")
2884+
local o16 = Instance.new("Weld")
2885-
						local L_305_ = Instance.new("Weld")
2885+
local o17 = Instance.new("CFrameValue")
2886-
						local L_306_ = Instance.new("CFrameValue")
2886+
o16.Name = "qCFrameWeldThingy"
2887-
						L_300_.Name = "PSTL"
2887+
o16.Parent = game.Players.LocalPlayer.Character["Right Arm"]
2888-
						L_300_.Parent = game.Players.LocalPlayer.Character
2888+
o16.C1 = CFrame.new(-1.5, 0.501321793, 0.499998093, 1, 0, 0, 0, -0.00264357007, 0.999996483, 0, -0.999996424, -0.0026435703)
2889-
						L_301_.Name = "Handel"
2889+
o16.Part0 = game.Players.LocalPlayer.Character["Torso"]
2890-
						L_301_.Parent = L_300_
2890+
o16.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
2891-
						L_301_.Transparency = 1
2891+
o17.Name = "qRelativeCFrameWeldValue"
2892-
						L_301_.Position = Vector3.new(-19.9463806, 0.501034975, 20.2952709)
2892+
o17.Parent = game.Players.LocalPlayer.Character["Right Arm"]
2893-
						L_301_.Rotation = Vector3.new(-92, -89.9100037, 177.979996)
2893+
o17.Value = CFrame.new(-1.5, 0.501321793, 0.499998093, 1, 0, 0, 0, -0.00264357007, 0.999996483, 0, -0.999996424, -0.0026435703)
2894-
						L_301_.Size = Vector3.new(1, 2, 1)
2894+
lMUZC = Instance.new("Sound")
2895-
						L_301_.CFrame = CFrame.new(-19.9463806, 0.501034975, 20.2952709, -0.00159100757, -5.59999717e-05, -0.999998808, -0.999998748, -0.000229912286, 0.00159102038, -0.000230001096, 1, -5.56341074e-05)
2895+
lMUZC.Volume = 99
2896-
						L_301_.BottomSurface = Enum.SurfaceType.Smooth
2896+
lMUZC.EmitterSize = 99
2897-
						L_301_.TopSurface = Enum.SurfaceType.Smooth
2897+
lMUZC.MaxDistance = 99
2898-
						L_301_.Position = Vector3.new(-19.9463806, 0.501034975, 20.2952709)
2898+
lMUZC.SoundId= "rbxassetid://408950203"
2899-
						L_301_.Orientation = Vector3.new(-0.0900000036, -90, -90.0100021)
2899+
lMUZC.Parent = game.Players.LocalPlayer.Character.Head
2900-
						L_302_.Name = "Weld2armeh"
2900+
lMUZC:Play()
2901-
						L_302_.Parent = L_301_
2901+
pso7.Transparency = 1
2902-
						L_302_.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
2902+
2903-
						L_302_.Part1 = L_301_
2903+
local o1 = Instance.new("Model")
2904-
						L_303_.Name = "Pistol"
2904+
local o2 = Instance.new("Part")
2905-
						L_303_.Parent = L_300_
2905+
local o3 = Instance.new("Weld")
2906-
						L_303_.Position = Vector3.new(-19.815855, 0.870578527, 21.3633595)
2906+
local o4 = Instance.new("Part")
2907-
						L_303_.Rotation = Vector3.new(0.00999999978, 0, -0.0900000036)
2907+
local o5 = Instance.new("SpecialMesh")
2908-
						L_303_.Size = Vector3.new(0.25, 0.927999973, 1.31799996)
2908+
local o6 = Instance.new("Weld")
2909-
						L_303_.CFrame = CFrame.new(-19.815855, 0.870578527, 21.3633595, 0.999996543, 0.00159100071, -5.59998516e-05, -0.00159101677, 0.999994457, -0.000229911791, 5.56339801e-05, 0.000230000107, 0.999997854)
2909+
local o7 = Instance.new("CFrameValue")
2910-
						L_303_.BottomSurface = Enum.SurfaceType.Smooth
2910+
o1.Name = "PSTL"
2911-
						L_303_.TopSurface = Enum.SurfaceType.Smooth
2911+
o1.Parent = game.Players.LocalPlayer.Character
2912-
						L_303_.Position = Vector3.new(-19.815855, 0.870578527, 21.3633595)
2912+
o2.Name = "Handel"
2913-
						L_303_.Orientation = Vector3.new(0.00999999978, 0, -0.0900000036)
2913+
2914-
						L_304_.Parent = L_303_
2914+
o2.Transparency = 1
2915-
						L_304_.MeshId = "rbxassetid://436697873"
2915+
o2.Position = Vector3.new(-19.9463806, 0.501034975, 20.2952709)
2916-
						L_304_.Scale = Vector3.new(0.0199999996, 0.0199999996, 0.0199999996)
2916+
o2.Rotation = Vector3.new(-92, -89.9100037, 177.979996)
2917-
						L_304_.TextureId = "rbxassetid://436697889"
2917+
o2.Size = Vector3.new(1, 2, 1)
2918-
						L_304_.MeshType = Enum.MeshType.FileMesh
2918+
o2.CFrame = CFrame.new(-19.9463806, 0.501034975, 20.2952709, -0.00159100757, -5.59999717e-05, -0.999998808, -0.999998748, -0.000229912286, 0.00159102038, -0.000230001096, 1, -5.56341074e-05)
2919-
						L_304_.Scale = Vector3.new(0.0199999996, 0.0199999996, 0.0199999996)
2919+
o2.BottomSurface = Enum.SurfaceType.Smooth
2920-
						L_305_.Name = "qCFrameWeldThingy"
2920+
o2.TopSurface = Enum.SurfaceType.Smooth
2921-
						L_305_.Parent = L_303_
2921+
o2.Position = Vector3.new(-19.9463806, 0.501034975, 20.2952709)
2922-
						L_305_.C1 = CFrame.new(-0.129997253, -0.369997978, -1.06799889, 0, 0, -0.999997735, -0.999995708, 0, 0, 0, 0.999997854, 0)
2922+
o2.Orientation = Vector3.new(-0.0900000036, -90, -90.0100021)
2923-
						L_305_.Part0 = L_301_
2923+
o3.Name = "Weld2armeh"
2924-
						L_305_.Part1 = L_303_
2924+
2925-
						L_306_.Name = "qRelativeCFrameWeldValue"
2925+
o3.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
2926-
						L_306_.Parent = L_303_
2926+
o3.Part1 = o2
2927-
						L_306_.Value = CFrame.new(-0.129997253, -0.369997978, -1.06799889, 0, 0, -0.999997735, -0.999995708, 0, 0, 0, 0.999997854, 0)
2927+
o4.Name = "Pistol"
2928-
						L_302_.C0 = CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(1.55, 14.1, 1.55)
2928+
2929-
						Kills.Value = Kills.Value + 1
2929+
o4.Position = Vector3.new(-19.815855, 0.870578527, 21.3633595)
2930-
						muso1 = Instance.new("Part")
2930+
o4.Rotation = Vector3.new(0.00999999978, 0, -0.0900000036)
2931-
						muso2 = Instance.new("BillboardGui")
2931+
o4.Size = Vector3.new(0.25, 0.927999973, 1.31799996)
2932-
						muso3 = Instance.new("ImageLabel")
2932+
o4.CFrame = CFrame.new(-19.815855, 0.870578527, 21.3633595, 0.999996543, 0.00159100071, -5.59998516e-05, -0.00159101677, 0.999994457, -0.000229911791, 5.56339801e-05, 0.000230000107, 0.999997854)
2933-
						muso4 = Instance.new("Weld")
2933+
o4.BottomSurface = Enum.SurfaceType.Smooth
2934-
						muso5 = Instance.new("CFrameValue")
2934+
o4.TopSurface = Enum.SurfaceType.Smooth
2935-
						muso1.Name = "Muzl"
2935+
o4.Position = Vector3.new(-19.815855, 0.870578527, 21.3633595)
2936-
						muso1.Parent = L_300_
2936+
o4.Orientation = Vector3.new(0.00999999978, 0, -0.0900000036)
2937-
						muso1.Transparency = 1
2937+
2938-
						muso1.Position = Vector3.new(-20.2116871, 1.11252046, 15.9859924)
2938+
o5.MeshId = "rbxassetid://436697873"
2939-
						muso1.Rotation = Vector3.new(0.0399999991, 65.3000031, -90.0599976)
2939+
o5.Scale = Vector3.new(0.0199999996, 0.0199999996, 0.0199999996)
2940-
						muso1.Size = Vector3.new(0.310000002, 0.200000003, 0.200000003)
2940+
o5.TextureId = "rbxassetid://436697889"
2941-
						muso1.CFrame = CFrame.new(-20.2116871, 1.11252046, 15.9859924, -0.000438778661, 0.417792588, 0.908542514, -0.999999762, -0.00042278826, -0.000288525684, 0.000263583905, -0.908542216, 0.417792857)
2941+
o5.MeshType = Enum.MeshType.FileMesh
2942-
						muso1.BottomSurface = Enum.SurfaceType.Smooth
2942+
o5.Scale = Vector3.new(0.0199999996, 0.0199999996, 0.0199999996)
2943-
						muso1.TopSurface = Enum.SurfaceType.Smooth
2943+
o6.Name = "qCFrameWeldThingy"
2944-
						muso1.Position = Vector3.new(-20.2116871, 1.11252046, 15.9859924)
2944+
2945-
						muso1.Orientation = Vector3.new(0.0199999996, 65.3000031, -90.0199966)
2945+
o6.C1 = CFrame.new(-0.129997253, -0.369997978, -1.06799889, 0, 0, -0.999997735, -0.999995708, 0, 0, 0, 0.999997854, 0)
2946-
						muso2.Name = "FLAS"
2946+
o6.Part0 = o2
2947-
						muso2.Parent = muso1
2947+
o6.Part1 = o4
2948-
						muso2.Size = UDim2.new(1, 0, 1, 0)
2948+
o7.Name = "qRelativeCFrameWeldValue"
2949-
						muso2.StudsOffset = Vector3.new(0, 0, 0)
2949+
2950-
						muso3.Parent = muso2
2950+
o7.Value = CFrame.new(-0.129997253, -0.369997978, -1.06799889, 0, 0, -0.999997735, -0.999995708, 0, 0, 0, 0.999997854, 0)
2951-
						muso3.Size = UDim2.new(1.5, 0, 1.5, 0)
2951+
o3.C0 = CFrame.new(0, 0, 0)*CFrame.fromEulerAnglesXYZ(1.55, 14.1, 1.55)
2952-
						muso3.BackgroundColor3 = Color3.new(1, 1, 1)
2952+
Kills.Value = Kills.Value + 1
2953-
						muso3.BackgroundTransparency = 1
2953+
muso1 = Instance.new("Part")
2954-
						muso3.Image = "rbxassetid://872910628"
2954+
muso2 = Instance.new("BillboardGui")
2955-
						muso4.Name = "qCFrameWeldThingy"
2955+
muso3 = Instance.new("ImageLabel")
2956-
						muso4.Parent = muso1
2956+
muso4 = Instance.new("Weld")
2957-
						muso4.C1 = CFrame.new(0.625, -1.70000458, 0.110001564, 0.999999881, -3.7252903e-09, 0, -3.7252903e-09, 0.999999881, 0, 0, 0, 1.00000024)
2957+
muso5 = Instance.new("CFrameValue")
2958-
						muso4.Part1 = muso1
2958+
muso1.Name = "Muzl"
2959-
						muso4.Part0 = L_303_
2959+
muso1.Parent = o1
2960-
						muso5.Name = "qRelativeCFrameWeldValue"
2960+
muso1.Transparency = 1
2961-
						muso5.Parent = muso1
2961+
muso1.Position = Vector3.new(-20.2116871, 1.11252046, 15.9859924)
2962-
						muso5.Value = CFrame.new(0.625, -1.70000458, 0.110001564, 0.999999881, -3.7252903e-09, 0, -3.7252903e-09, 0.999999881, 0, 0, 0, 1.00000024)
2962+
muso1.Rotation = Vector3.new(0.0399999991, 65.3000031, -90.0599976)
2963-
						muso4.C0 = CFrame.new(0.35, -1.15, 1) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
2963+
muso1.Size = Vector3.new(0.310000002, 0.200000003, 0.200000003)
2964-
						L_255_.Parent = L_288_
2964+
muso1.CFrame = CFrame.new(-20.2116871, 1.11252046, 15.9859924, -0.000438778661, 0.417792588, 0.908542514, -0.999999762, -0.00042278826, -0.000288525684, 0.000263583905, -0.908542216, 0.417792857)
2965-
						L_255_:Play()
2965+
muso1.BottomSurface = Enum.SurfaceType.Smooth
2966-
						wait(.1)
2966+
muso1.TopSurface = Enum.SurfaceType.Smooth
2967-
						L_254_.Parent = L_288_
2967+
muso1.Position = Vector3.new(-20.2116871, 1.11252046, 15.9859924)
2968-
						L_254_:Play()
2968+
muso1.Orientation = Vector3.new(0.0199999996, 65.3000031, -90.0199966)
2969-
						wait(.6)
2969+
muso2.Name = "FLAS"
2970-
						ko1.Text = "Kills: "..Kills.Value
2970+
muso2.Parent = muso1
2971-
						L_298_:Destroy()
2971+
muso2.Size = UDim2.new(1,0,1,0)
2972-
						L_299_:Destroy()
2972+
muso2.StudsOffset = Vector3.new(0, 0, 0)
2973-
						L_300_:Destroy()
2973+
muso3.Parent = muso2
2974-
						L_301_:Destroy()
2974+
muso3.Size = UDim2.new(1.5,0,1.5,0)
2975-
						L_302_:Destroy()
2975+
muso3.BackgroundColor3 = Color3.new(1, 1, 1)
2976-
						L_303_:Destroy()
2976+
muso3.BackgroundTransparency = 1
2977-
						L_304_:Destroy()
2977+
muso3.Image = "rbxassetid://872910628"
2978-
						L_305_:Destroy()
2978+
muso4.Name = "qCFrameWeldThingy"
2979-
						L_306_:Destroy()
2979+
muso4.Parent = muso1
2980-
						L_15_.Transparency = 0
2980+
muso4.C1 = CFrame.new(0.625, -1.70000458, 0.110001564, 0.999999881, -3.7252903e-09, 0, -3.7252903e-09, 0.999999881, 0, 0, 0, 1.00000024)
2981-
						lMUZC:Destroy()
2981+
muso4.Part1 = muso1
2982-
						local L_307_ = Instance.new("Weld")
2982+
muso4.Part0 = o4
2983-
						local L_308_ = Instance.new("CFrameValue")
2983+
muso5.Name = "qRelativeCFrameWeldValue"
2984-
						L_307_.Name = "qCFrameWeldThingy"
2984+
muso5.Parent = muso1
2985-
						L_307_.Parent = game.Players.LocalPlayer.Character["Right Arm"]
2985+
muso5.Value = CFrame.new(0.625, -1.70000458, 0.110001564, 0.999999881, -3.7252903e-09, 0, -3.7252903e-09, 0.999999881, 0, 0, 0, 1.00000024)
2986-
						L_307_.C1 = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
2986+
muso4.C0 = CFrame.new(0.35, -1.15, 1)*CFrame.fromEulerAnglesXYZ(0,0,0)
2987-
						L_307_.Part0 = game.Players.LocalPlayer.Character["Torso"]
2987+
OMGCREEPYweew.Parent = raggeeh
2988-
						L_307_.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
2988+
OMGCREEPYweew:Play()
2989-
						L_308_.Name = "qRelativeCFrameWeldValue"
2989+
wait(.1)
2990-
						L_308_.Parent = game.Players.LocalPlayer.Character["Right Arm"]
2990+
OMGCREEPYw.Parent = raggeeh
2991-
						L_308_.Value = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
2991+
OMGCREEPYw:Play()
2992-
						if tablenabled == true then
2992+
2993-
							L_307_:Destroy()
2993+
wait(.6)
2994-
							L_308_:Destroy()
2994+
2995-
							local L_319_ = Instance.new("Motor6D")
2995+
o16:Destroy()
2996-
							L_319_.Name = "Right Shoulder"
2996+
o17:Destroy()
2997-
							L_319_.Parent = game.Players.LocalPlayer.Character.Torso
2997+
o1:Destroy()
2998-
							L_319_.C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
2998+
o2:Destroy()
2999-
							L_319_.C1 = CFrame.new(-0.5, 0.5, 0, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
2999+
o3:Destroy()
3000-
							L_319_.Part0 = game.Players.LocalPlayer.Character.Torso
3000+
o4:Destroy()
3001-
							L_319_.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
3001+
o5:Destroy()
3002-
							L_319_.MaxVelocity = 0.10000000149012
3002+
o6:Destroy()
3003-
							wait(.1)
3003+
o7:Destroy()
3004-
							game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
3004+
pso7.Transparency = 0
3005-
							game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C1 = CFrame.new(-0.49999997, 0.5, 0, 0.214554131, -0.133952752, 0.967482924, -0.820670664, 0.512369871, 0.252936393, -0.529590607, -0.848253369, -2.31491413e-08)
3005+
lMUZC:Destroy()
3006-
						end
3006+
local RAW = Instance.new("Weld")
3007-
						wait(.5)
3007+
local RAWV = Instance.new("CFrameValue")
3008
3009
RAW.Name = "qCFrameWeldThingy"
3010
RAW.Parent = game.Players.LocalPlayer.Character["Right Arm"]
3011
RAW.C1 = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
3012
RAW.Part0 = game.Players.LocalPlayer.Character["Torso"]
3013-
	Shot = false
3013+
3014-
	if Kills.Value == 25 then
3014+
3015-
		Cape()
3015+
3016
RAWV.Value = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
3017
if tablenabled == true
3018-
L_3_.MouseButton1Down:connect(function()
3018+
then
3019-
	game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character.Head, L_2_.Text, Enum.ChatColor.Red)
3019+
RAW:Destroy()
3020
RAWV:Destroy()
3021
local o8 = Instance.new("Motor6D")
3022-
	if Prized == false then
3022+
o8.Name = "Right Shoulder"
3023-
		Prized = true
3023+
o8.Parent = game.Players.LocalPlayer.Character.Torso
3024-
		local L_320_ = false
3024+
o8.C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
3025-
		local L_321_ = "Crimson"
3025+
o8.C1 = CFrame.new(-0.5, 0.5, 0, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
3026-
		local L_322_ = "LocalPlayer"
3026+
o8.Part0 = game.Players.LocalPlayer.Character.Torso
3027-
		local L_323_ = game:GetService("Players")
3027+
o8.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
3028-
		local L_324_ = game:GetService("RunService")
3028+
o8.MaxVelocity = 0.10000000149012
3029-
		local L_325_ = game:GetService("ContentProvider")
3029+
wait(.1)
3030-
		local L_326_ = L_323_.LocalPlayer
3030+
game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
3031-
		local L_327_ = L_326_.Character
3031+
game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C1 = CFrame.new(-0.49999997, 0.5, 0, 0.214554131, -0.133952752, 0.967482924, -0.820670664, 0.512369871, 0.252936393, -0.529590607, -0.848253369, -2.31491413e-08)
3032-
		local L_328_ = L_326_.PlayerGui
3032+
3033-
		local L_329_ = L_326_.Backpack
3033+
3034-
		local L_330_ = L_326_:GetMouse()
3034+
wait(.5)
3035-
		local L_331_ = workspace.CurrentCamera
3035+
3036-
