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1
--leaked by LeakingProScripts
2
--Modfied by xFxllen
3
local p = game.Players.LocalPlayer
4
local char = p.Character
5
local mouse = p:GetMouse()
6
local larm = char["Left Arm"]
7
local rarm = char["Right Arm"]
8
local lleg = char["Left Leg"]
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local rleg = char["Right Leg"]
10
local hed = char.Head
11
local torso = char.Torso
12
local hum = char.Humanoid
13
local cam = game.Workspace.CurrentCamera
14
local root = char.HumanoidRootPart
15
local deb = false
16
local shot = 0
17
local l = game:GetService("Lighting")
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local rs = game:GetService("RunService").RenderStepped
19
local stanceToggle = "Normal"
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math.randomseed(os.time())
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hum.WalkSpeed = 60
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char.Health:Destroy()
23
hum.MaxHealth = 5000000
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wait(0.1)
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hum.Health = 5000000
26
----------------------------------------------------
27
Debounces = {
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on = false;
29
ks = false;
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CanAttack = true;
31
CanJoke = true;
32
NoIdl = false;
33
Slashing = false;
34
Slashed = false;
35
Grabbing = false;
36
Grabbed = false;
37
}
38
local Touche = {char.Name, }
39
----------------------------------------------------
40
function lerp(a, b, t) -- Linear interpolation
41
    return a + (b - a)*t
42
end
43
 
44
function slerp(a, b, t) --Spherical interpolation
45
    dot = a:Dot(b)
46
    if dot > 0.99999 or dot < -0.99999 then
47
        return t <= 0.5 and a or b
48
    else
49
        r = math.acos(dot)
50
        return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
51
    end
52
end
53
 
54
function matrixInterpolate(a, b, t)
55
    local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
56
    local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
57
    local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
58
    local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
59
    local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
60
    local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
61
    local t = v1:Dot(v2)
62
    if not (t < 0 or t == 0 or t > 0) then     -- Failsafe
63
        return CFrame.new()
64
    end
65
    return CFrame.new(
66
    v0.x, v0.y, v0.z,
67
    v1.x, v1.y, v1.z,
68
    v2.x, v2.y, v2.z,
69
    v3.x, v3.y, v3.z)
70
end
71
----------------------------------------------------
72
function genWeld(a,b)
73
    local w = Instance.new("Weld",a)
74
    w.Part0 = a
75
    w.Part1 = b
76
    return w
77
end
78
function weld(a, b)
79
    local weld = Instance.new("Weld")
80
    weld.Name = "W"
81
    weld.Part0 = a
82
    weld.Part1 = b
83
    weld.C0 = a.CFrame:inverse() * b.CFrame
84
    weld.Parent = a
85
    return weld;
86
end
87
----------------------------------------------------
88
function Lerp(c1,c2,al)
89
local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
90
local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
91
for i,v in pairs(com1) do 
92
com1[i] = v+(com2[i]-v)*al
93
end
94
return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
95
end
96
----------------------------------------------------
97
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
98
local wld = Instance.new("Weld", wp1)
99
wld.Part0 = wp0
100
wld.Part1 = wp1
101
wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
102
end
103
----------------------------------------------------
104
for i,v in pairs(char:children()) do
105
    if v:IsA("Hat") then
106
        v:Destroy()
107
    end
108
end
109
for i,v in pairs(hed:children()) do
110
    if v:IsA("Sound") then
111
        v:Destroy()
112
    end
113
end
114
----------------------------------------------------
115
function HasntTouched(plrname)
116
local ret = true
117
for _, v in pairs(Touche) do
118
if v == plrname then
119
ret = false
120
end
121
end
122
return ret
123
end
124
----------------------------------------------------
125
larm.Size = larm.Size * 2
126
rarm.Size = rarm.Size * 2
127
lleg.Size = lleg.Size * 2
128
rleg.Size = rleg.Size * 2
129
torso.Size = torso.Size * 2
130
hed.Size = hed.Size * 2
131
root.Size = root.Size * 2
132
----------------------------------------------------
133
newWeld(torso, larm, -1.5, 0.5, 0)
134
larm.Weld.C1 = CFrame.new(0, 0.5, 0)
135
newWeld(torso, rarm, 1.5, 0.5, 0)
136
rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
137
newWeld(torso, hed, 0, 1.5, 0)
138
newWeld(torso, lleg, -0.5, -1, 0)
139
lleg.Weld.C1 = CFrame.new(0, 1, 0)
140
newWeld(torso, rleg, 0.5, -1, 0)
141
rleg.Weld.C1 = CFrame.new(0, 1, 0)
142
newWeld(root, torso, 0, -1, 0)
143
torso.Weld.C1 = CFrame.new(0, -1, 0)
144
----------------------------------------------------
145
game:service'InsertService':LoadAsset(63993845):children()[1].Parent=char
146
char.LavendarPlasmaHood.Handle.Mesh.Scale = char.LavendarPlasmaHood.Handle.Mesh.Scale * 1.8
147
char.LavendarPlasmaHood.Handle.Mesh.VertexColor = Vector3.new(0.1,0.1,0.1)
148
hed.face.Texture = "rbxassetid://46282671"
149
z=Instance.new('Decal',hed)
150
z.Face = 'Front'
151
z.Texture='rbxassetid://99174105'
152
hed.BrickColor = BrickColor.new("Really black")
153
lite = Instance.new("PointLight", torso)
154
lite.Brightness = 14
155
lite.Range = 10
156
lite.Color = Color3.new(1, 0, 0)
157
--[[local hed2 = hed:Clone()
158
hed2.CanCollide = false
159
hed2.Parent = char
160
hed2:ClearAllChildren()
161
hed2.Transparency = 1
162
hed2.Name = "DARP"
163
local w = Instance.new("Weld",hed2)
164
w.Part0 = hed
165
w.Part1 = hed2
166
w.C0 = CFrame.new(0,0,-0.175)
167
z=Instance.new("SurfaceGui",hed2)
168
z.Enabled = true
169
z.Face = "Front"
170
z.Adornee = hed2
171
z.CanvasSize = Vector2.new(100,100)
172
local face = Instance.new("ImageLabel",z)
173
face.Size = UDim2.new(1,-30,1,0)
174
face.Position = UDim2.new(0,15,0,0)
175
face.BackgroundTransparency = 1
176
face.Image='rbxassetid://46282671']]--
177
----------------------------------------------------
178
z = Instance.new("Sound", char)
179
z.SoundId = "rbxassetid://212179718"--242463565
180
z.Looped = true
181
z.Pitch = 1
182
z.Volume = 1
183
wait(.01)
184
z:Play()
185
----------------------------------------------------
186
local m = Instance.new("Model")
187
m.Name = "Absolution"
188
p1 = Instance.new("Part", m)
189
p1.BrickColor = BrickColor.new("Really red")
190
p1.FormFactor = Enum.FormFactor.Custom
191
p1.Size = Vector3.new(1, 0.600000024, 1.5)
192
p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
193
p1.CanCollide = false
194
p1.Locked = true
195
p1.Elasticity = 0
196
p1.BottomSurface = Enum.SurfaceType.Smooth
197
p1.TopSurface = Enum.SurfaceType.Smooth
198
b1 = Instance.new("SpecialMesh", p1)
199
b1.MeshType = Enum.MeshType.Wedge
200
b1.Name = "Mesh"
201
b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
202
p2 = Instance.new("Part", m)
203
p2.BrickColor = BrickColor.new("Really black")
204
p2.FormFactor = Enum.FormFactor.Custom
205
p2.Size = Vector3.new(1, 2.9000001, 1)
206
p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
207
p2.CanCollide = false
208
p2.Locked = true
209
p2.Elasticity = 0
210
p2.BottomSurface = Enum.SurfaceType.Smooth
211
p2.TopSurface = Enum.SurfaceType.Smooth
212
b2 = Instance.new("BlockMesh", p2)
213
b2.Name = "Mesh"
214
b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
215
p3 = Instance.new("Part", m)
216
p3.BrickColor = BrickColor.new("Really red")
217
p3.FormFactor = Enum.FormFactor.Custom
218
p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
219
p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
220
p3.CanCollide = false
221
p3.Locked = true
222
p3.Elasticity = 0
223
p3.BottomSurface = Enum.SurfaceType.Smooth
224
p3.TopSurface = Enum.SurfaceType.Smooth
225
b3 = Instance.new("SpecialMesh", p3)
226
b3.MeshType = Enum.MeshType.Wedge
227
b3.Name = "Mesh"
228
b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
229
p4 = Instance.new("Part", m)
230
p4.BrickColor = BrickColor.new("Really red")
231
p4.FormFactor = Enum.FormFactor.Custom
232
p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
233
p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
234
p4.CanCollide = false
235
p4.Locked = true
236
p4.Elasticity = 0
237
p4.BottomSurface = Enum.SurfaceType.Smooth
238
p4.TopSurface = Enum.SurfaceType.Smooth
239
b4 = Instance.new("SpecialMesh", p4)
240
b4.MeshType = Enum.MeshType.Wedge
241
b4.Name = "Mesh"
242
b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
243
p5 = Instance.new("Part", m)
244
p5.BrickColor = BrickColor.new("Really red")
245
p5.FormFactor = Enum.FormFactor.Custom
246
p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
247
p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
248
p5.CanCollide = false
249
p5.Locked = true
250
p5.Elasticity = 0
251
p5.BottomSurface = Enum.SurfaceType.Smooth
252
p5.TopSurface = Enum.SurfaceType.Smooth
253
b5 = Instance.new("SpecialMesh", p5)
254
b5.MeshType = Enum.MeshType.Wedge
255
b5.Name = "Mesh"
256
b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
257
p6 = Instance.new("Part", m)
258
p6.Name = "Handle"
259
p6.BrickColor = BrickColor.new("Really black")
260
p6.FormFactor = Enum.FormFactor.Custom
261
p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
262
p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
263
p6.CanCollide = false
264
p6.Locked = true
265
p6.Elasticity = 0
266
p6.BottomSurface = Enum.SurfaceType.Smooth
267
p6.TopSurface = Enum.SurfaceType.Smooth
268
b6 = Instance.new("BlockMesh", p6)
269
b6.Name = "Mesh"
270
b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
271
p7 = Instance.new("Part", m)
272
p7.BrickColor = BrickColor.new("Really red")
273
p7.FormFactor = Enum.FormFactor.Custom
274
p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
275
p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
276
p7.CanCollide = false
277
p7.Locked = true
278
p7.Elasticity = 0
279
p7.BottomSurface = Enum.SurfaceType.Smooth
280
p7.TopSurface = Enum.SurfaceType.Smooth
281
b7 = Instance.new("SpecialMesh", p7)
282
b7.MeshType = Enum.MeshType.Wedge
283
b7.Name = "Mesh"
284
b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
285
p8 = Instance.new("Part", m)
286
p8.BrickColor = BrickColor.new("Really red")
287
p8.FormFactor = Enum.FormFactor.Custom
288
p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
289
p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
290
p8.CanCollide = false
291
p8.Locked = true
292
p8.Elasticity = 0
293
p8.BottomSurface = Enum.SurfaceType.Smooth
294
p8.TopSurface = Enum.SurfaceType.Smooth
295
b8 = Instance.new("SpecialMesh", p8)
296
b8.MeshType = Enum.MeshType.Wedge
297
b8.Name = "Mesh"
298
b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
299
p9 = Instance.new("Part", m)
300
p9.BrickColor = BrickColor.new("Really black")
301
p9.FormFactor = Enum.FormFactor.Custom
302
p9.Size = Vector3.new(1, 1.07999957, 1)
303
p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
304
p9.CanCollide = false
305
p9.Locked = true
306
p9.Elasticity = 0
307
p9.BottomSurface = Enum.SurfaceType.Smooth
308
p9.TopSurface = Enum.SurfaceType.Smooth
309
b9 = Instance.new("BlockMesh", p9)
310
b9.Name = "Mesh"
311
b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
312
p10 = Instance.new("Part", m)
313
p10.BrickColor = BrickColor.new("Really black")
314
p10.FormFactor = Enum.FormFactor.Custom
315
p10.Size = Vector3.new(1, 1.41999948, 1)
316
p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
317
p10.CanCollide = false
318
p10.Locked = true
319
p10.Elasticity = 0
320
p10.BottomSurface = Enum.SurfaceType.Smooth
321
p10.TopSurface = Enum.SurfaceType.Smooth
322
b10 = Instance.new("BlockMesh", p10)
323
b10.Name = "Mesh"
324
b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
325
p11 = Instance.new("Part", m)
326
p11.BrickColor = BrickColor.new("Really black")
327
p11.FormFactor = Enum.FormFactor.Custom
328
p11.Size = Vector3.new(1, 1.50999951, 1)
329
p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
330
p11.CanCollide = false
331
p11.Locked = true
332
p11.Elasticity = 0
333
p11.BottomSurface = Enum.SurfaceType.Smooth
334
p11.TopSurface = Enum.SurfaceType.Smooth
335
b11 = Instance.new("BlockMesh", p11)
336
b11.Name = "Mesh"
337
b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
338
p12 = Instance.new("Part", m)
339
p12.Name = "BladeCenter"
340
p12.BrickColor = BrickColor.new("Dark stone grey")
341
p12.Material = Enum.Material.Concrete
342
p12.FormFactor = Enum.FormFactor.Symmetric
343
p12.Size = Vector3.new(1, 2, 2)
344
p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
345
p12.CanCollide = false
346
p12.Locked = true
347
p12.BottomSurface = Enum.SurfaceType.Smooth
348
p12.TopSurface = Enum.SurfaceType.Smooth
349
b12 = Instance.new("SpecialMesh", p12)
350
b12.MeshType = Enum.MeshType.Brick
351
b12.Name = "Mesh"
352
b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
353
p13 = Instance.new("Part", m)
354
p13.BrickColor = BrickColor.new("Really black")
355
p13.FormFactor = Enum.FormFactor.Custom
356
p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
357
p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
358
p13.CanCollide = false
359
p13.Locked = true
360
p13.Elasticity = 0
361
p13.BottomSurface = Enum.SurfaceType.Smooth
362
p13.TopSurface = Enum.SurfaceType.Smooth
363
b13 = Instance.new("BlockMesh", p13)
364
b13.Name = "Mesh"
365
b13.Scale = Vector3.new(1, 1, 0.400000006)
366
p14 = Instance.new("Part", m)
367
p14.BrickColor = BrickColor.new("Really black")
368
p14.FormFactor = Enum.FormFactor.Custom
369
p14.Size = Vector3.new(2.5, 2.17999935, 1)
370
p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
371
p14.CanCollide = false
372
p14.Locked = true
373
p14.Elasticity = 0
374
p14.BottomSurface = Enum.SurfaceType.Smooth
375
p14.TopSurface = Enum.SurfaceType.Smooth
376
b14 = Instance.new("BlockMesh", p14)
377
b14.Name = "Mesh"
378
b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
379
p15 = Instance.new("Part", m)
380
p15.BrickColor = BrickColor.new("Really black")
381
p15.FormFactor = Enum.FormFactor.Custom
382
p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
383
p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
384
p15.CanCollide = false
385
p15.Locked = true
386
p15.Elasticity = 0
387
p15.BottomSurface = Enum.SurfaceType.Smooth
388
p15.TopSurface = Enum.SurfaceType.Smooth
389
b15 = Instance.new("BlockMesh", p15)
390
b15.Name = "Mesh"
391
b15.Scale = Vector3.new(1, 1, 0.400000006)
392
p16 = Instance.new("Part", m)
393
p16.BrickColor = BrickColor.new("Really black")
394
p16.FormFactor = Enum.FormFactor.Custom
395
p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
396
p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
397
p16.CanCollide = false
398
p16.Locked = true
399
p16.Elasticity = 0
400
p16.BottomSurface = Enum.SurfaceType.Smooth
401
p16.TopSurface = Enum.SurfaceType.Smooth
402
b16 = Instance.new("BlockMesh", p16)
403
b16.Name = "Mesh"
404
b16.Scale = Vector3.new(1, 1, 0.400000006)
405
p17 = Instance.new("Part", m)
406
p17.BrickColor = BrickColor.new("Really black")
407
p17.FormFactor = Enum.FormFactor.Custom
408
p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
409
p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
410
p17.CanCollide = false
411
p17.Locked = true
412
p17.Elasticity = 0
413
p17.BottomSurface = Enum.SurfaceType.Smooth
414
p17.TopSurface = Enum.SurfaceType.Smooth
415
b17 = Instance.new("BlockMesh", p17)
416
b17.Name = "Mesh"
417
b17.Scale = Vector3.new(1, 1, 0.400000006)
418
p18 = Instance.new("WedgePart", m)
419
p18.BrickColor = BrickColor.new("Dark stone grey")
420
p18.Name = "BladePart1"
421
p18.Material = Enum.Material.Concrete
422
p18.Name = "Wedge"
423
p18.FormFactor = Enum.FormFactor.Symmetric
424
p18.Size = Vector3.new(1, 4, 2)
425
p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
426
p18.CanCollide = false
427
p18.Locked = true
428
p18.BottomSurface = Enum.SurfaceType.Smooth
429
p18.TopSurface = Enum.SurfaceType.Smooth
430
b18 = Instance.new("SpecialMesh", p18)
431
b18.MeshType = Enum.MeshType.Wedge
432
b18.Name = "Mesh"
433
b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
434
p19 = Instance.new("WedgePart", m)
435
p19.BrickColor = BrickColor.new("Dark stone grey")
436
p19.Name = "BladePart2"
437
p19.Material = Enum.Material.Concrete
438
p19.Name = "Wedge"
439
p19.FormFactor = Enum.FormFactor.Symmetric
440
p19.Size = Vector3.new(1, 4, 2)
441
p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
