SHOW:
|
|
- or go back to the newest paste.
| 1 | Model=Instance.new("Model",game.Workspace)
| |
| 2 | Model.Name="ShadowFigs" | |
| 3 | Model.ChildAdded:connect(function(Child) | |
| 4 | wait(.2) | |
| 5 | if Child.Name=="ShadowClone" and Child.Name~="HoverBlocks" then | |
| 6 | local Light=Instance.new("PointLight",Child.Torso)
| |
| 7 | Light.Color=Color3.new(1,1,1) | |
| 8 | Light.Range=10 | |
| 9 | Light.Brightness=2 | |
| 10 | Light.Shadows=true | |
| 11 | for t=1,5 do | |
| 12 | wait(.1) | |
| 13 | for i=1,#Child:GetChildren() do | |
| 14 | - | Child:GetChildren()[i].Transparency=t/10+0 |
| 14 | + | Child:GetChildren()[i].Transparency=t/10+.5 |
| 15 | end | |
| 16 | end | |
| 17 | Child:remove() | |
| 18 | end | |
| 19 | end) | |
| 20 | Parts={"Head","Torso","Left Arm","Left Leg","Right Arm","Right Leg"}
| |
| 21 | - | repeat wait() until game.Players.iWafflecious |
| 21 | + | repeat wait() until game.Players.Srua |
| 22 | - | Plr=game.Players.iWafflecious |
| 22 | + | Plr=game.Players.Srua |
| 23 | PlrChildren=Plr:GetChildren() | |
| 24 | - | Plr.Character.Humanoid.WalkSpeed=50 |
| 24 | + | Plr.Character.Humanoid.WalkSpeed=32 |
| 25 | for i=1,#PlrChildren do | |
| 26 | print(PlrChildren[i]) | |
| 27 | end | |
| 28 | while true do | |
| 29 | Posit=Plr.Character.HumanoidRootPart.Position | |
| 30 | wait(.1) | |
| 31 | if Plr.Character.HumanoidRootPart.Position~=Posit then | |
| 32 | - | if Plr.Character.Humanoid.WalkSpeed==50 then |
| 32 | + | if Plr.Character.Humanoid.WalkSpeed==32 then |
| 33 | - | print("Deez Nuts")
|
| 33 | + | print("Oink")
|
| 34 | Set=Instance.new("Model",game.Workspace.ShadowFigs)
| |
| 35 | Set.Name="ShadowClone" | |
| 36 | for i=1,#Parts do | |
| 37 | PartClone=Plr.Character[Parts[i]]:Clone() | |
| 38 | RotationX=math.rad(Plr.Character[Parts[i]].Rotation.X) | |
| 39 | RotationY=math.rad(Plr.Character[Parts[i]].Rotation.Y) | |
| 40 | RotationZ=math.rad(Plr.Character[Parts[i]].Rotation.Z) | |
| 41 | PartClone.CFrame=CFrame.new(Plr.Character[Parts[i]].Position)*CFrame.Angles(RotationX,RotationY,RotationZ) | |
| 42 | PartClone.Parent=Set | |
| 43 | PartClone.Anchored=true | |
| 44 | PartClone.CanCollide=false | |
| 45 | - | PartClone.Transparency=0.5 |
| 45 | + | PartClone.Transparency=.5 |
| 46 | - | PartClone.BrickColor=BrickColor.new("Black")
|
| 46 | + | PartClone.BrickColor=BrickColor.new("Institutional white")
|
| 47 | if PartClone.Name=="Head" or PartClone.Name=="Torso" then | |
| 48 | Children=PartClone:GetChildren() | |
| 49 | for i=1,#Children do | |
| 50 | if Children[i].ClassName~="Mesh" and Children[i].ClassName~="SpecialMesh" then | |
| 51 | Children[i]:remove() | |
| 52 | end | |
| 53 | end | |
| 54 | end | |
| 55 | end | |
| 56 | end | |
| 57 | end | |
| 58 | end |