		local L_332_ = L_331_.CoordinateFrame
3036+
3037-
		local L_333_ = {}
3037+
3038-
		local L_334_ = {}
3038+
3039-
		local L_335_ = false
3039+
3040-
		local L_336_ = false
3040+
3041-
		local L_337_ = false
3041+
3042-
		local L_338_ = {}
3042+
if Kills.Value == 25
3043-
		local L_339_ = 1
3043+
	then
3044-
		local L_340_ = 1
3044+
	Cape()
3045-
		L_338_.Part = nil
3045+
3046-
		L_338_.BP = nil
3046+
3047-
		L_338_.BA = nil
3047+
3048-
		L_338_.Mass = nil
3048+
Talk.MouseButton1Down:connect(function()
3049-
		local L_341_ = nil
3049+
game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character.Head, Text.Text, Enum.ChatColor.Red)
3050-
		local L_342_ = L_327_["Head"]
3050+
3051-
		local L_343_ = L_327_["Torso"]
3051+
3052-
		local L_344_ = L_327_["Humanoid"]
3052+
3053-
		local L_345_ = L_327_["Left Arm"]
3053+
3054-
		local L_346_ = L_327_["Right Arm"]
3054+
3055-
		local L_347_ = L_327_["Left Leg"]
3055+
3056-
		local L_348_ = L_327_["Right Leg"]
3056+
3057-
		for L_381_forvar1, L_382_forvar2 in pairs(L_327_:GetChildren()) do
3057+
3058-
			if L_382_forvar2.Name == ModID then
3058+
3059-
				L_382_forvar2:Destroy()
3059+
3060
3061
function Cape()
3062-
		for L_383_forvar1, L_384_forvar2 in pairs(L_328_:GetChildren()) do
3062+
local isScriptNil = false
3063-
			if L_384_forvar2.Name == "PadsGui" then
3063+
local CULUR = "Crimson"
3064-
				L_384_forvar2:Destroy()
3064+
local PlrName = "LocalPlayer"
3065
local Plrs = game:GetService("Players")
3066
local RunService = game:GetService("RunService")
3067-
		local L_349_ = "Pads"
3067+
local Content = game:GetService("ContentProvider")
3068-
		local L_350_ = {}
3068+
local LP = Plrs.LocalPlayer
3069-
		local L_351_ = 196.2
3069+
local Char = LP.Character
3070-
		local L_352_ = math.sin
3070+
local PlrGui = LP.PlayerGui
3071-
		local L_353_ = math.cos
3071+
local Backpack = LP.Backpack
3072-
		local L_354_ = math.max
3072+
local Mouse = LP:GetMouse()
3073-
		local L_355_ = math.min
3073+
3074-
		local L_356_ = math.atan2
3074+
local Camera = workspace.CurrentCamera
3075-
		local L_357_ = math.random
3075+
local LastCamCF = Camera.CoordinateFrame
3076-
		local L_358_ = 2 * math.pi
3076+
local AnimJoints = {}
3077-
		local L_359_ = {
3077+
local Cons = {}
3078-
			["BodyVelocity"] = true;
3078+
local mDown = false
3079-
			["BodyAngularVelocity"] = true;
3079+
local Multi = false
3080-
			["BodyForce"] = true;
3080+
local Grabbing = false
3081-
			["BodyThrust"] = true;
3081+
local Current = {}
3082-
			["BodyPosition"] = true;
3082+
local Alpha = 1
3083-
			["RocketPropulsion"] = true
3083+
local LightNum = 1
3084-
		}
3084+
3085-
		if L_326_.Name == L_322_ and L_320_ then
3085+
Current.Part = nil
3086-
			script.Parent = nil
3086+
Current.BP = nil
3087
Current.BA = nil
3088-
		L_326_.CameraMode = "Classic"
3088+
Current.Mass = nil
3089-
		local L_360_ = {}
3089+
3090-
		for L_385_forvar1, L_386_forvar2 in pairs(L_360_) do
3090+
local LastPart = nil
3091-
			local L_387_ = tostring(L_360_[L_385_forvar1])
3091+
3092-
			L_360_[L_385_forvar1] = "http://www.roblox.com/asset/?id="..L_387_
3092+
local Head = Char["Head"]
3093-
			L_325_:Preload("http://www.roblox.com/asset/?id="..L_387_)
3093+
local Torso = Char["Torso"]
3094
local Humanoid = Char["Humanoid"]
3095-
		function QuaternionFromCFrame(L_388_arg1)
3095+
local LA = Char["Left Arm"]
3096-
			local L_389_, L_390_, L_391_, L_392_, L_393_, L_394_, L_395_, L_396_, L_397_, L_398_, L_399_, L_400_ = L_388_arg1:components()
3096+
local RA = Char["Right Arm"]
3097-
			local L_401_ = L_392_ + L_396_ + L_400_
3097+
local LL = Char["Left Leg"]
3098-
			if L_401_ > 0 then
3098+
local RL = Char["Right Leg"]
3099-
				local L_402_ = math.sqrt(1 + L_401_)
3099+
3100-
				local L_403_ = 0.5 / L_402_
3100+
for _,v in pairs(Char:GetChildren()) do
3101-
				return (L_399_ - L_397_) * L_403_, (L_394_ - L_398_) * L_403_, (L_395_ - L_393_) * L_403_, L_402_ * 0.5
3101+
	if v.Name == ModID then
3102
		v:Destroy()
3103-
				local L_404_ = 0
3103+
3104-
				if L_396_ > L_392_ then
3104+
3105-
					L_404_ = 1
3105+
3106
for _,v in pairs(PlrGui:GetChildren()) do
3107-
				if L_400_ > (L_404_ == 0 and L_392_ or L_396_) then
3107+
	if v.Name == "PadsGui" then
3108-
					L_404_ = 2
3108+
		v:Destroy()
3109
	end
3110-
				if L_404_ == 0 then
3110+
3111-
					local L_405_ = math.sqrt(L_392_ - L_396_ - L_400_ + 1)
3111+
3112-
					local L_406_ = 0.5 / L_405_
3112+
local ModID = "Pads"
3113-
					return 0.5 * L_405_, (L_395_ + L_393_) * L_406_, (L_398_ + L_394_) * L_406_, (L_399_ - L_397_) * L_406_
3113+
local Objects = {}
3114-
				elseif L_404_ == 1 then
3114+
local Grav = 196.2
3115-
					local L_407_ = math.sqrt(L_396_ - L_400_ - L_392_ + 1)
3115+
3116-
					local L_408_ = 0.5 / L_407_
3116+
local sin=math.sin
3117-
					return (L_393_ + L_395_) * L_408_, 0.5 * L_407_, (L_399_ + L_397_) * L_408_, (L_394_ - L_398_) * L_408_
3117+
local cos=math.cos
3118-
				elseif L_404_ == 2 then
3118+
local max=math.max
3119-
					local L_409_ = math.sqrt(L_400_ - L_392_ - L_396_ + 1)
3119+
local min=math.min
3120-
					local L_410_ = 0.5 / L_409_
3120+
local atan2=math.atan2
3121-
					return (L_394_ + L_398_) * L_410_, (L_397_ + L_399_) * L_410_, 0.5 * L_409_, (L_395_ - L_393_) * L_410_
3121+
local random=math.random
3122
local tau = 2 * math.pi
3123
3124
local BodyObjects = {
3125-
		function QuaternionToCFrame(L_411_arg1, L_412_arg2, L_413_arg3, L_414_arg4, L_415_arg5, L_416_arg6, L_417_arg7)
3125+
	["BodyVelocity"] = true;
3126-
			local L_418_, L_419_, L_420_ = L_414_arg4 + L_414_arg4, L_415_arg5 + L_415_arg5, L_416_arg6 + L_416_arg6
3126+
	["BodyAngularVelocity"] = true;
3127-
			local L_421_, L_422_, L_423_ = L_417_arg7 * L_418_, L_417_arg7 * L_419_, L_417_arg7 * L_420_
3127+
	["BodyForce"] = true;
3128-
			local L_424_ = L_414_arg4 * L_418_
3128+
	["BodyThrust"] = true;
3129-
			local L_425_ = L_414_arg4 * L_419_
3129+
	["BodyPosition"] = true;
3130-
			local L_426_ = L_414_arg4 * L_420_
3130+
	["RocketPropulsion"] = true;
3131-
			local L_427_ = L_415_arg5 * L_419_
3131+
}
3132-
			local L_428_ = L_415_arg5 * L_420_
3132+
3133-
			local L_429_ = L_416_arg6 * L_420_
3133+
if LP.Name == PlrName and isScriptNil then
3134-
			return CFrame.new(L_411_arg1, L_412_arg2, L_413_arg3, 1 - (L_427_ + L_429_), L_425_ - L_423_, L_426_ + L_422_, L_425_ + L_423_, 1 - (L_424_ + L_429_), L_428_ - L_421_, L_426_ - L_422_, L_428_ + L_421_, 1 - (L_424_ + L_427_))
3134+
	script.Parent = nil
3135
end
3136-
		function QuaternionSlerp(L_430_arg1, L_431_arg2, L_432_arg3)
3136+
3137-
			local L_433_ = L_430_arg1[1] * L_431_arg2[1] + L_430_arg1[2] * L_431_arg2[2] + L_430_arg1[3] * L_431_arg2[3] + L_430_arg1[4] * L_431_arg2[4]
3137+
LP.CameraMode = "Classic"
3138-
			local L_434_, L_435_
3138+
3139-
			if L_433_ >= 0.0001 then
3139+
local Assets = {
3140-
				if (1 - L_433_) > 0.0001 then
3140+
}
3141-
					local L_436_ = math.acos(L_433_)
3141+
3142-
					local L_437_ = 1 / math.sin(L_436_)
3142+
for i,v in pairs(Assets) do
3143-
					L_434_ = math.sin((1 - L_432_arg3) * L_436_) * L_437_
3143+
	local ID = tostring(Assets[i])
3144-
					L_435_ = math.sin(L_432_arg3 * L_436_) * L_437_
3144+
	Assets[i] = "http://www.roblox.com/asset/?id=" .. ID
3145
	Content:Preload("http://www.roblox.com/asset/?id=" .. ID)
3146-
					L_434_ = 1 - L_432_arg3
3146+
3147-
					L_435_ = L_432_arg3
3147+
3148
function QuaternionFromCFrame(cf)
3149
	local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components();
3150-
				if (1 + L_433_) > 0.0001 then
3150+
	local trace = m00 + m11 + m22 if trace > 0 then 
3151-
					local L_438_ = math.acos(-L_433_)
3151+
		local s = math.sqrt(1 + trace);
3152-
					local L_439_ = 1 / math.sin(L_438_)
3152+
		local recip = 0.5/s;
3153-
					L_434_ = math.sin((L_432_arg3 - 1) * L_438_) * L_439_
3153+
		return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5;
3154-
					L_435_ = math.sin(L_432_arg3 * L_438_) * L_439_
3154+
	else 
3155
		local i = 0;
3156-
					L_434_ = L_432_arg3 - 1
3156+
		if m11 > m00 then 
3157-
					L_435_ = L_432_arg3
3157+
			i = 1;
3158
		end;
3159
		if m22 > (i == 0 and m00 or m11) then
3160-
			return L_430_arg1[1] * L_434_ + L_431_arg2[1] * L_435_, L_430_arg1[2] * L_434_ + L_431_arg2[2] * L_435_, L_430_arg1[3] * L_434_ + L_431_arg2[3] * L_435_, L_430_arg1[4] * L_434_ + L_431_arg2[4] * L_435_
3160+
			i = 2 end if i == 0 then
3161
			local s = math.sqrt(m00-m11-m22+1);
3162-
		function CLerp(L_440_arg1, L_441_arg2, L_442_arg3)
3162+
			local recip = 0.5/s return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip; 
3163-
			local L_443_ = {
3163+
		elseif i == 1 then
3164-
				QuaternionFromCFrame(L_440_arg1)
3164+
			local s = math.sqrt(m11-m22-m00+1);
3165-
			}
3165+
			local recip = 0.5/s;
3166-
			local L_444_ = {
3166+
			return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip ;
3167-
				QuaternionFromCFrame(L_441_arg2)
3167+
		elseif i == 2 then
3168-
			}
3168+
			local s = math.sqrt(m22-m00-m11+1);
3169-
			local L_445_, L_446_, L_447_ = L_440_arg1.x, L_440_arg1.y, L_440_arg1.z
3169+
			local recip = 0.5/s;
3170-
			local L_448_, L_449_, L_450_ = L_441_arg2.x, L_441_arg2.y, L_441_arg2.z
3170+
			return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip;
3171-
			local L_451_ = 1 - L_442_arg3
3171+
		end;
3172-
			return QuaternionToCFrame(L_451_ * L_445_ + L_442_arg3 * L_448_, L_451_ * L_446_ + L_442_arg3 * L_449_, L_451_ * L_447_ + L_442_arg3 * L_450_, QuaternionSlerp(L_443_, L_444_, L_442_arg3))
3172+
	end; 
3173
end;
3174-
		function GetWeld(L_452_arg1)
3174+
3175-
			local L_453_
3175+
function QuaternionToCFrame(px, py, pz, x, y, z, w)
3176-
			for L_454_forvar1, L_455_forvar2 in pairs(L_333_) do
3176+
	local xs, ys, zs = x + x, y + y, z + z;
3177-
				if L_455_forvar2[1] == L_452_arg1 then
3177+
	local wx, wy, wz = w*xs, w*ys, w*zs;
3178-
					L_453_ = L_455_forvar2
3178+
	local xx = x*xs;
3179
	local xy = x*ys;
3180
	local xz = x*zs;
3181
	local yy = y*ys;
3182-
			if not L_453_ then
3182+
	local yz = y*zs;
3183-
				L_453_ = {
3183+
	local zz = z*zs;
3184-
					L_452_arg1,
3184+
	return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) 
3185-
					NV
3185+
end;
3186-
				}
3186+
3187-
				table.insert(L_333_, L_453_)
3187+
function QuaternionSlerp(a, b, t)
3188
	local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4];
3189-
			return L_452_arg1.C0.p, L_453_[2]
3189+
	local startInterp, finishInterp; 
3190
	if cosTheta >= 0.0001 then
3191-
		function SetWeld(L_456_arg1, L_457_arg2, L_458_arg3, L_459_arg4, L_460_arg5, L_461_arg6, L_462_arg7, L_463_arg8, L_464_arg9, L_465_arg10)
3191+
		if (1 - cosTheta) > 0.0001 then
3192-
			L_465_arg10 = L_465_arg10 or 1
3192+
			local theta = math.acos(cosTheta);
3193-
			local L_466_
3193+
			local invSinTheta = 1/math.sin(theta);
3194-
			for L_474_forvar1, L_475_forvar2 in pairs(L_333_) do
3194+
			startInterp = math.sin((1-t)*theta)*invSinTheta;
3195-
				if L_475_forvar2[1] == L_456_arg1 then
3195+
			finishInterp = math.sin(t*theta)*invSinTheta;
3196-
					L_466_ = L_475_forvar2
3196+
		else
3197
			startInterp = 1-t finishInterp = t;
3198
		end;
3199
	else 
3200-
			if not L_466_ then
3200+
		if (1+cosTheta) > 0.0001 then
3201-
				L_466_ = {
3201+
			local theta = math.acos(-cosTheta);
3202-
					L_456_arg1,
3202+
			local invSinTheta = 1/math.sin(theta);
3203-
					NV
3203+
			startInterp = math.sin((t-1)*theta)*invSinTheta;
3204-
				}
3204+
			finishInterp = math.sin(t*theta)*invSinTheta;
3205-
				table.insert(L_333_, L_466_)
3205+
		else startInterp = t-1 finishInterp = t;
3206
		end;
3207-
			local L_467_ = (L_465_arg10 == 1 and math.sin((math.pi / 2) / L_458_arg3 * L_457_arg2)) or L_457_arg2 / L_458_arg3
3207+
	end;
3208-
			local L_468_, L_469_, L_470_ = 0, 0, 0
3208+
	return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp;
3209-
			L_468_ = math.abs(L_460_arg5.x - L_462_arg7.x) * L_467_
3209+
end;
3210-
			L_469_ = math.abs(L_460_arg5.y - L_462_arg7.y) * L_467_
3210+
3211-
			L_470_ = math.abs(L_460_arg5.z - L_462_arg7.z) * L_467_
3211+
function CLerp(a,b,t)
3212-
			L_468_ = ((L_460_arg5.x > L_462_arg7.x and -L_468_) or L_468_)
3212+
	local qa={QuaternionFromCFrame(a)};
3213-
			L_469_ = ((L_460_arg5.y > L_462_arg7.y and -L_469_) or L_469_)
3213+
	local qb={QuaternionFromCFrame(b)};
3214-
			L_470_ = ((L_460_arg5.z > L_462_arg7.z and -L_470_) or L_470_)
3214+
	local ax,ay,az=a.x,a.y,a.z;
3215-
			local L_471_, L_472_, L_473_ = 0, 0, 0
3215+
	local bx,by,bz=b.x,b.y,b.z;
3216-
			L_471_ = math.abs(L_459_arg4.x - L_461_arg6.x) * L_467_
3216+
	local _t=1-t;
3217-
			L_472_ = math.abs(L_459_arg4.y - L_461_arg6.y) * L_467_
3217+
	return QuaternionToCFrame(_t*ax+t*bx,_t*ay+t*by,_t*az+t*bz,QuaternionSlerp(qa, qb, t));
3218-
			L_473_ = math.abs(L_459_arg4.z - L_461_arg6.z) * L_467_
3218+
3219-
			L_471_ = (L_459_arg4.x > L_461_arg6.x and -L_471_) or L_471_
3219+
3220-
			L_472_ = (L_459_arg4.y > L_461_arg6.y and -L_472_) or L_472_
3220+
function GetWeld(weld) 
3221-
			L_473_ = (L_459_arg4.z > L_461_arg6.z and -L_473_) or L_473_
3221+
	local obj 
3222-
			L_466_[2] = Vector3.new(L_460_arg5.x + L_468_, L_460_arg5.y + L_469_, L_460_arg5.z + L_470_)
3222+
	for i, v in pairs(AnimJoints) do 
3223-
			L_456_arg1.C0 = CFrame.new(L_459_arg4.x + L_471_, L_459_arg4.y + L_472_, L_459_arg4.z + L_473_) * CFrame.Angles(L_460_arg5.x + L_468_, L_460_arg5.y + L_469_, L_460_arg5.z + L_470_)
3223+
		if v[1] == weld then 
3224
			obj = v 
3225-
		function RotateCamera(L_476_arg1, L_477_arg2)
3225+
			break 
3226-
			L_331_.CoordinateFrame = CFrame.new(L_331_.Focus.p) * (L_331_.CoordinateFrame - L_331_.CoordinateFrame.p) * CFrame.Angles(L_476_arg1, L_477_arg2, 0) * CFrame.new(0, 0, (L_331_.CoordinateFrame.p - L_331_.Focus.p).magnitude)
3226+
		end 
3227
	end 
3228-
		function GetAngles(L_478_arg1)
3228+
	if not obj then 
3229-
			local L_479_ = L_478_arg1.lookVector
3229+
		obj = {weld,NV} 
3230-
			return -math.asin(L_479_.y), math.atan2(L_479_.x, -L_479_.z)
3230+
		table.insert(AnimJoints,obj) 
3231
	end 
3232-
		local L_361_ = L_331_.CoordinateFrame
3232+
	return weld.C0.p, obj[2] 
3233-
		function Look()
3233+
end 
3234-
			if AlphaOn == true then
3234+
3235-
				local L_480_, L_481_ = GetAngles(L_361_:toObjectSpace(L_331_.CoordinateFrame))
3235+
function SetWeld(weld, i, loops, origpos, origangle, nextpos, nextangle, override, overrideLower, smooth) 
3236-
				L_331_.CoordinateFrame = L_361_
3236+
	smooth = smooth or 1 
3237-
				RotateCamera(L_480_ * -(L_339_), L_481_ * -(L_339_))
3237+
	local obj 
3238-
				L_361_ = L_331_.CoordinateFrame
3238+
	for i, v in pairs(AnimJoints) do 
3239
		if v[1] == weld then 
3240
			obj = v 
3241-
		function Cor(L_482_arg1)
3241+
			break 
3242-
			local L_483_, L_484_ = coroutine.resume(coroutine.create(L_482_arg1))
3242+
		end 
3243-
			if not L_483_ then
3243+
	end 
3244-
				print(L_484_)
3244+
	if not obj then 
3245
		obj = {weld,NV} 
3246
		table.insert(AnimJoints,obj) 
3247-
		function Cor2(L_485_arg1)
3247+
	end 
3248-
			local L_486_, L_487_ = ypcall(L_485_arg1)
3248+
	