442
p19.CanCollide = false
443
p19.Locked = true
444
p19.BottomSurface = Enum.SurfaceType.Smooth
445
p19.TopSurface = Enum.SurfaceType.Smooth
446
b19 = Instance.new("SpecialMesh", p19)
447
b19.MeshType = Enum.MeshType.Wedge
448
b19.Name = "Mesh"
449
b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
450
p20 = Instance.new("Part", m)
451
p20.BrickColor = BrickColor.new("Really black")
452
p20.FormFactor = Enum.FormFactor.Custom
453
p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
454
p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
455
p20.CanCollide = false
456
p20.Locked = true
457
p20.Elasticity = 0
458
p20.BottomSurface = Enum.SurfaceType.Smooth
459
p20.TopSurface = Enum.SurfaceType.Smooth
460
b20 = Instance.new("BlockMesh", p20)
461
b20.Name = "Mesh"
462
b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
463
p21 = Instance.new("Part", m)
464
p21.BrickColor = BrickColor.new("Really red")
465
p21.FormFactor = Enum.FormFactor.Custom
466
p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
467
p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
468
p21.CanCollide = false
469
p21.Locked = true
470
p21.Elasticity = 0
471
p21.BottomSurface = Enum.SurfaceType.Smooth
472
p21.TopSurface = Enum.SurfaceType.Smooth
473
b21 = Instance.new("SpecialMesh", p21)
474
b21.MeshType = Enum.MeshType.Wedge
475
b21.Name = "Mesh"
476
b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
477
w1 = Instance.new("Weld", p1)
478
w1.Name = "Part_Weld"
479
w1.Part0 = p1
480
w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
481
w1.Part1 = p2
482
w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
483
w2 = Instance.new("Weld", p2)
484
w2.Name = "Part_Weld"
485
w2.Part0 = p2
486
w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
487
w2.Part1 = p3
488
w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
489
w3 = Instance.new("Weld", p3)
490
w3.Name = "Part_Weld"
491
w3.Part0 = p3
492
w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
493
w3.Part1 = p4
494
w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
495
w4 = Instance.new("Weld", p4)
496
w4.Name = "Part_Weld"
497
w4.Part0 = p4
498
w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
499
w4.Part1 = p5
500
w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
501
w5 = Instance.new("Weld", p5)
502
w5.Name = "Part_Weld"
503
w5.Part0 = p5
504
w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
505
w5.Part1 = p6
506
w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
507
w6 = Instance.new("Weld", p6)
508
w6.Name = "Part_Weld"
509
w6.Part0 = p6
510
w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
511
w6.Part1 = p7
512
w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
513
w7 = Instance.new("Weld", p7)
514
w7.Name = "Part_Weld"
515
w7.Part0 = p7
516
w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
517
w7.Part1 = p8
518
w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
519
w8 = Instance.new("Weld", p8)
520
w8.Name = "Part_Weld"
521
w8.Part0 = p8
522
w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
523
w8.Part1 = p9
524
w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
525
w9 = Instance.new("Weld", p9)
526
w9.Name = "Part_Weld"
527
w9.Part0 = p9
528
w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
529
w9.Part1 = p10
530
w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
531
w10 = Instance.new("Weld", p10)
532
w10.Name = "Part_Weld"
533
w10.Part0 = p10
534
w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
535
w10.Part1 = p11
536
w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
537
w11 = Instance.new("Weld", p11)
538
w11.Name = "Part_Weld"
539
w11.Part0 = p11
540
w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
541
w11.Part1 = p12
542
w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
543
w12 = Instance.new("Weld", p12)
544
w12.Name = "Part_Weld"
545
w12.Part0 = p12
546
w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
547
w12.Part1 = p13
548
w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
549
w13 = Instance.new("Weld", p13)
550
w13.Name = "Part_Weld"
551
w13.Part0 = p13
552
w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
553
w13.Part1 = p14
554
w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
555
w14 = Instance.new("Weld", p14)
556
w14.Name = "Part_Weld"
557
w14.Part0 = p14
558
w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
559
w14.Part1 = p15
560
w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
561
w15 = Instance.new("Weld", p15)
562
w15.Name = "Part_Weld"
563
w15.Part0 = p15
564
w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
565
w15.Part1 = p16
566
w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
567
w16 = Instance.new("Weld", p16)
568
w16.Name = "Part_Weld"
569
w16.Part0 = p16
570
w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
571
w16.Part1 = p17
572
w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
573
w17 = Instance.new("Weld", p17)
574
w17.Name = "Wedge_Weld"
575
w17.Part0 = p17
576
w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
577
w17.Part1 = p18
578
w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
579
w18 = Instance.new("Weld", p18)
580
w18.Name = "Wedge_Weld"
581
w18.Part0 = p18
582
w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
583
w18.Part1 = p19
584
w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
585
w19 = Instance.new("Weld", p19)
586
w19.Name = "Part_Weld"
587
w19.Part0 = p19
588
w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
589
w19.Part1 = p20
590
w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
591
w20 = Instance.new("Weld", p20)
592
w20.Name = "Part_Weld"
593
w20.Part0 = p20
594
w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
595
w20.Part1 = p21
596
w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
597
m.Parent = char
598
m:MakeJoints()
599
----------------------------------------------------
600
local cor = Instance.new("Part", char.Absolution)
601
cor.Name = "Thingy"
602
cor.Locked = true
603
cor.BottomSurface = 0
604
cor.CanCollide = false
605
cor.Size = Vector3.new(1, 13, 1)
606
cor.Transparency = 1
607
cor.TopSurface = 0
608
corw = Instance.new("Weld", cor)
609
corw.Part0 = rarm
610
corw.Part1 = cor
611
corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
612
corw.C1 = CFrame.new(0, 0, 0)
613
weld1 = Instance.new("Weld", char.Absolution)
614
weld1.Part0 = cor
615
weld1.Part1 = p6
616
weld1.C0 = CFrame.new(0, 0, 0)
617
----------------------------------------------------
618
hitb = Instance.new("Part", char.Absolution)
619
hitb.Name = "Thingy2"
620
hitb.Locked = true
621
hitb.BottomSurface = 0
622
hitb.CanCollide = false
623
hitb.Size = Vector3.new(0, 8, 6)
624
hitb.Transparency = 1
625
hitb.TopSurface = 0
626
weld2 = Instance.new("Weld", char.Absolution)
627
weld2.Part0 = hitb
628
weld2.Part1 = p12
629
weld2.C0 = CFrame.new(0, .6, 1)
630
----------------------------------------------------
631
local m = Instance.new("Model")
632
m.Name = "Claw"
633
p1 = Instance.new("Part", m)
634
p1.BrickColor = BrickColor.new("Really black")
635
p1.FormFactor = Enum.FormFactor.Custom
636
p1.Size = Vector3.new(1.5, 0.5, 0.5)
637
p1.CFrame = CFrame.new(2.91120553, 6.79703379, -19.5339718, -0.205515206, -0.209888965, 0.955883741, 0.52527827, -0.847774804, -0.0732159689, 0.825741529, 0.487057745, 0.284480691)
638
p1.CanCollide = false
639
p1.Locked = true
640
p1.BottomSurface = Enum.SurfaceType.Smooth
641
p1.TopSurface = Enum.SurfaceType.Smooth
642
b1 = Instance.new("BlockMesh", p1)
643
b1.Name = "Mesh"
644
p2 = Instance.new("WedgePart", m)
645
p2.BrickColor = BrickColor.new("Really black")
646
p2.Name = "Wedge"
647
p2.FormFactor = Enum.FormFactor.Custom
648
p2.Size = Vector3.new(3, 1, 0.5)
649
p2.CFrame = CFrame.new(2.94872427, 6.13246727, -16.5004997, -5.96046448e-008, -4.47034836e-008, -1.00000358, -1.3615936e-005, 0.99999994, 4.47034836e-008, 1.00000358, 1.41002238e-005, 0)
650
p2.CanCollide = false
651
p2.Locked = true
652
p2.BottomSurface = Enum.SurfaceType.Smooth
653
p2.TopSurface = Enum.SurfaceType.Smooth
654
p3 = Instance.new("Part", m)
655
p3.BrickColor = BrickColor.new("Really black")
656
p3.FormFactor = Enum.FormFactor.Custom
657
p3.Size = Vector3.new(1.5, 0.5, 0.5)
658
p3.CFrame = CFrame.new(1.84869456, 6.79700661, -18.5422173, -5.06400113e-008, 1.07230136e-007, 1.00000715, -0.499905825, -0.866079628, -1.1125789e-007, 0.86608547, -0.499910295, -2.17476881e-008)
659
p3.CanCollide = false
660
p3.Locked = true
661
p3.BottomSurface = Enum.SurfaceType.Smooth
662
p3.TopSurface = Enum.SurfaceType.Smooth
663
b2 = Instance.new("BlockMesh", p3)
664
b2.Name = "Mesh"
665
p4 = Instance.new("WedgePart", m)
666
p4.BrickColor = BrickColor.new("Really black")
667
p4.Name = "Wedge"
668
p4.FormFactor = Enum.FormFactor.Custom
669
p4.Size = Vector3.new(3, 1, 0.5)
670
p4.CFrame = CFrame.new(0.0487272739, 4.13279819, -16.5004959, -1.62921424e-007, 1.78814929e-007, 1.00001431, -1.2755394e-005, -0.999999762, -1.78813849e-007, 1.00001431, -1.46627426e-005, -7.54998553e-008)
671
p4.CanCollide = false
672
p4.Locked = true
673
p4.BottomSurface = Enum.SurfaceType.Smooth
674
p4.TopSurface = Enum.SurfaceType.Smooth
675
p5 = Instance.new("Part", m)
676
p5.BrickColor = BrickColor.new("Really black")
677
p5.FormFactor = Enum.FormFactor.Custom
678
p5.Size = Vector3.new(1.5, 0.5, 0.5)
679
p5.CFrame = CFrame.new(1.84874606, 6.79701567, -19.6422844, -4.29027068e-007, 1.9046513e-007, 1.00001431, 0.500089467, -0.865973532, 2.18601315e-008, 0.865987122, 0.50009501, 3.78533827e-008)
680
p5.CanCollide = false
681
p5.Locked = true
682
p5.BottomSurface = Enum.SurfaceType.Smooth
683
p5.TopSurface = Enum.SurfaceType.Smooth
684
b3 = Instance.new("BlockMesh", p5)
685
b3.Name = "Mesh"
686
p6 = Instance.new("Part", m)
687
p6.BrickColor = BrickColor.new("Really black")
688
p6.FormFactor = Enum.FormFactor.Custom
689
p6.Size = Vector3.new(1.5, 0.5, 0.5)
690
p6.CFrame = CFrame.new(2.61122823, 6.79701757, -18.433939, -0.250001401, 0.0669622123, 0.965941966, -0.491382152, -0.868364573, -0.0669801831, 0.834303975, -0.491393685, 0.249996051)
691
p6.CanCollide = false
692
p6.Locked = true
693
p6.BottomSurface = Enum.SurfaceType.Smooth
694
p6.TopSurface = Enum.SurfaceType.Smooth
695
b4 = Instance.new("BlockMesh", p6)
696
b4.Name = "Mesh"
697
p7 = Instance.new("Part", m)
698
p7.BrickColor = BrickColor.new("Really black")
699
p7.FormFactor = Enum.FormFactor.Custom
700
p7.Size = Vector3.new(3, 1, 1.20000005)
701
p7.CFrame = CFrame.new(2.59874034, 5.13276958, -16.5005379, -3.27825546e-007, -3.57627869e-007, -1.00001431, -0.000133868307, 0.99999994, 1.49011612e-008, 1.00001442, 0.000135900453, -5.96046448e-008)
702
p7.CanCollide = false
703
p7.Locked = true
704
p7.BottomSurface = Enum.SurfaceType.Smooth
705
p7.TopSurface = Enum.SurfaceType.Smooth
706
b5 = Instance.new("BlockMesh", p7)
707
b5.Name = "Mesh"
708
p8 = Instance.new("Part", m)
709
p8.BrickColor = BrickColor.new("Really red")
710
p8.FormFactor = Enum.FormFactor.Symmetric
711
p8.Size = Vector3.new(1, 1, 1)
712
p8.CFrame = CFrame.new(1.84841466, 6.25537968, -20.3997307, -1.42129729e-005, 0.00428489037, -1.00000513, 0.965967655, 0.258660465, 0.00109496934, 0.258668512, -0.965972245, -0.00414247159)
713
p8.CanCollide = false
714
p8.Locked = true
715
b6 = Instance.new("SpecialMesh", p8)
716
b6.MeshId = "http://www.roblox.com/Asset/?id=9756362"
717
b6.TextureId = ""
718
b6.MeshType = Enum.MeshType.FileMesh
719
b6.Name = "Mesh"
720
b6.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
721
p9 = Instance.new("Part", m)
722
p9.BrickColor = BrickColor.new("Really black")
723
p9.FormFactor = Enum.FormFactor.Custom
724
p9.Size = Vector3.new(1.5, 0.5, 0.5)
725
p9.CFrame = CFrame.new(2.79691935, 3.68131566, -18.264101, -0.277095288, -0.561500967, -0.779720128, 0.631033003, 0.505603611, -0.58835566, 0.724593103, -0.655058563, 0.214224264)
726
p9.CanCollide = false
727
p9.Locked = true
728
p9.BottomSurface = Enum.SurfaceType.Smooth
729
p9.TopSurface = Enum.SurfaceType.Smooth
730
b7 = Instance.new("BlockMesh", p9)
731
b7.Name = "Mesh"
732
p10 = Instance.new("Part", m)
733
p10.BrickColor = BrickColor.new("Really red")
734
p10.FormFactor = Enum.FormFactor.Symmetric
735
p10.Size = Vector3.new(1, 1, 1)
736
p10.CFrame = CFrame.new(3.09846497, 6.25236273, -20.2996788, -0.0669716895, 0.254178405, -0.964850724, 0.96595335, 0.258713901, 0.00110733509, 0.249903828, -0.93192625, -0.262850702)
737
p10.CanCollide = false
738
p10.Locked = true
739
b8 = Instance.new("SpecialMesh", p10)
740
b8.MeshId = "http://www.roblox.com/Asset/?id=9756362"
741
b8.TextureId = ""
742
b8.MeshType = Enum.MeshType.FileMesh
743
b8.Name = "Mesh"
744
b8.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
745
p11 = Instance.new("Part", m)
746
p11.BrickColor = BrickColor.new("Really black")
747
p11.FormFactor = Enum.FormFactor.Custom
748
p11.Size = Vector3.new(1.5, 0.5, 0.5)
749
p11.CFrame = CFrame.new(0.386122227, 6.79699421, -18.533905, 0.250022948, -0.0669473261, 0.965937555, -0.491377324, -0.868365645, 0.0670026764, 0.834300399, -0.491393894, -0.250007868)
750
p11.CanCollide = false
751
p11.Locked = true
752
p11.BottomSurface = Enum.SurfaceType.Smooth
753
p11.TopSurface = Enum.SurfaceType.Smooth
754
b9 = Instance.new("BlockMesh", p11)
755
b9.Name = "Mesh"
756
p12 = Instance.new("Part", m)
757
p12.BrickColor = BrickColor.new("Really black")
758
p12.FormFactor = Enum.FormFactor.Custom
759
p12.Size = Vector3.new(1.5, 0.5, 0.5)
760
p12.CFrame = CFrame.new(1.14871967, 6.79700947, -19.6422291, -4.76837158e-007, 2.83122063e-007, 1.00001442, 0.500089884, -0.865973473, 4.47034836e-008, 0.865987122, 0.500095367, 1.49011612e-008)
761
p12.CanCollide = false
762
p12.Locked = true
763
p12.BottomSurface = Enum.SurfaceType.Smooth
764
p12.TopSurface = Enum.SurfaceType.Smooth
765
b10 = Instance.new("BlockMesh", p12)
766
b10.Name = "Mesh"
767
p13 = Instance.new("Part", m)
768
p13.BrickColor = BrickColor.new("Really black")
769
p13.FormFactor = Enum.FormFactor.Custom
770
p13.Size = Vector3.new(1.5, 0.5, 0.5)
771
p13.CFrame = CFrame.new(1.14870512, 6.79699612, -18.5421638, -4.63888163e-008, 5.08347114e-007, 1.00001442, -0.499899268, -0.866083562, -2.18518963e-008, 0.866095126, -0.499908328, 3.78581007e-008)
772
p13.CanCollide = false
773
p13.Locked = true
774
p13.BottomSurface = Enum.SurfaceType.Smooth
775
p13.TopSurface = Enum.SurfaceType.Smooth
776
b11 = Instance.new("BlockMesh", p13)
777
b11.Name = "Mesh"
778
p14 = Instance.new("Part", m)
779
p14.BrickColor = BrickColor.new("Really red")
780
p14.FormFactor = Enum.FormFactor.Symmetric
781
p14.Size = Vector3.new(1, 1, 1)
782
p14.CFrame = CFrame.new(1.14845455, 6.25537348, -20.3996773, -1.42545232e-005, 0.00425684778, -1.00000536, 0.965958476, 0.258694947, 0.00108788908, 0.258703023, -0.965963125, -0.00411536777)
783
p14.CanCollide = false
784
p14.Locked = true
785
b12 = Instance.new("SpecialMesh", p14)
786
b12.MeshId = "http://www.roblox.com/Asset/?id=9756362"
787
b12.TextureId = ""
788
b12.MeshType = Enum.MeshType.FileMesh
789
b12.Name = "Mesh"
790
b12.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
791
p15 = Instance.new("Part", m)
792
p15.BrickColor = BrickColor.new("Medium stone grey")
793
p15.Transparency = 1
794
p15.Name = "ArmPart"
795
p15.FormFactor = Enum.FormFactor.Custom
796
p15.Size = Vector3.new(2, 1, 1)
797
p15.CFrame = CFrame.new(1.49875152, 5.13257265, -16.0004654, -2.99420208e-007, 4.39002179e-007, 1.00001442, 0.00011029192, -1, 0, 1.00001454, 0.000108176115, 4.42378223e-008)
798
p15.CanCollide = false
799
p15.Locked = true
800
p15.BottomSurface = Enum.SurfaceType.Smooth
801
p15.TopSurface = Enum.SurfaceType.Smooth
802
b13 = Instance.new("BlockMesh", p15)
803
b13.Name = "Mesh"
804
p16 = Instance.new("Part", m)
805
p16.BrickColor = BrickColor.new("Really black")
806
p16.FormFactor = Enum.FormFactor.Custom
807
p16.Size = Vector3.new(3, 1, 2.4000001)
808
p16.CFrame = CFrame.new(1.49872661, 6.13250732, -16.5007095, -2.98894406e-007, 4.39006953e-007, 1.00001442, 0.000110270419, -1, 4.71678729e-012, 1.00001454, 0.000108154614, 4.37120207e-008)
809
p16.CanCollide = false
810
p16.Locked = true
811
p16.BottomSurface = Enum.SurfaceType.Smooth
812
p16.TopSurface = Enum.SurfaceType.Smooth
813
b14 = Instance.new("BlockMesh", p16)
814
b14.Name = "Mesh"
815
p17 = Instance.new("Part", m)
816
p17.BrickColor = BrickColor.new("Really black")
817
p17.FormFactor = Enum.FormFactor.Custom
818
p17.Size = Vector3.new(1.5, 0.5, 0.5)
819
p17.CFrame = CFrame.new(2.77308726, 3.37837577, -19.2558823, 0.396035522, -0.497440547, -0.771840453, -0.207958207, 0.770127177, -0.603040278, 0.894391596, 0.399337679, 0.201549783)
820
p17.CanCollide = false
821
p17.Locked = true
822
