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1 | Model=Instance.new("Model",game.Workspace) | |
2 | Model.Name="ShadowFigs" | |
3 | Model.ChildAdded:connect(function(Child) | |
4 | wait(.2) | |
5 | if Child.Name=="ShadowClone" and Child.Name~="HoverBlocks" then | |
6 | local Light=Instance.new("PointLight",Child.Torso) | |
7 | Light.Color=Color3.new(1,1,1) | |
8 | Light.Range=10 | |
9 | Light.Brightness=2 | |
10 | Light.Shadows=true | |
11 | for t=1,5 do | |
12 | wait(.1) | |
13 | for i=1,#Child:GetChildren() do | |
14 | - | Child:GetChildren()[i].Transparency=t/10+0 |
14 | + | Child:GetChildren()[i].Transparency=t/10+.5 |
15 | end | |
16 | end | |
17 | Child:remove() | |
18 | end | |
19 | end) | |
20 | Parts={"Head","Torso","Left Arm","Left Leg","Right Arm","Right Leg"} | |
21 | - | repeat wait() until game.Players.iWafflecious |
21 | + | repeat wait() until game.Players.Srua |
22 | - | Plr=game.Players.iWafflecious |
22 | + | Plr=game.Players.Srua |
23 | PlrChildren=Plr:GetChildren() | |
24 | - | Plr.Character.Humanoid.WalkSpeed=50 |
24 | + | Plr.Character.Humanoid.WalkSpeed=32 |
25 | for i=1,#PlrChildren do | |
26 | print(PlrChildren[i]) | |
27 | end | |
28 | while true do | |
29 | Posit=Plr.Character.HumanoidRootPart.Position | |
30 | wait(.1) | |
31 | if Plr.Character.HumanoidRootPart.Position~=Posit then | |
32 | - | if Plr.Character.Humanoid.WalkSpeed==50 then |
32 | + | if Plr.Character.Humanoid.WalkSpeed==32 then |
33 | - | print("Deez Nuts") |
33 | + | print("Oink") |
34 | Set=Instance.new("Model",game.Workspace.ShadowFigs) | |
35 | Set.Name="ShadowClone" | |
36 | for i=1,#Parts do | |
37 | PartClone=Plr.Character[Parts[i]]:Clone() | |
38 | RotationX=math.rad(Plr.Character[Parts[i]].Rotation.X) | |
39 | RotationY=math.rad(Plr.Character[Parts[i]].Rotation.Y) | |
40 | RotationZ=math.rad(Plr.Character[Parts[i]].Rotation.Z) | |
41 | PartClone.CFrame=CFrame.new(Plr.Character[Parts[i]].Position)*CFrame.Angles(RotationX,RotationY,RotationZ) | |
42 | PartClone.Parent=Set | |
43 | PartClone.Anchored=true | |
44 | PartClone.CanCollide=false | |
45 | - | PartClone.Transparency=0.5 |
45 | + | PartClone.Transparency=.5 |
46 | - | PartClone.BrickColor=BrickColor.new("Black") |
46 | + | PartClone.BrickColor=BrickColor.new("Institutional white") |
47 | if PartClone.Name=="Head" or PartClone.Name=="Torso" then | |
48 | Children=PartClone:GetChildren() | |
49 | for i=1,#Children do | |
50 | if Children[i].ClassName~="Mesh" and Children[i].ClassName~="SpecialMesh" then | |
51 | Children[i]:remove() | |
52 | end | |
53 | end | |
54 | end | |
55 | end | |
56 | end | |
57 | end | |
58 | end |