3249-
			if not L_486_ then
3249+
	local perc = (smooth == 1 and math.sin((math.pi/2)/loops*i)) or i/loops 
3250-
				print(L_487_)
3250+
	
3251
	local tox,toy,toz = 0,0,0 
3252
	tox = math.abs(origangle.x - nextangle.x) *perc 
3253-
		function MakePads()
3253+
	toy = math.abs(origangle.y - nextangle.y) *perc 
3254-
			P1 = Instance.new("Model")
3254+
	toz = math.abs(origangle.z - nextangle.z) *perc 
3255-
			P1.Name = L_349_
3255+
	tox = ((origangle.x > nextangle.x and -tox) or tox)
3256-
			P2 = Instance.new("Part")
3256+
	toy = ((origangle.y > nextangle.y and -toy) or toy)
3257-
			P2.CFrame = CFrame.new(Vector3.new(21.100008, 1.95000589, 11.899971)) * CFrame.Angles(-0, 0, -0)
3257+
	toz = ((origangle.z > nextangle.z and -toz) or toz)
3258-
			P2.FormFactor = Enum.FormFactor.Custom
3258+
	
3259-
			P2.Size = Vector3.new(0.799999952, 0.200000003, 0.800000012)
3259+
	local tox2,toy2,toz2 = 0,0,0 
3260-
			P2.Anchored = true
3260+
	tox2 = math.abs(origpos.x - nextpos.x) *perc 
3261-
			P2.BrickColor = BrickColor.new("White")
3261+
	toy2 = math.abs(origpos.y - nextpos.y) *perc 
3262-
			P2.Friction = 0.30000001192093
3262+
	toz2 = math.abs(origpos.z - nextpos.z) *perc 
3263-
			P2.Shape = Enum.PartType.Block
3263+
	tox2 = (origpos.x > nextpos.x and -tox2) or tox2 
3264-
			P2.Name = "RBase"
3264+
	toy2 = (origpos.y > nextpos.y and -toy2) or toy2 
3265-
			P2.Parent = P1
3265+
	toz2 = (origpos.z > nextpos.z and -toz2) or toz2 
3266-
			P2.Transparency = 1
3266+
	
3267-
			P3 = Instance.new("CylinderMesh")
3267+
	obj[2] = Vector3.new(origangle.x + tox, origangle.y + toy, origangle.z + toz) 
3268-
			P3.Scale = Vector3.new(1, 0.5, 1)
3268+
	weld.C0 = CFrame.new(origpos.x + tox2,origpos.y + toy2,origpos.z + toz2) * CFrame.Angles(origangle.x + tox,origangle.y + toy,origangle.z + toz) 
3269-
			P3.Parent = P2
3269+
end 
3270-
			P4 = Instance.new("Part")
3270+
3271-
			P4.CFrame = CFrame.new(Vector3.new(18.100008, 1.95000589, 11.899971)) * CFrame.Angles(-0, 0, -0)
3271+
function RotateCamera(x, y)
3272-
			P4.FormFactor = Enum.FormFactor.Custom
3272+
	Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(x, y, 0) * CFrame.new(0, 0, (Camera.CoordinateFrame.p - Camera.Focus.p).magnitude)
3273-
			P4.Size = Vector3.new(0.799999952, 0.200000003, 0.800000012)
3273+
3274-
			P4.Anchored = true
3274+
3275-
			P4.BrickColor = BrickColor.new("White")
3275+
function GetAngles(cf)
3276-
			P4.Friction = 0.30000001192093
3276+
	local lv = cf.lookVector
3277-
			P4.Shape = Enum.PartType.Block
3277+
	return -math.asin(lv.y), math.atan2(lv.x, -lv.z)
3278-
			P4.Name = "LBase"
3278+
3279-
			P4.Parent = P1
3279+
3280-
			P4.Transparency = 1
3280+
local LastCamCF = Camera.CoordinateFrame
3281-
			P5 = Instance.new("CylinderMesh")
3281+
3282-
			P5.Scale = Vector3.new(1, 0.5, 1)
3282+
function Look()
3283-
			P5.Parent = P4
3283+
	if AlphaOn == true then
3284-
			P7 = Instance.new("CylinderMesh")
3284+
		local x, y = GetAngles(LastCamCF:toObjectSpace(Camera.CoordinateFrame))
3285-
			P7.Scale = Vector3.new(1, 0.5, 1)
3285+
		Camera.CoordinateFrame = LastCamCF
3286-
			P7.Parent = P6
3286+
		RotateCamera(x * -(Alpha), y * -(Alpha))
3287-
			P9 = Instance.new("CylinderMesh")
3287+
		LastCamCF = Camera.CoordinateFrame
3288-
			P9.Scale = Vector3.new(1, 0.5, 1)
3288+
3289-
			P9.Parent = P8
3289+
3290-
			P11 = Instance.new("CylinderMesh")
3290+
3291-
			P11.Scale = Vector3.new(1, 0.5, 1)
3291+
function Cor(Func)
3292-
			P11.Parent = P10
3292+
	local Ok, Err = coroutine.resume(coroutine.create(Func))
3293-
			P13 = Instance.new("CylinderMesh")
3293+
	if not Ok then
3294-
			P13.Scale = Vector3.new(1, 0.5, 1)
3294+
		print(Err)
3295-
			P13.Parent = P12
3295+
3296-
			P15 = Instance.new("CylinderMesh")
3296+
3297-
			P15.Scale = Vector3.new(1, 0.5, 1)
3297+
3298-
			P15.Parent = P14
3298+
function Cor2(Func)
3299-
			P17 = Instance.new("CylinderMesh")
3299+
	local Ok, Err = ypcall(Func)
3300-
			P17.Scale = Vector3.new(1, 0.5, 1)
3300+
	if not Ok then
3301-
			P17.Parent = P16
3301+
		print(Err)
3302-
			P1.Parent = L_326_.Character
3302+
3303-
			P1:MakeJoints()
3303+
3304-
			return P1
3304+
3305
function MakePads()
3306-
		weldModel = function(L_488_arg1, L_489_arg2, L_490_arg3)
3306+
	-- 1 - VTelekinesis
3307-
			local L_491_ = {}
3307+
	P1 = Instance.new("Model")
3308-
			local function L_492_func(L_494_arg1)
3308+
	P1.Name = ModID
3309-
				if L_494_arg1:IsA("BasePart") then
3309+
3310-
					table.insert(L_491_, L_494_arg1)
3310+
	-- 2 - RBase
3311
	P2 = Instance.new("Part")
3312-
				for L_495_forvar1, L_496_forvar2 in pairs(L_494_arg1:GetChildren()) do
3312+
	P2.CFrame = CFrame.new(Vector3.new(21.100008, 1.95000589, 11.899971)) * CFrame.Angles(-0, 0, -0)
3313-
					L_492_func(L_496_forvar2)
3313+
	P2.FormFactor = Enum.FormFactor.Custom
3314
	P2.Size = Vector3.new(0.799999952, 0.200000003, 0.800000012)
3315
	P2.Anchored = true
3316-
			L_492_func(L_488_arg1)
3316+
	P2.BrickColor = BrickColor.new("White")
3317-
			local L_493_ = L_490_arg3 or L_491_[1]
3317+
	P2.Friction = 0.30000001192093
3318-
			for L_497_forvar1, L_498_forvar2 in pairs(L_491_) do
3318+
	P2.Shape = Enum.PartType.Block
3319-
				local L_499_ = L_493_.CFrame:toObjectSpace(L_498_forvar2.CFrame)
3319+
	P2.Name = "RBase"
3320-
				local L_500_ = Instance.new("Weld")
3320+
	P2.Parent = P1
3321-
				L_500_.Part0 = L_493_
3321+
    P2.Transparency = 1
3322-
				L_500_.Part1 = L_498_forvar2
3322+
	-- 3 - Mesh
3323-
				L_500_.C0 = L_499_
3323+
	P3 = Instance.new("CylinderMesh")
3324-
				L_500_.Parent = L_493_
3324+
	P3.Scale = Vector3.new(1, 0.5, 1)
3325
	P3.Parent = P2
3326-
			if L_489_arg2 then
3326+
3327-
				for L_501_forvar1, L_502_forvar2 in pairs(L_491_) do
3327+
	-- 4 - LBase
3328-
					L_502_forvar2.Anchored = false
3328+
	P4 = Instance.new("Part")
3329-
					L_502_forvar2.CanCollide = false
3329+
	P4.CFrame = CFrame.new(Vector3.new(18.100008, 1.95000589, 11.899971)) * CFrame.Angles(-0, 0, -0)
3330
	P4.FormFactor = Enum.FormFactor.Custom
3331
	P4.Size = Vector3.new(0.799999952, 0.200000003, 0.800000012)
3332
	P4.Anchored = true
3333-
		weldItem = function(L_503_arg1, L_504_arg2, L_505_arg3, L_506_arg4, L_507_arg5)
3333+
	P4.BrickColor = BrickColor.new("White")
3334-
			local L_508_ = L_505_arg3 or L_503_arg1.CFrame:toObjectSpace(L_504_arg2.CFrame)
3334+
	P4.Friction = 0.30000001192093
3335-
			local L_509_ = Instance.new("Weld")
3335+
	P4.Shape = Enum.PartType.Block
3336-
			L_509_.Name = "Weld"
3336+
	P4.Name = "LBase"
3337-
			L_509_.Part0 = L_503_arg1
3337+
	P4.Parent = P1
3338-
			L_509_.Part1 = L_504_arg2
3338+
    P4.Transparency = 1
3339-
			L_509_.C0 = L_508_
3339+
	-- 5 - Mesh
3340-
			L_509_.Parent = L_507_arg5 and L_504_arg2 or L_503_arg1
3340+
	P5 = Instance.new("CylinderMesh")
3341-
			if L_506_arg4 then
3341+
	P5.Scale = Vector3.new(1, 0.5, 1)
3342-
				L_504_arg2.Anchored = false
3342+
	P5.Parent = P4
3343
3344-
			return L_509_, L_508_
3344+
	-- 7 - Mesh
3345
	P7 = Instance.new("CylinderMesh")
3346-
		scaleModel = function(L_510_arg1, L_511_arg2)
3346+
	P7.Scale = Vector3.new(1, 0.5, 1)
3347-
			local L_512_ = {}
3347+
	P7.Parent = P6
3348-
			local function L_513_func(L_522_arg1)
3348+
3349-
				if L_522_arg1:IsA("BasePart") then
3349+
	
3350-
					table.insert(L_512_, L_522_arg1)
3350+
3351
	-- 9 - Mesh
3352-
				for L_523_forvar1, L_524_forvar2 in pairs(L_522_arg1:GetChildren()) do
3352+
	P9 = Instance.new("CylinderMesh")
3353-
					L_513_func(L_524_forvar2)
3353+
	P9.Scale = Vector3.new(1, 0.5, 1)
3354
	P9.Parent = P8
3355
3356-
			L_513_func(L_510_arg1)
3356+
	
3357-
			local L_514_, L_515_, L_516_, L_517_, L_518_, L_519_
3357+
3358-
			for L_525_forvar1, L_526_forvar2 in pairs(L_512_) do
3358+
	-- 11 - Mesh
3359-
				if L_514_ == nil or L_514_ < L_526_forvar2.Position.y then
3359+
	P11 = Instance.new("CylinderMesh")
3360-
					L_514_ = L_526_forvar2.Position.y
3360+
	P11.Scale = Vector3.new(1, 0.5, 1)
3361
	P11.Parent = P10
3362-
				if L_515_ == nil or L_515_ > L_526_forvar2.Position.y then
3362+
3363-
					L_515_ = L_526_forvar2.Position.y
3363+
	