p17.BottomSurface = Enum.SurfaceType.Smooth
823
p17.TopSurface = Enum.SurfaceType.Smooth
824
b15 = Instance.new("BlockMesh", p17)
825
b15.Name = "Mesh"
826
p18 = Instance.new("Part", m)
827
p18.BrickColor = BrickColor.new("Really red")
828
p18.FormFactor = Enum.FormFactor.Symmetric
829
p18.Size = Vector3.new(1, 1, 1)
830
p18.CFrame = CFrame.new(-0.0516102314, 6.25535488, -20.1996384, 0.066943109, -0.245838761, -0.967011333, 0.965954781, 0.258709013, 0.00110003352, 0.249906152, -0.934162259, 0.254788101)
831
p18.CanCollide = false
832
p18.Locked = true
833
b16 = Instance.new("SpecialMesh", p18)
834
b16.MeshId = "http://www.roblox.com/Asset/?id=9756362"
835
b16.TextureId = ""
836
b16.MeshType = Enum.MeshType.FileMesh
837
b16.Name = "Mesh"
838
b16.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
839
p19 = Instance.new("Part", m)
840
p19.BrickColor = BrickColor.new("Red")
841
p19.FormFactor = Enum.FormFactor.Symmetric
842
p19.Size = Vector3.new(1, 1, 1)
843
p19.CFrame = CFrame.new(2.43177533, 3.59484506, -20.0301056, 0.559401393, 0.116905749, 0.820629179, -0.685213447, -0.491872638, 0.537163019, 0.466440916, -0.862796843, -0.195047855)
844
p19.CanCollide = false
845
p19.Locked = true
846
b17 = Instance.new("SpecialMesh", p19)
847
b17.MeshId = "http://www.roblox.com/Asset/?id=9756362"
848
b17.TextureId = ""
849
b17.MeshType = Enum.MeshType.FileMesh
850
b17.Name = "Mesh"
851
b17.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
852
p20 = Instance.new("Part", m)
853
p20.BrickColor = BrickColor.new("Really black")
854
p20.FormFactor = Enum.FormFactor.Custom
855
p20.Size = Vector3.new(3, 1, 2.4000001)
856
p20.CFrame = CFrame.new(1.49873698, 4.13275099, -16.500618, -2.38418579e-007, -4.47034836e-007, -1.00001454, -0.000133797526, 1.00000024, -2.98023224e-008, 1.00001466, 0.000135831535, -5.96046448e-008)
857
p20.CanCollide = false
858
p20.Locked = true
859
p20.BottomSurface = Enum.SurfaceType.Smooth
860
p20.TopSurface = Enum.SurfaceType.Smooth
861
b18 = Instance.new("BlockMesh", p20)
862
b18.Name = "Mesh"
863
p21 = Instance.new("Part", m)
864
p21.BrickColor = BrickColor.new("Really black")
865
p21.FormFactor = Enum.FormFactor.Custom
866
p21.Size = Vector3.new(3, 1, 1.19999993)
867
p21.CFrame = CFrame.new(0.398718834, 5.13273239, -16.5005798, -2.22529991e-007, -4.17224015e-007, -1.00001454, -0.000133820766, 1.00000024, 5.9472427e-012, 1.00001466, 0.000135854774, -4.37120207e-008)
868
p21.CanCollide = false
869
p21.Locked = true
870
p21.BottomSurface = Enum.SurfaceType.Smooth
871
p21.TopSurface = Enum.SurfaceType.Smooth
872
b19 = Instance.new("BlockMesh", p21)
873
b19.Name = "Mesh"
874
p22 = Instance.new("WedgePart", m)
875
p22.BrickColor = BrickColor.new("Really black")
876
p22.Name = "Wedge"
877
p22.FormFactor = Enum.FormFactor.Custom
878
p22.Size = Vector3.new(3, 1, 0.5)
879
p22.CFrame = CFrame.new(2.94884443, 4.13282013, -16.5005474, 1.35156796e-007, 4.17202415e-007, -1.00001454, 1.19470278e-005, -1.00000024, -6.07483681e-013, -1.00001466, -1.39792755e-005, 4.37120278e-008)
880
p22.CanCollide = false
881
p22.Locked = true
882
p22.BottomSurface = Enum.SurfaceType.Smooth
883
p22.TopSurface = Enum.SurfaceType.Smooth
884
p23 = Instance.new("Part", m)
885
p23.BrickColor = BrickColor.new("Really black")
886
p23.FormFactor = Enum.FormFactor.Custom
887
p23.Size = Vector3.new(1.5, 0.5, 0.5)
888
p23.CFrame = CFrame.new(0.111123323, 6.79699326, -19.53405, 0.167916089, 0.220654398, 0.960804224, 0.593452632, -0.800862908, 0.0802069977, 0.787171543, 0.556722164, -0.265425682)
889
p23.CanCollide = false
890
p23.Locked = true
891
p23.BottomSurface = Enum.SurfaceType.Smooth
892
p23.TopSurface = Enum.SurfaceType.Smooth
893
b20 = Instance.new("BlockMesh", p23)
894
b20.Name = "Mesh"
895
p24 = Instance.new("WedgePart", m)
896
p24.BrickColor = BrickColor.new("Really black")
897
p24.Name = "Wedge"
898
p24.FormFactor = Enum.FormFactor.Custom
899
p24.Size = Vector3.new(3, 1, 0.5)
900
p24.CFrame = CFrame.new(0.0487362742, 6.13243389, -16.5004158, -0.000165194273, -0.00030361861, 1.00001442, 0.00304524973, 0.999995589, 0.000303655863, -1.00001013, 0.00304720178, -0.000164449215)
901
p24.CanCollide = false
902
p24.Locked = true
903
p24.BottomSurface = Enum.SurfaceType.Smooth
904
p24.TopSurface = Enum.SurfaceType.Smooth
905
p25 = Instance.new("Part", m)
906
p25.BrickColor = BrickColor.new("Really red")
907
p25.FormFactor = Enum.FormFactor.Symmetric
908
p25.Size = Vector3.new(1, 1, 1)
909
p25.CFrame = CFrame.new(1.49870086, 5.13261318, -18.0007782, 1.20991026e-005, -1.00001454, -4.94604174e-005, -1.00000024, -1.16155716e-005, -0.000471511274, 0.000469659513, 4.96469293e-005, -1.00001466)
910
p25.CanCollide = false
911
p25.Locked = true
912
p25.BottomSurface = Enum.SurfaceType.Smooth
913
p25.TopSurface = Enum.SurfaceType.Smooth
914
b21 = Instance.new("SpecialMesh", p25)
915
b21.MeshId = "http://www.roblox.com/asset/?id=3270017"
916
b21.TextureId = ""
917
b21.MeshType = Enum.MeshType.FileMesh
918
b21.Name = "Mesh"
919
b21.Scale = Vector3.new(1.39999998, 1.39999998, 0.600000024)
920
p26 = Instance.new("Part", m)
921
p26.BrickColor = BrickColor.new("Really black")
922
p26.FormFactor = Enum.FormFactor.Symmetric
923
p26.Size = Vector3.new(1, 1, 1)
924
p26.CFrame = CFrame.new(1.49868095, 5.13287783, -17.5005093, 0.00030383491, 0.000164763711, -1.00001454, -0.999995768, -0.00302907336, -0.000303868263, -0.00303102471, 1.00001025, 0.000164022902)
925
p26.CanCollide = false
926
p26.Locked = true
927
p26.BottomSurface = Enum.SurfaceType.Smooth
928
p26.TopSurface = Enum.SurfaceType.Smooth
929
b22 = Instance.new("SpecialMesh", p26)
930
b22.MeshType = Enum.MeshType.Brick
931
b22.Name = "Mesh"
932
w1 = Instance.new("Weld", p1)
933
w1.Name = "Wedge_Weld"
934
w1.Part0 = p1
935
w1.C0 = CFrame.new(13.1579618, 15.8875484, 3.27191186, -0.205515206, 0.52527827, 0.825741529, -0.209888965, -0.847774804, 0.487057745, 0.955883741, -0.0732159689, 0.284480691)
936
w1.Part1 = p2
937
w1.C1 = CFrame.new(16.5005817, -6.13223743, 2.94872212, -4.37113883e-008, -1.38580826e-005, 1, 0, 1, 1.38580826e-005, -1, 6.05756005e-013, -4.37113883e-008)
938
w2 = Instance.new("Weld", p2)
939
w2.Name = "Part_Weld"
940
w2.Part0 = p2
941
w2.C0 = CFrame.new(16.5006275, -6.13223362, 2.94873357, -5.96046448e-008, -1.3615936e-005, 1.00000358, -4.47034836e-008, 0.99999994, 1.41002238e-005, -1.00000358, 4.47034836e-008, 0)
942
w2.Part1 = p3
943
w2.C1 = CFrame.new(19.4568748, -3.38260746, -1.84870064, -4.37113883e-008, -0.499906301, 0.866079509, 0, -0.866079509, -0.499906301, 1, -2.18515979e-008, 3.78575393e-008)
944
w3 = Instance.new("Weld", p3)
945
w3.Name = "Wedge_Weld"
946
w3.Part0 = p3
947
w3.C0 = CFrame.new(19.456995, -3.38268948, -1.84870648, -5.06400113e-008, -0.499905825, 0.86608547, 1.07230136e-007, -0.866079628, -0.499910295, 1.00000715, -1.1125789e-007, -2.17476881e-008)
948
w3.Part1 = p4
949
w3.C1 = CFrame.new(16.5005646, 4.13256884, -0.0487511083, -4.37113883e-008, -1.37408551e-005, 1, 0, -1, -1.37408551e-005, 1, -6.00631849e-013, 4.37113883e-008)
950
w4 = Instance.new("Weld", p4)
951
w4.Name = "Part_Weld"
952
w4.Part0 = p4
953
w4.C0 = CFrame.new(16.5007706, 4.13255453, -0.0487275235, -1.62921424e-007, -1.2755394e-005, 1.00001431, 1.78814929e-007, -0.999999762, -1.46627426e-005, 1.00001431, -1.78813849e-007, -7.54998553e-008)
954
w4.Part1 = p5
955
w4.C1 = CFrame.new(13.6104183, 15.7089605, -1.84869325, -4.37113883e-008, 0.500093758, 0.865971267, 0, -0.865971267, 0.500093758, 1, 2.18597922e-008, 3.78528071e-008)
956
w5 = Instance.new("Weld", p5)
957
w5.Name = "Part_Weld"
958
w5.Part0 = p5
959
w5.C0 = CFrame.new(13.6108379, 15.7090359, -1.84877098, -4.29027068e-007, 0.500089467, 0.865987122, 1.9046513e-007, -0.865973532, 0.50009501, 1.00001431, 2.18601315e-008, 3.78533827e-008)
960
w5.Part1 = p6
961
w5.C1 = CFrame.new(19.3720245, -3.33087778, 2.54137325, -0.249996737, -0.491388977, 0.834289134, 0.0669635162, -0.868360817, -0.491391122, 0.965928316, -0.0669792444, 0.24999252)
962
w6 = Instance.new("Weld", p6)
963
w6.Name = "Part_Weld"
964
w6.Part0 = p6
965
w6.C0 = CFrame.new(19.3722382, -3.33087826, 2.54137945, -0.250001401, -0.491382152, 0.834303975, 0.0669622123, -0.868364573, -0.491393685, 0.965941966, -0.0669801831, 0.249996051)
966
w6.Part1 = p7
967
w6.C1 = CFrame.new(16.5012703, -5.1305232, 2.59873891, -4.37113883e-008, -0.000135861075, 1, 0, 1, 0.000135861075, -1, 5.9386762e-012, -4.37113883e-008)
968
w7 = Instance.new("Weld", p7)
969
w7.Name = "Part_Weld"
970
w7.Part0 = p7
971
w7.C0 = CFrame.new(16.5014496, -5.13052464, 2.59877563, -3.27825546e-007, -0.000133868307, 1.00001442, -3.57627869e-007, 0.99999994, 0.000135900453, -1.00001431, 1.49011612e-008, -5.96046448e-008)
972
w7.Part1 = p8
973
w7.C1 = CFrame.new(-0.765930653, -21.3311157, 1.75706458, -1.37833995e-005, 0.965968609, 0.258659452, 0.00428466033, 0.258657128, -0.965959728, -0.999990821, 0.00109495374, -0.00414241292)
974
w8 = Instance.new("Weld", p8)
975
w8.Name = "Part_Weld"
976
w8.Part0 = p8
977
w8.C0 = CFrame.new(-0.765703201, -21.3314991, 1.75706851, -1.42129729e-005, 0.965967655, 0.258668512, 0.00428489037, 0.258660465, -0.965972245, -1.00000513, 0.00109496934, -0.00414247159)
978
w8.Part1 = p9
979
w8.C1 = CFrame.new(11.6857395, -12.2548676, 8.25926208, -0.277089596, 0.631037474, 0.724577785, -0.561487973, 0.505604029, -0.655054033, -0.779713154, -0.588350415, 0.214222342)
980
w9 = Instance.new("Weld", p9)
981
w9.Name = "Part_Weld"
982
w9.Part0 = p9
983
w9.C0 = CFrame.new(11.6860123, -12.254859, 8.25934601, -0.277095288, 0.631033003, 0.724593103, -0.561500967, 0.505603611, -0.655058563, -0.779720128, -0.58835566, 0.214224264)
984
w9.Part1 = p10
985
w9.C1 = CFrame.new(-0.759226322, -21.3225994, -2.35311079, -0.0669693872, 0.965954244, 0.249894977, 0.254174918, 0.258710593, -0.931914091, -0.964836895, 0.00110732042, -0.262847036)
986
w10 = Instance.new("Weld", p10)
987
w10.Name = "Part_Weld"
988
w10.Part0 = p10
989
w10.C0 = CFrame.new(-0.759016514, -21.3229256, -2.3531487, -0.0669716895, 0.96595335, 0.249903828, 0.254178405, 0.258713901, -0.93192625, -0.964850724, 0.00110733509, -0.262850702)
990
w10.Part1 = p11
991
w10.C1 = CFrame.new(18.7059784, -3.17931223, -5.46201515, 0.250018269, -0.49138394, 0.834285676, -0.0669495314, -0.86836195, -0.491391063, 0.965923727, 0.0670017004, -0.250004292)
992
w11 = Instance.new("Weld", p11)
993
w11.Name = "Part_Weld"
994
w11.Part0 = p11
995
w11.C0 = CFrame.new(18.7061806, -3.17931461, -5.46200418, 0.250022948, -0.491377324, 0.834300399, -0.0669473261, -0.868365645, -0.491393894, 0.965937555, 0.0670026764, -0.250007868)
996
w11.Part1 = p12
997
w11.C1 = CFrame.new(13.6104174, 15.708952, -1.1486963, -4.37113883e-008, 0.500093997, 0.865971148, 0, -0.865971148, 0.500093997, 1, 2.18598029e-008, 3.78528e-008)
998
w12 = Instance.new("Weld", p12)
999
w12.Name = "Part_Weld"
1000
w12.Part0 = p12
1001
w12.C0 = CFrame.new(13.6107903, 15.7090092, -1.1487354, -4.76837158e-007, 0.500089884, 0.865987122, 2.83122063e-007, -0.865973473, 0.500095367, 1.00001442, 4.47034836e-008, 1.49011612e-008)
1002
w12.Part1 = p13
1003
w12.C1 = CFrame.new(19.4568653, -3.38261366, -1.14870369, -4.37113883e-008, -0.499906093, 0.866079628, 0, -0.866079628, -0.499906093, 1, -2.1851589e-008, 3.78575429e-008)
1004
w13 = Instance.new("Weld", p13)
1005
w13.Name = "Part_Weld"
1006
w13.Part0 = p13
1007
w13.C0 = CFrame.new(19.457077, -3.38260937, -1.14871991, -4.63888163e-008, -0.499899268, 0.866095126, 5.08347114e-007, -0.866083562, -0.499908328, 1.00001442, -2.18518963e-008, 3.78581007e-008)
1008
w13.Part1 = p14
1009
w13.C1 = CFrame.new(-0.765169621, -21.3281136, 1.05768669, -1.37638153e-005, 0.96595937, 0.258693874, 0.00425664661, 0.258691579, -0.965950608, -0.99999094, 0.00108787336, -0.00411530817)
1010
w14 = Instance.new("Weld", p14)
1011
w14.Name = "ArmPart_Weld"
1012
w14.Part0 = p14
1013
w14.C0 = CFrame.new(-0.764959335, -21.3284416, 1.05770254, -1.42545232e-005, 0.965958476, 0.258703023, 0.00425684778, 0.258694947, -0.965963125, -1.00000536, 0.00108788908, -0.00411536777)
1014
w14.Part1 = p15
1015
w14.C1 = CFrame.new(16.0000172, 5.13429213, -1.49874043, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
1016
w15 = Instance.new("Weld", p15)
1017
w15.Name = "Part_Weld"
1018
w15.Part0 = p15
1019
w15.C0 = CFrame.new(16.0001163, 5.13430214, -1.49877143, -2.99420208e-007, 0.00011029192, 1.00001454, 4.39002179e-007, -1, 0.000108176115, 1.00001442, 0, 4.42378223e-008)
1020
w15.Part1 = p16
1021
w15.C1 = CFrame.new(16.5000153, 6.13429213, -1.49872518, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
1022
w16 = Instance.new("Weld", p16)
1023
w16.Name = "Part_Weld"
1024
w16.Part0 = p16
1025
w16.C0 = CFrame.new(16.5002594, 6.1342907, -1.49874651, -2.98894406e-007, 0.000110270419, 1.00001454, 4.39006953e-007, -1, 0.000108154614, 1.00001442, 4.71678729e-012, 4.37120207e-008)
1026
w16.Part1 = p17
1027
w16.C1 = CFrame.new(16.8263168, 6.46704865, 8.05857849, 0.396029502, -0.207962677, 0.894378066, -0.497426808, 0.770130157, 0.399332225, -0.771833658, -0.603034973, 0.201548025)
1028
w17 = Instance.new("Weld", p17)
1029
w17.Name = "Part_Weld"
1030
w17.Part0 = p17
1031
w17.C0 = CFrame.new(16.8266068, 6.46726036, 8.05869198, 0.396035522, -0.207958207, 0.894391596, -0.497440547, 0.770127177, 0.399337679, -0.771840453, -0.603040278, 0.201549783)
1032
w17.Part1 = p18
1033
w17.C1 = CFrame.new(-0.991122723, -20.5004215, 5.08983374, 0.0669417754, 0.965955615, 0.249897182, -0.245835528, 0.258705586, -0.9341501, -0.966997266, 0.00110005983, 0.254784435)
1034
w18 = Instance.new("Weld", p18)
1035
w18.Name = "Part_Weld"
1036
w18.Part0 = p18
1037
w18.C0 = CFrame.new(-0.990923882, -20.5007305, 5.08983374, 0.066943109, 0.965954781, 0.249906152, -0.245838761, 0.258709013, -0.934162259, -0.967011333, 0.00110003352, 0.254788101)
1038
w18.Part1 = p19
1039
w18.C1 = CFrame.new(10.4456682, -15.7977238, -7.8332901, 0.559388936, -0.68521893, 0.466432214, 0.116898462, -0.491870552, -0.862785101, 0.820620954, 0.537157655, -0.195045918)
1040
w19 = Instance.new("Weld", p19)
1041
w19.Name = "Part_Weld"
1042
w19.Part0 = p19
1043
w19.C0 = CFrame.new(10.4457512, -15.7979813, -7.83342838, 0.559401393, -0.685213447, 0.466440916, 0.116905749, -0.491872638, -0.862796843, 0.820629179, 0.537163019, -0.195047855)
1044
w19.Part1 = p20
1045
w19.C1 = CFrame.new(16.5012665, -4.13050127, 1.49876332, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
1046
w20 = Instance.new("Weld", p20)
1047
w20.Name = "Part_Weld"
1048
w20.Part0 = p20
1049
w20.C0 = CFrame.new(16.5013981, -4.13050938, 1.498757, -2.38418579e-007, -0.000133797526, 1.00001466, -4.47034836e-007, 1.00000024, 0.000135831535, -1.00001454, -2.98023224e-008, -5.96046448e-008)
1050
w20.Part1 = p21
1051
w20.C1 = CFrame.new(16.5012627, -5.13048887, 0.39874959, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
1052
w21 = Instance.new("Weld", p21)
1053
w21.Name = "Wedge_Weld"
1054
w21.Part0 = p21
1055
w21.C0 = CFrame.new(16.5014935, -5.13049126, 0.398722976, -2.22529991e-007, -0.000133820766, 1.00001466, -4.17224015e-007, 1.00000024, 0.000135854774, -1.00001454, 5.9472427e-012, -4.37120207e-008)
1056
w21.Part1 = p22
1057
w21.C1 = CFrame.new(-16.5005875, 4.13259029, 2.94876933, -4.37113883e-008, 1.39792737e-005, -1, 0, -1, -1.39792737e-005, -1, -6.11053471e-013, 4.37113883e-008)
1058
w22 = Instance.new("Weld", p22)
1059
w22.Name = "Part_Weld"
1060
w22.Part0 = p22
1061
w22.C0 = CFrame.new(-16.500824, 4.13258791, 2.94888711, 1.35156796e-007, 1.19470278e-005, -1.00001466, 4.17202415e-007, -1.00000024, -1.39792755e-005, -1.00001454, -6.07483681e-013, 4.37120278e-008)
1062
w22.Part1 = p23
1063
w22.C1 = CFrame.new(11.3238592, 16.2938461, -5.83674097, 0.167913347, 0.593457043, 0.787155509, 0.220650926, -0.800859332, 0.556720257, 0.960790455, 0.0802058354, -0.265421808)
1064
w23 = Instance.new("Weld", p23)
1065
w23.Name = "Wedge_Weld"
1066
w23.Part0 = p23
1067
w23.C0 = CFrame.new(11.3242846, 16.2939701, -5.83676767, 0.167916089, 0.593452632, 0.787171543, 0.220654398, -0.800862908, 0.556722164, 0.960804224, 0.0802069977, -0.265425682)
1068
w23.Part1 = p24
1069
w23.C1 = CFrame.new(-16.5190907, -6.08210278, -0.053311754, -0.000165350299, 0.00304719806, -0.999995351, -0.000303142268, 0.999995351, 0.00304725766, 0.99999994, 0.000303644716, -0.000164425801)
1070
w24 = Instance.new("Weld", p24)
1071
w24.Name = "Part_Weld"
1072
w24.Part0 = p24
1073
w24.C0 = CFrame.new(-16.5192356, -6.08211088, -0.0533116534, -0.000165194273, 0.00304524973, -1.00001013, -0.00030361861, 0.999995589, 0.00304720178, 1.00001442, 0.000303655863, -0.000164449215)
1074
w24.Part1 = p25
1075
w24.C1 = CFrame.new(5.14108515, 1.49960721, -17.9982204, 1.16387992e-005, -0.999999881, 0.000471503939, -1, -1.1615477e-005, 4.94651576e-005, -4.94596788e-005, -0.000471504522, -0.999999881)