3364
	-- 13 - Mesh
3365-
				if L_516_ == nil or L_516_ > L_526_forvar2.Position.x then
3365+
	P13 = Instance.new("CylinderMesh")
3366-
					L_516_ = L_526_forvar2.Position.x
3366+
	P13.Scale = Vector3.new(1, 0.5, 1)
3367
	P13.Parent = P12
3368-
				if L_517_ == nil or L_517_ < L_526_forvar2.Position.x then
3368+
3369-
					L_517_ = L_526_forvar2.Position.x
3369+
3370
	-- 15 - Mesh
3371-
				if L_518_ == nil or L_518_ > L_526_forvar2.Position.z then
3371+
	P15 = Instance.new("CylinderMesh")
3372-
					L_518_ = L_526_forvar2.Position.z
3372+
	P15.Scale = Vector3.new(1, 0.5, 1)
3373
	P15.Parent = P14
3374-
				if L_519_ == nil or L_519_ < L_526_forvar2.Position.z then
3374+
3375-
					L_519_ = L_526_forvar2.Position.z
3375+
	-- 17 - Mesh
3376
	P17 = Instance.new("CylinderMesh")
3377
	P17.Scale = Vector3.new(1, 0.5, 1)
3378-
			local L_520_ = Vector3.new(L_516_ + L_517_, L_514_ + L_515_, L_518_ + L_519_) / 2
3378+
	P17.Parent = P16
3379-
			local L_521_ = Vector3.new(0.2, 0.2, 0.2)
3379+
3380-
			for L_527_forvar1, L_528_forvar2 in pairs(L_512_) do
3380+
	P1.Parent = LP.Character
3381-
				local L_529_ = L_528_forvar2.CFrame.p - L_520_
3381+
	P1:MakeJoints()
3382-
				local L_530_ = L_528_forvar2.CFrame - L_528_forvar2.CFrame.p
3382+
	return P1
3383-
				local L_531_ = L_528_forvar2.Size * L_511_arg2
3383+
3384-
				L_528_forvar2.FormFactor = "Custom"
3384+
3385-
				L_528_forvar2.Size = L_531_
3385+
weldModel = function(model, unanchor, rooty)
3386-
				L_528_forvar2.CFrame = CFrame.new(L_520_ + L_529_ * L_511_arg2) * L_530_
3386+
	local parts = {}
3387-
				if L_531_.x < L_521_.x or L_531_.y < L_521_.y or L_531_.z < L_521_.z then
3387+
	local function recurse(object)
3388-
					local L_532_
3388+
		if object:IsA("BasePart") then
3389-
					for L_535_forvar1, L_536_forvar2 in pairs(L_528_forvar2:GetChildren()) do
3389+
			table.insert(parts, object)
3390-
						if L_536_forvar2:IsA("DataModelMesh") then
3390+
3391-
							L_532_ = L_536_forvar2
3391+
		for _,child in pairs(object:GetChildren()) do
3392-
							break
3392+
			recurse(child)
3393-
						end
3393+
3394
	end
3395-
					if L_532_ == nil then
3395+
	recurse(model)
3396-
						L_532_ = Instance.new("BlockMesh", L_528_forvar2)
3396+
	
3397
	local rootPart = rooty or parts[1]
3398-
					local L_533_ = L_532_.Scale
3398+
	for _, part in pairs(parts) do
3399-
					local L_534_ = L_531_ / L_521_ * L_533_
3399+
		local cframe = rootPart.CFrame:toObjectSpace(part.CFrame)
3400-
					if 0.2 < L_531_.x then
3400+
		local weld = Instance.new("Weld")
3401-
						L_534_ = Vector3.new(1 * L_533_.x, L_534_.y, L_534_.z)
3401+
		weld.Part0 = rootPart
3402
		weld.Part1 = part
3403-
					if 0.2 < L_531_.y then
3403+
		weld.C0 = cframe
3404-
						L_534_ = Vector3.new(L_534_.x, 1 * L_533_.y, L_534_.z)
3404+
		weld.Parent = rootPart
3405
	end
3406-
					if 0.2 < L_531_.z then
3406+
	
3407-
						L_534_ = Vector3.new(L_534_.x, L_534_.y, 1 * L_533_.z)
3407+
	if unanchor then
3408
		for _, part in pairs(parts) do
3409-
					L_532_.Scale = L_534_
3409+
			part.Anchored = false
3410
			part.CanCollide = false
3411
		end
3412
	end
3413-
		function getMass(L_537_arg1, L_538_arg2)
3413+
3414-
			local L_539_ = L_538_arg2
3414+
3415-
			local L_540_ = 0
3415+
weldItem = function(rootPart, Item, TheC0, unanchor, ParentItem)
3416-
			if L_537_arg1:IsA("BasePart") then
3416+
	local cframe = TheC0 or rootPart.CFrame:toObjectSpace(Item.CFrame)
3417-
				L_539_ = L_539_ + L_350_[L_537_arg1]
3417+
	local weld = Instance.new("Weld")
3418-
			elseif L_359_[L_537_arg1.ClassName] then
3418+
	weld.Name = "Weld"
3419-
				L_537_arg1:Destroy()
3419+
	weld.Part0 = rootPart
3420
	weld.Part1 = Item
3421-
			if L_537_arg1:GetChildren() and #L_537_arg1:GetChildren() > 0 then
3421+
	weld.C0 = cframe
3422-
				for L_541_forvar1, L_542_forvar2 in pairs(L_537_arg1:GetChildren()) do
3422+
	weld.Parent = ParentItem and Item or rootPart
3423-
					L_540_ = L_540_ + getMass(L_542_forvar2, L_539_)
3423+
	
3424
	if unanchor then
3425
		Item.Anchored = false
3426-
				L_540_ = L_539_
3426+
3427
	return weld, cframe
3428-
			return L_540_
3428+
3429
3430-
		function getTargFromCurrent()
3430+
scaleModel = function(model, scale)
3431-
			local L_543_ = L_338_.Part
3431+
	local parts = {}
3432-
			if L_543_:IsA("BasePart") then
3432+
	local function recurse(object)
3433-
				return L_543_
3433+
		if object:IsA("BasePart") then
3434-
			elseif L_543_:findFirstChild("Torso") then
3434+
			table.insert(parts, object)
3435-
				return L_543_.Torso
3435+
3436
		for _,child in pairs(object:GetChildren()) do
3437-
				for L_544_forvar1, L_545_forvar2 in pairs(L_543_:GetChildren()) do
3437+
			recurse(child)
3438-
					if L_545_forvar2:IsA("BasePart") then
3438+
3439-
						return L_545_forvar2
3439+
3440
	recurse(model)
3441
	
3442
	local top, bottom, left, right, back, front
3443
	for _, part in pairs(parts) do
3444-
		function Fire(L_546_arg1, L_547_arg2, L_548_arg3)
3444+
		if top == nil or top < part.Position.y then			top = part.Position.y end
3445-
			pcall(function()
3445+
		if bottom == nil or bottom > part.Position.y then	bottom = part.Position.y end
3446-
				L_338_.BP:Destroy()
3446+
		if left == nil or left > part.Position.x then		left = part.Position.x end
3447-
				L_338_.BP = nil
3447+
		if right == nil or right < part.Position.x then		right = part.Position.x end
3448-
			end)
3448+
		if back == nil or back > part.Position.z then		back = part.Position.z end
3449-
			pcall(function()
3449+
		if front == nil or front < part.Position.z then		front = part.Position.z end
3450-
				L_338_.BA:Destroy()
3450+
3451-
				L_338_.BA = nil
3451+
	
3452-
			end)
3452+
	local middle = Vector3.new( left+right, top+bottom, back+front )/2
3453-
			pcall(function()
3453+
	local minSize = Vector3.new(0.2, 0.2, 0.2)
3454-
				if L_548_arg3 then
3454+
	
3455-
					L_546_arg1.Velocity = -((L_547_arg2 - L_343_.Position).unit * L_351_ * 1.1)
3455+
	for _, part in pairs(parts) do
3456
		local foo = part.CFrame.p - middle
3457-
					L_546_arg1.Velocity = ((L_547_arg2 - L_331_.CoordinateFrame.p).unit * L_351_ * 1.1)
3457+
		local rotation = part.CFrame - part.CFrame.p
3458
		local newSize = part.Size*scale
3459-
				L_338_.Mass = nil
3459+
		part.FormFactor = "Custom"
3460-
			end)
3460+
		part.Size = newSize
3461-
			Reset()
3461+
		part.CFrame = CFrame.new( middle + foo*scale ) * rotation
3462
		
3463-
		function Reset()
3463+
		if newSize.x < minSize.x or newSize.y < minSize.y or newSize.z < minSize.z then
3464
			local mesh
3465-
		function Start()
3465+
			for _, child in pairs(part:GetChildren()) do
3466-
			Cor(function()
3466+
				if child:IsA("DataModelMesh") then
3467-
				repeat
3467+
					mesh = child
3468-
					wait(1 / 30)
3468+
3469-
				until L_326_.Character and L_326_.Character.Parent == workspace and L_326_.Character:findFirstChild("Torso")
3469+
3470-
				L_327_ = L_326_.Character
3470+
3471-
				L_328_ = L_326_.PlayerGui
3471+
			
3472-
				L_329_ = L_326_.Backpack
3472+
			if mesh == nil then
3473-
				L_330_ = L_326_:GetMouse()
3473+
				mesh = Instance.new("BlockMesh", part)
3474-
				for L_556_forvar1, L_557_forvar2 in pairs(L_334_) do
3474+
3475-
					L_557_forvar2:disconnect()
3475+
			
3476
			local oScale = mesh.Scale
3477-
				L_334_ = {}
3477+
			local newScale = newSize/minSize * oScale
3478-
				L_331_ = workspace.CurrentCamera
3478+
			if 0.2 < newSize.x then newScale = Vector3.new(1 * oScale.x, newScale.y, newScale.z) end
3479-
				L_361_ = L_331_.CoordinateFrame
3479+
			if 0.2 < newSize.y then newScale = Vector3.new(newScale.x, 1 * oScale.y, newScale.z) end
3480-
				L_333_ = {}
3480+
			if 0.2 < newSize.z then newScale = Vector3.new(newScale.x, newScale.y, 1 * oScale.z) end
3481-
				L_335_ = false
3481+
			
3482-
				L_336_ = false
3482+
			mesh.Scale = newScale
3483-
				L_337_ = false
3483+
3484-
				L_338_ = {}
3484+
3485-
				L_339_ = 1
3485+
3486-
				L_342_ = L_327_["Head"]
3486+
3487-
				L_343_ = L_327_["Torso"]
3487+
function getMass(Obj, Total)
3488-
				L_344_ = L_327_["Humanoid"]
3488+
	local newTotal = Total
3489-
				L_345_ = L_327_["Left Arm"]
3489+
	local returnTotal = 0
3490-
				L_346_ = L_327_["Right Arm"]
3490+
	
3491-
				L_347_ = L_327_["Left Leg"]
3491+
	if Obj:IsA("BasePart") then
3492-
				L_348_ = L_327_["Right Leg"]
3492+
		newTotal = newTotal + Objects[Obj]
3493-
				for L_558_forvar1, L_559_forvar2 in pairs(L_327_:GetChildren()) do
3493+
	elseif BodyObjects[Obj.ClassName] then
3494-
					if L_559_forvar2.Name == L_349_ then
3494+
		Obj:Destroy()
3495-
						L_559_forvar2:Destroy()
3495+
3496
	
3497
	if Obj:GetChildren() and #Obj:GetChildren() > 0 then
3498-
				for L_560_forvar1, L_561_forvar2 in pairs(L_328_:GetChildren()) do
3498+
		for _,v in pairs(Obj:GetChildren()) do
3499-
					if L_561_forvar2.Name == "PadsGui" then
3499+
			returnTotal = returnTotal + getMass(v, newTotal)
3500-
						L_561_forvar2:Destroy()
3500+
3501
	else
3502
		returnTotal = newTotal
3503-
				local L_550_ = MakePads()
3503+
3504-
				local L_551_ = L_550_.LBase
3504+
	
3505-
				local L_552_ = L_550_.RBase
3505+
	return returnTotal
3506-
				weldModel(L_551_, true, L_551_)
3506+
3507-
				weldModel(L_552_, true, L_552_)
3507+
3508-
				local L_553_ = Instance.new("Weld")
3508+
function getTargFromCurrent()
3509-
				L_553_.Name = "GripWeldL"
3509+
	local Current = Current.Part
3510-
				L_553_.Part0 = L_345_
3510+
	if Current:IsA("BasePart") then
3511-
				L_553_.Part1 = L_551_
3511+
		return Current
3512-
				L_553_.C0 = CFrame.new(0, -1.05, 0) * CFrame.Angles(0, math.rad(180), 0)
3512+
	elseif Current:findFirstChild("Torso") then
3513-
				L_553_.Parent = L_345_
3513+
		return Current.Torso
3514-
				local L_554_ = Instance.new("Weld")
3514+
	else
3515-
				L_554_.Name = "GripWeldR"
3515+
		for _,v in pairs(Current:GetChildren()) do
3516-
				L_554_.Part0 = L_346_
3516+
			if v:IsA("BasePart") then
3517-
				L_554_.Part1 = L_552_
3517+
				return v
3518-
				L_554_.C0 = CFrame.new(0, -1.05, 0) * CFrame.Angles(0, math.rad(180), 0)
3518+
3519-
				L_554_.Parent = L_346_
3519+
3520-
				local L_555_ = false
3520+
3521-
				table.insert(L_334_, L_330_.Button1Up:connect(function()
3521+
3522-
					L_335_ = false
3522+
3523-
					if L_337_ == true and L_336_ == false then
3523+
function Fire(Part, Vec, Inv)
3524-
						L_337_ = false
3524+
	pcall(function()
3525-
						Reset()
3525+
		Current.BP:Destroy()
3526
		Current.BP = nil
3527-
					if L_338_.Part ~= nil then
3527+
3528-
						L_341_ = getTargFromCurrent()
3528+
	pcall(function()
3529-
						L_338_ = {}
3529+
		Current.BA:Destroy()
3530
		Current.BA = nil
3531-
				end))
3531+
3532-
			end)
3532+
	pcall(function()
3533-
			local function L_549_func(L_562_arg1, L_563_arg2, L_564_arg3, L_565_arg4, L_566_arg5, L_567_arg6, L_568_arg7, L_569_arg8)
3533+
		if Inv then
3534-
				local L_570_ = {}
3534+
			Part.Velocity = -((Vec - Torso.Position).unit * Grav * 1.1)
3535-
				for L_576_forvar1, L_577_forvar2 in pairs(L_562_arg1:GetChildren()) do
3535+
		else
3536-
					L_577_forvar2.CFrame = CFrame.new(5e5, 5e5, 5e5)
3536+
			Part.Velocity = ((Vec - Camera.CoordinateFrame.p).unit * Grav * 1.1)
3537-
					table.insert(L_570_, L_577_forvar2)
3537+
3538
		Current.Mass = nil
3539-
				local L_571_ = (L_563_arg2 - L_564_arg3).Magnitude
3539+
3540-
				local L_572_ = L_568_arg7 or 1
3540+
	Reset()
3541-
				local L_573_ = L_567_arg6 or 0
3541+
3542-
				local L_574_ = L_563_arg2
3542+
3543-
				local L_575_ = 0
3543+
function Reset()
3544-
				while L_562_arg1.Parent do
3544+
3545-
					L_575_ = L_575_ + 1
3545+
3546-
					local L_578_ = nil
3546+
function Start()
3547-
					if (L_574_ - L_564_arg3).Magnitude < L_566_arg5 then
3547+
	Cor(function()
3548-
						L_578_ = CFrame.new(L_564_arg3)
3548+
		repeat wait(1/30) until LP.Character and LP.Character.Parent == workspace and LP.Character:findFirstChild("Torso")
3549-
					else
3549+
		Char = LP.Character
3550-
						if (L_564_arg3 - L_574_).Magnitude < L_566_arg5 * 2 then
3550+
		PlrGui = LP.PlayerGui
3551-
							L_573_ = L_573_ * 0.5
3551+
		Backpack = LP.Backpack
3552-
							L_572_ = L_572_ * 0.5
3552+
		Mouse = LP:GetMouse()
3553-
						end
3553+
		
3554-
						local L_580_ = CFrame.new(L_574_, L_564_arg3)
3554+
		for _,v in pairs(Cons) do
3555-
						L_578_ = L_580_ * CFrame.Angles(math.rad(math.random(-L_573_ / 4, L_573_ * L_572_)), math.rad(math.random(-L_573_, L_573_)), math.rad(math.random(-L_573_, L_573_)))
3555+
			v:disconnect()
3556-
						L_578_ = L_578_ * CFrame.new(0, 0, -L_566_arg5)
3556+
3557
		Cons = {}
3558-
					local L_579_ = nil
3558+
3559-
					if L_570_[L_575_] then
3559+
		Camera = workspace.CurrentCamera
3560-
						L_579_ = L_570_[L_575_]
3560+
		LastCamCF = Camera.CoordinateFrame
3561-
						L_579_.BrickColor = ((L_569_arg8 % 2 == 0) and BrickColor.new("White")) or BrickColor.new("Cyan")
3561+
		AnimJoints = {}
3562-
						L_579_.Size = Vector3.new(L_565_arg4, (L_574_ - L_578_.p).Magnitude, L_565_arg4)
3562+
		mDown = false
3563-
						L_579_.CFrame = CFrame.new(L_578_.p, L_574_) * CFrame.Angles(math.rad(90), 0, 0) * CFrame.new(0, -(L_574_ - L_578_.p).Magnitude / 2, 0)
3563+
		Multi = false
3564-
						L_570_[L_575_] = nil
3564+
		Grabbing = false
3565-
					else
3565+
		Current = {}
3566-
						L_579_ = Instance.new("Part")
3566+
		Alpha = 1
3567-
						L_579_.Name = "Part"
3567+
3568-
						L_579_.FormFactor = "Custom"
3568+
		Head = Char["Head"]
3569-
						L_579_.BrickColor = ((L_569_arg8 % 2 == 0) and BrickColor.new("White")) or BrickColor.new("White")
3569+
		Torso = Char["Torso"]
3570-
						L_579_.Transparency = 0
3570+
		Humanoid = Char["Humanoid"]
3571-
						L_579_.Anchored = true
3571+
		LA = Char["Left Arm"]
3572-
						L_579_.CanCollide = false
3572+
		RA = Char["Right Arm"]
3573-
						L_579_.Locked = true
3573+
		LL = Char["Left Leg"]
3574-
						L_579_.BackSurface = "SmoothNoOutlines"
3574+
		RL = Char["Right Leg"]
3575-
						L_579_.BottomSurface = "SmoothNoOutlines"
3575+
		
3576-
						L_579_.FrontSurface = "SmoothNoOutlines"
3576+
3577-
						L_579_.LeftSurface = "SmoothNoOutlines"
3577+
3578-
						L_579_.RightSurface = "SmoothNoOutlines"
3578+
		for _,v in pairs(Char:GetChildren()) do
3579-
						L_579_.TopSurface = "SmoothNoOutlines"
3579+
			if v.Name == ModID then
3580-
						L_579_.Material = "Neon"
3580+
				v:Destroy()
3581-
						L_579_.Size = Vector3.new(L_565_arg4, (L_574_ - L_578_.p).Magnitude, L_565_arg4)
3581+
3582-
						L_579_.CFrame = CFrame.new(L_578_.p, L_574_) * CFrame.Angles(math.rad(90), 0, 0) * CFrame.new(0, -(L_574_ - L_578_.p).Magnitude / 2, 0)
3582+
3583-
						L_579_.Parent = L_562_arg1
3583+
3584
		for _,v in pairs(PlrGui:GetChildren()) do
3585-
					L_574_ = L_578_.p
3585+
			if v.Name == "PadsGui" then
3586-
					if (L_574_ - L_564_arg3).Magnitude < 1 then
3586+
				v:Destroy()
3587-
						break
3587+
3588
		end
3589
3590-
				for L_581_forvar1, L_582_forvar2 in pairs(L_570_) do
3590+
		local Pads = MakePads()
3591-
					L_582_forvar2:Destroy()
3591+
		local LPad = Pads.LBase
3592
		local RPad = Pads.RBase
3593
3594
		weldModel(LPad, true, LPad)
3595-
		function Add(L_583_arg1)
3595+
		weldModel(RPad, true, RPad)
3596-
			if L_583_arg1:IsA("BasePart") and not L_350_[L_583_arg1] and not(L_583_arg1.Name == "Base" and L_583_arg1.ClassName == "Part") then
3596+
3597-
				L_350_[L_583_arg1] = L_583_arg1:GetMass()
3597+
		local GripWeldL = Instance.new("Weld")
3598-
				L_583_arg1.Changed:connect(function(L_584_arg1)
3598+
		GripWeldL.Name = "GripWeldL"
3599-
					if L_584_arg1:lower() == "size" and L_350_[L_583_arg1] and L_583_arg1.Parent ~= nil then
3599+
		GripWeldL.Part0 = LA
3600-
						L_350_[L_583_arg1] = L_583_arg1:GetMass()
3600+
		GripWeldL.Part1 = LPad
3601
		GripWeldL.C0 = CFrame.new(0, -1.05, 0) * CFrame.Angles(0, math.rad(180), 0)
3602-
				end)
3602+
		GripWeldL.Parent = LA
3603
3604
		local GripWeldR = Instance.new("Weld")
3605-
		function Rem(L_585_arg1)
3605+
		GripWeldR.Name = "GripWeldR"
3606-
			if L_350_[L_585_arg1] then
3606+
		GripWeldR.Part0 = RA
3607-
				L_350_[L_585_arg1] = nil
3607+
		GripWeldR.Part1 = RPad
3608
		GripWeldR.C0 = CFrame.new(0, -1.05, 0) * CFrame.Angles(0, math.rad(180), 0)
3609
		GripWeldR.Parent = RA
3610-
		function Recursion(L_586_arg1)
3610+
		
3611-
			ypcall(function()
3611+
		local isParts = false
3612-
				Add(L_586_arg1)
3612+
		