1076
w25 = Instance.new("Weld", p25)
1077
w25.Name = "Part_Weld"
1078
w25.Part0 = p25
1079
w25.C0 = CFrame.new(5.14104986, 1.49967504, -17.9985313, 1.20991026e-005, -1.00000024, 0.000469659513, -1.00001454, -1.16155716e-005, 4.96469293e-005, -4.94604174e-005, -0.000471511274, -1.00001466)
1080
w25.Part1 = p26
1081
w25.C1 = CFrame.new(5.07938719, 17.5157299, 1.50311017, 0.00030336561, -0.99999541, -0.00302907825, 0.000164940167, -0.00302901864, 0.999995351, -0.99999994, -0.000303863839, 0.000164020501)
1082
m.Parent = char
1083
m:MakeJoints()
1084
----------------------------------------------------
1085
local cor2 = Instance.new("Part", char.Claw)
1086
cor2.Name = "Thingy"
1087
cor2.Locked = true
1088
cor2.BottomSurface = 0
1089
cor2.CanCollide = false
1090
cor2.Size = Vector3.new(2, 1, 1)
1091
cor2.Transparency = 1
1092
cor2.TopSurface = 0
1093
corw2 = Instance.new("Weld", cor2)
1094
corw2.Part0 = larm
1095
corw2.Part1 = cor2
1096
corw2.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90))
1097
corw2.C1 = CFrame.new(0, 0, 0)
1098
weld2 = Instance.new("Weld", char.Claw)
1099
weld2.Part0 = cor2
1100
weld2.Part1 = char.Claw.ArmPart
1101
weld2.C0 = CFrame.new(0, 0, 0)
1102
----------------------------------------------------
1103
function weld5(part0, part1, c0, c1)
1104
    weeld=Instance.new("Weld", part0)
1105
    weeld.Part0=part0
1106
    weeld.Part1=part1
1107
    weeld.C0=c0
1108
    weeld.C1=c1
1109
    return weeld
1110
end
1111
----------------------------------------------------
1112
function newRay(start,face,range,wat)
1113
	local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
1114
	hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
1115
	return rey,hit,pos
1116
end
1117
----------------------------------------------------
1118
mod5 = Instance.new("Model",char)
1119
1120
function FindNearestTorso(Position,Distance,SinglePlayer)
1121
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1122
        local List = {}
1123
        for i,v in pairs(workspace:GetChildren())do
1124
            if v:IsA("Model")then
1125
                if v:findFirstChild("Torso")then
1126
                    if v ~= char then
1127
                        if(v.Torso.Position -Position).magnitude <= Distance then
1128
                            table.insert(List,v)
1129
                        end 
1130
                    end 
1131
                end 
1132
            end 
1133
        end
1134
    return List
1135
end
1136
1137
function Landing()
1138
    part=Instance.new('Part',mod5)
1139
    part.Anchored=true
1140
    part.CanCollide=false
1141
    part.FormFactor='Custom'
1142
    part.Size=Vector3.new(.2,.2,.2)
1143
    part.CFrame=root.CFrame*CFrame.new(0,-2,0)
1144
    part.Transparency=.7
1145
    part.BrickColor=BrickColor.new('Really black')
1146
    mesh=Instance.new('SpecialMesh',part)
1147
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1148
    mesh.Scale=Vector3.new(10,5,10)
1149
1150
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
1151
        if v:FindFirstChild('Humanoid') then
1152
            v.Humanoid:TakeDamage(math.random(20,30))
1153
            v.Humanoid.PlatformStand = true
1154
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
1155
        end
1156
    end
1157
1158
    coroutine.resume(coroutine.create(function() 
1159
        for i=0,3.8,0.05 do
1160
            wait()
1161
            part.CFrame=part.CFrame
1162
            part.Transparency=i
1163
            mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
1164
            end
1165
        part.Parent = nil
1166
    end))
1167
end
1168
----------------------------------------------------
1169
mod4 = Instance.new("Model",char)
1170
1171
ptez = {0.7, 0.8, 0.9, 1}
1172
1173
function FindNearestTorso(Position,Distance,SinglePlayer)
1174
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1175
        local List = {}
1176
        for i,v in pairs(workspace:GetChildren())do
1177
            if v:IsA("Model")then
1178
                if v:findFirstChild("Torso")then
1179
                    if v ~= char then
1180
                        if(v.Torso.Position -Position).magnitude <= Distance then
1181
                            table.insert(List,v)
1182
                        end 
1183
                    end 
1184
                end 
1185
            end 
1186
        end
1187
    return List
1188
end
1189
1190
function GroundPound()
1191
    part=Instance.new('Part',mod4)
1192
    part.Anchored=true
1193
    part.CanCollide=false
1194
    part.FormFactor='Custom'
1195
    part.Size=Vector3.new(.2,.2,.2)
1196
    part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
1197
    part.Transparency=.7
1198
    part.BrickColor=BrickColor.new('Really black')
1199
    mesh=Instance.new('SpecialMesh',part)
1200
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
1201
    mesh.Scale=Vector3.new(3,3,3)
1202
    part2=Instance.new('Part',mod4)
1203
    part2.Anchored=true
1204
    part2.CanCollide=false
1205
    part2.FormFactor='Custom'
1206
    part2.Size=Vector3.new(.2,.2,.2)
1207
    part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
1208
    part2.Transparency=.7
1209
    part2.BrickColor=BrickColor.new('Really red')
1210
    mesh2=Instance.new('SpecialMesh',part2)
1211
    mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
1212
    mesh2.Scale=Vector3.new(3,1.5,3)
1213
    x = Instance.new("Sound",char)
1214
    x.SoundId = "http://www.roblox.com/asset/?id=142070127"
1215
    x.Pitch = ptez[math.random(1,#ptez)]
1216
    x.Volume = 1
1217
    wait(.1)
1218
    x:Play()
1219
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
1220
        if v:FindFirstChild('Humanoid') then
1221
            v.Humanoid:TakeDamage(math.random(8,15))
1222
        end
1223
    end
1224
    coroutine.resume(coroutine.create(function() 
1225
        for i=0,0.62,0.13 do
1226
            wait()
1227
            part.CFrame=part.CFrame
1228
            part.Transparency=i
1229
            mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
1230
            part2.CFrame=part2.CFrame
1231
            part2.Transparency=i
1232
            mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
1233
            end
1234
        part.Parent=nil
1235
        part2.Parent=nil
1236
        x:Destroy()
1237
    end))
1238
end
1239
----------------------------------------------------
1240
mod=Instance.new('Model',char)
1241
1242
function charge()
1243
    hed.Velocity=hed.CFrame.lookVector*200
1244
    part=Instance.new('Part',mod)
1245
    part.Anchored=true
1246
    part.CanCollide=false
1247
    part.FormFactor='Custom'
1248
    part.Size=Vector3.new(.2,.2,.2)
1249
    part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
1250
    part.Transparency=.7
1251
    part.BrickColor=BrickColor.new('Black')
1252
    mesh=Instance.new('SpecialMesh',part)
1253
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1254
    mesh.Scale=Vector3.new(10,5,10)
1255
    part2=part:clone()
1256
    part2.Parent=mod
1257
    part2.BrickColor=BrickColor.new('Bright red')
1258
    mesh2=mesh:clone()
1259
    mesh2.Parent=part2
1260
    mesh2.Scale=Vector3.new(20,10,20)
1261
    part3=part2:clone()
1262
    part3.Parent = mod
1263
    part3.BrickColor=BrickColor.new('Really black')
1264
    mesh3=mesh2:clone()
1265
    mesh2.Parent=part3
1266
    mesh3.Scale=Vector3.new(30,15,30)
1267
    coroutine.resume(coroutine.create(function() 
1268
        for i=0,1,0.1 do
1269
            wait()
1270
            part.CFrame=part.CFrame
1271
            part.Transparency=i
1272
            mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
1273
            part2.CFrame=part2.CFrame
1274
            part2.Transparency=i
1275
            mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
1276
            part3.CFrame=part3.CFrame
1277
            part3.Transparency=i
1278
            mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
1279
            end
1280
        part.Parent=nil
1281
        part2.Parent=nil
1282
        part3.Parent = nil
1283
    end))
1284
end
1285
----------------------------------------------------
1286
function FindNearestTorso(Position,Distance,SinglePlayer)
1287
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1288
        local List = {}
1289
        for i,v in pairs(workspace:GetChildren())do
1290
            if v:IsA("Model")then
1291
                if v:findFirstChild("Torso")then
1292
                    if v ~= char then
1293
                        if(v.Torso.Position -Position).magnitude <= Distance then
1294
                            table.insert(List,v)
1295
                        end 
1296
                    end 
1297
                end 
1298
            end 
1299
        end
1300
    return List
1301
end
1302
1303
mod3 = Instance.new("Model",rleg)
1304
1305
function Stomp()
1306
    part=Instance.new('Part',mod3)
1307
    part.Anchored=true
1308
    part.CanCollide=false
1309
    part.FormFactor='Custom'
1310
    part.Size=Vector3.new(.2,.2,.2)
1311
    part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
1312
    part.Transparency=.7
1313
    part.BrickColor=BrickColor.new('Bright green')
1314
    mesh=Instance.new('SpecialMesh',part)
1315
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
1316
    mesh.Scale=Vector3.new(25,25,25)
1317
    part2=part:clone()
1318
    part2.Parent=mod3
1319
    part2.BrickColor=BrickColor.new('Bright green')
1320
    mesh2=mesh:clone()
1321
    mesh2.Parent=part2
1322
    mesh2.Scale=Vector3.new(15,15,15)
1323
    part3=part:clone()
1324
    part3.Parent=mod3
1325
    part3.TopSurface=0
1326
    part3.BottomSurface=0
1327
    part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
1328
    mesh3=Instance.new('SpecialMesh',part3)
1329
    mesh3.MeshType = 3
1330
    mesh3.Scale=Vector3.new(12,12,12)
1331
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
1332
        if v:FindFirstChild('Humanoid') then
1333
            v.Humanoid:TakeDamage(math.random(20,60))
1334
            v.Humanoid.PlatformStand = true
1335
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
1336
        end
1337
    end 
1338
    coroutine.resume(coroutine.create(function() 
1339
        for i=0,3.8,0.05 do
1340
            wait()
1341
            part.CFrame=part.CFrame
1342
            part.Transparency=i
1343
            mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
1344
            part2.CFrame=part2.CFrame
1345
            part2.Transparency=i
1346
            mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
1347
            part3.CFrame=part3.CFrame
1348
            part3.Transparency=i
1349
            mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
1350
        end
1351
    end))
1352
end
1353
----------------------------------------------------
1354
1355
local acos = math.acos
1356
local sqrt = math.sqrt
1357
local Vec3 = Vector3.new
1358
local fromAxisAngle = CFrame.fromAxisAngle
1359
1360
local function toAxisAngle(CFr)
1361
        local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
1362
        local Angle = math.acos((R00+R11+R22-1)/2)
1363
        local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1364
        A = A == 0 and 0.00001 or A
1365
        local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1366
        B = B == 0 and 0.00001 or B
1367
        local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1368
        C = C == 0 and 0.00001 or C
1369
        local x = (R21-R12)/sqrt(A)
1370
        local y = (R02-R20)/sqrt(B)
1371
        local z = (R10-R01)/sqrt(C)
1372
        return Vec3(x,y,z),Angle
1373
end
1374
1375
function ApplyTrig(Num,Func)
1376
        local Min,Max = Func(0),Func(1)
1377
        local i = Func(Num)
1378
        return (i-Min)/(Max-Min)
1379
        --[[if Func == "sin" then
1380
                return (math.sin((1-Num)*math.pi)+1)/2
1381
        elseif Func == "cos" then
1382
                return (math.cos((1-Num)*math.pi)+1)/2
1383
        end]]
1384
end
1385
1386
function LerpCFrame(CFrame1,CFrame2,Num)
1387
        local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
1388
        return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
1389
end
1390
1391
function Crater(Torso,Radius)
1392
        Spawn(function()
1393
        local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
1394
        local Ignore = {}
1395
        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1396
                if v.Character ~= nil then
1397
                        Ignore[#Ignore+1] = v.Character
1398
                end
1399
        end
1400
        local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
1401
        if Hit == nil then return end
1402
        local Parts = {}
1403
        for i = 1,360,10 do
1404
                local P = Instance.new("Part",Torso.Parent)
1405
                P.Anchored = true
1406
                P.FormFactor = "Custom"
1407
                P.BrickColor = Hit.BrickColor
1408
                P.Material = Hit.Material
1409
                P.TopSurface = "Smooth"
1410
                P.BottomSurface = "Smooth"
1411
                P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
1412
                P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1413
                Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
1414
                if math.random(0,5) == 0 then -- rubble
1415
                        local P = Instance.new("Part",Torso.Parent)
1416
                        P.Anchored = true
1417
                        P.FormFactor = "Custom"
1418
                        P.BrickColor = Hit.BrickColor
1419
                        P.Material = Hit.Material
1420
                        P.TopSurface = "Smooth"
1421
                        P.BottomSurface = "Smooth"
1422
                        P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
1423
                        P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1424
                        Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
1425
                end
1426
        end
1427
        for i = 0,1,0.05 do
1428
                for i2,v in pairs(Parts) do
1429
                        v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
1430
                end
1431
                wait(0.02)
1432
        end
1433
        for i,v in pairs(Parts) do
1434
                if v[1].Size.X > 2.1 then
1435
                        v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
1436
                end
1437
                v[1].Anchored = false
1438
        end
1439
        for i = 0,1,0.05 do
1440
                for i2,v in pairs(Parts) do
1441
                        v[1].Transparency = i
1442
                        if i == 1 then
1443
                                v[1]:Destroy()
1444
                        elseif i >= 0.25 then
1445
                                v[1].CanCollide = false
1446
                        end
1447
                end
1448
                wait(0.02)
1449
        end
1450
        Parts = nil
1451
        end)
1452
end
1453
1454
----------------------------------------------------
1455
mouse.KeyDown:connect(function(key)
1456
    if key == "r" then
1457
        larm.BrickColor = BrickColor.new("Bright red")
1458
        rarm.BrickColor = BrickColor.new("Bright red")
1459
        if Debounces.CanAttack == true then
1460
        Debounces.CanAttack = false
1461
        Debounces.on = true
1462
        Debounces.NoIdl = true
1463
to = char.Absolution.Thingy2.Touched:connect(function(ht)
1464
        hit = ht.Parent
1465
        if ht and hit:IsA("Model") then
1466
                if hit:FindFirstChild("Humanoid") then
1467
                    if hit.Name ~= p.Name then
1468
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1469
                                Debounces.Slashed = true]]--
1470
                                    hit:FindFirstChild("Humanoid"):TakeDamage(10)
1471
                                wait(1)
1472
                                --Debounces.Slashed = false
1473
                        --end
1474
                    end
1475
                end
1476
        elseif ht and hit:IsA("Hat") then
1477
            if hit.Parent.Name ~= p.Name then
1478
                if hit.Parent:FindFirstChild("Humanoid") then
1479
                       --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1480
                                Debounces.Slashed = true]]--
1481
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
1482
                                wait(1)
1483
                    --Debounces.Slashed = false
1484
                end
1485
            end
1486
        end    
1487
    end)
1488
q = Instance.new("Sound",hed)
1489
q.SoundId = "http://www.roblox.com/asset/?id=134012322"
1490
q.Pitch = 0.85
1491
q.Looped = false
1492
q1 = Instance.new("Sound",hed)
1493
q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
1494
q1.Pitch = 0.85
1495
q1.Looped = false
1496
q:Play()
1497
q1:Play()
1498
    for i = 1,20 do
1499
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1500
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1501
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1502
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1503
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1504
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1505
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
1506
        if Debounces.on == false then break end
1507
    wait()
1508
end
1509
n = Instance.new("Sound",hed)
1510
n.SoundId = "http://www.roblox.com/asset/?id=168514932"
1511
n.Pitch = 0.94
1512
n.Looped = false
1513
n1 = Instance.new("Sound",hed)
1514
n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
1515
n1.Pitch = 0.94
1516
n1.Looped = false
1517
n:Play()
1518
n1:Play()
1519
b = Instance.new("Sound",hed)
1520
b.SoundId = "http://www.roblox.com/asset/?id=168586586"
1521
b.Pitch = 0.94
1522
b.Looped = false
1523
b1 = Instance.new("Sound",hed)
1524
b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
1525
b1.Pitch = 0.94
1526
b1.Looped = false
1527
b:Play()
1528
b1:Play()
1529
    for i = 1,26 do
1530
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
1531
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
1532
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
1533
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
1534
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
1535
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
1536
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
1537
        if Debounces.on == false then break end
1538
    wait()
1539
end
1540
wait(.5)
1541
to:disconnect()
1542
q:Destroy()
1543
q1:Destroy()
1544
n:Destroy()
1545
n1:Destroy()
1546
larm.BrickColor = BrickColor.new("Really black")
1547
rarm.BrickColor = BrickColor.new("Really black")
1548
    if Debounces.CanAttack == false then
1549
        Debounces.CanAttack = true
1550
        Debounces.on = false
1551
        Debounces.NoIdl = false
1552
            end
1553
        end
1554
    end
1555
end)
1556
----------------------------------------------------
1557
mouse.KeyDown:connect(function(key)
1558
    if key == "q" then
1559
        larm.BrickColor = BrickColor.new("Bright red")
1560
        rarm.BrickColor = BrickColor.new("Bright red")
1561
        if Debounces.CanAttack == true then
1562
        Debounces.CanAttack = false
1563
        Debounces.on = true
1564
        Debounces.NoIdl = true
1565
to = char.Absolution.Thingy2.Touched:connect(function(ht)
1566
        hit = ht.Parent
1567
        if ht and hit:IsA("Model") then
1568
                if hit:FindFirstChild("Humanoid") then
1569
                    if hit.Name ~= p.Name then
1570
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1571
                                Debounces.Slashed = true]]--
1572
                                    hit:FindFirstChild("Humanoid"):TakeDamage(4)
1573
                                wait(1)
1574
                                --Debounces.Slashed = false
1575
                        --end
1576
                    end
1577
                end
1578
        elseif ht and hit:IsA("Hat") then
1579
            if hit.Parent.Name ~= p.Name then
1580
                if hit.Parent:FindFirstChild("Humanoid") then
1581
                       --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1582
                                Debounces.Slashed = true]]--
1583
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
1584
                                wait(1)
1585
                    --Debounces.Slashed = false
1586
                end
1587
            end
1588
        end    
1589
    end)
1590
        for i = 1, 20 do
1591
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
1592
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
1593
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
1594
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
1595
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1596
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1597
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1598
        if Debounces.on == false then break end
1599
        wait()
1600
    end
1601
    z = Instance.new("Sound",hed)
1602
    z.SoundId = "rbxassetid://160069154"
1603
    z.Looped = false
1604
    z.Pitch = .9
1605
    z1 = Instance.new("Sound",hed)
1606
    z1.SoundId = "rbxassetid://160069154"
1607
    z1.Looped = false
1608
    z1.Pitch = .9
1609
    wait(0.01)
1610
    z:Play()
1611
    z1:Play()
1612
        for i = 1, 12 do
1613
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
1614
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
1615
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
1616
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
1617
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
1618
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
1619
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1620
        if Debounces.on == false then break end
1621
        wait()
1622
    end
1623
        for i = 1, 12 do
1624
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
1625
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
1626
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
1627
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
1628
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1629
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1630
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1631
        if Debounces.on == false then break end
1632
        wait()
1633
    end
1634
    z = Instance.new("Sound",hed)
1635
    z.SoundId = "rbxassetid://168586621"
1636
    z.Looped = false
1637
    z.Pitch = 1
1638
    z1 = Instance.new("Sound",hed)
1639
    z1.SoundId = "rbxassetid://168586621"
1640
    z1.Looped = false
1641
    z1.Pitch = 1
1642
    wait(0.01)
1643
    z:Play()
1644
    z1:Play()
1645
        for i = 1, 12 do
1646
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
1647
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
1648
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
1649
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
1650
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
1651
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
1652
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
1653
        if Debounces.on == false then break end
1654
        wait()
1655
    end
1656
to:disconnect()
1657
larm.BrickColor = BrickColor.new("Really black")
1658
rarm.BrickColor = BrickColor.new("Really black")
1659
    if Debounces.CanAttack == false then
1660
        Debounces.CanAttack = true
1661
        Debounces.on = false
1662
        Debounces.NoIdl = false
1663
            end
1664
        end
1665
    end
1666
end)
1667
----------------------------------------------------
1668
Sit = false
1669
mouse.KeyDown:connect(function(key)
1670
    if key == "v" then
1671
        if Sit == false then
1672
            Sit = true
1673
            hum.WalkSpeed = 0.001
1674
        stanceToggle = "Sitting"
1675
    elseif Sit == true then
1676
        Sit = false
1677
            hum.WalkSpeed = 7
1678
        stanceToggle = "Normal"
1679
        end
1680
    end
1681
end)
1682
----------------------------------------------------
1683
mouse.KeyDown:connect(function(key)
1684
    if key == "t" then
1685
        if Debounces.CanAttack == true then
1686
        Debounces.CanAttack = false
1687
        Debounces.on = true
1688
        Debounces.NoIdl = true
1689
        for i = 1, 20 do
1690
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1691
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1692
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1693
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1694
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
1695
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
1696
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1697
            if Debounces.on == false then break end
1698
            wait()
1699
        end
1700
        Spawn(function()
1701
            local Parts = {}
1702
            for Y = -5,5 do
1703
                local P = Instance.new("Part",char)
1704
                P.Anchored = true
1705
                P.FormFactor = "Custom"
1706
                P.CanCollide = false
1707
                P.Size = Vector3.new(1,2,1)
1708
                P.TopSurface = "SmoothNoOutlines"
1709
                P.BottomSurface = "SmoothNoOutlines"
1710
                P.BrickColor = BrickColor.new("Really black")
1711
                P.Name = tostring(Y)
1712
                local i = (Y+5)/(10)
1713
                i = 1-math.cos(math.pi*i-(math.pi/2))
1714
                P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
1715
                --[[P.Touched:connect(function(ht)
1716
                    local hit = ht.Parent
1717
                    if hit:FindFirstChild("Humanoid") then
1718
                        hit.Humanoid:TakeDamage(math.random(20,50))
1719
                    end
1720
                end)]]--
1721
        s = Instance.new("Sound",P)
1722
        s.SoundId = "rbxassetid://228343271"
1723
        s.Volume = .7
1724
        s.Pitch = 0.9
1725
        s:Play()
1726
P.Touched:connect(function(ht)
1727
        hit = ht.Parent
1728
        if ht and hit:IsA("Model") then
1729
                if hit:FindFirstChild("Humanoid") then
1730
                    if hit.Name ~= p.Name then
1731
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1732
                                Debounces.Slashed = true]]--
1733
                                    hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1,3))
1734
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1735
                                wait(1)
1736
                                --Debounces.Slashed = false
1737
                        --end
1738
                end
1739
                end
1740
        elseif ht and hit:IsA("Hat") then
1741
            if hit.Parent.Name ~= p.Name then
1742
                if hit.Parent:FindFirstChild("Humanoid") then
1743
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1744
                                Debounces.Slashed = true]]--
1745
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
1746
                                hit:FindFirstChild("Humanoid").PlatformStand = true
1747
                                wait(1)
1748
                    --Debounces.Slashed = false
1749
                --end
1750
            end
1751
        end
1752
    end
1753
end)
1754
                Parts[#Parts+1] = P
1755
            end
1756
            local BREAKIT = false
1757
            local CParts = {}
1758
            local Rocks = {}
1759
            local LastPos = nil
1760
            for i = 1,70 do
1761
                for i2,v in pairs(Parts) do
1762
                    v.CFrame = v.CFrame*CFrame.new(0,0,-4)
1763
                    local cf = v.CFrame
1764
                    v.Size = v.Size+Vector3.new(0.4,0.35,0)
1765
                    v.CFrame = cf
1766
                    v.Transparency = v.Transparency+0.02
1767
                    if v.Transparency >= 0.975 then BREAKIT = true end
1768
                    if v.Name == "0" then
1769
                        local Ignore = {}
1770
                        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1771
                            if v.Character ~= nil then
1772
                                Ignore[#Ignore+1] = v.Character
1773
                            end
1774
                        end
1775
                        local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
1776
                        local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
1777
                        if Hit ~= nil then
1778
                            if #Rocks == 0 then
1779
                                for i = 1,5 do
1780
                                    local P = Instance.new("Part",char)
1781
                                    Rocks[#Rocks+1] = P
1782
                                    P.Anchored = true
1783
                                    P.FormFactor = "Custom"
1784
                                    P.BrickColor = Hit.BrickColor
1785
                                    P.Material = Hit.Material
1786
                                    P.TopSurface = "Smooth"
1787
                                    P.BottomSurface = "Smooth"
1788
                                    P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
1789
                                end
1790
                            end
1791
                            for i,P in pairs(Rocks) do
1792
                                P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1793
                            end
1794
                            local P = Instance.new("Part",char)
1795
                            CParts[#CParts+1] = {P,tick()}
1796
                            P.Anchored = true
1797
                            P.FormFactor = "Custom"
1798
                            P.BrickColor = Hit.BrickColor
1799
                            P.Material = Hit.Material
1800
                            P.TopSurface = "Smooth"
1801
                            P.BottomSurface = "Smooth"
1802
                            P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
1803
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1804
                            Pos = Pos.p
1805
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1806
                            local P = P:Clone()
1807
                            CParts[#CParts+1] = {P,tick()}
1808
                            P.Parent = char
1809
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
1810
                            Pos = Pos.p
1811
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
1812
                            if LastPos ~= nil then
1813
                                local P = P:Clone()
1814
                                CParts[#CParts+1] = {P,tick()}
1815
                                P.Parent = char
1816
                                P.BrickColor = BrickColor.new("Really black")
1817
                                Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1818
                                Pos = Pos.p
1819
                                local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1820
                                P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
1821
                                --P.Velocity = Vector3.new(0,-1000,0)
1822
                                P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
1823
                            end
1824
                            LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1825
                        end
1826
                    end
1827
                end
1828
                if BREAKIT then break end
1829
                wait(0.002)
1830
            end
1831
            for i,v in pairs(Rocks) do
1832
                CParts[#CParts+1] = {v,tick()}
1833
            end
1834
            for i,v in pairs(Parts) do
1835
                v:Destroy()
1836
            end
1837
            Parts = nil
1838
            while true do
1839
                local t = tick()
1840
                local p = nil
1841
                for i,v in pairs(CParts) do
1842
                    if t-v[2] > 4 then
1843
                        v[1].Transparency = v[1].Transparency+0.05
1844
                        if v[1].Transparency >= 1 then
1845
                            v[1]:Destroy()
1846
                            CParts[i] = nil
1847
                        end
1848
                    end
1849
                    p = v
1850
                end
1851
                if p == nil then break end
1852
                wait(0.002)
1853
            end
1854
            for i,v in pairs(CParts) do
1855
                v:Destroy()
1856
            end
1857
            CParts = {}
1858
        end)
1859
        for i = 1, 20 do
1860
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
1861
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
1862
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
1863