3613-
				if #L_586_arg1:GetChildren() > 0 then
3613+
		table.insert(Cons, Mouse.Button1Up:connect(function()
3614-
					for L_587_forvar1, L_588_forvar2 in pairs(L_586_arg1:GetChildren()) do
3614+
			mDown = false
3615-
						Recursion(L_588_forvar2)
3615+
			if Grabbing == true and Multi == false then
3616
				Grabbing = false
3617
				Reset()
3618-
			end)
3618+
3619
			if Current.Part ~= nil then
3620-
		workspace.DescendantAdded:connect(function(L_589_arg1)
3620+
				LastPart = getTargFromCurrent()
3621-
			Add(L_589_arg1)
3621+
				Current = {}
3622
			end
3623-
		workspace.DescendantRemoving:connect(function(L_590_arg1)
3623+
		end))
3624-
			Rem(L_590_arg1)
3624+
3625
3626-
		for L_591_forvar1, L_592_forvar2 in pairs(workspace:GetChildren()) do
3626+
		local function makeLightning(Par, Start, End, Width, Length, RandomScale, ArcScale, Num1)
3627-
			Recursion(L_592_forvar2)
3627+
			local oldParts = {}
3628
			for _,v in pairs(Par:GetChildren()) do
3629-
		Start()
3629+
				v.CFrame = CFrame.new(5e5, 5e5, 5e5)
3630-
		if L_326_.Name == L_322_ then
3630+
				table.insert(oldParts, v)
3631-
			L_326_.CharacterAdded:connect(Start)
3631+
3632
			local Distance = (Start-End).Magnitude
3633-
		local L_362_ = {}
3633+
			local ArcScale = ArcScale or 1
3634-
		L_362_.step_time = 2 / 75
3634+
			local RandomScale = RandomScale or 0
3635-
		L_362_.gravity = Vector3.new(0, -30, 0)
3635+
			local Last = Start
3636-
		local L_363_ = game.Players.LocalPlayer.Character
3636+
			local IterNum = 0
3637-
		local L_364_ = L_363_:WaitForChild("Torso")
3637+
3638-
		local L_365_ = {}
3638+
			while Par.Parent do
3639-
		local L_366_ = game:GetService("RunService").RenderStepped
3639+
				IterNum = IterNum + 1
3640-
		wait()
3640+
				local New = nil
3641-
		local L_367_ = {}
3641+
				if (Last-End).Magnitude < Length then
3642-
		local L_368_ = {}
3642+
					New = CFrame.new(End)
3643-
		local L_369_ = {}
3643+
3644-
		local function L_370_func(L_593_arg1, L_594_arg2, L_595_arg3)
3644+
					if (End-Last).Magnitude < Length*2 then
3645-
			return (L_595_arg3.y - L_593_arg1.y) * (L_594_arg2.x - L_593_arg1.x) > (L_594_arg2.y - L_593_arg1.y) * (L_595_arg3.x - L_593_arg1.x)
3645+
						RandomScale = RandomScale*0.5
3646
						ArcScale = ArcScale*0.5
3647-
		local function L_371_func(L_596_arg1, L_597_arg2, L_598_arg3, L_599_arg4)
3647+
3648-
			return L_370_func(L_596_arg1, L_598_arg3, L_599_arg4) ~= L_370_func(L_597_arg2, L_598_arg3, L_599_arg4) and L_370_func(L_596_arg1, L_597_arg2, L_598_arg3) ~= L_370_func(L_596_arg1, L_597_arg2, L_599_arg4)
3648+
					local Direct = CFrame.new(Last,End)
3649
					New = Direct*CFrame.Angles(math.rad(math.random(-RandomScale/4,RandomScale*ArcScale)),math.rad(math.random(-RandomScale,RandomScale)),math.rad(math.random(-RandomScale,RandomScale)))
3650-
		local function L_372_func(L_600_arg1)
3650+
					New = New*CFrame.new(0,0,-Length)
3651-
			return Vector2.new(L_600_arg1.x, L_600_arg1.z)
3651+
3652
				local Trail = nil
3653-
		function L_367_:step()
3653+
				if oldParts[IterNum] then
3654-
			if not self.fixed then
3654+
					Trail = oldParts[IterNum]
3655-
				local L_601_ = (self.position - self.last_position) * 0.95
3655+
					Trail.BrickColor = ((Num1 % 2 == 0) and BrickColor.new("White")) or BrickColor.new("Cyan")
3656-
				self.last_position = self.position
3656+
					Trail.Size = Vector3.new(Width, (Last-New.p).Magnitude, Width)
3657-
				self.position = self.position + L_601_ + (self.velocity * L_362_.step_time ^ 2)
3657+
					Trail.CFrame = CFrame.new(New.p, Last)*CFrame.Angles(math.rad(90),0,0)*CFrame.new(0, -(Last-New.p).Magnitude/2, 0)
3658
					oldParts[IterNum] = nil
3659
				else
3660-
		function L_368_:step()
3660+
					Trail = Instance.new("Part")
3661-
			for L_602_forvar1 = 1, 1 do
3661+
					Trail.Name = "Part"
3662-
				local L_603_ = self.point1.position - self.point2.position
3662+
					Trail.FormFactor = "Custom"
3663-
				local L_604_ = L_603_.magnitude
3663+
					Trail.BrickColor = ((Num1 % 2 == 0) and BrickColor.new("White")) or BrickColor.new("White")
3664-
				local L_605_ = (self.length - L_604_) / L_604_
3664+
					Trail.Transparency = 0
3665-
				local L_606_ = ((self.point1.fixed or self.point2.fixed) and 1 or 0.6) * L_603_ * L_605_
3665+
					Trail.Anchored = true
3666-
				if not self.point1.fixed then
3666+
					Trail.CanCollide = false
3667-
					self.point1.position = self.point1.position + L_606_
3667+
					Trail.Locked = true
3668
					Trail.BackSurface = "SmoothNoOutlines"
3669-
				if not self.point2.fixed then
3669+
					Trail.BottomSurface = "SmoothNoOutlines"
3670-
					self.point2.position = self.point2.position - L_606_
3670+
					Trail.FrontSurface = "SmoothNoOutlines"
3671
					Trail.LeftSurface = "SmoothNoOutlines"
3672
					Trail.RightSurface = "SmoothNoOutlines"
3673
					Trail.TopSurface = "SmoothNoOutlines"
3674-
		function L_362_.new(L_607_arg1, L_608_arg2, L_609_arg3, L_610_arg4)
3674+
					Trail.Material = "Neon"
3675-
			if L_607_arg1 == "Point" then
3675+
					Trail.Size = Vector3.new(Width, (Last-New.p).Magnitude, Width)
3676-
				local L_611_ = {}
3676+
					Trail.CFrame = CFrame.new(New.p, Last)*CFrame.Angles(math.rad(90),0,0)*CFrame.new(0, -(Last-New.p).Magnitude/2, 0)
3677-
				setmetatable(L_611_, {
3677+
					Trail.Parent = Par
3678-
					__index = L_367_
3678+
3679-
				})
3679+
				Last = New.p
3680-
				L_611_.class = L_607_arg1
3680+
				if (Last-End).Magnitude < 1 then
3681-
				L_611_.position = L_608_arg2 or Vector3.new()
3681+
3682-
				L_611_.last_position = L_611_.position
3682+
3683-
				L_611_.velocity = L_362_.gravity
3683+
3684-
				L_611_.fixed = false
3684+
			for _,v in pairs(oldParts) do
3685-
				return L_611_
3685+
				v:Destroy()
3686-
			elseif L_607_arg1 == "Link" then
3686+
3687-
				local L_612_ = {}
3687+
3688-
				setmetatable(L_612_, {
3688+
3689-
					__index = L_368_
3689+
3690-
				})
3690+
function Add(Obj)
3691-
				L_612_.class = L_607_arg1
3691+
	if Obj:IsA("BasePart") and not Objects[Obj] and not (Obj.Name == "Base" and Obj.ClassName == "Part") then
3692-
				L_612_.point1 = L_608_arg2
3692+
		Objects[Obj] = Obj:GetMass()
3693-
				L_612_.point2 = L_609_arg3
3693+
		Obj.Changed:connect(function(P)
3694-
				L_612_.length = L_610_arg4 or (L_608_arg2.position - L_609_arg3.position).magnitude
3694+
			if P:lower() == "size" and Objects[Obj] and Obj.Parent ~= nil then
3695-
				return L_612_
3695+
				Objects[Obj] = Obj:GetMass()
3696-
			elseif L_607_arg1 == "Rope" then
3696+
3697-
				local L_613_ = {}
3697+
3698-
				setmetatable(L_613_, {
3698+
3699-
					__index = L_368_
3699+
3700-
				})
3700+
3701-
				L_613_.class = L_607_arg1
3701+
function Rem(Obj)
3702-
				L_613_.start_point = L_608_arg2
3702+
	if Objects[Obj] then
3703-
				L_613_.finish_point = L_609_arg3
3703+
		Objects[Obj] = nil
3704-
				L_613_.points = {}
3704+
3705-
				L_613_.links = {}
3705+
3706-
				local L_614_ = (L_609_arg3 - L_608_arg2) / 10
3706+
3707-
				for L_615_forvar1 = 0, 10 do
3707+
function Recursion(Obj)
3708-
					table.insert(L_613_.points, L_362_.new("Point", L_608_arg2 + (L_615_forvar1 * L_614_)))
3708+
3709
		Add(Obj)
3710-
				for L_616_forvar1 = 2, #L_613_.points do
3710+
		if #Obj:GetChildren() > 0 then
3711-
					table.insert(L_613_.links, L_362_.new("Link", L_613_.points[L_616_forvar1 - 1], L_613_.points[L_616_forvar1]))
3711+
			for _,v in pairs(Obj:GetChildren()) do 
3712
				Recursion(v)
3713-
				return L_613_
3713+
3714
		end
3715
	end)
3716-
		local L_373_ = {}
3716+
3717-
		local L_374_ = {}
3717+
3718-
		local function L_375_func(L_617_arg1)
3718+
workspace.DescendantAdded:connect(function(Obj)
3719-
			local L_618_ = L_617_arg1 % 1 * 3
3719+
	Add(Obj)
3720-
			local L_619_ = 0.5 * math.pi * (L_618_ % 1)
3720+
3721-
			if L_618_ < 1 then
3721+
3722-
				return Color3.new(0, 0, 0)
3722+
workspace.DescendantRemoving:connect(function(Obj)
3723-
			elseif L_618_ < 2 then
3723+
	Rem(Obj)
3724-
				return Color3.new(0, 0, 0)
3724+
3725
3726-
				return Color3.new(0, 0, 0)
3726+
for _,v in pairs(workspace:GetChildren()) do
3727
	Recursion(v)
3728
end
3729-
		local function L_376_func(L_620_arg1)
3729+
3730-
			L_620_arg1.Anchored = true
3730+
Start()
3731-
			L_620_arg1.FormFactor = 3
3731+
3732-
			L_620_arg1.CanCollide = false
3732+
if LP.Name == PlrName then
3733-
			L_620_arg1.TopSurface = 10
3733+
	LP.CharacterAdded:connect(Start)
3734-
			L_620_arg1.BottomSurface = 10
3734+
3735-
			L_620_arg1.LeftSurface = 10
3735+
3736-
			L_620_arg1.RightSurface = 10
3736+
local verlet = {}
3737-
			L_620_arg1.FrontSurface = 10
3737+
verlet.step_time = 2 / 75
3738-
			L_620_arg1.BackSurface = 10
3738+
verlet.gravity = Vector3.new(0, -30, 0)
3739-
			L_620_arg1.Material = "SmoothPlastic"
3739+
3740-
			local L_621_ = Instance.new("SpecialMesh", L_620_arg1)
3740+
local char = game.Players.LocalPlayer.Character
3741-
			L_621_.MeshType = "Wedge"
3741+
local torso = char:WaitForChild("Torso")
3742-
			L_621_.Scale = Vector3.new(0.2, 1, 1)
3742+
local parts = {}
3743-
			return L_620_arg1
3743+
local render = game:GetService("RunService").RenderStepped
3744
3745-
		local function L_377_func(L_622_arg1, L_623_arg2, L_624_arg3)
3745+
wait()
3746-
			local L_625_ = L_623_arg2:Cross(L_624_arg3)
3746+
3747-
			return CFrame.new(L_622_arg1.x, L_622_arg1.y, L_622_arg1.z, L_625_.x, L_623_arg2.x, L_624_arg3.x, L_625_.y, L_623_arg2.y, L_624_arg3.y, L_625_.z, L_623_arg2.z, L_624_arg3.z)
3747+
local point = {}
3748
local link = {}
3749-
		local function L_378_func(L_626_arg1, L_627_arg2, L_628_arg3, L_629_arg4)
3749+
local rope = {}
3750-
			local L_630_ = {}
3750+
3751-
			local L_631_ = table.remove(L_374_, 1) or L_376_func(Instance.new("Part"))
3751+
local function ccw(A,B,C)
3752-
			local L_632_ = table.remove(L_374_, 1) or L_376_func(Instance.new("Part"))
3752+
    return (C.y-A.y) * (B.x-A.x) > (B.y-A.y) * (C.x-A.x)
3753-
			function L_630_:Set(L_633_arg1, L_634_arg2, L_635_arg3)
3753+
3754-
				local L_636_, L_637_, L_638_ = L_634_arg2 - L_633_arg1, L_635_arg3 - L_634_arg2, L_633_arg1 - L_635_arg3
3754+
3755-
				local L_639_, L_640_, L_641_ = L_636_.magnitude, L_637_.magnitude, L_638_.magnitude