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
1864
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
1865
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
1866
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1867
            if Debounces.on == false then break end
1868
            wait()
1869
        end
1870
    if Debounces.CanAttack == false then
1871
        Debounces.CanAttack = true
1872
        Debounces.on = false
1873
        Debounces.NoIdl = false
1874
            end
1875
        end
1876
    end
1877
end)
1878
----------------------------------------------------
1879
mouse.KeyDown:connect(function(key)
1880
    if key == "e" then
1881
    larm.BrickColor = BrickColor.new("Bright red")
1882
    rarm.BrickColor = BrickColor.new("Bright red")
1883
        if Debounces.CanAttack == true then
1884
        Debounces.CanAttack = false
1885
        Debounces.on = true
1886
        Debounces.NoIdl = true
1887
        for i = 1, 18 do
1888
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
1889
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
1890
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1891
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
1892
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
1893
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
1894
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1895
        if Debounces.on == false then break end
1896
            wait()
1897
        end
1898
        local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
1899
        local rng = Instance.new("Part", char.Absolution.Handle)
1900
        rng.Anchored = true
1901
        rng.BrickColor = BrickColor.new("Really black")
1902
        rng.CanCollide = true
1903
        rng.FormFactor = 3
1904
        rng.Name = "Ring"
1905
        rng.Size = Vector3.new(1, 1, 1)
1906
        rng.CanCollide = false
1907
        rng.Transparency = 0.35
1908
        rng.TopSurface = 0
1909
        rng.BottomSurface = 0
1910
        rng.CFrame = HandCF
1911
        local rngm = Instance.new("SpecialMesh", rng)
1912
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
1913
        rngm.Scale = Vector3.new(1, 1, 2)
1914
            x = Instance.new("Sound", hed)
1915
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
1916
            x.Looped = false
1917
            x.Pitch = .7
1918
            x.Volume = 1
1919
            x1 = Instance.new("Sound", hed)
1920
            x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
1921
            x1.Looped = false
1922
            x1.Pitch = .7
1923
            x1.Volume = 1
1924
            x:Play()
1925
            x1:Play()
1926
            rngto = rng.Touched:connect(function(ht)
1927
            hit = ht.Parent
1928
            if ht and hit:IsA("Model") then
1929
                    if hit:FindFirstChild("Humanoid") then
1930
                        if hit.Name ~= p.Name then
1931
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1932
                                    Debounces.Slashed = true]]--
1933
                                    hit:FindFirstChild("Humanoid"):TakeDamage(4)
1934
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1935
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
1936
                                    --Debounces.Slashed = false
1937
                            --end
1938
                        end
1939
                    end
1940
            elseif ht and hit:IsA("Hat") then
1941
                if hit.Parent.Name ~= p.Name then
1942
                    if hit.Parent:FindFirstChild("Humanoid") then
1943
                           --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1944
                                    Debounces.Slashed = true]]--
1945
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
1946
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1947
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
1948
                        --Debounces.Slashed = false
1949
                    end
1950
                end
1951
            end    
1952
        end)
1953
                coroutine.wrap(function()
1954
                for i = 1, 60, 2 do
1955
                rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
1956
                rng.Size = rngm.Scale
1957
                rng.CFrame = HandCF
1958
                rng.Transparency = i/60
1959
                wait()
1960
                end
1961
                wait()
1962
                rng:Destroy()
1963
                end)()
1964
        for i = 1, 18 do
1965
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
1966
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
1967
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1968
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
1969
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
1970
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
1971
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1972
        if Debounces.on == false then break end
1973
            wait()
1974
        end
1975
        larm.BrickColor = BrickColor.new("Really black")
1976
        rarm.BrickColor = BrickColor.new("Really black")
1977
        x:Destroy()
1978
        x1:Destroy()
1979
    if Debounces.CanAttack == false then
1980
        Debounces.CanAttack = true
1981
        Debounces.on = false
1982
        Debounces.NoIdl = false
1983
            end
1984
        end
1985
    end
1986
end)
1987
----------------------------------------------------
1988
mouse.KeyDown:connect(function(key)
1989
	if key == "y" then
1990
		if Debounces.CanAttack == true then
1991
            Debounces.CanAttack = false
1992
            Debounces.on = true
1993
            Debounces.NoIdl = true
1994
				for i = 1, 15 do
1995
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
1996
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
1997
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
1998
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
1999
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
2000
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
2001
					cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2002
                    if Debounces.on == false then break end
2003
                    wait()
2004
                end
2005
				x = Instance.new("Sound",char)
2006
				x.SoundId = "rbxassetid://228343271"
2007
				x.Pitch = 1
2008
				x.Volume = .8
2009
				wait(.1)
2010
				x:Play()
2011
				Debounces.on = false
2012
				Debounces.Here = false
2013
				shot = shot + 1
2014
local rng = Instance.new("Part", char)
2015
rng.Anchored = true
2016
rng.BrickColor = BrickColor.new("Really black")
2017
rng.CanCollide = false
2018
rng.FormFactor = 3
2019
rng.Name = "Ring"
2020
rng.Size = Vector3.new(1, 1, 1)
2021
rng.Transparency = 0.35
2022
rng.TopSurface = 0
2023
rng.BottomSurface = 0
2024
rng2 = rng:clone()
2025
rng3 = rng2:clone()
2026
rng4 = rng2:clone()
2027
local rngm = Instance.new("SpecialMesh", rng)
2028
rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2029
rngm.Scale = Vector3.new(10, 10, 1)
2030
rngm2 = rngm:clone()
2031
rngm2.Scale = Vector3.new(5, 5, 1)
2032
rngm3=rngm2:clone()
2033
rngm3.Parent = rng3
2034
rngm3.Scale = Vector3.new(8, 8, 1)
2035
rngm4 = rngm2:clone()
2036
rngm4.Parent = rng4
2037
rngm4.Scale = Vector3.new(6, 6, 1)
2038
local bem = Instance.new("Part", char)
2039
bem.Anchored = true
2040
bem.BrickColor = BrickColor.new("Really black")
2041
bem.CanCollide = false
2042
bem.FormFactor = 3
2043
bem.Name = "Beam" .. shot
2044
bem.Size = Vector3.new(1, 1, 1)
2045
bem.Transparency = 0.35
2046
bem.TopSurface = 0
2047
bem.BottomSurface = 0
2048
local bemm = Instance.new("SpecialMesh", bem)
2049
bemm.MeshType = 4
2050
bemm.Scale = Vector3.new(1, 4, 4)
2051
local out = Instance.new("Part", char)
2052
out.Anchored = true
2053
out.BrickColor = BrickColor.new("Really black")
2054
out.CanCollide = false
2055
out.FormFactor = 3
2056
out.Name = "Out"
2057
out.Size = Vector3.new(4, 4, 4)
2058
out.Transparency = 0.35
2059
out.TopSurface = 0
2060
out.BottomSurface = 0
2061
local outm = Instance.new("SpecialMesh", out)
2062
outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
2063
outm.Scale = Vector3.new(4, 4, 4)
2064
local bnd = Instance.new("Part", char)
2065
bnd.Anchored = true
2066
bnd.BrickColor = BrickColor.new("Really black")
2067
bnd.CanCollide = false
2068
bnd.FormFactor = 3
2069
bnd.Name = "Bend"
2070
bnd.Size = Vector3.new(1, 1, 1)
2071
bnd.Transparency = 1
2072
bnd.TopSurface = 0
2073
bnd.BottomSurface = 0
2074
local bndm = Instance.new("SpecialMesh", bnd)
2075
bndm.MeshType = 3
2076
bndm.Scale = Vector3.new(8, 8, 8)
2077
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
2078
bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
2079
bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
2080
rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
2081
rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
2082
rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
2083
Debounces.Shewt = true
2084
coroutine.wrap(function()
2085
for i = 1, 20, 0.2 do
2086
rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2087
rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
2088
rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
2089
rng.Transparency = i/20
2090
rng3.Transparency = 1/16
2091
rng4.Transparency = i/12
2092
wait()
2093
end
2094
wait()
2095
rng:Destroy()
2096
end)()
2097
if Debounces.Shewt == true then
2098
char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
2099
hit = ht.Parent
2100
if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
2101
if HasntTouched(hit.Name) == true and deb == false then
2102
deb = true
2103
coroutine.wrap(function()
2104
hit:FindFirstChild("Humanoid").PlatformStand = true
2105
hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2106
hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
2107
end)()
2108
table.insert(Touche, hit.Name)
2109
deb = false
2110
end
2111
elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
2112
if HasntTouched(hit.Parent.Name) == true and deb == false then
2113
deb = true
2114
coroutine.wrap(function()
2115
hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
2116
hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2117
wait(1)
2118
hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
2119
end)()
2120
table.insert(Touche, hit.Parent.Name)
2121
deb = false
2122
for i, v in pairs(Touche) do
2123
print(v)
2124
end
2125
end
2126
end
2127
end)
2128
end
2129
for i = 0, 260, 8 do
2130
bem.Size = Vector3.new(i, 2, 2)
2131
bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
2132
bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
2133
bnd.Size = Vector3.new(1,1,1)
2134
bndm.Scale = Vector3.new(8,8,8)
2135
if i % 10 == 0 then
2136
local newRng = rng2:Clone()
2137
newRng.Parent = char
2138
newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
2139
local newRngm = rngm2:clone()
2140
newRngm.Parent=newRng
2141
coroutine.wrap(function()
2142
for i = 1, 10, 0.2 do
2143
newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
2144
newRng.Transparency = i/10
2145
wait()
2146
end
2147
wait()
2148
newRng:Destroy()
2149
end)()
2150
end
2151
wait()
2152
end
2153
wait()
2154
Debounces.Shewt = false
2155
bem:Destroy()
2156
out:Destroy()
2157
bnd:Destroy()
2158
Debounces.Ready = false
2159
for i, v in pairs(Touche) do
2160
table.remove(Touche, i)
2161
end
2162
wait()
2163
table.insert(Touche, char.Name)
2164
Debounces.NoIdl = false
2165
if Debounces.CanAttack == false then
2166
Debounces.CanAttack = true
2167
end
2168
end
2169
end
2170
end)
2171
----------------------------------------------------
2172
sidz = {"231917888", "231917845", "231917806"}
2173
ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
2174
mouse.KeyDown:connect(function(key)
2175
    if key == "f" then
2176
    larm.BrickColor = BrickColor.new("Bright red")
2177
    rarm.BrickColor = BrickColor.new("Bright red")
2178
        if Debounces.CanAttack == true then
2179
            Debounces.CanAttack = false
2180
            Debounces.on = true
2181
            Debounces.NoIdl = true
2182
                for i = 1, 10 do
2183
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
2184
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
2185
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
2186
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
2187
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2188
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2189
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2190
                    if Debounces.on == false then break end
2191
                    wait()
2192
                end
2193
                z = Instance.new("Sound",char)
2194
                z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
2195
                z.Pitch = ptz[math.random(1,#ptz)]
2196
                z.Volume = 1
2197
                z1 = Instance.new("Sound",char)
2198
                z1.SoundId = z.SoundId
2199
                z1.Pitch = z.Pitch
2200
                z1.Volume = 1
2201
                wait(1)
2202
                z:Play()
2203
                z1:Play()
2204
                Stomp()
2205
                for i = 1, 20 do
2206
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
2207
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
2208
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
2209
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
2210
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
2211
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
2212
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2213
                    if Debounces.on == false then break end
2214
                    wait()
2215
                end
2216
        if Debounces.CanAttack == false then
2217
            Debounces.CanAttack = true
2218
            Debounces.on = false
2219
            Debounces.NoIdl = false
2220
            larm.BrickColor = BrickColor.new("Really black")
2221
            rarm.BrickColor = BrickColor.new("Really black")
2222
            end
2223
        end
2224
    end
2225
end)    
2226
----------------------------------------------------
2227
mouse.KeyDown:connect(function(key)
2228
    if key == "g" then
2229
    larm.BrickColor = BrickColor.new("Bright red")
2230
    rarm.BrickColor = BrickColor.new("Bright red")
2231
        if Debounces.CanAttack == true then
2232
        Debounces.CanAttack = false
2233
        Debounces.on = true
2234
        Debounces.NoIdl = true
2235
        chrg = lleg.Touched:connect(function(ht)
2236
        hit = ht.Parent
2237
            if ht and hit:IsA("Model") then
2238
                    if hit:FindFirstChild("Humanoid") then
2239
                        if hit.Name ~= p.Name then
2240
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2241
                                    Debounces.Slashed = true]]--
2242
                                    hit:FindFirstChild("Humanoid"):TakeDamage(2)
2243
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2244
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2245
                                    --Debounces.Slashed = false
2246
                            --end
2247
                        end
2248
                    end
2249
            elseif ht and hit:IsA("Hat") then
2250
                if hit.Parent.Name ~= p.Name then
2251
                    if hit.Parent:FindFirstChild("Humanoid") then
2252
                           --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
2253
                                    Debounces.Slashed = true]]--
2254
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
2255
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2256
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2257
                        --Debounces.Slashed = false
2258
                    end
2259
                end
2260
            end    
2261
        end)
2262
        for i = 1, 14 do
2263
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
2264
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
2265
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
2266
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
2267
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
2268
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
2269
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
2270
            if Debounces.on == false then break end
2271
            wait()
2272
        end
2273
        charge()
2274
        z = Instance.new("Sound",char)
2275
        z.SoundId = "rbxassetid://200632875"
2276
        z.Volume = 1
2277
        z.Pitch = .8
2278