3755+
local function intersect(A,B,C,D)
3756-
				local L_642_ = math.abs(0.5 + L_638_:Dot(L_636_) / (L_639_ * L_639_))
3756+
    return ccw(A,C,D) ~= ccw(B,C,D) and ccw(A,B,C) ~= ccw(A,B,D)
3757-
				local L_643_ = math.abs(0.5 + L_636_:Dot(L_637_) / (L_640_ * L_640_))
3757+
3758-
				local L_644_ = math.abs(0.5 + L_637_:Dot(L_638_) / (L_641_ * L_641_))
3758+
3759-
				if L_642_ < L_643_ then
3759+
local function vec2(v)
3760-
					if L_642_ >= L_644_ then
3760+
	return Vector2.new(v.x, v.z)
3761-
						L_633_arg1, L_634_arg2, L_635_arg3 = L_635_arg3, L_633_arg1, L_634_arg2
3761+
3762-
						L_636_, L_637_, L_638_ = L_638_, L_636_, L_637_
3762+
3763-
						L_639_ = L_641_
3763+
function point:step()
3764
	if not self.fixed then
3765
		local derivative = (self.position - self.last_position) * 0.95
3766-
					if L_643_ < L_644_ then
3766+
		self.last_position = self.position
3767-
						L_633_arg1, L_634_arg2, L_635_arg3 = L_634_arg2, L_635_arg3, L_633_arg1
3767+
		self.position = self.position + derivative + (self.velocity * verlet.step_time ^ 2)
3768-
						L_636_, L_637_, L_638_ = L_637_, L_638_, L_636_
3768+
		--[[local torsoP = torso.CFrame * CFrame.new(-1, 0, 0.5)
3769-
						L_639_ = L_640_
3769+
		local torsoE = torso.CFrame * CFrame.new(1, 0, 0.5)
3770-
					else
3770+
		local pointE = self.position + torso.CFrame.lookVector * 100
3771-
						L_633_arg1, L_634_arg2, L_635_arg3 = L_635_arg3, L_633_arg1, L_634_arg2
3771+
		local doIntersect = intersect(vec2(torsoP.p), vec2(torsoE.p), vec2(self.position), vec2(pointE))
3772-
						L_636_, L_637_, L_638_ = L_638_, L_636_, L_637_
3772+
		if not doIntersect then
3773-
						L_639_ = L_641_
3773+
			self.postition = self.position - torso.CFrame.lookVector * 10
3774
		end]]
3775
	end
3776-
				local L_645_ = -L_638_:Dot(L_636_) / L_639_
3776+
3777-
				local L_646_ = L_639_ - L_645_
3777+
3778-
				local L_647_ = (L_638_ + L_636_.unit * L_645_).magnitude
3778+
function link:step()
3779-
				local L_648_ = L_377_func(L_633_arg1, L_636_:Cross(L_637_).unit, -L_636_.unit)
3779+
	for i = 1, 1 do
3780-
				if L_645_ > 0.2 then
3780+
		local distance = self.point1.position - self.point2.position
3781-
					L_631_.Parent = L_626_arg1
3781+
		local magnitude = distance.magnitude
3782-
					L_631_.Size = Vector3.new(0.2, L_647_, L_645_)
3782+
		local differance = (self.length - magnitude) / magnitude
3783-
					L_631_.CFrame = L_648_ * CFrame.Angles(math.pi, 0, math.pi / 2) * CFrame.new(0, L_647_ / 2, L_645_ / 2)
3783+
		local translation = ((self.point1.fixed or self.point2.fixed) and 1 or 0.6) * distance * differance
3784
		if not self.point1.fixed then
3785-
					L_631_.Parent = nil
3785+
			self.point1.position = self.point1.position + translation
3786
		end
3787-
				if L_646_ > 0.2 then
3787+
		if not self.point2.fixed then
3788-
					L_632_.Parent = L_626_arg1
3788+
			self.point2.position = self.point2.position - translation
3789-
					L_632_.Size = Vector3.new(0.2, L_647_, L_646_)
3789+
3790-
					L_632_.CFrame = L_648_ * CFrame.Angles(math.pi, math.pi, -math.pi / 2) * CFrame.new(0, L_647_ / 2, -L_645_ - L_646_ / 2)
3790+
3791
end
3792-
					L_632_.Parent = nil
3792+
3793
function verlet.new(class, a, b, c)
3794
	if class == "Point" then
3795-
			function L_630_:SetProperty(L_649_arg1, L_650_arg2)
3795+
		local new = {}
3796-
				L_631_[L_649_arg1] = L_650_arg2
3796+
		setmetatable(new, {__index = point})
3797-
				L_632_[L_649_arg1] = L_650_arg2
3797+
		new.class = class
3798
		new.position = a or Vector3.new()
3799-
			L_630_:Set(L_627_arg2, L_628_arg3, L_629_arg4)
3799+
		new.last_position = new.position
3800-
			function L_630_:Destroy()
3800+
		new.velocity = verlet.gravity
3801-
				L_631_:Destroy()
3801+
		new.fixed = false
3802-
				L_632_:Destroy()
3802+
		return new
3803
	elseif class == "Link" then
3804-
			L_630_.p1 = L_631_
3804+
		local new = {}
3805-
			L_630_.p2 = L_632_
3805+
		setmetatable(new, {__index = link})
3806-
			L_630_.p1.BrickColor = BrickColor.new(L_375_func(math.noise(0.5, 0.5, L_630_.p1.CFrame.Y * 0.5 + time())))
3806+
		new.class = class
3807-
			L_630_.p2.BrickColor = BrickColor.new(L_375_func(math.noise(0.5, 0.5, L_630_.p2.CFrame.Y * 0.5 + time())))
3807+
		new.point1 = a
3808-
			return L_630_
3808+
		new.point2 = b
3809
		new.length = c or (a.position - b.position).magnitude
3810-
		function L_362_.draw(L_651_arg1, L_652_arg2)
3810+
		return new
3811-
			if L_651_arg1.class == "Point" then
3811+
	elseif class == "Rope" then
3812-
				local L_653_ = L_365_[L_652_arg2]
3812+
		local new = {}
3813-
				L_653_.BrickColor = BrickColor.new(L_321_)
3813+
		setmetatable(new, {__index = link})
3814-
				L_653_.Color = Color3.new(0.592157, 0, 0)
3814+
		new.class = class
3815-
				L_653_.Transparency = 0
3815+
		new.start_point = a
3816-
				L_653_.formFactor = 3
3816+
		new.finish_point = b
3817-
				L_653_.Anchored = true
3817+
		new.points = {}
3818-
				L_653_.CanCollide = false
3818+
		new.links = {}
3819-
				L_653_.TopSurface = 0
3819+
		local inc = (b - a) / 10
3820-
				L_653_.BottomSurface = 0
3820+
		for i = 0, 10 do
3821-
				L_653_.Size = Vector3.new(0.35, 0.35, 0.35)
3821+
			table.insert(new.points, verlet.new("Point", a + (i * inc)))
3822-
				L_653_.Material = "SmoothPlastic"
3822+
3823-
				L_653_.CFrame = CFrame.new(L_651_arg1.position)
3823+
		for i = 2, #new.points do
3824-
				L_653_.Parent = L_364_
3824+
			table.insert(new.links, verlet.new("Link", new.points[i - 1], new.points[i]))
3825-
				return L_653_
3825+
3826-
			elseif L_651_arg1.class == "Link" then
3826+
		return new
3827-
				local L_654_ = L_365_[L_652_arg2]
3827+
3828-
				local L_655_ = (L_651_arg1.point1.position - L_651_arg1.point2.position).magnitude
3828+
3829-
				L_654_.Size = Vector3.new(0.2, 0.2, L_655_)
3829+
3830-
				L_654_.CFrame = CFrame.new(L_651_arg1.point1.position, L_651_arg1.point2.position) * CFrame.new(0, 0, L_655_ * -0.5)
3830+
local tris = {}
3831-
				L_654_.Parent = L_364_
3831+
local triParts = {}
3832-
				return L_654_
3832+
3833
local function GetDiscoColor(hue)
3834
 local section = hue % 1 * 3
3835-
		function L_362_.clear()
3835+
 local secondary = 0.5 * math.pi * (section % 1)
3836-
			for L_656_forvar1, L_657_forvar2 in pairs(workspace:GetChildren()) do
3836+
 if section < 1 then
3837-
				if L_657_forvar2.Name == "Part" then
3837+
  return Color3.new(0, 0, 0)
3838-
					L_657_forvar2:Destroy()
3838+
 elseif section < 2 then
3839
  return Color3.new(0, 0, 0)
3840
 else
3841
  return Color3.new(0, 0, 0)
3842-
		local L_379_ = {}
3842+
 end
3843-
		local L_380_ = {}
3843+
3844-
		for L_658_forvar1 = 0, 2 do
3844+
3845-
			L_379_[L_658_forvar1] = {}
3845+
local function setupPart(part)
3846-
			for L_659_forvar1 = 0, 3 do
3846+
	part.Anchored = true
3847-
				L_379_[L_658_forvar1][L_659_forvar1] = L_362_.new("Point", L_364_.Position + Vector3.new(L_658_forvar1 * 0.8 - 2, 2 - L_659_forvar1 * 0.8, 5 + L_659_forvar1 * 0.4))
3847+
	part.FormFactor = 3
3848-
				L_379_[L_658_forvar1][L_659_forvar1].fixed = L_659_forvar1 == 0
3848+
	part.CanCollide = false
3849
	part.TopSurface = 10
3850
	part.BottomSurface = 10
3851-
		for L_660_forvar1 = 1, 2 do
3851+
	part.LeftSurface = 10
3852-
			for L_661_forvar1 = 0, 3 do
3852+
	part.RightSurface = 10
3853-
				L_380_[#L_380_ + 1] = L_362_.new("Link", L_379_[L_660_forvar1][L_661_forvar1], L_379_[L_660_forvar1 - 1][L_661_forvar1], 1 + L_661_forvar1 * 0.08)
3853+
	part.FrontSurface = 10
3854
	part.BackSurface = 10
3855
	part.Material = "SmoothPlastic"
3856-
		for L_662_forvar1 = 0, 2 do
3856+
	local m = Instance.new("SpecialMesh", part)
3857-
			for L_663_forvar1 = 1, 3 do
3857+
	m.MeshType = "Wedge"
3858-
				L_380_[#L_380_ + 1] = L_362_.new("Link", L_379_[L_662_forvar1][L_663_forvar1], L_379_[L_662_forvar1][L_663_forvar1 - 1], 1.2 + L_663_forvar1 * 0.03)
3858+
	m.Scale = Vector3.new(0.2, 1, 1)
3859
	return part
3860
end
3861-
		L_366_:connect(function()
3861+
3862-
			for L_664_forvar1 = 0, 2 do
3862+
local function CFrameFromTopBack(at, top, back)
3863-
				for L_665_forvar1 = 0, 3 do
3863+
	local right = top:Cross(back)
3864-
					if L_665_forvar1 == 0 then
3864+
	return CFrame.new(at.x, at.y, at.z, right.x, top.x, back.x,  right.y, top.y, back.y, right.z, top.z, back.z)
3865-
						L_379_[L_664_forvar1][L_665_forvar1].position = (L_364_.CFrame * CFrame.new(L_664_forvar1 * 1 - 1, 1, 0.5)).p
3865+
3866-
					else
3866+
3867-
						L_379_[L_664_forvar1][L_665_forvar1]:step()
3867+
local function drawTri(parent, a, b, c)
3868
	local this = {}
3869
	local mPart1 = table.remove(triParts, 1) or setupPart(Instance.new("Part"))
3870
	local mPart2 = table.remove(triParts, 1) or setupPart(Instance.new("Part"))
3871-
			for L_666_forvar1 = 1, #L_380_ do
3871+
	function this:Set(a, b, c)
3872-
				L_380_[L_666_forvar1]:step()
3872+
		local ab, bc, ca = b-a, c-b, a-c
3873
		local abm, bcm, cam = ab.magnitude, bc.magnitude, ca.magnitude
3874-
			for L_667_forvar1 = 1, #L_373_ do
3874+
		local edg1 = math.abs(0.5 + ca:Dot(ab)/(abm*abm))
3875-
				L_374_[#L_374_ + 1] = L_373_[L_667_forvar1].p1
3875+
		local edg2 = math.abs(0.5 + ab:Dot(bc)/(bcm*bcm))
3876-
				L_374_[#L_374_ + 1] = L_373_[L_667_forvar1].p2
3876+
		local edg3 = math.abs(0.5 + bc:Dot(ca)/(cam*cam))
3877
		if edg1 < edg2 then
3878-
			L_373_ = {}
3878+
			if edg1 >= edg3 then		
3879-
			for L_668_forvar1 = 1, 2 do
3879+
				a, b, c = c, a, b
3880-
				for L_669_forvar1 = 1, 3 do
3880+
				ab, bc, ca = ca, ab, bc
3881-
					L_373_[#L_373_ + 1] = L_378_func(L_364_, L_379_[L_668_forvar1 - 1][L_669_forvar1 - 1].position, L_379_[L_668_forvar1 - 1][L_669_forvar1].position, L_379_[L_668_forvar1][L_669_forvar1 - 1].position)
3881+
				abm = cam
3882-
					L_373_[#L_373_ + 1] = L_378_func(L_364_, L_379_[L_668_forvar1][L_669_forvar1].position, L_379_[L_668_forvar1 - 1][L_669_forvar1].position, L_379_[L_668_forvar1][L_669_forvar1 - 1].position)
3882+
3883
		else
3884
			if edg2 < edg3 then
3885
				a, b, c = b, c, a
3886
				ab, bc, ca = bc, ca, ab
3887
				abm = bcm
3888
			else
3889
				a, b, c = c, a, b
3890
				ab, bc, ca = ca, ab, bc
3891
				abm = cam
3892
			end
3893
		end
3894
	 
3895
		local len1 = -ca:Dot(ab)/abm
3896
		local len2 = abm - len1
3897
		local width = (ca + ab.unit*len1).magnitude
3898
	 
3899
		local maincf = CFrameFromTopBack(a, ab:Cross(bc).unit, -ab.unit)
3900
	 
3901
		if len1 > 0.2 then
3902
			mPart1.Parent = parent
3903
			mPart1.Size = Vector3.new(0.2, width, len1)
3904
			mPart1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
3905
		else
3906
			mPart1.Parent = nil
3907
		end
3908
		
3909
		if len2 > 0.2 then
3910
			mPart2.Parent = parent
3911
			mPart2.Size = Vector3.new(0.2, width, len2)
3912
			mPart2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
3913
		else
3914
			mPart2.Parent = nil
3915
		end	
3916
	end
3917
	function this:SetProperty(prop, value)
3918
		mPart1[prop] = value
3919
		mPart2[prop] = value
3920
	end
3921
	this:Set(a, b, c)
3922
	function this:Destroy()
3923
		mPart1:Destroy()
3924
		mPart2:Destroy()
3925
	end
3926
	this.p1 = mPart1
3927
	this.p2 = mPart2
3928
	this.p1.BrickColor = BrickColor.new(GetDiscoColor(math.noise(0.5, 0.5, this.p1.CFrame.Y * 0.5 + time())))
3929
	this.p2.BrickColor = BrickColor.new(GetDiscoColor(math.noise(0.5, 0.5, this.p2.CFrame.Y * 0.5 + time())))
3930
	return this
3931
end
3932
3933
function verlet.draw(object, id)
3934
	if object.class == "Point" then
3935
		local part = parts[id]
3936
		part.BrickColor = BrickColor.new(CULUR)
3937
		part.Color = Color3.new(0.592157, 0, 0)
3938
		part.Transparency = 0
3939
		part.formFactor = 3
3940
		part.Anchored = true
3941
		part.CanCollide = false
3942
		part.TopSurface = 0
3943
		part.BottomSurface = 0
3944
		part.Size = Vector3.new(0.35, 0.35, 0.35)
3945
		part.Material = "SmoothPlastic"
3946
		part.CFrame = CFrame.new(object.position)
3947
		part.Parent = torso
3948
		return part
3949
	elseif object.class == "Link" then
3950
		local part = parts[id]
3951
		local dist = (object.point1.position - object.point2.position).magnitude
3952
		part.Size = Vector3.new(0.2, 0.2, dist)
3953
		part.CFrame = CFrame.new(object.point1.position, object.point2.position) * CFrame.new(0, 0, dist * -0.5)
3954
		part.Parent = torso
3955
		return part
3956
	end
3957
end
3958
3959
function verlet.clear()
3960
	for _, v in pairs(workspace:GetChildren()) do
3961
		if v.Name == "Part" then
3962
			v:Destroy()
3963
		end
3964
	end
3965
end
3966
3967
local points = {}
3968
local links = {}
3969
3970
for x = 0, 2 do
3971
	points[x] = {}
3972
	for y = 0, 3 do
3973
		points[x][y] = verlet.new("Point", torso.Position + Vector3.new(x * 0.8 - 2, 2 - y * 0.8, 5 + y * 0.4))
3974
		points[x][y].fixed = y == 0
3975
	end
3976
end
3977
3978
for x = 1, 2 do
3979
	for y = 0, 3 do
3980
		links[#links + 1] = verlet.new("Link", points[x][y], points[x - 1][y], 1 + y * 0.08)
3981
	end
3982
end
3983
3984
for x = 0, 2 do
3985
	for y = 1, 3 do
3986
		links[#links + 1] = verlet.new("Link", points[x][y], points[x][y - 1], 1.2 + y * 0.03)
3987
	end
3988
end
3989
3990
render:connect(function()
3991
	for x = 0, 2 do
3992
		for y = 0, 3 do
3993
			if y == 0 then
3994
				points[x][y].position = (torso.CFrame * CFrame.new(x * 1 - 1, 1, 0.5)).p
3995
			else
3996
				points[x][y]:step()
3997
			end
3998
		end
3999
	end
4000
	for i = 1, #links do
4001
		links[i]:step()
4002
	end
4003
	for i = 1, #tris do
4004
		triParts[#triParts + 1] = tris[i].p1
4005
		triParts[#triParts + 1] = tris[i].p2
4006
	end
4007
	tris = {}
4008
	for x = 1, 2 do
4009
		for y = 1, 3 do
4010
			tris[#tris + 1] = drawTri(torso, points[x - 1][y - 1].position, points[x - 1][y].position, points[x][y - 1].position)
4011
			tris[#tris + 1] = drawTri(torso, points[x][y].position, points[x - 1][y].position, points[x][y - 1].position)
4012
		end
4013
	end
4014
end)
4015
end