        z1 = Instance.new("Sound",char)
2279
        z1.SoundId = "rbxassetid://200632875"
2280
        z1.Volume = 1
2281
        z1.Pitch = .9
2282
        z:Play()
2283
        z1:Play()
2284
        wait(1)
2285
        z:Destroy()
2286
        z1:Destroy()
2287
        chrg:disconnect()
2288
        if Debounces.CanAttack == false then
2289
            Debounces.CanAttack = true
2290
            Debounces.on = false
2291
            Debounces.NoIdl = false
2292
            larm.BrickColor = BrickColor.new("Really black")
2293
            rarm.BrickColor = BrickColor.new("Really black")
2294
            end
2295
        end
2296
    end
2297
end)
2298
----------------------------------------------------
2299
pt = {0.7, 0.8, 0.9}
2300
mouse.KeyDown:connect(function(key)
2301
    if key == "h" then
2302
        if Debounces.CanJoke == true then
2303
            Debounces.CanJoke = false
2304
            u = Instance.new("Sound")
2305
            u.SoundId = "http://www.roblox.com/asset/?id=138199573"
2306
            u.Parent = char
2307
            u.Looped = false
2308
            u.Pitch = pt[math.random(1,#pt)]
2309
            u.Volume = 1
2310
            u2 = Instance.new("Sound")
2311
            u2.SoundId = "http://www.roblox.com/asset/?id=138199573"
2312
            u2.Parent = char
2313
            u2.Looped = false
2314
            u2.Pitch = u.Pitch
2315
            u2.Volume = 1
2316
            wait(.01)
2317
            u:Play()
2318
            u2:Play()
2319
            wait(6)
2320
            u:Destroy()
2321
            u2:Destroy()
2322
            if Debounces.CanJoke == false then
2323
                Debounces.CanJoke = true
2324
            end
2325
        end
2326
    end
2327
end)
2328
----------------------------------------------------
2329
mouse.KeyDown:connect(function(key)
2330
    if key == "j" then
2331
			if Debounces.CanJoke == true then
2332
				Debounces.CanJoke = false
2333
                z = Instance.new("Sound",char)
2334
                z.SoundId = "rbxassetid://135017755"
2335
                z.Pitch = .76
2336
                z.Volume = 1
2337
				wait()
2338
				z:Play()
2339
				wait(6)
2340
				z:Destroy()
2341
			if Debounces.CanJoke == false then
2342
				Debounces.CanJoke = true
2343
			end
2344
		end
2345
	end
2346
end)
2347
----------------------------------------------------
2348
mouse.KeyDown:connect(function(key)
2349
    if key == "k" then
2350
			if Debounces.CanJoke == true then
2351
				Debounces.CanJoke = false
2352
                z = Instance.new("Sound",char)
2353
                z.SoundId = "rbxassetid://135017578"
2354
                z.Pitch = .76
2355
                z.Volume = 1
2356
				wait()
2357
				z:Play()
2358
				wait(4)
2359
				z:Destroy()
2360
			if Debounces.CanJoke == false then
2361
				Debounces.CanJoke = true
2362
			end
2363
		end
2364
	end
2365
end)
2366
----------------------------------------------------
2367
mouse.KeyDown:connect(function(key)
2368
    if key == "x" then
2369
        if Debounces.CanAttack == true then
2370
            Debounces.CanAttack = false
2371
            Debounces.NoIdl = true
2372
            Debounces.on = true
2373
            Debounces.ks = true
2374
        for i = 1, 10 do
2375
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
2376
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
2377
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
2378
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
2379
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
2380
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
2381
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2382
            if Debounces.on == false then break end
2383
            wait()
2384
        end
2385
        z = Instance.new("Sound",hed)
2386
        z.SoundId = "rbxassetid://169445092"
2387
        z.Volume = 1
2388
        wait(0.1)
2389
        z:Play()
2390
        kik = rleg.Touched:connect(function(ht)
2391
        hit = ht.Parent
2392
            if ht and hit:IsA("Model") then
2393
                    if hit:FindFirstChild("Humanoid") then
2394
                        if hit.Name ~= p.Name then
2395
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2396
                                    Debounces.Slashed = true]]--
2397
                                    if Debounces.ks==true then
2398
                                    z = Instance.new("Sound",hed)
2399
                                    z.SoundId = "rbxassetid://169380525"
2400
                                    z.Volume = 1
2401
                                    z:Play()
2402
                                    Debounces.ks=false
2403
                                    end
2404
                                    hit:FindFirstChild("Humanoid"):TakeDamage(2)
2405
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2406
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2407
                            --Debounces.Slashed = false
2408
                        --end
2409
                    end
2410
                end
2411
            elseif ht and hit:IsA("Hat") then
2412
                if hit.Parent.Name ~= p.Name then
2413
                    if hit.Parent:FindFirstChild("Humanoid") then
2414
                           --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2415
                                    Debounces.Slashed = true]]--
2416
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
2417
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2418
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2419
                            --Debounces.Slashed = false
2420
                        --end
2421
                    end
2422
                end
2423
            end    
2424
        end)
2425
        for i = 1, 8 do
2426
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2427
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
2428
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
2429
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
2430
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
2431
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
2432
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2433
            if Debounces.on == false then break end
2434
            wait()
2435
        end
2436
        kik:disconnect()
2437
        if Debounces.CanAttack == false then
2438
            Debounces.CanAttack = true
2439
            Debounces.on = false
2440
            Debounces.NoIdl = false
2441
            end
2442
        end
2443
    end
2444
end)
2445
----------------------------------------------------
2446
mouse.KeyDown:connect(function(key)
2447
    if key == "c" then
2448
        if Debounces.CanAttack == true then
2449
            Debounces.CanAttack = false
2450
            Debounces.NoIdl = true
2451
            Debounces.on = true
2452
            SIDZ = {"231917744", "231917742"}
2453
            PTZ = {0.7, 0.8, 0.9, 1}
2454
                for i = 1, 20 do
2455
                    wait()
2456
                        for i,v in pairs(char.Absolution:children()) do
2457
                    if v:IsA("Part") or v:IsA("WedgePart") then
2458
                        v.Transparency = v.Transparency + 0.05
2459
                        end
2460
                    end
2461
                end
2462
                function FindNearestTorso(Position,Distance,SinglePlayer)
2463
                    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
2464
                        local List = {}
2465
                        for i,v in pairs(workspace:GetChildren())do
2466
                            if v:IsA("Model")then
2467
                                if v:findFirstChild("Torso")then
2468
                                    if v ~= char then
2469
                                        if(v.Torso.Position -Position).magnitude <= Distance then
2470
                                            table.insert(List,v)
2471
                                        end 
2472
                                    end 
2473
                                end 
2474
                            end 
2475
                        end
2476
                    return List
2477
                end
2478
                GroundPound()
2479
                for i = 1, 5 do
2480
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2481
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2482
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2483
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2484
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2485
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2486
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2487
                    if Debounces.on == false then break end
2488
                    wait()
2489
                end
2490
                GroundPound()
2491
                for i = 1, 5 do
2492
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2493
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2494
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2495
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2496
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2497
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2498
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2499
                    if Debounces.on == false then break end
2500
                    wait()
2501
                end
2502
                GroundPound()
2503
                for i = 1, 5 do
2504
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2505
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2506
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2507
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2508
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2509
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2510
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2511
                    if Debounces.on == false then break end
2512
                    wait()
2513
                end
2514
                GroundPound()
2515
                for i = 1, 5 do
2516
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2517
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2518
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2519
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2520
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2521
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2522
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2523
                    if Debounces.on == false then break end
2524
                    wait()
2525
                end
2526
                GroundPound()
2527
                for i = 1, 5 do
2528
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2529
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2530
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2531
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2532
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2533
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2534
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2535
                    if Debounces.on == false then break end
2536
                    wait()
2537
                end
2538
                GroundPound()
2539
                for i = 1, 5 do
2540
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2541
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2542
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2543
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2544
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2545
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2546
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2547
                    if Debounces.on == false then break end
2548
                    wait()
2549
                end
2550
                for i = 1, 18 do
2551
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
2552
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
2553
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
2554
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
2555
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2556
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2557
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2558
                    if Debounces.on == false then break end
2559
                    wait()
2560
                end
2561
                for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
2562
                    if v:FindFirstChild('Humanoid') then
2563
                        v.Humanoid:TakeDamage(math.random(20,60))
2564
                        v.Humanoid.PlatformStand = true
2565
                        v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
2566
                    end
2567
                end
2568
                x = Instance.new("Sound",char)
2569
                x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
2570
                x.Pitch = PTZ[math.random(1,#PTZ)]
2571
                x.Volume = 1
2572
                wait(0.1)
2573
                x:Play()
2574
                Crater(hed,20)
2575
                for i = 1, 14 do
2576
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
2577
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
2578
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
2579
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
2580
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2581
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2582
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2583
                    if Debounces.on == false then break end
2584
                    wait()
2585
                end
2586
            if Debounces.CanAttack == false then
2587
                Debounces.CanAttack = true
2588
                Debounces.on = false
2589
                Debounces.NoIdl = false
2590
                for i = 1, 20 do
2591
                    wait()
2592
                        for i,v in pairs(char.Absolution:children()) do
2593
                    if v:IsA("Part") or v:IsA("WedgePart") then
2594
                        v.Transparency = v.Transparency - 0.05
2595
                        end
2596
                    end
2597
                end
2598
            end
2599
        end
2600
    end
2601
end)
2602
----------------------------------------------------176349813
2603
mouse.KeyDown:connect(function(key)
2604
    if key == "b" then
2605
        hum.WalkSpeed = 0.01
2606
        if Debounces.CanAttack == true then
2607
            Debounces.CanAttack = false
2608
            Debounces.NoIdl = true
2609
            Debounces.on = true
2610
            for i = 1,20 do
2611
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
2612
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
2613
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
2614
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
2615
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
2616
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
2617
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2618
            if Debounces.on == false then break end
2619
            wait()
2620
            end
2621
        wait(1)
2622
        v = Instance.new("Sound")
2623
        v.SoundId = "rbxassetid://131088369"
2624
        v.Parent = char
2625
        v.Looped = false
2626
        v.Pitch = 1.04
2627
        v.Volume = 1
2628
        wait(.01)
2629
        v:Play()
2630
        
2631
        if Daytime == true then
2632
            Daytime = false
2633
            l.TimeOfDay = 24
2634
        else
2635
            Daytime = true
2636
            l.TimeOfDay = 12
2637
            l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
2638
        end
2639
        
2640
            local Shockwave = function()
2641
                local rng1 = Instance.new("Part", char)
2642
                rng1.Anchored = true
2643
                rng1.BrickColor = BrickColor.new("Really black")
2644
                rng1.CanCollide = false
2645
                rng1.FormFactor = 3
2646
                rng1.Name = "Ring"
2647
                rng1.Size = Vector3.new(1, 1, 1)
2648
                rng1.Transparency = 0.35
2649
                rng1.TopSurface = 0
2650
                rng1.BottomSurface = 0
2651
                local rngm1 = Instance.new("SpecialMesh", rng)
2652
                rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
2653
                rngm1.Scale = Vector3.new(10, 10, 1)
2654
                rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
2655
                local Wave = Instance.new("Part", game.Workspace--[[?]])
2656
                Wave.Name = "Shockwave"
2657
                Wave.BrickColor = BrickColor.new("Really black")
2658
                Wave.Size = Vector3.new(1, 1, 1)
2659
                Wave.Shape = "Ball"
2660
                Wave.CanCollide = false
2661
                Wave.Anchored = true
2662
                Wave.TopSurface = 0
2663
                Wave.BottomSurface = 0
2664
                Wave.Touched:connect(function(hit)
2665
                    if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
2666
                        local Occlude = true
2667
                        local NotOccludes = {
2668
                            char.Name;
2669
                            "Wings";
2670
                            "Scythe";
2671
                            "Thingy";
2672
                            "Thingy2"; -- put all of the names in a table pls
2673
                        }
2674
                        for i,v in pairs(NotOccludes) do
2675
                            if hit.Parent.Name == v then
2676
                                Occlude = false
2677
                            end
2678
                        end
2679
                        --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name     ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and     hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
2680
                        if Occlude then
2681
                            hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
2682
                            hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
2683
                        end
2684
                    end
2685
                end)
2686
                
2687
                Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
2688
                
2689
                coroutine.wrap(function()
2690
                    for i = 1, 20, 0.2 do
2691
                        rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2692
                        rng1.Transparency = i/20
2693
                    wait()
2694
                    end
2695
                    wait()
2696
                    rng1:Destroy()
2697
                end)()
2698
                
2699
                Delay(0, function()
2700
2701
                    if Daytime == false then
2702
                       for i = 1, 50, 1 do
2703
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
2704
                            Wave.CFrame = char.Torso.CFrame
2705
                            local t = i / 50
2706
                            Wave.Transparency = t
2707
                            wait()
2708
                        end
2709
                    else
2710
                        for i = 1, 50, 1 do
2711
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
2712
                            Wave.CFrame = char.Torso.CFrame
2713
                            local t = i / 50
2714
                            Wave.Transparency = t
2715
                            wait()
2716
                        end
2717
                    end
2718
                    Wave:Destroy()
2719
                end)
2720
                Delay(0, function()
2721
                    while wait() do
2722
                        if Wave ~= nil then
2723
                            Wave.CFrame = char.Torso.CFrame
2724
                        else
2725
                            break
2726
                        end
2727
                    end
2728
                end)
2729
            end
2730
        Shockwave() 
2731
        for i = 1, 15 do
2732
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2733
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2734
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2735
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2736
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2737
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2738
            if Debounces.on == false then break end
2739
            wait()
2740
        end
2741
        for i = 1, 15 do
2742
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2743
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2744
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2745
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2746
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2747
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2748
            if Debounces.on == false then break end
2749
            wait()
2750
        end
2751
        for i = 1, 15 do
2752
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2753
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2754
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2755
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2756
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2757
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2758
            if Debounces.on == false then break end
2759
            wait()
2760
        end
2761
        for i = 1, 15 do
2762
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2763
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2764
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2765
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2766
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2767
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2768
            if Debounces.on == false then break end
2769
            wait()
2770
        end
2771
        for i = 1, 15 do
2772
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2773
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2774
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2775
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2776
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2777
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2778
            if Debounces.on == false then break end
2779
            wait()
2780
        end
2781
        for i = 1, 15 do
2782
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2783
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2784
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2785
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2786
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2787
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2788
            if Debounces.on == false then break end
2789
            wait()
2790
        end
2791
        wait(1.4)
2792
        Debounces.NoIdl = false
2793-
        hum.WalkSpeed = 5
2793+
        hum.WalkSpeed = 60
2794
        Debounces.on = false
2795
        wait()
2796
        if Debounces.CanAttack == false then
2797
            Debounces.CanAttack = true
2798
            v:Destroy()
2799
            end
2800
        end
2801
    end
2802
end)
2803
----------------------------------------------------
2804
mouse.KeyDown:connect(function(key)
2805
    if key == "m" then
2806
hum.WalkSpeed = 0
2807
        if Debounces.CanAttack == true then
2808
        Debounces.CanAttack = false
2809
        Debounces.on = true
2810
        Debounces.NoIdl = true
2811
            --[[x = Instance.new("Sound",char)
2812
            x.SoundId = "http://www.roblox.com/asset/?id=169445572"
2813
            x.Looped = false
2814
            x.Pitch = 1.1
2815
            x.Volume = 1
2816
            x:Play()
2817
            x2 = Instance.new("Sound",char)
2818
            x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
2819
            x2.Looped = false
2820
            x2.Pitch = .7
2821
            x2.Volume = 1
2822
            wait(.1)
2823
            x:Play()
2824
            x2:Play()
2825
        for i = 1, 20 do
2826
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad    (45),math.rad(0),math.rad(32)), 0.2)
2827
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad     (0),math.rad(0),math.rad(-20)), 0.2)
2828
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (-    8),math.rad(-40), math.rad(-8)),0.2)
2829
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles  (math.rad    (-50), math.rad(40), math.rad(0)), 0.2)
2830
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles  (math.rad    (30), 0, math.rad(20)), 0.2)
2831
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles  (math.rad(-    10), math.rad(-40), math.rad(0)), 0.2)
2832
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
2833
            if Debounces.on == false then break end
2834
                wait()
2835
            x:Destroy()
2836
            x2:Destroy()
2837
            end
2838
            wait(1)]]--
2839
        local rng = Instance.new("Part", char)
2840
        rng.Anchored = true
2841
        rng.BrickColor = BrickColor.new("Really black")
2842
        rng.CanCollide = false
2843
        rng.FormFactor = 3
2844
        rng.Name = "Ring"
2845
        rng.Size = Vector3.new(1, 1, 1)
2846
        rng.Transparency = 0.35
2847
        rng.TopSurface = 0
2848
        rng.BottomSurface = 0
2849
        rng.Position = torso.Position - Vector3.new(0,2,0)
2850
        rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
2851
        local rngm = Instance.new("SpecialMesh", rng)
2852
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2853
        rngm.Scale = Vector3.new(1, 1, 2)
2854
            x = Instance.new("Sound",char)
2855
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
2856
            x.Looped = false
2857
            x.Pitch = .7
2858
            x.Volume = 1
2859
            x:Play()
2860
                coroutine.wrap(function()
2861
                for i = 1, 60, 2 do
2862
                rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
2863
                rng.Transparency = i/60
2864
                wait()
2865
                end
2866
                wait()
2867
                rng:Destroy()
2868
                end)()
2869
            hum.WalkSpeed = 50
2870
        BV = Instance.new("BodyVelocity", torso)
2871
        BV.maxForce = Vector3.new(0,200000,0)
2872
        BV.P = 100000
2873
        BV.velocity = Vector3.new(0,800,0)
2874
    for i = 1, 20 do
2875
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0),     math.rad(0)),0.7)
2876
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16),     math.rad(0), math.rad(0)), 0.7)
2877
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0,     math.rad(-20)), 0.7)
2878
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40),     math.rad(0), math.rad(20)), 0.7)
2879
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
2880
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
2881
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2882
        if Debounces.on == false then break end
2883
        wait()
2884
    end
2885
x:Destroy()
2886
BV:Destroy()
2887
    --[[for i = 1, 30 do
2888
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0),     math.rad(0)),0.3)
2889
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad    (0), math.rad(0)), 0.3)
2890
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-10)), 0.3)
2891
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(10)), 0.3)
2892
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
2893
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0),     0.3)
2894
        if Debounces.on == false then break end
2895
        wait()
2896
    end]]--
2897
if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
2898
    for i = 1, 30 do
2899
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
2900
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
2901
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
2902
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
2903
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
2904
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
2905
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2906
        if Debounces.on == false then break end
2907
        wait()
2908
    end
2909
end
2910
Debounces.on = false
2911
Debounces.NoIdl = false
2912
local ry,ht,ps=nil,nil,nil
2913
while ht==nil do
2914
	ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
2915
	wait()
2916
end
2917
z = Instance.new("Sound",char)
2918
z.SoundId = "rbxassetid://142070127"
2919
z.Volume = 1
2920
wait(.1)
2921
z:Play()
2922
Landing()
2923
hum.WalkSpeed = 8
2924
if Debounces.CanAttack == false then
2925
Debounces.CanAttack = true
2926
end
2927
end
2928
end
2929
end)
2930
----------------------------------------------------
2931
Grab = false
2932
mouse.KeyDown:connect(function(key)
2933
    if key == "z" then
2934
    larm.BrickColor = BrickColor.new("Bright red")
2935
    rarm.BrickColor = BrickColor.new("Bright red")
2936
        Debounces.on = true
2937
        Debounces.NoIdl = true
2938
        if Grab == false then
2939
        gp = nil
2940
        con1=larm.Touched:connect(function(hit) -- this is grab
2941
            ht = hit.Parent
2942
            hum1=ht:FindFirstChild('Humanoid')
2943
            if hum1 ~= nil then
2944
                hum1.PlatformStand=true
2945
                gp = ht
2946
                Grab = true
2947
                asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
2948
                asd.Parent = larm
2949
                asd.Name = "asd"
2950
                asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
2951
            elseif hum1 == nil then
2952
                con1:disconnect()
2953
                wait() return
2954
            end
2955
        end)
2956
        for i = 1, 18 do
2957
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
2958
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
2959
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
2960
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
2961
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
2962
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
2963
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
2964
            if Debounces.on == false then break end
2965
            wait()
2966
        end
2967
    con1:disconnect()
2968
    Debounces.on = false
2969
    Debounces.NoIdl = false
2970
    elseif Grab == true then
2971
        Grab = false
2972
    for i = 1, 20 do
2973
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
2974
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
2975
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
2976
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
2977
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
2978
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
2979
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2980
        if Debounces.on == false then end
2981
        wait()
2982
    end
2983
        if gp ~= nil then
2984
        for i,v in pairs(larm:GetChildren()) do
2985
            if v.Name == "asd" and v:IsA("Weld") then
2986
                v:Remove()
2987
            end
2988
        end
2989
        bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
2990
        bv.maxForce = Vector3.new(400000, 400000, 400000)
2991
        bv.P = 125000
2992
        bv.velocity = char.Head.CFrame.lookVector * 200
2993
        for i = 1, 12 do
2994
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
2995
            if Debounces.on == false then end
2996
            wait()
2997
        end
2998
        ht=nil
2999
        Spawn(function()
3000
            wait(0.5)
3001
            bv:Destroy()
3002
        end)
3003
        Debounces.on = false
3004
        Debounces.NoIdl = false
3005
        elseif ht == nil then wait()
3006
        Grab = false
3007
        Debounces.on = false
3008
        Debounces.NoIdl = false
3009
            end
3010
        end
3011
    end
3012
end)
3013
----------------------------------------------------
3014
mouse.KeyDown:connect(function(key)
3015
    if string.byte(key) == 52 then
3016
        char.Humanoid.WalkSpeed = 21
3017
    end
3018
end)
3019
mouse.KeyUp:connect(function(key)
3020
    if string.byte(key) == 52 then
3021
        char.Humanoid.WalkSpeed = 5
3022
    end
3023
end)
3024
----------------------------------------------------
3025
local animpose = "Idle"
3026
local lastanimpose = "Idle"
3027
local sine = 0
3028
local change = 1
3029
local val = 0
3030
local ffing = false
3031
----------------------------------------------------
3032
--[[x = Instance.new("Sound", char)
3033
x.SoundId = "http://www.roblox.com/asset/?id=187922823"
3034
x.Looped = true
3035
x.Volume = 1
3036
x.Pitch = 1
3037
local footsteps = false]]--
3038
-------------------------------
3039
game:GetService("RunService").RenderStepped:connect(function()
3040
--[[if char.Humanoid.Jump == true then
3041
jump = true
3042
else
3043
jump = false
3044
end]]
3045
char.Humanoid.FreeFalling:connect(function(f)
3046
if f then
3047
ffing = true
3048
else
3049
ffing = false
3050
end
3051
end)
3052
sine = sine + change
3053
if jumpn == true then
3054
animpose = "Jumping"
3055
elseif ffing == true then
3056
animpose = "Freefalling"
3057
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
3058
animpose = "Idle"
3059
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
3060
animpose = "Walking"
3061
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
3062
animpose = "Running"
3063
end
3064
if animpose ~= lastanimpose then
3065
sine = 0
3066
if Debounces.NoIdl == false then
3067
if animpose == "Idle" then
3068
for i = 1, 2 do
3069
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
3070
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
3071
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
3072
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
3073
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
3074
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
3075
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3076
end
3077
elseif animpose == "Walking" then
3078
for i = 1, 2 do
3079
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
3080
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
3081
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
3082
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
3083
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
3084
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
3085
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3086
end
3087
elseif animpose == "Running" then
3088
for i = 1, 2 do
3089
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
3090
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
3091
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
3092
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
3093
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
3094
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
3095
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3096
end
3097
wait()
3098
end
3099
else
3100
end
3101
end
3102
lastanimpose = animpose
3103
if Debounces.NoIdl == false then
3104
if animpose == "Idle" then
3105
if stanceToggle == "Normal" then
3106
change = 0.5
3107
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
3108
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
3109
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
3110
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
3111
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3112
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3113
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3114
elseif stanceToggle == "Sitting" then
3115
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
3116
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
3117
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
3118
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
3119
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
3120
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
3121
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3122
end
3123
elseif animpose == "Walking" then
3124
if stanceToggle == "Normal" then
3125
change = 1
3126
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.2)
3127
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.2)
3128
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.2)
3129
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.2)
3130
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
3131
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
3132
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3133
end
3134
elseif animpose == "Running" then
3135
change = 1
3136
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
3137
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
3138
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
3139
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
3140
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
3141
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
3142
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3143
end
3144
end
3145
--[[if animpose == "Walking" then
3146
    if footsteps == false then
3147
        x:Play()
3148
        footsteps = true
3149
    end
3150
    x.Pitch = 1.1
3151
elseif animpose == "Idle" then
3152
    x:Stop()
3153
    footsteps = false
3154
elseif animpose == "Running" then
3155
    x.Pitch = 1.2
3156
    if footsteps == false then
3157
        x:Play()
3158
        footsteps = true
3159
    end
3160
end]]--
3161
end)